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Attack on Pearl Harbor – Windows Manual – English

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Type
Manual
Platform
Windows
Language
English
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750.51 KB
Filename
attack-on-pearl-harbor_win_manual_en_5uz.pdf
View manual text
In 1941, the War had no Winners…
"Mr. Vice President, Mr. Speaker, members of the Senate and the House of
Representatives: yesterday, December 7th, 1941 - a date which will live in infamy - the
United States of America was suddenly and deliberately attacked by naval and air
forces of the Empire of Japan."
- Franklin Delano Roosevelt (December 8, 1941)
The story of World War II is often portrayed as the triumph of good over evil, but such
notions have little to do with the bitter reality of the battlefield. Nations fought for
diverse reasons, and although the Allies’ cause was just, that doesn’t mean their
opponents didn’t have their own fears, joys and tragedies. This game is dedicated to
the service men and women on all sides who fought bravely for their countries.

Installing the Game
1.

Insert the Attack on Pearl Harbor CD into your CD/DVD drive.

2.

The installation process should begin automatically. If it doesn’t, browse the
CD and double click on setup.exe.

3.

Follow the instructions on screen.

Introduction
Attack on Pearl Harbor is an accessible flight combat game set in the Pacific Theatre of
World War II, featuring the conflict’s most lethal aircraft and many historically inspired
missions. The emphasis is on intense dogfights, daring bombing and torpedo raids and
exciting aerial missions.
In the Single Player game you can play as either the United States Naval Air Force
(USAAF) or the Imperial Japanese Navy Air Force (IJNAF). Just as in a real war, you only
get one chance to get it right. If you fail a mission, the campaign will continue
regardless.
You can practice aerial combat in the Dogfight mode, or battle for control of the skies
with other people in Multiplayer, either over a local network (LAN) or the Internet.
For news, updates and information on the game’s aircraft, please visit the official
website at www.pearlharbor-game.com

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Campaign Menu

1. Main Menu
Choose from the following options in the Main Menu:

Once you’ve selected a campaign, you’ll come face to face with your side’s Council
of War. Your options here are:

Single Player: Start a Single Player game. See Section 2: Single Player.

Fly Mission: Choose from the currently available missions.

Multiplayer: Start a Multiplayer game. See Section 5: Multiplayer.

Show Medals: Look at any medals you’ve won.

Credits: See the names of the brave men and women who brought you this
game.

Back: Leave Campaign Mode; your progress is saved automatically.

Quit: This will exit the game and return you to your Windows desktop.

Choose a Mission
After selecting Fly Mission, you’ll be presented with a list of available Missions. Click on
them to see a brief overview and find out the type of mission they are e.g. Torpedo
Bombing or Bombing Run.

2. Single Player
Choose from the following options in the Single Player Menu:
New Campaign: Start a new campaign as either the USNAF or IJNAF. See
below.
Continue Campaign: Pick up where you left off in a previous campaign.
Dogfight: Pick from three different modes to practice your dogfighting skills.
Back: Return to the Main Menu.

New Campaign
Here you can choose between the US Campaign, where you’ll fight for the United
States and her Allies, or the Japanese Campaign, where you’ll side with the forces of
Imperial Japan.
Once you’ve made your selection, you’ll be asked to create a pilot profile - the side
you choose determines the default name. If you’re signing up with the United States
(USNAF), your character’s suggested name is Douglas Knox. If you decide to join the
Japanese (IJNAF), the suggested default name will be Zenji Yamada.
Pearl Harbor features four campaigns, two for each nation. When you start a new
game, you’ll have to complete the first campaign for that nation before you can
access the second one.

The current date is shown at the top of the mission selection area, so you can keep
track of where you are in the War’s timeline. Remember, even if you fail a mission, time
moves on – just like in real life!
For an overview of your past mission performances, use the calendar option at the
bottom of the Mission Screen. This allows you to view your previous missions on a monthby-month basis. Simply place the mouse cursor over a mission to view its status and
outcome.
When you’re happy with your mission choice, click Next and select which aircraft you’d
like to use. Remember that if you lose an aircraft during a mission, it’s gone for good, so
choose carefully (however, you can earn additional planes if you bring down enough
enemies). Now click on Next again to see your final briefing.
If you’re unhappy with your choice of aircraft or mission, then simply click Back and
change them. Once you’re happy with everything, click Next to start the mission.
Good luck, Pilot!

Tip
Some missions are only available at certain times during the war, so choose wisely!
Once they’re gone, you won’t find them again in the current campaign.

Continue Campaign
Select the pilot profile whose campaign you wish to continue. To delete a game, select
the profile then click on Delete at the bottom of the screen.

-2-

-3-

3. Mission types

4. How to Play

Mission objectives can range from attacking ships with torpedo runs, to protecting
bombers from enemy fighters.

Screen Layout

Success in a mission can influence the progress of the Campaign and make new
missions available. However, even if you fail a mission, the Campaign won’t end.
Remember, you’re not the only pilot fighting on the battlefields and your fellow troops
may come through even when you don’t.

Game Over?
A Campaign will only end if:
You successfully reach the last month of the Campaign.
You have no aircraft left in your hangar.
Remember, success or failure in individual missions will never end the Campaign.

Radar Icons
Friendly aircraft.
Enemy aircraft.
Friendly targets to defend.
Enemy ground target – normally a building, anti-aircraft unit or vehicle.
Waypoints or secondary targets.

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-5-

Leaving the Battlefield

Controls
Control

Mouse

Steering
Machine-guns
Bomb / Missile /
Torpedo
Accelerate
Decelerate

Move Mouse
Left Mouse Button
Right Mouse
Button
Mousewheel Up
Mousewheel
Down

Camera Control

Xbox 360
Controller
Left Thumbstick
A / Left Shoulder
B / Right Shoulder

Joystick/
Gamepad
Move Joystick
Button 1
Button 2

Y
X

Button 3
Button 4

Right Thumbstick

Tip
When dropping bombs or launching torpedoes, hold down the fire button to switch to
the bomb or torpedo camera. This will give you a better view of the action.

Keys
Control
Accelerate
Decelerate
Toggle Landing Gear
Automatic take-off
Toggle HUD
Toggle friendly/enemy markers
Pause Game (in-game menu)
Look Left
Look Right
Look Behind
Change Camera
Multiplayer Chat
Multiplayer Status

Key
Hold W or Right SHIFT
Hold S or Right CTRL
G
SPACE
H
J
ESC
Hold A or Arrow Left, Joystick Button 6
Hold D or Arrow Right, Joystick Button 5
Hold Q or Arrow Up
C
Return
TAB

If you fly too far from the battlefield during a mission, a red arrow will appear along with
a message warning you that you’re about to withdraw from combat. The red arrow
points in the direction you should fly, in order to stay in the battle.
If your aircraft takes too much damage, it might be best to withdraw from the field. The
damaged aircraft will then be fixed, refueled and put back into your hangar, ready for
service in future missions.

Mission Results
When each mission ends, you’ll be shown your statistics, medals and any new aircraft
that you’ve been awarded. There’ll also be a stamp showing whether you’ve passed or
failed the mission.
The summary screen includes your Service Experience, which shows what your superiors
think of your achievements. It also tells you how much Service Experience you need to
reach your next promotion. When you’ve finished reviewing the summary screens, click
Next to see the mission report sent to HQ.

Tip
Promotions are directly related to your Service Experience. Completing missions,
earning ‘Kills’ and being awarded Medals, all increase your Service Experience.

Dispatches
At the end of each mission you’ll receive a copy of the report from your commanding
officer regarding the success (or failure!) of your squadron’s mission.
If you’ve earned enough Service Experience, you’ll receive a promotion. An
exceptional performance in the field will also earn you medals.
If you crashed your aircraft, the report will indicate whether or not you survived. You’ll
probably find that your pilot is a born survivor...
Finally, the report will inform you of any important events taking place in the war. This
should help you judge which mission to select for the next month.

-6-

-7-

5. Multiplayer

6. Program Setup and Configuration

Choose from the following options in the Multiplayer Menu:

Each time you play Attack on Pearl Harbor, you’ll be presented with the Setup
program. Here you can configure the game settings to get the best performance from
your PC system. The Setup program displays a window with three sections:

Create LAN Game: Host a new LAN game.
Join LAN Game: Join an existing LAN game.
Create Internet Game: Start a game server that other players can join from the
Internet.
Join Internet Game: Join an existing Internet game.
Back: Return to the Main Menu.

Display Settings
Resolution: Choose the resolution best suited to your system resources and
monitor; usually the same as your desktop’s.
Environment Details: This will change how detailed the in-game effects are. If
you own an aging graphics card, then we suggest you select ‘None’.

Create LAN Game
Start by selecting the aircraft you’d like to fly, along with your preferred camouflage.
Next, choose a location and the weather conditions for the forthcoming battle. Click
Next to continue.

3D Shadows: This checkbox turns shadows on or off.
Horizon Blur (DoF): This is a depth of field effect that blurs distant objects such
as enemy aircraft, in order to provide increased visual realism.

There are two game modes to choose from: Dogfight and Team Vs. Team. You can
also decide how many players can join your game and determine its length e.g.
unlimited time or somewhere between 5 and 20 minutes.
Once you’re happy with these settings, click Create. You’ll be asked to name your
game, so other people can easily identify it. Click OK to begin hosting the game.

Window Mode: This checkbox determines whether the game runs in full
screen mode or in a window.

Controls
Sensitivity X Axis: This determines how quickly your craft turns through its X
Axis (left and right). Reduce this setting if your aircraft is swinging about too
much, or increase it if the aircraft feels too sluggish.

Join LAN Game
Joining a LAN game is very straightforward: just pick your plane and camouflage, click
Next and choose a game to connect to from the list.

Sensitivity Y Axis: As above, but for the Y-Axis (up and down).

Tip

Control Mode: Choose between Mouse, Joystick and Xbox 360 Gamepad.
Sensitivity for the X and Y Axes will update automatically.

When creating or connecting to an Internet multiplayer game with a firewall, you may
need to alter some settings to allow the following ports access to your PC: 10005, 45001
and 11005.

Crosshair: Toggles the aiming crosshair on (default) or off.
Invert Y Axis: This determines whether moving/pressing Up moves your
aircraft’s nose up or down.

Create an Internet Game
Creating an Internet Game is just like creating a LAN game. Choose your own plane,
camouflage, game location and weather.
On the next screen, select from the Dogfight or Team Vs. Team game modes, and
choose how many players you’ll allow in the game. Next, decide how long the game
should last and then click Create. Give your game a unique name so people can find it
easily, then sit back and wait for the action to begin.

Configure Joystick/Gamepad: This button will open a window allowing you
to configure each joystick button. Press the Save button when you’ve
finished. The Default button restores the game’s original configuration.

Sounds
Sound Effects: This checkbox turns the sound effects on or off. You can also
adjust their volume with the slider.

Join an Internet Game
Joining an Internet Game is just like joining a LAN game; after choosing your plane and
camouflage, click Next then select the game you wish to join from the list.

-8-

Music: This checkbox will turn the game music on or off, while the slider
controls the volume.

-9-

Interface & HUD

BJÖRN LARSSON

7. Credits

Additional Textures & 2D Art

JOE SHARP
ROB SHARP

Presenting the brave men and women who brought you this game...

Server Management

HENRIK BLOMGREN

Developed by

Logo Design

JOSEPH WATSON
BJÖRN LARSSON

Cover Illustration

ROB SHARP
JOE SHARP

Cover Design & Creative Print

BJÖRN LARSSON

Website

BJÖRN LARSSON
BOBO SIMONAK

Public Relations

DOMINIC HOLMBOE

Testing & QA

CARL-JOHAN WETTERQVIST
SIMON VINCENT

Licensing &
Business Development

BJÖRN LARSSON
HENRIK BLOMGREN

Publishing Director &
Executive Producer

BJÖRN LARSSON

Special Thanks to

ERIK MÖLLER
RONNIE KLEVBRANT
SCOTT STEINBERG
JOHAN ROOS
HENRIK ROOS
GRZEGORZ BARAN

3DPEOPLE, s.r.o
3DIVISION, s.r.o.

Project Manager

PETER NAGY

Lead Programmer

PETER ADAMČÍK

Graphic Artists

ŠIMON MÉSZÁROS
PETER SVIANTEK
MARTIN MIKLICA
PETER ADAMČÍK

Additional Graphics

VLADIMÍR ROTH

Additional Programming

ŠTEFAN SINČÁK

Game Design

INTERNATIONAL HOBO LTD

International Hobo Team

NEIL BUNDY
CHRIS BATEMAN

Sound Effects

SEAN COLTON
CLOCKWORK PRODUCTION

Publishing, Production and
Additional Development

LEGENDO ENTERTAINMENT AB
www.legendo.com

Concept & Idea

BJÖRN LARSSON

External Producer

BJÖRN LARSSON

Programming Consultant

TOMASZ ZIELINSKI

Additional Network
Programming

MATS HÖJLUND

Music

ALEXANDER RÖDER
PIERRE LANGER

Additional Sound Effects

ALEXANDER RÖDER

Music Supervisor

BJÖRN LARSSON

Comics & Characters

JOE SHARP
ROB SHARP

Comics Writers

JAMES BIRREL
MARTIN KORDA
- 10 -

Attack on Pearl Harbor™ © 2007 Legendo Entertainment AB. Legendo™, the
Legendo™ logo and the Attack on Pearl Harbor logo are registered or unregistered
trademarks of Legendo Entertainment AB in the EU, US, and/or other countries. All other
trademarks or registered trademarks are the property of their respective owner. All
rights reserved. Developed by 3Division S.R.O & 3D People S.R.O. Directed & Produced
by Legendo Entertainment AB.
Legendo Entertainment AB does not make any warranty or representation in relation to
any names contained within the Game including without limitation the names of any
person, company, vehicle, aircraft, organization, military unit or other real world
material (“Data”) all trade marks relating to which are the property of their respective
owners. Legendo uses the Data solely for the purposes of information regarding world
and historic events and all such use is intended to be incidental to the operation of the
Game. No person, company or organization endorses or is associated or connected
with this Game in any way and Legendo makes no representation of any such
endorsement, association or connection.

- 11 -

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