View manual text
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Check out GENESYS on the Internet:
www.genesysgame.com
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Find out more about both our fun and educational products
by visiting our Internet site: vmw.lndexplus.fr
The best place to check out all our GAMES and EDUCATIONAL TITLES,
discover the solutions to our games and take advantage of our SPECIAL OFFERS.
© 2000 Multimédia Productions/ Cybèle productions. Wanadoo Edition. A Galiléa Production.Unauthorised copying of all or part of this recording by any me
whatsoever is prohibited. No part of the data on this CD-Rom disc may under any circumstances be used for commercial or promotional purposes without the e«press
authorisation of Wanadoo Edition.
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CD ROM
PC/MAC
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INSTALLING
PC:
Installing a CD-Rom
If autorun is enabled, the installation programme will launch itself automatically when
the disc is inserted, if it fails to launch, double-click on the icon representing your
CD/DVD-Rom Drive and double-click on “install.exe”.
MAC:
Installing
Double-click on the “Install” icon. The programme will offer to copy the "Genesys"
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A historical adventure game
> folder to your hard drive. To launch the programme, double-click on the "Genesys"
icon in the "Genesys" file.
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WARNING TO EPILEPSY SUFFERERS : To be read before the use of any video game by yourself or your child.
“Right now we are wondering what the third millennium holds in store for us.
What will become of humanity? Which direction are we taking? What if some of the answers to
these questions could be found by looking into the past? By understanding where we’ve come
from, we may get an idea of where we’re heading. Revisiting the great eras in history is, after
all, a way of getting to know ourselves better.
So why not come with me on a journey of discovery - to find out how we got here.
Throughout history there have been decisive steps for mankind. In Genesys you can be there
to see these great events unfold- and who knotvs - maybe you’ll even be able to play your part!
Let me tell you a great story the greatest story of all, the advances made by mankind through the ages.’’
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« Certain personswithin their
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are susceptible to epileptic fits or loss of consciousness upon viewing certain types of flashing lights or high¬
speed displays
daily environment. These persons may be at risk when watching certain televised images or
playing certain video games. This phenomenon can arise even when the individual concerned has no medical history of such
a reaction or has never suffered an epileptic fit. If you or a member of your family have ever displayed symptoms linked to
epilepsy (fits or loss of consciousness) brought about by electronic simulations, you are strongly recommended to seek
medical advice before using this product. We would advise parents to closely supervise their children when they are playing
video games. In the event that you or your children do display any of the following symptoms: dizziness, vision problems,
contraction of eyes or muscles, loss of consciousness, problems of orientation, spasms or convulsions: you should stop
playing immediately and seek medical advice.
General precautions to be taken by everyone using video games:
•Do not position yourself too close to the monitor.
•Play the game at a safe distance from the television screen, preferably as far as the length of the console lead allows.
•If possible, always play video games on a small screen.
•Avoid playing when tired or sleepy.
•Make sure you play in a well-lit room.
•Take a 10 to 15-minute break for every hour of use.
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Jeanne Moreau
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•Saving : Click on this option to come directly back to the place
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where you left the game. Write a name in the appropriate box. Click on
“OK” or press “enter” or “return” on your keyboard.
The name you chose appears in a box with the date and time you
saved the game.
3. Take the objects/characters you have in your inventory
andplace them in the “Mystery ” screen.
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“Mystery" screen
•Loading : To take up a game at the point where you last saved it, click on “load a game” then on the
name of the relevant game, then “OK”, or press “Enter” or “Return”.
•Volume : adjust the volume by placing your cursor over the
*- Recognising the “Mystery” screen
“Volume" arrow, click and hold your finger down on the mouse.
I ipji The “name of the mystery” icon appears in the bottom left hand corner of the “Mystery” screen. By
•Credits : select this option to access the list of people who designed and produced
Igjl clicking on this icon, you make the name of the mystery appear. By clicking on the words written in red,
1 1—1 y0U wj|| access the GENESYS document base and obtain further information on the particular subject
of interest to you.
GENESYS, along with a list of iconographical sources.
•Exiting : you can exit the game at any time. A pop-up box will always appear, asking you if you wish to save
your game and if so, under which name.
*- Solving mysterys
rig To solve the mysterys, you must first find objects or characters. Search everywhere, look closely at every little
|| thing ... Most of the characters can talk: so question them! They will give you precious clues.
for characters and objects
H 1. Looking
When moving your cursor over the various scenes, watch out for it turning into a “mouse" or a “hand “.
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“Mouse” cursor : use the cursor to pick up an object or make a character talk.
Left click: add an object or a character to your inventory.
Right click: make a character talk - he has clues you need (on Mac, press CTRL and click on the mouse).
NB: during the first mystery, a red help message “Left click: pick up/Right click: listen" appears in the top
left hand corner of the screen.
This help message disappears at the end of the first mystery.
A gauge appears at the top of the screen. It tells you how many steps are required to solve the mystery.
Each time you correctly introduce an object/character from your inventory, the level on the gauge rises.
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w Placing an object or a character in the “Mystery” screen.
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I You will notice in the “Mystery” screen that the cursor changes into an “arrow pointing towards a circle"
in certain zones. A “you must place an object here” message appears in the message box in the
1——1 bottom right hand corner of the screen. These means that you have to place one of the
fife objects/characters from your inventory here. To move one of your objects from your inventory to the “Mystery”
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screen, click on it, holding your finger down as you move it. The icon representing that object appears on the
end of the mouse.
You can move the icon wherever you like with the mouse. When you get to the zone where you want to drop
the object, the cursor blinks.
Take your finger off the mouse and the object will be placed in the scene.
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Claude RICHARDET
MULTIMEDIA PRODUCTIONS SA, Genf
CYBELE PRODUCTIONS SA, La Muraz
When you have solved a mystery, Jeanne Moreau then tells you the next chapter in the major developments
in humanity. You can interrupt her narrative at any time by pressing the “space” bar on your keyboard.
Document base
You can access the explanatory note for each scene by clicking on the question mark. If you wish to
know more about a particular object or character, all you have to do is take it from the inventory,
and, holding down the left button on your mouse, move it onto the question mark. A document will
appear, giving you background information on that particular object or character.
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Editor and Executive producer :
Wanadoo Productions
Production :
Galiléa Multimédia
Based on an original idea by
Claude Richardet
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» Back QuickMove Options
When you move your cursor to the bottom right of the screen, three functions appear :
“Back", “QuickMove” and “Options”.
Back | QuickMove [ Options
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1. Back
W This function makes it possible to return to the previous screen. If you wish to see the latest clip with
Jeanne Moreau again, click on “Back” at the end of the clip.
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2. The main functionalities of QuickMove:
•Show all : shows all GENESYS’ historical documentation, classified according to theme,
•I’ve seen : tells you which documents you have already consulted.
•Search : look for a specific piece of information. This function is very useful for mystery-solving.
| •Print : print the document you have selected on A4 paper.
B 3. Main menu
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j|| This function brings you back to the “main menu” screen.
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Design :
Jean-Paul Prado und David Berlioz
Selection of themesl :
Claude Richardet und José Marin
Scenario :
Jean-Paul Prado
Dialogues and commentaries :
Jean-Paul Prado, Sylvie Dupont,
Chloé Prado, assistiert von Yan Volsy
Graphic design :
Jean-Paul Prado und David Berlioz
Cinematics :
David Berlioz
Settings :
David Berlioz, Stéphanie Didon-Morel, Guillaume Pénelon
Editing and integration :
Stéphanie Didon-Morel, Guy Parmentier,
Adeline Chanquet, David Berlioz
Computing development :
Jean Baptiste Berlioz
Original music :
Yan Volsy
Sound Design :
Ambitus - Grenoble
Jean-Pierre
Martine Faure
Olivier Aurenche
Olivier Rouault
Olivier Zellier
Yves Lequin
Girolamo Ramunni
Claire-Hélène Castier
José Marin
Actors :
Narrator : Jeanne Moreau
AND:
Rebecca Florès, Naïma Saket,
Eric Proust, Laurent Rico, Victor Mazili, Jonas Petit, Véronique
Frumy,
Philippe Cordoniu, Gilles Connan,
Gilbert Dombrowsky, Albert Tshizubu, Ibra-Sahr Samb, Joris
Mathieu,
Hedi Buhoumma, Francette Maeder, Sylvie Truong, Zhigang
Zhu, Jun Bao, Yufutu, Stéphane Czopek, Muriel Roux, Luong
Nguyen, Raphaël Guyon,
Nadine Buehhoz, Marie Laure Sarrazin.
Voices Off :
Claire Boge, Christophe Caysac,
Philippe Codorniu, Pierre David-Cavaz, Gilbert Dombrowsky,
Michel Ferber, Jean-Marc Galéra, Jean-Paul Racodon, Laurent
Rico, Valérie Vagné.
Developed with the financial assistance of :
FONDATION FONDETEC in Geneva
MEDIA PROGRAMME OF THE EUROPEAN
UNION in Brussels
: