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TABLE OF CONTENTS
our story so far
system requirements
getting started
main menu
1
2
4
5
starting a new game
saving and loading
setup options
playing bone
11
cursors
special cursors
other cursor options
icons on your screen
helpful tips
troubleshooting
technical support
credits
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OUR STORY SO FAR...
(un) welcome to boneville
boneville is a town much like
many towns you already know.
the seasons change,
neighbors are neighborly, and
life goes on much the way it
has for a long time. not
much surprising happens, so
when it does, the townspeople
tend to react. some, like
phoncible p. bone, might even
say they tend to over react.
phoncible (also known as
phoney bone) once again finds
himself driven out of
boneville, this time for a
catastrophe that occurred
during his run for mayor. his
cousins, fone bone and smiley
bone, helped him escape the
wrath of the townspeople.
now the three of them find
themselves lost in the middle
of a vast desert and quickly
running out of supplies. while
phoney bone steams and smiley
bone plucks away on his banjo,
fone bone tries to figure out
the cousins' next move.
little does he know that the
townspeople of boneville and
the broiling sun are nothing
compared to the adventure
that awaits them...
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SYSTEM REQUIREMENTS
windows 2000/xp
directx 8.1
newer 3d accelerated video
cards:
800mhz p3 processor or better
older 3d accelerated video
cards:
1.5 ghz processor or better
GETTING STARTED
downloading the game
in order to play bone, first you
must download the game. go
to: BONE.TELLTALEGAMES.COM and
click the "'download free'' or
''buy full game'' button to get
started! make sure to download
''out from boneville.exe"' to a
location on your computer where
you will be able to find them easily.
installing the game
once you have downloaded
''out from boneville.exe"' double
click the file to begin installation.
uninstalling the game
to uninstall, go to your
windows control panel and
select ''add or remove programs''.
find the game and select it, then
click ''remove''.
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MAIN MENU
starting a new game
when you first load the game, you
will see the main menu. from here
you can start a new game, save a
game already in progress, load a
saved game, change your settings
and quit the game. you can access
this menu at any time while playing
the game by pressing the ESC key
on your keyboard.
to start your adventure at the
beginning, click the ''begin
adventure'' option on the main menu.
saving the game and loading saved
games
while playing the game, there
will be many times when you will
want to save your progress. you
can do this by clicking the
''save and load game'' option on the
main menu. select the spot where
you want to save, and click the
''save'' button. to load a game you
have already saved and start playing
from that point, click the
''save and load game'' option on the
main menu, select the game you
want to load, and click ''load''.
savin' yer game is real
good fer let' n ya go back
an try things out in
diff' rent ways!
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setup
you can change different settings
to make the game perform better
on your computer or to
customize certain aspects of the
game. access the setup menu by
clicking on the ''setup'' option on
the main menu.
music volume
adjust the volume of the music by
selecting a different number of
teds.
voice volume
adjust the volume of the voice
acting by selecting a different
number of teds.
effects volume
adjust the volume of the sound
effects by selecting a different
number of teds.
fullscreen
this option will turn fullscreen
mode on or off. when fullscreen
mode is off, your game will play in a
window. fullscreen mode is on by
default
anti-aliasing
anti-aliasing smooths out jagged
edges and makes your game
prettier. if you are having
performance issues, you may try
turning anti-aliasing off.
anti-aliasing is on by default.
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laptop Mode
if you are having performance
issues playing the game on your
laptop, you may try turning on
laptop mode. laptop mode is off by
default.
tutorial
quitting the game
when you are done playing the game,
you can quit by clicking ''quit'' on
the main menu.
the tutorial is helpful for learning
how to play the game as you go.
the tutorial is on by default.
Subtitles
if you prefer, you can turn on
subtitles and read along as the
characters are speaking. subtitles
are off by default.
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playin' with th' tutorial
on's a good idea, 'specially
if you ain't never played this
kinda game before.
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PLAYING BONE
bone is an interactive adventure
game that you play by using your
mouse to point and click around
the screen. clicking on different
characters or objects will allow
you to interact with them in
different ways. the different ways
you can interact are represented by
different cursors. here are the
cursors you will see in the game:
cursors
use your left mouse button when
you see the following cursors to
take the action that cursor
indicates:
walking
you can click anywhere
you see the walk cursor
to make Fone or Phoney
walk to that location.
try: click on the ground
in the desert to make
fone walk around.
talking
when you see the speech
bubble cursor, you can
click on a character to
talk to them. often, the
character you are
talking to will say
something, and you will
be given a choice of
responses fone can
make. click on one of
these responses to have
fone say it.
if you enter a dialog and
see more than one
character's head above
the dialog balloon, you
can talk to any of the
characters represented
by the head icons. to
pick who you are
addressing, click on the
icon of the character
you want to talk to.
new options will appear
depending on who you
are talking to.
try: click on smiley in
the desert to see what
he has to say.
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doing
whenever you see the
hand cursor on an
object, fone can take
some action with that
object. when you click
on the object, he may
pick it up, move it, or do
something else with it.
objects that fone picks
up are placed in his
backpack (see below).
try: click on some of
the rocks in the desert
to have fone lift them.
viewing
when the look cursor
appears over an object,
you can find out more
about it by clicking.
fone will look at the
object and give you his
opinion about it.
try: in the desert, click
on the mountains in the
distance to see what
fone has to say about
them.
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special cursors
some cursors only come up in
special situations, to help you take
actions that aren't available
everywhere in the game.
jumping
when you see this
cursor, fone can jump.
jumping will help fone
traverse certain areas.
traveling
this cursor appears at
the edge of the screen
to indicate that fone
can move to a new area
that is off screen.
ted's small jump
when moving ted across
the river, this cursor
appears over rocks that
ted can reach with a
short jump.
ted's long jump
when moving ted across
the river, this cursor
appears over rocks that
ted can reach with a
long jump.
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other cursor options
most characters or objects that
can be interacted with can also be
looked at. right-click to change
the talk or use cursor to the
look cursor and then left click to
have fone look at the object and
tell you his opinion about it. this
will sometimes give you more
insights into the story or hints
about what you can do next.
keep yer eyes wide open
an" take a look at everythin" ! ya might just
learn somethin" useful !
icons on your screen
backpack
in the lower left-hand
corner of the screen is
fone's backpack. to see
what items fone is
carrying around,
left-click on the
backpack icon. to use
one of the items fone
is carrying, left-click it.
the cursor will change
to show which item you
are using. you can try
to use the item
anywhere the outline of
the item-shaped cursor
turns green. to put the
item back in the
backpack, left-click
again on the backpack.
to look at the items in
the backpack, right-click
on the item to switch
to the look cursor,
then left-click. fone
will then give you more
information about it.
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in-game hints
if you ever feel stuck
and are not sure what
you should be doing
next, getting an in-game
hint may help you out.
to get a hint from the
game, click the
question mark in the
lower right-hand corner
of the screen. there are
five hints available for
every activity in the
game. the hints start
out vague to help you
think your own way
through the activity,
and slowly get more
specific.
the last hint will simply
tell you exactly what
you need to do, and
should be saved for
when you are really
stuck!
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HELPFUL TIPS
Q: i"ve never played an adventure
game before. what am i supposed
to do?
A: an adventure game is all about
exploring and completing tasks to
accomplish your goals. exploration is key: talk to all the characters you meet and look at all
the objects you encounter and it
will be hard to get stuck for
long.
Q: why don't i just use all the ingame hints to get through the
game?
A: the hints are provided in case you
get very stuck and can't figure
out what to do next. you can use
as many of them as you like, but
you will find that it is far more
satisfying to complete the game
using your own brain power. also
keep in mind that the hints are
designed to get you through
obstacles rather than serving as a
"tour" of the whole game. you will
miss many fun aspects of the game
if you only rely on the hints!
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Q: if i don't save constantly, will i
be penalized for it?
Q: how do i get Ted across this
river?
A: no. you will never get stuck or
have to do a huge part of the game
over if you aren't saving every five
seconds. the save feature is
provided as a convenience for when
you want to take a break from the
game, or if you want to go back
and re-experience a certain part you
especially enjoyed.
A: ted has a specific jumping
pattern he uses. he makes a short
jump, another short jump, and then
a long jump. then he starts the
pattern over again. try to plan
your jumps a few ahead of time
instead of just jumping to the
next available rock. you may have
to backtrack to complete his
journey across the river, so don't
be afraid of making him go
backwards if you need to.
Q: these locusts keep getting me.
what can i do?
A: fone bone will run on his own
from the locusts. all you have to
do is help him avoid obstacles. use
your mouse to maneuver him
around rocks, and left-click to
make him jump over smaller rocks.
he will slowly advance up the
screen as he runs. when he reaches
the top of the screen, keep going!
you're almost there!
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Q: i've used up my in-game help and
i'm still stuck! how can i get
more help?
A: the telltale forums are filled
with other friendly players who
would be happy to help you out.
you can reach the forums at:
http://www.telltalegames.com/
forum/listforums
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TROUBLESHOOTING
if you are having probems with your
game, check here for an answer
before contacting technical
support.
the game is running slowly on my
computer.
try turning off anti-aliasing. if you
are running on a laptop, try turning
on laptop mode. closing all other
applications that are running on
your computer will also help, as
will making sure you have the
latest sound and video drivers for
your computer.
i turned on the tutorial mode while
i was playing, but i don't see any
tutorial help.
once you turn on tutorial mode,
you will have to re-start the game
for it to take effect.
there are times i can't save my
game.
that's true! you can only save your
game when your character is
wandering around the world and not
in dialogs, cutscenes, or during
some activities.
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my game window disappeared.
you may have accidentally minimized
the game. look for bone in your
taskbar and click it to maximize the
game and get playing again. if you
continue to have this problem, try
turning fullscreen mode off.
my screen went black except for
the backpack and help icons.
this is a problem we've detected
with some video cards. try turning
off anti-aliasing or playing the
game in a window (turn off
fullscreen mode) to resolve this
issue.
TECHNICAL SUPPORT
if you are still having problems
running your game, you can
contact technical support via
email at:
[email protected]
alternatively, make use of our bone
support forum at:
http://www.telltalegames.com/
forum/listforums
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CREDITS
bone, out from boneville
TELLTALE GAMES
EXECUTIVE PRODUCERS
dan connors
kevin bruner
CREATIVE DIRECTOR
graham Annable
ASSOCIATE PRODUCERS
Greg land
david felton
MODELERS
kim lyons
peter starostin
jonathan sgro
joey spiotto
karen purdy
PROGRAMMING
graham mcdermott
mike malakhov
randy tudor
kevin bruner
ANIMATORS
graham annable
loren cox
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sandy christensen
patrick przybyla
steve hunter
mike dacko
simon allen
marc overney
turtleneck
AUTHORING
dave grossman
daniel herrera
graham annable
randy tudor
graham mcdermott
TECHNICAL ART
daniel herrera
jonathan sgro
WRITTEN BY
jeff smith
heather logas
dave grossman
DESIGNED BY
heather logas
dave grossman
randy tudor
jonathan sgro
kevin bruner
graham annable
dan connors
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PRODUCTION
dave felton
greg land
heather logas
TELLTALE ENGINE AND TOOLS
kevin bruner
jonathan sgro
mike malakhov
graham mcdermott
PUBLISHING
troy molander
MARKETING
joel dreskin
WEB DESIGN
mark lion
thomas wihlbiller
ACCOUNTING
aaron foltz
LEGAL
ira p rothken
ian rose
jared smith
TESTING
terry halter
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michael cohen
CARTOON BOOKS
vijaya iyer
steve hamaker
kathleen glossan
jeff smith
MUSIC
jared johnson
SFX
basound
VOICE DIRECTOR
julian kwasneski
SOUND RECORDING
studio.jory.org
RECORDING ENGINEER
jory prum
VOICES
SMILEY BONE
doug boyd
PHONEY BONE AND TED THE BUG
andrew chaikin
RAT CREATURE ONE
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allan chriest
THE POSSUM KIDS
christiane crawford
THE RED DRAGON, TEDS BIG BROTHER
AND KINGDOK
j.s. gilbert
THORN AND GRAN’MA BEN
wendy tremont king
FONE BONE
david nowlin
RAT CREATURE TWO
brian sommer
VILLAGERS
david felton
dan connors
julian kwasneski
heather logas
ADDITIONAL ART AND PROGRAMMING
mai nguyen
brian gillies
karen petersen
greg frank
doug modie
jeffrey crouse
judy siegel
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SPECIAL THANKS TO:
matthew le merle
alison davis
john ciacchella
andre blanadet
colin weil
hank felton
josh kloepping
skip lapham
charlie keiser
james payne
barbara foster
brad oberwager
andrew oberwager
lauren ambrose
francesco sedita
david saylor
jean feiwel
gina kang
bruce, lynn and andrea mcdermott
alisha piccirillo
malena annable
jennifer kloepping
liz felton
elisa, nick, justice and liberty tudor
gwen
tyler pavey
john lyons
jim and ed voyles
all the logas's
meghan foltz
owen macpherson foltz
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faranak farjamrad
herrera family
farjamrad family
tallulah le merle
maximillian le merle
louis le merle
felix le merle
leonardo le Merle
anja blanadet
niklas blanadet
adrien blanadet
aurelie blanadet
rachel marie rothken
ben ferry
sydney ferry
the moo
beau
bella
scurvy, scuttle, red and chops
PRODUCTION BABIES
owen bentley sgro
elliott paul locker
IN MEMORY OF
sir and lady rat
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