View manual text
Ref No:
5th Proof:
F00706
12.02.02
Client: EA
Order No:
Filed: Week
Title: Global Operations PCCD
Product: INLAY
(ENGLISH)
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Warning: To Owners of Projection
Televisions
Still pictures or images may cause permanent picture-tube damage or mark
the phosphor of the CRT. Avoid repeated or extended use of video games on
large-screen projection televisions.
Epilepsy Warning
Please read before using this game or allowing your children to use it.
Some people are susceptible to epileptic seizures or loss of consciousness
when exposed to certain flashing lights or light patterns in everyday life.
Such people may have a seizure while watching television images or playing
certain video games. This may happen even if the person has no medical
history of epilepsy or has never had any epileptic seizures.
If you or anyone in your family has ever had symptoms related to epilepsy
(seizures or loss of consciousness) when exposed to flashing lights, consult
your doctor prior to playing.
We advise that parents should monitor the use of video games by their
children. If you or your child experience any of the following symptoms:
dizziness, blurred vision, eye or muscle twitches, loss of consciousness,
disorientation, any involuntary movement or convulsion, while playing a
video game, discontinue use IMMEDIATELY and consult your doctor.
Precautions to Take During Use
•
•
•
•
•
Do not stand too close to the screen. Sit a good distance away from the
screen, as far away as the length of the cable allows.
Preferably play the game on a small screen.
Avoid playing if you are tired or have not had much sleep.
Make sure that the room in which you are playing is well lit.
Rest for at least 10 to 15 minutes per hour while playing a video game.
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CONTENTS
INTRODUCTION
Introduction ................................................................................................................3
Command Reference ................................................................................................3
Setting Up the Game ................................................................................................5
Login Screen ..............................................................................................................5
Game Menu ................................................................................................................6
Briefing and Dispatch ................................................................................................8
Options ........................................................................................................................9
Game ............................................................................................................................9
Controls ......................................................................................................................11
Display ........................................................................................................................11
Sound ........................................................................................................................12
Playing the Game ....................................................................................................12
Heads-Up Display ....................................................................................................12
Re-Insertion into the Mission ..................................................................................16
Mission Summary Screen ......................................................................................16
Missions ....................................................................................................................17
Teams ........................................................................................................................19
Weapons ....................................................................................................................22
Specialties ..................................................................................................................29
Credits ........................................................................................................................33
Welcome to the world of specialised warfare in Global Operations™. Join one
of 26 elite forces to engage in top secret, highly sensitive missions around the
globe. Rescue hostages, capture research equipment, disarm bombs and
escort VIPs into 13 different real world conflict zones. Your specialty – a
specialised skill such as Commando, Medic or Intelligence Officer – fills a
unique and essential role in the success of your organisation. Assist your
comrades by utilising over 40 different weapons and tools of the trade. Only
by working as a team can you defeat the opposition.
Note: See enclosed Install Guide for Technical Support information.
2
COMMAND REFERENCE
It’s easy to navigate Global Operations using your keyboard and mouse. This
section provides basic controls for menu navigation and gameplay.
Note: All of these hotkeys can be customised (for more information see
Controls on p. 11).
Basic Moves
Action
Keyboard
Move Forward/Back
W/S
Turn Left/Right
LEFT arrow key/RIGHT arrow key
Strafe
ALT (left only)
Strafe Left/Right
A/D
Jump
CTRL (left only)
Crouch
G
Crouch/ Stand Toggle
F
Run
SHIFT (left only)
Run/Walk Toggle
CAPS LOCK
Look Up/Down
PAGE UP/PAGE DOWN
Centre View
HOME
Mouse Look
/
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Actions
Miscellaneous
Action
Keyboard
Action
Keyboard
Primary Attack
Left Click
Radio Menu
Z
Secondary Attack
Right Click
Voiceover IP Global
BACKSPACE
Flashlight/Laser
Q
Say
H
Zoom In or Out
’ (apostrophe) or ; (semi-colon)
TeamSay
J
Reload
R
Suicide
END
Trigger Group Select
X
Scoreboard
TAB
Drop Item
T
HUD Layout Mode
L
Use
SPACEBAR
Vision Aids
E
Inventory
C
SETTING UP THE GAME
Next/Previous Item
]/[
Here’s how to start your tour of duty.
Select Specialty
B
Select Team
N
Login Screen
After launching Global Operations, the Login screen appears.
Inventory
4
Action
Keyboard
Primary Weapon
1
Secondary Weapon
2
Sidearm
3
Knife
4
Grenade Slot 1
5
Grenade Slot 2
6
Grenade Slot 3
7
Equipment Slot 1
8
Equipment Slot 2
9
Equipment Slot 3
0
Objective
-
Profile Name
NEW PROFILE: Create
a new player profile
SELECT PROFILE:
Choose the profile
you wish to play as
QUIT: Exit
gameplay
START: Proceed to
the Game menu
Your profile stores your customised options settings and single player
campaign progress. Select a profile you wish to play as or create a new profile.
Note: The player profile name you last used is the default profile. If you
do not have a player profile saved, the default profile is Player.
To create a new profile:
1. Click NEW PROFILE to create a new profile. A prompt appears asking you
to choose a profile name.
2. Click on the grey bar and then type your desired profile name in the
space provided and click APPLY. Your profile is saved.
• The name you choose as your profile becomes your default player name.
To change profiles:
1. Click SELECT PROFILE. A menu featuring your list of profiles appears.
2. Select the name of the profile you wish to play then click APPLY. Your
profile is changed.
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You can delete any unwanted profiles by selecting them and left-clicking
the delete button.
Note: Changing your profile switches your settings to the settings
associated with the new profile you have chosen.
To proceed to the Game menu, click START.
Game Menu
Obtain a list of credits
LOGIN: Return to the
Login screen
Setting Up A Multiplayer Game
•
To begin a multiplayer game, select MULTIPLAYER from the Game menu.
The Multiplayer menu appears.
You have the option of hosting a new multiplayer game or joining a
multiplayer game in progress.
Servers Menu
GAME: Start a Single Player or
Multiplayer game
Quit
OPTIONS: Access the Options menu (for
more information, see Options on p. 9)
SINGLE PLAYER
Play against computer-controlled opponents.
MULTIPLAYER
Play against others over the Internet or a LAN connection.
• To begin gameplay, select either SINGLE PLAYER or MULTIPLAYER. The
Single Player or Multiplayer menu appears.
UPDATE: Update
your list of servers
NET: View a list of
multiplayer games
hosted over the
Internet
REFRESH: Refresh
your list of servers
LAN: View a list of
multiplayer games
hosted over a LAN
connection
FILTER: Limit your server
list by variables such as
minimum players,
maximum players and
free player slots
SPECIFY: Specify
a server to add
to the list
JOIN: Join a
highlighted
multiplayer game
Single Player
Joining a Multiplayer Game
To begin a single player game, select SINGLE PLAYER in the Game menu.
The Single Player menu appears.
To join a multiplayer game:
1. Select SERVERS in the Multiplayer menu.
2. Choose between playing your multiplayer game via a LAN connection or
over the Internet by clicking either NET or LAN.
3. Click UPDATE in order to see a list of all available games.
4. Right-click the name of a game-in-progress to see its server information.
5. Click the name of the game you wish to join and select JOIN to advance
to gameplay.
Now you must obtain a brief on your mission, choose a team, select a
specialty, and peruse your available arsenal before starting gameplay (for
more information, see Briefing and Dispatch below).
List of missions
available and indication
of those which you have
already completed
DIFFICULTY: Choose
between EASY,
MEDIUM and HARD
RESET MISSION
PROGRESS: Resets
your campaign
START: Begins a
highlighted mission
Setting Up A Single Player Game
Play each of the single player missions available in Global Operations
sequentially. After you complete a mission, the next is unlocked for you to
play. Once you complete all of the missions, you may repeat the process as a
member of the opposing force.
• To begin single player gameplay, click the name of the mission you wish
to play and click START.
Now it’s time to get briefed on your mission, pick a specialty and select your
weapons (for more information, see Briefing and Dispatch on p. 8).
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Hosting a Multiplayer Game
To host a multiplayer game:
1. Select HOST in the Multiplayer menu.
2. Enter the basic hosting information requested in the boxes provided and
click START. The Server Settings application launches.
3. Use the tabs to further refine your server settings:
RULES
Enable map switching and team flipping, and specify a
maximum number of players.
TEAM RULES
Specify rules regarding friendly fire and team kill
punishment.
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ADVANCED
Enable or disable voting, auto team balancing, badge
uploads and sever event logging.
4. Click APPLY to accept your new settings.
5. Select OK to confirm your selections. The front end closes and the Global
Operations Dedicated Server Application opens. The Options you set in
the front-end are now active. Your server is now functioning.
Purchase Weapons and Equipment
Briefing and Dispatch
Once you have accepted your mission, it’s time to get briefed, armed and
deployed.
Briefing
After accepting your mission, the Mission Briefing menu appears. Read the
description of the mission you are about to undertake.
• To advance to the Select Team screen, click NEXT. The Select Team
screen appears (for more information, see Teams on p. 19).
Note: If you are playing in single player mode, your team is predetermined by the campaign. You advance directly from the Mission
Briefing screen to the Team Briefing screen.
Choose the side of the conflict you wish to play on.
• To select a team, click the team icon and click NEXT. The Team Briefing
screen appears.
Note: If you are playing either the Skiinaaz Tunnel or North Africa
multiplayer missions you have the option of playing as the VIP character
in addition to playing as a member of either team.
The Team Briefing screen offers a list of objectives that must be met in order
to successfully complete the mission, as well as instructions on how to
achieve them.
• To advance to the Player Specialty screen, click NEXT. The Player
Specialty screen appears.
Choose a Specialty
Your options are: Demoman, Heavy Gunner, Commando, Recon, Medic,
Sniper and Intelligence Officer (for more information, see Specialties on p. 29).
• To select a specialty, click the specialty you wish to be and click NEXT.
The Select Equipment screen appears.
Note: The Intelligence Officer is only available in multiplayer.
Note: The number in the lower left corner of each specialty indicates how
many of that specialty are currently playing the game. You can use this
information to choose a specialty that is not yet represented.
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Choose your weaponry, upgrades and armour in the Select Equipment screen.
Each section of the pie graph represents an Inventory slot for a particular
weapon or equipment category. Click each sector to see the available
equipment for that slot.
• To access the secondary weapon, sidearm, optional equipment and
grenade selections, click the weapons pie graph clockwise.
• To access statistics on a weapon, scroll over its icon. Statistics on this
weapon appear in the Information box.
• To purchase an item, click the item’s icon. The weapon is placed in your
Inventory and the price of the item is deducted from your total cash.
Note: You are unable to purchase an item you cannot currently afford.
• To sell a weapon, right-click its icon in your Inventory. The weapon is
removed from your Inventory and its price is added to your total cash.
Once you are outfitted, you are ready to start your mission.
OPTIONS
Customise your Global Operations gameplay experience with these options.
• To access the Options menu, click the Options tab in the Main menu. The
Options menu appears.
Note: Default options are listed in bold in this software manual.
Game
Customise gameplay features, including your heads-up display (HUD).
Player
NAME
ALWAYS RUN
SHOW BADGES
PLAYER BADGE
Select a name for your player. Your profile name appears
as your default player name.
Run continuously during missions when CHECKED.
Show player badges when CHECKED.
Change the decal appearing on your character’s uniform
by scrolling through the options provided by this feature.
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HUD
When customising your crosshair, pay attention to the crosshair icon on the
right side of the menu. It previews the changes you are implementing.
General
TRANSPARENCY
DAMAGE
COMPASS
Set the level of transparency of your heads-up display
during gameplay.
Enables the damage compass feature on the HUD when
CHECKED (for more information, see Heads-Up Display
on p. 12).
Crosshairs
RED
GREEN
BLUE
TRANSPARENCY
DISTANCE
SCALING
ACCURACY
SCALING
Adjust the quantity of red that appears on your crosshair.
Adjust the quantity of green that appears on your crosshair.
Adjust the quantity of blue that appears on your crosshair.
Set the level of transparency of your crosshair display.
Your crosshair animates based on target distance when
CHECKED.
Your crosshair animates based on accuracy when
CHECKED.
Misc
HELP TEXT
Displays in-game help text when CHECKED.
ALLOW
Allows downloading of other player badges when
DOWNLOADS
CHECKED.
ENABLE VOICE
Allows incoming and outgoing voice over Internet
OVER IP
when CHECKED.
NETWORK SPEED Choose between 56K, ISDN, DSL or T1 OR FASTER.
BLOOD
Enables blood particle effects when CHECKED.
ACTOR SHADOWS Shadows are cast beneath actors when CHECKED.
ACTOR DECALS Damage actor decaling, such as wounds, is enabled when
CHECKED.
WORLD DECALS Adjust the quantity of the dynamic world decaling, such
as bullet holes.
SHELL EJECTION Shows shells ejecting from the gun when CHECKED.
VIEW KICK
View punching caused by gun recoil and impact when
CHECKED.
VIEW MODEL
Visibility of in-game view models is enabled when
CHECKED.
HUD
Enable the head’s-up display when CHECKED. When
enabled, you are able to see the HUD and the chat
text on-screen.
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CLIENT EVENT
LOGGING
Enable logging of events in multiplayer games when
CHECKED. These logs can be viewed with the faststats
program on the Global Operations disk.
SINGLE PLAYER Enable logging of single player events when CHECKED.
EVENT LOGGING These logs can be viewed with the faststats program on
the Global Operations disk.
Controls
There are five headers in the Controls menu: Move, Actions, Inventory (Inv),
Miscellaneous (Misc) and Input. The first four headers provide key commands
used during gameplay. All key commands are customisable. Input offers the
ability to customise controller settings.
• For a complete list of the key commands provided by the first four tabs in
the Controls section, see Command Reference on p. 3.
Input
Mouse
MOUSE SENSITIVITY Use the bar to set the sensitivity of your mouse.
MOUSE SMOOTHING Mouse motion is averaged over a few frames when
CHECKED.
INVERT MOUSE
Invert the Y-axis of your mouse when CHECKED.
MOUSE LOOK
Use the mouse to look around during gameplay when
CHECKED.
LOOK STRAFE
Use the horizontal axis for sidestepping when
CHECKED.
Keyboard
UP/DOWN SPEED
Adjust the speed at which keyboard strokes trigger up
and down motion during gameplay.
LEFT/RIGHT SPEED
Adjust the speed at which keyboard strokes trigger left
and right motion during gameplay.
AUTO CENTER VIEW Enable viewpoint centring when CHECKED.
Display
Adjust display and texture options for superior looking gameplay.
Display
RENDERER
RESOLUTION
BIT DEPTH
TEXTURE DEPTH
Change the rendering device with this option.
Adjust the resolution of the display.
Increase the bit depth from 16-BIT to 24-BIT for better
looking graphics with this function.
Enable 32-bit texturing for superior looking graphics
when CHECKED.
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Time remaining to
complete the mission
TRIPLE BUFFERING
•
Enable extra buffering support for smoother graphics
when CHECKED.
To implement changes, click APPLY.
Crosshair
Textures
Adjust architecture texture rendering with this option.
Adjust the clarity of player textures with this option.
Adjust the model texture quality for in game props.
Adjust the clarity of your own character’s textures
with this option.
SPECIAL EFFECTS
Adjust special effects rendering with this option.
SKY
Adjust the clarity of sky textures.
• To implement changes, click APPLY.
Compass
Money
ARCHITECTURE
MODELS
PROPS
VIEW MODELS
Options
TRILINEAR FILTERING Enable superior textures (if your hardware supports it)
when CHECKED.
DETAIL TEXTURES
Extra texture detail is added on some surfaces when
CHECKED.
ENVIRONMENT MAPS Reflective and shiny surfaces are enabled when
CHECKED.
Sound
MUSIC VOLUME
Adjusts the volume of the game soundtrack.
EFFECTS VOLUME
Adjusts the volume of in-game effects.
2D VOLUME
Adjusts the 2D special effects volume.
3D VOLUME
Adjusts the 3D special effects volume.
VOIP VOLUME
Adjusts the voice over IP volume.
EAX
Enables environmental audio support when CHECKED.
• To test 2D, 3D or voice-over IP volume adjustments, click TEST.
• To implement EAX setting changes you must restart Global Operations.
Remaining
ammunition
•
Remaining
ammunition clips
Health meter
For more information on gameplay hotkeys, see Command Reference
on p. 3.
Health Meter
The health meter displays your physical condition. When the meter is
completely green, you possess 100% health. Upon injury, the green health
meter decreases. In addition, a red bleed meter, indicating level of blood loss,
also begins to deplete. Your health can only be restored to the level of the
bleed meter at the time healing occurs. When the health meter is completely
red, you are incapacitated and must either wait for a Medic to assist you or be
re-deployed (for more information, see Re-Insertion into the Mission on p. 16).
Damage Compass
When enabled, the damage compass indicates when you are hit by enemy
fire. A red triangle flashes at the centre of the screen, indicating the location
where enemy fire was deployed. Use the damage compass to locate tricky
enemies, such as snipers, whose position may not be immediately apparent.
Note: This feature can be disabled by accessing the Options menu (for
more information, see Options on p. 9).
Radio
PLAYING THE GAME
Get ready for deployment into a real world conflict zone.
Heads-Up Display
Get an advanced look at the Heads-Up Display (HUD) you depend on during
your mission.
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Issue orders to teammates, ask for reports or offer replies via radio
communication.
To access the Radio menu:
1. Press Z. The Radio menu opens at the bottom of the screen.
2. Choose between General Orders, Specific Orders, Reports or Replies by
pressing the number button associated with your selection.
3. Select the phrase you wish to communicate by pressing the number
button associated with your selection. The phrase is now uttered via radio
communication.
Note: Computer-controlled team mates only respond to certain radio
commands.
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Inventory
Specialty-Specific Compensation
You have the option of picking up items such as weapons or special tools at
any time during gameplay. Store them in your Inventory and then access
them later at key moments.
To pick up a an item:
1. Move your crosshairs over the item. The item turns red.
2. Press SPACEBAR to pick up the item. The item is now in your Inventory.
To store or use the item, access your Inventory.
Note: If the Inventory slot for an item you attempt to acquire is already
occupied, you are unable to pick up the item.
To select a weapon or item in your Inventory:
1. Press and hold C. The Inventory screen appears.
2. Scroll over the item you wish to select, then release C. That item is now
selected for use.
Note: You can also switch weapons/items by using the Inventory key
commands (for more information, see Command Reference on p. 3).
Specialties are compensated in the following manner.
Specialty
Action
Price
COMMANDO
Initial Cash.
$2300
Respawn Cash
$1150
RECON
SNIPER
Money
You are paid for your services as a member of one of the world’s elite forces.
This enables you to purchase weapons and special equipment. Each player
begins a mission with a specific amount of cash, which can then be used to
purchase your first weapon. As you eliminate enemies, fulfil objectives and
complete missions, you are further rewarded with cash.
MEDIC
Eliminate an enemy
$300
Initial Cash
$1200
Respawn Cash
$600
Eliminate an enemy
$200
Bonus for teammate kills while Recon was sharing
data with them
$150
Initial Cash
$3500
Respawn Cash
$1750
Eliminate an enemy
$200
Bonus if the eliminated enemy was a threat to a
teammate or ally (within 30 feet)
$100
Bonus if the eliminated enemy was a threat to a VIP
$100
Initial Cash
$2300
Respawn Cash
$1150
General Compensation
Eliminate an enemy
$200
The following gameplay functions are compensated, no matter what specialty
position you hold.
Revive a teammate or heal ally
$200
Eliminating an enemy
Variable
Assisting in eliminating an enemy
$250
Rescuing a hostage
Touching a hostage
Killing a hostage
(if you are on the rescuing team)
Heal a teammate or ally for 10 points
(or less if he requires less than 10 points of healing)
DEMOMAN
$3500
$750
Respawn Cash
$1750
$150
Eliminate an enemy
$200
Bonus if the enemy was eliminated with an explosive
$100
Planting a bomb
$75
-$900
Killing a hostage
(if you are on the rescue prevention team) -$750
Winning a level
$25
Initial Cash
$4000
Defusing a bomb
HEAVY GUNNER
$75
Initial Cash
$4100
Losing a level
$3000
Respawn Cash
$2050
Staying alive
$150/30 seconds
Eliminate an enemy
$300
Bonus for consecutive level losses
$250/per loss (max. 3 bonuses)
Assist in eliminating an enemy
$250
VIP
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Eliminate an enemy
$200
Escaping from capture
$500
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Re-Insertion into the Mission
MISSIONS
Here is a short brief on the types of missions you may encounter on your
tour of duty with elite forces.
Chechnya
After being incapacitated by the enemy, you may wait for medical assistance
(until your blood meter depletes completely) or choose to immediately wait
for re-insertion into the mission by way of a Troop Transport Device. If you
are re-inserted, you lose your weapons and equipment and must purchase
new items before being re-deployed. If you do not purchase a new weapon
you are equipped with your default weapon, which is a knife.
• To be re-inserted after being incapacitated by the enemy, click the right
mouse button. You are shipped out on the next scheduled Troop
Transport Device.
• To access the Purchase Weapons screen, click the right mouse button
once you are re-inserted into the Troop Transport Device (for more
information on purchasing weapons, see Purchase Weapons and
Equipment on p. 9).
• If you cannot afford to purchase a weapon, you are equipped with a knife.
Use this until you find a discarded weapon, which you can pick up and
use (for more information on acquiring discarded weapons, see Inventory
on p. 14).
Mission Summary Screen
An aggressive campaign launched by the Russian Army has forced the
Caspian Freedom Force to retreat to a barricaded outpost deep in the
Caucasus Mountains. The Russians are coordinating an ambitious ground
attack to disable two anti-aircraft weapons that have protected the rebel
stronghold for some time. The rebels have sworn to keep the anti-aircraft
weaponry ready and functioning at all costs.
Colombia
In Colombia, the symbiotic relationship between drug cartels and antigovernment groups has been the root of many political problems. Answering
a formal request for assistance, the United States has sent the US Special
Forces with a plan to infiltrate the private residence of a pre-eminent
Colombian drug cartel boss and eliminate him. The revolutionary group
protecting the cartel has pledged to defend their employer with armed force,
if necessary.
Canada
An incarcerated member of the Turkish Defense League has been broken out
of confinement and authorities suspect those responsible for the breakout are
the North American arm of the TDL. Authorities are hot on the trail of the TDL
with the intent to recapture the prisoner. Meanwhile, the TDL is racing against
time to deliver him to a secret safety zone where authorities believe he may
be returned to Turkey.
North Africa
A helicopter transporting a senior General in the East Mamzique army has
gone down in central North Africa. Initial reports indicate that all passengers
survived the crash, but armed members of the Brokiiru Army Commandos
are active in this area and UN officials have expressed grave concern for the
General’s fate. A special UN armed force is attempting to extract the leader to
the nearby American consulate.
Uganda
After finishing a mission, your results are tallied on the Mission Summary
screen. This screen provides a list of each team’s objectives as well as
whether or not those objectives were completed.
• To see your or the enemy team’s statistics, select STATS in the Mission
Summary screen.
• Statistics provided include team wins and losses, kills, deaths, kill assists
and team kills.
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The hijacking of an Israeli military jet by the Marxist Popular Army and its
subsequent emergency landing at the international airport at Entebbe,
Uganda has resulted in the demanded release of political prisoners in France
in exchange for the lives of 6 Israeli army officers being held hostage.
Intelligence reports indicate that the Ugandan Army is supporting the MPA.
The Israeli elite force known as Sayeret Matkal has been deployed to launch a
surprise counter attack to liberate the hostages.
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Sri Lanka
An elite squad of the Vanni Liberation Force have entrenched themselves in a
river canyon where a tower has been converted into a makeshift operations
centre. The Sri Lanka Army has been ordered to obtain the bomb within the
tower and use it to destroy the outpost. The VLF know that they must prevent
the destruction of their outpost in order to survive as an organisation.
Argentina
Argentina’s National Museum officials say they are on schedule for the grand
opening of a highly anticipated showing of Argentinean medieval art and
religious artefacts despite growing concerns about thievery. The Nino’s Cross,
one of the collection’s most esteemed pieces, has a highly symbolic meaning
to some fanatical Argentine leftist groups. Argentina’s official Special Forces
unit, Las Fuerzas Especiales, has stepped up security around the museum,
fearing that thieves might attempt to commandeer the famous artefact.
Peru
The Peruvian Hostage crisis continues into its fifth day with no end in sight.
The Peruvian Revolutionary Front has released all but six security personnel
who are believed to be imprisoned in the auxiliary wing of the residence. The
PRF is negotiating its demands with the Peruvian government and has stated
that the hostages shall not be harmed but their safety cannot be guaranteed
in any sort of armed conflict with government forces.
Antarctica
An armed group has breached the Krongen Corporation Biotech Research
Facility in Antarctica and stolen a miracle vaccine known as PRO-C5. In
response, the Krongen Corporation has been guarding its best-known
invention, a proprietary genome-sequencing machine known as the JX3,
against the attackers. The Krongen Corporation Security Force is attempting
to reacquire the PRO-C5 samples while the attackers are simultaneously
trying to also steal the JX3.
South China Sea
indicate that TSR forces are present at the crash site and are attempting
to reach the informant in order to assassinate him before authorities can
save him.
Mexico
In answer to growing pressure from the US Drug Enforcement Agency,
Mexican authorities have sharply stepped up their efforts to limit the
northward flow of narcotics. An anonymous tip submitted to the local police
has resulted in the deployment of the Mexican Army, armed with a large C4
explosive device, to the suspected base of operations for the Gallardo Cartel,
where a drug shipment is being loaded onto trucks for crossing the border.
USA
Intelligence reports have uncovered a plan by a leftist group known as the
Black River Brigade to shut down the electrical power grid of the western
United States by attacking the Keerok Dam. United States government
officials say that any loss of power at the plant would be calamitous. SWAT
forces are on the scene and have pledged to stop them at all costs.
TEAMS
Here is a rundown of the highly skilled, superbly trained, fiercely motivated
forces you are fighting amongst…and against.
Sayeret Matkal
Israel’s primary special forces unit, the Sayeret Matkal, is a long-range
reconnaissance patrol unit with strong counter-terror capabilities. Each
member of the unit has been trained in elite operations deep within enemyheld territory.
Marxist Popular Army (MPA)
NATO authorities believe that this militant eastern European faction has ties to
high profile members of overthrown communist bloc political parties with an
agenda to overthrow what they’ve deemed as imperialist European regimes.
Peruvian Army
A recent upswing in piracy in the South China Sea has Australian Special
Operations Forces working overtime to protect freighters carrying valuable
cargo. Intercepted radio transmissions indicate that one vessel with a multimillion dollar payload has been commandeered by a band of Singapore-based
pirates. The ASOF are determined to seize the bridge from the attackers.
The special operations division of the Peruvian Army is an elite composite
force comprising of members of the national police, army, navy and air force
special operations units.
Western Europe
This Marxist political faction is suspected to have strong ties with Cuba,
where they may have received advanced weapons and demolitions training.
It is believed that they were recruited from South American military forces.
Authorities are racing against time to reach a high-speed train derailed in the
Skiinaaz Tunnel. On board the derailed train was a former member of a
subversive political faction known as The September Revolution, who was en
route to divulge secret information about TSR to the authorities. Reports
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Peruvian Revolutionary Front
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Joint Task Force Two (JTF-2)
Russian Army
Information on Canada’s Joint Task Force Two, the elite unit of the Canadian
Armed Forces, is shadowy at best. The most that is known is that the force
was developed as an SAS-style operations unit.
The Russian Army fields an array of trained soldiers wielding top-line
equipment. Since the break-up of the Soviet Union, the Russian Army has
become one of the most skilled and experienced counter-insurgency groups
in the world.
Turkish Defense League (TDL)
The North American wing of the Turkish Defense League is a small outfit
responsible for robberies and extortion. Its chief aim is fundraising for the
European TDL, which carries out attacks against the Turkish government and
other military targets.
Caspian Freedom Force
Krongen Corporation Security Force
The Brokiiru Army Commandos are an armed movement actively trying to
destabilise the North African regional government, targeting senior
government and military officials.
Krongen Corporation’s corporate security is provided by a handpicked,
seasoned group of ex-military and SWAT operatives who guard Krongen’s
controversial work.
Private Solutions, Inc.
This highly trained mercenary strike force works for the highest bidder.
Members have been recruited from the elite units of armed forces from
around the world and trained extensively in corporate espionage.
Battle hardened and desperate, this group has shown remarkable resilience
in the face of relentless Russian pressure.
Brokiiru Army Commandos
United Nations Special Forces
Essentially a force with strictly peacekeeping responsibilities, the UNSF have
developed elite squads to ensure security in unstable parts of the world.
South China Sea Pirates
SAS
Backed by international organised crime, modern pirates target high value
shipments in open waters.
Born out of the conflict in North Africa during World War II, the SAS is
arguably the most famous and well-regarded special forces unit in the world.
Australian Special Operations Forces (ASOF)
The September Revolution (TSR)
The ASOF are a highly trained special operations unit with a record of
successful actions within the Southern Hemisphere.
The September Revolution is an exclusive network of radical political
dissenters dedicated to bringing down the European Economic Union.
Sri Lanka Army
Los Roja Esquadrilla (The Red Squad)
Los Roja Esquadrilla is an organisation dedicated to the preservation of
Argentine culture at all costs, with access to considerable funding for training
and arms acquisitions.
Las Fuerzas Especiales (LFE)
Las Fuerzas Especiales is the Argentine government’s official Special Forces
unit. It is manned by handpicked members of the police force and officially
sanctioned, trained and supplied by the government.
US Special Forces
The Special Forces of the US Army have the mission to train, organise, supply,
direct and control indigenous forces in guerrilla warfare and counterinsurgency
operations and to conduct unconventional warfare operations.
This highly skilled counter-operations unit provides the primary counterattack response for Sri Lanka.
Vanni Liberation Force
This force is the militant wing of the Marxist/Leninist political group
representing the principal minority group in Sri Lanka.
Mexican Army
The Mexican Army Special Forces units have achieved a high level of
proficiency through experiences in Chiapas and in coordinated operations
with US Special Forces.
Gallardo Cartel
This family-run cartel operates out of small border towns, which it takes over
and runs like military encampments.
Corozones y Armas (CYA)
Special Weapons and Tactics (SWAT)
This large and well-equipped Marxist factions has well documented ties to
narcotics traffickers, principally through the provision of armed protection.
Special Weapons and Tactics units are trained to respond at any time to a
variety of scenarios such as high-risk arrests, hostage situations, sniper
suppression and any incident where lives and property may be at risk.
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Black River Brigade
Five seveN
This aggressive political faction is comprised of members with specialised
training and military backgrounds. The targets of their anger are largely
symbolic as they seek to weaken American political structures.
Calibre:
Clip Size:
Price:
5.7 X 28mm
20 Rounds
$575
WEAPONS
Here’s a rundown of the available advanced tools and weaponry.
Handguns
Handguns are the standard sidearm available to all player specialities.
92F
Calibre:
Clip Size:
Price:
Upgrades:
9x19mm
15 Rounds
$300
Suppressor
18C
Calibre:
Clip Size:
Price:
Upgrades:
SP2340
Calibre:
Clip Size:
Price:
Upgrades:
.357 SIG
12 Rounds
$600
Tac Light
Anaconda
Calibre:
Clip Size:
Price:
Upgrades:
9x19mm
19 Rounds
$350
Extended Clip, Tac Light
.44 Magnum
6 Rounds
$750
3x Scope
Desert Eagle
Calibre
Clip Size
Price:
.50 AE
7 Rounds
$975
P14
Calibre:
Clip Size:
Price:
Upgrades:
.45
14 Rounds
$450
Laser Sight, Suppressor
Shotguns
Demomen and Heavy Gunners typically carry shotguns as their secondary
weapon.
870
USP45
Calibre:
Clip Size:
Price:
Upgrades
.45 ACP
12 Rounds
$500
Suppressor, Tac Light
Calibre:
12 Gauge Buckshot
Shell Capacity: 6 Shells
Price:
$900
Upgrades:
Tac Light
M1
Calibre:
12 Gauge Buckshot
Shell Capacity: 5 Shells
Price:
$1100
Upgrades:
Tac Light
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SPAS15
Sub-Machine Guns
Calibre:
12 Gauge Buckshot
Shell Capacity: 6 Shells
Price:
$1675
The Recon specialty carries the sub-machine gun as their primary weapon.
Commandos use the sub-machine gun as their secondary weapon.
Micro UZI
USAS12
Calibre:
12 Gauge Buckshot
Shell Capacity: 10 Rounds
Price:
$3000
Upgrades:
19 Round Drum
Magazine
Machine Guns
Machine guns are the primary weapon of the Heavy Gunner.
M249SAW
Calibre:
Clip Size:
Price:
Upgrades:
5.56x45mm
100 Rounds
$3625
200 Round upgrade
96
Calibre:
Clip Size:
Price:
Upgrades:
5.56x45mm
100 Rounds
$4250
3x Scope, 200 Round upgrade
Calibre:
Clip Size:
Price:
Upgrades:
9x19mm
32 Rounds
$750
Suppressor
MP5KPDW
Calibre:
Clip Size:
Price:
Upgrades:
9x19mm
30 Rounds
$900
Suppressor, Double Clip, 3x Scope
12S
Calibre:
Clip Size:
Price:
Upgrades:
9x19mm
20 Rounds
$1100
Tac Light, 3x Scope, Extended Clip
UMP45
Calibre:
Clip Size:
Price:
Upgrades:
21E
Calibre:
Clip Size:
Price:
Upgrades:
7.62x51mm
100 Rounds
$5600
200 Round upgrade
M240G
Calibre:
Clip Size:
Price:
Upgrades:
24
7.62x51mm
100 Rounds
$6425
200 Round upgrade
.45 ACP
25 Rounds
$1425
Suppressor, Tac Light,
3x Scope
MP5/10
Calibre:
Clip Size:
Price:
Upgrades:
10 mm
30 Rounds
$1700
Tac Light, 3x Scope, Suppressor
P90
Calibre:
Clip Size:
Price:
Upgrades:
5.7x28mm
50 Rounds
$2275
Suppressor, Laser Sight
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Assault Rifles
Sniper Rifles
Assault rifles are the primary weapons of the Commando and the Medic.
Sniper rifles are the primary weapons of the Sniper.
AK 47
Calibre:
Clip Size:
Price:
Upgrades:
710
7.62x39mm
30 Rounds
$1975
5x Scope
Calibre:
Clip Size:
Price:
Upgrades:
Olympic Arms M4 Carbine
PSG1
Calibre:
Clip Size:
Price:
Upgrades:
Calibre:
Clip Size:
Price:
Upgrades:
5.56x45mm
30 Rounds
$2500
5x Scope, Suppressor,
C- Mag (100 rounds)
7.62x51mm
20 Rounds
$2800
5x Scope
Calibre:
Clip Size:
Price:
Upgrades:
7.62x54
10 Rounds
$4525
10x Scope
AW50
SG550
Calibre:
Clip Size:
Price:
Upgrades:
7.62x51mm
5 Rounds
$3750
G-1 Extended Clip
Dragunov SVD
FAL
Calibre:
Clip Size:
Price:
Upgrades:
.270 Winchester
4 Rounds
$2800
12x Scope
5.56x45mm
30 Rounds
$3150
5x Scope, Double Clip
Calibre:
Clip Size:
Price:
.50 BMG
5 Rounds
$7350
Specialty Equipment
G36
Calibre:
Clip Size:
Price:
Upgrades:
5.56x45mm
30 Rounds
$4250
C- Mag (100 rounds)
G11
Calibre:
Clip Size:
Price:
26
Grenade Launcher
Calibre:
40mm Grenade
Clip Size:
1
Price:
$3575
Note: Grenade Launchers can be purchased by the
Demoman specialty only.
4.73x33 Caseless
45 Rounds
$6500
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LAW
Gas Grenade
Type:
Rocket
Quantity:
1
Price:
$4655
Note: LAW can be purchased by the Commando
specialty only.
Type:
Quantity:
Price:
Tear Gas
2
$350
Gas Mask
Remote C4
Type:
C4 Explosives
Quantity:
3
Price:
$625
Note: Remote C4 can be purchased by the Demoman
specialty only.
Timed C4
Type:
C4 Explosives
Quantity:
3
Price:
$1025
•
Press ‘ (apostrophe) or ; (semi-colon) to increase or
decrease the timer by one-second increments.
Note: Timed C4 can be purchased by the Demoman
specialty only.
Type:
Quantity:
Price:
Headgear
1
$450
Night Vision
Type:
Quantity:
Price:
Goggles
1
$450
Thermal Vision
Type:
Quantity:
Price:
Goggles
1
$875
Flash Grenade
Type:
Quantity:
Price:
Flash Bang
2
$250
Frag Grenade
Type:
Quantity:
Price:
Fragmentation
2
$275
Smoke Grenade
Type:
Quantity:
Price:
28
Smoke
2
$200
SPECIALTIES
A good military task force requires personnel with specialised skills in order
to get the job done swiftly and efficiently. Which role will you fill?
Medic
The Medic uses his medkit to restore health to both himself
and incapacitated players.
Primary Weapon
Assault Rifles
Secondary Weapon None
Sidearm
Handgun
Grenade Slots
1 Slot
Special Items
Medic Kit
Speed
Fast to Medium
Armour
Light or Medium
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Sniper
The Sniper is equipped with a powerful scope on his
weapon that allows him to target enemies at great
distances. He is able to move quickly and is more accurate
at sniping than other specialties.
Primary Weapon
Sniper Rifle
Secondary Weapon None
Sidearm
Handgun
Grenade Slots
1 Slot
Special Items
None
Speed
Fast to Medium
Armour
Light or Medium
Demoman
The Demoman is a demolitions expert trained in planting
and defusing explosives. While all specialties can defuse a
C4 bomb, the Demoman can perform this task faster than
others can.
Primary Weapon
Grenade Launcher
Secondary Weapon Shotgun
Sidearm
Handgun
Grenade Slots
3 Slots
Special Items
Explosives
Speed
Medium to Slow
Armour
Medium or Heavy
Recon
The Recon is a fast, light, close range, offensive force
equipped with the Life Signs Detector. The LSD has the
ability to detect enemies within a variable range. Players
within close proximity to the Recon share this information.
Primary Weapon
Submachine-gun
Secondary Weapon None
Sidearm
Handgun
Grenade Slots
2 Slots
Special Items
Life Signs Detector
Speed
Fast to Medium
Armour
Light or Medium
Note: The Life Signs Detector has three modes:
NAVIGATION
Team mates and waypoints are visible.
BROAD SCAN
180-degree scanning radius.
NARROW SCAN 90-degree scanning radius.
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•
The Life Signs Detector’s battery depletes in Broad and Narrow Scan
mode and it regenerates in Navigation mode.
Commando
The Commando is a mid-range offensive force. Because he
can be equipped with powerful assault rifles, a secondary
weapon and the LAW disposable rocket launcher, he is the
most versatile specialty available.
Primary Weapon
Assault Rifle
Secondary Weapon Submachine-gun
Sidearm
Handgun
Grenade Slots
2 Slots
Special Items
LAW (must be purchased)
Speed
Medium to Slow
Armour
Medium or Heavy
Heavy Gunner
The Heavy Gunner is slow but packs a large punch. The
Gunner’s primary weapon is the machine gun. These guns
are good for close to mid-range combat and can penetrate
various materials. The Heavy Gunner is also equipped with
a secondary shotgun. This extra weapon gives the Heavy
Gunner more offensive options in battle.
Primary Weapon
Machine gun
Secondary Weapon Shotgun
Sidearm
Handgun
Grenade Slots
3 Slots
Special Items
None
Speed
Medium to Slow
Armour
Medium or Heavy
Intelligence Officer (Multiplayer only)
The Intelligence Officer does not engage in actual combat, but rather collects
information from the team and provides combat strategies as the mission
unfolds. The Intelligence Officer is able to view the action through a system of
four selected monitors. The primary monitor is the largest of the four views
and displays full motion video. Members of the Intelligence Officer’s team are
viewable through his monitor system. Enemy soldiers may also appear on the
Intelligence Officer’s screen if they are in range of the Recon’s life detector.
Cameras
Any of the monitors can be used to view the game through various cameras
to which the Intelligence Officer has access. Each in-game player is equipped
with a small personal camera. The Intelligence Officer only has access to his
teammate’s cameras and cannot get any signal from the enemy team. In
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some missions, there may also be a system of security cameras to which the
Intelligence Officer has access. His team must acquire control of these
cameras in order for these cameras to be of use.
• To acquire control of a camera, press SPACEBAR.
Waypoints
The Intelligence Officer has the ability to place numbered waypoints on the
map. These waypoints are represented on the player’s compass and can be
used to regroup or to guide players to important elements in the missions.
CREDITS
Barking Dog
Popdog: Mike Slett, Chris Mair, Sean Thompson, Jeremy Coolidge, Dan
McBride, Seamus Epp, Cory Lake, Richard Kim, Fred Dee, Stuart Ure, Grant
Corless, Jamie Mactaggart, Milo Casali, Darren Grant, Etienne Rheaume,
David Denofreo, Steven Kong, Mark McIntyre, Angus Graham
Additional Art: Laurie Kindiak, Bob McAfee, Alex Carigi, Steve Mumford,
Matthew Sheppard, David Byun, Matt Leigh, Russel Ang, Glenn Barnes
Additional Programming: Matt Boone, Peter Veys, Shae Archibald, David
Salsman, Terry Jones, JianPing Yu, Desmond Fernando, Peter Grant
Sound Design: Roger Savoie
Management: Jay Scott, Brian Thalken, Kelly Gibson
Crave
Executive Producer/Producer: Mike “revoemag” Arkin
Associate Producer: Chris “ZMoe” Scaglione
Additional Associate Production: Richard “DeadEye” Robledo
Additional Production: Jeff Barnhart
Production Assistance: Ron “Furley” Talay
Design Assistance: Dan Jevons
Web Design Assistance: Nigel “Kebie” Kehler
VP of Development: Mark Burke
Product Manager: Mark Gersh
Creative Services Manager: Ryan Villiers-Furze
Creative Assistant: Ethan Malykont
Marketing Services Coordinator: Yumi Saiki
VP of Marketing: Martin Speiss
Electronic Arts
Producer: Ken Balthaser
Assistant Producer: Jamil Dawsari
Management: Tom Frisina, Kathy Frazier, Edwin Caparaz
Technical Director: Harold Seeley
Marketing: Mike Jeffress, Steve Perkins, Nick Abstoss
Public Relations: Anne Marie Stein, Jeanne Wong, Jerris Mungai
Package Design: Kevin Marburg
Package Project Management: Vyn Arnold
Package Illustration: Jon Watson
Documentation: Sharon Maher
Documentation Layout: The Big Idea Group
Testing Manager: Kurt Hsu
Testing Supervisor: Tim Attuquayefio
Lead Product Tester: Charles Paw
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Assistant Lead Product Testers: James Impey, Seth Mespelli, Will Lane
Core Product Testers: Rob Walker, Mike Doran, Matt Bragg, Ben Farley, Shan
Simpson, Andrew Stokes, Robert Walton, Shawn Mulligan, Bill Berzin,
Melissa Tague, Rashad Redic, William Douglas, Matthew Moore, Matt
Dominguez, Chad Schnittjer, Seth Mespelli, Michael Griffin
Mastering Lab: Michael Yasko, Yakim Hayuk, Michael Deir, Chris Espiritu
Customer Quality Control: Anthony Barbagallo, Darryl Jenkins, Dave
Knudson, Andrew Young, Tony Alexander, Benjamin Smith
EARS CAT LAB: John Hanley, Dave Koerner, Emiliano Miranda, Dave Caron,
Mark Gonzales, Nicolas Field.
Francis, Brian Goble, Tim Berry, Jason Hall, Jonathan ‘Nelno’ Wright, Aaron
Burton, Staff at LA Gun Club, Mike and Martin - Dave’s Army Surplus, John
Hipwell - Wolverine Supplies, Ian Fryatt - Phoenix 1, Jason Holtslander - Asia
Pacific European Arms Distributor Ltd., Barb Giraud - Vancouver Port
Authority, Don Smith, Geoff “ShadowPhreak” Erwin, Greg Dalton, Marc Boily
Extra special thanks to all of the heroic men and women that risk their lives
every day to protect our freedom. Delta, SEAL, Rangers, US Special Forces,
HRT, SWAT, JTF2, SAS, GIGN, GSG-9, GEOS, NYPD and FDNY. Thanks.
Need Technical Support? Please see the enclosed Install Guide for technical
support information.
EA Europe
Software Localisation Manager: Sam Yazmadjian
Localisation Project Manager: Nathalie Fernandez
European CQC Operations Manager: Linda Walker
European CQC Platform Manager: James Featherstone
European CQC Platform Specialists: Ashley Powell, Tim Wileman, James
Arup, James Norton
European CQC Test Manager: Jean-Yves Duret
European CQC Test Supervisor: David Fielding
European CQC Test Leads: Andrew Chung, Paul Richards, Ben Jackson
European CQC Test Team: James Bolton, Paul Davies, Luke Didd, Iris Gust,
Tony Hopkins, Andrea Iori, Elisabeth Johnsson, Jamie Keen, Gary Napper,
Tuire Ollila, Steffen Thejll-Moller, Rupert Whicker
Production Manager: Jenny Whittle
Production Planner: James Cherry
Documentation Layout and Translation Coordination: Paul Ryan
Web Localisation Coordination: Ai-Lich Nguyen
Materials Coordination: Carl Alston
Studio Ops: Anne Miller, Phil Jones
Operations & Engineering Manager: Mike Richardson
Systems Administrator Extraordinaire: Jay "Jabawoki" Abbot
European Product Manager: Susann Oelschlegel
Special Thanks
All of the beta testers that reported bugs, all of the server ops that helped
make the beta test happen, Brian Bruning once from 3DFX, Brian Harvey
from Nvidia, Elias Slater and Brad Craig from AMD, Rex Sikora from ATI,
Liam Byrne from Creative Labs, Ritche Corpus from Logitech, Omar Yehia
and Mike Drummelsmith from Matrox, Brett Schnepf and Steve Willett from
Microsoft, Joe Kreiner from STMicro, Joost Schur and David Wright at
Gamespy, Mike Gibbons and Larry Zanoff at Gibbons Ltd. Entertainment
Armory, Minh Le, Neil Manke, Tom Felcan, Gerald Lemercier, Rob Fournier,
Simon Elliot, Cameron Wu, Brad Edgeworth, Lance Davis, Tracey Winters,
Casey ‘Pimp Daddy’ O’Brien, Martin Cirulis, Tom Eaves, Chris Stewart, Mitch
Soule, Norbert Stephan and crew of MV Buxhill, Chris Hedberg, Kevin
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