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User’s Guide
Cyberchase: Castleblanca Quest
Table of Contents
TABLE OF CONTENTS ............................................................................................................................. 2
ABOUT BRIGHTER CHILD INTERACTIVE ........................................................................................ 3
HARDWARE AND SYSTEM REQUIREMENTS ................................................................................... 4
WINDOWS ................................................................................................................................................... 4
MACINTOSH ............................................................................................................................................... 4
INSTALLATION INSTRUCTIONS .......................................................................................................... 4
INSTALLING ON WINDOWS® ...................................................................................................................... 4
INSTALLING AND STARTING THE PROGRAM ON A MACINTOSH®................................................................ 5
OVERVIEW ................................................................................................................................................. 6
PLAYING THE GAME............................................................................................................................... 7
EXPLORING CYBERCHASE - CASTLEBLANCA QUEST................................................................. 8
PROGRESS REPORT ................................................................................................................................. 9
SKWAK PAD ............................................................................................................................................... 9
SKWAK PAD: HELP ................................................................................................................................... 10
SKWAK PAD: INVENTORY ......................................................................................................................... 11
GAME INSTRUCTIONS .......................................................................................................................... 12
SCARY SCALES ......................................................................................................................................... 12
LIGHT'S OUT ............................................................................................................................................. 13
GOOP ZAPPER ........................................................................................................................................... 15
DISCO DEFLECTOR ................................................................................................................................... 16
MONSTER DIVE ........................................................................................................................................ 17
HAUNTING HANG GLIDERS ...................................................................................................................... 18
GET THE LEAD OUT .................................................................................................................................. 20
DRAPE MAKER ......................................................................................................................................... 21
FINAL PUZZLE SCREEN ............................................................................................................................. 22
CYBERCHASE ECARDS ......................................................................................................................... 23
WINDOWS:................................................................................................................................................ 23
MACINTOSH: ............................................................................................................................................ 23
TECHNICAL NOTES ............................................................................................................................... 24
INSTALLATION .......................................................................................................................................... 24
IF YOU HAVE AUDIO PROBLEMS WITH CYBERCHASE - CASTLEBLANCA QUEST......................................... 24
IF YOU HAVE VIDEO PROBLEMS WITH CYBERCHASE - CASTLEBLANCA QUEST ......................................... 25
TO CHANGE DISPLAY SETTINGS ............................................................................................................... 25
CONTACTING THE LEARNING COMPANY ..................................................................................... 26
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About Brighter Child Interactive
At Brighter Child we believe that the way a child learns is through doing. That’s
why our company motto is “Learning through exploration.”
We take great pride in producing games that are not only educational, but also
fun. Our creative staff is made up of educators and parents who recognize that
children learn the most when they are enjoying themselves. And we design our
games that way.
Every Brighter Child product is researched and tested to be the most
educational—and most fun—for your child.
We welcome your feedback on this or any of our products. Feel free to contact us
at [email protected].
© 2003 Riverdeep Interactive Learning Limited, and its licensors, and Brighter Child Interactive, LLC. All rights reserved ©
2003 Educational Broadcasting Corporation and Nelvana International Limited. CYBERCHASE is a trademark of the
Educational Broadcasting Corporation. All rights reserved. Used under license by Nelvana Limited. All rights reserved. The
Learning Company is a registered trademark of Riverdeep Interactive Learning Limited. QuickTime and the QuickTime
logo are trademarks used under license. The QuickTime logo is registered in the U.S. and other countries. All other
trademarks are the property of their respective owners.
USE OF THIS PRODUCT IS SUBJECT TO CERTAIN RESTRICTIONS AND LIMITATIONS OF WARRANTY UNDER
THE LICENSE AGREEMENT CONTAINED HEREIN.
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Hardware and System Requirements
Windows
Pentium 233MHz Processor (or equivalent)
Windows 95/98/ME/2000/XP
64MB RAM [Note: Minimum requirements for Windows XP is 64MB, so additional
memory will be needed for any other program to run]
30MB Free Hard Drive Space
Video Card, 16-bit Direct-X compatible, 2MB memory
Windows Compatible Sound Card
800x600, 16-bit Display
8 Speed CD-ROM Drive
Macintosh
266MHz G3 Processor
Operating System 8.6-9.X, OSX
64MB RAM
32MB Free RAM
8 Speed CD-ROM Drive
16-bit Color Video Card
800x600 16-bit Display
In the interest of product improvement, information and specifications
represented here may be subject to change without notice.
Installation Instructions
NOTE: The Cyberchase Castleblanca Quest CD-ROM must be in your
computer’s CD-ROM drive at all times during installation and game play.
Installing on Windows®
These instructions assume that the AutoPlay feature of Windows is turned on.
(AutoPlay is usually enabled when you install Windows on your computer. See
your Windows documentation for more information.)
1. Start Windows and insert the Cyberchase Castleblanca Quest CD-ROM
into your CD-ROM drive.
2. Follow the on-screen prompts. For systems without AutoPlay, choose
RUN from the Start menu and type D:\play in the command line box, then
click OK. (If your CD-ROM drive is not D:\, substitute the correct drive
letter.)
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3. When installation is complete, the Options Screen appears. Select PLAY
to begin the game.
4. The installation process creates a shortcut in the Start menu that can be
used to start the program anytime the Cyberchase Castleblanca Quest
CD-ROM is in the CD-ROM drive.
Starting the Program
The product must be installed before it can be launched. If your computer is set
to Auto Run, the Options Screen will appear automatically when you insert the
CD into your CD-ROM drive. Click on the ‘Play’ button to start the game. To
launch the product on PC computers that are not set to Auto Run:
1. Either choose “Cyberchase Castleblanca Quest” from the “Cyberchase”
folder, which is found in the “The Learning Company” folder within the
“Programs” folder of the “Start Menu”; or Double click the “Play” icon from
within the CD-ROM.
2. Click “Play” on the Options Screen that appears.
Installing and Starting the Program on a Macintosh®
1. Insert the Cyberchase Castleblanca Quest CD-ROM into your CD-ROM
drive, and the CD window will open on the screen.
2. Installer will launch automatically. If it does not, double-click the
“Castleblanca” icon and follow the installer instructions, choosing install
location when prompted.
3. Once install is successful, double-click the “Castleblanca” icon to play.
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Overview
Matt, Inez, and Jackie are summoned by Motherboard to find out what’s
happening at Castleblanca: a strange, medieval site populated by monsters,
vampires, mummies and the like. Motherboard has received reports that Hacker
is headed there and she suspects something bad is in the works. She sends the
kids to investigate.
When they arrive at Castleblanca, it’s somber and dark as usual…nothing seems
out of the ordinary. Just as they decide things are fine and they can leave, the
weather makes a sudden change; the town is flooded with sunshine. Hacker has
stolen the gloom chip. He knows the residents can’t stand bright sunny days. The
sunlight makes them soooo gloomy.
Hacker will return the gloom chip IF they turn over all the gold in Castleblanca.
Digit brings news of where the chip is hidden—but getting it seems impossible!
Hacker placed the chip in the court of his castle with an intense sunbeam
streaming through a giant lens, beating down onto it. The light is so hot that none
of the residents of Castleblanca can grab the chip. You have to assist the team in
finding items that can be used to build a Solar Protection Device (an SPD) to cast
a shadow on the chip and let the kids grab the chip.
Join the Cyberchase team, through town where you’ll enter buildings and
encounter townsfolk. Through your explorations you’ll find that the weather has
caused all sorts of problems for the residents. They want to help—really! But they
have their own pressing problems to deal with. If you help the residents…then
they’ll help YOU build the Solar Protection Device.
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Playing The Game
To start Cyberchase – Castleblanca Quest, first sign in. Type your with the
computer keyboard or use your mouse to click the letters on-screen. Click the
green PLAY button to start in Adventure Mode.
If you have already played before, click on your name in the list and then on the
green PLAY button. Your game will continue from where you left off.
You can either play Castleblanca Quest in ‘Adventure Mode’ (taken into the
storyline of Castleblanca Quest) or in ‘Practice Mode’ (able to practice individual
activities without storyline).
NAME FEILD
Type your name here or
if you played before click
on your name in the
name menu below.
ADVENTURE MODE
After entering your
name, click the button
to start game.
PRACTICE MODE
Click to enter practice
mode. Game progress
will not be recorded in
practice mode.
DELETE BUTTON
To remove a name in
the name menu, select
it and click the delete
button.
NAME MENU
If you’ve played
before, your name will
be saved here. Click
on your name and click
on the ADVENTURE
or PRACTICE button
to continue your game.
HELP BUTTON
Click the Help button to
get help on this screen.
REPORT BUTTON
Click the Report button
to go to the Progress
Report.
NAME ENTRY KEYS
Click on keys to enter your
name or use your keyboard to
type in your name.
QUIT BUTTON
Click the quit button to
quit the game.
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Exploring Cyberchase - Castleblanca Quest
Once you have signed in, you will be joining the Cyberchase team in
Castleblanca. Explore Castleblanca, by clicking on the signpost.
As you explore, you can play activities by clicking on key buildings.
SIGNPOST
Click on a sign to
explore that part of
Castleblanca
SKWAK PAD
Click here for game
help, to view inventory,
adjust game controls,
or to exit game.
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Progress Report
The Progress Report is accessible from the Login Screen, or from the Skwak
Pad. The Progress Report allows parents and teachers to see the progress of
children through the game. Select a name from the dropdown menu and
progress information is displayed for each activity. Click on the second tab to see
if the child has completed the puzzles. Names can also be deleted from the list
by clicking the delete button, although the current user may not be deleted.
Skwak Pad
The Skwak Pad may be accessed by clicking on the Skwak Pad icon. The Skwak
Pad is a PDA-type device that the Cyberchase team/the player will “carry” with
them throughout the game. It is multi-functional and will allow the player to
access:
1.
An inventory of the items needed and collected
2.
Help/Tips information
3.
Game Controls (such as volume and leveling)
4.
Quit function for exiting the game
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Skwak Pad: Help
The Help section contains two functions. The first function allows the user to
request a replay of the instructions for the current screen. The second help
function allows the player to get help with mathematical concepts from Dr.
Marbles. Each activity or puzzle will have a clip, which shows a combination of
charts, diagrams, tables and text interspersed with clips of Dr. Marbles speaking
directly to the player. These help clips go over concepts key to the activity/puzzle
and/or tips on how to approach the challenge.
ASK
MOTHERBOARD
This button replays the
instructions for the
current screen.
ASK DR. MARBLES
Click this button to get
help with mathematical
concepts from Dr.
Marbles.
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Skwak Pad: Inventory
Collecting parts for the Solar Protection Device
After successfully completing an activity, you will be presented with a part for the
Solar Protection Device. Once you have completed all the activities and puzzles,
you will be build the Solar Protection Device (SPD) and rescue the gloomy
weather chip and the monsters of Castleblanca.
If you want to check which items you still need to collect for the SPD, just click on
the Skwak Pad then click on the Inventory button.
Clicking Left arrow steps back to the previous inventory item.
Clicking Right arrow steps forward to the next inventory item.
Here’s the list of parts you need, and where you can get them:
When You’re Here:
The Diner
Dracula’s Castle
Goop Store
Eerie Inn
Castleblanca Slime Pool
The Moors
Collect This:
The Activating Lever
Cyber-Casket Chassis
SPD Arm
Micro-Grabbit
SPD Undercarriage
Solar Blocker
NEXT BUTTON
Click on the next
button to view next
item in inventory.
INVENTORY BUTTON
Click this button to
view items that you
have won.
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Game Instructions
Scary Scales
Collect
The Activating Lever for the Solar Protection Device.
Use estimation to help the mummies go through the door into the restaurant.
Drop them through the trap doors so the weight on each side of the balance is
almost the same.
To drop a mummy, click on it when it’s over a trap door.
When the difference in weight between the two sides of the balance is smaller
than the number at the middle of the scale, the mummies on the balance will go
inside.
Don’t let the balance touch the ground, or you’ll have to begin again.
To Win
Help 20 mummies into the restaurant to get the Activating Lever.
MUMMIES
Click on mummies to let them
through the trap doors and on
to the scale.
MUMMY’S WEIGHT
Displays the mummy’s
weight
WEIGHT TOTAL
Displays total weight of
mummies on pan.
THRESHOLD INDICATOR
Displays the weight difference
allowed to let mummies enter
the diner
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Light's Out
Collect
The Cyber-Casket Chassis for the Solar Protection Device.
Use spatial reasoning to help Matt use the grappling hook to close the window
blinds in each room of the castle so Dracula can get out of his casket.
Use the arrow keys on the keyboard to move Matt left or right.
To aim the grappling hook, grab and turn the blue arrow in the green angle box.
To throw the hook, click the red THROW button. To change how far Matt throws
the hook, click the up or down arrows in the blue distance box.
To reach a windown ledge, click a window, aim, and throw. When the hook just
reaches the ledge, it will catch. To move Matt to the ledge, use the left and right
arrow keys.
Once Matt is on a ledge, click the orange JUMP button at the bottom of the
screen to close the window blind.
Each room has a timer. If time runs out, you have to start over.
If Buzz and Delete cause trouble, bump them with the grappling hook to chase
them away.
To Win
Close all the blinds in 3 rooms to get the Cyber-Casket Chassis.
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WINDOW
Click on a window to
select it.
THROW/JUMP BUTTON
In THROW mode, click to
throw grappling hook
ANGLE CONTROL
Drag arrow to set
angle of throw
In JUMP mode, click to
close window blind
TIMER
Shows how much time
is left before light fills
the room
DISTANCE CONTROL
Click on the arrows to
increase or decrease
throwing distance
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Goop Zapper
Collect
The SPD Arm for the Solar Protection Device.
Help the store owner change the size of blocks of frozen goop to the right size
for his orders.
Change the size of each new block to make it fit inside the crate. If the block
doesn't fit, it will melt away.
Click on the lever at the end of the conveyor belt to make a new block of goop.
As each new block travels down the conveyor belt, choose a grow or shrink
number at the top of the screen. Then click on the zapper to zap the block to the
new size.
When the timer under the crate runs out, the block inside will melt away.
To Win
Resize enough goop blocks for 3 orders of goop to get the SPD Arm.
GROW/SHRINK NUMBERS
Click a number, and then click
the Zapper to zap the block to
a new size.
ZAPPER
Click here to resize the
block.
NEW BLOCK LEVER
Click here to make a
new goop block.
CRATE
The block must be
resized to fit in this
crate.
MELT METER
Tells you how much
time is left before the
block in this crate
melts away.
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Disco Deflector
Collect
The Micro-Grabbit for the Solar Protection Device.
Change the angle of the mirrors on the walls to direct the light towards the disco
ball.
To select a mirror, click on it. Use the buttons under the cage to rotate and
change the path of light. Bounce the light from mirror to mirror to reach the disco
ball.
Click on the switch at the side of the screen to turn on the light. Click it again to
turn off the light so you can rotate the mirrors.
When the cage monster gets mad enough, the mirrors will reset.
To Win
Light up the disco ball 3 times for the monsters to get the Micro-Grabbit.
MONSTER ANGER INDICATOR
Indicates time remaining in round.
ROTATION BUTTONS
Click on the arrows to
rotate selected mirror.
FLUE LEVER
Click to open/close the
flue door to release/cut
light beam.
MIRROR
Use mirrors to direct
light beam.
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Monster Dive
Collect
The SPD Undercarriage for the Solar Protection Device.
The divers need the right amount of water in the pool to score a perfect dive.
To find the right depth for a diver, multiply the ‘Dive Depth’ by the ‘Diver
Adjustment’. Change the depth of the water by adding or removing monsters
from the pool.
To move a monster between the pool and the stands, click on him, move him to
the new spot, and click again to drop him.
Click the monster on the diving board to make him dive. Once the next diver
reaches the top of the ladder, the monster on the diving board dives.
If the depth needed for the dive has a decimal in it, change it to a friendlier
number. If the decimal part is less than .5, just use the whole number part. If it is
.5 or more, use the whole number plus one.
To Win
Help the monsters achieve 5 perfect dives to get the SPD Undercarriage.
DIVER
Once you believe you’ve met
the Depth Requirement, click
on the diver to watch him
dive.
MONSTER TRON
Depth Requirement must be
correctly calculated using Dive
Depth and Diver Adjustment in
order to get a perfect dive.
SPECTATORS
Click on a small, medium or
large monster and drag the
monster into pool – the water
level will rise based on the
size of the monster.
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Haunting Hang Gliders
Collect
The Solar Blocker for the Solar Protection Device.
Help the monsters practice their hang gliding. Then use the time it takes to fly the
short course, to predict the time for a longer course.
Use the up, down, left and right arrow keys on the keyboard to fly the monster
through the short course.
After the flight, a calculation screen will help you tell how long it will take to fly the
long course by using the time from the short one.
To compare the short and long courses, click and drag the pink dot at the end of
the line to double its length. Do this again until the copies are the same length as
the long course line.
To Win
Predict the time that the longer flight will take to get the Solar Blocker.
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LENGTH OF LONG COURSE
Indicates the length of the Long
Course.
REFLY BUTTON
Click to re-fly the
course.
SHORT COURSE NODE
Drag node until it reaches the
same length as Long Course.
TEST BUTTON
Click to calculate the
Long Flight Time.
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Get the Lead Out
Accessible
After completing 4 activities, by clicking on the lead piece on the main
screen.
Two alchemists want to turn lead into gold and split it evenly between them. Use
the items in the lab to put the lead into two groups so they each have the same
amount of lead.
To use an item, drag it to the item on the table that you want to use it with.
Click the HINT button for part of the solution. But if you do, you lose an item from
your inventory and you have to get it again!
JUG OF WATER
Use the jugs of water to
divide the lead pieces.
RULER
Use the ruler to measure the
water level of the containers.
GREASE PEN
Drag the grease pen
onto the container to
mark the water level.
LEAD PIECES
Click on the pieces of
lead to move them,
click again to release.
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Drape Maker
Accessible
After completing 4 activities, by clicking on the scissors on the main
screen.
Find the area of each window and make curtains to help a Castleblanca resident
hide from the sunlight.
To use an item, drag it to the spot where you want to use it.
Measure the height and width of each window. Next, drag the correct math
symbol onto the bottom box below the window to find the area.
When you’ve found the area, drag the fabric onto the window to make the
curtains.
Click the HINT button for part of the solution. But if you do, you lose an item from
your inventory and you have to get it again!
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Final Puzzle Screen
Access to the Final Puzzle Screen is via the Hacker sign on the Main
Navigational Screen. The Hacker sign appears after all the items have been
collected.
Use the parts you’ve collected to build the Solar Protection Device and rescue
the gloom chip from Hacker.
Click on a part to select it.
Click the rotate button to rotate a selected part.
Click the horizontal or vertical flip button to flip a selected part.
To resize a part, select it and click one of the resize circles at the bottom of the
screen.
BLUEPRINT
Shows what the Solar
Protection Device
should look like.
PARTS PANEL
Displays Solar
Protection Device
parts
ROTATE BUTTON
Each click will rotate the
SPD part.
SCROLL BUTTONS
Scrolls parts in panel
up or down
FLIP BUTTONS
Flips the SPD part
horizontally or vertically
RESIZE BUTTON
Click on circles to make
the SPD part smaller or
larger
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Cyberchase eCards
Each time you complete the game, you earn a Cyberchase eCard that is put in
your eCard Collection. There are 6 to collect! Here’s how to access your
Cyberchase eCard Collection:
Windows:
1. Choose “Cyberchase eCards” from the “Cyberchase” folder in the “The
Learning Company” folder on the Start Menu.
Macintosh:
1. Navigate to the “The Learning Company” folder on your hard drive
2. Open the “E Card” folder
3. Double-click the “E Card” Icon to launch your eCard Collection!
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Technical Notes
Installation
For two ROM drives (CD, CDR, DVD)
The Cyberchase Castleblanca Quest program requires installation on your
master drive. If you have two ROM drives, (CD and CDR for example) and the
QuickTime™ or Adobe®\ Acrobat™ Reader does not install, please uninstall the
Cyberchase - Castleblanca Quest program and place the CD-ROM in the
opposite drive. The installation should start automatically.
Since the installation windows overlap, make sure that you do not cancel the
installation by closing the windows.
When installing Cyberchase-Castleblanca Quest
Make sure that you do not restart your computer until all of the components are
installed. Adobe Acrobat requests that the computer be restarted to complete
installation. This is not necessary. Restart after all applications are installed.
If you have audio problems with Cyberchase - Castleblanca Quest
Windows 95 – 98
Go to Control Panel and open the QuickTime applet and make sure that it is
version 4.1.2 or higher. Select the Sound Out option from the pulldown menu by
clicking the down arrow (About QuickTime). Change the device for playback
setting from Direct Sound to waveOut. Close all windows.
For Windows Me
Open Control Panel and make sure that you are able to view all control panel
options. (If you see more than ten icons, you have this option selected.) Doubleclick the blue QuickTime icon. When the QuickTime window appears, make sure
that it is version 4.1.2 or higher. Click the arrow at the top of the window (about
QuickTime) and select Sound Out. Change the device for playback from Direct
Sound to waveOut (Windows preferred device).
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If you have video problems with Cyberchase - Castleblanca Quest
Windows 95–98
Note: The opening videos may be slightly blurry during some fast movements.
The video quality is improved for the rest of the game.
If the activity screens are not colored properly
Make sure that the computer is set to at least High Color 16-bit. To change the
display settings, follow the instructions below.
To Change Display Settings
To change the display settings on your computer, make sure that you have the
computer set to High Color 16-bit, not 256 colors. To do this, open Control Panel
and double-click the Display icon. Select the Settings tab and change the colors
setting from its current selection to High Color 16-bit by clicking the arrow and
selecting the option from the
pulldown list.
For Windows Me
If you have a multi-colored screen in the upper-left corner of the monitor when
running the program, please do the following:
Open Control Panel and make sure that you are able to view all Control Panel
options. (If you see more than ten icons, you have this option selected.) Doubleclick the blue QuickTime icon. When the QuickTime window appears, make sure
that it is version 4.1.2 or higher and click the down arrow at the top of the window
(about QuickTime) and select Video Settings. Remove the check to the left of
Enable DirectDraw Acceleration.
For Mac OS X
Follow these steps to start up the computer using Mac OS 9.1 or later:
1. Choose System Preferences from the Apple Menu.
2. Click the Startup Disk icon.
3. Select the Mac OS 9.1 System Folder.
4. Restart the computer.
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Contacting The Learning Company
If you have questions about your Cyberchase - Castleblanca Quest program,
please refer to the Troubleshooting section. If you do not find an answer to your
question, please visit The Learning Company Web site at:
http://www.riverdeep.net/learningcompany/support/
Point to Product Support and locate the product name under the alphabetized
listing and check to see if the problem you are experiencing is listed under FAQs.
If you need to speak to a technical support representative, point to the Contact
Us button and scroll down to the technical support area which lists the phone
numbers for the product.
You may be asked to provide the following information:
• Your contact information (name and email address, plus phone or mailing
address if you wish)
• Description of problem you’re having
• Product name and version number (the version number is often printed on
the CD label)
• Brand of computer
• Operating system (for example, Windows 98 or Mac OS 8.6)
• Processor type and speed
• RAM memory (in MB or megabytes)
• Video card manufacturer
• Sound card manufacturer
• Printer type
• Hard disk space remaining
• Background programs (antivirus programs or screen savers)
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