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Jane’s Combat Simulations: Attack Squadron – Windows Reference Card – English

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Reference Card
Platform
Windows
Language
English
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84.04 KB
Filename
janes-combat-simulations-attack-squadron_win_reference-card_en_la6.pdf
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KEYBOARD COMMAND System
Note - NUMLOCK and CAPSLOCK should be OFF.

FLIGHT CONTROLS and AVIONICS
Throttle Wheel or KP+
or (=)
Throttle Wheel or KPor (-)
SHF-KP+ or SHF-(=)
SHF-KP- or SHF-(-)
E
SHF - 1, 2, 3 or 4
CTRL - 1, 2, 3 or 4
CTRL - 7, 8, 9, 0
ALT - 7, 8, 9, 0
\
Rudder Pedals or . (>)
Rudder Pedals or , (<)
/
SHF - /
,
SHF - , (>)
.
SHF - . (<)
Up Arrow
Down Arrow
Left Arrow
Right Arrow
SHF – . (>)
SHF – , (<)
SHF – Down Arrow
SHF – Up Arrow
SHF – Left/Right Arrow
A
SHF – A
ALT- N
K
B
SHF-B
D
SHF-D
F
SHF-F
G
SHF-J

THROTTLE AND ENGINE CONTROLS
Throttle Up (10% increments when using keyboard).
Throttle Down (10% decrements when using keyboard).
Full Throttle
Min Throttle
Start/Stop All Engines – FIGHTERS and BOMBERS.
Start/Stop Individual Engines 1 (OL), 2 (IL), 3 (IR) and 4 (OR).
Feather Individual Engines 1 (OL), 2 (IL), 3 (IR) and 4 (OR).
Increase propeller pitch Engines 1 (OL), 2 (IL), 3 (IR) and 4 (OR).
Decrease propeller pitch Engines 1 (OL), 2 (IL), 3 (IR) and 4 (OR).
WEP - War Emergency Power (Methanol Boost)
AIRCRAFT TRIM
Right Rudder
Left Rudder.
Center Rudder
Center Rudder Trim
Left Rudder
Trim Rudder Left
Right Rudder
Trim Right Rudder
Trim Elevator Down.
Trim Elevator Up.
Trim Aileron Left.
Trim Aileron Right.
Trim Rudder Right.
Trim Rudder Left.
Center Rudder Trim.
Center Elevator Trim.
Center Aileron Trim.
AUTOPILOT
Autopilot On/Off
Autopilot Level
WARP to next Waypoint.
AVIONICS and MECHANICAL CONTROLS
Open/Close Canopy.
Wheel Brakes On/Off.
BAIL OUT!
Open/Close Bomb Bay Doors.
Dive Brakes Out/In (if applicable).
Increment Flaps.
Decrement Flaps.
Gear Toggle Down/Up.
Jettison Drop Tanks.

INTERNAL VIEWS/VIRTUAL COCKPIT VIEW
You are sitting inside the plane, looking out. The view can be ROTATED using the MOUSE, VIEW CAMERA
CONTROLS or ACM KEYS.

F1
F2
1
2
3
4
5
6
7
8
9
0
MOUSE
KEYPAD 1
KEYPAD 2
KEYPAD 3
KEYPAD 4
KEYPAD 5
KEYPAD 6
KEYPAD 7
KEYPAD 8
KEYPAD 9
KEYPAD INS
KEYPAD DEL

SHF – KP7
SHF – KP9
SHF – KP5

COCKPIT and GUN STATION VIEWS
Forward Fixed Pilot’s view (Fighters and Bombers).
Forward Fixed Pilot’s view without the cockpit (Fighters and Bombers).
Bombsight/Zoom View Toggle. (Fixed)
Gun Station 1 – Press to jump instantly to station.
Gun Station 2 – Press to jump instantly to station
Gun Station 3 – Press to jump instantly to station
Gun Station 4 – Press to jump instantly to station
Gun Station 5 – Press to jump instantly to station
Gun Station 6 – Press to jump instantly to station
Gun Station 7 – Press to jump instantly to station
Gun Station 8 – Press to jump instantly to station
Gun Station 9– Press to jump instantly to station
PANNING and LOOKING
Smooth Scroll Panning
Look backward and over left shoulder, between 7 and 8 o’clock.
Look Back 6 o’clock.
Look backward and over right shoulder, between 4 and 5 o’clock.
Look over left shoulder, at 9 o’clock.
Look Up Modifier (when combined) or 12 o’clock high.
Look over right shoulder, at 3 o’clock.
Look forward and to the left, between 10 and 11 o’clock.
Look forward 12 o’clock.
Look forward and to the right, between 1and 2 o’clock.
When in any other view, press to “glance” forward to the forward cockpit view for as long as
you hold down the key. Releasing returns to the selected view.
Look down at Instrument Panel. When in any other view, press to “glance” down to the
forward Instrument Panel view for as long as you hold down the key. Releasing returns to the
selected view.
Lean Left.
Lean Right.
CENTER View.

EXTERNAL CAMERA VIEWS
Views from a camera outside of your aircraft. The Target keys (see above) choose the subject of the view. Some of these
views can be ROTATED, ZOOMED and SLID – see the VIEW CAMERA CONTROLS section – and are noted as such.
Also, the user can have an optional “crash” camera, which is always running and which can be dumped to a file after the
user does something memorable.

2

F3
SHF-F3
F4
F5
SHF- F5
F6
SHF – F6
F7
SHF-F7
F8
F9
F10
SHF-F10
F11
F12
SHF-F12

Chase View – View of the current subject, seen from behind. The camera moves with the
subject. (Zoom)
Fixed Chase View – View of the current subject, seen from behind. The camera stays fixed
as the subject moves. (Zoom)
Player Plane View – External View of your aircraft. (Zoom, Rotate, Slide)
Next Enemy Object View – External View of next enemy object, closest to furthest. (Zoom,
Rotate, Slide).
Previous Enemy Object View – External View of next enemy object, furthest to closest.
(Zoom, Rotate, Slide).
Next Friendly Object View – External View of next friendly object, closest to furthest.
(Zoom, Rotate, Slide).
Previous Friendly Object View – External View of next friendly object, closest to furthest.
(Zoom, Rotate, Slide).
Player Fly-By – Fly-by view of the player plane. (fixed)
Target Fly-By – Fly-by view of the selected target. (fixed)
Tactical View – External View of your aircraft – in foreground – to the current padlocked
subject – in background. (Zoom, Rotate)
Inverted Tactical View – External View of your current padlocked subject – in foreground –
to your aircraft – in background. (Zoom, Rotate)
External Weapon View – Cycle through your launched bombs and weapons (includes
rockets but not guns) from an external view. (Zoom, Rotate, Slide)
Birds-Eye Weapon View – Cycle through your launched bombs and weapons (includes
rockets but not guns) from a ‘bomb’s-eye’ view. (Fixed)
Bomb Bay Door View – Looks out and down from the Bomb Bay doors. (Fixed)
Taxi Cam – Places the Camera behind and above the aircraft. (Zoom)
Crash Cam – Toggle the crash camera on and off. (Fixed)

VIEW CAMERA CONTROLS
All VIEW CAMERA CONTROLS are available in EXTERNAL CAMERA VIEWS (above). Only ROTATE and ZOOM
controls are available in the Virtual Cockpit View. These controls are also used to move the View Camera about when
viewing and creating a GUN CAMERA RECORDING.

HAT Up
HAT Down
HAT Left
HAT Right
Z or
Left Mouse Button
X or
Right Mouse Button
SHF – KP4
SHF – KP6
SHF – KP8
SHF – KP2
SHF – KP5
CTRL – KP5

COOLIE HAT
ROTATE View Camera Up.
ROTATE View Camera Down.
ROTATE View Camera Left.
ROTATE View Camera Right.
KEYS
Zoom View Camera In.
Zoom View Camera Out.
ROTATE View Camera Left.
ROTATE View Camera Right.
ROTATE View Camera Up.
ROTATE View Camera Down.
RESET and CENTER View.
RESET and CENTER View.

3

WEAPONS
Joy Trigger or Space Bar
Joy Button 2 or
SHF-Space Bar
]
SHF - ]
[
SHF- [
‘
ENTER
SHF – ENTER
Backspace
SHF- Backspace

Fire Guns and Cannons.
Deploy Ordnance.
Cycle Guns Forward in pairs (0, 2,4,6,8).
Cycle Guns Backward in pairs.
Cycle Cannons Forward in pairs (0, 2,4,6,8).
Cycle Cannons Backward in pairs.
All Guns and Cannons.
Cycle Ordnance forward (Exterior/Interior Bombs, Rockets).
Cycle Ordnance backward (Exterior/Interior Bombs, Rockets).
Ripple ordnance forward in pairs (2, 4, 6, 8, 10, etc. Bombs and Rockets).
Ripple ordnance backward in pairs.

TARGETING/PADLOCKING
Choosing and cycling through targets in the game is as easy as striking a single key. A Realistic Padlock option is
available, which only allows the padlocking of targets that are in the player’s field of view.
Y
Q
C
T
SHF-T
O
SHF-O
L
SHF-L
CTRL-L
ALT-L
W
SHF-W
R
SHF-R
KEYPAD /
U

Padlocking On/Off.
Select mission objective.
Select closest enemy AIR target
Select next enemy AIR target (closest to furthest).
Select previous enemy AIR target.
Select next enemy ground vehicle (closest to furthest).
Select previous enemy ground vehicle.
Select next enemy building (closest to furthest).
Select previous enemy building.
Select next friendly building (closest to furthest).
Select previous friendly building.
Select next friendly AIR target/Wingman (may have more than one, closest to furthest).
Select previous friendly AIR target/Wingman.
Select next friendly ground vehicle (closest to furthest).
Select previous friendly ground vehicle
Select any object closest to reticule.
Deselect Target. This returns the cockpit back to the center of the screen.

TAB
SHF-` (~)
` (~)

Comm/Radio Menu
Toggle Comm/Radio History
MP Chat Menu

COMMUNICATIONS

In-Game OBJECTIVE and OVERLAY KEYS
P
M
V

Objectives Display On/Off.
NAV HUD (Cycle)
Cycle PIP (Picture-in-picture) zoom, PIP On/Off

4

ALT – A
I (cycle)
H
SHF-H

Toggle AMMO COUNTER display On/Off
Toggle Flight Info/Target Info/Both On/Off.
Toggles Pitch Ladder HUD On/Off
Toggle Bomber Multi-Station reference HUD

ALT-P
PAUSE or CTRL-P
SHF – Q
HOME
END
ESC

Take Screen Shot.
Pause Game.
Return to base (End Mission)
Cycle Video Mode Forward.
Cycle Video Mode Backword.
End Mission

SHF-S
SHF-K
` (~)

MP Respawn.
MP Kill Stats
MP Chat Menu

MISCELLANEOUS

MULTIPLAYER

5

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