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Hamtaro: Wake Up Snoozer! – Windows Manual – English

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Windows
Language
English
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hamtaro-wake-up-snoozer_win_manual_en_e6o.pdf
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USER’S GUIDE

About Riverdeep – The Learning Company
Riverdeep provides highly motivating, dynamic, curriculum-based Internet
and CD-ROM learning experiences for the K–12 market. Our products feature
interactive, problem-solving approaches and real-world applications that help
develop your child’s underlying thinking skills and creativity, while reinforcing
important areas of the basic curriculum, such as reading, writing, and
mathematics.
Since 1980, The Learning Company’s award-winning titles have consistently
produced the highest quality educational software available. Every product
undergoes extensive research and testing, with input from parents, children,
and professionals in education. Each product features a precise balance of
educational content and entertainment value, so your child has fun while
learning!
How do we do it? Enchanting characters. Challenging situations. Rich game
environments. State-of-the-art graphics and sound. Progressive skill levels and
game segments that can be customized to meet your child’s individual needs.
As parents and educators, we recognize that education is a continuous process,
so we developed a complete system of age-appropriate programs. Carefully
sequenced by age groups, this system makes it easy for you to choose the
right products for your children at each stage of their educational development.
As an integral part of The Learning Company’s system, each of our products
addresses a specific age group and subject area with appropriate themes to
heighten your child’s interest in learning.
© 2003 Riverdeep Interactive Learning Limited, and its licensors. HAMTARO ® or ™, the Hamtaro logo, and
all rela ted characters and elements are trademarks of Shogakukan Productions Co., Ltd. © KAWAI/2000,
2003 Shogakukan, SMDE, TV Tokyo. All rights reserved. This product is manufactured, distributed and sold
under license from Shogakukan Productions & Entertainment, Inc. The Learning Company is a registered
trademark of Riverdeep Interactive Learning Limited. Uses Bink Video Technology. Copyright © 1997–2003
by RAD Game Tools, Inc. Uses Miles Sound System. Copyright © 1991–2003 by RAD Game Tools, Inc. All rights
reserved. AUTHORWARE® COPYRIGHT © 1993, 2000 Macromedia, Inc. Adobe® Acrobat® © 2001 Adobe
Systems, Inc. Adobe and Acrobat are trademarks of Adobe Systems Incorporated. Microsoft is either a
registered trademark or a trademark of Microsoft Corporation in the United States and/or other countries.
Macintosh and Mac are registered trademarks of Apple Computer, Inc. Pentium is either a registered
trademark or trademark of Intel Corporation in the U.S. and/or other countries. All other trademarks are the
property of their respective owners. DirectX is a proprietary tool of Microsoft Corporation and its suppliers
and may only be used in conjunction with Microsoft operating system products. All intellectual property
rights in the DirectX are owned by Microsoft Corporation and its suppliers and are protected by United States
copyright laws and international treaty provisions. Copyright © 2001 Microsoft Corporation. All rights
reserved.

Hamtaro™: Wake Up Snoozer!

2

Table of Contents
Welcome! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Hardware and System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Macintosh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

Installing and Starting the Program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Installing the Program: Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Installing the Program: Macintosh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Starting the Program: Windows and Macintosh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Signing In . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Check Out Hamtastic Stuff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Online Extras . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

Wake Up Snoozer! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
The Ham-Ham Clubhouse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Starting an Activity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Quit Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Options Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Back Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Sound . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Difficulty Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Movies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Back to the Clubhouse But ton . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Getting Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Flower Counter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10

The Activities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Design a Flower Garden with Pashmina . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Dig Your Way In with Boss . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Catch Butterflies with Dexter & Howdy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Collect Ribbons with Bijou . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Build a Contraption with Panda . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Tunneling for Penelope! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16

Educational Focus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Windows Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Macintosh Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23

Contacting Riverdeep . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Riverdeep License Agreement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29

Hamtaro™: Wake Up Snoozer!

3

Welcome!
Welcome to the world of the lovable Ham-Hams,
where Hamtaro and his hamster friends find
themselves in another big adventure. Little Penelope
has wandered into the tunnels that Boss dug, but
the Ham-Hams cannot get past sleeping Snoozer
to reach her. Join these lovable characters as they
use teamwork to get around Snoozer. They need
your help to find a way into the tunnels to rescue
Penelope!

Hardware and System Requirements*
Windows®:

Macintosh®:

P RO C E SSO R

Pentium® II 233 MHz or fas ter

G3

O P E R ATING SY S T E M

98/ME/2000/XP

OS 8.6 – 9.2.2, OSX – 10.2.6

HARD DISK

100 MB free †

100 MB free †

RAM

32 MB

32 MB

C D - RO M

8 speed

8 speed

M O N I TO R

16 bit color,
800X600 resolution

16 bit color,
800X600 resolution

V I D EO

4 MB Direct X ‡
8.1-compatible driver

4 MB video memory

AU D I O

DirectSound 8.1-compatible
sound card, speakers

Speakers

*

In the interest of product improvement, information and specifications represented herein are subject
to change without notice.

†

An additional 9 MB of disk space may be required to install Adobe® Acrobat ® Reader.

‡

An additional 30 MB of disk space may be required to install DirectX.

Hamtaro™: Wake Up Snoozer!

4

Installing and Starting the Program
Wake Up Snoozer! runs from your CD-ROM drive. However, you need 100 MB
of free disk space on your hard drive to store some program files.

Installing the Program: Windows®
These instructions assume that the AutoPlay feature of Windows is turned on.
(AutoPlay is usually enabled when you install Windows on your computer.
See your Windows documentation for more information.)

1. Insert the program CD in your CD-ROM drive.
2. Click Y E S to begin the setup process.
3. Follow the instructions on the screen to complete the setup process.

Installing the Program: Macintosh®
1. Insert the program CD in your CD-ROM drive.
2. Double-click on the N A M E program icon to begin the setup process.
3. Follow the instructions on the screen to complete the setup process.

Starting the Program: Windows and Macintosh
Once you’ve completed the setup, the program will run automatically any time
you insert the program CD in the CD-ROM drive.

To start the program:

1. Insert the program CD in your CD-ROM drive.
2. At the launcher, click P L AY .
More Windows Instructions
Whenever you exit the program, you return to the Main Menu. You can restart
the program directly from the Start menu as long as the program CD is still in
the CD-ROM drive. (These instructions also apply if AutoPlay is turned off.)

To start the program from the START menu:
Click the S TA RT button. Then choose P RO G R A M S, THE LEARNING CO M PA N Y ®,
H A M TA RO , and WA K E U P S N O OZ E R , in that order.

Hamtaro™: Wake Up Snoozer!

5

Click here to see more Hamtastic
stuff (see Program Extras).

MAIN MENU

Click here to access this user’s
guide.
Click here to access The Learning
Company online.

Click here to quit the program.

Click here to register your
software.
Click here to begin playing
your adventure.

Click here to uninstall the
program.

Getting Started
To start playing Wake Up Snoozer!, you need to sign in to start an adventure.
You can choose a difficulty level or the program will auto-level as you play
(see Difficulty Levels).

Signing In
Sign in by entering your name. The sign-in screen lists all players who have
already entered their names. You can use the letter keys on the screen to type
your name on the sign-in list, or use your computer’s keyboard. Then click P L AY
or press e on the PC keyboard (the b key on the Mac) to continue on
your way.
SIGN-IN SCREEN
Click a name in the sign-in list
to choose it.

Click to enter a new player
name.

Click the arrows to scroll
through the sign-in list.

Click here to quit the program.

Click the letters of your name
to sign in.

Click here to start your
adventure.

If you are returning to the program and want to continue your saved adventure
where you left off, find and click your name on the list. If you don’t see your
name, click the arrows on the side of the list until you find it. Then click P L AY or
press e on the PC keyboard (the b key on the Mac).

Hamtaro™: Wake Up Snoozer!

6

Check Out Hamtastic Stuff
Be sure to check out some of the bonus goodies that are included on the
Wake Up Snoozer! program CD — extra fun waits there for you to explore.
Click the H A M TA S T I C STUFF button at the Main Menu to access extra program
goodies.
HAMTASTIC STUFF SCREEN
Click here to exit the
program.
Click here to return to the
Main Menu.
Click here for printable activity
pages.

Click here to see the
Hamtaro™: Wake Up Snoozer!
poster.
Click here for information
on Hamtaro books.

Online Extras*
Have fun online by visiting Websites especially designed for Hamtaro fans.
Just click VISIT US ONLINE at the Main Menu to learn more about Hamtaro and
his cuddly Ham-Ham friends.
* The online services advertised as part of this product may be changed or discontinued at any time,
for any reason.

Hamtaro™: Wake Up Snoozer!

7

Wake Up Snoozer!
Grooba! It was hard work, but Boss is very proud of the
new tunnels he dug. As he joins the other hamsters in the
Clubhouse, Pashmina arrives. She and Penelope were designing
a beautiful flower garden for the Sunflower Festival, but
Penelope is missing! Heke? Could she be lost in the tunnels?
Hamgoof! Snoozer is fast asleep, blocking the entrance to the tunnels. Each of
the Ham-Hams has an idea of how to get in the tunnels and rescue Penelope,
but they need your help.

The Ham-Ham Clubhouse
The Ham-Ham Clubhouse is where the Ham-Hams meet and where you start
each activity. From here you can go to the Options screen, the Flower Garden
activity, the movie screen, or quit your adventure.
CLUBHOUSE SCREEN
Click a Ham-Ham to go to their
activity.

Click Pashmina to go to
the Design a Flower Garden
activity throughout your
adventure.
Click to watch the movies
that you have seen already.

After you complete the other
four activities, you can click
Hamtaro to go to the final
activity and tunnel for
Penelope.

Click here to quit your
adventure.
Click here to go to the Options
screen.
This counter shows you how
many flowers you have
collected.

Starting an Activity
From the Clubhouse, click the different Ham-Hams to begin an activity. You
must play four activities first before you can join Hamtaro to search for Penelope.
Click to select Boss, Bijou, Howdy and Dexter (they have one activity together),
or Panda. Once you complete the first four activities, you can click Hamtaro to
begin the final activity to look for Penelope.
There are flowers in all the activities to use in creating a beautiful flower garden
with Pashmina. As you play the activities, collect as many flowers as you can
find. From the Ham-Ham Clubhouse, click Pashmina to enter the Design a Flower
Garden activity at any time during your adventure.

Hamtaro™: Wake Up Snoozer!

8

Quit Button
Click the Q U I T sign and the Quit screen appears. Click Y E S to quit or N O to return
to your adventure. Also, you can quit your adventure by pressing a+¢ or the
s key at any time. When you quit, your information is saved automatically
under the name you entered at the sign-in screen. Partially finished activities
will not be saved.

Options Screen
From the Ham-Ham Clubhouse, click O PT I O N S and the Options screen appears.
Click the B AC K arrow to return to the Clubhouse.
OPTIONS SCREEN

Click the flowers to turn the
Music, Voice, and Sound
Effects on or o ff.

Click to go back to the previous screen.

Click to view the program’s
Credits.

Click to go to the Levels
screen.

Click to return to the Sign-In
screen and start a new
adventure.

Click to view the Movies that
you have seen already.

Back Button
When you are finished looking at a screen, click the back arrow in the top-left
corner to return to your previous screen.

Sound
Click the flower buttons to turn the music, voice, and sound effects ON or OFF.
The default setting for the volume is “ON.”

Hamtaro™: Wake Up Snoozer!

9

Difficulty Levels
At the Options screen, click the LEVELS button to open the Levels screen.
From here, you can choose from four difficulty levels: E A SY , E A SY- M E D I U M , M E D I U M ,
or D I F F I C U LT. The default setting is AU TO - L E V E L . With AU TO - L E V E L selected, the
program senses automatically if the adventure is too easy or too hard for you,
and it will move automatically to a different level of difficulty.
LEVELS SCREEN

To start an activity at a
particular difficulty level,
click the level you want
(1 is easiest and 4 is harde st).

Click here to go back to the
Clubhouse.

Click AUTO-LEVEL to have the
computer automatically select
your difficulty level as you
play.

Click here to go directly to the
activity.

Movies
Click M OV I E S in the Options menu to play the movies you have seen already in
your adventure. Once you view a movie in game, you can click here to see it
again. If you wish to skip a movie once it begins to play, press the Spacebar.

Credits
Players can see who created Hamtaro™: Wake Up Snoozer! by by clicking the
C R E D I T S button in the Options menu.

Back to the Clubhouse Button
When you are playing an activity and you want to stop and return to the
Clubhouse, click the Clubhouse image at the bottom of your screen. If you have
finished a round of the activity, the program will remember, but if you haven’t
completed a section, it will not be saved.

Getting Help
Click on the ? icon from any activity to get help. Hamtaro offers instructions,
strategy, or advice. If you are stuck, sometimes the program gives you help
automatically.

Flower Counter
The program keeps track of how many flowers you have collected from the
activities. Check the flower counter at the bottom of the screen.

Hamtaro™: Wake Up Snoozer!

10

THE ACTIVITIES
Design a Flower Garden with Pashmina

Click the arrows to choose
a different design for your
garden.
Click the shovel icon, then
click a flower to remove it.

Click a flower pot to select
a flower.
Click somewhere in your
garden to plant the flower.
Click here to return to the
Ham-Ham Clubhouse.
Click here to print your flower
garden.

Oopah! Pashmina and Penelope were looking for flowers to design a beautiful
garden for the Sunflower Festival. But now, Penelope is lost!
Will you help Pashmina by collecting as many flowers as you can? There are
different types of flowers to find in every activity you explore. After you find
at least one flower from any activity, go back to the Ham-Ham Clubhouse and
click Pashmina to enter the Design a Flower Garden activity. You can go to this
activity at any time during your adventure.
In the Design a Flower Garden activity, flower pots hold the flowers you have
collected in each activity. The numbers tell you how many flowers you have
found so far. Click a flower to select it, then click somewhere in your garden to
plant the flower. If you change your mind, click the shovel icon at the bottomleft of the screen, then click the flower you want to remove, and the flo wer
goes back into its flower pot.
You can create many beautiful gardens using different designs. Click the arrows
on the sign at the top-left of the screen to choose a new garden style. If you
want to print out your garden creation, click the PRINT button at the bottom of
the screen.
When you finish designing your garden, go back to the different activities to
collect more flowers and add more blooms to your garden. Click the C LU B H O U S E
button at the bottom of the screen to return to the Ham-Ham Clubhouse.

Hamtaro™: Wake Up Snoozer!

11

Dig Your Way In with Boss
Boss will give you instructions
and help.
Choose from these tiles to
complete the maze on the
right.

Find a tile that matches one
of this tile’s images.
Click here to place the tile you choose.
Collect a flower by making a match
in this space.
Click here to return to the Ham-Ham
Clubhouse.

With Snoozer blocking the entrance to the tunnels, Boss thinks the best solution
is to dig another tunnel under Snoozer to get to Penelope. After he digs the
tunnels, Boss wants to show the way for the other hamsters. Will you help Boss
by matching the images on the tiles to create a map through the tunnels?
Boss tells you how to work with the tiles, and there is one tile already placed in
the tunnel. This tile contains two images, and you need to find an image that
matches one of the pictures from the tile room on the left of the screen. Click a
tile to pick it up and click again to place it next to the tile in the tunnel. If the
pictures match, the tile sticks in place. If it does not match, the tile snaps back
into the tile room. Match the next image on the end of the tile with another tile
from the stack. When you fill the tunnel with matching tiles, you move on to the
next tunnel with Boss. Complete the activity by mapping three tunnels.
There are flowers scattered throughout the tunnels, and when you place a tile in
the right spot, you receive a flower to add to Pashmina’s flower gardens.
As the adventure becomes more difficult, you match pictures by similar traits, no
longer using identical images. Put on your thinking cap and use your knowledge
of animals and where they live to match the images. For example, ask yourself
“where does it live?” to match a bird with a nest, or a fish with the sea. At the
higher levels the tunnels are more complicated and take more tiles to complete.

Hamtaro™: Wake Up Snoozer!

12

Catch Butterflies with Dexter & Howdy

Match the image on the back
of a butterfly with the image
on one of their nets.

Use the arrow keys to move
Dexter and Howdy left and
right to catch the butterflies in
their nets.
Click here to return to the
Ham-Ham Clubhouse.
Click here if you need help.
This counter shows how many
butterflies you have caught.

Click Dexter and Howdy in the Ham-Ham Clubhouse. They want to move Snoozer
by lifting him out of the way with butterflies! Follow them to a sunny field,
where they hold a butterfly net between them. Dexter and Howdy need your
help to catch the correct butterflies.
Dexter and Howdy’s butterfly catcher contains three nets, each marked with a
shape. The butterflies flying toward them carry shapes on their backs. Use the
mouse or the j l keys to move the nets back and forth so each butterfly
enters the net with the same shape on it. Avoid catching the butterflies carrying
shapes that don’t match the nets.
As the adventure’s difficulty level increases, the shapes on the butterflies are
divided into pieces. Match the shaded portion of the shape to the image on the
net. At the hardest level, the shaded fractions of the shapes on the butterflies
must match the numeric fraction printed on the nets.
Dexter and Howdy tell you how many butterflies are needed to complete the
activity; at the higher le vels, you must catch more butterflies. The number of
butterflies you have netted so far appears at the bottom-right of the screen.

Hamtaro™: Wake Up Snoozer!

13

Collect Ribbons with Bijou
Click the acorn to see it follow
the path you made with the
leaves.
Bijou will collect a ribbon
when you complete a word.
Create a path for the acorn
to the bird’s nest with the
letter you want to use.
Click here to return to the
Ham-Ham Clubhouse.

Click the leaves to make
a path for the acorn.
Brown leaves do not move.
Complete the word that
describes this picture.
Complete this word by leading
the acorn to the bird’s nest
with the correct letter.
This counter shows how many
words you have completed.

Bijou thinks that the Ham-Hams should use ribbons to lift up the sleeping
Snoozer so they can enter the tunnels and look for Penelope. Will you help
Bijou get her ribbons back from the birds nesting in a tree?
On the right of the screen is a picture, and below it is a word with a letter
or letters missing. Which of the three birds is sitting on the letter or letters to
complete the word?
Click the leaves to tilt them and make a path leading to a bird. Then, click the
acorn and watch it roll through the path you have made. When the acorn lands
on a bird’s head it flies away. If you have made a path to the correct answer,
Bijou scampers over to collect a ribbon. If you don’t choose the correct bird,
you get a surprise!
Bijou tells you how many ribbons she needs, and the number of ribbons she has
gathered appears at the bottom-right of the screen.
More flowers for the Design a Garden activity will appear randomly in the nest
when correct matches are made.
At the higher levels, it is harder to make paths for the acorns because some of
the leaves cannot be moved, and the words are more challenging to solve.

Hamtaro™: Wake Up Snoozer!

14

Build a Contraption with Panda
Click a board on one side of
the workshop to select it.
Click to place the board inside
Panda’s red wagon.

Find the board on the other
side of the workshop that
matches the one in his wagon.
Click it and click the wagon to
create a match.
Click here to return to the
Ham-Ham Clubhouse.
This counter shows how many
matches you have made.

Panda wants to make a lifting machine to move Snoozer away from the tunnel
entrance. Can you help him build his contraption from the materials in the
workshop?
Wasa-wasa. Panda pulls his red wagon through the workshop, looking for boards
to use for construction. You can help him by matching the values on the boards
he passes. Click on a board on one side of the workshop to select it, then click
to place it in Panda’s wagon. Next, find a board containing the equal value from
the other side of the workshop. Click that board and place it in the wagon beside
the first piece.
The solutions can be made by matching identical numbers, or matching four
nails on a board with the number four. At the higher levels, you’ll match
equations with solutions, for example, 4 + 1 matches with 5.
Panda will tell you how many boards to match so he can build his lifting
contraption, and your total appears at the bottom-right of the screen.
If there’s a flower in the wagon when you make a match, you get to keep that
flower to use in creating your flower garden.

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15

Tunneling for Penelope!
Click one of these tools to
select it. Click where you want
to use the tool in the tunnel.
Guide the Ham-Hams to the
flowers scattered throughout
the tunnels to collect them.
Try not to lose any Ham-Hams
as you lead them through the
tunnels.

Click here to restart the level.
Lead the Ham-Hams to the
tunnel exit. To complete the
adventure, you must lead
the number of Ham-Hams
indicated through the door.
Click here to return to the
Ham-Ham Clubhouse.

Oopaa! You’ve helped the other Ham-Hams move Snoozer, opening the tunnels
where Penelope is lost. Join forces with Hamtaro and the other Ham-Hams.
Guide them safely through the tunnels to rescue Penelope!
Ticky-ticky, ticky-ticky! The Ham-Hams keep walking, and it’s up to you to lead
them to the correct exit, using the tools at the top of the screen. Click the tool
of your choice, then click where you want to use the tool in the tunnel. If you
want to remove a tool, click it again.
As you lead the Ham-Hams, guide them over the flowers scattered in the
tunnels to collect them for your flower garden.
The exit door will show you how many Ham-Hams you must get through.
When Ham-Hams go through a wrong door, they become lost. With fewer
Ham-Hams, it’s more difficult to lead the required number to the proper exit.
When you succeed, another maze of tunnels will appear.
At the more difficult levels, you have more tools to work with, and more
obstacles. The maze of tunnels is more complicated, and you must lead more
Ham-Hams to the exits.
Let’s go - Penelope’s waiting to be rescued!

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16

Tools to use in the tunnels:

Build bridges with these logs to cross over gaps in the tunnel.

Bounce the Ham-Hams up-and-left or up-and-right using these
bouncy mushrooms.

Use the dandelion cushions to soften their landing from a fall.

When a Ham-Ham meets a boulder, it will turn around and go the
other direction.

Use the shovels to dig down through the tunnel to the right or left.

Lead the correct number of Ham-Hams through the tunnels to the exit and you
will find Penelope.

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17

Educational Focus
Wake Up Snoozer! provides engaging learning opportunities for children age four
to seven.
The educational activities develop skills in mathematics, language arts, logical
thinking, problem solving, and life science. Multiple levels provide a variety of
challenges, and the auto-leveling feature ensures that the content and difficulty
is appropriate for each child’s skill level.
Wake Up Snoozer! addresses the following content and skill areas:
phonics
number sense
simple addition and subtraction
geometric shapes
logical thinking
comparing and matching
pattern recognition
simple fractions

Dig Your Way in with Boss
In this activity, players carefully examine pictures of animals and plants in order
to identify matching relationships. At the easiest level, players simply match
identical pictures of animals and plants. Higher levels introduce elements of
life science, as children use their understanding of animal and plant traits to
determine which pictures should be matched together. In addition, the puzzle
involves logical thinking, as the player must decide how to place each picture
tile so that all the pieces fit correctly. Multiple matches add to the thinking
challenge.

Catch Butterflies with Dexter & Howdy
This activity challenges children to match and sort objects according to shapes
and fractions. At the easiest level, players catch butterflies with matching
whole shapes. As the difficulty increases, shapes are shown with fractional
lines, making the matches harder. The highest level introduces simple fractions:
players match a divided shape shown on each butterfly’s back with a numeric
fraction shown on a net.

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18

Collect Ribbons with Bijou
This phonics activity reinforces phonemic awareness and challenges players
to identify letters that form the beginning and ending letter sounds of words.
Lower levels focus on beginning and ending consonants, while higher levels
introduce short vowels, blends, and digraphs. The activity also integrates logical
thinking and spatial reasoning skills, as the player must alter the acorn’s path
and make predictions to reach the correct answer.

Build a Contraption with Panda
In the beginning level of this activity, players match visual quantities (nails in the
pieces of wood) to numerals. Children use these concrete objects and pictures
to build number sense and represent object quantities with numeric symbols.
As the difficulty level increases, players match simple addition equations with
the correct sums. These levels also encourage players to think of multiple ways
that a number can broken into smaller parts. For example, the number 8 can
match to several different equations, such as 6 + 2, 4 + 4, and 1 + 7. The highest level allows for multiple solutions by providing several different equations
that can equal the same sum.

Tunneling for Penelope
Tunneling for Penelope is a fast-paced thinking challenge, as you analyze the
various tools and figure out how they can be used to guide the hamsters to their
goal. Players experiment with each tool and begin to form hypotheses about
how they help create new paths. Learning how to best use each tool requires
careful observation, and eventually players must find a sequence of placements
to reach the tunnel’s end. Higher levels introduce new tools and more obstacles,
and challenge players to discover new uses for each tool.

Hamtaro™: Wake Up Snoozer!

19

TROUBLESHOOTING
Try this first! If you have problems running the program, try cleaning the CD.
Gently remove any fingerprints and dust using a clean, soft, lint-free cloth dampened with water or a CD -cleaning solution. Avoid using materials such as tissue,
which may scratch the CD.
If you have additional questions, please visit The Learning Company Website at
http://www.riverdeep.net/learningcompany/support.

Windows Troubleshooting
1. The Wake Up Snoozer! program icon does not appear in the START
menu.
Make sure the program is installed. Reinstall the program, if necessary.

2. You see a message telling you that there is not enough available space
on the hard disk .
Wake Up Snoozer! requires 100 MB of hard disk space for the program’s data
and executable files. (Additional hard disk space will be required to save
player information for more than five players. Additional space is also
required if Acrobat Reader or DirectX need to be installed on your computer.)
Create some free hard disk space by removing some files after backing
them up to a floppy disk.

3. You see a message telling you that there is not enough memory
to run the program.
Wake Up Snoozer! needs at least 32 MB of installed memory (RAM) to run.
Your computer’s memory may be filled with other programs that are running
in the background.
Close any other applications that are running, and restart the program.

4. The mouse doesn’t seem to work.
There are times in the program when the animation or sound cannot be
interrupted. You will see the hourglass cursor on the screen, and any key
presses or mouse clicks will be ignored.
Check that the mouse is properly connected to the computer.
Wait until the animation or sound stops and your normal cursor returns.
Then try pressing the keys or clicking the mouse again.

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20

5. Program speed is very slow on a PC.
Wake Up Snoozer! needs at least a 166-MHz PC or compatible with an 8X
CD-ROM drive for basic performance.
Close any other applications that are running.
Remove non-essential applications from your Startup folder.
Make sure that you have the latest Windows video drivers for your
graphics card (contact the video card manufacturer for latest drivers).
Change your display adapter settings to 640 x 480 and (16-bit) color.

6. You do not hear music, sound, or speech.
Check that the speakers are properly connected to your computer. Make
sure they are getting power and are turned on, and that the volume is
turned up.
Make sure that your sound card is Windows-compatible and is properly
installed for Windows. Be sure that the sound card is specifically
designed to work with the version of Windows that you are using.
Also check that the volume is properly set (see the manufacturer’s
documentation for information relating to your sound card).
Make sure the mixer level setting is correct.
Click the S TA RT button. Choose P RO G R A M S from the Start menu. Next
choose ACC E SSO R I E S. Then choose M U LT I M E D I A (Windows 95) or
E N T E RTA I N M E N T (Windows 98, Me, XP), and choose Volume Control.
Make sure that the sliders on the mixer control panel are all the way
up and that no mute buttons are selected.

7. The game crashes on your PC when you click the H E L P icon.
This may be because your computer does not have a sound card that
is DirectX-certified. A possible remedy is to:
a. Open the Control Panel from the Start menu of Windows.
b. Click on the sound card icon.
c. Disable Direct Sound.
If this does not correct the problem, contact your sound card manufacturer
for additional assistance.

8. Strange graphics appear; the game action stops unexpectedly.
Make sure you have the latest Windows video drivers installed
(contact your video card manufacturer for more information).

Hamtaro™: Wake Up Snoozer!

21

9. Colors don’t look right.
Adjust your monitor’s color and brightness.
Turn off your screensaver.
Close any other applications that are running.
Make sure you have the latest graphics drivers installed
(contact your video card manufacturer for more information).

10. Nothing prints.
Make sure the printer is plugged in and switched on.
Check the indicator light on the printer to be sure the printer is ”online”
or “selected.”
Make sure the printer cables are connected tightly.
Make sure you have selected at least one print item from the Printing
area. Where applicable, make sure you have selected either Colored In
or Outlined.

11. When you print, pictures or text look faint, blurred, or streaky.
Check your print quality settings (see your printer documentation).
Replace your printer’s ink cartridge.

12. The printer displays an “out of memory” message.
Make sure your printer has at least 1 MB of memory.

13. You are not able to connect to our online Websites.
This feature requires an Internet browser.
Make sure that you have a browser properly installed. See your browser
and Windows documentation for more information.
Make sure that the files with an .HTM extension (for example,
“bookmark.htm”) are associated with the browser of your choice.
To check this, double-click on any .HTM file. If the browser does
not launch, create an association from the File Manager (see your
Windows documentation for more information).

Hamtaro™: Wake Up Snoozer!

22

Macintosh Troubleshooting
1. You do not see the Wake Up Snoozer! program icon on the desktop.
Make sure the program CD is inserted in the CD tray, printed side up.
Make sure that the CD-ROM drivers are correctly installed.

2. You see a message that there is not enough space on the hard disk.
Wake Up Snoozer! requires 100 MB of hard disk space for program data files.
(Additional hard disk space will be required to save player information for
more than five players.)
Create some free hard disk space by removing some files after backing
them up to a floppy disk.
Adjust the Virtual Memory setting to take less hard disk space
(see your Macintosh documentation for more information).

3. You see a message telling you that there is not enough memory
to run the program.
Wake Up Snoozer! requires at least 32 MB of installed memory (RAM) to
run. Try to increase available memory and then start the program again.
(Depending on which Internet browser you use, you may not be able to run
both your browser and the program with only 32 MB of RAM.)
Quit any other programs that you may be running.
Turn off or remove any non-Apple® control panels from the System
Folder.
Reduce the size of the disk cache in the Memory control panel
(see your Macintosh documentation for more information).
Turn off AppleTalk®.

4. The mouse doesn’t seem to work.
There are times in the program when the animation or sound cannot be
interrupted. You will see the watch cursor on the screen, and any key
presses or mouse clicks will be ignored.
Check that the mouse is properly connected to the computer.
Wait until the animation or sound stops and your normal cursor returns.
Then try pressing the keys or clicking the mouse again.

5. The music and voice in the game are too loud or too soft.
Choose VOLUMES from Control Panels. Adjust your system’s speaker volume as needed by selecting the Volume setting.

Hamtaro™: Wake Up Snoozer!

23

6. You do not hear music, sound, or speech.
Make sure that the Volumes setting in the Sound control panel in Control
Panels is not set to zero.
If you have external speakers, make sure they are turned on and
getting power and that they are properly connected to your computer.
Also check the speaker volume.
Turn off or remove any non-Apple control panels and extensions from the
System Folder (leave the CD-ROM drivers). Restart your computer.

7. You hear popping noises in the game sounds and character voices.
Check the speaker connection to the computer.
Close all other applications.

8. The program window seems small.
The program window may not fill the entire screen.
For maximum window size, make sure the display mode is set
to 640 x 480 in the Monitors control panel.
Some monitors are not able to display the program at the optimum display
setting, so the program may not fill the entire screen.

9. Program speed is very slow, or sounds and animations do not play
smoothly.
Wake Up Snoozer! needs at least a 180 MHz Power Macintosh computer
with a 8X CD-ROM drive for basic performance.
Make sure Virtual Memory is turned off in your Memory control panel.
If you must have virtual memory on, reduce the amount of virtual
memory allocated.

10. Nothing prints.
Make sure the printer is plugged in and switched on.
Check the indicator light on the printer to be sure the printer is “online”
or “selected.”
Make sure the printer cables are connected tightly.
Make sure you have selected at least one print item from the Printing
area. Where applicable, make sure you have selected either Colored In
or Outlined.

Hamtaro™: Wake Up Snoozer!

24

11. When you print, pictures or text look faint, blurred, or streaky.
Check your print quality settings (see your printer documentation).
Replace your printer’s ink cartridge.

12. The printer displays an “out of memory” message.
Make sure your printer has at least 1 MB of memory.

13. You are not able to connect to our online Websites.
This feature requires an Internet browser.
Make sure that you have a browser properly installed (see your browser
and Macintosh documentation for more information).

Hamtaro™: Wake Up Snoozer!

25

Contacting Riverdeep
Technical Support
If you have questions about your Wake Up Snoozer! program, please refer to
the Troubleshooting section. If you do not find an answer to your question,
visit our Website at: http://www.riverdeep.net/learningcompany.
Click SU P P O RT and then type the name of your product into the search field. This
website features the same troubleshooting tools that our representatives use to
answer your questions.

Customer Support
SMILES GUARANTEED!
If you are not completely satisfied with this product, Riverdeep, Inc. will gladly
refund your purchase price. Return the complete package to us at The Learning
Company, Dock Door #9, 120 Hidden Lake Circle, Duncan, SC 29334 within
90 days of purchase. Include a copy of the sales receipt, packing slip, or invoice
showing the store name and location. Please enclose an explanation for the
return. Allow 4–6 weeks for refund. Limit 1 per household. Dealers, wholesalers,
and their immediate families are not eligible.

Hamtaro™: Wake Up Snoozer!

26

Credits
RIVERDEEP –
THE LEARNING COMPANY
DESIGN
Design Artist
Pam Stalker
Creative Director
Kenny Dinkin
Education Designer
Alex Watson
Lauren Meltzer

ENGINEERING

PUBLIC RELATIONS

Senior Technical Producer
Karen McDaniel

Public Relations Managers
Evelyn Dubocq

Vice President of
Development
Craig Copley

Debbie Galdin

QUALITY ASSURANCE
Quality Assurance Lead
Dyanne Broenkow

DEVELOPMENT

Quality Assurance Manager
Buck Irving

Senior Producer
Craig Bocks

Quality Assurance Testers
Zorah Mardesich

Producer
Marissa Rocha

Sonja Einsiedl

Associate Producers
Mark Puckett

Director Software
Development
Marty Garcia-Cotter

David Merrick

MARKETING

AUDIO

Associate Brand Manager
Alison Brennan

Sound Design Supervisor
Brian Burge
EDITORIAL
User Guide Writer
Corinne Mah
Editorial Manager
Therese Furlong
Editor
Sarah Zentner

Shannon Jamieson
Contracts and IP
Douglas Reilly
Arlette Labat
EXECUTIVE TEAM
Vice President,
Financial Planning &
Analysis
Jim Czulewicz
Vice President, Operations
Kevin Lozaw
Vice President, Sales
Alan Rubin
Vice President,
Associate General Counsel
Dan Guggenheim

Director of Marketing
Vandana Mehra

Vice President,
Development
Fiona O’Carroll

CREATIVE SERVICES

SPECIAL THANKS

Design Manager
Barbara Ashbaugh

Matt Bassi

Packaging Design
Phil McDonel Design
OPERATIONS

Gary Heyman
Brian Tucker
All the kids who t ested the
product

Operations Manager
Carole Kochan

Hamtaro™: Wake Up Snoozer!

27

SHOPRO ENTERTAINMENT
Producer
John Easum
Executive Producer
Akira Fujita
Art Director
Sean D. Williams
Marketing Director
Cynthia Modders
IMAGINENGINE
Director of New Business
Development
Jon Goldman

Programming
Digital Praise, Inc.

VOICE TALENT AND
RECORDING

Additonal Programmer
George Phillips

HAMTARO CHARACTERS

Additional
Artists/Animators
Greg Cooper
Victor Kalvachev
Senior Producer
Bridget Erdmann
Artist
Sarah Fay Krom
Engineering
Peter Fokos

Director of New Product
Development
Mark Loughridge

AUDIO PRODUCTION
BY SKYWARD STUDIOS

Executive Producer
Philo Northrup

Music
David Nowlin

Creative Director
Bridget Erdmann

Drayson Nowlan

Art Director and Animator
Sarah Fay Krom

Sound Design/Editing
Jamie Hert

Hamtaro
Brett Abrahmson
Bijou
Michelle Johnston
Boss
Brian Moore
Dexter
Jeff Kramer
Howdy
Andrew Chaikin
Oxnard
Evelyn Huynh
Panda
Brandy Collozo
Pashmina
Ali Johnston
Recording Studios
Webtone
Dialogue Director
Greg Weber

Hamtaro™: Wake Up Snoozer!

28

RIVERDEEP LICENSE AGREEMENT
SINGLE-USER PRODUCTS
THIS IS A LEGAL AGREEMENT BETWEEN YOU (EITHER AN INDIVIDUAL OR AN ENTITY) AND RIVERDEEP, INC., AND ITS SUBSIDIARIES AND AFFILIATES
(“RIVERDEEP”). THIS AGREEMENT IS GOVERNED BY THE INTERNAL SUBSTANTIVE LAWS OF THE STATE OF CALIFORNIA (AND NOT BY THE 1980 UNITED
NATIONS CONVENTION ON CONTRACTS FOR THE INTERNATIONAL SALE OF GOODS, AS AMENDED). BY INSTALLING OR USING THE SOFTWARE, YOU
AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT. IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, REMOVE THE PRODUCT FR OM
YOUR HARD DRIVE AND PERMANENTLY ERASE ALL COPIES OF THE PRODUCT. IF YOU ARE THE ORIGINAL INSTALLER OF THE SOFTWARE YOU MAY
PROMPTLY AFTER PURCHASE RETURN THE SOFTWARE (INCLUDING PRINTED MATERIALS) WITH PROOF OF PURCHASE TO THE PLACE WHERE IT WAS
PURCHASED FOR A FULL REFUND OF THE AMOUNT PAID.

RIVERDEEP SOFTWARE LICENSE
GRANT OF LICENSE. This License Agreement permits you to use one copy of RIVERDEEP software (the “Software”), which may include electronic documentation, on a single computer/workstation. The Software is “in use” on a computer when it is loaded into the temporary memory (i.e.,
RAM or Cache) or installed into permanent memory (e.g., hard disk, CD-ROM drive, or other storage device) of that computer. This License does
not constitute a sale and does not authorize a sale of the Software or anything created thereby. All intellectual property (including copyright,
trademark and patent) in the Software, including all animations, audio, images, maps, music, photographs, video, and text incorporated into the
Software, are owned by RIVERDEEP and its affiliates, suppliers and licensors, and are protected by United States laws and international treaty
provisions. RIVERDEEP and its affiliates, suppliers and licensors retain all rights not expressly granted herein. You must treat the Software like any
other copyrighted material, except that you may make one copy of the Software solely for backup or archival purposes. You may transfer your
rights under this Agreement on a permanent basis provided you transfer the license granted by this Agreement, and the Software and all
associated printed materials, and you retain no copies, and the recipient agrees to all of the terms of this Agreement.
● You may not use the software on or over a network or any other transfer device (including the Internet) except in a manner using the network

and online functions included in the Software, if any. Use of the Software on more than one computer constitutes copyright infringement and
may be punishable by civil fines, criminal penalties, or both.
● You may not rent or lease the Software, but schools and libraries may lend the Software to third parties provided the Software is in CD format

and each end user is given a copy of this License Agreement which will govern the use of such Software.
● You may not modify, translate, reverse engineer, decompile, or disassemble the Software, except to the extent that this restriction is expressly

prohibited by applicable law.
● You may not remove any proprietary notices or labels in the Software.
● You may not copy the printed materials accompanying the Software or distribute printed copies of any user documentation provided in

electronic format.
● You may not publicly perform or publicly display the Software.
● The restrictions contained herein apply equally to hybrid CD-ROMs which may contain multiple versions of the Software for use on different

operating systems. Regardless of the type of media you receive, you may use only the portion appropriate for your single-user computer/workstation. In the event you fail to comply with any of the terms or conditions of this license, your rights to use the Software will end, you shall
stop using the Software, remove the Software from your computer, and permanently erase all copies of the Software. You may not export or
re-export the Software or any underlying information or technology except in full compliance with all United States and other applicable laws
and regulations.

LIMITED WARRANTY
LIMITED WARRANTY. RIVERDEEP and its affiliates, suppliers and licensors warrant to the original installer of the Software, for a period of ninety
(90) days from the date of purchase, that the media on which the Software is distributed is substantially free from defects in materials and
workmanship under normal use. ANY AND ALL OTHER IMPLIED WARRANTIES, STATUTORY OR OTHERWISE, WITH RESPECT TO THE SOFTWARE AND THE
ACCOMPANYING WRITTEN MATERIALS, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, AND
FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY EXPRESSLY DISCLAIMED.

Hamtaro™: Wake Up Snoozer!

29

REMEDIES. Your exclusive remedy shall be, at RIVERDEEP’s sole option, (a) the refund of the amount you paid for the Software or (b) repair or
replacement of the Software, provided that the defective Software is returned to RIVERDEEP (at Riverdeep, Dock Door #9, 120 Hidden Lake Circle,
Duncan, SC 29334. Telephone: 319-378-7319) along with proof of the date of purchase within ninety (90) days from the date of purchase. This
Limited Warranty is void if failure of the Software has resulted from accident, abuse, neglect or misapplication. Any replacement Software will be
warranted for the remainder of the original warranty period or thirty (30) days, whichever is longer. E xcept as set forth above, the Software is
sold “as-is”, without any express or implied warranties of any kind.
LIMITATION OF LIABILITIES. IN NO EVENT WILL RIVERDEEP OR ITS AFFILIATES, SUPPLIERS AND LICENSORS BE LIABLE FOR ANY INDIRECT, SPECIAL,
INCIDENTAL, ECONOMIC, COVER, CONSEQUENTIAL, EXEMPLARY OR PUNITIVE DAMAGES ARISING OUT OF THE USE OF OR INABILITY TO USE THE
SOFTWARE, USER DOCUMENTATION, OR RELATED TECHNICAL SUPPORT, INCLUDING, WITHOUT LIMITATION, DAMAGES OR COSTS RELATING TO THE LOSS
OF PROFITS, BUSINESS, GOODWILL, DATA, TIME OR COMPUTER PROGRAMS, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT
WILL RIVERDEEP’S AND ITS AFFILIATES’, SUPPLIERS’ AND LICENSORS’ LIABILITY EXCEED THE AMOUNT PAID BY YOU FOR THE SOFTWARE REGARDLESS
OF THE FORM OF THE CLAIM (INCLUDING, WITHOUT LIMITATION, ANY CONTRACT, PRODUCT LIABILITY, OR TORT CLAIM). BECAUSE SOME JURISDICTIONS
DO NOT ALLOW THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, THE ABOVE LIMITATION MAY NOT APPLY
TO YOU.

MISCELLANEOUS
RIVERDEEP may cancel, change, modify, discontinue, terminate or charge a fee at any time for any reason for the online services advertised as
part of this product. The links in the Software will allow third-party sites to be accessed. These linked sites are not under the control of RIVERDEEP,
and RIVERDEEP is not responsible for the contents of any linked site, and any such inclusion of any link does not imply endorsement by RIVERDEEP
of the site.
No change or modification of the License will be valid unless it is in writing and is signed by RIVERDEEP. The provisions of this Agreement are
severable; if any provision is held to be invalid or unenforceable, it shall not affect the validity or enforceability of any other provision. If the
Software was acquired outside the United States, then local law may apply.
U.S. GOVERNMENT RESTRICTED RIGHTS. The Software and user documentation is provided with RESTRICTED RIGHTS AND LIMITED RIGHTS. Use,
duplication, or disclosure by the Government is subject to restrictions as set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and
Computer Software clause at DFARS 252.227-7013 or subparagraphs (c)(1) and (2) of the Commercial Computer Software—Restricted Rights a t
48 CFR 52.227-19, as applicable. Riverdeep, Inc., 500 Redwood Boulevard, Novato, CA 94947, U.S.A.

Hamtaro™: Wake Up Snoozer!

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