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TABLE OF’CONTENTS
A WORD ABOUT THIS GAME
We would like to thank you for purchasing one of our products. Please
remember that the developers of this product are relying on you not to
give away copies to others. They have spent a lot of time, effort and
money to bring this software to you, and are depending solely upon
royalties from sales in order to make a living. Your purchase will allow
them to invest the time and energy necessary to produce additional
h’ig h quality software in the future.
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
.
System
requirements . . . . . . . . . . . . . . . . . . . . . . . . . . .
.4
Installation
..................................
.5
Loading
.....................................
.
Clockquestion
Quick start guide
(510)522-9357
Fax
.7
screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
.8
How to play ClockWerx . . . . . . . . . . . . . . . . . . . . . . . .
.1 1
Options
Controlling your clock hand . . . . . . . . . . . . . . . . . .12
America Online: S HOLOBYTE
CompuServe: 76004, 2 144
GEnie: HOLOBYTE
Internet: [email protected]
BBS: (510)522-8909
Gilman G. Louie
Spectrum Holobyte, Inc
.
.............................
We are committed to providing products for you that are of the highest quality and value. If you have questions concerning any of our software, or if there are additional programs that you would like to see
developed, please contact us at:
Spectrum Holobyte
2490 Mariner Square Loop
Alameda, CA 94501
(510)522-1164
................................
Mouse
control . . . . . . . . . . . . . . . . . . . . . . . . . . . .
T h e
s t a t u s
a r e a
Goal dots and bonus dots
Enemies, obstacles and tools
Two-player
S
c
game
o
.15
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16
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16
. . .17
. . . . . . . . . . . . . . 26
r
i
n
g
. . . . . . . . . . . . . . 26
S k i p p i n g
a
l e v e l
. . . . . . . . . . . . . . 27
T
h
u
b
a
r
. . . . . . . . . . . . . . 28
S
t
i
p
s
. . . . . . . . . . . . . . 30
e
r
m
a
t
e
e
n
g
y
t
T r o u b l e s h o o t i n g
. . . . . . . . . . . . . . 32
C u s t o m e r
. . . . . . . . . . . . . . 33
s u p p o r t
CREDITS
Callisto
Introduction
Corporation
Original Design and Mac Programming:
Seth Lipkin, Darrell Myers,
Robert Harris, Mike Barta
Original Artwork:
MicroBurst,
Darrell Myers, Ann Harris
Inc.
Tom Davidson, Xin Liu
Windows Conversion:
Halestorm,
Inc.
Music:
Spectrum HoloByte,
Peter Drescher
Inc.
Producer:
Gareth Davis
Artists:
Sound Manager:
Karen Ffinch, Paul Wood
Product Marketing:
Marketing Services:
Tom Byron and Rita Harrington
Kathryn Lynch
Manual Writing:
Marisa Ong
Manual Layout:
QA Director:
Carrie Galbraith
Marjorie DeWilde
QA Lead:
Wi Kiah Tang
Quality Assurance:
Jack Gibbons, Garth Gurley,
Robert Wong, Randy Lee,
Pete McNab, Chris Evans
Alexey Pajitnov, Daniel Lucas,
Kurt Boutin, Holly Hartz,
Tom Dickson, Lou Gioia,
Dan Irish, Leslie Simmons,
Catherine Durand, Tom Barkett,
J. White, Boris Polonsky,
Sean McLean, Lucija Kordic
Special Thanks to:
“In the early 1980s, I
developed Tetris a s a
simple exercise in
mathematics. I could
not have dreamed
the impact it would
have in the world of
games. ClockWerx
carries on the challenging and addicting tradition of
Tetris, and I am proud to endorse the product. I hope you enjoy playing it as much as I
do.”
Paul Mogg
Alexey Pajitnov
Mathematician and Puzzle Game Designer
3
2
What is the
name of the
wooden board
to which the
movement of a
longcase clock
is attached?
Seat board
About the Spectrum HoloByte
puzzle line
Alexey Pajitnov, creator of the world-famous
Tetris, is lending his endorsement to and is
helping in the design of a full line of action
puzzle games from Spectrum HoloByte. The
line includes the company’s existing Tetris
games, as well as new and increasingly exciting and super-challenging puzzle products.
Since its debut in 1988, Tetris has been on
best-seller lists, and the famous game of
falling blocks continues its phenomenal popularity to this day. Included in the Spectrum
HoloByte puzzle line are products for personal computers and videogame systems. For
personal computers, the line features Tetris
(IBM, Mac), Welltris (IBM, Mac), Faces.. Tris
III (IBM, Mac), Wordtris (IBM, Mac), Super
Tetris (IBM, Windows, Mac), Tetris Classic
(IBM, Windows), BreakThru (Windows,
Mac) and now ClockWerx (Windows, Mac).
For videogame systems, the line includes
Wordtris (SNES, Game Boy), WildSnake
(SNES, Sega Genesis, Game Boy, Game
Gear) and BreakThru (SNES, Game Boy).
Puzzle games within the line are fun, challenging, universally nonviolent and are ideal
for all ages and skill levels.
All the titles listed above are available at your
local software retailer or can be ordered
directly from Spectrum HoloByte anytime by
dialing 1-800-695-GAME.
An introduction to ClockWerx
ClockWerx is a unique action puzzle game
that will sharpen your skills and engage your
mind. As you swing, flip and bounce your
clock hand from dot to dot, ClockWerx challenges you to navigate through such obstacles
as enemy clock hands, spikes, oil globs, moving doors and bombs. 256-color animations
enhance the action in 100 levels of challenging play. But nothing could be simpler than
to start playing ClockWerx: it only takes four
keys to play!
What is a
mechanism
used to minimize escapement error as
a mainspring
unwinds?
Fusee
4
What was the
first form of
clock controller used in
verge-escapement clocks?
5
System requirements
The floppy disk version of ClockWerx
requires:
.
Foliot
IBM 33MHz 80386DX compatible or
faster
l
4MBRAM
.
1.44MB 3 1/2" floppy disk drive
l
Hard drive with 5MB free
l
Super VGA graphics (640 x 480 x 256
l
l
Installation
Floppy disk installation
Before installing, be sure to make backup
program disks and
copies of the ClockWerx
put the originals in a safe place.
1.
Start Windows 3.1 by typing xvi- at the
DOS prompt.
2.
g;;;,rr ClockWerx Disk 1 into your floppy
colors)
3.
Windows-compatible sound card for
sound effects and music
After Windows loads, go to the Program
Manager’s “File” menu and select “Run... ."
4.
In the command line box type a: setup or
b: setup (depending on which drive Disk 1
is in). This will run the ClockWerx setup
program.
5.
As the ClockWerx setup program loads, you
will see the message “Initializing Setup...”
6.
When you see the message “Welcome to the
ClockWerx Setup,” click the “Continue”
button.
7.
Super VGA graphics (640 x 480 x 256
colors)
The setup program defaults to installing
ClockWerx to C:\CLOCKWRX. You can
change the directory by typing a new name.
8.
Windows-compatible sound card for
sound effects and music
Insert ClockWerx Disk 1 or ClockWerx Disk
2 into your floppy drive when prompted.
9.
After the game is installed into the
ClockWerx program group, you will see the
message “Setup succeeded!”
Mouse
The CD-ROM version of ClockWerx
requires:
IBM 33MHz 80386DX compatible or
faster
4MB RAM
CD-ROM
drive
Hard drive with 8MB free
Mouse
10. Be sure to double-click the Read Me file in
the ClockWerx program group in order to
read important last-minute information.
What is the
name of the
mechanism
that electrically maintains a
pendulum in
oscillation?
Hipp-toggle
6
7
What steel
alloy used for
pendulum
rods has a
near-zero
coefficient of
expansion?
CD-ROM installation
Clock question
1.
Start Windows 3.1 by typing xvi- at the
DOS prompt.
2.
Insert the ClockWerx CD-ROM into your
CD-ROM drive.
Invar
3.
After Windows loads, go to the Program
Manager’s “File” menu and select “Run.. .”
4.
In the command line box, type d: setup
instead. This will run the ClockWerx setup
program.
The first time you run ClockWerx,
the computer will ask you a question before you can
continue. The answer to the question can be
found on one of the pages in the manual. You
need to type the complete answer. Once you
have answered the question correctly, you
will only be asked again if you reinstall
Clock Werx.
5.
As the ClockWerx setup program loads, you
will see the message “Initializing Setup.. .”
6.
When you see the message “Welcome to the
ClockWerx Setup,” click the “Continue”
button.
7.
The setup program defaults to installing
ClockWerx to C:\CLOCKWRX. You can
change the directory by typing a new name.
8.
After the game is installed into the ClockWerx program group, you will see the message “Setup succeeded!”
9.
Be sure to double-click the Read Me file in
the ClockWerx program group in order to
read important last-minute information.
What is the
name of a
form of pendulum in which
the rod is a
diamondshaped frame?
Rhomboid
Quick start guide
If you’re impatient to start playing ClockWerx, just read this section. We recommend
that you start with the tutorial lessons (levels
l-10) which will gradually teach you how to
play the game. You can find additional information in this manual and the ClockWerx
Help file (press [F1]).
The objective of ClockWerx is to finish 100
levels. Each level can be completed by reaching the goal dot with your clock hand.
Goal
Dot
You will not need the ClockWerx
CD-ROM
in the drive after you install the game.
Loading
To run ClockWerx,
simply start Windows,
open the ClockWerx
program group and
double-click on the ClockWerx
icon.
Your
Clock
Hand
9
8
Command
Player 1 Keys
Player 2 Keys
Level and best score
Swing
morn
@jorBonthe
numeric keypad
Bounce
m or m
mormonthe
numeric keypad
Flip
[Shift]
~,@or@onthe
numeric keypad
Reverse
[Spacebar]
mormonthe
numeric keypad
Select which game level you want to play by
clicking and highlighting it. The best score
for that level is displayed to the right. The
letter next to the score shows the difficulty
level that the score was achieved on
(C=Child, E=Easy, M=Medium, H=Hard).
Each group of 10 levels is called a stage,
which is shown in all capital letters. You cannot see the level names within a stage until
you reach the first level of that stage.
Options screen
The Options screen is where you will choose
your game options in ClockWerx. Click on
the buttons to make your selections.
If you become stuck, the “Skip Level” button
below lets you skip a level you haven’t completed and move on to the next level. You can
skip a total of three levels. If you go back and
complete a level you previously skipped, you
can then skip a different level.
Player 1:
Type your name in the space to the right.
Your ClockWerx rating, listed below, is based
on your total score.
Stage
-Level
Just click on either “Keyboard” or “Mouse”
to choose one as your game control. We
recommend playing ClockWerx with the
keyboard.
Game Type:
When you are finished with the Options
screen, press the “Play” button to begin the
game or select “New Game” from the menu
bar.
If you do not start a game, the Options
screen will automatically return to the title
screen. Just click the mouse or press a key to
return to the Options screen from the title
screen.
You can choose between a single-player or a
two-player game. The two-player version is
described later in this manual.
Time:
You can decide how much time you want to
play ClockWerx in one session by setting a
time limit. Click on the up and down arrows
to set a time limit between 5 and 55 minutes
in S-minute increments. In addition, you can
set no time limit. Don’t worry if you run out
What is the
name of the
knurled nut
supporting the
pendulum
bob?
Rating nut
1
1
10
What is the
name of the
device that is
used to equalize the force of
the mainspring over its
period of run?
Stackfreed
of time; ClockWerx will ask you if you want to
continue playing. Think of the time limit as
a reminder not to play longer than a 15minute coffee break!
Difficulty:
ClockWerx
has four difficulty levels: Child,
Easy, Medium and Hard. Most significantly,
entire levels are different depending on the
difficulty setting. Easier difficulty levels have
simpler and fewer obstacles than tougher
ones. The difficulty levels also affect the
speed of everything on the game screen
(including your clock hand and enemy clock
hands) and the amount of time you have to
complete a level (which is unlimited in Child
mode).
YOU can turn the background music and
sound effects on or off by clicking on the
buttons.
How to play ClockWerx
To start a game of ClockWerx, first type your
name in the space for Player 1. Since
ClockWerx remembers your previous achievements, you can start a completely new game
by typing in a different name.
Next, choose a starting level from the
Level/Stage list. You can choose any level up
to one level higher than the highest level
you’ve completed. Initially, Stage 1 is a tutorial which teaches you how to play ClockWerx.
The game really begins with Stage 2 (levels
1 l-20). You can go straight to Stage 2’s levels
if you want.
Choose either “Keyboard” or “Mouse.” Click
“Single Player.” Choose whichever time
limit, difficulty level and sound options you
like. Click the “Play” button to start the
game.
The object of ClockWerx is to complete each
of the levels by reaching the goal dot with
your clock hand. Tiy to achieve high scores
by completing game levels as quickly and
with as many bonuses as possible. The game
has 10 stages, each stage containing 10 progressively more difficult levels. As you
advance through each stage, you are introduced to new game enemies, obstacles and
elements. You must play the levels in order
(although you can skip up to three levels).
You must maneuver your clock hand across a
field of dots to the sparkling “goal” dot while
avoiding such dangers as enemy clock hands,
spikes, bombs, doors and oil globs. You can
also gather “bonus” dots to increase your
score.
If your clock hand hits a dangerous obstacle
or you run out of time, you’ll restart that
What is
another name
for a watch
capable of
sounding out
the time at
will?
Repeating
work
What is the
name of the
cylindrical
brass box containing the
mainspring of
a clock?
Barrel
level. The time limit you have for completing each level depends on the level itself as
well as the difficulty setting you choose.
Scoring is based on the difficulty level, how
fast you finish the level, and how many
bonus points you gathered on the level.
Controlling your clock hand
Your clock hand is gold-colored and continuously spins around one of the dots on the
game screen. (Player 2’s clock hand is colored
black.) At the start of the level, both your
clock hand and the goal dot are surrounded
by sparkles.
You can move your clock hand from its current dot to another dot by “grabbing” the
other dot just as your clock hand’s tip passes
the other dot. If you grab another dot successfully, your clock hand will spin around
that dot. You can grab another dot in two
ways: swinging or flipping. If you swing to
another dot, your clock hand rotates in the
opposite direcuon around the second dot as it
did around the first. If you flip to another
dot, your clock hand rotates in the same
direction around the second dot as it did
around the first dot.
Press a or Q to swing from dot to dot.
Notice that your clock hand grabs the adjacent dot and changes its direction of rotation
from clockwise to counterclockwise. If you
turn on the Swing Indicator (by pressing
@iJJ), the onscreen indicator will show
your direction of rotation if you swing onto
an adjacent dot.
Press IShift], m or m to flip from dot to
dot. Notice that your clock hand grabs the
adjacent dot and continues rotating clockwise. Flipping is essentially swinging and
bouncing simultaneously.
15
14
What is the
name of the
cam that is
used to determine the
Instead of grabbing another dot, you can
bounce your clock hand off the second dot
to reverse your clock hand’s rotational
direction.
Press m or m to bounce off a wall or dot.
Notice that your clock hand does not grab a
new dot, but it does reverse its direction of
rotation.
You can also change your clock hand’s rotational direction at any time by doing a
“reverse.”
Press [Spacebar] to reverse. Notice that your
clock hand reverses its direction of rotation
without bouncing off any dot. Remember to
release the key or you will not be able to
reverse again.
To effectively swing, flip or bounce your
clock hand, press and hold down the appropriate keys before your clock hand passes by
an adjacent dot and keep the keys depressed
until after the grab or bounce is successfu1.
Swinging, flipping and bouncing work if the
appropriate keys are pressed at the moment
your clock hand passes a neighboring dot.
Pressing and then releasing the keys when
your clock hand is not passing an adjacent
dot has no effect. You do not have to release
these keys for them to work multiple times.
For example, if you want to flip continuously,
simply hold down the flip key and don’t
release it. You can cancel a swing, flip or
bounce by releasing the key before your
clock hand passes any adjacent dot.
Mouse control
At the Options screen, you can choose to
control your clock hand with the mouse.
Your clock hand should be within onequarter revolution of the dot you wish to
grab next when you click the mouse. If you
click near the dot that your clock hand occupies, your clock hand will reverse. Click on
or near the dot you wish to swing or flip
onto. We recommend using keyboard control
for medium and hard difficulty settings.
Command
Mouse
Control
Swing
Click once away from
your dot
Flip
Double-click away from
your dot
Reverse
Click on or near the dot
your clock hand occupies
What is the
name of the
arm acting as
a click for the
rack in rackstriking
clocks?
Rack hook
16
What is the
name of the
nib at the end
oftheanchor
or lever arms
acted upon by
the escapement wheel?
Pallet
The status area
The status area (at the top of the
ClockWerx game screen) displays the level
number and name, the time you have
remaining to complete the level, your
score for just this level, and your total
score for all the levels you’ve played. In a
two-player game, the scores shown are
the cumulative scores for all the levels
played in that session.
Bonus dot
Enemies, obstacles and tools
Enemy clock hands
Goal dots and bonus dots
To complete a level, you must grab a goal
dot by swinging or flipping onto it with
your clock hand. The location of the goal
dot is indicated at the beginning of each
level with sparkles.
Bonus dots are translucent and may be
either white or colored. Score extra
bonus points by swinging or flipping onto
a bonus dot. The color of a bonus dot
does not affect its value.
Most levels have enemy clock hands,
which are colored blue, green or red.
Some enemy hands rotate at exactly the
same speed as your clock hand does, but
others may be faster or slower. If an
enemy clock hand touches or crosses your
clock hand at any time, your clock hand
is destroyed and you must restart the
level from the beginning or a way station
dot. If you’re careful, you can grab and
ride on the same dot that an enemy clock
hand is on if the clock hands do not
cross-but don’t follow too closely!
18
19
What is the
name of the
teeth on the
smaller driven
members in
clock gear
trains?
Pinion leaves
Each enemy clock hand in a level follows a
definite path: swinging, flipping and bouncing just as your clock hand can. For instance,
one clock hand may simply spin on one dot.
Another may swing from one dot to another,
spin around once, swing back to the first dot,
spin around once, and so forth. When you
first enter a level, watch and learn the enemy
paths so you can plan how to avoid them.
Some objects in the game that are dangerous
to you are harmless to enemy clock hands.
The color of a game dot tells you the color
of the clock hands that grab that dot on that
level. For instance, the dot around which a
red clock hand spins is colored red. Two dots
that a blue clock hand swings between are
colored blue. If clock hands of more than
one color grab the same dot, that dot is multicolored. Two or more enemy clock hands
that follow the same path are always colored
the same.
Spikes
Spikes can be either stationary or moving. If
your clock hand hits a spike, your clock hand
is destroyed and you must restart the level.
Spike
Moving spikes orbit around dots and have
predefined paths, exactly as clock hands do,
They orbit at a point corresponding to the
center of a clock hand and move at a constant speed.
Walls
Your clock hand usually bounces off walls.
Enemy clock hands also bounce off walls,
although some other enemies travel right
through them. If you hyperdot into a wall or
you get stuck in a wall by riding a moving
dot, however, your clock hand will be
destroyed.
Doors and door switches
Doors act the same way as walls, except that
doors, of course, can open and close. A door
is controlled by one or more switches. Each
switch, in turn, may control one or more
doors. The color of these switches matches
the color of the door trim (the bars on both
sides of the door). The dots on the switches
also match the number of dots on the trim.
What is the
name of the
type of wheel
found in platform-escapement carriage
clocks which
drives the
escape pinion?
Contrate
20
What is the
sound of a
clockstriking
the quarters
on two differently pitched
bells or
gongs?
Ting-tang
21
A switch is activated whenever any clock
hand passes over it. Activating a switch starts
closing the door if it’s open, opening the
door if it’s closed, or changing the door’s
direction if it’s opening or closing.
Although your clock hand can harmlessly
bounce off closed doors, be careful not to get
caught in an opening or closing door. Your
clock hand will be guillotined and you’ll have
to restart the level.
Lighters. fuses and bombs
When your clock hand passes over a lighter,
it ignites a spark, which starts traveling down
a fuse. If your clock hand hits the spark, you
die. Eventually, the fuse will burn down and
detonate a bomb. The exploding bomb
inflicts damage in several ways: it kills nearby
clock hands (including your own); it destroys
nearby spikes, oil globs and walls; and it
removes the bonus from nearbv dots.
What is the
name of the
bearing in
which a pivot
runs?
Pivot hole
Oil globs
Oil globs sit motionlessly near dots. If your
clock hand passes over an oil glob, the glob is
activated and starts creeping toward the
nearest dot. The oil glob will eventually flow
up the dot and coalesce. The oil glob will sit
on the dot for a bit but will then start chasing your clock hand by dripping toward
another dot, usually one closer to your clock
hand. If the oil glob lands on the dot around
which your clock hand is spinning, your
clock hand is destroyed. You can also die if
you grab a dot that an oil glob is sitting on.
You can safely pass your clock hand over an
oil glob.
Oil globs will reproduce by themselves at
random times, with the two oil globs going
off in different directions. Once activated, oil
globs will chase you until they leave the
screen, are destroyed or you complete the
1 level.
Bomb
Guns, triggers and bullets
Triggers work just like door switches and
come in three colors. Scattered around the
screen are matching-colored guns. The guns
are stationary, and each has from one to four
fixed barrels. Whenever any clock hand passes over a trigger, all guns of the same color
shoot a bullet. Bullets travel at the same
speed. They stop at walls but will pass
through enemy clock hands. If a bullet hits
your clock hand, it’s destroyed and you’ll
have to restart the level.
-Gun
What is the
name of the
train of wheels
in a clock that
provides a 12
to 1 reduction
between the
minute and
hour hands?
Wallbusters
Ring dots disappear as soon as your clock
hand releases it and grabs another dot. After
a delay, ring dots reappear.
Wallbusters are small ball-shaped objects
that “float” in the playing field until your
clock hand comes by and pushes them in a
particular direction. If the Wallbuster hits a
wall, the wall disintegrates in a cloud of dust.
If a Wallbuster hits a door, it just bounces
off. After a delay, Wallbusters will reappear.
Motion work
While your clock hand is on a slowdown dot
(which has a triangle on it), all enemy clock
hands move at one-half their normal speed.
Death dots (marked with a square) are perfectly safe to grab and spin on. If you try to
switch from one death dot directly to another, however, you die. Enemy clock hands can
grab death dots with no penalty.
Special dots
Special dots are introduced to you gradually
throughout the game’s levels.
Moving dots move one position in the time
your clock hand moves one-quarter of a
revolution.
Way
station
dot
Extended dots are “long” dots that are essentially connections between two stationary
dots. When a clock hand stays on an extended dot, it slides along the extended dot.
-Death
dot
Moving
dot
dot
Kidney piece
If you grab a way station dot partway
through a level and then later die, your clock
hand will appear on the way station dot
(instead of the starting dot). Restarting from
a way station dot is very useful if you pass
through a difficult section and don’t want to
replay that part. If you restart on a way station dot, the clock will be reset to the time
you had remaining when you first landed on
that way station dot. Way stations are more
plentiful on easier difficulty settings, but
Hard has none.
Wallbuster
Ring
What is the
name of the
cam in an
equation clock
used for indicating solar
time?
Extended
dot
Hyperdots come in identical pairs. If you
grab a hyperdot, your clock hand is immediately transported to the matching hyperdot
with no change in your clock hand’s angle or
direction of rotation. Some hyperdot pairs
look similar to other pairs, so examine them
closely.
Shield dots make your clock hand invulnerable to enemy clock hands as long as you stay
on them. Shield dots are useful for areas
densely populated by enemies.
Up/down switches are marked to correspond
with up/down dots using symbols such as circles, squares and crosses. When you or an
enemy clock hand presses an up/down
switch, a whole set of dots will either
descend into the floor or be elevated into
their normal positions. If a clock hand is
dragged into the floor, the clock hand dies.
Clock hands cannot grab an up/down dot
that is even partway down.
Hourglass
Pass your clock hand over an hourglass to
gain an extra 10 seconds of time. The hourglass is also worth 1,000 points,
26
Two-player game
Top scores
If you choose “Two Player” at the Options
screen, you and your friend compete to finish
the level and maximize your individual
cumulative scores for the game. Each player
has a total game score for this session.
At the Top Scores screen, you can either see
“Top Level Scores” or “Top Scores.” “Top
Level Scores” displays the top scores ever
achieved for a particular level along with the
player’s name and the difficulty setting. “Top
Scores” lists the top total scores per player
(the sum of a particular player’s top scores for
all the levels he or she has played).
If one player dies, that player goes hack to
the beginning of the level. Once one player
has grabbed the goal dot, the level ends
when the other player either dies, grabs the
goal dot or runs out of time. If both players
reach the goal dot, the first player to grab it
receives more bonus points than the second
player. The game ends when the game time
expires and the players choose not to play
more.
For two-player scores, the top level score
shown is the highest score for a particular
level by one player in a two-player game.
The top total scores shown are the highest
total scores for individual players in twoplayer games. Each individual player, however, can only appear once in this top level
score list.
In two-player games, the players’ clock hands
cannot kill each other.
Skipping a level
Scoring
You must play the levels in ClockWerx in
order. If you are unable to complete a level,
however, you can use one of your three
chances to skip that level and try the next
level. If you use all three chances, you must
complete one of the previously skipped levels
before you can skip another level. Any time
you complete a skipped level, you have
another chance to skip a different higher
level.
In the single-player game, the scores shown
are the score for that level and your total
score for all the levels you’ve completed.
Completing a level
Your bonus for completing a level depends
on the difficulty level.
Bonus dots
You receive 1,000 points for the first bonus
dot you gather in a level, 2,000 points for the
second and so forth up to a maximum of
5,000 points for each bonus dot. If you
restart the level, the next bonus dot you grab
is again worth 1,000 points.
The menu bar
Move the mouse to the top of the screen to
use the menu bar. If you are running
ClockWerx in 640x480 resolution, press the
right mouse button to bring up a pop-up
menu bar. You can also use the keyboard
equivalents for some menu functions.
File
New Game
End Game
Abort Game
Open Levels File
Restart Level
Skip This Level
Quit
options
Sound Effects
Background Music
None
Play Once
Play Pause
Play Loop
Swing Indicator
Starts a new game from the
Options screen
Ends the current game with the
score and goes to the Top Scores
screen
Aborts the current game and
returns to the Options screen
For future puzzle add-on sets for
Clock Werx
Pauses or resumes the current
game
Aborts the current game position
and restarts the level
skips the current level and goes to
the next one
Brings up a dialog box asking if
you want to quit ClockWerx
Toggles sound effects on or off
No background music
Music for that level plays only
once
Music for that level plays once,
pauses and then plays again
Music for that level plays
continuously
Toggles the swing indicator on or
off
Top Scores
Top Scores
m
Help
ClockWerx Help
About ClockWerx
0
Displays the Top Scores
screen
Brings up the ClockWerx help
system
Displays the game credits
30
31
Strategy tips
l
Everyone has his or her own methods of
playing ClockWerx, but here are a few tips we
came up with to help you play better and get
a higher score:
l
Study a level before starting. Remember
that you can sit and study a level as long
as you like before starting since the timer
doesn’t start until you press a game key.
Try to understand exactly what enemy
clock hands are doing before plunging
into the level.
Master swinging and flipping. The secret to
mastering ClockWerx is understanding the
difference between swinging and flipping.
Notice that when you flip, your clock
hand always maintains the same direction
of rotation. Practice swinging and flipping in the first 10 levels of the game.
Press m to turn on the Swing Indicator to help you learn how swinging and
flipping work.
Gather bonus dots. Since bonus dots are
worth so many points, it can often be
worth your loss in the speed bonus to
spend some time gathering bonus dots
before completing a level. Be careful,
though, since many bonus dots are
guarded by enemies.
Many levels have multiple paths to the goal
dot. If you’re stuck, try studying the level
some more and look for a different path
to the goal dot.
You can “hover” between a wall and a dot.
Hold down the bounce key and repeatedly bounce off a wall and then the dot.
Learn how oil globs work. Watch the oil
globs carefully to learn how they chase
you. You should be able to avoid them
once you have learned their secret.
Study up/down switches. An up/down
switch is often controlled by an enemy
clock hand and has a particular pattern.
Observe the pattern to overcome this
obstacle.
Learn how bombs explode. Since fuses burn
at a constant rate, how much damage an
exploding bomb does depends on exactly
when it’s detonated. You can control this
by passing your clock hand over the
lighter at the correct time.
CUSTOMER SUPPORT
Troubleshooting
Please see the Read Me file for important
last-minute information.
The graphics speed seems slow. If video performance in the game seems slow, please
make sure you have the latest Windows
video drivers installed for your specific
video card. Please contact your video
card manufacturer for the latest version.
In addition, having more than one video
driver installed or an outdated driver can
slow down Windows.
The music in the game sounds wrong. You
may need to change your settings in the
MIDI Mapper (which is in the Control
Panel). Although the MIDI files in
ClockWerx support both basic FM and
extended FM, the music in the game
sounds better if MIDI Mapper is set to
extended FM if your sound card supports
it. You will only need to set MIDI
Mapper to basic FM if your sound card
is older, such as an Ad Lib. It is better to
select either basic FM or extended FM
than all FM.
The game window doesn't fill the entire
screen. Because C1ockWerx runs at a resolution of 640x480, the game window will
not take up your entire monitor screen if
you run at a higher resolution in Windows, such as 800x600 or 1024x768.
I can’t see the menu bar: If you run ClockWerx at a resolution of 640x480, the
game window fills the entire screen. To
access the menu bar, press the right
mouse button to display a pop-up menu
bar.
33
If you have any questions about ClockWerx or any of our other games, please
contact Spectrum HoloByte Customer Support at:
n
W
n
n
Spectrum HoloByte
2490 Mariner Square Loop
Alameda, CA 94501
ATTN: Customer Support
(510)522-1164
9:00 AM to 5:00 PM Pacific Time
Monday through Friday
Fax
(510)522-9357
Automated technical support and fax back
(800)TECH958
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