************************************************************************ *********************** U.S. Navy Fighters 97 ************************ ************************************************************************ ************************************************************************ ************************** TABLE OF CONTENTS *************************** ************************************************************************ 1) Requirements a) RAM b) Hard Drive Space c) Video d) CPU 2) Installation 3) Peripheral Setup 4) Game Overview 5) Pro Mission Creator 6) New Features 7) Network 8) Modem 9) Trouble Shooting 10) Origin Product Support ************************************************************************ **************************** REQUIREMENTS ****************************** ************************************************************************ ******* * RAM * ******* U.S. Navy Fighters 97 requires 16 Mbytes to run. The exact memory requirements are as follows. ******************** * HARD DRIVE SPACE * ******************** TOTAL HARD DRIVE SPACE ********************** A total of 40 Mb of hard drive space is required to install USNF 97. ADDITIONAL HARD DRIVE REQUIREMENTS ********************************** USNF 97 also requires some additional hard drive space for Quick Missions (10k) each, Pilots (10k) each, Pro Mission Creator Missions (10k - 64k) each. ********* * VIDEO * ********* USNF 97 requires you to have a video card that is 100% DirectX 3 compliant. If you have checked the DXSETUP program (which can be found on the root directory of your USNF97 CD), and your video card is not certified, you need to contact your video card manufacturer and obtain the DirectX 3 drivers for your card. If you have downloaded the drivers, and your card is still not working, you need to contact Microsoft at one of the following locations: Microsoft Corporation PHONE 1-800-426-9400 BBS 1-206-936-6735 WEBSITE www.microsoft.com/windows ******* * CPU * ******* U.S. Navy Fighters 97 requires a Pentium 75 or faster Intel processor to run. If you have a p75 or a p90, you should be able to run the game at 640x480 with the details off. If you have a faster processor (Pentium 100 and up), you should be able to play in SVGA 640x480 or higher, and still maintain an acceptable frame rate, with some or all details on. The detail levels you have selected in the GRAPHIC OPTIONS will affect the frame rate. ************************************************************************ ************************** INSTALLATION **************************** ************************************************************************ Please refer to the INSTALL GUIDE for detailed installation instructions. ************************************************************************ ************************* PERIPHERAL SUPPORT *************************** ************************************************************************ ****************** *PERIPHERAL SETUP* ****************** In order to get optimum Peripheral performance with USNF 97, you must setup your peripherals with the Windows 95 joystick calibration program. Below are the steps to follow in order to setup your peripherals: 1. Click on your START button, go to SETTINGS, and click on the CONTROL PANEL icon. 2. When the CONTROL PANEL window appears, double-click on the JOYSTICK icon. 3. Now you should be in the JOYSTICK PROPERTIES window. The first thing you need to do is to use the pull-down menu under CURRENT JOYSTICK to set it to joystick 1. 4. The next step is to use the pull-down menu under JOYSTICK SELECTION to set it to the type of joystick you have. NOTE: if you do not see the name of your joystick or if you are unsure of the type of your joystick, contact your manufacturer for this information. 5. If you have rudder pedals, make sure that you put a check in the box next to rudders. 6. The next step is to click the CALIBRATION button. this will take you to the JOYSTICK 1 CALIBRATION window. At this point it is very important that you follow the instructions under the CALIBRATION INFORMATION section (at the top of the window). MAKE SURE TO TEST YOUR JOYSTICK BEFORE YOU CLICK THE OK BUTTON. 7. Click the OK button to finish up. ************************************************************************ *************************** GAME OVERVIEW ****************************** ************************************************************************ *************************** * U.S. NAVY FIGHTERS 97 * *************************** U.S. Navy Fighters 97 combines the original U.S. Navy Fighters program, the Marine Fighters expansion disc, and a new Vietnam campaign on one CD-ROM. Once you are in the USNF 97 game, all these options will be available to you. There are three different campaign scenarios included with USNF 97: the Ukraine (from the original U.S. Navy Fighters program), the Kuril Islands (Marine Fighters expansion disc), and the all new Vietnam campaign (found only in USNF 97). The Ukraine campaign is the easiest of the three, so you may prefer to begin with the Ukraine. There are four planes unique to the Ukraine campaign: a) F-14 Tomcat b) F/A-18D Hornet c) Su-33 Flanker-D d) A-7E Corsair II There are four planes unique to the Kuril campaign: a) Av-8B Harrier II b) Sea Harrier FRS.Mk 2 c) Yak-141 Freestyle-A d) AC-130U Spectre There are also 5 planes that are unique to the Vietnam campaign: a) F4-B b) F4-J c) F8-J d) MiG-17 e) MiG-21F ************************************************************************ ************************* PRO MISSION CREATOR ************************** ************************************************************************ The following are a few features of the Pro Mission Creator: 1) You can choose to design your missions in either the Ukraine the Kuril Islands, or Vietnam. To select the area for you mission, go to the Pro Mission Creator toolbar and select World. Then select Set Map. 2) With the Harrier, you can select to take off from a campsite. To do this place the icon for the Harrier directly on top of the icon for a Small Airport. When you have placed the aircraft on top of the Small Airport, select the altitude as Ground Level. When you get into the mission, you will appear on a small dirt runway. 3) The last Quick Mission you've played is now automatically saved as a mission called "Quick". To play it, go into the Pro Mission Creator and select FILE on the toolbar and then select Load Mission. Select Quick and you will be able to play this mission. ************************************************************************ ************************* New Features *************************** ************************************************************************ There are some new features in USNF 97 that all users will want to try. 1. REALISTIC TARGETING: Hit ESC while in flight and select the "Realistic Targeting" item in the "Pref" menu. This changes the game as follows: - the TARGET window won't show your target unless it's within visual range. - you can't use Ctrl-Z, Ctrl-X, or Ctrl-A to tell you where your target is. - you can't use any views that are "based on" your target (these views are also prohibited in the OTHER VIEW window): - Player->Target, Target->Player, Missile->Target, Target->Missile - any ALT-function key views - you can't use the F6 view if your wingman is not in visual range. - the "X" target locator on your HUD disappears if you don't have a search lock on your target. - if your target is not in your "front half" and in visual range (about 10 miles), and you don't have a search lock on it with some weapon or seeker, then you lose it. - "Show target info" will not show target info for any object that's outside of visual range, unless you have a search lock on it. 2. The DAMAGE cheat now has 3 options under it: - Invulnerable: You cannot be damaged by anything. - Normal Damage: If you get shot, you get hurt. However, even after you reach 100% damage, you'll be able to take some additional damage before your plane is destroyed. This is the default setting. - Realistic Damage: You can take only about half the damage you can in 'Normal Damage,' and as soon as your plane reaches 100% damage, it will explode. 3. BEST TEXTURES: This provides you with the best possible texture-mapping quality, for your viewing pleasure. However, you should only turn this option on if you have a very fast CPU because it will slow down your frame-rate somewhat. This option is located in the GRAPHICS PREFS dialog box. 4. AWACS information: If you hit SHIFT-A while in flight, and you have an E-2C Hawkeye, an E-3 Sentry, or a John C. Butler radar picket ship on the map, you will receive information about nearby enemy aircraft. If you are playing as a Vietnamese player, you can get the equivalent of AWACS information if there is a friendly GCI radar nearby. ************************************************************************ ******************************* NETWORK ******************************** ************************************************************************ ********************** * What is a network? * ********************** A network is a series of computers with network interface boards linked together by special cables. USNF 97 can be played over any network that has IPX/SPX support. IPX/SPX (Inter-Packet Exchange)/(Sequential-Packet-Exchange) is a widely used standard for data communication on many network cabling systems. The most common form of network cabling today is called Ethernet. Ethernet is a cabling and signaling specification originally developed by Xerox in the late 70's. Over the years many new specifications have been created for faster network access and throughput. The cost and popularity of these systems have finally reached the point of home use. ******************************************** * What type of Ethernet Network do I need? * ******************************************** That depends on how many computers you plan to connect together. USNF 97 can connect up to 8 users per game on up to 10 different Group ID's. Once a group is connected, another group of players can reuse the same network ID. This gives you virtually no limit to the number of users that can connect USNF 97 on the same network. Choosing the type of cabling system and network cards can be very important. The two basic cabling types widely available today are Thin Ethernet and 10 BaseT Ethernet. For 2-8 users you can use a simple Thin Ethernet cabling system. For 8 - 16 users we suggest using a simple 10 BaseT cabling system. As you move beyond 16 users you will need a more complicate 10 BaseT system that allows fast data transfer and low latency between users. Here is some basic information about the 2 most common Ethernet cabling systems. Thin Ethernet *************** Equipment: 1. Thin Ethernet cable. The technical name is RG-58 and the technical name for the connectors are BNC. The cable is often referred to as 50 ohm Coaxial cable (coax). It looks like the cable connected to your TV set. 2. T-adapters (1 per computer) 3. Terminators (2, one for each end of the cable) Pros: This is the most inexpensive Ethernet system to setup. It does not require you to purchase a network hub. The cable is inexpensive and it's easy to install for small groups. Cons: This system slower and can not handle as many users as 10 BaseT. It can be difficult to trouble shoot. In this system 1 cable is used to daisy chain all the computers together. Any break in the cable can disrupt the entire network. Each end of the cable must have a terminator to absorb the signals when they reach the end. Improper termination can cause your network to slow down or stop working. 10 or 100 BaseT Ethernet ************************** Equipment: 1. 10 BaseT Ethernet cables. The technical names for the cable are CAT3 or CAT5 and the technical name for the connectors is RJ-45. The cable and connector looks like a larger version of your telephone cable. Cat3 is rated with use up to 10 Megabits/Second and Cat5 is rated up to 100 Megabits/Second. 2. 10 or 100 baseT Hubs. These networks require you to purchase a HUB to connect your computers together. A network HUB is small box with several RJ-45 jacks used to connect several computers together. This allows a computer to send messages to another computer connected to the same HUB. Pros: This is a fast Ethernet cabling system. It is an easy system to expand and to trouble shoot. Cons: This is a more expensive system than Thin Ethernet. **************************************** * How do I set up an Ethernet Network? * **************************************** It is easy to set up your own small network. We strongly suggest that you purchase a network starter kit. This will provide you with all (or most) of the items you need to connect 2 or more computers. At a minimum you will need the following equipment. 1. Two or more computers. 2. A cabling system to connect your computers. 3. A network interface Board for each computer. 4. Windows 95 IPX/SPX network drivers for your network board. The instructions that come with your network starter kit will guide you through the installation process. ************************************ * How does USNF 97 use my Network? * ************************************ During the connection process USNF 97 searches for other USNF 97 users in your Group ID. By default, USNF 97 looks for users that that can send and receive data from your computer at no more than 1/3 of a second. You can override this default by typing in the users network address. *************************** * Having Network trouble? * *************************** Unfortunately a successful connection doesn't mean your network has fast enough throughput to play USNF 97. Most networks have a fast enough peek data transfer rate to play USNF 97 but may not have a low enough latency rate. Most LAN's or WAN's used at your place of work are busiest during standard working hours. During these times of peek network usage you may have trouble connecting, staying connected, or experience a slowdown in frame rate. The easiest way to solve this problem is to play early in the morning or late in the evening when the the other network traffic is at a minimum. You could also request that your network administrator place you and your fellow USNF 97 pilots on the same network HUB or Router. ************************************************************************ ******************************* Modems ********************************* ************************************************************************ USNF 97 uses the same modem driver that windows 95 assigned to your modem when you installed it. This means that you should not have to do anything to get your modem working. However, if you are experiencing any problems, try the following steps to check your settings to insure that USNF 97 will get the best possible performance out of your modem. Go to the Start Menu, go to Settings, and select Control Panel. Now double-click on the Modem icon. Now: * You should be in the Modem Properties box. Click on the tab marked General (you should default to this tab), and look in the big box under the phone picture at the top of the window. Make sure there is only ONE driver per modem in this box. (If (If they have 2 drivers, treat each one separately and follow the following steps for each one.) * Now click on the driver, and once it is highlighted, click on the Properties button. * Click on the General tab and check to make sure the Com Port is correct, that the Maximum Speed is set to as fast as the modem can go, and uncheck the Only Connect at This Speed box. * Now click on the Connection tab and click on the Advanced button. * You should now be in the Advanced Connection Settings window. Make sure that the square next to Use Flow Control is checked, and that you have a "dot" in the hardware setting under it. Also make sure that they have a check in the square next to Use Error Control, and that there is a check in the box next to Compress Data. NOTE: If you have more than 1 modem installed on the computer, configure each one as described above, and DO NOT use the autodetect in the game. You will have to set up the modem you want to use manually, and you can differentiate between the two, by selecting the com port of the modem you want to use. ************************************************************************ ************************** TROUBLE SHOOTING **************************** ************************************************************************ 1. If you are having trouble with your video card or sound card, you need to contact your hardware's manufacturer and get the DirectX 3.0 (or 2.0 if 3.o drivers are not available) drivers from your manufacturer. If those drivers are not available, you need to contact Microsoft at one of the following locations: Microsoft Corporation PHONE 1-800-426-9400 BBS 1-206-936-6735 WEBSITE www.microsoft.com/windows 2. If you are having trouble calibrating your throttle and joystick, try setting your joystick to a 3-button axis joystick in the JOYSTICK SELECTION pull-down menu of the JOYSTICK CALIBRATION section in Windows 95. 3. Calibration setup for the Thrustmaster F-16 FLCS: A. Be sure to power off the computer and do not "wake up" the joystick. This will initialize the stick as a 2 button device. B. Go to the control panel and select joystick. C. Set up the joystick as a 2 button 2 axis device. D. Select calibrate and follow the step-by-step directions. E. After a successful calibration, the joystick's customized settings may be used by pressing the S1 button on the side of the stick. 4. On some machines, we have experienced difficulty re-entering the game after using the ALT-TAB function. Currently, the only solution is to refrain from using ALT-TAB. ************************************************************************ *********************** ORIGIN PRODUCT SUPPORT ************************* ************************************************************************ If you have any questions or comments you may get in contact with an Origin Product Support Technician in any of the following ways: ORIGIN Phone Tech Support: (512) 434-HELP HOURS: (Central Standard Time) 9:00 AM-12:45 and 2:00-4:45 M-F (Hours Subject to Change) EA Phone Tech Support: (415) 572-2787 HOURS: (Pacific Standard Time) 8:30 AM-4:30 M-F ORIGIN FAX Tech Support: (512) 795-8014 ORIGIN BBS Tech Support: (512) 346-2BBS (14.4 kBaud @ 8,N,1) ORIGIN Internet Tech Support: support@origin.ea.com ORIGIN Internet FTP Site: ftp://ftp.ea.com/pub ORIGIN Web Site: http://www.ea.com/origin/english/index.html JANES COMBAT SIMULATIONS Site: http://www.ea.com/janes.html ORIGIN Tech Support Mailing Address: ORIGIN Systems C/O Customer Service 5918 West Courtyard Drive Austin, TX 78730-5036