View manual text
Act of War:Direct Action © 2004 Atari, Inc.All Rights Reserved. Published and Distributed by Atari Europe SASU.Atari and the Atari logo are registered trademarks of Atari Interactive Inc All trademarks are the property of their respective owners.
DRIV3R_PC_MCover_GB
16/02/05
18:00
3546430111376
Page 1
GOO
D.
.B
BAD
G
GAN
OTH
STE
.
R?
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 2
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 4
TABLE OF CONTENTS
First Things First . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
The ReadMe File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Setup and Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
The Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
The Characters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Main Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
In-Game Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Heads-Up Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Replay Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Film Director Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Svenska (Quickstart) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Suomi (Quickstart) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Portugal (Quickstart) . . . . . . . . . . . . . . . . . . . . . . . . . . .24
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Technical Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42
5
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 6
FIRST THINGS FIRST
CONTROLS
The ReadMe File
Driving Controls
The DRIV3R™ DVD-ROM game has a ReadMe file where you can view both the License
Agreement and updated information about the game. We strongly encourage you to read
this file in order to benefit from changes made after this manual went to print.
To view this file, double-click on it in the DRIV3R directory found on your hard disk
(usually C:\Program Files\Atari\DRIV3R). You can also view the ReadMe file by first clicking
on the Start button on your Windows® taskbar, then on Programs, then on Atari, then on
DRIV3R, and then on the ReadMe file.
SETUP AND INSTALLATION
1. Start Windows® 2000 and XP.
2. Insert the DRIV3R DVD-ROM game disc into your DVD-ROM drive.
3. If AutoPlay is enabled, a title screen should appear. If AutoPlay is not enabled, or the
installation does not start automatically, click on the Start button on your Windows®
taskbar, then on Run. Type D:\Setup and click on OK.
ACTION
Accelerate
Brake / Reverse
Turn Left
Turn Right
Handbrake
Burnout / Detach Trailer
Enter / Exit
Look Left
Look Right
Look Back
Change View
Horn
Crane Up
Crane Down
Crane Left
Crane Right
Action
Crane Grab
KEY
' (apostrophe)
/
Z
X
Spacebar
\, #
E
A
D
W
C
H
Up Arrow Key
Down Arrow Key
Left Arrow Key
Right Arrow Key
Num 0
Enter
Note: If your DVD-ROM drive is assigned to a letter other than D, substitute that letter.
4. Follow the remainder of the on-screen instructions to finish installing the DRIV3R DVDROM game.
5. Once installation is complete, click on the Start button on the Windows® taskbar and
choose Programs/Atari/Driv3r/Driv3r to start the game.
Note: You must have the DRIV3R DVD-ROM game disc in your DVD-ROM drive to play.
Installation of DirectX®
The DRIV3R DVD-ROM requires DirectX® 9.0c or higher in order to run. If you do not
have DirectX® 9.0c or higher installed on your computer, click “Yes” when asked if you
would like to install it.
6
On-Foot Controls
ACTION
Forward Walk
Backward Walk
Strafe Left
Strafe Right
Crouch / Roll
Jump
Enter / Exit
Weapon Cycle
Look / Aim
Shoot
Draw Weapon
Reload
Change View
Action
DEFAULT KEY
W
S
A
D
Left-Ctrl
Spacebar
E
Q
Mouse (and NumPad)
Num 5
Tab
R
C
Num 0
7
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 8
Driving Controls Explained
Enter a Vehicle
Accelerate
When you’re done walking, you’ll want some wheels. To jack a car, walk into the path of
an oncoming vehicle, causing it to stop. Once the car is stopped, press the E key to climb
in and get behind the wheel. Most vehicles in the game can be stolen this way.
Press the ' (apostrophe) key to put the pedal to the metal.
Steering
Steer your car left by pressing the Z key and right by pressing the X key.
Brake and Reverse
Press the / key to hit the brakes. Once your car has stopped, continue to hold down the
/ key and your car will go in reverse.
Draw Weapon
Press the Tab key to draw or holster your currently selected weapon. Press Num 5 to fire.
Weapon Cycle
Press the Q key to cycle through the weapons. Press the R key to reload.
Pull Handbrake / E-Brake
Ammo
You can throw your car into tight turns or spin 180º to avoid oncoming trouble. Press the
Spacebar to apply the car’s handbrake and lock up the rear wheels. Watch out though,
this can cause extreme over-steer if you’re not careful.
Crouch
Burnout
You can automatically re-equip with ammo by walking over dead gunmen.
Press the Left–Ctrl to crouch while standing. When running, press Left-Ctrl to run into a
roll.
If you find yourself in a tight squeeze and need a quick getaway, press the \, # key for a
rear-wheel burnout.
Jump
Horn
Actions
Press the H key to hit your horn. You reduce your felony rating when you warn pedestrians
out of your way by sounding your car’s horn.
When on foot you can perform mission-specific actions by pressing the Num 0 key. In
some missions you will be required to trigger switches, which are highlighted by a bright
yellow box.
Look Left / Right
Press the Spacebar to jump while on foot.
Press and hold the A key or D key to look left or right, respectively. You can look for
handy shortcuts, hidden alleyways, oncoming traffic and, of course, the cops.
Look Behind
Press and hold the W key to look behind you. This functions as your rear-view mirror.
You’ll see how close the cops are, as well as what they’re doing.
Switch Camera View
DRIV3R can be played entirely in first-person view (inside the vehicle or through Tanner’s eyes)
or third-person view (behind the vehicle or behind Tanner). Press the C key to toggle between
the two settings.
Pause
Press the Esc key to pause the game.
On Foot
During Undercover missions, you can exit your vehicle and walk freely around the city. While
on foot, you can perform basic functions, such as unlocking doors, flipping switches, setting
detonator timers, etc. Many of these tasks are required to complete the missions.
Run
Press the W key to run in the direction you’re facing.
Move Backward
Press the S key to move backward.
Exit a Vehicle
Press the E key to exit a vehicle.
8
9
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 10
Undercover
THE STORY
A gang of Miami car thieves attempts to ship 40 of the world’s most expensive cars to a mysterious
international buyer. Taking their pick of cars in Miami and the South of France, the gang keep on
the move and co-ordinate the sale in Istanbul, a city straddling both Europe and Asia. But in the
gang of car thieves, posing as a getaway driver, is Tanner, an obsessive and ruthless undercover
cop, determined to stop the sale of the cars and discover the identity of their buyer.
This is the story mode and the main game in DRIV3R. You may want to try the “Take A
Ride” mode first to polish up your behind-the-wheel skills before embarking on this
expansive range of missions.
Continue Game
Load and continue your previously saved game.
You play the role of Tanner as you work both for and against the gang of car thieves. You
must use your skills in driving and firearms to infiltrate your way into the gang and then
work out how to stop them in time.
New Game
There are 40 stolen cars. They have a street value of $20 million. But there is only one cop
who counts.
You have the option of replaying completed missions. Once you have selected a saved
mission, a short movie will play, which will bring you up to speed with the storyline to
that point in the game.
Start a new Undercover game.
Replay Mission
View Cutscenes
THE CHARACTERS
View the cinematic sequences to bring you up to speed on the DRIV3R storyline.
TAKE A RIDE
Tanner
Undercover cop a.k.a. “The Driver.” Obsessive risk taker, with brutal
methods, accustomed to highly dangerous undercover work. Frequent
tendency to ignore and override authority.
Tobias Jones
Police detective, Tanner’s partner. Cool, calm and confident, accustomed to
working with Tanner, admiring and repelled by his methods in equal
measure. Jones is more restrained, but no less dedicated.
In this mode, you can freely drive wherever you like, taking any vehicles you can see,
picking up police tails and losing them however you want. Explore cities to unlock cheats
and secrets.
Warning: If you unlock any item in Take A Ride the auto-save feature will not be initiated. In
order to save your game progress, exit the game and save your profile manually. Your profile
can be located in the Options Menu under Profiles.
DRIVING GAMES
Quick Chase
Chase and destroy the opponent’s car before the timer runs out.
Quick Getaway
Ditch the cops in the fastest time possible.
Jericho
Former lieutenant to Solomon Caine, a gangster with an empire stretching
from Chicago to Vegas. Unpredictable and unflappable, his ruthlessness is
matched only by Tanner, the man who’s trying to stop him.
Trailblazer
Knock over a trail of cones placed around the city. You’ll start with a set time on the
clock and receive one additional second for each cone hit. Reach the end in the fastest
time while hitting as many cones as possible.
Survival
Calita
Survive as long as possible while manic cops ram and try to wreck you.
Head of “South Beach,” a notorious Miami-based car theft outfit. She is
cold, efficient and ambitious. They say she once killed her own crew
members in a hostage standoff — no one has crossed her since.
Checkpoint Race
Race from one checkpoint to another. Each checkpoint is placed somewhere in the city.
Use your map to find the quickest route through all of the gates in the fastest possible
time.
Gate Race
Drive through as many cones as possible. If you hit a cone, time is deducted from your
total. The gates become narrower as you progress. Reach the end before time runs out.
MAIN MENU
After the boot-up sequence, you’ll be taken to the
Main Menu, where you can choose from various
options and game modes. Click on the option or
game you want.
10
11
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 12
OPTIONS
Extras: Access to a variety of bonus materials.
Replays: This section takes you to the Replay
Management screen, where you can load, view or delete
any saved replays. Once you’ve selected a replay, you can
take it into the Film Director and start editing.
Profiles: You can load / save or delete any saved profiles.
Auto Weapon Upgrade: When turned ON, your weapon selection will change
to the better weapon when one is acquired.
Thrill Cam: Adjust the amount of blur displayed during a Thrill Cam view. Turn the
Pressure Slo-mo ON / OFF.
Accept: Confirm changes and return to the Settings Menu.
Language
Audio: Select a language for the in-game dialogue.
Text: Select a language for the in-game text.
SETTINGS
Accept: Confirm changes and return to the Settings Menu.
Sound
SFX: Increase or decrease the sound effects volume.
Music: Increase or decrease the music volume.
Overall Volume: Controls the overall volume of music and SFX in the game.
IN-GAME MENUS
Pause Menu
Accept: Confirm changes and return to the Settings Menu.
Press the Esc key to display the map for the city you are
in. You can rotate, move and zoom in on the map to find
the exact location you want.
Display
To rotate the map clockwise press Num 9 key. Rotate the
map counter-clockwise by pressing Num 3 key.
Sound Card Settings: Allows you to customise your sound card settings.
Gamma: Adjust the level of brightness.
Advanced Video Card Settings: Allows you to customise your video card settings for
maximum performance.
Advanced Shaders On/Off - Supports Pixel Shader 2.0 on compatible cards.
Anti-Alias On/Off - Creates smoother blending on diagonal surfaces.
Aspect Ratio: Choose 4:3 for full-screen or 16:9 for widescreen.
Press the Num 8 key to move the map up.
Press the Num 2 key to move the map down.
Press the Num 4 key to move the map left.
Press the Num 6 key to move the map right.
Accept: Confirm changes and return to the Settings Menu.
To zoom in, press Num 1 key. Press Num 7 key to zoom out.
Controls
Invert Look: When turned ON, moving the mouse up will cause you to look down and
moving the mouse down will cause you to look up.
Continue: Continue with the game.
Look Sensitivity: Adjust how sensitive the look function is to input.
Film Director: Launch the Film Director.
Vibration: Toggles vibration ON/OFF for compatible controllers.
Thrill Cam: Press T key to see the action in dramatic real-time slow motion. Adjust the
amount of motion blur displayed by increasing or decreasing the setting.
Controller Setup: Allows you to choose which peripherals to use, and configure controls
as you wish.
View Replay: Show an Auto Director Replay.
Options: Adjust SFX and Music volume.
Accept: Confirm changes and return to the Settings Menu.
Restart: Start the game over.
Game
Quit Game: Quit and return to the Main Menu.
Auto-Aiming: When this option is enabled, the target crosshair will automatically drift
and lock on to the nearest target.
Mission Complete
Subtitles: Turn the on-screen subtitles ON / OFF.
Speed: Choose the unit of measurement for the speed display: miles per hour (MPH) or
kilometers per hour (KPH).
12
After successfully completing a mission, you’ll have several options.
Next Mission: Continue on to the next mission.
View Replay: Show an Auto Director Replay.
13
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 14
Save Replay: Save your replay onto the hard disk.
Save Profile: Save your game progress.
Film Director: Launch the Film Director.
Restart: Retry the current mission or objective.
Quit Game: Quit to the Main Menu.
Mission Failed
Felony
The felony meter appears underneath the Health meter in the
top left-hand corner of the screen, indicating your current
felony rating. Each time you commit a crime in view of a cop
your felony meter rises and the cop will give chase. If you continue to commit crimes
while the cops are watching, the meter will rise further, as will the aggression of the officer in
pursuit. Here’s a brief list of the major crimes you can commit:
View Replay: Show an Auto Director Replay.
Save Replay: Save your replay onto the hard disk.
Save Profile: Save your game progress.
Film Director: Launch the Film Director.
Restart: Retry the current mission.
Quit Game: Quit and return to the Main Menu.
• Speeding
• Running a red light
• Destruction of public property
• Dangerous driving
• Drawing a weapon
• Terrorising / shooting pedestrians
Damage
HEADS-UP DISPLAY
Timer
In timed missions, the timer appears at the top-center of the
screen, indicating your current mission time. The time can run
either up or down, depending on your current mission.
Cop Location Arrows
When the cops are chasing you, the red arrows at the
bottom of the screen indicate their position. The number of arrows corresponds to the
number of cops. How red the arrows are tells you how close they are; the redder the
arrows, the nearer the cops.
Radar
You can use the radar on the mini map to help you navigate to your mission objective or
driving game waypoint (green dots). The cities in DRIV3R are huge so it’s not always
possible to see your objective this way (remember you can see the whole map from the
Pause Menu).
You can also use the radar to detect Armouries (blue dots), Safehouses (red crosses),
baddies (red dots) and cops. Cops are shown as a white cone, indicating their direction
and field of vision. Commit felonies in sight of a cop and he’ll give chase, alerting HQ to
dispatch more cars. When this happens their vigilance increases and range of vision
expands. When you’re being pursued the radar will flash red and blue. When you lose or
badly damage the cop, the radar will return to its usual color.
Health
Each time you plow your car into another vehicle, wall, building
or other solid object, your vehicle takes damage. The severity of
the damage depends on the severity of the crash itself. But,
once the damage meter, located at the top-left corner of the screen, reaches its limit,
your car is wrecked.
You can however crash through benches, tables and various clutter without causing
damage to your vehicle.
However, don’t forget that if you wreck your car you can get out and steal another one.
REPLAY MODE
Film Director
This unique and extensive editing suite lets you watch your saved replays or re-edit them
into your very own car chase movies. By following the simple instructions over the next
few pages, you’ll learn about camera placement, frame advancement, zooms and editing.
You’ll be creating cinematic delights before you know it
FILM DIRECTOR CONTROLS
Save Replay
Eject
Auto Director
Add Camera
Edit Current Camera
Timeline Marker
You lose health if you’re shot, hit by a vehicle,
fall from a great height or spend too long in the
water. When this meter reaches zero, you’re
dead. Your health is restored when you walk over health packs.
14
Camera Views
VCR Controls
Timeline
15
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 16
VCR Controls
Play / Pause
Mounted Camera Effects
Slow Motion
Click on the Play icon to start the replay. Click the icon again during playback to
pause the replay and return to the icon set. Play is normally used to reach a
particular point of interest or action sequence that you wish to edit.
Frame Advance
Click to advance the replay frame-by-frame — ideal for picking out those exact
moments you want to view or edit.
Fast Forward
Hit Fast Forward to view the replay at twice its normal speed. This allows you to
select your desired position or camera change. Press Play/Pause to return to the
replay, in Pause mode.
Slows down the action in view. The slow motion speed can be
adjusted using the slider.
Motion Blur
Blurs the action in view. The amount of blur can be adjusted using
the slider.
Which Car?
Cycles through any vehicles involved in the chase to choose a vehicle
on which to mount the camera.
Note: This icon will not be selectable if you are not involved in a chase.
Rotate Camera
Sets the camera rotating around the object.
Note: Can only be used with Chase Camera.
Rewind to the Beginning
Confirm
Select this to instantly rewind and restart your replay. Your camera changes and edits
will remain the same after the restart.
You must select Confirm to implement any changes made and to
take you back to the play screen.
Full Screen
Tripod Camera
Selecting this toggles off the timeline to display the screen with no overlays. Press
the Enter key to toggle the timeline back in view.
Note: Only available for use while the replay is playing.
This fixed, static camera focuses on any specified action point or
vehicle of your choice. Press the up or down arrow keys to move
the camera forward and backward. Press the Page Up key to move
the camera down and the Page Down key to move the camera up.
Use the Number pad 4, 6, 8 and 2 keys changes the direction in
which the camera is pointing.
Auto Director
By selecting this icon, the Film Director runs the replay in full and adds cameras
automatically. This is an easy way to view your replays, as well as learn the finer
details and functions of the Film Director. You can interrupt the replay at any time
and edit it using any of the pre-determined Film Director cameras.
Add Camera
Opens up a sub-menu, giving you several different cameras from which to choose.
Each added camera will be effective beginning at the point at which you stopped the
replay, and will be represented by an orange timeline marker.
Mounted Cameras
Tripod Camera Effects
Slow Motion
Slows down the action in view. Again, the slow motion speed can be
adjusted using the slider.
Motion Blur
Blurs the action in view. The amount of blur can be adjusted using
the slider.
Zoom
Follows Tanner or the selected vehicle to which the camera is attached.
Allows you to zoom in on a target. Amount of zoom can be adjusted
using the slider.
First Person Camera
Lock Camera to Car
Change the viewpoint to a first-person perspective viewed from the vehicle
on which the camera is mounted or Tanner.
Locks to and follows the car’s movement across the screen.
Rear Bumper Camera
Cycles through and locks onto vehicles that are involved in the
chase.
Chase Camera
Captures the action behind the selected vehicle.
Which Target?
Note: This camera is not available for use when Tanner is on foot.
Confirm
Wheel Camera
You must select Confirm in order to implement any changes made
and take you back to the play screen.
This is the classic wheel mounted camera, giving you a great shot of the road.
Note: This camera is not available for use when Tanner is on foot.
16
17
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 18
Edit Camera
Opens up a sub-menu in which cameras can be edited by swapping types, changing
positions and effects, adjusting start positions and deleting cameras. The camera type
will be highlighted to correspond with your position on the timeline. Click on the
highlighted icon to edit the camera effects or choose one of the other camera types to
swap to that camera.
Time
Move the current camera’s start time (indicated beneath the orange marker)
forward and backward in time by pressing left or right arrow keys. Press the up
or down arrow keys to switch from the start time to the end time. This is indicated by the flashing marker displayed on the timeline bar.
Note: The film will not actually move.
Delete Camera Position
Delete the current camera type positioned beneath the orange timeline marker.
Save Replay
Save the replay.
Eject
Exit Film Director.
The Making of Driv3r
The audio for “The Making of DRIV3R” video plays only in English. To view the
localised subtitles, the Subtitles option must be turned ON in the Display Menu and
the appropriate text selected in the Language Menu.
18
19
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 20
KONTROLLER
SVENSKA (QUICKSTART)
Körkontroller
DET VIKTIGASTE FÖRST
Filen ReadMe
På dvd-skivan med DRIV3R™ finns det en fil som heter ReadMe, där licensavtalet och
senaste nytt om spelet står att läsa. Du bör läsa den om du ska kunna ha glädje av
eventuella ändringar som har skett sedan handboken gick i tryck.
Om du vill läsa filen ska du dubbelklicka på den i katalogen DRIV3R på hårddisken
(normalt C:\Program\Atari\DRIV3R). Du kan även läsa filen genom att först klicka på Start
i aktivitetsfältet, peka på Program, sedan på Atari, sedan på DRIV3R och till sist välja filen
ReadMe.
INSTALLATION
1. Starta Windows® 2000 and XP.
2. Sätt i dvd-skivan med spelet DRIV3R i dvd-spelaren.
3. Om funktionen Spela upp automatiskt är aktiverad bör installationsprogrammet startas.
Om inte – eller om installationen inte startas automatiskt – ska du klicka på Start i
aktivitetsfältet och välja Kör. Skriv D:\Setup och klicka på OK.
4. Slutför installationen av DRIV3R genom att följa resten av anvisningarna på skärmen.
5. När installationen är klar kan du starta spelet genom att klicka på Start i aktivitetsfältet
och välja Program/Atari/Driv3r/Driv3r.
Obs! Dvd-skivan DRIV3R måste ligga i dvd-spelaren, annars går det inte att spela.
Installation av DirectX®
Det går inte att spela DRIV3R utan att DirectX® 9.0c eller en senare version är installerad.
Om du inte har installerat DirectX® 9.0c eller en senare version på datorn ska du klicka på
”Yes” när du tillfrågad om du vill göra det.
20
ÅTGÄRD
Accelerera
Bromsa / Backa
Sväng vänster
Sväng höger
Handbroms
Bränna iväg / Koppla loss släp
Gå in / Gå ur
Titta åt vänster
Titta åt höger
Se bakåt
Byta vy
Signalhorn
Kran upp
Kran ned
Kran vänster
Kran höger
Åtgärd
Grip med kran
TANGENT
‘
/
Z
X
Mellanslag
\, #
E
A
D
W
C
H
Uppil
Nedpil
Vänsterpil
Högerpil
Numeriska 0
Enter
Kontroller till fots
ÅTGÄRD
Gå framåt
Gå bakåt
Bestryka till vänster
Bestryka till höger
Huka / Rulla
Hoppa
Gå in / Gå ur
Byt vapen
Se / Sikta
Skjuta
Dra vapen
adda om
Byta vy
Åtgärd
STANDARDTANGENT
W
S
A
D
Ctrl till vänster
Mellanslag
E
Q
Musen (och det numeriska tangentbordet)
Numeriska 5
Tabb
R
C
Numeriska 0
21
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 22
KOMENNOT
SUOMI (QUICKSTART)
Ajamiskomennot
TÄRKEITÄ TIETOJA
ReadMe-tiedosto
DRIV3R™-DVD-peliin liittyy ReadMe-tiedosto, jossa on sekä käyttösopimus (License
Agreement) että pelin uusimpia tietoja. Lukemalla tiedoston voit hyötyä kaikista
muutoksista, joita on mahdollisesti tehty tämän ohjekirjan painamisen jälkeen.
Voit avata tiedoston kaksoisnapsauttamalla sitä kiintolevyn DRIV3R-hakemistossa (yleensä
C:\Program Files\Atari\DRIV3R). Voit avata ReadMe-tiedoston myös napsauttamalla
Windows®-tehtäväpalkin Käynnistä-painiketta, valitsemalla Ohjelmat, valitsemalla Atari,
DRIV3R™ ja napsauttamalla sitten ReadMe-tiedostoa.
ASENTAMINEN
1. Käynnistä Windows® 2000 and XP.
TOIMINTO
Kiihdytä
Jarruta / Peruuta
Vasen käännös
Oikea käännös
Käsijarru
Takapoltto (Burnout) / Irrota traileri
Sisään / Ulos
Katso vasemmalle
Katso oikealle
Katso taaksepäin
Vaihda näkymää
Äänimerkki
Nostokurki ylös
Nostokurki alas
Nostokurki vasemmalle
Nostokurki oikealle
Toiminto
Nostokurjella tarttuminen
NÄPPÄIN
‘
/
Z
X
Välilyönti
\, #
E
A
D
W
C
H
Ylänuolinäppäin
Alanuolinäppäin
Vasen nuolinäppäin
Oikea nuolinäppäin
Numeronäppäimistön 0
Enter
2. Aseta DVD-asemaan DRIV3R-DVD-pelilevy.
3. Jos automaattinen käynnistys on käytössä, pelin alkunäyttö tulee näkyviin. Jos
automaattinen käynnistys ei ole käytössä tai asennus ei ala automaattisesti, napsauta
Windows®-tehtäväpalkin Käynnistä-painiketta ja valitse sitten Suorita. Kirjoita D:\Setup
ja valitse OK.
4. Viimeistele DRIV3R-DVD-pelin asennus noudattamalla näyttöön tulevia ohjeita.
5. Kun asennus on valmis, voit aloittaa pelin napsauttamalla Windows®-tehtäväpalkin
Käynnistä-painiketta ja valitsemalla Ohjelmat/Atari/Driv3r/Driv3r.
Huomautus: DRIV3R-DVD-pelilevyn on oltava pelin aikana DVD-asemassa.
DirectX®:n asennus
DRIV3R™-DVD-peliä varten tietokoneessa on oltava DirectX® 9.0c tai uudempi versio. Jos
tietokoneeseen ei ole asennettu ohjelmaa DirectX® 9.0c tai uudempaa versiota, valitse Yes
(Kyllä), kun asennusohjelma kysyy, haluatko asentaa ohjelman.
22
Jalankulkukomennot
TOIMINTO
Kävele eteenpäin
Kävele taaksepäin
Sivuttaisliike vasemmalle
Sivuttaisliike oikealle
Kyyristy / Pyöri
Hyppää
Sisään / Ulos
Aseen vaihtaminen
Katso / Tähtää
Ammu
Vedä ase
Lataa ase
Vaihda näkymää
Toiminto
OLETUSNÄPPÄIN
W
S
A
D
Vasen Ctrl-näppäin
Välilyönti
E
Q
Hiiri (ja numeronäppäimistö)
Numeronäppäimistön 5
Sarkain
R
C
Numeronäppäimistön 0
23
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 24
COMANDOS
SPORTUGAL (QUICKSTART)
Comandos de Condução
PARA COMEÇAR
O Ficheiro ReadMe
O DVD-ROM do jogo DRIV3R™ tem um ficheiro ReadMe onde podes consultar o Acordo
de Utilização e informação actualizada sobre o jogo. Recomendamos vivamente que leias
este ficheiro para poderes beneficiar das alterações efectuadas depois de o manual ter
sido impresso.
Para veres este ficheiro, faz um duplo-clique na directoria DRIV3R que encontrarás no teu
disco rígido (usualmente em C:\Programas\Atari\DRIV3R). Também podes ver o ficheiro
ReadMe clicando primeiro no botão Start na tua barra de tarefas do Windows®, depois
em Programas, em seguida em Atari, depois em DRIV3R, e finalmente no ficheiro
ReadMe.
CONFIGURAÇÃO E INSTALAÇÃO
ACÇÃO
Acelerar
Travar / Marcha atrás
Virar à Esquerda
Virar à Direita
Travão de Mão
Combustão / Soltar o Atrelado
Entrar / Sair /
Olhar para a Esquerda
Olhar para a Direita
Olhar para Trás
Alterar a Visão
Buzina
Guindaste para Cima
Guindaste para Baixo
Guindaste para a Esquerda
Guindaste para a Direita
Acção
Preensão do Guindaste
TECLA
‘
/
Z
X
Barra de Espaços
\, #
E
A
D
W
C
H
Tecla da Seta para Cima
Tecla da Seta para Baixo
Tecla da Seta para a Esquerda
Tecla da Seta para a Direita
Num 0
Enter
1. Inicia o Windows® 2000 and XP.
2. Introduz o DVD-ROM do jogo DRIV3R na tua unidade de DVD-ROM.
3. Se o AutoPlay estiver activado, deverá aparecer o ecrã do título. Se o AutoPlay não
estiver activado, ou se a instalação não começar automaticamente, clica no botão Start
na tua barra de tarefas do Windows®, depois em Executar. Escreve D:\Setup e clica em
OK.
4. Segue as restantes instruções do ecrã para acabares de instalar o DVD-ROM do jogo
DRIV3R .
5. Assim que a instalação estiver concluída, clica no botão Start na barra de tarefas do
Windows® e escolhe Programas/Atari/Driv3r/Driv3r para começares o jogo.
Nota: Terás que ter o DVD-ROM do jogo DRIV3R inserido na tua unidade de DVD-ROM
para poderes jogar.
Instalação do DirectX®
Comandos a pé
ACÇÃO
Andar para a Frente
Andar para Trás
Metralhar para a Esquerda
Metralhar para a Direita
Agachar / Rolar
Saltar
Entrar / Sair
Ciclo das Armas
Olhar / Apontar
Disparar
Puxar da Arma
Recarregar
Mudar a Visão
Acção
TECLA POR DEFEITO
W
S
A
D
Ctrl Esquerdo
Barra de Espaços
E
Q
Rato (e Teclado Numérico)
Núm 5
Tab
R
C
Núm 0
O DVD-ROM do DRIV3R necessita do DirectX® 9.0c ou superior para funcionar. Se não
tens o DirectX® 9.0c ou superior instalado no teu computador, clica em “Sim” quando te
for perguntado se o queres instalar.
24
25
DRIV3R_PC_ManInner_GB+Q
CREDITS
Reflections Interactive
Project Manager
Graeme Jennings
Programming Team
Technical Lead
Steve North
Allan Bentham
Jonathan Grant
James Hopkin
Patrick Lau
Russ Lazzari
Simon O’Connor
Steve Robb
Allan Walton
Art Team
Will Brown
Gavin Greaves
Graham Sergeant
Scripting Team
Lee Barber
Anthony Erskine
QA
Lead
Richard Todd
Geoff Pate
Dale Scullion
Console Credits
Development Director
Martin Edmondson
Project Management
Project Manager
Gareth Edmondson
Associate Project Manager
Tony M Roberts
Design Team
Steve Borland
Martin Edmondson
Craig Lawson
Mark Mainey
16/02/05
12:15
Page 26
Sound Engineer
Seb Thomas
Art Manager
Dave Oxford, Sr.
Programming Team
Miami
City Lead
Dan Oxford
Technical Lead
Christopher Phillips
Tools and Technology
Management
Philippe Paquet
Physics Team Lead
Chris Jenner
Programming Team
Allan Bentham
Andrew Davies
Dave Chambers
John Connors
Gavin Freyberg
Jonathan Grant
James Hopkin
Russ Lazzari
Will Musson
John McKenna
Tom Morris
Steve North
Jeanette Phillips
Steve Robb
Paul Ryland
Andrew Scott
Allan Walton
Additional Programming
Alistair Brown
Stephane Beley
Wayne Coles
Paul Ivorra
Peter Jones
Aaron Leiby
Awen Limbourg
Patrick Lau
Paul Maidens
Ben Merrick
Steve Meyer
Andrew Newton
Chris Preston
Himansu Patel
Mark Rowley
James Rutherford
Chris Simpson
Gary Ushaw
Peter Young
Mission Programming
Management
Robin Wardle
Art Teams
26
Steve Adams
Mark Adamson
William Brown
Kally Chow
Richard Daglish
Tim Flowers
Nick Honey
Jim Nelson
Alex Nye
Nice
City Lead
Dave Oxford, Jr.
Andrew Bales
Allison Best
Paul Foster
Emma Nye
Graham Sergeant
Guy Walker
Scripting
Lead Scripter
Steve Borland
Craig Anderson
Lee Barber
Rob David
Anthony Erskine
Paul Gerrard
Martin Oliver
Jonathan Rivers
Andrew Stewart
Stuart Varrall
Special Thanks
Cinematics Project Management
Dave Oxford, Sr.
Big thanks to all the long-suffering families and friends of
the DRIV3R team members.
Thanks
for being patient.
Giselle Stewart, Bridgette Smith,
Jan Hurst, Rob Watts, Gareth
Betts, Lynn Daniels, Keith Leary,
Lee Kirton, Mike Webster, Jeff
Sehring, Matt Frary, Dave
Gatchel, Stephane Baudet, Rob
Dobi, Turbo PACS Performance
Center in Durham, Phil Scott,
Hubert Nguyen, Kevin Strange,
Dave Horne, Peter Harrison,
Andrea D’orta, Mike Carr. All the
DRIV3R fansites — Yes we do
read the forums.
QUALITY ASSURANCE TEAM
Lewis Glover
Quality Director
Bruno Trubia
Quality Control Project
Manager
Lisa Charman
Certification Project Manager
Sophie Wibaux
Product Planning Project
Manager
Philippe Louvet
Engineering Services Manager
Stéphane Entéric
Engineering Services Expert
Emeric Polin
Engineering Services Expert
Mark Akester
Robin Armstrong
David Cockburn
Marcus Hardy
Andrew James
Richard Robinson
Chris Rubery
Maha Subramanian
City Lead and In-Game Art Lead
Phil Baxter
Screenplay & Cut Scene Director
Maurice Suckling
Andreas Tawn
Anthony Erskine
Gavin Greaves
Paul Gerrard
Andy Sharratt
John Smiley
Martyn Wilson
Dean Windle
Mark Wright
Animation Production
Coordinator
Simon McKeown
Additional Vehicle Art
John Roxburgh
Mark Wilks
Kally Chow
Testers
Andrew Ball
Dan Creagh
Alick Gardiner
Geoff Pate
Richard Todd
Tech Support
John Hurst
Paul Noble
Cinematics
Storyboard Artist
Paul Davidson
Vehicle Art
Simon Auchterlonie
Paul Dykes
Sandrine Dubois
Printed Materials Project
Manager
Vincent Hattenberger
Copy Writer
Jenny Clark MAM Project
manager
MANUFACTURING / SUPPLY CHAIN
Alain Fourcaud
Director Supply Chain
Delphine Doncieux/Fanny
Giroud/Mike Shaw/Jean
Grenouiller
Manufacturing Coordinators
Istanbul
Additional Art
Jack Couvela
Dirk Lambert
Chris Willacy
Lead
John Hopkin
In-Game Animation Team
Lead
Gavin Williams
Raphael Nogues
Mike Thompson
Additional Animations
Gavin Whelan
Additional Character Modelling
Pete Collier
David Hall
Lyndon Munt
Richard Smith
QA
QA Manager
Graeme Jennings
Atari Europe
Jean Marcel Nicolaï
Senior VP of International
Operations.
Gareth Betts
Senior Producer
REPUBLISHING TEAM
Rebecka Pernered
Republishing Director
Ludovic Bony
Localisation Team Leader
Karine Vallet
Localisation Project Manager
Olivier Caudrelier / Stéphane
Zaouak/ Fabien Roset
Localisation Technical
Consultant
Caroline Fauchille
Printed Materials Team Leader
27
MARKETING TEAM
Martin Spiess
European Marketing Senior VP
Cyril Voiron
European Group Marketing
Manager
Mathieu Brossette
European Brand Manager
John Tyrrell
European Communications
Manager
Renaud Marin
European Web Manager
LOCAL MARKETING TEAM
Australia – William Ng
Benelux – Johan DeWindt
France – Alexandre Enklaar
Germany – Jens Hofmann
Greece – Spyros Stanistas
Iberica – Laura Aznar / Joanna
DRIV3R_PC_ManInner_GB+Q
Teixeira
Italy - Andrea Loiudice
Nordic – Nikke Lindner
Switzerland – Tino Pivetta
United Kingdom – Ben Walker
SPECIAL THANKS TO :
Barry “ Hardwire ” Carnell
Stephen “ Presidente ”
Docherty
Julio “ Titititit’ ” Lucio
KBP: Astrid Forstbauer et
Benoît Mergault
Synthesis: Mauro Bossetti
and Emanuele Scichilone
Enzyme Testing Lab: MarcAndré Parizeau et Kirsten
Shrankel
RelQ and Gaurav
TAKE OFF
Petrol
16/02/05
12:15
Ingame music featuring the
The Nimrod Session
Orchestra:
Arranged and Conducted by
Jonathan Williams
Lead Players
Robin Ashworth
Ben Griffiths
Dominic Jewel
Andrew Joyce
Carys Lane
Anna Starkey
Jon Stone
Special thanks for making
the music happen to
Iggy Pop, Art Collins, Charlie
Rapino, Wolf Urban, Nick
Feldman, Caroline Henley,
Karen Mai Jones, Louisa
Demetriades, Carlos Bedoya,
Martin Edmondson and
Maurice Suckling.
Music
DRIV3R Soundtrack available
on Epic Records. www.epicrecords.com
Music Design
Nimrod Productions
www.nimrodproductions.com
Music supervisor and Official
Soundtrack concept
Marc Canham
“Epic” Registered Trademark.
is the exclusive
trademark of Sony
Music Entertainment
Inc.
www.sonymusic.co.uk
www.sonymusic.com
In-game and FMV music
composed by Marc
Canham/Rich Aitken/Narco
In-game music performed by
Narco
Music Produced by Rich
Aitken and Marc Canham.
Engineered by Edwin
‘Chopper’ Scroggie
Mixed by Rich ‘Narco’
Mastered by Robert Gretsch
Music Artists
“Move Over”
Performed by Teddybears
Sthlm
Written by Teddybears Sthlm
Published by Madhouse
(p) 2001 Sony Music
Entertainment (Sweden) AB
Licensed courtesy of Sony
Music Entertainment (UK)
Limited
“c’mon and try”
Performed by mellowdrone
Written and produced by
28
Page 28
Jonathan Bates
Mixed by Brian Virtue
Published by boring music
(BMI)
(p) 2004 boring music
Licensed courtesy of
ARTISTdirect Records
“The 2nd Evolution”
Written and performed by
Narco
Mixed by Rich N
Copyright Control
Licensed courtesy of Nimrod
Productions Limited
“Black Thread”
Performed by Los Halos
Written by Los Halos
Recorded by Jason Knight at
Minor Street Records
Mastered by Walt Bass Sonic
Studios
Published by Loveless
Records
(p) 2001 Loveless Records
Licensed courtesy of Loveless
Records
“Static in the Cities”
Performed by Hope Of The
States
Written by Sam Herlihy, Paul
Wilson, Jimmi Lawrence,
Anthony Theaker, Mike
Siddell,
Simon Jones
Copyright Control
(p) 2003 Sony Music
Entertainment (UK) Ltd
Licensed courtesy of Sony
Music Entertainment (UK)
Limited
“Gimme Danger”
Performed by Iggy And The
Stooges
Written by Iggy Pop and
James Williamson
Published by Bug Music Ltd,
EMI Music Publishing Ltd
(p) 1973 Sony Music
Entertainment Inc
Licensed courtesy of Sony
Music Entertainment (UK)
Limited
Music Entertainment (UK)
Limited
"Destiny"
Performed by Syntax
Written by Syntax, Tim
Gordine
Published by Salvation Music /
Copyright Control
(p) 2003 illustrious Records
Ltd./Sony Music
Entertainment (UK) Limited
Licensed courtesy of Sony
Music Entertainment (UK)
Limited
“Exit”
Performed by Stateless
Written by Jonathan Taylor,
Christopher Alcock, Gerard
Roberts, Archibald BuchananDunlop, James Sturdy
Copyright Control
(p) 2004 Sony Music
Entertainment (UK) Ltd
Licensed courtesy of Sony
Music Entertainment (UK)
Limited
“Bowels Of The Beast”
Performed by The Raveonettes
Written by Sune Rose Wagner
Published by Crunchy Tunes
(KODA)
(p) 2002 Sony Music
Entertainment Inc.
Licensed courtesy of Sony
Music Entertainment (UK)
Limited
“Zero PM”
Performed by The BellRays
Written by Tony Fate
Published by The BellRays
(p) 2002 The BellRays
Licensed courtesy of The
BellRays
"Ripe For The Devil"
Performed by Okuniev
Written by David Okuniew
Orchestration Nat Woodcock
Copyright Control
“Evil Brother”
Written and performed by
Narco
Mixed by Rich N
Copyright Control
Licensed courtesy of Nimrod
Productions Limited
“Boy From The City”
Performed by SLO-MO
Written by David J. Gledhill
Published by Circus Records
(p) 2003 Circus Records
Licensed courtesy of Circus
Records
“Big Brat”
Performed by Phantom Planet
Written by Alexander
Greenwald
Published by Flying Saucer
Fuel Music (ASCAP), Johnny
Rebel Music (ASCAP), I Like
Music (ASCAP), Shaggstar
Publishing Co. (ASCAP)
(p) 2003 Sony Music
Entertainment Inc.
Licensed courtesy of Sony
29
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 30
DRIV3R – THE SOUNDTRACK
“Bowels Of The Beast” The Raveonettes
Ear-crunching drums, blistering guitars, scorching vocals, ripped up synths, a busted-up
drum machine and some of the most exciting underground bands around were thrown
into a blender, and out shot DRIV3R — The Soundtrack.
So what’s it all about, Raveonettes? “It’s about the ground
whooshing transformative power of unbridled electricity.” Their
debut EP won Best Rock Album in their native Denmark last year.
Every track was in Bb minor, was under 3 minutes long and used
no more than 3 chords. That’s a bolt of lightning, and it’s just
struck again in their new album Chain Gang of Love.
Imagine trawling through radio stations late at night, so late it’s starting to be early. You
find a signal where you never noticed one before. You hear a DJ talking, playing tunes, and
talking, and it’s like the unstoppable last will and testimony of a lost prophet spilling out
into the world. If no one listens he still talks all the same, pours out what his experience
and insight over long dark years have given him. And for a time you listen, as he carries
you on a journey which, though his, is also yours and everybody’s. Then the next night
you may try to find him again, and the station will be gone.
www.theraveonettes.com
“Bowels Of The Beast” features in The Bagman scene, taken from the EP Whip It On, 2002.
This was the voice of Iggy Pop.
“Boy From The City” SLO-MO
Maurice. www.mauricesuckling.com
“The boy from the city is operating with an overload of information.” He’s got wide-boy swagger, drawling the sharp lyrics of a
tragi-comic story; samba beat, bongos and fuzz guitars. It’s a
sound oscillating between laid-back and stamping all over you.
“c’mon and try” mellowdrone
Described as “multilayered sonic textures,” mellowdrone started as
Jonathan Bates, a Mac and a Radio Shack keyboard. Born in Miami,
Bates studied in Boston and landed in L.A., joining up with Greg
Griffith, Tony De Matteo and Scott Ellis. Now they’re a band and
about to explode with a self-produced EP and a full length debut
in 2004.
www.mellowdrone.com
“c’mon and try” features in the opening Miami scene, taken from the EP go get ‘em tiger,
released Spring 2004.
SLO-MO on www.circusrecords.net
“Boy From The City” features in the Escape scene, taken from the
album SLO-MO, 2003.
“Destiny” Syntax
Listen, and there’s a relentless surge, growing and pushing up,
driving through; unavoidable and inescapable. Like the roots of a
black plant rippling through concrete, on the palms of the black
stalks the question clings to the thick air: how can I escape the
path that I’m on? Syntax are on their way.
“Big Brat” Phantom Planet
www.syntaxonline.co.uk
Fredonia, that famous New York Amish community, had no idea
what was going down in that log cabin in the woods. Phantom
Planet were holed up in there with producer Dave Fridmann. From
that session comes “Big Brat.”
“Destiny” features in the Destiny scene, taken from the album Meccano Mind, released
Spring 2004.
www.phantomplanet.com
“Big Brat” features in the Face Facts scene, taken from the album
Phantom Planet, released June 2004.
“Gimme Danger” Iggy And The Stooges
Track 2 of the Raw Power LP, the album that drop kicked Punk
Rock into existence. When that Punk ball lands in ‘76, three years
later, the world panics.
“Ripe For The Devil” Okuniev
The devil is a fallen angel of god, banished from heaven for questioning.
Okuniev are musicians and visual artists. They are from East London,
which is below Angel on the underground. They have questions too.
Can the blind not see them with their ears and can the deaf not
hear them with their eyes?
www.okuniev.com
“Ripe For The Devil” features in the Istanbul scene, taken from their debut LP, released
Summer 2004.
www.iggypop.com
“Gimme Danger” features in The Good Guys scene, taken from the
album Raw Power, 1973.
30
31
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 32
“Move Over” Teddybears STHLM
“Zero PM” The BellRays
The Teddybears STHLM started life as a thrash punk band on the
Stockholm underground. They came to realize they could cause
more havoc and throw more surprises in the studio, so that’s
what Patrik Arve, Klas Åhlund and Jocke Åhlund do now.
I had this dream where I was at a gig hearing explosions of sound
from a band, my mind crashing backwards trying to find ways to
describe them, slamming into dead ends. I was afraid to wake up,
when I did I swear I smelled octane. Meet The BellRays. The band
beyond your dreams. www.thebellrays.com
www.teddybearssthlm.com
“Move Over” features in the menu screens. Teddybears STHLM
have just finished working on their new album Fresh!
DRIV3R features the track “Zero PM” in the end credits, taken from
the album Meet The BellRays, 2002.
“Static In The Cities” Hope Of The States
“Evil Brother” “The 2nd Evolution” “Stand Off” Narco
Drive as fast as you like, for as far as you like and Hope Of The
States will still be right where they were when you started; still
inside you. The solitude of the guitar, and the soaring aspiration of
the strings. We can’t escape these things. They are us.
www.hopeofthestates.com
“Look out baby ’cause I’m using technology.” No laws. No
chords. Real people and real machines. Ultra modern and no
compromise. In your face and going through it. Like the man says,
“what do you think?”
www.narcomusic.co.uk
“Evil Brother,” “The 2nd Evolution” and “Stand Off,” feature in
DRIV3R, and are taken from the album Control Of The Stereo released to be released
Summer 2004.
“Static In The Cities” features in the Contacts scene, Hope Of The States release their
debut album Summer 2004.
Nimrod Productions and DRIV3R:
“Black Thread” Los Halos
The truth is such a simple lie. If truth is finite and less than the
space it hopes to fill, then lies fill the vacuum. Since 1998 Los
Halos have filled the space with their truth.
www.loshalos.com
“Black Thread” features in the Hostage scene, taken from the album Los Halos, 2001.
For Nimrod Productions DRIV3R was a wholly engrossing project. Responsible for the overall
music design — from selecting the tracks for the album with game developers Reflections
— to writing the original score for the game, Nimrod strove for a filmic feel with a cutting
edge. They spent over six months recording with Narco and The Nimrod Session Orchestra
at their Oxfordshire studios, as well as jetting out to Miami to record the legendary Iggy
Pop. Nimrod, alongside Epic Records and Reflections, have been working for DRIV3R — The
Soundtrack to set a new standard for all game soundtracks to follow.
www.nimrodproductions.com
Special Thanks
“Exit” Stateless
“I used to think it was a beautiful dream… to fly away like a bird.
Birds get shot down.” There’s the spinning and reaching in the
keyboards, like a small bird tied to a post trying to fly, straining to
get away only going round and round. But in the chorus you start
to believe it’s going to get free.
http://www.stateless-online.com/
Iggy Pop, Art Collins, Charlie Rapino, Wolf Urban, Nick Feldman, Caroline Henley, Karen Mai
Jones, Louisa Demetriades, Carlos Bedoya, Martin Edmondson and Maurice Suckling.
Atari does not control, and disclaims any responsibility or liability for, the functioning and performance of third-party web sites and any content on or available
through third-party web sites.
“Exit” features in the Face Facts and Drop Site #2 scenes, taken from their debut album,
released late 2004.
32
33
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 34
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 36
A STRATEGY GUIDE
MORE THAN JU
ST A
GAME GUIDE.
> > Includes
and exclusivofficial maps
e artwork.
>> Find out
about the w
eapons and
secret vehicl
es in DRIV3R
.
>>
>> Life as an
Do you also undercover agent may
want to be
be a bit too
in on the la
isn’t only a
test DRIV3R tough without a helpin
perfect stre
g
secret? No
et plan; it’s
problem, th hand.
also your li
is guide
the underw
fe insuranc
orld!
e policy in
>> Detailed
explanations
on how to ac
undercover
complish all
missions.
the
>> Step by
step, includin
g all the alte
rnative solu
tions.
AVAILABLE ONL
Y IN THE
GAME GUIDE:
THE EXCLUSIV
E DRIV3R DVD
!
>>
The exclus
iv
Gauntlet" by e short film "Run th
e
Ridley Sco
tt Associa
>> ‘The M
tes.
aking of “R
un the Gau
ntlet”’
>> Extrac
ts from the
DRIV3R so
und-
track with
song
Syntax, Iggy s from The Bellrays,
Pop, The R
aveonettes
many other
and
artists.
>> ‘The Mak
ing of “DRIV
3R”’.
Discover Mia
m
Istanbul: than i, Nice and
ks to the offic
ial
maps, you w
on’t miss a tr
ick!
>> DRIV3R
the complet
e solution: Le
thing you ne
arn everyed to know ab
ou
and driving
games, includ t all the missions
ing detailed
and tips dire
hints
ct from the
game develo
pers!
>> Glance
behind the sc
enes and look
the shoulder
over
s of the prog
rammers.
“Driver™ 3” © 2004 Atari Interactive Inc. All Rights Reserved. Designed and developed by Reflections Interactive Limited, an Atari development
studio. Marketed and distributed by Atari Europe SAS. All trademarks and logos are the property of their respective owners.
>> Everything
you
Lavishly illustra need to know about DRIV3R
in
ted with exclus
ive artwork an over 180 pages!
d superb screen
shots!
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:15
Page 38
DRIV3R_PC_ManInner_GB+Q
16/02/05
40
12:16
Page 40
DRIV3R_PC_ManInner_GB+Q
16/02/05
12:16
Page 42
What is the PEGI age rating system?
Pan European Games Information (PEGI) is the age rating system for video games in Europe (except where, by law, other rating systems
apply). PEGI comprises two separate but complementary elements. The first is an age rating:-
The second is icons describing the type of content in the game. Depending on the type of game, there may be a number of such icons.
The age rating of the game is appropriate to the intensity of the content. The icons are:-
VIOLENCE
BAD LANGUAGE
FEAR
SEXUAL CONTENT
DRUGS
DISCRIMINATION
PEGI will allow parents and those purchasing games for children to choose games appropriate to the age of the intended player.
For further information visit http://www.pegi.info
DRIV3R © 2004 Atari, Inc. All Rights Reserved. Created and developed by REFLECTIONS Interactive Limited, an Atari
studio. All trademarks are the property of their respective owners.
Windows and DirectX are either registered trademarks or trademarks of Microsoft Corporation in the United States
and/or other countries.
Pentium is a trademark or registered trademark of Intel Corporation or its subsidiaries in the United States and other
countries.