Star Trek Generations Read Me File (Europe) DirectX Technical Specification High colour graphics (640x480x16-Bit) must be compatible with DirectX Sound card must be compatible with DirectX This program uses Microsoft’s DirectX API to run under Windows(TM) 95 so you may find some graphics and/or sound related problems with this, or an existing program, on your computer after installation. If this happens, please contact the manufacturers of your sound and video cards for their latest Windows(TM) 95 drivers compatible with DirectX. One alternative option is to download the drivers from the Internet. DirectX Hardware Compatibility Index 1.0) Questions and Answers 1.1) Video Cards 1.2) Sound Cards 1.3) CDROM Drives 1.4) Keyboards 1.5) Notes on Compression 2.0) Video cards not supported by DirectX 2.1) Video Cards not certified by Microsoft 2.2) Sound Cards not supported by DirectX 2.3) Sound Cards not certified by Microsoft Notes to users: Check to be sure that your sound or video card will support Microsoft (MS) DirectX. If it does not support MS DirectX, check with the manufacturer of the card for new drivers that do support the MS DirectX 3.0a or greater. Please make sure you are using the latest video and sound drivers for your hardware. You can get the latest drivers from the internet or manufacturers' BBS's. Look in your hardware manuals for help in finding the phone numbers, URL's, and BBS numbers. Most of the problems with compatibility are caused by out of date drivers: choppy video, choppy sound, hissing noises, messed up graphics, and mouse problems are some examples. We have found one bug in the DirectX setup program from Microsoft. It will sometimes detect the wrong video card for the type of video card you have in your system. If this happens, then reinstall the video card drivers, if they have the DirectX support with them. S3 Chipsets: If you have problems with this chipset such as a black mouse pointer or the mouse locking up, then change the Hardware Acceleration to None: System Properties, Performance Tab, Graphics, Hardware Acceleration. 1.0) Questions and Answers: 1.1) Video Cards: Number Nine: Q. I have a Number Nine GXE-64 and when I play Star Trek, the mouse is sluggish and sometimes disappears from the screen. A. You should get the latest beta driver for the Number Nine GXE-64. At this point only the latest beta is stable. (24-4-97) Matrox: Q. I have a Matrox Millennium. Installing the game worked good. I try to start the game and I see the Star Trek Logo then the game crashes and I end up back at the Windows 95 desktop. A. Matrox cards have their own version of DirectX. You will need to get the latest drivers from Matrox and install them after you install Star Trek. Q. I have a Matrox Ultima or Impressions video card. When there is a lot of action in the game, it crashes to the Windows 95 desktop. A. The Ultima and Impressions cards have a DirectX driver problem. The Matrox DirectX for this card is killing the DirectSound under heavy contention. You will have to check with Matrox for new driver information. These video cards are not made any more and support for them is hard to find. Q. I am having problems playing the game with my Matrox Millennium or Mystique. I get Choppy video and sound, slowness plus other video problems. A. Reinstall the Matrox drivers provided with the video card, or download the new drivers from Matrox. Reinstalling the drivers will update DirectX. S3 Video: Q. I have a video card with the S3 Trio 64V+ (86C765) chipset on it. When I play Star Trek the mouse pointer turns all black. It is very hard to see it. A. A possible solution to this problem is to use the Software Pointer. If you edit the SGENS.INI file and change the UseGDI line in the [Cursors] heading to look like: [Cursors] UseGDI=0 Then you will have the software mouse setup. If you set UseGDI=1 this will use the hardware pointer. The default is set to the hardware pointer. Q. I have the Diamond NV1 (Edge card). I can't get the game to play at all. When the game starts, the screen just stays black, or crashes back to the Windows 95 desktop. A. You will have to use the DirectX drivers that come with this video card. DirectX 3.0a does not work with this video card. Diamond makes their own DirectX drivers. Q. I have the Diamond NV1 (Edge card) and I installed the correct DirectX drivers. Star Trek will start and play, but everything is in fast motion. A. If you have the default audio playback device set to the NV1 card, then the game will play in fast motion. Go to the Start menu, select Control Panel, select Multimedia, then click on the Devices Tab and change the default audio playback to your sound card instead of the NV1 Video Card. Q: I am experiencing flickering and graphics corruption when I move my mouse. A: Make sure you do not have "Pointer Trails" for your mouse turned on. To check this, follow these steps: a) Open the Control Panel and double-click on "Mouse." b) Click on the "Motion" tab at the top of the dialog box. c) Make sure there is no check mark in "Show Pointer Trails." If turning off the mouse trails doesn't work, please try one more thing. In the same directory where you installed Star Trek Generations (which is usually C:\Program Files \Generations), you will find a file called SGENS.INI. Open this file in any text editor such as Notepad and change the line "UseGDI=1" to "UseGDI=0." This will activate a software cursor that on some computers performs better. This only works on some systems and, on some computers, may in fact make the mouse worse. Hercules: Q. I have the Hercules Dynamite 128. Some of the screens are so messed up that I can't see them. It only happens with the Options, Change CD, and Proceed screens. A. If need to use the chipset manufacturer’s drivers for this card. Find the Tseng 6000 drivers and install them. 1.2) Sound Cards: SoundBlaster: Q. I have the Sound Blaster 16/AWE-32. The game crashes with a fatal exception error in VXD VMM(01). Then the game just quits. A. If you have the new SoundBlaster 16/AWE-32 driver for Windows 95 (Revision 7), you may experience problems running this game. This version of the SoundBlaster driver updates the Audio Drive Component to version 4.33.00.0012. This version causes the game to crash with a fatal exception error in VXD VMM(01) and terminates the application. Re-install the DirectX drivers (as in the previous paragraph). The DirectX Audio Drive Component is version 4.31.00.0068, which functions correctly. Creative Labs also has a new driver, Ver. 4.35.00.0018, which does not cause the problem. Ensoniq: Q. I have an Ensoniq sound card. The sound quality is delayed and choppy. A. Quoted From: http://www.ensoniq.com/html/ssosupgr .html#opus- ‘The Soundscape OPUS is an OEM sound card that was specifically designed and tested for OEM integration in a new PC, and was not intended for retail consumption. Due to the nature of the Soundscape OPUS cards, using our drivers posted here may cause the card to funcion improperly on some systems. The drivers on our Soundscape/SoundscapeELITE page may work with your Soundscape OPUS card, but you should always check with the vendor that supplied the card first and use their supplied drivers. Tech support is only available from the vendor that supplied the sound card.’ Q. The sound on my computer sounds like it's warbling, especially in the movies. A. We have determined that if you have an I/O device such as a CD-ROM drive or a hard drive attached to an ISA bus SCSI controller, the ISA bus sound card may conflict for access time. Changing the SCSI controller to a PCI controller may help. This is the only available solution we have come up at this time. ESS: Q. I have the ESS 1888 in my Compaq Presario. When I play the game it sounds like it’s stuttering. A. Compaq has released new drivers that will certify under MS DirectX. You will need to get these drivers in order for DirectX to work properly. File Name: SP2920.EXE Location: www.compaq.com/support/files/allfiles.html Gravis Ultra Sound ACE/Classic/Max: Q. I have a Gravis Ultrasound ACE/Classic/Max in my computer. It doesn't play the sounds of the game the way it should. A. At this time only the Gravis Ultrasound Plug and Play card will work with Star Trek Generations. This is because the older Gravis Ultrasounds do not support DirectX. Gravis Ultra Sound Plug-n-Play: Q. I have the Gravis Ultra Sound PnP. I can't get the Star Trek game to play. A. Windows 95 sometimes identifies the IDE controller on the Ultra Sound twice - one device is in Hard Disk controllers as Standard IDE controller and the other is the under the sound audio gameports and multimedia devices as Gravis EECDROM. The standard IDE controller needs to be disabled, because it’s the same device and has the same resource settings and interupts. Without deactiviating the standard IDE controller, the sound card does not work properly and Star Trek definitely cannot run. ProAudio Studio - Media Vision: Q. I have a ProAudio Studio 16 sound card. When I play the game, sometimes the sound will loop over and over for a while. All the action of the game stops when this is happening. A. The ProAudio Studio isn't supported by Microsoft DirectX. Star Trek requires a DirectX compatibile sound card. 1.3) CDROM drives: Q. I have the Panasonic 8x CD-ROM. The video is very choppy or doesn’t play at all. A. We have found that if you change the performance of the CDROM to Quad-Speed or higher in the System Properties, this fixes the problems. Q. I have two or more CD-ROM drives in my computer. If I put disk #1 in the first and disk #2 in the second, the game still asks for the next CD when I get to that point in the game. A. The game only works with one CD-ROM drive. Also, it will only work in the drive that the game was installed in. Q. I have 4x4-disc changer and when I try to start the game I get a error that says: ‘Unable to find the drive that the Generations CD was placed in’. A. If you are using a multi-CD changer such as a 4x4 disc changer, you may get an error message saying that the system is unable to find Star Trek Generations (unable to find the drive that the Generations CD was placed in.) When the game is first installed, it saves the drive letter (of the drive that the disc was placed in) into the Registry. If you insert the Generations CD into a CD-ROM drive other than the one used when the game was installed, it will not be able to find the game. You can specify the drive letter by modifying the registry key for Star Trek Generations: Click on the Start button and select Run. Type in: REGEDIT. Click on the following key: HKEY_LOCAL_MACHINE/SOFTWARE/MicroProse/Generations/1.0 Then double-click on CDPATH and change the drive’s letter to the drive that you placed the Generations CD in. Exit the Regedit program and then start the game. Q. I have a 4x4-disc changer and when I watch the movies at the start of the game, they stop half-way and then jump into the game. I can't see all of the movie. A. There is a problem with 4x4-disc changers in that they cannot play very large files. The opening movie is over 90 Mb.. 1.4) Keyboards: Q. I have the Gateway Keyboard (with diagonal arrow keys) on my computer. When I press the diagonal arrow keys the forward movement stops. A. The diagonal keys do work, but if you hold the forward key, then hit a diagonal key, you will stop in your tracks. You will have to hold down the forward key again to move. The problem is that the Gateway keyboard sends a signal that stops the key repeat action. 1.5) Compression: Q. I have disk compression on my hard drive. When I try to install Star Trek it takes a very long time and I just abort. A. Star Trek does not work with compression too well. I recommend not using it. 2.0) Video cards not supported by DirectX: Matrox MGA Impressions Matrox MGA Ultima 2.1) Video Cards not certified by Microsoft: Matrox MGA Mystique Matrox MGA Millennium 2.2) Sound Cards not supported by DirectX: Gravis Ultra Sound Classic Gravis Ultra Sound Ace Gravis Ultra Sound Max Media Vision Pro Audio Studio/Spectrum 16 2.3) Sound Cards not certified by Microsoft: Ensoniq OPUS Ensoniq Vivo Maui Tropez Plus Crystal 4232 Manual Amendments The following enhancements have been implemented since the manual was printed. They must be read in conjunction with the game manual by referring to the pages shown. Joystick The game does not support a joystick. Any references made to joystick control throughout the manual do not apply, so please disregard. Controls (pages 19 & 32) Remember, you may customise the keyboard commands to suit your use - see the Controls Screen section in Chapter 6: Game Options and Settings Map Window/Tricorder Window (page 21) The Tricorder Window referred to in the manual (page 21) is also called the Map Window in the game. Lifeform Scans (page 22) Survivors in need of rescue will be indicated by a red dot and not a light blue dot as stated. Weapons Window (pages 23-24) 1. When you have not selected a weapon, you may strike attacking aliens with your hand or foot by pressing 0 on the Numeric Keypad. 2. If you are carrying more than one weapon, the weapon you are currently using will have an orange outline around it. Equipment Inventory (page 26) 1. On some missions you will be supplied with an additional power cell for your Phaser. 2. Some inventory items may only be used once and will vanish from the Inventory after completing their function. Enterprise Display (page 33) 1. The Enterprise Display window is on the lower right side of the Tactical Control Panel. 2. The 3-D representation includes an image of the Enterprise’s shields, with Blue identifying Forward shields, Red for Aft, Purple for Starboard and Green for Port. 3. The Velocity Indicator is in the lower left of the display window. 4. The Enterprise System Panel shields on the illustration should be (from left to right): Forward Shield; Port Shield; Starboard Shield; Aft Shield. Enterprise System Panel (page 34) 1. For each of the shields, the indicator bar is the colour of the respective shield section (as seen in the 3-D representation of the Enterprise display window). 2. Systems being repaired have their indicator boxes outlined in white. Click on any damaged system’s indicator box to cut off its repairs. Click again to restore repairs. 3. Shield indicator bars: Forward Shield bar is Blue Port Shield bar is Green Starboard Shield bar is Purple Aft Shield bar is Red Ship’s Phasers (page 35) Deactivated Phasers are outlined with a vertical line through the indicator bar. To the right of the Fire Phasers Button is the Phasers Safety Button. Click on it to deactivate the Fire Phasers Button. Click again to activate. Torpedoes (page 36) 1. The Enterprise has 2 Photon Torpedo tubes. 2. To the right of the Fire Photon Torpedo Button is the Photon Safety Button. Click on it to deactivate the Fire Photon Torpedo Button. Click again to activate. 3. To change the number of torpedoes to reload, click on the number you wish to reload, with torpedo 1 in the tube’s upper left-hand corner and torpedo 10 in the lower right-hand corner. The selected number will be outlined in white. Targeted Ship Display (pages 37- 38) 1. The Targeted Ship Display is on the left hand side of the Tactical Control Panel. 2. The additional indicator bar showing the system strength of the enemy cloaking device is located on the upper right of the Targeted Ship Display. 3. The Schematic-3-D ‘toggle’ button is located on the lower right of the Targeted Ship Display. 4. The 3-D representation of the targeted ship includes an image of the shields which protect the starship, with each shield represented by a different colour. 5. In the upper left of the Targeted Ship Display window is the name of the targeted enemy starship. In the lower right of the display window is the Velocity Indicator, which shows the current speed of the targeted enemy starship. Controls Screen (page 44) 1. Using the second column to enter a second control key is optional. 2. The ‘Lookspring’ Function is also controlled from here. This centres your view, after using the cursor to look around, while on away missions. The default setting is ON. Additional Credits DRE Library Engineer Marc Reynolds Additional Artists Dave McGrath, Jason Rossilli Additional Scripters Erin Fritz, Paul Mogg Combat Mission Scripter Michael Bilodeau QA Testers Adam Contreras, Steven Head, Stewart Stanyard, Jeffery Wilkinson Compatibility Technicians Phil Kenoyer, James Ng Manual Designer/Layout Artist Reiko Yamamoto Voice Over Artists Narrator Erin Whitcomb Amargosa Computer Lani Minella Arvada Computer Lani Minella B’Etor Lani Minella Commander Tala Lani Minella Henchmen Lani Minella Lursa Lani Minella Chodak 1 Bill Krauss Chodak Commander Bill Krauss Klingon Enemy (Male) Bill Krauss Romulan Centurion Bill Krauss Chodak Comptroller J. White Computer Voice J. White Soran’s Launcher J. White Chodak Coordinatrix Suzanne Onodera Chodak Computer Sylvie Schmid Federation Admiral Sylvie Schmid Klingon Enemy (Female) Sylvie Schmid Klingon Voice Sylvie Schmid Romulan Guard (Female) Sylvie Schmid Romulan 2 Dave Henry Klingon Computer Dave Henry Engineer 1 Dave Henry Engineer 2 Ivor Biggun Romulan Prisoner Andy Valvur Klingon 1 Andy Valvur Romulan 3 Andy Valvur Scientist 2 Andy Valvur Klingon 2 Dan Young Klingon 3 Thomas E. Benkert Romulan Computer Thomas E. Benkert Klingon 4 Kip Welch Romulan 1 Jason Rossilli Romulan Guard (Male) Paul Mogg Scientist 1 Mike Mancuso "STAR TREK GENERATIONS (TM) & Copyright 1997 Paramount Pictures. All Rights Reserved. STAR TREK and related marks are trademarks of Paramount Pictures. Spectrum HoloByte, Inc. is an authorized user. Underlying computer code Copyright 1997 Spectrum HoloByte, Inc.. All Rights Reserved. MICROPROSE is a trademark of MicroProse Software, Inc. Star Trek Main title music by A. Courage and J. Goldsmith. Copyright 1987 Bruin Music Company and Ensign Music Corp. International Rights Secured. Not for broadcast transmission. All Rights Reserved. All other trademarks are the property of their respective holders. "INTENDED SOLELY FOR PRIVATE HOME USE. PUBLIC PERFORMANCE OR OTHER USE IS EXPRESSLY PROHIBITED. DO NOT DUPLICATE. NOT FOR RENTAL. It is a violation of United States Copyright Law to synchronize this multimedia disk in the form of standard music notation without the express written permission of the copyright owner."