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Airfix: Dogfighter – Windows Manual – English

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Windows
Language
English
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airfix-dogfighter_win_manual_en_z1f.pdf
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Les maquettes Airfix fêtent plus de 50 ans
de fabrication de maquettes en plastique.
Visitez ce site web très populaire où vous
pourrez admirer une base de données
complète de plus de 300 images, avec
l’histoire et les détails de décalcomanie
de chaque modèle. Guettez les dernières
nouveautés Airfix et ne ratez pas nos
mises à jour continuelles.
Humbrol stellt schon seit über 50 Jahren
Airfix-Plastikmodellbausätze her. Gehen
Sie zu dieser äußerst beliebten Website
und schauen Sie sich eine vollständige
Datenbank mit über 300 Bildern an, wobei
für jedes Modell Angaben zur Geschichte
und den mitgelieferten Abziehbildern
gemacht werden. Es werden ständig neue
Airfix-Modelle hinzugefügt und Aktualisierungen vorgenommen.

Airfix models celebrate over 50 years of
plastic model kit production. Log on to
this very popular website and view a full
database of over 300 images, with history
and decal details of each model. Check
out Airfix New Releases and watch out for
continual updates.

I modelli Airfix celebrano oltre 50 anni di
esperienza nella produzione di kit per
modelli da costruzione. Collegatevi al
nostro popolarissimo sito Web per
accedere ad un’esauriente banca dati che
contiene oltre 300 immagini e fornisce
informazioni sulla vasta gamma di
decalcomanie applicabili ad ogni modello.
Non mancate di passare in rassegna le
novità Airfix ed i continui aggiornamenti!
Los modelos Airfix celebran más de 50
años de producción de kits para modelos
de plástico. Visita esta enormemente
popular página web y echa un vistazo a
una completa base de datos de más de 300
imágenes, con historia y detalles de los
distintivos de cada modelo. Permanece
atento a los nuevos lanzamientos de Airfix
y a nuestras continuas actualizaciones.

Humbrol Ltd., Marfleet, Hull HU9 5NE, England. Tel: 0044 1482 701191

EPILEPSY WARNING
Please read before using this video game system or allowing children to use it.
Some people are susceptible to epileptic seizures or loss of consciousness when
exposed to certain flashing lights or light patterns in everyday life. Such people may
have a seizure while watching certain television images or playing certain video
games. This may happen even if the person has no medical history of epilepsy or
has never had any epileptic seizures. If you or anyone in your family has ever had
symptoms related to epilepsy (seizures or loss of consciousness) when exposed to
flashing lights, consult your doctor prior to playing. We advise that parents should
monitor the use of video games by their children. If you or your child experience any
of the following symptoms: dizziness, blurred vision, eye or muscle twitches, loss of
consciousness, disorientation, any involuntary movement or convulsion, while playing
a video game, IMMEDIATELY discontinue use and consult your doctor.

Contents
INSTALLATION A N D UNINSTALLATION..............................................3
The Main Menu ......................................................................................................4
STARTING A C A M P A I G N ................................................................................4
Creating a Pilot ..................................................................................................................4
Selecting your Air Force and Mission ..............................................................................4
Mission Briefing ................................................................................................................5
Choose model ......................................................................................................5
Weapon Information and fighter history ............................................................6
Completing missions.........................................................................................................6
Mission Objectives ...............................................................................................6
In-game menu .....................................................................................................6
Pick-ups and Tech Levels .....................................................................................6
Mission End .........................................................................................................7
Saving your progress ..........................................................................................7
Exiting .............................................................................................................................7

OPTIONS .....................................................................................................................8
Controls .............................................................................................................................8
Key Configuration .............................................................................................................8
Input Configuration ...........................................................................................................8
Game Options ...................................................................................................................8

THE PILOT ROSTER ..............................................................................................9
Your scores........................................................................................................................9
Awarded medals ...............................................................................................................9

THE HOUSE EDITOR .........................................................................................10
Select a New House ........................................................................................................10
Loading a House .............................................................................................................10
Controlling the Camera ...................................................................................................10
Using the Map and Floor selector ...................................................................................10
Selecting and placing objects .........................................................................................10
Controlling the environment ............................................................................................11
Saving your House...........................................................................................................11
Exiting the House Editor ..................................................................................................11

THE PAINT ROOM .................................................................................................12
Selecting model and camouflage ....................................................................................12
Using the paint tools .......................................................................................................12
Place, View, Fetch and Remove ......................................................................................12
Loading and Saving stickers............................................................................................13
Exiting the Paint Room ....................................................................................................13

MULTIPLAYER DOGFIGHTS ................................................................................14
Playing Airfix Dogfighter on a Network ...................................................................................14
Starting a Server..............................................................................................................................14
Joining a Server ...............................................................................................................................14
Your Address Book ........................................................................................................................14
Player Settings .................................................................................................................................15
Crashing and Dying........................................................................................................................15
Scores .............................................................................................................................................15

CREDITS ........................................................................................................................15
1

The Game

INSTALLATION AND UN-INSTALLATION

PLAYING ....................................................................................................................16

The Airfix Dogfighter installation

If Airfix Dogfighter already is

Using the controls ............................................................................................................16
Interacting with the environment ....................................................................................16
Doors...................................................................................................................16
Light Switches .....................................................................................................16
Breakables and Flammables ................................................................................16
Other interactive objects ....................................................................................16
The Weapons....................................................................................................................16
Tech levels ...........................................................................................................17
Head-up Display ...............................................................................................................17
Armour gauge ....................................................................................................17
Fuel gauge ..........................................................................................................17
Primary weapon display .....................................................................................17
Tech level counter...............................................................................................18
Secondary weapon display.................................................................................18
Speed gauge .......................................................................................................18

program will automatically run

installed on your machine, you can

when the CD is inserted into the

press Play in the Autorun menu in

drive. If your CD-ROM unit does not

order to get going. Starting the

have the auto run function

game can also be done from the

activated, you can open the

appropriate option under the

installation program by double

Programs submenu of the Start

clicking on the SETUP PROGRAM

menu.

HOT KEYS .................................................................................................................19
House Editor controls .......................................................................................................19
Paint Room controls .........................................................................................................19
In-game controls .............................................................................................................20

Trouble Shooting ..................................................................................................20
Credits ..........................................................................................................................21

that is found in the root directory of
the CD-ROM.

You can uninstall Airfix Dogfighter
at any time from either the Autorun

Once the Installation Program has

menu, the corresponding option in

been launched, you can install Airfix

the Programs menu, or using the

Dogfighter and, if needed, DirectX

option Add and Remove programs

7.0 which is included on the CD.

in the Control Panel.

When the actual installation has
begun, follow the on-screen
instructions.

2

3

THE MAIN MENU
STARTING A CAMPAIGN

Pressing Quit Game here will cause
you to exit Airfix Dogfighter.

completing the missions, you can
replay them as many times as you
wish merely by clicking on them.

Press Login to go to the main menu
screen and start the game.

Selecting your Air Force and
Mission
On the main menu screen, select
the Campaign option to start a
single player game of Airfix
Starting Airfix Dogfighter can either
be done by clicking on the
appropriate choice on the Windows
Start menu or by inserting the CD.

should first select which Air Force
you wish to enlist in. Each Air Force,
own campaign containing 10

reconnaissance photos by clicking
what you re looking for.

Choose model
The model that has been preselected for you is noted under
Model. However, by clicking
Change Model you can select
between all the other currently

Click O.K. to go to the Mission
Briefing, or return to the Main

available models. The Choose Model

Menu by clicking Back.

picture of the highlighted model,

window will appear, showing a
and information about its speed,

both the Axis and the Allies, has its

Creating a Pilot

mission objectives, and check the
on underlined items to get a feel for

When clicking on the different
missions you get a brief description
of them on the papers to the left.
Use this to recognize the different
missions and to get an early
understanding of what you re
supposed to achieve in the
missions.

Dogfighter. The Mission Selection
menu will now appear. Here, you

information you need about your

Mission Briefing

handling, and armour.

different missions. By clicking on
The first time you start Airfix
Dogfighter, you ll be prompted to
create a New Pilot. Simply enter
your preferred Call Sign, select a
Photo, click Enlist and you ve
created a new Pilot for yourself.

the campaign book in the top left

When starting out, you can only

corner of the Mission Selection

choose from a limited number of

menu, you can select or change

models but as you go along you ll

your Air Force. You can switch

unlock new ones with better

between the different campaigns at

performance, higher top speed, and

any time.

so forth. You unlock new models by
locating Kit and Plans pick-ups

You ve now reached the Login
window where you can control the
Pilot profiles. Here you can create
additional pilots by pressing New or
remove obsolete ones by pressing

Now, select the mission you wish to

during the missions. (see Pick-ups)

play by clicking in the book down in

Select your model with care since

the left corner. When playing for
the first time, only the first mission
is available, and you must complete

Delete. By pressing Info, you ll open
up the Pilot Roster for the currently

each mission in order to gain access

selected Pilot. (see THE PILOT
ROSTER)

you ve completed are all checked

to the next one. The missions
with a tick and the currently

The next screen to appear will be a
detailed Mission Briefing. In order
to succeed with the missions, it s
crucial that you understand how
and what you need to accomplish
when playing each one. Read the

some models are better in some
missions.
Pressing OK selects the highlighted
model, Cancel exits without
changing anything.

Mission Briefing to get the

selected one with a red tick. After

4

5

Weapon Information and fighter
history

to them, as they will give you

Finishing a mission

Saving your progress

valuable information about what is
happening in the mission. They may

When you have fulfiled all of the

Your progress with the missions is

By clicking on the Weapon

be telling you what you need to do

mission objectives, you will get a

automatically saved as you

Information button in the Choose

next, or informing you that one of

message telling you to return to

complete them. No extra effort is

Model window, you ll get

your mission objectives has been

your base. In order to successfully

needed from you except for actually

information about the different

completed, or has failed. If you are

complete the mission, you must

finishing off the missions. Your

weapons that you can find in the

too busy dogfighting to read some

return to your base and land on the

progress can either be monitored in

game. Read about how they re best

of these messages, use the In-game

airstrip you took off from.

the Mission Selection screen (see

used and understand their special

menu to find out what you missed.

abilities.

Selecting your Air force and

Mission End
In-game menu

By clicking on the History flap,
Pressing TAB when playing the

about the fighter models you ve

game will produce a dialogue

unlocked. Everything from technical

window, containing information

specifications to true pilot stories

about your mission objectives, the

from the war can be found here.

latest messages that have been
displayed and maps of the house.

Mission Briefing, click OK to start
loading the mission or click Back to

Use this information if you get lost
or forget what you are supposed to
do.

return to the Mission Selection
screen.

COMPLETING
MISSIONS

Pick-ups and Tech Levels
Throughout the game you ll
encounter many different types of
pick-ups. Special pick-ups such as

Mission Objectives

THE PILOT ROSTER).
When either succeeding or failing a

you ll find accurate information

When you re finished with the

Mission) or in the Pilot Roster (see

Keys, Kits, Plans, Glue and Weapon
Schematics are often part of the

In order to complete a mission, you

mission objectives. Others, like the

must fulfil both the primary and the

different weapons, ammunition,

secondary objectives as described in

repair, fuel and tech level insignia

the mission briefing. While playing,

are commonly found in enemy units

extra messages will appear near the

and breakables.

mission, you ll be presented with

Exiting

the Mission End window. All your
kills and other accomplishments are

In order to quit Airfix Dogfighter,

summarized here and your mission

you must first logout your Pilot. This

score is calculated. You can see how

is done from the Main Menu by

many of each type of enemy unit

clicking on the door to the right. At

you ve shot down, if you managed

this point you reach the Login Menu

to destroy any of your own units or

(see Creating a Pilot). In order to

if you ve received any extra bonus

actually close the program, press

points.

Quit Game and answer Yes when
prompted if you re sure.

From this menu, you have the
option of continuing with the
Campaign, returning to the Main
Menu or, if the mission was a
failure, Restarting it for another try.
Merely click on the appropriate
button.

bottom of the screen. Pay attention

6

7

OPTIONS
By clicking on the stack of books in

THE PILOT ROSTER
Input Configuration

Options Menu.

CONTROLS

By clicking on the photo in the Main

Awarded Medals

Menu, you ll reach the Pilot Roster.

the Main Menu, you ll enter the
Here you control the speed of the

Here you can view the medals

By clicking on the different Medals,

mouse. Move the slider to the left or

you ve been awarded for

you ll be presented with a short

the right and click Apply and the

succeeding with missions and the

resume of how you achieved them

change is performed.

number of dogfights you ve won.

and during which mission.

To play Airfix Dogfighter with a

Your Scores

By clicking Close, you ll return to either

Key Configuration
Here you can change the controls

joystick, click on the joystick button

for the different functions in the

here and click Apply.

depending on where you entered.

you re constantly receiving points

game. Under the Aircraft, Weapons
and Misc. flaps you ll find all

the Main Menu or the Pilot Login
When playing Airfix Dogfighter

Game Options

for your actions. This is then
calculated into an achieved rank

available settings. By double clicking
on them with the mouse, you can

In this menu you control the visual

shown here. The total number of

assign new buttons and keys to the

settings of the game. You can turn

kills you ve rounded up is also

different functions.

off effects in order keep up the

shown here. These statistics are

frame rate or maximize them if

accounted from both Multiplayer

Click Apply when you re happy with

you re running Airfix Dogfighter on

and Single player games.

your new settings, or click Default

a fast computer.

Key Configuration to restore all
controls to their default settings.

8

9

THE HOUSE EDITOR
By clicking on the map in the Main

left to right, the controls are tilt up

the scene. Under the first you ll find all

If you choose to use this option, the only

Menu, you ll load The House Editor.

and down, zoom in and out and

the Furniture, Accessories are found

way to open the doors in the game is to

In here you can furnish your own

rotate left and right.

under the second and the last one

place a Key of the correct colour as a

holds all the different Toys. Click on the

pick-up somewhere in the scene.

dogfight levels and create interesting
environments in which you and your

The next button switches to the other

Special flap in the Toy menu to find the

friends can duke it out.

camera mode, which is the Free Cam.

Player Start Position. At least one of

Doors leading to parts of the house that

Now you can control the camera with

these must be placed in each scene.

aren t available in your selected scene

Select a New House

your mouse by pressing the right

can t be manipulated in any way.

mouse button on the television

When inside the dialogue window, you

By clicking on the New House

screen, and keeping it pressed. By

can browse through the categories of

The lighting in the different rooms can

button, you can select which part of

moving the mouse you turn the

objects by using the flaps at the top. By

also be controlled. By clicking on the light

the house you would like to use.

camera and by using the arrow keys

highlighting an object from the list and

switches you turn the lamps on and off.

These are predefined and can t be

you can zoom in and out and strafe

clicking Select, you exit the window

altered. When clicking Select, the

left and right.

and enter the object into the scene.

Saving your House

Using the Map and Floor selector

Now, when the object is still controlled

When satisfied with the layout of

by the mouse, you can move it around

objects in your scene, click on the Save

In order to shift between the different

with the mouse. When keeping the

House button and type an appropriate

If you already have a house layout in

rooms in the scenes, you have several

right mouse button pressed, you can

name and click Save.

which you would like to add, remove

options. By pressing the up-down

rotate the object and move it up and

or re-arrange the furniture, you can

Arrow Buttons, you automatically shift

down. When you are happy with the

If you haven t placed a Player Start

load this by pressing Load House.

between the different floors (if there is

position of the object, press the left

Position, a dialogue window will pop

Highlight the house you would like to

more than one available in the scene!).

mouse button to release it. If you would

up and warn you about this. All

open and press Load.

By pressing the Map button you ll get

like to move an object already placed in

dogfight scenes must have at least one

the plans of the house on which you

the scene, simply click on it and repeat

of these in order to specify where the

In the original installation of Airfix

can click on the different rooms in order

the procedure.

players are to be spawned. More than

Dogfighter, there are a number of

to zoom into them (also here you can

pre-furnished dogfight levels and

use the up-down Arrow Buttons if more

If an object gets highlighted in red, this

to create a fun and functional scene.

these can also be loaded from here.

than one floor is available.). The last way

means it s positioned incorrectly,

Click Yes to apply one to the scene.

is to merely fly with the Free Cam

perhaps inside another object. Simply

Controlling the Camera

through the doors of the house.

move it to a better position.

Exiting the House Editor

There are two ways of controlling the

Selecting and placing objects

Controlling the environment

In order to exit The House Editor,

which you move by clicking on the

By clicking on any of the three buttons

By clicking on the active doors in the

answer Yes in the following dialogue

three of the buttons in the bottom

marked with blue signs, you ll be able to

scene, you can predefine if they re to be

window.

left corner of The House Editor. From

select new objects to be inserted into

open or closed. They can also be locked.

highlighted house will be loaded.

Loading a House

one is often required, though, in order

camera. The default is the Fixed Cam,

10

simply click on the Exit button and

11

THE PAINT ROOM
Square tools. Clicking with the left
mouse button on the tools activates
them, clicking the right mouse
button brings up their Settings.
Select colour by clicking in the

The Fetch button (paintbrush) selects
the sticker in the chosen location,
and places it in the editing screen.
(Replacing any sticker already
displayed.)

palette.
The next two buttons down are
By clicking on the cans of paint and
the brushes on the Main Menu, you ll
launch The Paint Room. Here, you can
create stickers to use on your plane in
the multiplayer game. You can either
modify the various stickers which
come with the game, or create your
own.

Undo and Clear. Clicking on the
Undo will cancel the last action

Exiting The Paint Room
In order to exit The Paint Room,
press the Exit button in the lower
right corner and answer Yes in the
following dialogue window.

The Remove button (paint bucket)
will remove a placed sticker from
the currently selected sticker
position.

performed. The Clear button erases
the current sticker in the drawing

Loading and saving stickers

window.

Place, View, Fetch and Remove

The Load and Save buttons are
located under the palette, on the
right hand side of the screen.

The buttons on the left side of the

Selecting model and
camouflage

screen allow you to place and view
your stickers on your chosen plane.
In order to preview your sticker on

In order to select which fighter you
would like your sticker to be
previewed on, click on the Model
button in the lower left corner, and
choose the one preferred from the
list. You can also switch between
the available camouflages by
clicking on the Camo button next to
the model button.

the fighter, you must click the Place
button (the pointing finger). By

Click on the Load button to load any
of the pre-rendered stickers that are
included. If you have saved any
stickers, you can also load them
from here.

doing this, the sticker in the draw
window will be placed on the
position selected with the 1-2-3
buttons above. They represent the
different locations on the fighter
where the stickers can be placed. By
clicking on the View button (the

In order to be able to actually use
stickers you ve created, you must
save them. Click on Save Sticker and
enter an appropriate name. When
this is done, the sticker will become
available in the Player Settings
Menu. (see PLAYER SETTINGS)

eye), the camera zooms in on the

Using the Paint Tools

selected sticker position. Click on it
again to zoom back out.

The tools you have at your disposal
to create the stickers are all found
up in the top right corner. There are
Pen, Line, Fill, Erase, Circle and

12

13

MULYIPLAYER DOGFIGHTS
Playing Airfix Dogfighter on a
Network

To start an Internet game, you must

This address will then be scanned

connect to the Internet before

for available Airfix Dogfighter

starting Airfix Dogfighter. In order

servers when Refresh is clicked in

When shot down in a Multiplayer

The Multiplayer game allows up to

for other people to join your

the Join Game menu. To delete an

game, press your Primary Weapon

8 players to dogfight against each
other over a Local Area Network, or

Internet game, they must enter your

address, select it and click Remove.

button in order to re-spawn. If you

IP address or Server name in their

Click on Close to exit the

would like to select a new fighter

the Internet. All that s required is

Address Book (see below.)

multiplayer menu.

before re-spawning, press your

connected to the network via the

Joining a Server

Player Settings

TCP/IP or the IPX protocol. (TCP/IP is
required for Internet games.)

Under the Join Game flap, available

When you have joined a game or

that everybody has a computer

Secondary Weapon button. This will
bring up the Player Settings
window.
Airfix Dogfighter servers will be

started a server, the Player Settings

Click on the telephone on the Main

listed. If at first none appear, press

menu will appear. Here, you can

Menu to get to the Multiplayer

Refresh List. If you have both TCP/IP

select the type and appearance of

To check who has gotten the most

Menu.

and IPX protocols installed, two

your plane.

kills in a Multiplayer game, press

servers will show up. Over a LAN,

Starting a Server

Scores

the button for the Mission Info

IPX is usually faster than TCP/IP so

First, select what kind of fighter you

select that one. To join an Internet

wish to fly. They all have different

Clicking on the Start Server flap will
bring up the dialogue window in

game, connect to the Internet

characteristics, as in the Single

before starting Airfix Dogfighter.

Player game, so choose carefully.

which you can start a server to

For an Internet game, only TCP/IP

which other players can connect.

servers will show up. These servers

Next, click on the Camouflages flap,

First, enter a Server Name. Next,

must be entered in your Address

to select a colour scheme for your

select one of the Available Levels
from the list. If you have designed a

Book. Once you have selected a

chosen fighter. If you want to

Click on the radar tower on the

game, click on Join Game. Click on

personalize it even further, click on

Main Menu to see the list of the

level using the House Editor, it will

Close to exit the multiplayer menu.

the Stickers flap and select the

hardworking people involved in the

stickers you would like applied. If

development of Airfix Dogfighter.

appear here. Click on the Settings

14

Crashing and Dying

button to bring up the Settings

Your Address Book

menu. Use this to set the maximum
number of players allowed (up to 8),

The last flap in the multiplayer menu

set a time limit and even a crash

is the Address Book. In order to add

limit, which prevents players from

computers to your Address Book,

When you are happy with your

destroying themselves by crashing

which is necessary in order to reach

plane, click on Play.

into things. To start the multiplayer

them over the Internet, enter the IP

game, click on the Start Server

number or the Server Name in the

button. To exit from the multiplayer

New Address window and click

menu, click on Close.

Add.

function (by default Tab). Pressing
Esc brings you back to the game.

CREDITS

you have created stickers in the
Paint Room, they will be available
here. (see THE PAINT ROOM).

15

THE GAME
PLAYING

Breakables and Flammables

pressing the 1-8 keys, you select

Head-up Display

which to use or you can cycle

Using the controls
In order to successfully play Airfix
Dogfighter, you must learn to master
the controls. If you play with a joystick
the controls should feel natural but if
you re using the keyboard it might be a
bit trickier. By default, you control the
model with the Arrow Keys, adjust the
thrust with D and C and fire your
weapons with SPACE and Z. (See INGAME CONTROLS)

INTERACTING WITH THE
ENVIRONMENT
Doors
Many of the doors in the Campaigns
are locked and only some of these can
be opened, either by finding the correct
key or by shooting at them. Beware of
an opening/closing door, though. If it
hits you it will deal a large amount of
damage, most likely enough to destroy
your fighter.

Light Switches

16

Many of the accessories scattered
throughout the house can be shot
to pieces. When these are broken
you ll gain all sorts of usable pickups so wreak havoc and you ll be
rewarded. Other objects might start
to burn when you shoot them.
Beware of an open flame since it
will damage your fighter.

through them by pressing KEYPAD

The Head-up Display feeds you with

0. The secondary weapons are all

all the necessary information about

fired with Z. You can see which

your fighter and the mission. Pay

secondary weapon you have

close attention to these gauges and

selected by looking at the

you ll stand a much better chance of

Secondary Weapon Display on the

surviving. From left to right, the

HUD (see below.)

gauges are:

Tech levels

Armour gauge

The four most basic weapons in the

This gauge shows you the health of

game are the Machineguns,

your fighter. As it falls, you ll start

Cannons, Rockets and Bombs, and

to smoke and eventually start to

all have four advanced tech levels.

burn. When it reaches zero, your

Each new tech level reached

fuel tanks explode and you lose

increases the power of these

almost all control of the fighter as it

weapons, making them more and

tumbles toward the ground. If you

more effective against your

receive even more damage, ending

enemies. Your initial tech level is the

up on a negative armour score, you

same for all these weapons.

might detonate before you crash

Other interactive objects

into the floor.
You advance the tech level by

In different parts of the house, you
might find other special interactive

picking up Star/Cross insignias that

objects that will come in handy. Look
for anything suspicious and fire a

When playing the Axis campaign,

The fuel gauge keeps track of your

the pickups are in the shape of

fuel supply. Keep an eye on it since

round of bullets at it to see if it
activates anything.

Crosses and, in the Allied campaign,

you wouldn t want to run

they re shaped as Stars. Also, keep

completely dry. If this should

an eye open for the insignia with

happen, though, you can still fly but

the golden wings since this is worth

very slowly and unsteadily.

By shooting the light switches in the
rooms, you can turn the lights on and
off. This feature will often decrease the
visibility and make it harder to spot
some targets. However, most units

The Weapons

glow in the dark, which actually may
help you to track them.

change as you find new ones
scattered about the house. By

Your primary weapon is always the
machinegun and it s fired with
SPACE. The secondary weapons

Fuel gauge

are usually found inside breakables.

10 ordinary Stars/Crosses.

17

HOT KEYS
House Editor Controls
Primary weapon display

Speed gauge

Since the Machinegun always is your

This gauge displays your current

primary weapon, the statistics for it

speed and your engine throttle. The

are shown here. The colour of the

meter shows your current engine

icon shows which tech level you re

throttle while the counter shows

at, green being the lowest (1) and red

your actual speed. Since you can

the highest (5), and the others

gain higher speeds than the

ranging in-between. It also displays

maximum your engine can

the amount of ammunition left.

produce, by steep diving etc., these
might differ from time to time.

Tech level counter
The Radar
Here you can keep track of how
many Star/Cross insignias you ve

The radar is a very helpful tool while

picked up. Every time you reach an

you play. Use it to locate pick-ups

even 10, you ll get a higher tech

(blue dots), find hiding enemies (red

level on your basic weapons (at

dots) or to avoid projectiles (yellow

least until you reach 50 or more).

dots) and the interior of the house
(green lines). Your allies appear as

Secondary weapon display

green dots. Important pick-ups will
appear as blue dots with pulsating

Your currently selected secondary
weapon is shown here. The colour
of the icon displays the tech level of
each weapon as on the primary
weapon meter. Remaining
ammunition for each weapon is also
shown here. Some of the more
advanced secondary weapons
automatically start at the highest
tech level. This doesn t raise the
level of your other weapons,
however!

red circles around them.

ARROW LEFT
ARROW RIGHT
ARROW UP
ARROW
L
S
N
SPACE
M
+
1
2
3
D
Right Mouse Button
Left Mouse Button
SHIFT
DELETE
ESC

Toggle height
Toggle Zoom
Load House
Save House
New House Mode

Free Camera
Move Left
Move Right
Move forward
Move backward

Toggle camera mode
Toggle Map mode
Move up one floor
Move down one floor
Choose furniture
Choose an accessory
Choose a toy
Duplicate appointed object
Rotate object around y-axis
Release object
Snap object rotation 45 degrees
Removes selected object
Exit / Undo object movement

Paint Room Controls
F1
F2
F3
F4
F5
F6
BACKSPACE
SHIFT
Z
L
S
1
2
3
D
E
P
V
PAGE UP
PAGE DOWN
HOME
END
C
M
ESC

18

DOWN

Fixed Camera
Rotate Left
Rotate Right

Pen tool
Line tool
Fill tool
Zoom tool
Circle tool
Square tool
Clear drawing area
Fix aspects of the Circle and Square tool
Undo last change in the drawing area
Load sticker
Save sticker
Change to upper wing sticker position
Change to lower wing sticker position
Change to fuselage sticker position
Clear current stickers
Fetch and Edit current stickers
Place stickers
Toggle View sticker
Previous model
Next model
Previous camouflage
Next camouflage
Select camouflage
Select model
Exit

19

In-game control
ESC
F1
LEFT SHIFT

Menu
Change camera view
Rear view

P
D
C
LEFT ARROW
RIGHT ARROW

Toggle pause
Increase thrust
Decrease thrust
Turn left
Turn right

UP ARROW
DOWN ARROW
SPACE
Z
1

Pitch down
Pitch up
Fire primary weapon
Fire secondary weapon
Use Cannon

2
3
4
5

Use Rockets
Use Bombs
Use Tesla Coil
Use Particle Beam

6
7
8
KEYPAD 0
TAB

Use Homing Missiles
Use Para-mines
Use Atomic Bomb
Toggle weapon
Mission info / Multiplayer info

TROUBLE SHOOTING
You ll find the troubleshooting

Dogfighter. Access it by clicking

guide in the README document,

on the appropriate link under the

installed together with Airfix

Windows Start Menu.

TECHNICAL SUPPORT
For technical support, the EON

Automated support will be

Digital Entertainment Helpline

provided 24 hours a day, seven

0870 241 0706 is open to

days a week. Email will be

UK callers between the hours of 8

answered within 48 hours,

am and 7pm Monday to Friday
and 9 am till 5 pm on Saturday.

20

[email protected]

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