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Batman: Vengeance – Windows Manual – English

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Type
Manual
Platform
Windows
Language
English
Size
1.24 MB
Filename
batman-vengeance_win_manual_en_v7d.pdf
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04017 BATMAN PC UK MANUAL

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Getting Started
Starting the Game
Prologue
Game Controls
Special Moves
Vehicles
The Characters
Game Interface Screen
Combats
Weapons & Items
Inventory
Puzzles
Cheats
Game Over
Saving the Game
Checkpoint
Technical Support
Credits
Warranty

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Getting Started
Minimum Configuration
Operating system :
Windows 95 / 98 / 2000 / XP
Pentium II 450 MHz
RAM : 128 MB
DirectX :
8.1 for Windows 98/ 2000 / XP ( 8.0 for Windows 95)
DirectX 8.1 compatible 3D Accelerator card (GEFORCE256
32M Minimum)
CD ROM drive 4X or higher
DirectX Compatible Sound Card
Other: Keyboard/Mouse/2-axis 4-button
gamepad

Recommended Configuration
Pentium III 650 MHz
RAM : 128 MB
DirectX 8.1 Compatible 3D Accelerator card (GEFORCE2 or
better)
DirectX : 8.1 for Windows 98/ 2000 / XP
CD ROM drive 8X or higher
DirectX Compatible Sound Card
Other: Keyboard/Mouse/2-axis 4-button gamepad

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Install Batman Vengeance:
1. Start Windows.
2. Place the Batman Vengeance CD in your CD-ROM drive.
3. The setup program should be automatically displayed onscreen. If it is not, double-click on the SetupUbi.exe on the
CD.
4. Choose the appropriate language.
5. Click on INSTALL in the menu.
6. Choose the configuration that corresponds with your system
and click Install. The larger the installation, the more space
the game will take up on your hard disk, but the faster the
access to the game's various menus.
7. Choose the installation directory you want, then click OK.
8. Once the installation has finished, click on START.
At the end of the installation, you may need to restart your
computer. To subsequently start, Batman Vengeance, simply select
“Start Menu\Programs\Ubisoft Games\Batman Vengeance\To Play
Batman Vengeance”, or double-click on the desktop icon.

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STARTING THE GAME

Enter Game
Lets you select level you want
to start in

Options
- Sound
- sound effect
- music
- voice
- stereo
- Brightness
- Resolution
- 640X480
- 800X600
- 1024X768
- Controls
- keyboard (configuration)
- gamepad(configuration)

Cinematics
Select this option to watch the high-resolution cinematics
from the levels you’ve already finished.

Credits
- WBIE Credits
- UBI SOFT Credits

Quit
Quit game

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PROLOGUE
As the citizens of Gotham City slumber under the soft
darkness of the night, Batman stands watch over the city.
From the rooftops and ornamental statuary that hangs high over
the night draped streets, the Dark Knight is ever vigilant,
alert for the slightest breach of the peace or threat against the
citizenry of Gotham City. This night, Batman will find the peace
not only breached... but shattered by explosive fury set in place
by the very personification of evil. It begins with a woman the
Caped Crusader discovers bound and gagged, the remainder
of her life measured by the clock counting down the seconds to
the detonation of the bomb beside her.
Her name is Mary Flynn. The villain who left her for dead is The

Joker, the twisted Clown Prince of Crime with an
explosive sense of humour. The Joker had taken her young son
Toby hostage, holding him for a ransom the frightened mother
could never hope to raise.
At least, that's the story Mary Flynn tells!
But the truth is far more insidious than even Batman can imagine,
and before this night is done, the Dark Knight will find himself
entangled in a plot that threatens far more than a single child.
The Joker's scheme would light up the night with fiery death and
destruction, leaving Gotham City a smouldering ruin that none
would survive.
Marshalling all his wits, strength and technology, Batman must
save Gotham City from impending disaster by making sense of the
massive crimewave that's swept through the city.
In the course of his investigations, Batman will encounter a host
of thieves, thugs, and deadly costumed villains who must be
stopped. Mind-twisting puzzles and deadly traps are thrown in his
path to sabotage his efforts, but with his assemblage of high-tech
weapons and devices, Batman must crack the most deadly and
bizarre case of his crime-fighting career.

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CONTROLS
The Moving Controls
Action
Action/Lock a stunned enemy/
Lean on wall
Block / Duck
Jump / Glide
Punch
Snap in / out of first person
perspective
Smoke Bomb
Walk
Run
Pause/Menu
Bat-Communicator

PC Controls
(Keyboard & Mouse)
Delete\Mouse1

PC Controls
(Game Pad)
button1

Page Down
End\Mouse2
Delete\Mouse1
Space

button4
button3
button1
button2

Press Page Down twice
in 0.5 sec
W/D/S/A while holding
Delete
W/D/S/A
Esc
F1

Press button4
twice in o.5 sec
PAD while
holding button1
PAD
Esc
F1

PC Controls
(Keyboard & Mouse)
Space
Page Down
End
Delete
Delete

PC Controls
(Game Pad)
button2
button4
button3
button1
button1

W/D/S/A
Esc

PAD
Esc

The Fighting Controls
Action
Unlock from fight system
Block
Kick
Punch
Lock a stunned enemy
from back
Move Batman
Pause/Menu

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The Throwing Controls
Action
Exit First Person Mode
Batman ducks with weapon
Shoot selected gadget
Shoot selected gadget –
Scope Zoom in
Snap in / out of first person
perspective
Scope Zoom out
Cycles gadgets for selection.
If holded, will pause the game
for gadget selection.
Move/Strafe
Aim / Turn

PC Controls
(Keyboard & Mouse)
Space
Page Down
Delete/Mouse1
Delete/Mouse1

PC Controls
(Game Pad)
button 2
button 4
button 1
button 11

Space

button 2

End/Mouse2
button 3
Space/number keys related button 2
to different weapons
W/D/S/A
W/D/S/A while holding
End/Mouse

PAD
Directional
buttons of Game
Pad while holding
button 3

The BATMOBILE Controls
Action

Drive BATMOBILE

PC Controls
(Keyboard & Mouse)
End
Delete
D while holding Page
Down
A while holding Page
Down
W/D/S/A

Pause Game

Esc

Turbo boost
Shoot
Forced Right Turn
Forced Left Turn

PC Controls
(Game Pad)
button 3
button 1
PADRIGHT while
holding button 4
PADLEFT while
holding button 4
Directional
buttons of
Game Pad
Esc

The BATPLANE Controls
Action

Pilot BATPLANE

PC Controls
(Keyboard & Mouse)
Space
End
Delete
D while holding Page
Down
A while holding Page
Down
W/D/S/A

Pause Game

Esc

Electric Charge Launch
Turbo Boost
Shoot
Roll Right
Roll Left

PC Controls
(Game Pad)
button 2
button 3
button 1
PADRIGHT while
holding button 4
PADLEFT while
holding button 4
Directional
buttons of
Game Pad
Esc

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SPECIAL MOVES
Free falling
Free falls thrust you hurtling towards the
ground from frightening heights like
bridges or blimps. Keep your reflexes sharp;
you’ll have to save more than just yourself
in these mid-air trips. When Free Falling,
catch the falling victim. To do so, collide
with the victim and Batman automatically
catches him/her and grapples to safety.
DELETE Button to accelerate
END Button to slow the fall down

Leaning on Walls
To move with stealth, you can hug the walls
and sneak around corners undetected.
DELETE Button When facing a wall

Climbing Ladders
You’ll need to climb ladders in order to get
over crates and walls.
DELETE Button When facing a ladder

Sliding
On certain surfaces, like ice, it’s faster to
slide across than walk.

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Gliding
Instead of jumping from one place to
another, you can use the cape. After
jumping, you can control its tautness to
travel in mid-air.
HOLD THE END Button When in mid-air

Handcuffing
Use Batcuffs to lock up knocked out
thugs. Position yourself over the defeated
opponent and press the Delete button.
Clever players can even sneak up on thugs
and cuff them from behind.
DELETE Button When over a knocked
out Thug

Grappling
Make your way through the city by grappling
from one building to the next. A glowing bat
appears when a grappling point is available.
Press and hold the SPACE key and select
the batgrapple icon with the directional
key(A\W\S\D). Aim at the glowing bat with the
MOUSE and push DELETE key or LEFT
MOUSE KEY to release the Batgrapple.
Most of the time, the grapple releases onto
a surface where Batman automatically
climbs. However, once in a while, the player
must glide onto a ledge if he wants to
complete his jump. If the crosshair does
not turn red when above the target, strafe
around the target until it does so.

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VEHICLES
Batmobile
Blaze through the streets of Gotham
City in a breakneck pursuit of crooks
on wheels. Using the Batmobile’s
weapons, you can fire charges at
enemy tires and launch smoke bombs
into windows. Oh, and watch out for
civilian cars.

Controls:
Accelerate .............................END key
Fire Spikes.............................DELETE key
Forced Left turn:.................A while holding PgDn
Forced Right turn:...............D while holding PgDn
Inventory:..............................ESC key
Use directional key(A\S\W\D) to drive the Batmobile

Batplane
Helm the Batplane and
perform high-speed
aerobatics during night
missions over Gotham City.

Controls:
Fire Electrical Spikes .........DELETE key
Turbo boost ..........................END key
Fire Electrical Pods ............SPACE key
Roll Right: ............................D while holding PgDn
Roll Left: ..............................A while holding PgDn
Use the directional key(A\S\D\W) to fly the Batplane

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THE CHARACTERS
Batman
The Dark Knight Detective
has pledged his very life to keeping
Gotham City safe from the criminals
who threaten it.

Allies
Batgirl
Once again, Batgirl is helping Batman
on his mission. She is at the
Batcave, always on standby.

Villains
The Joker
is Batman's nemesis and the Clown
Prince of Crime is once again on the
loose. His plot: kill Batman and
destroy Gotham City...laughing all the
way to Hell!

Mr. Freeze
has taken control of Gotham
Industrial and turned it into an
icebox. He’s also holding Isaac Evers,
a scientist, hostage.

Poison Ivy
is as dangerous as ever.
She devises a special poison to take
control of Gotham’s most wealthy and
influential men, bringing them down to
their knees.

Harley Quinn
is all ready to help out her puddin’
when it comes to defeating Batman.
This time, The Joker’s main squeeze
takes on an even bigger role.

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Thugs
Take a glimpse into the Gotham City
underworld, and the dregs who
sustain it.

The thugs
are back and meaner than ever before.
They are ready for a fight - just name
the time and place. They hit anything that
moves, just as long they get their money.

Ivy’s thug
appears to be human …He wears a
trench-coat as a disguise, but when it
comes off…

Ice Maidens
take pleasure in killing for Mr. Freeze,
and protect their boss at all costs.

Green Monster
The result of contact between Poison
Ivy’s creatures and acid, this hideous
creature has but one instinct: find
Batman, and punish him.

Rocket Thug
This thug is mute and simple. He likes
his cannons - he becomes the cannons.

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CIVILIANS
Commissioner Gordon
sticks to the rules but often finds an
ally in Batman.

Gotham City's Mayor Hill
might not always support the Dark
Knight's vigilante efforts, but this
night, with his own life at stake, even
the mayor will allow Batman to do as
he must!

Isaac Evers
a radical scientist, invented the miracle
compound Promethium – but who is
funding his research?

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GAME INTERFACE SCREEN
Health/Status Bars
Indicates Batman’s total health or vehicle/object status.

- Batman’s Health bar:
Batman’s health bar is always displayed
on the top left corner of the screen.
Once Batman’s health level reaches a
dangerous level, the bar turns red.

- Cape status bar:
When Batman uses his cape to protect
himself, the cape’s status bar appears
underneath Batman’s own.

- Batmobile and Batplane:
The vehicles’ status bar replaces
Batman’s health bar.

- Batgirl’s health bar:
appears at the bottom centre of the
screen while she is captured. If all her
energy runs out, Batman has lost the game.

Enemy Bar
Displays the thug’s
remaining health.

Score
Accumulate points throughout the
game to perform Power Moves.

Device Indicator
Enables you to scroll through all the
devices available.

Device Quantity
Displays the device quantity.

Device Selected
Displays the device selected.

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COMBATS
Basic Attacks
Batman has at his disposal an arsenal of kicks and jumps to
defeat thugs and bosses while in one-on-one combat mode.
- Punch:
- Kick:
- Block:

Use the DELETE key to punch.
Use the END key to kick.
Use the PgDn key to block

By pressing these buttons, you will notice that combinations can
be entered and Batman’s moves are more choreographed. Pressing
the DELETE key will break combat

Power Moves
Power Moves are special moves that can be performed by
accumulating a certain amount of points. They knock out nearly
all of the thugs. By holding ACCORDING key and THEN RELEASE,
Batman goes into action.

The Hammer (0 pt.)

Clean Sweep (20 pt.)

Spin-Out (40 points)

The take Down (80 points)

Lights out (120 points)

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THE CHARGE BAR
The charge bar powers up the more Batman fights. Once he
disengages from a fight, the charge bar resets to zero. Batman
can execute more advanced power moves as his charge bar fills up
to full capacity.
Power Moves
Action
The Hammer
The Clean Sweep
Spin-Out

the Take Down

Lights Out

PC Controls
(Keyboard & Mouse)
Holding Delete for
1sec then release
Holding End for
1sec then release
Holding Delete and End
1sec then release

PC Controls
(Game Pad)
Holding button1
for 1sec then release
Holding button3
for 1sec then release
Holding button1 and
button3 for 1sec
then release
Holding End and Page
Holding button3 and
Down for1sec then
button4 for 1sec
release
then release
Holding Delete and Page Holding button1 and
Down for1sec then
button4 for 1sec
release
then release

WEAPONS & ITEMS
To select any weapon or item press and hold the "SPACE" key then
select the desired weapon or item with the directional key, or use
the number key to select directly.

Batarangs are multi-purpose throwing weapons that
can be used almost anywhere when Batman is in trouble.

Electric Batarangs have more of a kick than the others.
In some instances when the regular ones don’t work,
try these out.

The Batgrapple lets Batman swing or hoist himself
over long distances through Gotham City.

The Batlauncher throws nets and charges
at enemies.

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Once Electric Stunners are launched by the Batlauncher,
they render opponents helpless for a few moments.

The nets are fired with the Batlauncher. Most
opponents won’t be able to get free of the nets – but
some can!

Remote Charges can only be placed one at a time – knocking
out passing opponents.

When Flash Bombs are used, enemies are stunned for a few
seconds, leaving Batman time to escape or cuff them.

The Batscope lets Batman view from a distance.
There is also one on the Batmobile.

You can cuff knocked out thugs with Batcuffs to leave
them for the Gotham City Police.

The Batcommunicator is the main link between Batman
and Batgirl. She gives tips and hints throughout the
game. Press the F1 Button to activate.

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INVENTORY
Press the ESC key to display Batman’s inventory. Cycle between
sections of the Inventory by either using the Directional key or
the mouse. To exit the Inventory system, press the ESC key.
To get an item’s description, press the ENTER key to select an
item. The information appears on the left-hand side of the
inventory screen. Press ENTER key again to access the item’s
description and to scroll down for extra information with the
Directional Keys if the DOWN arrow appears at the bottom.
Press the ESC key to exit the inventory.

Equipment
The equipment screen displays all the ammunition and
gadgets Batman has at his disposal. The number indicated
on the right of the icon shows the amount available.
A description of each equipment piece is given on the
left-hand side of the inventory display.
To cycle though, use the Directional Keys.

Items
The item screen displays all quest items Batman has picked
up. These include keys and discs. A description of the item
appears on the left-hand side of the inventory screen,
explaining what the highlighted items are used for.

Power Moves and Cheats
This screen displays the Power Moves available to the
player and the combination required to perform them. The
Cheats displays which Cheat envelope has been discovered
and what they contain.

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Achievement
The screen displays the points you have accumulated
so far. By scrolling through the played levels,
the inventory system indicates how many points
were accumulated.

Options
This screen lets you customise your settings while you
play Batman: Vengeance.
- Sound: Here, you can customise the level of the
sound in the game. This means you can choose the
level of the Voice, Music and Sound effects to
your liking.
- brightness
(which can adjust the brightness of the game)
- resolution (which provide three resolution mode
for the player to choose from)
- shadow (player can turn on/off the real time
shadow function)
- Antialiasing (player can turn on/off the full screen
antialiasing function)
- Control (which provide the configuration of
keyboard or the gamepad)
- Quit Game: This option lets you quit the game you
are presently playing.

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PUZZLES
Isaac Ever's Lab Netwire Puzzle
Twist and turn to match the colours.
Directional key(A\S\D\W):
Turn the cube from one side to the other.
END key:
Rotate the wire selection 90 degrees.

Gotham Gasworks Puzzle
Spin the Wheels and match the colours.
DELETE key:
Hold down to turn the wheel and release to stop it.
Directional key(A\S\D\W):
move from one wheel to another.

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The Joker's Funnibones Warehouse Puzzle
Spin the wheels and match the numbers. Find the hidden numbers
in the Funnibones yard. Use the END key to rotate the
wheels andthe directional key to change between wheels.
Exit the puzzle:
SPACE key
Directional key(A\S\D\W):
move from one button to another.

The Joker's Blimp Puzzle
Mix the right colours to save Gotham
END key:
Activate Buttons
Directional key(A\S\D\W):
move from one button to the other.

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CHEATS
Throughout his investigation, Batman can find hidden envelopes
that contain cheats. Once the first game is completed, the
second game unlocks cheats available to you.

Envelope A:
Refills all gadgets to full.

Envelope B:
Allows player to immediately max up
the charge bar for power moves.

Envelope C:
Refills all of Batman’s health.

Envelope D:
Makes Batman do double damage to
his opponents, except the bosses.

Envelope E:
Renders Batman invisible to all his
opponents, except for the bosses.

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GAME OVER
There are three ways that the game can
end. Batman either runs out of health,
he fails the level objective, or fails to
complete a jump (ex: between buildings
or chasms).

Quit:
If you want to quit the game, you can save
your progress and continue later.

Continue:
Choose this option to continue play. You’ll start at the last
checkpoint of the game you past.

Saving the Game
BATMAN:VENGEANCE is equipped with the autosave feature, the
game will only be saved automatically when you pass some levels.
- at least 640k harddisk space is needed for saving the game.
- do not run other program or exit the Batman window by
pressing ALT plus TAB key whenever the game is being saved.

Memory Device Problems:
The PC version do not have the memory device problem, the only
problems are the corruption of the saving data, the loading feel,
and the other unexpected problems.
- Not enough space: You should have at least 640k free
harddisk space for saving Batman
- Corrupted: Your saving data of Batman:vengeance is
corrupted and needs to be deleted. Please exit the game
and delete your Batman: vengeance data(warning: all Batman
data will be lost)
- Cannot be used: an unexpected problem has occurred when
trying to access Batman. Try to restart the program later.

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Checkpoint
Checkpoints have been inserted in the game to help you along.
When you RESTART a game, it will pick up at the latest checkpoint
you encountered.

UBI SOFT UK TECHNICAL SUPPORT PC
Please be as specific as you can be about the problem that you
are experiencing and have the below details available:
- The product you are experiencing a problem with.
- The name of the manufacturer of your computer system
- The brand and speed of the processor
- How much RAM you have
- The version number of windows you are using (if you aren’t sure,
right-click on the my computer icon on your desktop and select
‘properties’)
- The manufacturer name and model number of your video card,
modem, and sound card.

Support Options
You can contact Ubi Soft Technical Support by phone. When you
call, please have all of the above mentioned information ready.
Ubi Soft Technical Support: 0870 739 7670
Hours: Monday To Friday 8.00am – 11.00pm GMT
Ubi Soft Hintline: 0906 906 0200
Call Charged will be made at £1.50 per minute
Calls length will vary but usually lasts 3 to 4 minutes
Please ask the Bill payers permission before using this number.

On-line Support Options
Ubi Soft offers on-line support options for software products.
One of these is our website at: http://www.ubisoft.co.uk/support/.
If you have a specific problem that is not addressed on our site
or has not been rectified by our first stage support, you can send
your question to us via e-mail at: [email protected].

Mailing Address:
Ubi Soft Entertainment Ltd.
Chantrey Court,
Minorca Road,
Weybridge,
SURREY. KT13 8DU.

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CREDITS
Ubi Soft
Entertainment
PC PROJECT
TEAM
Project Manager
Liu Jing

Assistant
Managing
Director
Arnaud Carrette
Software Studio
Manager
Chen Shen Feng

Lead programmer
Fang Wei Cheng

Info-design
Studio Manager
Wu Jun

Lead game
designer Yang Jin,
Shen Yi Qian

Design Studio
Manager
Ye Wei

Lead artist
Zhu Kai Lin
Lead Animator
Huang Zhi Qing
Lead infodesigner
Zhou Jing
Lead tester
Xu Ming
sound designer
Yang Jie
Artists
Gu Qiang
Liang Jie
Shen Rong Lin
Li Qing
Li Hui
Programmers
Zhang Jie
Li Shen Yong
Chen Bao Wu
Lin Nan
Data manager
Yu lei
Testers
Chai Ze Hua
Li Jun Wei
Li Hao
Qiao dong
Zou Jun Jie
Planning
Lu Wei Xin
Yao Sheng
Ubi Soft China
Management
Managing
Director
Corinne Le Roy

Graphic/
Animation Studio
Manager
Lu zhi gang
Data Management
Studio Manager
Zong Jin
Test Studio
Manager
Bai Hai Lei

Ubi Soft
Marketing
EMEA Marketing
European
Marketing
Director
Laurence BuissonNollent
European Group
Manager
Gabrielle
Zagoury
European Brand
Manager
Marine Menut
Special Thanks to
Batman:
Vengeance PS2
team:
Executive
Producer
Alain Tascan
Producer
Reid Schneider

Publisher :
Ubi Soft
Entertainment
CEO
Yves Guillemot
International
Production
Coordinator
Christine
Burgess-Quemard
International
Content Director
Serge Hascoet
International
Content Manager
Benoit Galarneau
Third Party
Project
management
Anne Villeneuve
Anne Blondel
Jean Christophe
Petit

Associate
Producer
Roxane Gosselin
Planning
Coordinator
Eric Pépin
Production
Assistant
Danielle Lajoie
Scriptwriter
JT Petty
Lead Game
Designer
Pirre Rivest
Lead Programmer
Stéphane
Morichère-Matte
Lead Content
Programmer
Jean-François
Vallée
Lead Modeler
Jean_Sébastien
Morin
Lead Animator
Joseph Nasrallah

Lead Real-time
Cinematic
Animator
François Royer
Martin Caya
Lead Localization
Integrator
Henry Stopek
Data manager
Francis Tremblay
Justina Wang
Lead Tester
Bruno “Bat-Duck”
Bellavance
Sound Project
manager
Jeremi Valiquette
Batman Full
Motion Video
Director
Laurent Jennet
Production
Supervisor
Marianne Souliez

COMMISSIONER
GORDON
Bob Hastings
ALFRED
Efrem Zimbalist,
Jr.
MAYOR HILL
Lloyd Bochner
VOICE-OVER
DIRECTOR
Andrea Romano
RECORDED AT
MONTEREY POST
SOUND Under
License by Warner
Bros. Interactive
Entertainment On
behalf of DC
Comics.

Warner
Bros.
Interactive
Entertainment
PRODUCER
Heidi Behrendt

Production
Managers
Eric Pépin
Sophie Penziki

The New
Batman
Adventures
Voice-Over
Actors
BATMAN-BRUCE
WAYNE
Kevin Conroy
THE JOKER
Mark Hamill
BATGIRL
Tara Strong
HARLEY QUINNMARY FLYNN
Arleen Sorkin
MR. FREEZE
Michael Ansara

EXECUTIVE
PRODUCER
Brett Skogen
ASSOCIATE
PRODUCER
Ames Kirshen
ART DIRECTORS
Peter Tumminello
Allen Helbig
CREATIVE
MANAGER
Charles Carney
MARKETING
COORDINATOR
Jim Molinaro
SPECIAL THANKS
TO DC Comics
Warner Bros. TV
Animation
Michael Harkavy
Philippe Erwin
Scott Johnson

POISON IVY
Diane Pershing

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Warranty
Ubi Soft guarantees to the original buyer of the product that the CD
supplied with this product shall not show any fault during a normal-use
period of ninety (90) days from the invoiced date of purchase.
Please return any defective product to; Ubi Soft Entertainment Ltd.,
Chantrey Court, Minorca Road, Weybridge, Surrey, KT13 8DU, UK, together
with this manual and your registration card if you have not already sent it
to us. Please state your full name and address (including postcode), as
well as the date and location of purchase. You may also exchange the
product at the place of purchase.
If a disc is returned without proof of purchase or after the warranty
period has expired, Ubi Soft will choose either to repair or to replace it at
customer expense. This warranty is invalid if the disc has been damaged
through negligence, accident or misuse, or if it has been modified after
acquisition.
This software program, manual and packaging are protected by copyright
and all rights are reserved by Ubi Soft. Documentation should not be
copied, reproduced, translated or transferred, in whole or in part and in
whatever form, without prior written agreement of Ubi Soft.
This software program, this CD and its documentation are sold as they
stand. Outside the guarantee period of 90 days concerning any
manufacturing defect of the CD, Ubi Soft will not extend any other
guarantee concerning this program, this CD nor its documentation, be it
written or verbal, direct or implied, including but without limitation of the
above, guarantee and conditions of marketing and use for specific purposes
even though the company may have been informed of such use. Similarly, you
shall be entirely responsible for any risks relative to utilisation, results
and performance of this software program, of this CD and the
documentation. Ubi Soft shall in no event be liable to you or a third party
for indirect or consecutive damages, nor specific damages relative to
ownership, the use or the wrongful use of this product and, within the
limits provided by law, damages in case of bodily injury, even if Ubi Soft has
been informed of such possible damages or losses. The buyer wholly
accepts that, in case of legal claim (contract, prejudice, or other) the
liability of Ubi Soft shall not exceed the price value originally paid for the
purchase of the product.

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NOTES

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NOTES

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