View manual text
LeMans PC Manual GB
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LeMans PC Manual GB
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CONTENTS
> GETTING STARTED ........................................4
> BASIC CONTROLS ..........................................8
> MAIN MENU ....................................................11
> THE CARS ........................................................14
> THE CIRCUITS.................................................15
> GAME MODES ...............................................17
> PRE-RACE OPTIONS ..................................22
> THE RACE ........................................................24
> PIT STOPS AND ADVICE ..........................26
> SAVING..............................................................29
> CREDITS ...........................................................30
> GOT A PROBLEM? ......................................32
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LE MANS 24 HOURS
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GETTING STARTED
Le Mans 24 Hours takes you into the heart of the world
motor sport legend. Imagine a race that never ends… a daring
law unto itself. A mythical challenge made for true heroes.
>SYSTEM REQUIREMENTS
MINIMUN
Operating System Windows 98/ME/2000/XP
CPU Pentium II 333 minimum or equivalent
Imagine a victory so coveted that the best drivers dream
RAM 64 MB
about it. Imagine the greatest cars and the greatest drivers
Free disk space 670MB
competing year after year. Don ’t just imagine it, live it! Make
sure you are sitting comfortably for the drive of your life.
Welcome to Le Mans 24 Hours: the game!
This game offers you a large choice of modes and options
and we strongly recommend you read these instructions.
Graphics acceleration card 16 MB Video Ram cards minimum
Sound Compatible DirectX 8.1
RECOMMENDED
Operating System Windows 98/ME/XP
For those who can ’t wait to get their hands on the game,
CPU Pentium II 600 minimum or equivalent
contextual help is visible at the bottom of the screen every
RAM 128 MB
time you select a menu. Some cars and circuits are not available from the beginning of the game. To access these, it is
necessary to progress in the game (in 1 player mode).
Free disk space 670MB
Graphics acceleration card 32 MB Video Ram cards minimum
Sound Compatible DirectX 8.1
Le Mans 24 Hours, you'll need more than 24 Hours
to recover !
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LE MANS 24 HOURS
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GETTING STARTED
>SETUP & INSTALLATION
> Start Windows®.
> Insert the “Le Mans 24 Hours” CD-ROM disc into your
CD-ROM drive.
> If auto-play is enabled, the program will start automatically.
>INSTALLATION OF DIRECTX™
If the Auto install doesn’t work.
If, for whatever reason, the Auto install feature does not
work when you put the CD in the drive, here’s how to start
the installation program yourself:
>UNINSTALLATION OF THE PROGRAM.
> Double-click your “My computer” desktop icon.
> In the window that opens, double-click your CD-ROM drive
(it’s usually the D drive).
> In the list, that appears, find a file named setup.exe and
double-click it.
“Le Mans 24 Hours” requires DirectX™ 8.0 or higher in
order to run. The program will prompt you to install it. If you
do not have DirectX™ 8.0 or higher installed on your computer, click “YES” when asked if you would like to install it.
You will be able to uninstall « Le Mans 24 Hours » at any time
later should you want to. To do so, simply click the uninstall
icon under “Programs” in the Start menu of MS Windows
or use the “Add/Remove programs” option in the “Control
Panel” item in the MS Windows Start menu. You can also
select the uninstall option from the auto-play menu, which
appears when you insert the “Le Mans 24 Hours” CD-ROM
disc into your CD-ROM drive.
The installation program should begin.
> Follow the remainder of the on-screen instructions to finish the installation.
> Once installation is completed, click on the Start button at
the bottom of the screen, and choose Programs >
Infogrames > Le Mans 24 Hours > “Play Le Mans 24
Hours” to start the program.
Note: You must have the “Le Mans 24 Hours” CD-ROM disc in the CD-ROM drive to play.
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LE MANS 24 HOURS
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BASIC CONTROLS
You can use a joystick, steering wheel or keyboard to play
Le Mans 24 Hours.
>MENU NAVIGATION & OPERATION
The Menu controls are:
MENU FUNCTION
Move/Select left
Move/Select right
Move Up
Move Down
Accept
Cancel/Go Back
KEYBOARD
JOYSTICK OR
STEERING WHEEL
Left arrow key
Right arrow key
Up arrow key
Down arrow key
Button 0
Button 1
Left (X-axis)
Right (X-axis)
Up (Y-axis)
Down (Y-axis)
Button 1
Button 2
KEYBOARD (Player 2 Default Control Configuration)
STEER LEFT > > > > > > D key
STEER RIGHT > > > > > > G key
ACCELERATE > > > > > R key
BRAKE > > > > > > > > > > F key
GEAR UP > > > > > > > > > Q key
GEAR DOWN > > > > > > A key
LOOK BEHIND > > > > > PG DN key
CHANGE CAMERA > > PG UP key
PAUSE > > > > > > > > > > P key
The Pit Stop menu configuration screen will be stored in the
Player Control Configuration. How it is configured will depend
on your personal preference. The default controls are:
Player 1 Default Pit Stop Configuration
PIT STOP FUNCTION
>IN GAME CONFIGURATIONS
The in-game controls default to keyboard controls. If you
want to use a Joystick or steering wheel then you will have
to configure it. The default keyboard controls are:
KEYBOARD (Player 1 Default Control Configuration)
STEER LEFT > > > > > > > Left arrow key
STEER RIGHT > > > > > > Right arrow key
ACCELERATE > > > > > > Up arrow key
BRAKE > > > > > > > > > > Down arrow key
GEAR UP > > > > > > > > > L key
GEAR DOWN > > > > > > Period (.) key
LOOK BEHIND > > > > > PG DN key
CHANGE CAMERA > > PG UP key
PAUSE > > > > > > > > > > P key
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LE MANS 24 HOURS
Move/Select left
Move/Select right
Move Up
Move Down
Accept
DEFAULT
Left arrow key
Right arrow key
Up arrow key
Down arrow key
Enter
Player 2 Default Pit Stop Configuration
PIT STOP FUNCTION
DEFAULT
Move/Select left
Move/Select right
Move Up
Move Down
Accept
D
G
R
F
Space
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BASIC CONTROLS
MAIN MENU
>LE MANS GAME MODES
>TO CHANGE THE CONTROL CONFIGURATION
Le Mans 24 Hours includes five game modes.
1. Use the UP arrow key/DOWN arrow key to select the
item you want to change.
>QUICK RACE
Quick Race mode allows you to play a single race. Winning
races in Quick Race mode opens up more tracks.
2. Press the ACCEPT button to select the function you
wish to change.
3. Press the key on the keyboard or the button on the joystick or steering wheel that you wish to use for this particular function.
4. Once you select a key it will be recorded on the configuration menu. For example, if Accelerate has been selected and you press the A key on the keyboard then the A
Key will now become Accelerate. If the key is already assigned then it will cancel recording.
5. If you have made a mistake and wish to map another key
instead of the one you just entered, you will have to
repeat steps 2, 3, and 4.
6. When you are satisfied with your configuration then
return focus to the Menu Bar and press the ACCEPT
button to save it to the configuration file. If you don’t
want to keep this configuration then press the CANCEL
button and the configuration will return to its original state before you started changing it.
Instead of following steps 1 and 2, you can double click with
the Left Mouse button on the appropriate control function.
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LE MANS 24 HOURS
>CHAMPIONSHIP
Le Mans 24 Hours features eight championships. You
must win each of these to open the next championship and
to unlock new cars.
>LE MANS
Le Mans is the mode that gets closest to the legendary Le
Mans 24 Hours. You can race either on the actual Le Mans
24 Hours circuit or on the "Petit Le Mans" (Road Atlanta)
track in the USA.
To win these races you will have to complete more rounds
than the other competitors, within 24 hours (Le Mans) or
10’, 30’, 100’, 10 hours (Petit Le Mans -Road Atlanta).
If you want to unlock all the year 2000 cars (Le Mans 2000), exclusively available in this
game mode, you have to win these 2 Le Mans races (Petit Le Mans-Road Atlanta & Le
Mans 2000).
>MULTIPLAYER
Two players will be able to compete against each other on all
tracks and cars unlocked in the previous game modes
(except the cars from the year 2000 race, which are only
available in the Le Mans 2000 mode).
>TIME TRIAL
This offers you the best chance of beating the records!
Beat our goal time on each unlocked track to win new cars.
For further details on the game modes please refer to the
chapter "Game modes".
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MAIN MENU
>OPTIONS
GENERAL: This menu allows you to change the game’s general options.
- Speed Display: KMH, MPH.
- Initial Camera: Front, In Car, Behind, High.
- Language: This option allows you to choose the language of
the displayed text (English, French, German, Spanish, Italian).
RACE: This menu allows you to choose between all the different options available (number of laps, tyre wear, fuel usage, weather) on game modes (Quick Race, Le Mans 2000
and Petit Le Mans, Multiplayer and Time Trial).
High or 3D Emulation Low settings. The 3D sound emulation will affect game performance.
- Sound: Stereo, Mono.
PROGRESS: This menu allows you to check your progress in
the Quick Race, Championship, Petit Le Mans, Le Mans
2000 and Time Trial modes of the game. As your performance improves, more and more zones will be unlocked,
revealing new circuits and cars.
RECORDS: This screen displays your best times in each
class for the different circuits in Le Mans 2 4 Hours.
CONTROLLER: This menu allows you to change the controller
and the Keyboard configuration and access vibration
control.
GRAPHICS: This menu allows you to change the graphic
detail configuration.
- Draw Distance: Slider
- Car Shadows: None, Low Detail, Player Car, Close Cars,
All Cars
- Dust Lifetime: Slider
- Texture Quality: Slider
- Reflection Mapping: On, Off
AUDIO: This menu allows you to change the sound options.
- Game Music: Volume Slider
- Sound Effects: Volume Slider
- Menu Music: Volume Slider
- Radio Station: K-Rock, C-Breeze.
- 3D Sound: Choose the 3D setting if your sound card
handles 3D sound. 2D sound cards (stereo) can use the
2D setting, or emulate 3D sound with the 3D Emulation
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LE MANS 24 HOURS
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THE CARS
THE CIRCUITS
Le Mans 24 Hours includes over 70 cars, plus extra bonus
cars, in three categories:
Le Mans 24 Hours includes 12 circuits: Le Mans, Petit
Le Mans (Road Atlanta), Road Atlanta National, Bugatti,
Brno, Donington National, Donington Grand Prix,
Catalunya National, Catalunya Grand Prix, Suzuka East,
Suzuka West and Suzuka Grand Prix.
• L M G T ( L E M A N S GRAND TOURING) : The
LMGT class features road cars such
as Vipers and Corvettes.
Viper GTS-R
• LMP (OPEN PROTO): This LM class includes
the open-topped prototypes like the
BMW V12 LMR and the Audi R8R.
• LE MANS
• DONINGTON NATIONAL
The longest and most
difficult circuit in the game.
Country: France
Length: 13.605 kms
Country: United Kingdom
Length: 3.1 kms
Panoz Spyder LMP
• DONINGTON GRAND PRIX
• BUGATTI
• LMGTP (CLOSED PROTO): These LM class cars are closed top
prototypes. This class includes the Mercedes CLK and the
Audi R8C..
Please note that not all of the cars are available at the beginning of the game. You
have to take part in a number of races in Championship mode, Time Trial and Le
Mans before you can drive the fastest prototypes in the game. The cars from the Le
Mans 2000 race are only available in the mode Le Mans 2000.
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LE MANS 24 HOURS
Bugatti is a circuit contained in the Le Mans circuit.
Country: France
Length: 4.435 kms
• BRNO
Country: Czech Republic
Length: 5.403 kms
The grand prix version of
the Donington circuit,
with two extra hairpin
bends.
Country: United Kingdom
Length: 4.023 kms
The tracks of Brno, Donington
National and Donington Grand Prix
are also available as reverse tracks
in Quick Race, Time Trial and
Multiplayer game modes..
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THE CIRCUITS
GAME MODES
>QUICK RACE MODE
• CATALUNYA NATIONAL
• SUZUKA WEST
The birthplace of the
Spanish Grand Prix.
Country: Spain
Length: 3.06 kms
Country: Japan
Length: 3.2 kms
• LE MANS
• SUZUKA EAST
• DONINGTON NATIONAL
• ROAD ATLANTA NATIONAL
• CATALUNYA GRAND PRIX
Country: Spain
Length: 4.7 kms
Quick Race mode allows you to unlock new circuits. You
have to participate in Championship and Time Trial modes to
win new cars.
In this mode, you can use all the cars that you have unlocked
in Championship and Time Trial modes.
There are four circuits immediately accessible in Quick Race mode:
• ROAD ATLANTA NATIONAL
Country: USA
Length: 3,8 kms
You will race against up to 20 other cars in each race. The
other cars will always be in the same category as the one
you have chosen. For example, if you choose a prototype, the
other cars in the race will also be prototypes.
>CHAMPIONSHIP MODE
The Championship mode plays an incredibly important role
throughout the entire game.
In addition to unlocking most of the cars in the game, this
mode will teach you the art of endurance racing.
Championship mode is divided into eight different championships.
• SUZUKA EAST
Country: Japan
Length: 2.4 kms
• ROAD ATLANTA
• SUZUKA GRAND PRIX
Suzuka is Japan’s most
famous circuit and home
of the National Grand Prix.
Country: Japan
Length: 5.8 kms
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Road Atlanta is America’s
premier sport car racing
track and the home of the
Petit Le Mans race.
Country: USA
Length: 4.064 kms
LE MANS 24 HOURS
• ROOKIE GT
• PRO GT
• GT ENDURO
• OPEN PROTOTYPE
• CLOSED PROTOTYPE
• PROTOTYPE ENDURO
• SUPER ENDURO
• WINTER CHALLENGE
Please note that only the Rookie GT championship is available when you start the game.
You can enter the other championships only after a victory in the previous championship.
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GAME MODES
>CHAMPIONSHIP MODE
• ROOKIE GT
• CLOSED PROTOTYPE
To participate, you have to choose your car from the selection
offered. You will race over three circuits (Suzuka East,
Donington Nat., Road Atlanta Nat).
This championship gives you the opportunity to familiarise
yourself with the game – it’s the easiest championship and
there are only a few competitors. Your aim is to be the overall
leader after the three races. Each of these races is 5 laps long.
This championship takes place over three long circuits
(Bugatti, Donington G.P., Road Atlanta).
In each race, you will battle it out over 10 laps. At the beginning of the championship, you will be able to choose your car
from all of the closed prototypes that you have unlocked.
• PRO GT
Congratulations, you have won the Rookie championship!
Welcome to the Pro GT championship. You now have a choice of
new cars to race over the championship’s three circuits (Suzuka
West, Catalunya Nat., Road Atlanta ). Each of these races is 5
laps long.
• PROTOTYPE ENDURO
The Prototype Enduro takes place on three circuits
(Catalunya G.P., Road Atlanta, Suzuka G.P.).
All of your open and closed prototypes are able to take part
in this championship. However, at 15 laps, these races will tax
even the most skilled player.
• SUPER ENDURO
The GT Enduro is the first of the endurance championships.
Although you will have to take part in only two races (Donington
G.P, Bugatti), each of these races is 10 laps long and you will be
required to make a pit stop at least once.
This is the most complete championship in the game. Here,
you will have to race against all types of car at the same time,
paying particular attention to the wide variation in speed of
the other cars.
This championship takes place over five circuits (Suzuka G.P.,
Brno, Catalunya G.P., Bugatti, Donington G.P.).
• OPEN PROTOTYPE
• WINTER CHALLENGE
After three GT championships you now reach the first
prototype championship. The Open Prototype championship
is raced across three circuits (Brno, Catalunya G.P., Suzuka
G.P.). All of the cars available in this championship are LM open
prototype cars.
Each of these races is 10 laps long.
The final championship in Le Mans 24 Hours will test all the
skills and techniques you have learnt in the previous championships. In addition to tyre wear, fuel usage, long races and
a mixed field of competitors, you will also have to deal with a
new challenge – constant rain.
The Winter Enduro takes place on three tracks in the rain
(Road Atlanta, Brno, Suzuka G.P.).
• GT ENDURO
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LE MANS 24 HOURS
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GAME MODES
>LE MANS, TIME TRIAL & MULTIPLAYER MODES
• LE MANS MODE
Le Mans mode lets you live the legend of Le Mans.
Driving over the actual Le Mans 2000 and Petit Le Mans (Road
Atlanta) circuits, you will have to race against all car categories
simultaneously.
Unlike the other races, the Le Mans race is about the number of laps covered, rather than best time. The winner is
the car having covered the most laps once the race time
limit has been reached.
You should note that the legendary Le Mans 24 Hours and Petit
Le Mans (Road Atlanta) races have a rolling start, unlike all the
other races in other modes. This mode is a real simulation of the
Le Mans 24 Hours race so you will have to cope with the
changes in light from night to day.
• On Petit Le Mans (Road Atlanta), you can drive : 10', 30', 100'
or 10 hours.
• On Le Mans, race for : 10', 24', 240' or 24 hours !
To play this mode to your best advantage, you will have to unlock
the best cars in Championship and Time Trial mode.
• TIME TRIAL MODE
This is the ideal training mode.
This mode consists of trying out a new car or a new course,
without being hindered by other competitors. You race over a
pre-selected number of laps.
All the courses that you have unlocked in Quick Race mode are
available in this mode. Additionally, all the cars that you have
unlocked will also be available.
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LE MANS 24 HOURS
Each track in the game has a Goal Time, you must beat this time
to have a bonus.
• MULTIPLAYER MODE
This mode allows two players to play together on a split screen.
You can play on all tracks and cars unlocked in the other game
modes (except the cars from the year 2000 race, which are
only available in the Le Mans 2000 mode).
The controls for both Players will default to Keyboard
Controls. If either player wants to use a controller it will need
to be configured.
Both Players 1 and Player 2 Configurations are entered
selecting the following:
• Main Menu > Options > Controller
Or
• Multiplayer > Player1/2 Select Car > Player 1/2 pre
race options (controller) > Race
Or
• Main Menu > Multiplayer > Select Class (P1) > Select
Team Car (P1) > Select Difficulty (P1) > Select Class
(P2) > Select Team Car (P2) > Select Difficulty (P2) >
Select Track (P1) > Controller Menu (P1) > You are
then able to configure your keys.
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PRE-RACE OPTIONS
>CAR SELECT SCREEN
>WORKSHOP
In all modes but Quick Race you have access to the
Workshop. Players can alter some of the car ’s parameters
or accept the default parameters.To effect any changes,
select the required option and scroll through the choices
using the select up/down/left/right keys or buttons.
Confirm by pressing the ACCEPT/ENTER key or button.
Players can add a personal touch to:
You can select your car (GT, Open Prototype or Closed
Prototype) and transmission type on this screen. Press
the Select left or Select right keys/buttons to cycle
through the cars and adjust the transmission by pressing
the Select Up or Select Down keys/buttons.
> Fuel: choose the quantity of fuel in your tank.
> Downforce: Lowering the ailerons increases the
speed of your car but makes the handling more difficult,
raising the ailerons gives your car better road holding
but also slows it down.
>DIFFICULTY SCREEN
> Gearbox: automatic or manual.
Le Mans 24 Hours has three different difficulty levels: Amateur (with
auto braking and driving aids),
Intermediate (no auto braking but
with driving aid) and Expert (neither
auto braking nor driving aid). You can
also set the Artificial Intelligence difficulty: Easy or Normal.
> Tyres: You have a choice of Soft slicks, Hard slicks,
Intermediates and Wet weather tyres. Hard tyres are
the most resistant but they are slower in bends than
softer tyres. Soft tyres give a better grip, but wear
out faster. Intermediate (Int) tyres are slower than
slicks but perform better in the wet. Wets are the
best tyres for racing in the rain, but they are much
slower in the dry.
>TRACK SELECT SCREEN
> Gear ratio: Choose between
the following settings:
Acceleration, Top Speed,
Balance.
The Track Select screen allows
you to choose a track. Press the
select left or select right
keys/buttons to cycle through
the tracks.
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LE MANS 24 HOURS
> Engine: Endurance, Sprint,
Balance.
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THE RACE
>ON-SCREEN INFORMATION
As you are racing, several items of information are
displayed on your screen:
NUMBER OF LAPS
> PAUSE MENU
In all game modes,you can press the button mapped to the
PAUSE function. This gives access to a certain number of
options, depending on the game mode you are in. You can:
Resume, Restart Session, Quit Session
BEST LAP TIME
LAP TIME
RECORD
(AS WELL AS YOUR
INTERMEDIATE TIMES)
POSITION
> CAMERAS
During the race you can choose your view by pressing the
button mapped to the CAMERA function. Your options are:
Front, In Car, Behind and High.
> REPLAYS
The replay starts automatically at the end of each race.
There are a number of different views available: Normal
cam(era),TV cam, Orbit cam, Wheel cam and Front cam. By
pressing the button mapped to the CAMERA function, you
can move from one camera view to another. You can press
the ENTER key to end the replay.
Use the Up and Down arrow key or button to select the
cars on the track and the key or button mapped to the
PAUSE function to display or hide your cars information.
TRACK MAP
(WITH YOUR POSITION AND
THE POSITION OF THE OTHER
COMPETITORS)
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LE MANS 24 HOURS
FUEL GAUGE
TACHOMETER
SPEED
GEAR
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PIT STOPS AND ADVICE
As Le Mans is a race of endurance, in most game modes
you will have to make pit stops to change the tyres, to modify the downforce and refuel. If you want to win, you should
plan your pit stops carefully and strategically, as every
second is vital.
As soon as you enter the pit, a menu will be displayed:
>ADVICE
Before starting the race:
Some of your car’s settings can be modified in the
‘Workshop’.
• FUEL: the more fuel you take the heavier, and the slower,
your car will be. Careful: if the race is long, it is preferable to
fill up your tank. Refuelling stops can cost precious
seconds… It’s up to you to adapt your strategy to the race.
• DOWNFORCE: lowering the ailerons increases the speed of
your car (at the cost of reduced handling); raising the
ailerons gives your car better road holding but also makes it
slower.
You can select the options by using the directional buttons
mapped to the UP and DOWN functions and change them
by using the directional buttons mapped to the LEFT and
RIGHT functions. Once you have made the changes,
confirm them by selecting confirm using the button mapped to the ACCEPT/CONFIRM function
The time spent in the pits will depend on the number of operations you carry out on your car:
• TYRE CHANGE: 12 SECONDS
• DOWNFORCE CHANGES: 2 SECONDS
• REFUELLING: 5 TO 13 SECONDS (DEPENDING ON QUANTITY)
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LE MANS 24 HOURS
• TYRES: hard tyres are more resistant, but less rapid in the
corners than soft tyres. Soft tyres hold the road better
but wear more quickly. Intermediate tyres are slower than
‘slicks’ but offer better performance in wet conditions. Rain
tyres are very slow on a dry track.
• GEAR RATIO: in Acceleration mode (with a low gear ratio) you
can get up to high speeds in a short time. This is a useful
choice for races with few laps where you will need to overtake your competitor quickly over short distances. Top
Speed mode (high gear ratio) is ideal for longer endurance
races, like the Le Mans 24 Hours.
• ENGINE: the Sprint engine will help
you climb quickly through the field.
Be advised though: this engine
uses more fuel. For long races
over 24 hours, the Endurance
engine is a better choice.
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PIT STOPS AND ADVICE
SAVING
In race:
>SAVING A “LE MANS RACE”
• QUALIFYING: For some races, such as Le Mans, you have
the option of competing in the qualifying stages. Don’t
ignore this chance to familiarise yourself with the track,
and remember, at Le Mans, it’s better to start out front!
In Le Mans mode you can save your race when you go into
the pits. Hit the button that has been mapped to the
ACCEPT/CONFIRM function when SAVE is highlighted and
your game will start being saved
• THE START: in a standing start, don’t accelerate too quickly wheel-spins will cost you crucial seconds. Accelerate
gently, slide progressively into third and away you go!
• OVERTAKING: when you want to overtake in a race, don’t
hesitate to sit behind the car in front for a few seconds to
benefit from the slipstream. Then, pull out, and watch him
eat your dust!
• BRAKES: in this game, you will only be driving super powered
racing cars. Speeding along at 190 mph, you will frequently
need to brake violently. Insider tip: after the first lap you will
see the tyre marks on the track from hard braking. Use
these marks to anticipate your braking.
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LE MANS 24 HOURS
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CREDITS
Bruno Bonnell presents an Infogrames production.
A game made in Infogrames Melbourne House.
INFOGRAMES
Publishing Vice President
CHRISTELLE GESLER
Vice President Label
ARTHUR HOUTMAN
Production Director
RICHARD COURTOIS
Producer Associated
NOEL KECHICHIAN
Production Asset Manager
ALEXIS VANOT
Marketing (EU/US)
Vice President
LARRY SPARKS
Marketing Director
FRANK HEISSAT
Marketing Manager
CYRIL VOIRON
Product Manager
JÉRÔME DELZIANI
European Head of Communication
MATT BROUGHTON
Head of Communication
ADELINE TIENGOU
Operation Manager
NADINE LESOURD
Marketing Services
MS Manager
EMMANUELLE TAHMAZIAN
Design Studio Manager
ROSE-MAY MATHON
Design Studio
OLIVIER LACHARD
VINCENT HATTENBERGER
Legal & Business Affairs
Licence Manager
FABRICE GATTI
Legal Affairs
MATHIAS SCHNEIDER
Legal Adviser
ALINE NOVEL
Certification & Quality Department
JEAN-MARCEL NICOLAI
REBECKA PERNERED
JÉROME DITULLIO
CAROLINE FAUCHILLE
EMILIE BALIVY
SOPHIE WIBAUX
Localisation & Translations
MARLOUS VAN VLIET
MAUD FAVIER
SYLVIANE PIVOT
BEATE REITER
Software Functionality Testing Manager
OLIVIER ROBIN
Software Functionality Testing Team
BRUNO TRUBIA
STÉPHANE BRION
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Gameplay Evaluation Service Manager
DOMINIQUE MOREL
Gameplay Evaluation Service Team
EMMANUEL DESMARIS
JOCELYN CIOFFI
Engineering Services Manager
PHILIPPE LOUVET
Compatibility Lab co-ordinator
EMERIC POLIN
Pre-mastering co-ordinator
STÉPHANE ENTERIC
Testers
PASCAL GUILLEM
GUILLAUME CURT
FABIEN FAURE
LE MANS TEAM
Executive Producer
ANDREW CARTER
Producer
JUSTIN HALLIDAY
Art Director
HOLGER LIEBNITZ
Lead Programmers
DICK HUNTON
ADAM BOYLE
Senior Programmer
PETER LITWINIUK
Vehicle Physics Programmer
DICK HUNTON
Visual Effects Programmers
DAVID JEWSBURY
STUART TWYFORD
AI Programmer
GARY FULVIO
UI Programmers
MATTHEW MCKINNON
STEPHEN MCNAMARA
Animation Programmer
HAYN LINDEMANS
Game Programmer
KIM CHAN
Additional Programmer
TOM HANKS
Lead Artist
KIERAN TOBIN
Track Artists
DAMIEN BORG
SAM CROOK
RUSSELL MURCHIE
KEITH HIBBERT
EVE PENFORD
Texture & Object Supervisor
JOHN TSIGLEV
Animator
ADAM RYAN
UI Artists
MARK HOUAREAU
CLIVE HAMBLY
Car Artist
JAMES DECOLLING
Replay Cameras
RUSSEL COMTE
Designer
JUSTIN HALLIDAY
LE MANS 24 HOURS
Additional AI Tuning
THUYEN NGUYEN
Sound Effects Architect
KATHARINE NEIL
Music
GAVIN PARKER
TECHNICAL DEVELOPMENT GROUP
TDG Lead
KEVIN 'ZAPH' BURFITT
TDG Lead
MYLES ABBOTT
Graphics Systems
MATTHEW JONES
Core Physics Systems
DUNCAN MURRAY
Systems Optimisation
DARREN BREMNER
Sound Systems
MATT CURTIS
UI Systems
ALEX LINDSAY
STEVE SCOTT
Tools
CHRIS MAYER
MICHAEL WHITE
Additional Programming
PAUL BAULCH
IMH QUALITY ASSURANCE
QA Manager
VITO TRIFILO
Testers
DAN HAWKEY
ANGELA LIN
RACHEL TOPP
PATRICK DONELAN
INFOGRAMES MELBOURNE HOUSE
Managing Director
ADAM LANCMAN
Studio Managers
ANDREW CARTER
DAVID GILES
Infogrames and Melbourne House Studios would
like to thank the following Racing Teams and
Trackside Sponsors for their help in the making of
Le Mans 24 hours:
Audi AG and Audi Sport, Audi Sport Team Joest, BMW
Motorsport, Bonnet Didier, Carsport Holland,
Chamberlain Engineering, Cirtek, Corvette Racing,
Courage Competition, DAMS, Doyle-Risi Racing, Elf
Haberthur Racing, Estoril Racing Communications, Fiat
Auto S.P.A., Freissinger Motorsport, GTC Competition,
JB Giesse Team, Joest Racing, Johansson Mathews
Racing, Konrad Motorsport, Kremer Racing, La Filiere,
Larbre Competition, Lister Cars Limited, Marcos Sales
Limited, Momo Motorsport, Mopar Team Oreca,
Multimatic Motorsport, Nissan Motorsport, Panoz
Motorsport, Automobile Peugeot et Peugeot Sport
pour leur aimable collaboration, Paul Belmondo Racing,
Pescarolo Sport, Philippe Gache Motorsport, Pilot
Racing, Rolls Royce Motor Company limited, ROC,
Roock racing, Sauber A.G., SMG, Team Augusta Racing,
Team Cadillac, Team Den Bla Avis, Team Goh, Thomas
Bscher Promotion, Viper Team Oreca and Chrysler,
Team Raffanelli, TV Asahi Team Dragon, UU Net
Deutschland GmbH, Welter Gerard, Autocar Limited,
Automotive Chemicals Limited, BBA Friction Limited,
Bosch Automotive Limited, Bridgestone/Firestone
Art Director
RUSSEL COMTE
Audio Director
MARSHALL PARKER
INFOGRAMES STUDIOS ASIA
Producer
SARAH VAN ROMPAEY
Operations Manager
THOMAS SCHOBER
Technical Director (Programming)
IAIN CARTWRIGHT
TORUS CREDITS
Producer
BRIAN UNIACKE
Senior Programmer
BRIAN POST
Programmers
MARCEL EGTBERTS
MARK WAYLAND
LUKE RYAN
BRETT ARMSTRONG
GRANT DAVIES
Artists
DAVID BIGGS
JEREMY DOWER
TORUS QA TEAM
Lead Tester
BRAD LEWIS
Test Team
DAVID MCINTOSH
JOHN WEAVER
TIM MCDONALD
Special Thanks
CHERYL MCINTOSH
ELLEN
MEGAN DAVIS
JAMES LANGFORD
Europe SA, Cars and Car Conversions, Castrol
International Limited, Cooper Automotive Limited,
Dunlop Tyres Limited, Elf Antar France, Esso Petroleum
Co. Limited, Ferodo Limited, France Info, France
Television, Jaguar Cars Limited (The word Jaguar, the
leaping cat device and the characters XJR9 are trademarks of JAGUAR CARS LTD, ENGLAND and are used
under license), Hawaiian tropic Tanning Research
Laboratories Inc., Kenwood Electronics Limited, Lex
Vehicle Leasing Limited, Michelin ETC, Mobil Oil France,
Moto Journal, NGK Sparkplugs (UK) Limited, Petro Fina
SA, Sandtler/Fabisch Motorsport, TSW Alloy Wheels,
Turbo Technics, and Yokohama HPT Limited.
Thanks to the CIRCUIT DE CATALUNYA, AUTOMOTOKLUB AUTOMOTODROM BRNO-MASARYK CIRCUIT, SUZUKA CIRCUIT, ROAD ATLANTA CIRCUIT and DONINGTON PARK. Base Car
Models Built by Zygote
All vehicules, company names, trademarks and logos
present in the game are reproduced and used with the
formal authorisation of the owners.
© 2002 Infogrames. All rights reserved. Le Mans and
Le Mans 24 hours are registered trademarks of ACO.
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