Franklin The Turtle's Clubhouse Adventures About Nelvana About Knowledge Adventure About Franklin the Turtle's Clubhouse Adventures A Guide for Parents Introduction Getting Started How Do I Sign In? Franklin's Secret Handshake The Main Clubhouse Screen Getting Around The Clubhouse Scrapbook Play Detective With Rabbit Dig For Dinosaurs With Snail Search for the Royal Knights with Fox Make Friendship Bracelets With Bear Make Posters with Franklin Play Pirate with Beaver Exiting the Program Trouble Shooting Contacting Nelvana Visit us on the World Wide Web Franklin’s Clubhouse Adventures Credits Software License Agreement About Nelvana Making Great Friends! Nelvana Limited is an award winning animation studio and integrated family entertainment company dedicated to developing high quality media for children. Parents and children in over 160 countries around the world have made great friends with our lovable family of animated characters. Through Nelvana interactive products, children have an opportunity to enter and explore the rich, vibrant world of their favorite animated characters. Drawing on over two decades of experience in developing award-winning content for children, our products are designed to encourage children to discover, imagine, learn and, most importantly, play with the great friends they've made. About Knowledge Adventure Knowledge Adventure is a company dedicated to creating multimedia products that will help ensure your child's educational success and life-long love of learning. Children love to learn, to explore, to invent, to master skills, and to know things. We encourage that natural love of learning by combining the latest educational innovations with the latest computer technology. We build fun and excitement into all our products so that your child will enjoy using them day after day, week after week. Return to Contents About Franklin the Turtle's Clubhouse Adventures A Guide for Parents Franklin the Turtle's Clubhouse Adventures encourages learning through play. Designed for children ages 4 to 6, the game features replayable activities that provide entertaining game play while helping your child develop valuable, age-appropriate critical thinking skills: Problem solving and logic Visual creativity Classifying Prediction of outcomes Ability to compare and contrast (visual discrimination) Visual and auditory memory Patterning and sequences Spatial reasoning Through their interactions with characters featured in different activities, the game also encourages awareness of the following concepts that contribute to social and emotional skills development: Relating to others Cooperating, sharing Helping and doing things for others Exploring personal preferences Exploring your imagination Developing a positive attitude towards learning Positive, fair play Introduction Welcome to Franklin's Clubhouse Adventures, where there are surprises around every nook and cranny! Franklin and his friends have found the perfect spot for a special clubhouse where they can invite all their friends to play games. The best part about this club is that everyone is welcome! Return to Contents Getting Started Minimum System Requirements Windows® 98/95 Pentium® 133 12x CD-ROM Drive 32 MB RAM 50 MB available on hard drive MPC-compatible sound card Mouse and keyboard OR Macintosh® Power PC (120 MHz or higher) Mac OS® System 8.1 or higher 4x CD-ROM Drive 32 MB RAM 50 MB available on hard drive Color Monitor Mouse and keyboard Installing the Program On Windows® 98/95 Franklin the Turtle's Clubhouse Adventures features the AutoPlay function available on Windows® 98/95. 1. Insert the Franklin the Turtle's Clubhouse Adventures CD into your CD-ROM drive. 2. Click on Install when the AutoPlay menu appears. 3. Follow the on-screen instructions to complete installation. 4. Once installation is complete, click the Play button to start the program. If your CD-ROM drive does not support AutoPlay, follow these instructions: 1. Insert the Franklin the Turtle's Clubhouse Adventures CD into your CD-ROM drive. 2. Click on Start and then move the cursor to Settings. 3. Click Control Panel and then double click Add/Remove Programs. 4. Click Install and then click Next. 5. Follow the on-screen prompts to complete the installation. On Macintosh® Insert the Franklin the Turtle's Clubhouse Adventures CD into your CD-ROM drive. Double-click Franklin the Turtle's Clubhouse Adventures Installer to install the program Running Franklin the Turtle's Clubhouse Adventures On Windows® 98/95 If you are using the AutoPlay feature of Windows® 98/95, simply insert the Franklin the Turtle's Clubhouse Adventures CD into your CD-ROM drive and select Play from the AutoPlay menu. If you are not using AutoPlay, follow these steps to start the program. 1. Close all running Windows applications and then click Start. 2. Move the cursor to Programs, then to the Knowledge Adventure folder and then to the Franklin The Turtle's Clubhouse folder. 3. Click the Franklin the Turtle's Clubhouse Adventures icon. On Macintosh® 1. Insert the Franklin the Turtle's Clubhouse Adventures CD into your CD-ROM drive. 2. Close all running Macintosh applications. 3. Open the Franklin's Clubhouse Adventures folder on your hard drive and double-click the Franklin's Clubhouse Adventures icon. Uninstalling Franklin the Turtle's Clubhouse Adventures Follow these steps to use the uninstall function available under Windows® 98/95 to remove Franklin the Turtle's Clubhouse Adventures from your system: 1. Click on the Start Menu. 2. Move cursor to Settings. 3. Click on Control Panel. 4. Double-click on Add/Remove Programs. 5. Click on Franklin the Turtle's Clubhouse Adventures. 6. Click on Add/Remove. 7. Click on Yes to complete the uninstall. 8. Go to Windows Explorer and delete the Franklin's Clubhouse folder from the Knowledge Adventure folder on your hard drive. Return to Contents How Do I Sign In? To start your fun-filled day in Franklin's Clubhouse simply sign in at the Clubhouse Member's list to let Franklin know that you are coming. If this is your first time playing, let Franklin know that you are coming by typing your name using your keyboard. When you finish typing your name, click the "Go" button. If you have played before, find your name in the Clubhouse Members list and click on it. To erase your list of players If you find that your sign in sheet has become too long, or if you wish to clear the list follow these steps to erase your list of players: From your Windows desktop click on "My Computer" Double click on the drive named "C:" Double click on the folder named "Windows" Delete the file named "Clubhouse.ini" On your Macintosh open your "System Files" folder Double click on the "Preferences" folder Delete the file named "Clubhouse.ini" Learn Franklin's Secret Handshake Everyone who joins the club has to learn Franklin's secret handshake. He just loves teaching it to all his friends, including you! Watch Franklin closely and repeat the handshake in exactly the same order that he shows you. Return to Contents The Main Clubhouse Screen Your adventure starts at the Main Clubhouse Screen. There are so many surprises to discover! Return to Contents Getting Around You know there's something to do when your cursor turns into a star - just click! Clicking the "Go Back" button takes you to the previous screen. If you click on the "Go Back" button from a game screen, it will take you back to the Main Clubhouse screen. Each game offers 3 levels of difficulty indicated by the star buttons on the bottom of the screen. Change the level of difficulty at any time by clicking on a star button. Click on the "x" on the Main Clubhouse screen to leave the game. Return to Contents The Clubhouse Scrapbook For added fun, Franklin the Turtle's Clubhouse Adventures provides the unique feature of a personal "Clubhouse Scrapbook" for each player. The scrapbook contains all the Clubhouse Badges you collect by playing with Franklin and his friends. Earn badges for Discovery, Courage, Investigation, Cooperation, Imagination and, best of all, Friendship. Return to Contents Play Detective with Rabbit Rabbit is pretending he is a detective. Help him uncover the identity of disguised club members by spotting the differences in his photos. Click on the photo on the right side of screen to identify a difference. At level 1 uncover 6 differences. Look for colors, shapes and sizes. At level 2 uncover 8 differences. Look for colors, shapes, sizes and positions. At level 3 uncover 10 differences. Look for colors, shapes, sizes, positions and the number of objects. Return to Contents Dig For Dinosaurs with Snail Grab your shovel and pretend that you're an archaeologist. Help him put together some incredible dinosaur skeletons and get an amazing surprise when they come to life before your eyes! Click on a puzzle piece to pick it up. Move the mouse and click again to drop it on the puzzle. At level 1 put together puzzles with 5 pieces. At level 2 put together puzzles with 9 pieces. At level 3 put together puzzles with 12 pieces. Return to Contents Find the Royal Knights with Fox Fox and the gang have built a great big castle with lots of towers and windows - what a place to play hide and seek! Help Fox find all the "Royal Knights". At level 1 find Franklin and 5 of his friends. At level 2 you have a limited amount of time to find Franklin and his 5 friends. At level 3, look out for decoy creatures that try to trick you! Click on a decoy and one of Franklin's gang get to go home free and hide again. Return to Contents Make Friendship Bracelets with Bear Bear wants to show Franklin and the rest of the Clubhouse gang how much he likes them by making everyone special friendship bracelets. But he needs your help to do it! Click on a bead at the bottom of the screen to pick it up. Move the mouse and click again to put it down in the correct position on the string. At level 1 copy the pattern on the top bracelet to the empty string on the bottom bracelet. At level 2 copy the pattern that appears at the beginning of the string At level 3 copy the pattern that appears at the beginning, middle or end of the string. Return to Contents Make Posters with Franklin Create your own work of art to hang in the clubhouse. Choose from an assortment of borders, shapes and picture stamps to make the ultimate poster! To pick a type of stamp: Click on a tool stamp at the bottom of the screen to select the type of stamp you want. Choose from background, border, character, or picture stamps. To put a stamp on the page: Click on a stamp at the left side of the screen to pick it up. Move the mouse to the page and click to apply the stamp. To erase an object: Click on the eraser tool to pick it up. Move the mouse to the page and click on the item you wish to delete. To move an object: Click on an object on the page to pick it up. Move the mouse and click again to put the picture in a different position. . Return to Contents Play Pirates with Beaver Send your paper pirate ships off across the pond in search of treasure. Dock the ship in the right harbor and win lots of pirate coins for your collection. Use the arrow keys on your keyboard to steer your ship. Press and hold the key to go faster. At level 1 navigate your ship through 2 rows of obstacles. At level 2 navigate your ship through 3 rows of obstacles. At level 3 navigate your ship through 3 rows of obstacles with randomly swirling whirlpools. Return to Contents Exiting the Program Click on the "x" on the Main Clubhouse screen to leave the game. When you're asked if you'd like to leave the game, just click on "Yes". You can also exit the game by pressing Alt+F4. Return to Contents Trouble Shooting If you are having trouble with the program, try these tips before contacting Technical Support. Make sure the CD surface (clear side) is free of all fingerprints and is not scratched Try running the program on a friend's computer to help determine whether the CD is damaged or there is another cause of the problem Close all background applications except "Systray" and "Explorer" (for Windows 98/95) and try to install or run the program Run the program with a "minimum" extension set (for Macintosh) Make sure your sound and video card drivers are the latest versions available (for Windows 98/95) Make sure your extensions are the latest versions available (for Macintosh) Return to Contents Contacting Nelvana Support outside the U.S. and Canada via fax, mail and World Wide Web Only Phone: (416) 588-8438 World Wide Web: http://www.Nelvana.com/techsupport Email: techsupport@nelvana.com Mail: Technical Support, c/o Nelvana New Media, 32 Atlantic Ave., Toronto, Ontario, Canada, M6K 1X8 Return to Contents Visit Us On the World Wide Web Calling all Franklin fans! Point your web browser to http://www.FranklinTheTurtle.com to play interactive games, win prizes, and see exciting sneak previews of upcoming Franklin The Turtle television shows and feature movies. Return to Contents Credits Executive Producers Michael Hirsh Patrick Loubert Clive Smith Supervising Producer Scott Dyer Producer Mona Zaidi Production Coordinator Allison Chai Creative Consultants Valerie Hussey Rosemarie Shannon, M. Ed. Writers Nicola Barton Kate Rae Educational Consultants Lynn Blanche Sue Hathaway Rosemarie Shannon, M. Ed. Software Engineers Daniel Lowenberg Jeremy War Interactive Designers Lynn Harris Patrice Lefebvre Storyboards and Screen Layout Brian Poehlman Winky Wong Lead Animation Steven Boekler Grant Loundsburg Lisa Luxton Wendy Parkin Clean Up and Additional Animation Seung Soo-Yun Phillip Tiqui Digital Paint Eduardo Espinoza Paul Kotyk Rebecca Orr Mel Vavaroutsos Additional Art Karen Kilbride Cilbur Rocha Voice Director Merle-Anne Ridley Voice Talent Kristen Bone Leah Cudmore Kyle Fairlie Ali Mukaddam Luca Perlman James Rankin Noah Reid Ruby Smith-Merovitz Audio Post-Production Jeff Howard Lex MacCrimmon Special Thanks Brenda Clark Paulette Bourgeois Producer Paul Joffe Executive Producer David Fratto Install Programmers Gina Schmitz Tim Wilkerson Director of Quality Assurance Stuart Hay Quality Assurance Brand Manager James Galloway Quality Assurance Lead Linda Maier Quality Assurance Associate Lead Jeny Yan Quality Assurance Testers Shane McBride Mayra Orellana Joseph Perry Rudy Tovar Carol Wong Mark Yao Director of Strategic Planning & Marketing Jennifer Apy Brand Management Consultant Jacqueline Lay Marketing Coordinator Leslie Sakaguchi Senior Public Relations Manager Marla Capra Documentation Cathy Johnson Packaging Steven Parker Kathy Carter Jessica Drossin Neal Johnson Eric Nord Kim Passey Tom Pansini Cathie Leivers Special Thanks Sue Kisla Helen Berman Eileen Moskowitz Xavier Haase Michael Gonzales Michael Thibeau Robert Gardner Mark Jihanian Steve Ross Return to Contents Knowledge Adventure Software License Agreement YOU SHOULD CAREFULLY READ THE FOLLOWING END USER LICENSE AGREEMENT BEFORE INSTALLING THIS SOFTWARE PROGRAM. This software program, any printed materials, any on-line or electronic documentation, and any and all copies and derivative works of such software program and materials (the "Program") are the copyrighted work of Knowledge Adventure, Inc. All use of the Program is governed by the terms of the End User License Agreement which is provided below ("License"). The Program is solely for use by end users according to the terms of the License Agreement. Any use, reproduction or redistribution of the Program not in accordance with the terms of the License Agreement is expressly prohibited. END USER LICENSE AGREEMENT Limited Use License. Knowledge Adventure, Inc. ("KA") hereby grants, and by installing the Program you thereby accept, a limited, nonexclusive license and right to install and use one (1) copy of the Program for your use on either a home or portable computer. Ownership. 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Nothing in this License Agreement shall preclude you from making or authorizing the making of another copy or adaptation of the Program provided, however, that (1) such new copy or adaptation is created as an essential step in your utlization of the Program in accordance with the terms of this License Agreement and for NO OTHER PURPOSE; or (2) such new copy or adaptation is for archival purposes ONLY and all archival copies are destroyed in the event of your Transfer of the Program, the Termination of this Agreement or other circumstances under which your continued use of the Program ceases to be rightful. Miscellaneous. This License shall be deemed to have been made and executed in the State of California, and any dispute arising hereunder shall be resolved in accordance with the law of the State of California. This License may be amended, altered or modified only by an instrument in writing specifying such amendment, alteration or modification executed by both parties. In the event that any provision of this License shall be held by a court or other tribunal of competent jurisdiction to be unenforceable, such provision will be enforced to the maximum extent permissible and the remaining portions of this License shall remain in full force and effect. This License constitutes and contains the entire agreement between the parties with respect to the subject matter hereof and supersedes any prior oral or written agreements. This License is the complete and exclusive statement of the agreement between the parties hereto, and this License supersedes any prior or contemporaneous agreement, either oral or written, and any other communications between the parties hereto. Revised 2/99 KA0299 Return to Contents