View manual text
CONTENTS
CONTROL SUMMARY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Race Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Camera Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Starting the Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Creating a Rider Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Bike & Skill Level Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
SINGLE-PLAYER GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Motocross . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Supercross . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Freestyle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Tournament . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Game Mode Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Starting a Single-Player Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
MULTI-PLAYER GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Host or Join? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Using TCP/IP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Connection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Hosting a Network Single Event . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Hosting a Network Tournament . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Joining a Network Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Internet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
CONFIGURATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Game Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Graphics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Custom Bike Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
STUNTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Easy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Medium . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Hard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
REPLAYS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
SYSTEM REQUIREMENTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
DIRECTX INSTALLATION NOTES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
INSTALLING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Uninstalling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
TROUBLESHOOTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Video Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Intel i740 Chipset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Powersave Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
General Questions & Answers . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
IMPROVING GAME PERFORMANCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Screen Resolution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Graphic Detail . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
ENGLISH VERSION
1
CONTROL SUMMARY
NOTE: WE STRONGLY RECOMMEND THE USE OF AN ANALOGUE GAME CONTROLLER WITH
EXTREME BIKER, AS THIS WILL ALLOW SMOOTHER CONTROL THAN WITH KEYBOARD OR
DIGITAL CONTROL.
RACE CONTROLS
The following game controls can be modified in the Controls option. The ESC
key, however, cannot be modified. Additional control options are available for
joypad, joystick and Force Feedback controllers.
Function
Keyboard
Accelerate
Brake
Steer Left
Steer Right
Wheelie
Lean Forward
Stunt A
Stunt B
Bunny Hop
Air Turn
Air Pitch
Air Roll
Restart
Alt. Restart
Pause On/Off
Right Shift
Right Ctrl
Left Cursor
Right Cursor
Down Cursor
Up Cursor
Semi-colon ;
Apostrophe ’
Alt Gr
L/R Cursor
U/D Cursor
Alt Gr +L/R
Return
BackSpace
C
CAMERA CONTROLS (NUMERIC KEYPAD)
0 (Ins)
ChaseCam / TVCam / HeliCam
Plus
Minus
Arrows
Zoom in*
Zoom out*
Move Camera Position*
*HeliCam view only
CAMERA CONTROLS (KEYBOARD)
Q
W
E
ENGLISH VERSION
Switch to next rider
Switch to previous rider
Switch to player rider
2
INTRODUCTION
Extreme Biker is an motorsports title featuring three distinct styles of play,
allowing you to experience the most extreme action ever to be had on two
wheels. You’ll compete in either stadium-based supercross, wild outdoor
motocross or freestyle stunt action, over 24 of the most bone-shaking
environments ever created.
Sierra and Deibus Studios, in conjunction with Edgar Torronteras, the craziest
guy on two wheels, bring you all the thrills and excitement of the world’s most
exciting, colourful, and downright dangerous motorsport. Now it’s your turn
to thrash around the most bizarre and breath-taking courses imaginable,
performing the ultimate in trick and stunt action, as you discover what it
takes to be an Extreme Biker.
STARTING THE GAME
NOTE: IN ORDER TO PLAY EXTREME BIKER ON YOUR COMPUTER, THE GAME DISC MUST BE
INSERTED INTO THE CD-ROM DRIVE.
Once the game is successfully installed, you can run the game directly from
the Start menu on the Windows Taskbar. Having run the game, following the
introductory sequence, the main menu screen is displayed (as shown). You
can choose to play on your own against the computer, or begin a multiplayer
game.
You can take part in a single race by selecting one of the three game types
(Motocross, Supercross, and Freestyle), or participate in a multi-event
Tournament, which allows you to take part in a combination of types.
In addition, the Options menu gives you complete control over graphics and
audio functions, as well as allowing you to change and define control devices,
and even create your own rider profile!
ENGLISH VERSION
3
CREATING A RIDER PROFILE
This is a permanent record of how you perform in the game. This includes
your selected name, your bike and rider colours, your skill level, how many
events you have played (including how many you have won), and the total
number of points scored.
You can select an existing profile, as well as create and delete profiles. If you
create a new profile, you can change rider and bike colours, and give your
rider a name. Once complete, this is added to the profile list, so you can
create as many riders as you like!
BIKE & SKILL LEVEL SELECTION
Once you have selected either a single-player event or a multiplayer game,
you can choose your bike class from 125cc, 250cc, and 500cc engine sizes.
These have their own strengths and weaknesses, but an additional “custom”
bike can be selected and improved by using “bike points”, which are awarded
for excellence. These are obtained by winning events and performing stunts
– the more points you score, the better you can make your bike!
There are also three difficulty levels to choose from, which will offer certain levels
of assistance during play. In addition, the Assistance function toggles between
three settings: Land (where the computer will try and land the bike for you if
possible), Point (Motocross / Supercross only: this not only attempts to land the
bike for you, but also points it in the right direction), or No Assist.
NEWBIE:
For real beginners, this setting completely controls the bike in
the air, and should things get too much, it will even take control
of the bike on the ground!
RACER:
For the more experienced player, this provides you with control
over the bike in the air and on the ground. However, the bike itself
has no momentum, and will only turn and move to a limited extent.
EXTREME: For seasoned bikers, this setting provides complete and total
freedom of the bike in the air and on the ground. The Extreme
bike has its own momentum, so you’ll have to counteract it - or
lose control!
ENGLISH VERSION
4
SINGLE-PLAYER GAME
From the main menu screen, you can choose to jump straight into a single
race in an event of your choice, or take part in a tournament.
MOTOCROSS
Select one of ten manic outdoor circuits, ranging from muddy fields and
forests, through Arctic wastelands and blazing deserts, through to tropical
islands and the pits of Hell, and even across the rooftops of Paris!
SUPERCROSS
Pick one of seven hard-as-nails indoor arenas, containing the toughest
supercross courses imaginable. Race around the tightest corners and the
craziest cross-overs, but don’t get distracted by the cheerleaders!
FREESTYLE
You want to see what sort of stunts your bike can really do? Then throw
yourself into one of six mind-blowing environments, including underground
caverns, a desert oasis, and even a pipe-strewn playground! There are also
three hidden levels – come first in all the Freestyle events, and you’ll be in for
the ride of your life!
TOURNAMENT
The ultimate test for an Extreme Biker – a multiple event championship.
Choose events from all three styles, then get on your bike and show ‘em what
you’re made of!
GAME MODE OPTIONS
Within each of the game styles, there are additional game mode options:
PRACTICE: A non-competitive mode that allows you to become accustomed
to a particular course.
RACE:
The main event, which involves you taking on a number of
opponents across a selected track.
BAJA:
An entirely new, fourth style of play which involves point-to-point
racing across any of the environments, accessible from each of
the Main Menu game styles. Be the fastest across each course,
and reach the coloured columns before the other riders! Be
warned - some of the markers are really difficult to reach, so
you'll have to be at your best to beat the rest!
ENGLISH VERSION
5
STARTING A SINGLE-PLAYER GAME
1. From the Main Menu, select the event of your choice (Motocross,
Supercross, or Freestyle), or select Tournament to participate in a number
of events.
2. Select the course(s) you wish to participate in, the number of laps/length
of time, the number of opponents, and select either Practice or Race
(Practice only available in single event mode).
3. Select a difficulty level (Newbie, Racer, or Extreme), the size of engine
(125cc, 250cc or 500cc), and perform any tweaks to the bike as you see fit
(dependant on available bike points).
4. Click Start, and hold on tight!
MULTI-PLAYER GAME
Playing against the computer is a real challenge, but nothing quite beats the
satisfaction you get from playing your friends – and winning! Extreme Biker
lets you participate against up to 7 other players in a single event of your
choice, or in a tournament.
HOST OR JOIN?
You can choose to join an existing session, or ‘host’ a new session. If you
choose to host an event, you will control all aspects of the event from the
track to the number of players, as well as the difficulty level, aerial assists (if
any) and bike engine class. If you terminate an event as a host, the event ends
for all other players who have joined your game.
If you join a session, you can select a profile to use within those events, but
the track, number of laps/length of event time, number of bikes etc. are all
controlled by the host. When you leave an event in progress, that event will
continue without you.
ENGLISH VERSION
6
USING TCP/IP
The following instructions for Local Area Network (LAN) games are for a
TCP/IP network. Your PC’s IP address does not have to be entered for LAN
games, but should you need to enter this address, try running WINIPCFG (in
the C:\WINDOWS directory) on the host machine.
LAN games will allow up to a maximum of 8 players to compete against each
other (depending upon network speed and traffic).
CONNECTION
This screen allows you to monitor who is joining or has already joined your
game. From this screen you can see the players’ profile names, and their
current status.
If you are the race host, you decide when to start the event. When the status
of all the players you want to race against is READY, press Start. Any player
whose status was still IN PROGRESS will not be allowed to join the game. If
you are joining a session, you must wait for the host to start the event. If you
no longer wish to wait, you can quit the session by clicking on Exit. As the
host, or a player joining a session, you can also communicate with the other
players by entering text into the Message Box, and pressing Return.
NOTE: ANY PLAYER NOT ALREADY IN THE PLAYER LIST WHEN MESSAGES ARE SENT WILL NOT
RECEIVE THEM.
ENGLISH VERSION
7
HOSTING A NETWORK SINGLE EVENT GAME
1.
2.
3.
4.
5.
6.
7.
8.
From the Main Menu, select LAN.
Click on Create to bring up the LAN Server screen.
Enter a server name.
Select the event of your choosing (Motocross, Supercross, or
Freestyle).
Select the course you wish to participate in, the number of
laps/length of time, the number of opponents, and select either
Practice or Race.
Select a difficulty level, the size of engine, and upgrade custom
aspects.
From the Connection screen, select rider profile (if necessary), and
deliver messages to other players.
Click Start to begin.
HOSTING A NETWORK TOURNAMENT GAME
1.
2.
3.
4.
5.
6.
7.
8.
From the Main Menu, select LAN.
Click on Create to bring up the LAN Server screen.
Enter a server name.
Select the Tournament mode.
Select the courses you wish to participate in, the number of
laps/length of time, the number of opponents, and select either
Practice or Race.
Select a difficulty level, the size of engine, and upgrade custom
aspects.
From the Connection screen, select rider profile (if necessary), and
deliver messages to other players.
Click Start to begin.
JOINING A NETWORK GAME
1.
2.
3.
4.
5.
From the Main Menu, select LAN.
Click on the desired server from the list on the left, and select
Connect.
Select a difficulty level, the size of engine, and perform custom
upgrades.
From the Connection screen, select rider profile (if necessary), and
deliver messages to other players.
Click Start.
ENGLISH VERSION
8
INTERNET
This method of multi-player supports eight players over the Internet, and requires
your PC to be fitted with a correctly configured modem that supports a BAUD rate
of at least 33k. Ensure that your modem is switched on before selecting an
Internet game. You will need to enter the correct IP address of the host computer
(see USING TCP/IP for instructions on identifying IP addresses).
NOTE: TO HOST OR JOIN AN INTERNET GAME, FOLLOW THE ON-SCREEN
INSTRUCTIONS IN MUCH THE SAME WAY AS FOR A NETWORK GAME.
ENGLISH VERSION
9
CONFIGURATION
GAME CONTROLS
This screen allows you to configure the game controls for keyboard, mouse,
gamepad, joystick, or a combination of these and other DirectX-compatible
input devices.
To configure a control option, select the desired option, then choose a control
input. Inputs can be a key or button press, or a mouse/joystick/D-pad
movement.
NOTE: IF YOU WISH TO USE A SPECIFIC GAME CONTROLLER, PLEASE
ENSURE THAT IT HAS BEEN ACTIVATED FROM THE WINDOWS CONTROL
PANEL.
GRAPHICS
As graphical detail relies heavily on processor speed and the power, memory,
and functions supported by your video card, the settings within the Video
Configuration screen are crucial to the game’s performance. The higher the
detail, the more processing is required. On slower machines, high detail will
cause the game to slow down or run in a jerky fashion.
This game requires a 3D accelerator card, and will not run without it.
However, to assist slower machines, there are multiple resolution settings
available, as well as options to alter the level of detail in the landscape and
riders, the level of shadow detail, and the level of particle detail.
ENGLISH VERSION
10
AUDIO
The game allows you to choose whether or not you have sound effects and
CD music, and at what volume levels. Simply select the volume you want
using the sliders, and switch between 3D and stereo sound (depending upon
the capabilities of your sound card).
As the game reads information and music from the Extreme Biker CD during
play, your audio CDs cannot be played from within the game.
NOTE: THE VOLUME SETTING HAS NO EFFECT IF YOU HAVE SWITCHED THE SOUND OFF.
CUSTOM BIKE SETUP
If you select the Custom bike, there are four individual attributes which you
can improve. In order to do so, however, you need to score “bike points”,
which are awarded by gaining podium positions within individual events, and
performing high-scoring stunts.
These points can then be allocated to the four categories (agility,
acceleration, maximum speed, and bike power), increasing the percentage
value. If you wish to remove points from a category, simply move the relevant
slider to the left, and the points value will be credited to your overall bike
points.
Each attribute can be enhanced to a maximum of 100%, and the resultant
machine will be the fastest and most powerful on the track. The only question
remains, will you be an extreme enough biker to be able to handle it?
ENGLISH VERSION
11
STUNTS
Each stunt is activated by pressing the relevant button (A for easy stunts, B for
medium, and both A and B for hard), then moving the controls in the right
combination. Easy stunts appear automatically, but when medium or hard
stunts are activated, the Dynamic Stunt System will appear, either as two or
four indicators surrounding the rider, with a marker at the centre. You’ll have
to keep the marker centred to keep yourself balanced, otherwise you’ll fall off.
The more accurately the stunt is performed, the bigger the score – rotating the
bike will even provide additional points, for the highest scores of all!
EASY STUNTS
NO HANDS
Control:
A, éç
Simply take your hands away from the handlebars,
leaving your feet on the footrests. A quick and easy
stunt that’s popular with racers.
FEET OFF
Control:
A, êê
Another simple trick, widely used by professionals.
Simply take your feet away from the footrests,
leaving your hands on the handlebars.
PRAYER
Control:
A, éê
Take your hands away from the handlebars, holding
your hands before you as if in prayer. Although
seemingly easy, no-one’s tried to pull this one off yet.
MEDIUM STUNTS
SARAN WRAP
Control:
B, çé
Raise your right hand away from the handlebars,
leaving your left foot on the footrest, whilst lifting
your right foot into the air. Another quick trick that
looks cool and is easy to perform.
ENGLISH VERSION
12
NAC-NAC
Control:
B, êè
Leaving your left foot on the footrest, swing your
right foot out and back. Edgar created this simplelooking stunt, which is tougher to pull off than it
looks.
CAN-CAN
Control:
B, êç
Leaving your left foot on the footrest, lift your right
foot over the fuel tank. Another popular trick, made
to look easy by the professionals.
NOTHING
Control:
B, êé
Raise your hands away from the handlebars, take
your feet off the footrests, and lean back! This stunt
is definitely not for newbies, but riders like Edgar
take this in their stride.
DOUBLE CAN-CAN (LEFT-HAND SIDE)
Control :
B, çç
Raise both feet over the fuel tank to the left-hand
side of the bike. A tricky stunt that’s tough to master,
but one that professional riders often perform.
DOUBLE CAN-CAN (RIGHT-HAND SIDE)
Control :
B, èè
The same as before, except this time raise both feet
over to the right-hand side of the bike. Some
experienced riders even try performing both stunts
together, one after the other!
ENGLISH VERSION
13
HARD STUNTS
MONKEY SWING
A+B, çê
Control :
Let go with your right hand, and swing your right arm
and leg out to the side, holding on by one hand. This
one’s so tough, no-one’s even tried to do it!
DOUBLE CANDY-BAR
A+B, éè
Control :
Raise both feet, and lift them over the fuel tank and
the handlebars. This tricky stunt was created by
Edgar himself, who can perform it with ease.
WINDSURF
A+B, éé
Control:
Stand on the seat, whilst holding on to the
handlebars! A quick stunt that’s also very popular
with racers, but takes a lot of practice to get right.
EASY BOY
A+B, êê
Control :
Hold on to the back of the seat, raise both feet over
the fuel tank, and wriggle your legs in the air. A tough
trick that even real pros have trouble with.
HEADPLANT
Control :
A+B, éê
Another stunt that’s so difficult, no-one’s had the
nerve to try it! Perform a handstand, raising both
your feet high over the fuel tank!
ENGLISH VERSION
14
There are other stunts to be found, including the hardest of the lot – the
terrifying Titanic! All of these are really tricky to activate, and even harder to
perform. Can you discover them all, and even outshine ‘The Showman’?
REPLAYS
Extreme Biker has a unique replay system that allows you to store six
individual replays in memory per track, in special “slots” that give you the
ability to switch from one to the next without having to load any files. Control
over this system is via a video control panel, with usual buttons to control
recording, playback, fast search, and freeze-frame.
It also allows you to switch from one camera position to the next, as well as
letting you manipulate that camera’s point of view and zoom controls, giving
you the chance to check out your fastest races or biggest crashes from
every possible position.
Each replay can be saved onto your PC’s hard drive. The replay file can then
be saved onto disk, or posted onto the Internet for everyone to see exactly
how extreme (or otherwise) a biker you really are!
CONTROLS
SPACE BAR
1–6
Z
X
C
V
B
N
M
Replay Control System On / Off
Select Replay Slot
Rewind
Fast Forward
Record
Stop
Play
Slow Play
Pause
ENGLISH VERSION
15
SYSTEM REQUIREMENTS
MINIMUM CONFIGURATION (LOW GRAPHICAL DETAIL)
• 233MHz Intel® Pentium®, or equivalent processor
• Windows® 95/98
• 32Mb RAM
• 12x CD-ROM drive
• 4Mb 3D accelerator card
• 16-bit soundcard
• 70Mb hard drive space
RECOMMENDED CONFIGURATION
• 333MHz Intel® Pentium II®, or equivalent processor
• 96Mb RAM
• 24x CD-ROM drive, using 32-bit Windows® 95/98 CD-ROM driver
• 16Mb 3D accelerator card
• 64-bit soundcard
• 100Mb hard drive space
SUPPORTED 3D GRAPHICS ACCELERATORS
3Dfx:
3D Labs:
ATi:
Nvidia:
Matrox:
S3:
Voodoo II / Voodoo Banshee / Voodoo III
Permedia 2 / Permedia 3
128 / II, II+ / II Charger / Rage Pro
Riva TNT / Riva TNT2 / Riva 128
G200
Savage 4
REQUIRED FOR MULTIPLAYER GAMES
LOCAL AREA NETWORK
• 266MHz Pentium‚, or equivalent processor
• TCP/IP compliant network
• 1 Extreme Biker CD per PC
INTERNET
• 33Kbps (or faster) modem
• High speed serial port (16550 UART)
SUPPORTED INPUT DEVICES
Mouse, keyboard, Windows® 95/98 supported gamepad / joystick,
Microsoft® Sidewinder Force Feedback Pro / Sidewinder Freestyle Pro
ENGLISH VERSION
16
DIRECTX™ INSTALLATION NOTES
READ THIS SECTION COMPLETELY BEFORE INSTALLING EXTREME BIKER OR
INSTALLING THE DIRECTX DRIVERS.
DirectX is an Application Programming Interface (or API) that allows
Windows-based applications to have high-performance, real-time access to
your hardware. It also reduces the complexity of installing and configuring
your PC, making DirectX well suited to games. Extreme Biker uses the
DirectX 7.0 API (the latest version at the time of release), and includes these
files for you to install. The DirectDraw, DirectSound, and Direct3D
components of DirectX may require updating your video, sound, or 3D card
drivers respectively, for proper operation of these components. Using video,
sound, and 3D card drivers that do not have DirectX 7.0 support will result in
display, audio, and 3D problems in relevant applications. During the
installation of DirectX 7.0, your video, sound, and 3D card drivers will be
updated if required. These include drivers for most video, sound and 3D cards
from the major manufacturers; for new hardware, and for lesser-known
brands of peripherals, you may have to contact the manufacturer to obtain
drivers with DirectX 7.0 support.
After installing DirectX 7.0, check to see if your video, sound, and 3D card
drivers have DirectX 7.0 support:
1.
2.
Click the ÿ Start button on your Windows Taskbar. Then click Run…
From the Run dialogue box, type
C:\PROGRAM FILES\DIRECTX\SETUP\DXDIAG.EXE
Then click OK.
The DirectX diagnostics program gives you information on your video, sound,
and 3D card drivers. Click on the Display 1 tab to check video drivers, Sound
to check sound drivers, and Display 2 for 3D card drivers. On each of these
screens, the Drivers section tells you whether your driver is certified by
Microsoft‚ as supporting DirectX 7.0. If your driver is reported as “Certified”,
your device should function properly – if it is reported as “Certified: No”,
however, the device does not have DirectX 7.0 support, and may experience
problems running DirectX 7.0 applications. If this is the case, please consult
the notes section at the bottom of the DirectX Diagnostic Tool application.
Windows 98 users may also consult the Troubleshoot button, accessed from
the Still Stuck? tab.
IMPORTANT NOTE: DURING THE INSTALLATION OF DIRECTX 7.0, THE SETUP PROGRAM DETECTS
WHETHER OR NOT YOUR DRIVERS CAN BE UPDATED SUCCESSFULLY. IF THE DRIVER IS BEING
REPLACED HAS NOT BEEN TESTED, OR REPLACING THE DRIVER IS KNOWN TO CAUSE
PROBLEMS, THE SETUP PROGRAM WARNS YOU ACCORDINGLY. WE RECOMMEND YOU TO ABIDE
BY THESE WARNINGS.
ENGLISH VERSION
17
INSTALLING THE GAME
If you have at least the minimum stated specification, you can install the
game by following these instructions:
1.
Insert the Extreme Biker CD into your CD-ROM drive.
2.
After a few seconds, the autorun menu should appear. If it does not,
double-click on the My Computer icon on your Windows Desktop,
double-click on the CD-ROM icon, and then double-click on the
Setup.exe icon.
3.
Select your chosen language, and click the Install button.
4.
Follow the installation instructions carefully until the game has been
installed. You will then be given the option to run Extreme Biker once
installation is successfully completed.
NOTE: EXTREME BIKER WILL NOT OPERATE PROPERLY IF YOU HAVE INCORRECTLY INSTALLED
THE GAME OR HAVE NOT COMPLETED THE INSTALLATION PROCEDURE. IF YOUR COMPUTER
HAS 2 CD DRIVES, THE GAME WILL ONLY LOAD IF YOU INSERT THE CD INTO THE DRIVE FROM
WHICH THE GAME WAS INSTALLED.
UNINSTALLING
From the Windows ÿ Start menu, select the Uninstall Extreme Biker option
(located in the Programs/Sierra/Extreme Biker folder), then simply follow the
on-screen prompts to remove the game from your PC.
NOTE: IT IS POSSIBLE THAT THE UNINSTALL PROCESS WILL REPORT THAT NOT ALL FILES WERE
REMOVED. EXTREME BIKER CREATES NUMEROUS FILES, INCLUDING RIDER PROFILES AND
REPLAYS ETC. WHICH THE UNINSTALLER DOES NOT REMOVE. THESE CAN BE REMOVED
MANUALLY BY DELETING THE GAME DIRECTORY USING WINDOWS EXPLORER. PLEASE REFER
TO YOUR WINDOWS DOCUMENTATION FOR MORE INFORMATION.
TROUBLESHOOTING
VIDEO PROBLEMS
Extreme Biker requires that your computer has a correctly installed, DirectX 7.0
-compatible accelerator card with a minimum of 4Mb of RAM. This game will
not run if your PC does not meet these requirements.
Due to the performance and functionality differences between video cards,
some problems may occur when running the game with certain
configurations. We strongly suggest you install the latest 3D card drivers from
your manufacturer. To help resolve these problems, go to our website at
www.deibus.com.
ENGLISH VERSION
18
INTEL I740 CHIPSET
If your machine is fitted with this video card, and your Windows Desktop is
set to a resolution of 1024x768 (or higher), with 24bit colour, you may find the
game fails to run, and a Direct3D error message is displayed. This problem
can be resolved by reducing colour depth to 16bit, using the Settings dialogue
within Control Panel’s Display Properties. Please refer to your Windows and
video card documentation for further details.
POWERSAVE PROBLEMS
Many PCs now feature power saving functions designed to minimise the
power used by your computer when it is idle. This is achieved by powering
down your monitor, your hard disk, or both. Due to this game’s need to
regularly access the hard drive for file loading, hard drive power saving can
cause the game to lock up. This can also cause the game to lock up in multiplayer events. If this problem occurs on your computer, we advise that you
disable the powersave function before playing. Please refer to your computer
and motherboard documentation for further details.
GENERAL QUESTIONS & ANSWERS
The game seems to run slowly.
This can be due to a number of game aspects. The main causes are
resolution, available RAM, graphic detail, and the number of bikes. Please
refer to the Improving Game performance section on page 20.
When I run the game, it asks me to insert the game CD even though the CD
is in the drive.
If your computer has 2 or more CD drives, the game will only load if you insert
the CD in the drive from which the game was installed. Try inserting the CD in
your other drive(s). Alternatively, your game CD could be dirty or damaged.
Try cleaning the CD and re-inserting it.
How can I skip the fly-by at the start of each race?
Press the Right Shift key on your keyboard, or use the configured input for
bike acceleration.
I can’t play my music CD from the game.
As the game plays music from data files (not from CD audio tracks), you will
not be able to play your own audio CDs from within the game.
ENGLISH VERSION
19
I tried to play a music CD when playing the game, but as soon as I opened
the CD tray, Windows displayed a blue screen telling me to replace the CD.
When I do, the game stops working.
If you open your CD tray while the game is trying to read from it, Windows
displays the error message you are seeing. This disrupts the game, and
causes the resulting problem. We strongly recommend that you do not
remove the game CD whilst the game is running.
My replays stop before the event was completed.
As replays are stored using your PC’s memory, the game can only store replay
data until it runs out of memory. When your computer’s memory is exhausted,
replay data is no longer stored, and the event can therefore not be replayed
in its entirety. The amount of memory required to store an event increases as
the number of bikes and/or laps/time are increased.
I have configured and calibrated my game controller in Windows Control
Panel, but I still cannot control my bike.
This is probably due to incorrect settings in the game’s Controls menu. Select
Options, then Controls, and check that you have set up the game controls for
your controller.
I cannot join an existing network multi-player game, because it does not
appear in the list of those available.
This is because you are trying to join a network game that is using a different
network protocol (IPX or TCP/IP). Ensure that you are using the same
protocol as the host.
I cannot join an existing network multi-player game, even though it appears
in the list of those available.
This is because the game is either closed by the host, or already has the
maximum number of players connected (8, including the host).
How do I find my IP address when playing TCP/IP multi-player?
Try to host or join a multi-player game without entering an IP address (this will
generally work without problems). When hosting a game where your IP
address is needed, follow these steps to determine your IP address:
1. From the Windows ÿ Start menu, select Programs, then MS-DOS Prompt,
and then type WINIPCFG (ENTER).
2. A Windows dialogue box will appear, displaying your current IP address
(note this number).
3. Type EXIT in the MS-DOS Prompt, then close the IP Configuration dialogue
box.
ENGLISH VERSION
20
IMPROVING GAME PERFORMANCE
NOTE: BEFORE READING THIS SECTION, PLEASE ENSURE THAT YOU HAVE READ AND FOLLOWED
THE SUGGESTIONS MADE IN THE INTRODUCTION AND CONFIGURATION SECTIONS OF THIS
MANUAL.
This game has been designed to run on a wide range of PC specifications. As
the processing and graphical power of these machines varies dramatically, it
is vitally important that you configure the game correctly. The game variables
that have the greatest impact on performance are screen resolution, graphic
detail, and the number of bikes.
SCREEN RESOLUTION
SUPPORTED 3D GRAPHICS CARD PRESENT
Extreme Biker supports a number of DirectX 7.0, Direct3D-compatible 3D
accelerator cards. Although your card may support higher resolutions (eg
1024x768), you should still be careful to balance this setting against the other
detail and game settings. The performance of these cards can vary
dramatically from manufacturer to manufacturer. Please refer to the list of
supported 3D cards on page 16 to ensure that your card is included.
GRAPHIC DETAIL
The amount of texture memory present on your 3D card is another variable
that could affect game performance. If you have 4Mb on your card, you may
not be able to use higher detail and resolution settings. 8Mb, 12Mb, and 16Mb
3D cards can run the game in higher detail at greater speeds, as they have
more memory for storing higher-quality textures. For users with a 4Mb card,
we suggest that minimum detail and resolution settings are used. This should
be balanced against the number of bikes in an event, as increasing the
number of bikes will increase the amount of textures needed, and therefore
the memory required to store them.
NUMBER OF BIKES
Extreme Biker allows you to scale the number of bikes in a race to suit both
your personal preferences, and the power of your PC. This number has a
direct impact on the performance of the game, as each bike requires its own
slice of memory, processing, and graphical power (increasing the workload
on your PC). For minimum specification computers, we suggest no more than
4 bikes in an event.
ENGLISH VERSION
21
CREDITS
Executive Director
Lisa Catto
Development Director
Michaël Lavaire
Executive Producer
Daniel Bobroff
Assistant Producer
Robert Swan
Design Team
Mehmet Atken
Daniel Bobroff
Patrick Cerri
Michaël Lavaire
Jose Queral
Robert Swan
Derek van Dijk
Kevin Wafer
Lead Programmer
Michaël Lavaire
Physics Programmer
Patrick Cerri
Programmers
Malcolm Mclean
Juan Mendez
John Wylie
Fred Delacourt
Lead Artist
Kevin Wafer
Lead Track Design
Mehmet Akten
World Creation
Mehmet Akten
Derek van Dijk
Animation
Alex Cave
Artists
Jose Queral
Alex Cave
Derek Van Dijk
Hasraf Dulull
Neil Cormican
Front End Design
Jose Queral
Additional Development
Nicholas St Louis
Gwilym Morris
Martin Bowman
ENGLISH VERSION
22
Sound Engineer
Paul Weir
Voice-Over Artists
Lara Bobroff
Andy Louden
Anne Ferrier
Carmen Gambín
Nicole Boguth
Music
Written by Dr. Chug
Performed by Overseer
(Courtesy of Warner/Chappell Music)
Additional Music
Paul Weir
Administrative Support
Richard Smith
Dawn Pinkney
QA Team
DEIBUS STUDIOS
Dayne Wright
Nicholas St Louis
Victor Olaku
James Porter
Chin Yu
Jason Phillips
Lee Williamson
Ryan Parsons
John Collins
HAVAS FRANCE
Rene-Guy Tramis
Fabrice Lochon
Nicolas Sirat
Olivier Virat
Pierrot Montaigne
HAVAS IRELAND
Conor Harlow
Tica Cuesta
Christelle Grosse
Localisation Team
Owen Lydon
Antje Hink
Emma Kreuz
Jorge Manchon Estefani
ENGLISH VERSION
23
HAVAS FRANCE
Jean-Daniel Pages
Christophe Ramboz
Frederic Tibout
Michael Fuller
Marie-Cecile Pineau
Laurent Caffy
Karine Augoyat
Severine Laporte
Elodie Palasse
HAVAS UK
Peter Rezon
Anne Fleck
Tony Cradock
George Georgiou
HAVAS IRELAND
Fiona O'Carroll
Peter Lynch
Owen Lydon
Gary Carroll
HAVAS GERMANY
Leo Jackstadt
Frank Matszke
Michael Ott
SIERRA STUDIOS US
Dave Grenewetzki
Jim Veevaert
Mark Hood
Jeff Pobst
MOTOVISION
Gareth Chamberlain
Justin Chamberlain
MOTO-CRAMPONS MAGAZINE
Carlo Bagalini
ENGLISH VERSION
24
SPECIAL THANKS TO…
The Torronteras Family
Sonia O'Keefe
Ciarán Brennan
Richard Huddy
Eurosport
Pepsico International
Kawasaki Motors
Pirelli
Arnette
OBG
Lucy
Cecile
Ping
Sarah
Kats
Julia
Felipe
Bhavika
Mayra
...and above all, to Jean-Daniel Pages
for his constant support throughout this project.
ENGLISH VERSION
25
“Supermoves”
“Stompbox”
“Friday Extended”
“Blue Jam”
“Velocity Shift”
Written by Dr. Chug
Performed by Overseer
Used with kind permission of Warner / Chappell Music Ltd.
Pepsi Max is a trademark of PepsiCo International used under
licence.
ALL RIGHTS RESERVED.
Kawasaki used under licence from Kawasaki Motors (UK) Ltd.
ALL RIGHTS RESERVED.
Pirelli is a trademark of Pirelli Tyres used under licence.
ALL RIGHTS RESERVED.
Uses Bink Video Technology. Copyright ® 1997–1999 RAD Game
Tools, Inc.
Documentation © 1999 Deibus Studios/Havas Interactive.
All rights reserved.
Exclusively licensed to and published by Havas Interactive, Ltd.
Sierra and Sierra Studios are copyrights of Havas Interactive, Ltd in
Europe and/or other countries. All rights reserved.
Windows, Sidewinder, Sidewinder Force Feedback Pro, and
Sidewinder Freestyle Pro are trademarks or registered trademarks or
Microsoft Corporation in the US and/or other countries.
ENGLISH VERSION
26
CUSTOMER SERVICES
Technical Support Tel: (0118) 920 9111
Fax: (0118) 987 5603
Lines open 24 hrs, 365 days a year, using our automated technical support attendant. This system includes
answers to all commonly posed questions and problems with our new and major titles. It is set up in a friendly and
easy to use menu system that you navigate through using a touch tone telephone. If the answer to your question is not
in our automated system, then you will be transferred to a technician between the hours of 9am and 5.30pm
Monday to Friday.
Here are some key-presses that will allow you to navigate through our automated attendant. Note that these are the standard
letter assignments that are given to UK telephones so if your phone has letters on the keypad, please use them instead:
2:
A, B, C
3:
D, E, F
4:
G, H, I
5:
J, K, L
6:
M, N, O
7:
P, R, S
8:
T, U, V
9:
W, X, Y
0:
Q, Z
Before you call our technical support lines, please check that you have read the Readme file included on the game
disk #1. You may well find a very quick answer to the problem that you are facing as these files contain answers to
most common problems. If the answer is not here, make sure you have precise details of any error message that you
receive, and details regarding the specifications of your computer before you call us, as this will help us in giving you
a faster and more efficient service.
If you would prefer to write to us, please send your mail to the following address:
HAVAS INTERACTIVE UK Ltd.
Customer Services / Mail Order / Tech Support Department
2 Beacontree Plaza
Gillette Way
Reading • Berkshire
RG2 0BS
United Kingdom
Sierra UK Web site
http://www.sierra-online.co.uk
UK Website includes technical support, mail order, chat rooms, product information, game demos and
much, much more.
Hintline (UK callers only)
(0891) 660 660
24 hrs. Automated service requires a touch tone phone. Calls cost 50p/min. at all times. Max call
length 7.5 minutes. Max call charge at £3.75 at all times.
ENGLISH VERSION
27
WARRANTY
Each company of the HAVAS INTERACTIVE group is named “HAVAS INTERACTIVE” in the paragraphs below:
Havas Interactive warrants for a period of ninety (90) days from the date of purchase that the software title contained in
this package shall be free from defects in material and workmanship. In the event that this software titles proves defective
during that time period, Havas Interactive will provide the customer with a functionally equivalent disk upon receipt by
Havas Interactive of proof of purchase and the defective product.
REPAIR, REPLACEMENT, OR REFUND AS PROVIDED IN THIS WARRANTY IS THE EXCLUSIVE REMEDY OF THE CONSUMER. CUC
SHALL NOT BE LIABLE FOR ANY INCIDENTAL OR CONSEQUENTIAL DAMAGES FOR BREACH OF ANY EXPRESS OR IMPLIED
WARRANTY. EXCEPT TO THE EXTENT PROHIBITED BY APPLICABLE LAW, ANY IMPLIED WARRANTY OF MERCHANTABILITY OR
FITNESS FOR A PARTICULAR PURPOSE ON THIS PRODUCT IS LIMITED IN DURATION TO THE DURATION OF THIS WARRANTY.
Some countries do not allow the exclusion or limitation of incidental or consequential damages, or allow limitations on how
long an implied warranty lasts, so above limitations or exclusion may not apply to you.
COPYRIGHT NOTICE
The software title and the manual are copyrighted. All rights reserved. They may not, in whole or part, be copied,
photocopied, reproduced, translated, or reduced to any electronic medium or machine-readable form without prior consent,
in wirting, from Havas Interactive. The user of this product shall be entitled to use the product for his or her own use, any
commercial use being excluded, but shall not be entitled to sell or transfer the reproductions of the software or manual to
other parties in any way, nor to rent or lease the product to others without written permission of Havas Interactive.
[You are entitled to use this software title on a single computer in a single location and on only one terminal at any given
time. Any further use is prohibited.]
ENGLISH VERSION
28
EPILEPSY WARNING
PLEASE READ BEFORE USING THIS GAME, OR ALLOWING YOUR CHILDREN
TO USE IT
Some people are susceptible to epileptic seizures or loss of conciousness
when exposed to certain flashing lights or light patterns in everyday life.
Such people may have a seizure while watching television images or playing
certain videogames. This may happen even if the person has no medical
history of epilepsy or has never had any epileptic seizures.
If you or anyone in your family has ever had symptoms related to epilepsy
(seizures or loss of conciousness) when exposed to flashing lights, consult
your doctor prior to playing.
We advise that parents should monitor the use of videogames by their
children. If you or your child experience any of the following symptoms whilst
playing a videogame: dizziness, blurred vision, eye or muscle twitches,
disorientation, loss of conciousness, or any involuntary movement or
convulsion, IMMEDIATELY discontinue use, and consult your doctor.
PRECAUTIONS TO TAKE DURING USE
• Do not position yourself too close to the screen. Sit a good distance away,
as far away from the screen as is possible.
– Preferably play the game on a small screen.
– Avoid playing if you are tired, or have not had much sleep.
– Make sure that the room in which you are playing is well lit.
• Rest for at least 10-15 minutes per hour whilst playing videogames.
NOTE: For any amendments to this manual, please refer to the ReadMe file
enclosed on the Extreme Biker game CD.
Visit the Extreme Biker website at www.deibus.com for help and information,
the craziest replays from other bikers, and the latest downloadable
accessories for the game.
ENGLISH VERSION
29
NOTES :
ENGLISH VERSION
30
NOTES :
ENGLISH VERSION
31
NOTES :
ENGLISH VERSION
32