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Dino Crisis 2 PC final 4/12/02 4:28 PM Page ii
CONTENTS
EPILEPSY WARNING
A very small percentage of individuals may experience epileptic seizures when exposed to certain light
patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while
playing electronic games, including games played on the computer, may induce an epileptic seizure in
these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons
who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic
condition, consult your physician prior to playing. If you experience any of the following symptoms while
playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation,
any involuntary movement, or convulsions – IMMEDIATELY discontinue use and consult your physician
before resuming play.
ESRB RATING
This product has been rated by the Entertainment Software Rating Board. For information about the ESRB
rating, or to comment about the appropriateness of the rating, please contact the ESRB at 1-800-771-3772.
A Special Message from CAPCOM ENTERTAINMENT
Thank you for selecting DINO CRISIS 2 for your personal computer.
We at CAPCOM ENTERTAINMENT are proud to bring you this new
addition to your video game library.
CAPCOM ENTERTAINMENT, INC.
475 Oakmead Parkway, Sunnyvale, CA 94085
© CAPCOM CO., LTD. 2002 ALL RIGHTS RESERVED.
© CAPCOM U.S.A., INC. 2002 ALL RIGHTS RESERVED.
CAPCOM and the CAPCOM LOGO are registered trademarks
of CAPCOM CO., LTD. DINO CRISIS is a trademark of CAPCOM CO.,
LTD. The ratings icon is a registered trademark of the Interactive
Digital Software Association.
CAPCOM HINT LINE
Hints are available:
HANDLING YOUR COMPACT DISC
1-900-976-3343
• The PC compact disc is intended for use on IBM compatible systems with the minimum
configurations specified on the system requirements of the game purchased.
$.99 per minute for 24-hr. pre-recorded information.
$1.35 per minute for live Game Counselor assistance.
From Canada: 1-900-677-2272 ($1.35 per minute).
Must be 18 years or older, or have parental permission.
Game Counselors available Monday-Friday 8:30 a.m. 5:00 p.m. Pacific Time. This hint line supports games
produced by CAPCOM ENTERTAINMENT, INC. only.
No hints will be given on our Consumer Service line.
You must have a touch-tone phone to use this service.
• Avoid bending the disc. Do not touch, smudge or scratch its surface.
• Do not leave the disc in direct sunlight or near a radiator or other source of heat.
• Take occasional rest breaks during extended play.
• Always store the disc in its protective case.
Setting Up . . . . . . . . . . . . . . . . . . . . 2
Default Controls . . . . . . . . . . . . . . . . 3
Drop In on Danger ... . . . . . . . . . . . . 4
Regina . . . . . . . . . . . . . . . . . . . . . . 6
Dylan . . . . . . . . . . . . . . . . . . . . . . . 7
David . . . . . . . . . . . . . . . . . . . . . . . 8
Mysterious Survivors . . . . . . . . . . . . 9
Dinosaurs . . . . . . . . . . . . . . . . . . . 10
Starting the Game . . . . . . . . . . . . . 12
Your Mission . . . . . . . . . . . . . . . . 12
Main Menu . . . . . . . . . . . . . . . . . 12
Option Mode . . . . . . . . . . . . . . . . 13
Basic Actions . . . . . . . . . . . . . . . . . 14
Inventory . . . . . . . . . . . . . . . . . . . . 16
Extinct Points & Bonus Points . . . . 18
Save Points & Purchasing Items . . . 18
Damage / Recovery . . . . . . . . . . . . 19
Game Over / Continue . . . . . . . . . . 19
Saving Game Data . . . . . . . . . . . . 20
CAPCOM ON-LINE
http://www.capcom.com
Visit our website to see all the great new CAPCOM
products or to check out featured games on-line! Email us
at [email protected] for technical help or to find out
what‘s new at CAPCOM!
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SET TING UP
SYSTEM CONFIGURATION
OS:
CPU:
RAM:
Hard Disk:
CD-ROM:
Sound:
Graphics:
VRAM:
Windows® 95, 98, 2000, Me
Pentium® 233 (required); Pentium® II 350 (recommended)
64MB (required)
230MB (standard install)
4X or higher
Microsoft® Direct Sound
Microsoft® Direct 3D
8MB (required); 16MB (recommended)
INSTALLATION
1. Insert the DINO CRISIS™ 2 disc into your CD-ROM drive.
2. If the Auto Insert notification is not on, click the SETUP.EXE icon.
3. Select an install option depending on your available hard disk space: COMPACT (2MB), FULLY (550MB)
or TYPICAL (310MB).
4. Click the INSTALL button on the DINO CRISIS 2 install screen to proceed with installation.
RUNNING THE GAME
After installation, insert the game disc into the CD-ROM drive. When the DINO CRISIS 2 screen appears,
press Enter. To run the game from the desktop, click START –> PROGRAMS –> CAPCOM –> DINO2 –> DINO2.
Note: Be sure to leave the DINO CRISIS 2 disc in the CD-ROM drive while playing the game.
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D E FA U LT C O N T R O L S
Note: You can change the default
controls in Option mode. See page 13.
MENU CONTROLS
Arrows
Enter
Esc or B
Highlight option or command
Confirm option or command selection
Cancel back to previous screen
GAMEPLAY CONTROLS
O or Arrow *
P/I
L or Arrow @
./,
D
; / K or Arrow $ / ^
B
C, Enter or Spacebar
Left Shift (hold)
; / K or Arrow $ / ^
C, Enter or Spacebar
G
V
W
Z
A / F1
F8
F9 (2 times)
RUN straight forward
Run in a circle clockwise / counterclockwise (right / left)
BACK UP straight back
Back up clockwise / counterclockwise (right / left)
180 rapid turn 180 degrees
ROTATE clockwise / counterclockwise (right / left)
SIDE STEP on land / JET under water
ACTION (open door, pick up / check, climb up / down, scroll Dino File)
DRAW weapon
AIM right / left (while holding down Left Shift)
FIRE primary weapon (while holding down Left Shift)
SWITCH between 3 or more targets (while holding down Left Shift)
SUB weapon strike
VIEW area map
INVENTORY screen / Cancel event movie
PAUSE and access Pause menu/ Resume game
Toggle full screen / window
Return to Title screen from game / Exit game from Title screen
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SURVIVE!
DROP IN ON DANGER ...
One year has passed since Regina’s fight
for survival against raging dinosaurs
and the capture of the rogue scientist
Dr. Kirk.
Despite dangers, the government has
recklessly resumed massive research
on Third Energy. The heedless quest
for immediate results and neglect
of precautions has predictable
consequences. Another
“accident” looms.
Suddenly, a military
base, a research institute,
and an entire town
mysteriously vanish!
4
Now a special mission to rescue
survivors, uncover the mystery
and recover the missing research
data begins.
Armed with the latest in heavy
artillery, a hand-picked team
heads into the unknown –
a dangerous jungle
from another time.
Only Regina has
an inkling of the
adrenaline-pumping prehistoric challenge
the team will soon encounter ...
Pure terror!
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DYLAN
6
NAME:
AGE:
HEIGHT:
TEAM:
REGINA
24
5 FT 9 IN
S.O.R.T.
(SECRET OPERATION RAID TEAM)
An expert in stealth missions, Regina is a member of
an espionage agency that reports directly to the government.
She is a survivor of last year’s mission to capture Dr. Kirk.
Considering her outstanding past performance, the agency
tagged her once again for this mission. Agility and cool
composure in any situation are her biggest strengths.
HINT: Dylan can cut ivy with his Machete. If you
come to a door covered with ivy, check the door.
HINT: Regina can short-circuit some electrically locked doors
with her Large Stun gun. Check in front of a door.
REGINA
NAME:
AGE:
HEIGHT:
TEAM:
DYLAN MORTON
25
5 FT 11 IN
T.R.A.T.
(TACTICAL RECONNOITERING
AND ACQUISITION TEAM)
Dylan is a true soldier. A member of a special task force in the
army, his extremely strong body and mind can endure any
adverse circumstances. Though somewhat lacking in agility,
Dylan’s strength makes him excellent at handling heavy firearms.
He will realize his destiny during this mission …
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M Y S T E R I O U S S U R V I VO R S
HINT: Use various weapons properly according to situations.
For example, when your character is surrounded by enemies,
you can evade attacks by using your sub weapon.
D AV I D
8
NAME:
AGE:
HEIGHT:
TEAM:
DAVID FORK
23
6 FT 0 IN
T.R.A.T.
(TACTICAL RECONNOITERING
AND ACQUISITION TEAM)
A member of Dylan’s special task force, David’s
humorous take on danger keeps the team’s morale high.
A weekend wrangler, he wears his favorite cowboy hat
constantly. Though weaker than Dylan in fighting
ability, David’s compassion for his friends is
an indispensable asset to the team.
Regina and Dylan encounter
mysterious survivors in Edward City. For
some reason, these eerie individuals are
hostile to the rescue team and attack them persistently.
They hold a significant clue to the riddle of Edward City’s
disappearance.
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DINOSAURS
NAME:
TYPE:
LENGTH:
HEIGHT:
ALOSAUR
MEDIUM CARNIVORE
27 FT 10 IN
9 FT 11 IN
The best known pterodactyl,
Pteranodon’s wingspan can stretch
out as long as 20 feet. Pteranodon
surrounds its victims and attacks
in groups.
Though not as big as Tyrannosaur,
Alosaur can attack incredibly fast
in spite of its size.
NAME:
TYPE:
LENGTH:
HEIGHT:
10
NAME:
TYPE:
LENGTH:
HEIGHT:
VELOCIRAPTOR
SMALL CARNIVORE
14 FT 9 IN
5 FT 11 IN
NAME:
TYPE:
LENGTH:
HEIGHT:
PTERANODON
PTERODACTYL
9 FT 11 IN
3 FT 11 IN
TYRANNOSAUR
LARGE CARNIVORE
47 FT 6 IN
15 FT 9 IN
Velociraptor attacks with its sharp
front claws while maneuvering
on its rear legs. It is very agile
and has excellent jumping ability.
Tyrannosaur is famous for being the strongest
carnivore to walk the face of the earth. It hunts
other dinosaurs, using its huge body and
fearsome teeth to attack prey.
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S TA R T I N G T H E G A M E
YOUR MISSION
OPTION MODE
Sneak into Edward City, which has been mysteriously sent back to the Cretaceous period,
complete the two missions below, and return to the present day alive!
Select OPTION from the Main Menu before a game or from the in-game
Help menu during play. On the Option menu, use Arrows */@
to highlight an option, then access its submenu by pressing Enter.
On submenus, use Arrows to select a setting, and confirm with Enter.
• Rescue all survivors in Edward City.
• Secure Third Energy research data.
KEY CONFIG
Select pre-set key assignments by choosing
OPERATION A, B or C. Also, turn STEP MODE and
AUTO TARGETING ON or OFF. You can select
DEFINE to customize the controls: use Arrows
*/@ to highlight a control and press the key
you want to assign to it, then highlight YES, NO
or DEF(ault) and press Enter.
SOUND
Choose MONAURAL or STEREO depending on the speaker
setup on your monitor.
SCREEN
Adjust the screen resolution and toggle between FULL
SCREEN and WINDOW.
RESET
Return to the Title screen and end the current game.
EXIT
Return to the Main Menu or to the game.
MAIN MENU
At the DINO CRISIS 2 Title screen, use Arrows */@ to highlight
a mode on the Main Menu, and confirm by pressing Enter.
NEW GAME
LOAD GAME
OPTION
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Choose NEW GAME when you play DINO CRISIS 2
for the first time, or to start a completely new game
even if you’ve played before. The game will start
from the beginning after you choose a difficulty level
(NORMAL / HARD).
Choose LOAD GAME to restart your game
from the point where you saved. On the Load screen,
choose a saved data file.
Choose OPTION to adjust various game settings. You can also access Option
mode during play from the in-game Help mode. (See page 13 for details.)
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BASIC ACTIONS
MAIN WEAPON ATTACK
CHECK / OPEN / CLIMB / PICK UP
Press and hold DRAW to ready your weapon. With your
weapon drawn, press FIRE to fire.
Stand in front of an object to be checked and press
ACTION to check it. Also press ACTION to do any of
the following:
• Open doors.
• Climb up/down ladders or stairs.
• Pick up an item or file.
• Scroll through the Dino File text.
• With your weapon drawn, press an AIM key to aim right
or left.
• With your weapon drawn, press TARGET to switch
between three or more targets (when Auto Targeting is
OFF in Option mode).
• Your character can move while the weapon is drawn,
and fire while running.
SUB WEAPON ATTACK
Press SUB to strike with a sub weapon.
• Your character can use a sub weapon even when
some (but not all) main weapons are drawn.
ROTATE / 180° QUICK TURN
• Press either ROTATE key to turn in place. Hold the key
to continue turning.
• Press 180 to turn quickly in the opposite direction.
This action is especially useful when you want to run
from an enemy.
STEP
• Hold down BACK or either ROTATE key and press SIDE STEP.
• Your character will dash either to the back or to the side.
Note: STEP MODE must be set to ON in Option Mode. See page 13.
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INVENTORY
Main Weapon
WEAPON
Sub Weapon
RECOVERY
Display recovery items in your
Inventory. Select an item by
highlighting it and pressing
Enter. Then select YES to use it.
KEY ITEM
Display key items required to
advance in the game. Select one
of the key items to display the
following two options for using it:
USE
CHECK
Use the highlighted item.
When you choose WEAPON in the Inventory screen,
the following options are displayed:
Character’s Vitality
Total Extinct
Points
Inventory Options
MAIN WEAPON
Main weapon currently
equipped, held with right hand
or both hands.
SUB WEAPON
Sub weapon currently equipped,
held with left hand.
Highlight either weapon type with Arrows */@ and
select by pressing Enter. When a list of weapons
appears, select a weapon to equip. Then select one
of the following options:
EQUIP
CHECK
Equip the weapon.
Check the weapon.
Some of main weapons require both hands to equip.
When you are using a two-handed main weapon,
you cannot have a sub weapon. You must have
a main weapon equipped to return to the gameplay.
Press Z during gameplay to open the Inventory
screen, where you can check your character’s
condition, equip weapons. use items, etc.
Press Arrows */@ to highlight one of the four
Inventory options, WEAPON, ITEM, FILE or MAP,
and press Enter.
To return to gameplay, press Esc or B.
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ITEM
Rotating items are located in various areas
of the game. To get one of these items, stand
in front of it and press Enter. When you choose
ITEM in the Inventory screen, you can select one
of the following options:
Check the highlighted item.
FILE
You’ll find different confidential files during the game.
Some of these contain hidden hints to solving
puzzles. When you collect a file, it goes into your
Inventory. To read a file, select FILE on the Inventory
screen, then select the file you want to check out.
MAP
Areas you explore are mapped automatically. Select
MAP on the Inventory screen to view them. On the
map, your character’s current location is shown
as crosshairs; locked doors are shown in color;
blinking doors can be unlocked by a key in your
Inventory; and areas with Save Points are marked
with S. Toggle different area maps by pressing
the Arrows */@. Press Enter to zoom in on a map
detail, which you can navigate with the Arrows.
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EXTINCT POINTS & BONUS POINTS
You acquire Extinct Points when you defeat an enemy. Use your Extinct Points to purchase ammo
and other necessary items. You can also earn the following Bonus Points:
COMBO BONUS
COUNTER BONUS
If you defeat enemies successively, you earn Combo Bonus Points. For example,
if you defeat three Velociraptors in succession, you get 100 pts + (100 + 40 pts) +
(100 + 60 pts) = 400 pts. A Combo Mark is displayed on screen when the Combo
Bonus applies.
When you counterattack an enemy the moment it attacks you, you get Counter Bonus
Points, and a Counter Mark is displayed.
NO DAMAGE
If you defeat five or more enemies and don’t take any damage before exiting the area,
you earn No Damage Bonus Points.
When you exit the area, the Results screen shows the Room Total (total Extinct Points acquired in the area)
and Combo Total (number of Combos you performed in the area). You can also check your current Extinct
Points in the Inventory screen.
S AV E P O I N T S & P U R C H A S I N G I T E M S
At a Save Point (marked with an “S” on the map), you can save your game data. You can also purchase
items with Extinct Points you have acquired. Select SHOP in the Save Point menu to purchase items,
then select one of the following options:
WEAPON
Purchase weapons. Weapons need to be equipped on the Inventory screen
before you can use them.
RECOVERY
MAGAZINE
Purchase recovery items, including Med Paks and Hemostats. See page 19.
Vitality Gauge
Your character takes damage when attacked. Watch the Vitality
Gauge on screen to check on your character’s damage level.
When your character is bleeding, the Vitality Gauge turns red.
• Use a small, medium or large
Med Paks to recover your
character’s vitality in varying
amounts.
• Bleeding from injuries will cause
your character to gradually lose
vitality. Use a Hemostat or large
Med Pak to stop the bleeding.
G A M E OV E R / C O N T I N U E
When your character’s vitality ebbs away to nothing, the character
dies and your game is over. The game also ends when your time is up
in mini games or your sub character dies.
If your character’s vitality drops to zero but you have a Resuscitation
item, you can continue from the beginning of the area. When “Will you
use Resuscitation? YES / NO” appears, choose YES to use the item
and continue. If you choose NO your game is over.
Purchase weapon ammo and cartridges that increase a weapon’s maximum ammo.
Note: At certain Save Points, more options may be available.
18
D A M A G E / R E C OV E R Y
You can also use a Resuscitation item to fully restore your character’s
vitality (same as a Complete Med Pak).
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S AV I N G G A M E D ATA
You can save your game data, including score rankings and option
settings. When you reach certain points in the game, the Save Point
menu screen will be displayed. This screen shows the following:
• SAVE POINT LOCATION
• AREA
• DIFFICULTY
• PLAY TIME
• NUMBER OF GAMES YOU COMPLETED
To save your game data:
1. Use Arrows to select SAVE in the Save Point menu.
2. Choose a save slot that will take the saved game data.
3. When “Will you save? YES / NO” appears, choose YES to save
your game data.
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CREDITS
Manual Design: Hanshaw Ink & Image; Marketing: Todd Thorson, Sean
Mylett, Bonnie Scott, Robert Johnson and Nate Williams; Creative
Services: Jennifer Deauville and Marion Clifford; Package Design: Michi
Morita and Jamie Gibson; PR: Melinda Mongelluzzo, Matt Atwood and
Carrie Root; Special thanks to: Tom Shiraiwa, Bill Gardner, Robert
Lindsey and Customer Service.
90-DAY LIMITED WARRANTY
CAPCOM ENTERTAINMENT, INC. (“CAPCOM”) warrants to the original
consumer that this CD-ROM from CAPCOM shall be free from defects
in material and workmanship for a period of 90 days from date of
purchase. If a defect covered by this warranty occurs during this 90-day
warranty period, CAPCOM will replace the CD-ROM free of charge.
To receive this warranty service:
1. Notify the CAPCOM Consumer Service Department of the problem
requiring warranty service by calling (408) 774-0400. Our Consumer
Service Department is in operation from 8:30 a.m. to 5:00 p.m. Pacific
Time, Monday through Friday.
2. If the CAPCOM service technician is unable to solve the problem by
phone, he/she will instruct you to return the entire CD-ROM to
CAPCOM freight prepaid at your own risk of damage or delivery. We
recommend sending your CD-ROM certified mail. Please include your
sales slip or similar proof-of-purchase within the 90-day warranty
period to:
CAPCOM
Consumer Service Department
475 Oakmead Parkway
Sunnyvale, CA 94085
This warranty shall not apply if the CD-ROM has been damaged by
negligence, accident, unreasonable use, modification, tampering or by
other causes unrelated to the defective materials or workmanship.
REPAIRS AFTER EXPIRATION OF WARRANTY
If the CD-ROM develops a problem after the 90-day warranty period, you
may contact the CAPCOM Consumer Service Department at the phone
number noted previously. If the CAPCOM service technician is unable to
solve the problem by phone, he/she may instruct you to return the
defective CD-ROM to CAPCOM freight prepaid at your own risk of
damage or delivery, enclosing a check or money for $20.00 (U.S. funds
only) payable to CAPCOM. We recommend sending your CD-ROM
certified mail. CAPCOM will replace the CD-ROM, subject to the
conditions above. If replacement CD-ROMs are not available, the
defective product will be returned to you and the $20.00 payment
refunded.
WARRANTY LIMITATIONS
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE,
ARE HEREBY LIMITED TO NINETY (90) DAYS FROM THE DATE OF
PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN.
IN NO EVENT SHALL CAPCOM BE LIABLE FOR CONSEQUENTIAL OR
INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY
EXPRESS OR IMPLIED WARRANTIES.
The provisions of this warranty are valid in the United States and Canada
only. Some states and provinces do not allow limitations on how long an
implied warranty lasts or exclusions of consequential or incidental
damages, so the above limitations and exclusions may not apply to you.
This warranty gives you specific legal rights, and you may have other
rights, which vary, from state to state or province to province.