WELCOME TO UNISET CDROM 2 Congratulations on your purchase of this HUGO CD-ROM. This CD package contains the following 4 Hugo games: 1. Plane 2. Mountain 3. Shooting gallery 4. Music Composer And additionally: 5. Computer version of the Stickersheet and Background 6. Hugo Safari Trailer Video When you have finished Plane or Mountain, you can go on to play the ROPE, the KEY, and the LIGHTNING BOLT challenges, each of which gives you either a bonus score or a chance of rescuing HUGO'S wife Hugolina and the kids, Trollerit, Trollerut and Trollerat. HOW TO INSTALL THE HUGO GAMES with Windows 95/NT (R): 1. Insert the HUGO CD into the CD-ROM drive. 2. If the AutoPlay function is activated the installation will automatically start after a few seconds. If not, start the programme called 'HugoLanguageSelector.exe' on the CD-ROM. 3. Follow the on-screen instructions. THE MENU When the Hugo game is installed you will see the main menu.
Film shots from the games which can be selected. By using arrow up and arrow down you can highlight the game you want to play. Press enter when the film reel is active. This will start the selected game.
You may choose from five options on the left side of the main menu. You can change the active option by using arrow up and arrow down. The options are: - Play mode (you can switch between TV(easy) or Arcade(difficult) - Players (you can switch between 1 and 2 players. Please note that only Plane and Mountain can be played in two playermode) - Options (you may enter the options menu) - High score (you may enter the high-score screen) - Exit (you exit the menu/game) The shots on the film reel are now replaced with several option icons. Use arrow up and arrow down to change option category. The left side will change to display the items in the chosen category). Press enter (while the film reel/right side is active) to return to main menu. The left side of the option menu will change depending on the selected option category: [Joystick] Here you can toggle the joystick between on and off. [Credits] Will display the credits for the product. [End Scene] Here you can browse through different end-scenes (Rope/Key-scene/Lightning Bolt) - press enter to browse forward. Use arrows up and arrows down to select which high-score you want to see (i.e. from which game). Press enter or escape to get back to the main menu. ESC will bring you back to the main menu. Enter will select/toggle an option. Arrows left/right will select side of the screen for main menu and options menu - otherwise arrows will be used to navigate. HOW TO CONTROL HUGO You can control Hugo with your keyboard or your PC joystick. On your keyboard you may use either the arrows indicating directions or the numbers placed on the right hand side of your keyboard. Follow the detailed instructions on how to play each of the nine HUGO games on this CD ROM: HOW TO PLAY THE GAMES Plane Hugo finds himself at the helm of an old aeroplane. You must help him fly safely through the skies, avoiding bombs and dangerous thunderclouds. The red balloons are particularly dangerous and if lightning strikes, the plane will instantly be set on fire! The blue baloons are carrying goldsacks, each giving 50 points. Help Hugo steer clear of these dangers ... and to keep an eye on the fuel tank! To play this game, press "4" or arrow left to go left, "6" or arrow right to go right and "0" when you wish to consult the map to see how close you are to the mountain. A look at the map will cost you 100 points. And make sure you keep an eye on the fuel tank. The plane only carries a limited amount of fuel. When Hugo reaches the mountain he will automatically parachute to the ground. Move LEFT (4), LEFT arrow or Joypad LEFT. Move RIGHT (6), RIGHT arrow or Joypad RIGHT. Map (0) or Joypad button 1. Mountain Hugo must get to the top of the mountain, by running and climbing. You must make sure that Hugo avoids all the holes by jumping over them, and make him jump to the small platforms to avoid rolling stones and to get goldsacks. When the time is right an alarm sounds and you must quickly start climbing to the next level of the mountain. Jump to Platform (4), LEFT arrow or Joypad LEFT. Jump to avoid hole (8), UP arrow or Joypad UP. Climb (9) Shooting gallery In this game, Rut must throw tomatoes at the animals that does not belong to the environment depicted in the background. If you hit animals alien to the environment points are given, if you hit animals that live in the environment you loose points. Use Mouse to aim and press left mousebutton to throw a tomato. Music composer Rut has come to a café, where a band once played. The owner has an audio tape with the music, and Rut must help the owner find the precise composition of music instruments and music pieces. Uniset - Stickersheet & Background This is a computer version of the Stickersheet where you have a Background and 2 sheets containg a total of 26 images. The images can be taken from the sheets and be placed anywhere on the background. Once there, they can be moved around or be put back on the sheet. Some can make sounds, and some can even be set up to move by themselves. The first thing you will see is the empty Background, and a pointer shaped as a hand. To show a sheet, press right mousebutton. Only one of the sheets can be shown at a time. Depending on which side of the screen the hand is located when you press the right mousebutton, either sheet1 or sheet2 is shown. Sheet1 (Left side of the screen): This sheet contain 21 images you can use on the Background. When moving the hand over an image you will see that the image changes a little. When this happens, you can press the left mousebutton to select the image and go back to the Background onto which you can place the image. If the image has already been used, a red cross will be shown, indicating that the image cannot be selected. If you don't want to select an image, press the right mousebutton again, and the sheet will disappear. If you select an image, the sheet disappears and the hand will be holding the image. You can also grab images off the Background. If you don't want to use the image you are holding, press the right mousebutton and it will be removed and put back on the sheet. Sheet2 (Right side of the screen): This sheet contains 5 images. These can be used in the same way as the images on sheet1. The difference is that if you activate the Action mode (see below), you can click on these images to start some Action. Action mode: You can switch between normal and Action mode by pressing the spacebar. When mode is normal, the pointer is an open hand with all fingers visible. When Action mode is activated the pointer becomes a hand with an indexfinger. In this mode, images from sheet2 that has been put on the Background has some action associated with it. Either sound or movement. If you click on the Elephant, the Lion or the Monkeys, you will hear the sounds these animals makes in nature. Click once on the Jeep or the Plane and it will begin to shake. The shaking indicates that you must select a position on the screen where you want the Jeep or Plane to go to. Once you have clicked at the desired position, the Jeep and/or Plane will drive/fly towards that position. Once there, they will return to their original position. The position you select cannot be inside the bounds of other images. Please note that an image has NO action as long as it is on the sheet. The Right mouse button has three functions. 1. Show stickersheet (if no image is being moved around) 2. Hide stickersheet (if sheet is visible) 3. The image being held will be put back on the sheet. The Left mousebutton has five functions: 1. Select an image from the stickersheet. 2. Select an image from the Background (if no image is being held, and mode is normal). 3. Put an image on the Background (when an image is being held). 4. Activate the action associated with the image being clicked (if mode is Action mode). 5. Start movement action (if mode is action mode and Plane or Jeep is shaking). END CHALLENGES The three special scenes include: 1. The 3-rope Scene, where you must choose the correct rope in order to free Hugolina and the kids. 2. The key-Scene, where you must select the key, that fits the keyhole to release the coffin filled with gold. 3. The Lightning Bolt Scene, where you jump around on a checker board. SCYLLA hurls lightning bolts at squares on the checker board making them deadly. To avoid these squares you must find a key and escape. These options are only accessible if you successfully complete either Plane scene or Mountain scene. HAVE FUN! SUPPORT Please use our telephone hotline or e-mail support if you have any problems playing Hugo games. The Hotline phone number and e-mail address - if e-mail support is available in your country - can be found in this manual. You can also find support information on the ITE Media web site at: www.ite.dk/support/ If you have problems playing DirectX Games on your computer, please visit Microsoft's DirectX support pages on the Internet at http://support.microsoft.com/support/directx/ PRODUCED BY ITE Media ApS Copyright (R) ITE Media ApS DK 1990-1999. All rights reserved. Denmark Website: http://www.ite.dk Support on the Internet: http://www.ite.dk/support DISTRIBUTED BY Please add you company information and hotline and/or e-mail support here.