View manual text
Table of Contents
Game Controls................................................................................................ 2
Introduction.................................................................................................... 2
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Main Menu..................................................................................................... 2
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Single Player Display. .................................................................................... 4
Advanced Controls......................................................................................... 5
Journal and Upgrades................................................................................... 6
Multiplayer..................................................................................................... 7
Multiplayer Display....................................................................................... 7
Credits............................................................................................................. 8
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Customer Support..........................................................................................12
Software License Agreement.........................................................................13
X360 ONLINE
ACTIVISION
Kung Fu Panda
X360 Manual
02.27.08
100%
ACT-KFPD-MN1
KFP_X360.qxp
4.528” x 7.087”
r6-2
8
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Game Controls
Game
Xbox 360 Controller
Pause Game
Block/Dodge
Center Camera Behind
Strong Attack
Interact, Special
Move Attack
Move Character
Controls – Select this option to view the game controls.
The Valley of Peace has been tranquil for many years, under the watchful
eye of the most awesome Kung Fu fighters in China: The Furious Five.
However, with the sudden daring prison escape of their enormously
powerful enemy, Tai Lung, the future of the valley hangs in the balance.
It all comes down to an unlikely hero—a panda named Po—and his
journey to become a Kung Fu master and the legendary “Dragon Warrior.”
Take control of his destiny and save the Valley of Peace by playing as Po,
Master Shifu and each of the Furious Five, as they battle to stop Tai Lung
in his quest to claim the Dragon Scroll and plunge the valley into darkness.
Main Menu
From the Main Menu, you can start a new game, load previously saved
games, switch to the Multiplayer menu or access the configuration
options. You can also access the Extras menu to view items that have been
unlocked or to input a cheat code.
2-3
Options
Fast Attack
Introduction
KFP_X360-r6-2.indd
Multiplayer – Select this option to play Multiplayer mode.
Sound – Select this option to adjust the music, sound FX and voice
volume levels. You can also restore all the sound settings to the
default state.
Xbox Guide
2
Load Game – Select this option to load a previously saved game. You can
also view the amount of collectibles obtained, as well as your progress in
each of the available slots.
Jump (Press again
while in the air to
perform a
double jump)
Move Camera/
Click for 1st Person View
Move Character
Start New Game – Select this option to begin a new game. After making
this selection, you can choose the difficulty level you wish to play. There
are three options: Student (Easy), Master (Medium) and Dragon
Warrior (Hard).
Display – This option lets you toggle subtitles on or off and change the
brightness level of the game. You can also restore all the display settings
to the default state.
Camera – Select this option to toggle the inversion settings of the camera.
You can invert the X or Y axis of the camera separately or restore the
inversion settings to the default state.
Extras
Unlockables – Select this option to view all items that have been
unlocked through the course of the single player game.
Cheats – Select this option to enter a cheat.
Credits – View credits.
Madagascar The Crate Escape™ Video Game Trailer – View the trailer for
the upcoming Madagascar The Crate Escape ™ video game.
Save System
Kung Fu Panda ™ utilizes an automated checkpoint system to save your
game progress. Your game will save each time you reach a checkpoint
during a level.
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Single player Display
Advanced Controls
Use your advanced Kung Fu techniques and perform a variety of
maneuvers to defeat stronger opponents.
Running Attack – While running, press the d button to perform the
Running Attack.
Jumping Attack – While jumping, press the c or d button to perform
a jump attack.
Charge Attack – To perform a charged strong attack, hold and release
the d button.
Juggle Attack – Use the Juggle Attack to knock an enemy into the air.
To juggle an enemy, press the c button when near, followed by the d
button to knock the enemy into the air. Continue to juggle the opponent
with the d button or press the c button to knock the enemy forward.
1. Health & Chi Meter – This displays the amount of Health and Chi
for your character. The red meter represents your current amount of
Health. Taking damage causes your Health to decrease.
Chi Energy represents the inner energy that Po and other characters
expend when using their Special Abilities. Chi Energy comes from
two sources: defeating enemies and Chi Energy collectibles. Chi is
represented in the world by glowing blue balls of energy. The blue
meter represents your current amount of Chi. Using Special Moves
will cause your Chi to decrease.
2. Awesome Meter – This displays your current state of “awesomeness.”
Filling up the Awesome Meter will make Po “Awesome.” Fill up the
Awesome Meter by landing multiple hits on enemies. When the meter
is full, all enemies around Po will be stunned for a moment and Po’s
attacks will be more powerful, but only for a limited amount of time.
Special Moves – Pressing the b button will perform unique Special
Moves for each character. Initiate the special move by pressing the b
button, while running or jumping.
Dodge – While blocking, move the L in any direction to dodge your
opponent’s attacks.
Po’s Counterattacks – Po has two special
counterattacks. While blocking, press the
c or d button to perform the Iron Belly
counterattack. Po can also use
an enemy’s attack energy to enter
Fun Ball: while blocking, press
the b button.
3. Damage Multiplier – This displays the amount of damage your
character is causing. The higher the Damage Multiplier, the more
damage your character will inflict.
4. Interactive Items – Button prompts will display above items in
the world that you are able to interact with. Press the button that is
displayed to interact with the item.
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Journal and Upgrades
Multiplayer
You can access your Journal and Upgrades through the Pause menu. Your
Journal will display critical information relative to your current objective.
You can purchase Upgrades by using coins you’ve collected during your
legendary adventure.
Play alongside your friends, or battle against them in a variety of
Multiplayer games on your Xbox 360™ console. Each environment
provides a different experience. Unlock additional games and playable
characters by collecting green coins in the single player game.
Journal
Note: Multiplayer supports up to four players on the same console. It does
not support play via Xbox LIVE.®
Level Stats – In each level, you will be given objectives or tasks to
accomplish. These objectives and their current state will be listed in
the Journal.
Multiplayer Display
Upgrades
Basic Stats – This menu allows you to upgrade your basic Kung Fu
techniques. It will also allow you to upgrade your Health and Chi levels.
Panda Techniques – This menu allows you to upgrade Po’s panda
techniques, such as the Panda Stumble, Panda Quake, Iron Belly and more!
Outfits – This menu allows you to purchase a variety of outfits for Po.
1. Player Score – Displays current scores.
2. Player Health & Chi – Displays current Health and Chi levels.
3. Character Cursor – Displays the corresponding color associated with
your character.
4. Remaining Time – Displays the current time of the match.
5. Power-ups – Power-ups appear during the course of the match. Pick
these up to gain the upper hand against your foes.
For more game information, go to www.KungFuPandaGame.com.
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Credits
Luxoflux
Chief Creative Officer &
Creative Director
Joby Otero
Chief Operating Officer &
Executive Producer
Marc Struhl
Studio Technical Director
Steve Agoston
Lead Gameplay Engineer
Carl-Henrik Skårstedt
Sr. Producer
Brian Clarke
Lead Environment Artist
Chris Otcasek
Lead Character Artist
Don Barnes
Lead Animator
Bourbaki Joseph
Lead Designer
Chris Hewish
Lead Audio Designer
Chris Cowell
Sr. Software Engineers
John Harries
Vishal Kashyap
Dimitar Lazarov
Adam Morawiec
Matt Rusch
Karl Whinnie
Sr. Technical Artists
Alex Stein
Denis Trofimov
Sr. Artists
Will Huang
Yukari Kaneko
Khang Pham
Tricia Vitug
Peter Zoppi
Software Engineers
Pablo Cheng
Chris Chu
Nick Dryburgh
Jim Gooding
Matt Gosling
Clancy Imislund
Andrew Phongsamran
Aaron Smith
Environment Artists
Brummbaer
Andy Livingston
Jessica Ma
Multi-Player
Environment Artist
Ben Springer
Animator
Chris Magovern
UI Artist
Jason Cohen
Designers
Adrian Balanon
Sean Madigan
Producer
John M. DeHart
Associate Producer
Chris Puente
Sr. Audio Designer
Alice Bernier
Jr. Environment Artist
Luis Zuleta
Production Coordinator
Adrian Murphy
Additional Animation
Stephen Baker
Luis Bolivar
Greg Griffith
Alex Moon
Additional Engineering
Johan Kohler
Sr. Designers
Richard Yeh
Gerald Vera
Sr. Animator
Michael McReynolds
Additional Art
Ken Brown
Gil Doran
Justin Thomas
8
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8-9
QA Test Lead
Tyler Sparks
Additional Design
Harry Luck
Chris Tremmel
President, Treyarch
& Luxoflux
Mark Lamia
Office Manager
Ginny Gilcrease
Voice Over Recording/
Editing/Direction
Womb Music
Casting and Voice Direction
Margaret Tang
Mary Elizabeth McGlynn
V.O. Recording,
Editorial and Post
Rik Schaffer
Voice Over Talent
Grant Albrecht
Greg Baldwin
Susanne Blakeslee
Steven Jay Blum
Ken Bower
Jennifer Darling
Brian T. Delany
Bill Farmer
Rene Harnois
Bobby Holliday
James Hong
Andrew Kishino
Drew Massey
Peter McHugh
Phil Morris
Michale Nardellil
Noah Nelson
Charlie Schlatter
James Sie
Kath Soucie
Fred Tatasciore
Erin Torpey
Mick Wingert
Music Creation
Kevin Manthie
d/b/a KMM Productions
Shawn Thomas Odyssey
d/b/a Core Conditioning, Inc.
Additional Sound Design
James McCawley
Testers
Estevan Beccerra
Ian Buchillion
Chad Schmidt
James Cha
Alexander Chong
Richard Garcia
Alex Mejia
Juan Ramirez
Scaleform
Portions of this software are
included under license © 2005
Sclaeform Corporation. All
rights reserved.
FMOD Ex
FMOD Ex Sound System
Firelight Technologies
Special Thanks
Julia Bianco
Darwin Dumlao
Paul Golding
Josh Heenan
Malkai Stanev
Will Townsend
Sam Wolfson
Krassimir Touevsky
Wade Brainerd
All the family and friends
of the folks at Luxoflux!
Activision
Producers
Doug Pearson
Jason Ades
Story Dialogue &
Cinematics Script
Adam Foshko
Global Brand Managers
Joanne Wong
Vicharin Vadakan
Executive Producer
Daniel Suarez
Associate Brand Manager
Chris Enock
VP of Production
Thaine Lyman
Marketing Associate
Joe Korsmo
Director of Production
Services - Europe
Barry Kehoe
VP of Global
Brand Management
Kim Salzer
Senior Localization
Project Manager (UK)
Fiona Ebbs
Retail Marketing Managers
Sean Dexheimer
Jennifer Agens
Localization Project
Manager (UK)
David Cooper
Associate Retail
Marketing Manager
Mike Silbowitz
Localization Manager
Doug Avery
Marketing Communications
Coordinator
Kristina Jolly
Localization Consultant
Stephanie O’Malley-Deming
Localization Tools
and Support
Xloc Inc.
Director of Technology
Jean-Marc Morel
Chief Technology Officer
Steve Pearce
Director of Central Audio
Adam Levenson
Audio Coordinator
Noah Sarid
Associate Producer
Chris Scaglione
Central Audio Programmer
Blair Bitonti
Production Coordinators
Jennifer Avina
Mike Mejia
Senior Director,
Game Design
Carl Schnurr
Production Testers
Adrienne Arrasmith
George Ngo
Lead Systems Designer
Thomas Wells
Additional Production
John C. Boone II
Gregory Capuano
Giancarlo Mori
Steve Rosenthal
Vanessa Schlais
Michael Ward
Lead Combat Designer
Derek Daniels
Central User Testing
Manager
Ray Kowalewski
Marketing Communications
Manager
Karen Starr
Manual Layout
and Design
Ignited LLC
Packaging/Design
Hamagami/Carroll, Inc.
Senior PR Director
Michelle Schroder
Senior PR Manager
Lisa Fields
Senior Publicist
Aaron Grant
Jr. Publicist
Monica Pontrelli
Global Asset Manager
Karen Yi
Business and Legal Affairs
Chris Cosby
Greg Deutsch
Jane Elms
Kap Kang
Danielle Kim
Phil Terzian
Mary Tuck
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3:37:42 PM
Licensing
Marchele Hardin
Activision Special Thanks
Mike Griffith
Robin Kaminsky
Laird Malamed
Brian Ward
Will Kassoy
Dave Stohl
Nicole Willick
Maryanne Lataif
Suzan Rude
Jill Barry
Steve Young
Maria Stipp
Blake Hennon
Matt Rogers
Dan Wilson
Kelly Lee-Creel
Denise Walsh
Sarah Mckinney
Jim Gaylord
Samual Huang
Bryan Buskas
Mat Piscatella
Jen Fox
Debra Hayes
Manuel Quinones
Clarence Bell
Michael Carter
Adrian Gomez
Nick Trutanic
Todd Pruyn
Ricardo Romero
Jason Posada
Rodrigo Mora
Victor Lopez
Dan Morris - You went as you
lived: With rhythm….
We’ll miss you.
QA Functionality Leads
Bobby Mungia
Michael Ortiz
QA Functionality Senior Lead
Jason “Fox” Potter
Brad Saaverda
QA Functionality Manager
Jason Levine
QA Functionality Floor Leads
Pedro Aguilar
Robert Tai
Database Administrator
Allan Manangan
Geoff Olsen
QA Test Team
Steve Araujo
John Caminiti
Robert Chaplan
Ari Epstein
Paul Goldilla
Dylan Hendren
Craig Jack
Cliff Lloret
Zachary Mann
Charles Moore
Dan Mortensen
Hideki Omega
Peter von Oy
Soukha Phimpasouk
Timothy Reichenbach
Mike Spragg
Prommet Srinara
Paul Taniguchi
Ryan Trondsen
Tiffany Wat
Marc Williams
Lead Database Administrator
Jeremy Richards
Floor Lead
Database Adminstrator
Kelly Huffine
Database Administrators
Marcus Dorsey
Doug Fan
Geoff Olsen
Richard Pearson
Christopher Shanley
Timothy Toledo
Wayne Williams
QA Mis Manager
Dave Garcia Gomez
CSQA Technology Manager
Indra Yee
QA Mis Technicians
Karlene Brown
Teddy Hwang
Todd Komesu
Brian Martin
Jeremy Torres
Lawrence Wei
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Burn Room Coordinator
Joule Middleton
Burn Room Technicians
Danny Feng
Kai “The Ninja” Hsu
Sean Kim
Christopher Norman
TRG Senior Manager
Christopher Wilson
TRG Submissions Lead
Dan Nichols
TRG Platform Leads
Kyle Carey
Sasan “Sauce” Helmi
Marc Villanueva
TRG Project Leads
Jason Harris
Teak Holley
Todd Sutton
TRG Floor Leads
Jared Baca
Zac Blitz
Menas Kapitsas
Keith Kodama
James Rose
Jon Sheltmire
Tomo Shikami
Eric Stanzione
David Wilkinson
TRG Testers
Benjamin Abel
Melvin Allen
Eddie Fernando Araujo
Brian Baker
Rich Bantegui
Brian Bensi
Bryan Berri
Scott Borakove
William Camacho
Paul Carrion
Pisoth Chham
John McCurry
Daniel Fehskens
Jason Garza
Justin Gogue
Lucas Goodman
Christian Haile
Kumiko Kashii
Colin Kawakami
Jeff Koyama
Rhonda Ramirez
Mark Ruzicka
Kirt Sanchez
Edgar Sunga
Jacob Zwirn
Manager - Resource
Administration
Nadine Theuzillot
QA Operations Coordinator
Jeremy Shortell
Adminstrative Assistant
Denise Luce
Volt On-site
Program Manager
Rachel Overton
Volt On-site
Program Coordinator
Aileen Galeas
Customer Support Managers
Gary Bolduc
Michael Hill
Director - QA Functionality
Marilena Rixford
Director, Technical
Requirements Group
James Galloway
Vice President Quality Assurance
Rich Robinson
Localisation QA Leads
Conor Harlow
Glen Moran
Sarah Brennan
Localisation QA Testers
Alfred Essemyr
Carlos Losada Baena
Claudio Perazzo
Daniele Celeghin
Gary Jacob
Guido Lomanto
Hannibal Zembski
Hugo Bellet
Jaak Pieterse
John Wille
Jon Galpasoro Lozano
Jordi Gallopin
Loic Brioude
Marc Delamontagne
Markus Pfeifer
Michael Baynes
Philipp Stahr
Raffaele La Gala
Raja Hussain
Robin Hamnstrom
Stefano Meneto
Sundiata Arnaud
Werner Nemetz
QA Special Thanks
Willie Bolton
Julian Bongat
Evan Button
Chanel Campbell
Matt McClure
Paul Colbert
Alex Coleman
Thom Denick
Adam Hartsfield
Anthony Korotko
John Rosser
Stephanie Russell
Frank So
Henry Villanueva
Glenn Vistante
Paul Williams
Dreamworks
Lisa Baldwin
Wes Burian
Jennifer Caruso
Melissa Cobb
Paul Elliott
Chris Fahland
Andrea Frechette
Rodolphe Guenoden
Lawrence Hamashima
Rene Harnois
Amy Krider
Richard LaForge
Nicholas Marlet
Markus Manninen
Molly Martuza
Brendan Murphy
Mark Osborne
Sunny Park
Chevion Reese
Rick Rekedal
John Stevenson
Jason Turner
Todd Whitford
Raymond Zibach
Xpec
Director of Production
Devin Hsieh
Director of Marketing &
Business Development
Wonder Lin
Producer
Albert Lee
Coordinator
Efan Lin
Art Director
Tieno Liao
Lead Environment Artist
Richard Peng
Lead Character Artist
Ernie Juan
Environment Artists
Mos Chen
Tina Chen
Yiling Hsieh
Austin Lee
Katyh Lin
Civie Shen
Character Artist
Anpere Wang
Lead Animators
Indiing Lin
Sunwei Lo
Animators
Hsiang Hsu
Aric Huang
Robert Lin
Sid Shih
QA Test Lead
Aaron Hsu
QA Tester
Nick Lee
11
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3:37:44 PM
Customer Support
Note : Please do not contact Customer Support for hints/codes/cheats; only
technical issues.
Internet: http://www.activision.com/support
Our support section of the Web has the most up-to-date information
available. We update the support pages daily, so please check here first for
solutions. If you cannot find an answer to your issue, you can submit a
question/incident to us using the online support form. A response may take
anywhere from 24–72 hours depending on the volume of messages
we receive and the nature of your problem.
Note : Internet support is handled in English only.
Note : The multiplayer components of Activision games are handled only
through Internet support.
Phone: (310) 255-2050
You can call our 24-hour voice-mail system for answers to our most
frequently asked questions at the above number. Contact a Customer Support
representative at the same number between the hours of 9:00 a.m. and
5:00 p.m. (Pacific Time), Monday through Friday, except holidays.
Please do not send any game returns directly to Activision without
first contacting Customer Support. It is our policy that game returns/
refunds must be dealt with by the retailer or online site where you purchased
the product. Please see the Limited Warranty contained within our Software
License Agreement for warranty replacements.
Register your product online at http://register.activision.com
so we can enter you in our monthly drawing
for a fabulous Activision prize.
To view a full length manual, including credits, visit
www.activision.com/en_US/manuals/
For hints and tips about this title, please visit:
www.bradygames.com
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SOFTWARE LICENSE AGREEMENT
WARNING Before playing this game, read the Xbox 360 ® Instruction
Manual and any peripheral manuals for important safety and health information.
Keep all manuals for future reference. For replacement manuals, see
www.xbox.com/support or call Xbox Customer Support.
Important Health Warning About Playing Video Games
Photosensitive seizures
A very small percentage of people may experience a seizure when exposed to
certain visual images, including flashing lights or patterns that may appear in
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while watching video games.
These seizures may have a variety of symptoms, including lightheadedness,
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disorientation, confusion, or momentary loss of awareness. Seizures may also
cause loss of consciousness or convulsions that can lead to injury from falling
down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these
symptoms. Parents should watch for or ask their children about the above
symptoms—children and teenagers are more likely than adults to experience
these seizures. The risk of photosensitive epileptic seizures may be reduced by
taking the following precautions: Sit farther from the screen; use a smaller screen;
play in a well-lit room; do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a
doctor before playing.
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reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected.
This Agreement shall be construed under California law as such law is applied to agreements between California residents entered into and to be performed within
California, except as governed by federal law and you consent to the exclusive jurisdiction of the state and federal courts in Los Angeles, California.
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KFP_X360-r6-2.indd
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Inside Front Cover
Inside Back Cover
2/27/08
3:37:46 PM