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Online Manual
Beyond the Basics…
The Citizens
The Passage of Time
Leasing a City Block
Auctions – A Bidding Frenzy
Boosting a Block’s Prestige
Building Successful Shopping Centres
Apartments
Utility Companies
The Railroads
In-Game Event Messages
In-Game Options
Loading a Previously Saved Game
Creating New Player Profiles
Unlocking More Scenarios
Multi-Player Support
Fact File 1: All of the City Blocks
Fact File 2: A Guide to Retail Businesses
Fact File 3: Game Objectives
Fact File 4: The Chance Cards
Fact File 5: Hot Key Support
Fact File 6: The Tutorials
Infogrames Web sites
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B EYO N D THE B ASIC S…
When playing the MONOPOLY TYCOON CD-ROM game, your
actions affect the lives of the MONOPOLY CITY citizens. Their
satisfaction is the key to your success. During play, you will
generate cash not only by purchasing blocks and receiving rent, but
also by constructing businesses and apartments that serve the
citizens. The money they spend buying goods in your stores will
allow you to outbid your opponents for property at the city
auctions, and to expand your empire by diversifying into other
stores and services.
THE C I TI ZE N S
The satisfaction of the citizens should be your most vital concern.
Content citizens rent your apartments and shop at your stores,
thereby generating your cash flow. Unhappy citizens, however,
eventually leave for the suburbs. After all, they have “minds” of
their own and will look elsewhere for their needs to be met. While
you cannot directly manipulate the citizens, you can most certainly
influence their decisions.
The game features five types of citizens:
Child
Teenager
Adult
Retired
Person
Tourist
Each citizen fits into one of three salary bands: Low, Medium or
High. The manner in which the citizens shop, and the things about
your buildings and blocks that will attract them, differ according to
their interests and income.
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Low-income citizens look for the most competitive price overall,
and may be deterred by a location on a high prestige block. They
are also prepared to travel long distances for things they want or
need. Tip: Drop your prices if you wish to attract them as
customers.
Medium-income
citizens value quality but still hunt for a
bargain. They look for the highest prestige location featuring the
commodities they want at reasonable prices. They are less inclined
to travel long distances from their residence. Tip: Build decent
quality buildings to help attract these people as your customers.
High-income
citizens greatly value prestige and quality — and
are willing to pay for it! They don’t like to go too far to get what
they need, but will travel if there are no supplies locally. T ip: Build
on four- and five-star rated properties to help attract these people
as customers.
Children and teenagers generally look for sweets and entertainment.
Teenagers also like music and videos in the later decades. Adults
have the most varied shopping lists, looking for staples such as
bread and dairy products, as well as furnishings and clothing. A
retired person has similar, but abbreviated, demands.
Tourists come to the city looking for nighttime entertainment, such
as theatre, restaurants, and hotel accommodation. They are also
interested in purchasing items like souvenirs from daytime stores.
As the decades change, the citizens will begin to appreciate
technology and desire new products such as videos and computers.
You will be challenged to continue to match their desires.
The following also influences each citizen’s attraction to your store:
• The number of other shops located on the same block that supply
complementary goods;
• The distance the citizen will need to travel to get to your store;
• The price of your commodities in relation to the citizen’s income;
• The prestige of the neighbourhood;
• The quality of the building.
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The MONOPOLY TYCOON CD-ROM game is as much a real-time
experience for the citizens of MONOPOLY CITY as it is for you. They
are looking to satisfy their needs in the most time-effective manner
possible. If you build stores and no one comes, you need to find out
why. It could be anything from over-priced goods to a poor array of
store types on the block. It could even be that you have the right
store — but built it on the wrong location.
THE P A S S A G E
OF TIME
The MONOPOLY TYCOON CD-ROM game operates in a dynamic
environment. As the game progresses, time marches on! Each day in
MONOPOLY CITY consists of 24 hours, just like real life. However, 24
game hours pass in about 10 minutes of real time and equals 5
game years. What does this all mean in a nutshell? Basically, this:
1 day = 24 hours
24 g am e hours
1 decade
= 5 game years
time
= 10 minu tes
= 48 g am e hours = 2 g am e days
minutes real time
real
= 20
With the passing of the decades, car models change and technology
improves. In addition, the citizens will demand commodities that
are introduced as a result of better technology, such as computers
and videos. Make sure you keep up with the times!
THE AFFECT OF TIME…
You’ll do well to keep track of each store’s business hours. All stores
fit into one of two groups — daytime or nighttime. Some businesses,
like bakeries or grocery stores, are open during the daytime, while
theatres and restaurants are open late in the evening. Daytime
stores are open from 9 a.m. to 5 p.m., while nighttime stores open at
6 p.m. and close at midnight.
You need to keep in mind when rent is paid and collected, when
utility bills are paid, and when goods are purchased to restock your
stores. All of this financial settling takes place each day at 6 a.m.
Important! A great deal of money will come out of your account
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every day as your empire starts to grow. Stay mindful of this fact.
This is doubly important if you are currently in debt.
A DAY IN THE LIFE OF MONOPO LY CITY
Each day starts with the restocking of existing stores. The citizens
will wake up and go about their daily routines. This invariably
involves shopping in the city’s stores, some of which you are likely
to own.
As the day gives way to night, the daytime stores will begin to close,
and the nighttime entertainment centres will start opening their
doors. These two phases of the day give you two opportunities to
make money.
Important! Half of all the stock that remains unsold at the end of
the day will spoil overnight. This results in more stock needing to be
reordered the next day, which costs you more money and reduces
your profit. The moral? It’s good to sell out each day!
In a Nutshell…
Money will flow out of your account at 6 a.m. every day when your
stores get restocked. You pay and collect land rent, and each of your
businesses pays for utility usage. Hopefully, money will flow into
your account during the day as your stores sell their stock. In
addition, you will spend money when you construct new businesses
and when you purchase city blocks at the city auctions.
Beware! The Power of the Midnight
Hour
At midnight, the bank checks the status of each player’s finances. If
you are in the black, the bank remains happy and content. However,
if your account is in the red, the bank issues a 24-hour solvency
warning. If, at the next midnight finance check, your account is still
in the red, you will be ejected from the game and your assets will be
surrendered to the city.
Note: Whenever you are on a 24-hour warning, the money symbol
next to your name and cash will flash.
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LEASING
A CITY BLOCK
What could be better than owning a Book Store on Regent Street?
Well, how about owning the lease to the very land that store sits on!
The great news is… you can! All of the famous properties from the
MONOPOLY board game, along with some new areas near the city
docks, and two more utility companies, can be bought at auction. If
you own the lease on a property, you earn income from the rent
charged to all businesses operating on that block.
How to Start the Ball Rolling
Select a City Block and click on the B uy/ Sell Lease button (a
hand holding some paper money) to the left of the MPP. This will
bring up a dialogue box featuring a Lease Block button and a
suggested opening bid.
Make an Opening Bid
Click on the Lease button to put the block up for auction with an
opening bid registered in your name. Use the + and – buttons on
either side of the Offer Price to change your bid.
Note: Only one city block can be auctioned at any one time. If you
click on the Buy / Sell Block Lease button while another block is
being auctioned, the MPP will show you a message informing you of
that fact.
The 2-Minute Warning
When you instigate an auction, there is a 2-minute countdown
before the auction actually takes place. This gives all players the
opportunity to check out the block in question. The number of
seconds remaining is displayed under the Auctioneer’s Gavel.
Click on the Gavel button to see additional information. You can
also click anywhere else on the panel to go directly to the block
itself. Important! No further construction can take place on a
block that is being auctioned. Building can only resume after the
auction concludes.
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Bidding for Other Player’s
Blocks
You are not restricted to taking city-owned blocks to auction. You
can propose a price for a block owned by an opponent. If the player
accepts your offer it will result in the block going to auction in the
usual way, with your accepted bid acting as the opening bid.
Benefits of Block Ownership
Becoming a landlord can be a very powerful strategy, since being
one brings in regular income from your opponents!
Earning Land Rent from Businesses
on Your
Properties
Ownership of a city block provides you with rental income from the
businesses located there. Exception:
You are exempt from paying
rent on the businesses you own. The amount of rent per business
varies depending on the relative prestige of that block and the size
of the building.
The owner of a block has the added benefit of being permitted to
enhance the prestige of the block by landscaping park spaces.
Parkland makes the property that much more attractive to the
citizens and could bring in more customers. The current landlord of
a block owns all of the parkland established on the block, regardless
of who actually built it.
Lease ownership of city blocks also permits the landlord to buy out
a business from its current owner for a flat fee based on the value of
the building and the length of the rental period under the current
landlord.
Sole Building
Rights
When you successfully place the winning bid at a city auction and
become the new landlord to a property, the auctioned block has its
building rights temporarily suspended. Only the new landlord can
apply to reopen them, at which time, he/she gains 24 hours of
exclusive building rights in his/her name. After the 24 hours are up,
every player regains the right to build on the block. As you can
imagine, timing is important with regard to the application to open
building rights.
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Gaining a MONOPOLY
If you hold a “monopoly” on a colour group, you have the
opportunity to take over any business on the block at a seriously
reduced cost. You may also erect hotels on a property group once
you have the monopoly on it. Hotels attract tourists to the city and,
if you’re the only player with hotels, you can surely clean up
financially! Once a hotel is built it remains in place even if you lose
the monopoly that allowed you to build it in the first place.
The Utility Companies
and The Railroads
There is also money to be made for the Leaseholder of one or more
of the Utility companies, or one or more of the Railroad companies.
See pages 14 - 15 for details.
The 25-Year Lease
When you successfully outbid your opponents at auction, you are
actually buying a 25-year lease. Since five years pass with each
game day, you will be landlord of this block for 5 game days, which
takes approximately 50 minutes.
What Does This All Mean?
This means that the city remains in a state of flux and a status quo
will never develop. This represents both good news and bad news
for you. Good news because you will have an opportunity to break
up an opponent’s dominant position, bad news because your
opponent will have exactly the same opportunities against you.
Gaining a monopoly in a particular colour requires good timing. You
don’t want to see the lease on your first block expire just as you
succeed in winning the lease on the last block in the monopoly.
Similarly, if hotel construction was the driving force behind going
for your monopoly, you need to ensure you have sufficient money
on hand to build the hotel before the lease expires on the first block
in the monopoly.
The remaining lease on a city block is displayed in the MPP as
remaining hours when you have the block in question selected. For
a citywide perspective, you can go to the City View and see the
remaining leases for all of the blocks in the city. In City View, Select
the Orange ‘Information’ button, and then select the Green ‘Block
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Ownership’ button, which looks like a set of keys on the top row of
Icons.
Selling the Lease on a City Block
There may come a time when you need to consider selling a lease
that you own. Select the block that you want to sell and then click
on the Buy / Sell Block Lease button (a hand holding some
paper money) to the left of the MPP. This will bring up a dialogue
box with a Sell Lease button. When a block goes to auction in this
manner, the city provides the opening bid. If no other player
increases the bid at the auction, the sale will be made at the city’s
opening bid price. Ownership of the block will return to the city as
soon as the auction is over.
AUCTIONS
– A BIDDING
FRENZY
All properties are bought and sold at auction. Unlike the MONOPOLY
board game, there are no secret one-to-one trades allowed in the
MONOPOLY TYCOON CD-ROM game. All players must make an
appearance at each auction — there’s no opting out.
Players, in turn, must choose to bid, pass or pull out.
Block Information
The Block Layout box shows all of the businesses that are currently
operating on the block being auctioned. The Mini Map highlights
exactly where the block is located within the city.
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To Bid
If you want to make a bid, click on one of the pound amounts —
£50, £100 or £500. The amount you select will be added to the
current bid and that value will be registered in your name as the
new highest bid.
To Pass
If you want to remain in the auction but do not want to increase the
bid, click on the Pass button.
To Pull Out
To pull out of the bidding altogether, simply click on the Pull Out
button.
The Auction Timer
Each time a new bid is registered, the Auction Timer resets and
starts counting down to zero. If it reaches zero before the current
player has made a bid or passed, the player will automatically be
removed from the auction.
Winning the Auction
The player that holds the highest bid – once all of the other players
have pulled out – successfully purchases a 25-year lease for that
block.
Speed Bidding
If you want to speed things up, click the Speed Bid box. When
activated, all bidding by computer-controlled players is carried out
in quick time. Things slow down again when it’s your turn to bid.
BOOSTING
A BLOCK’S
PRESTIGE
Each city block has a Prestige rating, which can be enhanced further
by constructing landscaped parks. Important! You must be a
landlord before you can build a park on a city block.
A block’s prestige ranking can be accessed via the City View. Click
on the orange Information
button and then on the green
Prestige button. You will then see the prestige rating of each block
displayed as a number of stars (anywhere from one to five).
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The Parkland Effect
Each block is built on a 7 X 7 grid, providing a total of 49
development units. For every 10 units developed into parkland, the
block’s prestige rating goes up by one star. Each individual unit,
therefore, adds 10% towards the next star and has a cumulative
effect on the citizens.
Note: Although the visible star rating stops at five stars, not all
five-star properties have the same prestige in the eyes of the
individual citizens.
BUILDING
CENTRES
SUCCESSFUL
SHOPPING
Citizens are attracted to the city blocks that sell most of what they
are looking to buy. Price, building quality and the prestige of the
neighbourhood also affect where a citizen chooses to shop.
Grouping complementary shops together on one block increases
your chance of being selected as a shopping destination.
DAY OR NIGHT?
Remember, shops in MONOPOLY CITY fall into two broad categories:
daytime stores and evening entertainment centres. Daytime stores
open at 9 a.m. each day and close at 5 p.m., while nighttime stores
open at 6 p.m. and close at 12 midnight.
Concentrating your construction efforts in one direction on any
given block can help maximize your profits. See F act File 2: A
Guide to Retail Businesses
for more information on the
different types of businesses.
COMPLEMENTARY
BUSINESSES
Constructing and opening businesses that complement each other is
a sure-fire way to capture your audience. Avoid unnecessary
duplication of commodities, which is especially relevant when multicommodity stores become available.
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HEAD-TO-HEAD
RETAIL
WAR
Building a store to directly compete with an opponent’s store can
turn up the retail heat and help drive your competitor out of
business. Other things to consider when in direct competition for
shoppers are the quality of your buildings and, of course, the price
you set for your merchandise.
RESTOCKING
YOUR STORES
Each store that you operate requires goods to sell. Stores receive
fresh stock in three different ways.
Restocking
@ 6 a.m.
At 6 a.m. each day, all stores get restocked with the
commodities that they sell.
Important! Keep in mind the potential cost attached to the
restocking of all of your stores.
Restocking
@ Construction
Time
When a new store is constructed it will instantly be filled with
stock, provided construction occurs after 6 a.m. and before
the store’s usual closing time. The store does not receive stock
outside of these times. That is to prevent it from losing some
of that stock due to overnight spoilage. The building costs for
a given store therefore depend on the time of day the store
gets built.
Restocking
Per the Restock Chance Card
There is a card in the Chance deck that allows you to instantly
restock a store of your choice. Used wisely this card can
double the profits of one of your more successful stores.
Stock Losses Due to Spoilage
Overnight, all stores lose 50% of the stock that remained unsold
from the previous day. All commodities suffer spoilage, whether
they are perishable or not, so you need to make sure you do not
lose too many units of the more expensive items, such as jewellery
and antiques.
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Refurbishing
an Existing
Store
You can refurbish a store into a different type of store selling
different commodities. This can be done at any time by selecting the
business and then clicking on the orange Refurbish button next
to the MPP. You will then be presented with a list of suitable store
types into which you can refurbish your current store. Note: Only
store types that share the same footprint plan as the existing store
will appear on the list. If you are happy with the refurbishment cost,
click on the Refurbish button located at the top of the list.
APARTMENTS
Apartments are not the money-spinners that retail outlets tend to
be. Unless a large percentage of the population lives in other cities
and commutes to and from MONOPOLY CITY, it will prove difficult
to make serious profits from these buildings. However, when
housing is in great demand and many citizens commute, prices can
be hiked to increase your revenues and profit.
Caution: Raising rent causes existing tenants to re-evaluate their
choice of housing.
CAPTIVE AUDIENCES
Citizens who live on one of your blocks are pre-disposed to
shopping in nearby stores. In effect, they are a captive audience for
any player that has a retail business near their apartment building.
When looking for a place to establish a new retail centre, look to
build near areas with higher population levels. Having a captive
audience on your retail doorstep gives you a great foundation from
which to grow.
AIM FOR THE SKIES
Apartments can be built taller than most buildings in the city. Since
they are fairly expensive in terms of their land use, it might be a
wise move to build upward as opposed to outward, thus preserving
more real estate for other, more profitable ventures.
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COMPETITIVE
PRICING
You will need to determine whether you are looking to make a profit
from your apartments, or if you see them more as a loss leader. If
the price is too high or you are in the wrong neighbourhood, your
tenants will definitely look elsewhere to live.
UTILITY
COMPANIES
There are four Utility companies in MONOPOLY CITY: Water Works,
Gas Works, the Electricity Company, and the Telecom Company.
Each utility company takes up an entire city block and can be
purchased at auction in the same way as the other properties.
CUSTOMERS OF THE UTILITY COMPANIES
Every business in the city pays money each day for the utilities it
uses. While this varies from business to business, the costs remain
constant within a business for the duration of its operating life. It
therefore stands to reason that the money the utility companies
make will increase as the city itself grows.
The Electric Company
The businesses that use the most electricity per building unit
are Amusement Arcades, Cinemas and Ballrooms.
The Gas Works
The businesses that use the most gas per building unit are
Bakeries, Butchers, Cafés, Diners and Restaurants.
The Water Works
The businesses that use the most water per building unit are
Fish Markets, Cafés, Diners, Fast Food Outlets and Restaurants.
The Telecom Company
The businesses that use the most Telecom per building unit
are Department Stores, Restaurants, Doctors Surgeries, Phone
Shops and Travel Agencies.
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MAKING MONEY FROM THE UTILITY COMPANIES
As owner of one utility company, you will receive 25% of its take
every day. For instance, if you own Waterworks, you will receive a
quarter of all of the monies paid to the company by all of the
businesses that use water in the city.
As the city grows, more businesses are built, causing more money to
be paid to the utility companies. This results in 25% of an everbigger income for the owner of each utility.
If you own two of the utility companies you earn 50% of both
companies’ daily income. Owning three of the utility companies will
result in you reaping 75% of the income from all three utilities. This
earnings growth is most significant when you own all four of the
utilities — you get to pocket 100% of their income!
THE R A I L R O A D S
There are four railroad stations in MONOPOLY CITY: Liverpool St.
Station, Kings Cross Station, Fenchurch St. Station and Marleybone
Station. Like the city blocks, the railroads can also be bought at
auction.
Owning the railroad companies can be very financially rewarding.
Although the guaranteed income from railroads is much lower than
that of the utility companies, they have the added potential for
extra revenue from daily ticket sales.
CITIZEN USAGE OF THE RAILROADS
Citizens who cannot find accommodation in the city will commute to
and from the city via one of the railroads. Tourists also use the
railroads as a means of entry to the city.
There is a fairly even distribution of people using each of the four
stations in the morning. Anyone leaving the city by rail will choose
the station nearest their current location. Tip: Consider developing
a revenue-generating strategy around this fact.
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RAILROAD INCOME
Railroads generate a flat £800 per day from freight services, plus
extra monies generated from ticket sales. Every citizen or tourist
that travels into the city will pay £5 to the relevant railroad.
Similarly, anyone travelling out of the city at nighttime will also pay
£5.
For example, the income of Kings Cross Station might look like this
on a rather busy day:
•
•
•
•
Ticket sales from 50 passengers entering the city: £250
Ticket sales from 42 passengers leaving the city: £210
Revenue from the freight business: £ 800
Total daily income for Reading Railroad: £1,260
YOUR SHARE OF THE INCOME
If you own one or more of the railroads, you will receive some or all
of its revenue. The percentage varies according to the number of
railroads you own.
If you own one station, you will receive 25% of the total
income for the day from that particular railroad.
If you own two stations,
you will earn 50% of the daily
income from both stations, in effect quadrupling your earning
potential from your railroad empire.
If you own three stations,
you really begin to
maximize your earnings. You will earn 75% of the daily
revenue from all three stations.
If you own all four stations,
you can plan early
retirement! Owning all four railroads will earn you a full 100%
of the daily revenue of all four stations.
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IN-GAME
EVENT
M E S S A G ES
When any other player buys, sells or builds something, it triggers an
event message that appears at the top of the screen. All messages get
displayed, with new messages appearing below existing ones. Each
message will stay on screen for a set period of time before it
disappears. All remaining messages will then scroll up to take its
place.
Note: Event Messages do not appear in City View.
IN-GAME
OPTIONS
You can access the In-Game Option screen by either pressing the
ESC key on your keyboard or clicking on the Options button in
the top-right corner of the screen.
CONTINUE
Click here to return to the current game.
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OPTIONS
Click here to change the Sound, Graphics and Gameplay selection
settings.
Sound
Click on this button to adjust the in-game sound settings. Click
on the OK button when done.
Graphics
Click on this button to adjust the in-game graphics settings.
Click on the OK button when done.
Gameplay
Click on this button to adjust the different in-game controls.
Click on the OK button when done.
SAVE GAME
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You can save your game at any time by either pressing the ESC key
on your keyboard or clicking on the O ptions button in the topright corner of the screen. Doing either will pause the game and
access the In-Game Options screen.
From the In-Game Options screen, click on the Save Game button
to access the Save Game panel. From there, click on the N ew button
to save the game under a new name, or click on a saved game name
from the window on the left to overwrite that previously saved
game.
GAME STATISTICS
Click on this button to access the Statistics screen, which shows each
player’s performance over the course of the game in a graph. Key
performance categories include Cash, Businesses Owned, Empire
Wealth and Sales. Simply click on the small arrows to scroll through
the different categories. Note: This information is also displayed
after each game via the Post-Game Statistics screen.
QUIT
Click on this button to end the current game and return to the Main
Menu.
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LOADING
A PREVIOUSLY
SAVED
GAME
To load a previously saved game, click on the LOAD GAME button
at the Main Menu. Select the game you want to load from the list in
the left window and then click on the O K button.
CREATING
NEW PLAYER
PROFILES
Different players can play the MONOPOLY TYCOON CD-ROM
game on the same computer by simply creating their own player
profiles. Each player can play the game and record his/her own
progress through the scenarios without affecting any other player’s
data.
How to Create a New Player
• Go to the Main Menu.
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Profile
• Click on the Name button (where the current player’s name
appears) and then click on the New button.
• Type in the name of the new player.
• Click on the OK button to select the newly created player’s
profile.
UNLOCKING
MORE
SCENA RIOS
By winning a scenario (at any difficulty level), the next scenario
becomes unlocked and available for play. The first five scenarios are
relatively quick affairs and are designed to ease you into the game.
After that, however, the trophies (Bronze, Silver or Gold cup) will
become more difficult to win.
MULTI-PLAYER
SUPPORT
Between two and six players can compete over a Local Area
Network (LAN) or the GameSpy network.
PLAYING OVER A LOCAL AREA NETWORK
To play over a LAN, each player must own the MONOPOLY
TYCOON CD-ROM game, and the game disc must be in the player’s
CD drive.
Click on the Multi-Player
started.
Hosting
button from the Main Menu to get
a LAN Game
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Click on the Host button. This will take you to the Scenario
Selection screen. Once you’ve selected your scenario and difficulty
level, click the OK button. This will take you to the Character
Selection screen.
Starting
the
Game
Your character appears in the player slot on the far left. You can
change the character that you will play as by clicking on the left and
right arrows beneath the character image.
As other players join your game they will appear in the slots to the
right of your character. When you are happy with the number of
players in your game, click on the Start button to begin the game.
Note: You can add A.I. players to your game by clicking on the
padlock beneath an empty slot.
Joining a LAN Game
Click on the Multi-Player
button from the Main Menu and wait
for the game sessions to appear in the Session Window. Click on the
game that you want to join and then click on the Join button. (The
Join button will not become active until a valid game session is
selected.) This will take you to the Character Selection screen where
your character will be occupying one of the player slots. You will
instantly recognize your character because it will be the only slot
with left and right arrow buttons beneath the character image.
Click on these arrows to select the character that you want to
represent you during play. When you’re happy with your selection,
22
click on the green tick-box below the character image. This will
indicate to the Host that you are happy with your character
selection.
To chat while waiting for the game to start, simply type your
message in the on-screen Chat Window. To send your message, press
the Enter key.
The game will start when the Host clicks on the Start button.
In-game Chat
You can chat with other players in the game by clicking on the
player tokens in the Player Comparison Panel. The Chat Window will
open with the player’s token in the “To:” section. Clicking on the
other players’ tokens in the PCP will add them to the recipient’s list.
Clicking on the tokens already in the list will remove them. Clicking
on the All button will add tokens for all of your opponents to the
list.
Simply type your message and it will appear in the Chat Window.
Press the Enter key to send the message to the players in the “To:”
list. Note: Click on the Close button without pressing the Enter
key to cancel the message.
Chat Messages: Infogrames Interactive does not monitor, control, endorse, or accept
responsibility for the content of chat messages transmitted through the use of this
product. Use of the optional text message or any other Internet text- or voice-based “chat”
feature is at your own risk. Users are strongly encouraged not to give out identity or other
personal information through chat message transmissions. Children, please check with
your parent or guardian before using the chat function or if you are concerned about any
chat you receive.
PLAYING
OVER
THE GAMESPY
Important! The MONOPOLY
GameSpy Arcade.
NETWORK
TYCOON
CD-ROM game utilizes
GAMESPY INSTALLATION
GameSpy allows you to play the MONOPOLY TYCOON CD-ROM
game over the Internet by acting as a match making service. The
MONOPOLY TYCOON CD-ROM game install will prompt you to
install the GameSpy Arcade program during its installation. We
23
strongly suggest that you elect to install these files when prompted.
If you choose not to install the GameSpy Arcade software you can do
so at a later date by clicking on the Install GameSpy Arcade link
located in the Start menu.
To install the GameSpy Arcade program, do the following:
• Left-click on the Start icon.
• Left-click on the Programs icon.
• Left-click on the directory to which you installed the
MONOPOLY TYCOON CD-ROM game.
Note: The default is C:\Program Files\Infogrames\MONOPOLY
TYCOON. If you installed to a different or customized path you
will need to select the customized path.
• Left-click on the MONOPOLY
TYCOON
icon.
• Left-click on the Install GameSpy Arcade icon.
• Follow all GameSpy Arcade prompts.
LAUNCHING THE GAMESPY ARCADE APPLICATION
To launch the GameSpy Arcade application, do the following:
• Left-click on the Start icon.
• Left-click on the Programs icon.
• Left-click on the GameSpy Arcade folder.
• Left-click on the GameSpy Arcade icon. (This appears as a graphic
representation of a green spy within a green circle.)
Note: If you have not run the GameSpy Arcade application
before, you will be prompted to create a GameSpy Arcade
account.
24
CREATING A GAMESPY ACCOUNT
In order to play the MONOPOLY TYCOON CD-ROM game on
GameSpy Arcade, you need to create a GameSpy Arcade account.
Here’s how:
• Launch the GameSpy Arcade application.
• Enter your email address into the space provided on the
‘Creating or Locating Account’ screen, and then left-click on the
next button.
• If your email address is not registered with GameSpy Arcade, a
pop-up window will appear asking you if you would like to create
a new account. Left-click the YES button.
• You will then advance to the ‘New Account, Enter Password’
screen. Choose a password for GameSpy Arcade and enter that
password into the password and verify password text fields. Once
this is done, left-click the NEXT button.
• You will then advance to the ‘Nickname’ screen. Enter in the
name you wish to use during play and then left-click the NEXT
button.
• You will then advance to the ‘Connection Information’ screen.
Left-click on the carrot to the right of the information field and
scroll to select your connection type. Once this is done, left-click
the NEXT button.
• You will then be taken to the ‘Where are You’ screen. Left-click on
the carrot to the right of the information field to select the
country.
• Left-click in the ‘ZIP/Postal Code’ information field and enter in
the information requested. Once this is done, left-click the NEXT
button.
• You will then be taken to the ‘Personal Info’ screen. Enter the
correct information in the requested information fields. When
done, left-click the NEXT button.
25
• You will then be taken to the ‘Other Info’ screen. Enter any
additional information requested. When done, left-click the NEXT
button.
• You will then be taken to the ‘Quick Marketing Survey’ screen.
Enter any additional information requested. When done, left-click
the NEXT button.
• You will then be taken to the ‘Special Offers from Yesmail’ screen.
Enter any additional information requested. When done, left-click
the NEXT button.
• You will then be taken to the ‘End of Wizard’ screen. Left-click on
the LOGIN button.
• Once the Login button has been selected, the GameSpy Arcade
application should launch.
PLAYING THE
GAMESPY
MONOPOLY
TYCOON
CD-ROM
GAME
ON
Note: Do NOT have the MONOPOLY TYCOON CD-ROM game
already running in the background. Doing so will generate the
following error message: “There is already an instance
of
this application
running!”
If the error message is seen, close
down all of the MONOPOLY TYCOON CD-ROM game applications
before re-launching the GameSpy Arcade application.
To play the MONOPOLY
do the following:
TYCOON
CD-ROM game on GameSpy,
• Launch the GameSpy Arcade application.
• Select the User Profile and enter in the password.
• Left-click on the CONNECT button.
• GameSpy Arcade should now load.
26
On the GameSpy Arcade screen, you will see a series of tabs on the
left-hand side of the screen. The second tab, called Games, should
have the MONOPOLY TYCOON game icon below it.
Left-click on the MONOPOLY TYCOON game icon to advance to
the MONOPOLY TYCOON lobby.
In the MONOPOLY TYCOON lobby, you can elect to create a
game, join a game, refresh the game list, view game information or
chat with anyone within the game lobby itself.
If the MONOPOLY TYCOON game is not listed under the tab
labelled “Games,” do the following:
• Launch the GameSpy Arcade application.
• Once the GameSpy Arcade application is running, and you are
properly logged in, left-click on the GameSpy icon located on the
tool bar (top left of the screen).
• Now left-click on the “Scan for Games” icon.
• The GameSpy application will then scan your hard drive for
GameSpy supported software.
• The MONOPOLY TYCOON application should now appear
under the tab labelled “Games.”
CREATING
A GAME
If you left-click on the “Create a Game” icon, you will be prompted
to enter the following information:
Game (This should always be MONOPOLY TYCOON.)
Room Description
creating.)
(A brief description of the game that you are
Maximum Players (Denotes the maximum number of players
that you wish to have in the game.) The maximum number of
players for the MONOPOLY TYCOON game is 6
27
Game Type (Empty Field)
Create Room (Creates a game that others can join and advances
you to the Game Room.)
Cancel (Takes you back to the MONOPOLY
TYCOON
lobby.)
JOIN A GAME
If you find a game that you wish to join, select the icon that
represents that game. The Join Game icon will now become active.
Once you click on the Join Game icon, you will advance to the Game
Room.
Note: You can also join a game by double left-clicking on the game
in the MONOPOLY TYCOON lobby.
Refresh List
The Refresh List button will refresh the entire list of game servers.
GAME ROOM
In the Game Room, you will be presented with several icons and
graphical representations.
Graphical Representatio n
On the right side of the screen, there will be graphical
representation of the players that have joined your game as well as
a small light that appears directly to the left of their name. If the
light is red, they have not selected the ready button. If the light is
green, the player has selected the Ready button.
The Ready Button
At the top left of the screen, there is a small button labelled
Ready. The Ready button indicates to the host player that the
remote player is ready to begin the game. Once the player
clicks on the ready button, the light to the left of their name
should turn from red to green.
28
The Launch Button
The Launch button is located to the right of the Ready Button.
As soon as the Host player selects the ready button, the launch
button becomes active.
Note: It is possible for the Host player to launch the game
before the remote players have selected their ready buttons
and joined the game. The Host should make sure that all of the
remote players’ Ready lights are green before selecting the
Launch button.
Leave Button
The leave button allows the player to exit the Game Room and
go back to the Game lobby.
TYCOON GAME FROM
LAUNCHING THE MONOPOLY
GAMESPY ARCADE
Once all of the players are ready to play a game, the Host can select
the Launch icon. Selecting the Launch icon will minimize the
GameSpy application and launch the MONOPOLY TYCOON
application. This process may take upwards of 30 seconds. Once the
MONOPOLY TYCOON application has been launched, follow the
MONOPOLY TYCOON directions.
Note: As in all MONOPOLY TYCOON network games, the Host
player is allowed to determine some of the variables of the game.
This includes the goal, the first to “X” amount or the last man
standing, and the starting cash balance. These can only be altered at
the beginning of the game BEFORE the game is actually started.
HOW TO FIND YOUR IP ADDRESS USING W I N D O W S ®
95/98/ME
To find your IP address so that you can communicate it to other
players, follow the steps detailed below:
1) Connect to your ISP (Internet Service Provider). This MUST be
done before continuing.
29
2) Click on the START button on your Windows® 95/98/Me Task
Bar, and then click on RUN.
3) When the RUN window appears, type “winipcfg” (without
quotes), and then click OK.
4) The box labelled “IP Address” is your IP address for that session.
Note: Your IP address may change each time you log on
depending on your ISP.
5) If you are hosting the game, you must communicate your current
IP address to the other players wishing to join the game. You can
do this via:
• E-mail – Use your e-mail program to send your IP
address to other players, OR
• Phone – Call the other players and tell them your IP
address via a second phone line, OR
• Chat or Instant Message
Programs – Use
programs such as ICQ or AOL Instant Messenger to
send your IP address to the other players.
Note: For games that are playable on the MSN Gaming Zone
(formerly called Microsoft’s Internet Gaming Zone), IP address
information is automatically exchanged between players via the
Zone.
Helpful W eb Site Addresses
ICQ – http:// www. mirabilis. comhttp://www.mirabilis.com
AOL Instant Messenger – http://www.aol.com/aim/
F A C T F I L E 1: A L L OF T H E C I T Y B L O C K S
The MONOPOLY TYCOON CD-ROM game includes all of the
classic properties, railroads and utilities of the original MONOPOLY
board game. In an enhancement to the original board game, and
because MONOPOLY CITY houses and serves hundreds of citizens,
30
the properties are arranged in a fixed landscape around a central
park. The properties will always be in the same position, although
the degree to which they are built up and inhabited will vary from
game to game.
THE PROPERTY BLOCKS
All of the property blocks have a natural prestige associated with
them and are ranked from one star up to five stars. The prestige of a
block, in combination with other attributes, may attract or detract
the citizens from your stores and apartments, depending upon the
income of the citizen concerned. Note: The MONOPOLY
TYCOON game includes three additional blocks — Victoria Dock,
East India Dock and Greenwich Pier. All of the blocks are grouped
below according to ranking and property block colour.
1-STAR RATED PROPERTIES
• Whitechapel Road
• Old Kent Road
• Victoria Dock
• East India Dock
• Greenwich Pier
2-STAR RATED PROPERTIES
• The Angel Islington
• Euston Road
• Pentonville Road
• Pall Mall
• Whitehall
• Northumberland Avenue
3-STAR RATED PROPERTIES
• Bow Street
• Marlborough Street
• Vine Street
• Strand
• Fleet Street
• Trafalgar Square
4-STAR RATED PROPERTIES
• Leicester Square
• Coventry Street
• Piccadilly
• Regent Street
• Oxford Street
• Bond Street
5-STAR RATED
• Mayfair
• Park Lane
PROPERTIES
31
UTILITIES AND RAILROADS
Businesses in MONOPOLY CITY are served by these four utilities:
• Electric Company
• Water Works
• Gas Works
• Telecom
Also featured are the same four railroad stations from the original
MONOPOLY board game:
• Kings Cross Station
• Marleybone Station
• Fenchurch St. Station
• Liverpool St. Station
In addition, these pre-existing structures also dot the skyline:
•
•
•
•
•
•
•
•
•
Police Station & Fire Station
Hospital
Museum & Art Gallery
Marina
Airport
University
Bus & Taxi Centre
Zoo
School & Library
Note: These pre-existing structures cannot be purchased or built
upon.
F A C T F I L E 2: A G U I D E TO R E T A I L
BUSINESSES
There are many different types of businesses that you can build and
operate. Each business type is profiled on the next few pages by the
following parameters:
32
Supplies
supplies.
– Describes the commodities that this type of business
Utility Costs – Example: Elec: 50p
Telecom: £1
Gas: 50p
Water: 50p
All businesses use some or all of the four utilities. This parameter
shows how much it costs to supply the four utilities to the selected
business. Using the rate example above, a building consisting of 4
units would spend £2 a day per utility for Electricity, Gas and Water,
and £4 a day for Telecom.
Business Hours –
Example: Opens at 9 a.m. – Closes at 5 p.m.
This lets you know whether it is a daytime or night-time store, and
the store’s hours of operation.
Stock Capacity
– Example: 4 per unit
This number simply represents the capacity per building unit of the
selected store. For example, a Bakery has a Stock Capacity of 4 per
unit. Therefore, a Bakery that takes up 2 units has a total capacity of
8 loaves of bread.
Available
Footprints:
The footprint plans illustrate all of the
possible building shapes and sizes for the selected business. Each
footprint is valid in either a vertical or horizontal orientation. Each
tiny square represents one building unit. N ote: Each city block is 7
units wide by 7 units deep.
33
RETAIL STORES AVAILABLE FROM 1930 ONWARD
BAKERY
Stock
Capacity:
Business
Hours:
Supplies:
Utility Cost
Per Unit:
Available
Footprints:
4 per unit
Opens at 9 a.m. – Closes at 5
p.m.
Bread
Elec: 50p Telecom: 50p Gas:
£2 Water: £1
BOOK STORE
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Books
Utility Cost
Elec: £1 Telecom: £1 Gas:
Per Unit:
50p Water: 50p
BUTCHER
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Meat
Utility Cost
Elec: 50p Telecom: 50p Gas:
Per Unit:
£2 Water: £1
Available
Footprints:
Available
Footprints:
CAFE
Stock
Capacity:
Business
Hours:
Supplies:
Utility Cost
Per Unit:
Available
Footprints:
3 per unit
Opens at 9 a.m. – Closes at 5
p.m.
Snacks
Elec: £1 Telecom: 50p Gas:
£3 Water: £2
34
CLOTHES STORE
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Clothing
Utility Cost
Elec: £1 Telecom: 50p Gas:
Per Unit:
£1 Water: 50p
DAIRY STORE
Stock
4 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Dairy Produce
Utility Cost
Elec: £1 Telecom: 50p Gas:
Per Unit:
50p Water: £1
Available
Footprints:
Available
Footprints:
DINER
Stock
Capacity:
Business
Hours:
Supplies:
Utility Cost
Per Unit:
Available
Footprints:
3 per unit
Opens at 9 a.m. – Closes at 5
p.m.
Snacks
Elec: £1 Telecom: 50p Gas:
£3 Water: £2
DOCTOR’S SURGERY
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Healthcare
Utility Cost
Elec: 50p Telecom: £2 Gas:
Per Unit:
50p Water: £1
35
Available
Footprints:
ELECTRICAL STORE
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Electrical Goods
Utility Cost
Elec: £1 Telecom: 50p Gas:
Per Unit:
50p Water: 50p
FISH MARKET
Stock
4 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Fish
Utility Cost
Elec: £1 Telecom: 50p Gas:
Per Unit:
50p Water: £2
FURNITURE STORE
Stock
2 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Furniture
Utility Cost
Elec: £1 Telecom: 50p Gas:
Per Unit:
£1 Water: 50p
GROCERY STORE
Stock
4 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Fruit and Vegetables
Utility Cost
Elec: 50p Telecom: 50p Gas:
Per Unit:
£1 Water: £1
36
Available
Footprints:
Available
Footprints:
Available
Footprints:
Available
Footprints:
HARDWARE STORE
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Tools & Hardware
Utility Cost
Elec: 50p Telecom: 50p Gas:
Per Unit:
50p Water: 50p
JEWELLER'S
Stock
1.5 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Jewellery
Utility Cost
Elec: 50p Telecom: 50p Gas:
Per Unit:
50p Water: 50p
NEWS STAND
Stock
8 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Newspapers and Magazines
Utility Cost
Elec: 50p Telecom: 50p Gas:
Per Unit:
50p Water: 50p
SOUVENIR SHOP
Stock
5 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Souvenirs
Utility Cost
Elec: 50p Telecom: 50p Gas:
Per Unit:
50p Water: 50p
37
Available
Footprints:
Available
Footprints:
Available
Footprints:
Available
Footprints:
TOY SHOP
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Toys
Utility Cost
Elec: 50p Telecom: 50p Gas:
Per Unit:
50p Water: 50p
BALLROOM
Stock
3 per unit
Capacity:
Business
Opens at 6 p.m. – Closes at
Hours:
Midnight
Supplies:
Dancing
Utility Cost
Elec: £2 Telecom: 50p Gas:
Per Unit:
£1 Water: 50p
Available
Footprints:
Available
Footprints:
BAR
Stock
Capacity:
Business
Hours:
Supplies:
Utility Cost
Per Unit:
Available
Footprints:
4 per unit
Opens at 6 p.m. – Closes at
Midnight
Drinks
Elec: £1 Telecom: £1 Gas:
50p Water: £1
CINEMA
Stock
Capacity:
Business
Hours:
Supplies:
Utility Cost
Per Unit:
Available
Footprints:
1.5 per unit
Opens at 6 p.m. – Closes at
Midnight
Movies
Elec: £2 Telecom: 50p Gas:
£1 Water: 50p
38
RESTAURANT
Stock
2.5 per unit
Capacity:
Business
Opens at 6 p.m. – Closes at
Hours:
Midnight
Supplies:
Meals
Utility Cost
Elec: 50p Telecom: £2 Gas:
Per Unit:
£3 Water: £2
Available
Footprints:
RETAIL STORES AVAILABLE FROM 1940 ONWARD
ANTIQUES STORE
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Antiques
Utility Cost
Elec: 50p Telecom: £1 Gas:
Per Unit:
50p Water: 50p
ICE CREAM PARLOUR
Stock
4 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Ice Cream
Utility Cost
Elec: £1 Telecom: 50p Gas:
Per Unit:
50p Water: £1
NIGHT CLUB
Stock
2 per unit
Capacity:
Business
Opens at 6 p.m. – Closes at
Hours:
Midnight
Supplies:
Dancing & Drinks
Utility Cost
Elec: £1 Telecom: 50p Gas:
Per Unit:
50p Water: 50p
39
Available
Footprints:
Available
Footprints:
Available
Footprints:
POOL HALL
Stock
3 per unit
Capacity:
Business
Opens at 6 p.m. – Closes at
Hours:
Midnight
Supplies:
Gaming
Utility Cost
Elec: 50p Telecom: 50p Gas:
Per Unit:
50p Water: 50p
Available
Footprints:
RETAIL STORES AVAILABLE FROM 1950 ONWARD
SPORTS STORE
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Recreational Goods
Utility Cost
Elec: 50p Telecom: 50p Gas:
P e r U n i t:
50p Water: 50p
MUSIC STORE
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Music Tapes
Utility Cost
Elec: 50p Telecom: 50p Gas:
Per Unit:
50p Water: 50p
TRAVEL AGENTS
Stock
2 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Holidays
Utility Cost
Elec: 50p Telecom: £3 Gas:
Per Unit:
50p Water: 50p
40
Available
Footprints:
Available
Footprints:
Available
Footprints:
FAST FOOD OUTLET
Stock
5 per unit
Capacity:
Business
Opens at 6 p.m. – Closes at
Hours:
Midnight
Supplies:
Fast Food
Utility Cost
Elec: £1 Telecom: 50p Gas:
Per Unit:
£1 Water: £2
Available
Footprints:
RETAIL STORES AVAILABLE FROM 1960 ONWARD
DELICATESSEN
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Meat, Fish & Dairy Produce
Utility Cost
Elec: £1 Telecom: 50p Gas:
Per Unit:
50p Water: £1
GENERAL STORE
Stock
4 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Fruit & Veg, Dairy Produce,
News & Mags & Bread
Utility Cost
Elec: £1 Telecom: 50p Gas:
Per Unit:
£1 Water: 50p
PHARMACY
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Healthcare
Utility Cost
Elec: 50p Telecom: 50p Gas:
Per Unit:
50p Water: £1
41
Available
Footprints:
Available
Footprints:
Available
Footprints:
BOWLING ALLEY
Stock
3 per unit
Capacity:
Business
Opens at 6 p.m. – Closes at
Hours:
Midnight
Supplies:
Gaming & Fast Food
Utility
Elec: £1 Telecom: £1 Gas: £1
Cost Per
Water: 50p
Unit:
Available
Footprints:
RETAIL STORES AVAILABLE FROM 1970 ONWARD
DEPARTMENT STORE
Stock
1.5 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Clothing, Books, Jewellery,
Electrical Goods, Furniture &
Toys
Utility
Elec: 50p Telecom: £2 Gas: £1
Cost Per
Water: 50p
Unit:
ELECTRICAL SUPERSTORE
Stock
2 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Videos, Music Tapes, Elec.
Goods, Toys
Utility
Elec: £1 Telecom: 50p Gas:
Cost Per
50p Water: 50p
Unit:
42
Available
Footprints:
Available
Footprints:
HEALTH CLUB
Stock
2 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Healthcare & Recreational
Goods
Utility Cost
Elec: 50p Telecom: £1 Gas:
Per Unit:
50p Water: £1
VIDEO STORE
Stock
3 per unit
Capacity:
Business
Opens at 6 p.m. – Closes at
Hours:
Midnight
Supplies:
Videos
Utility Cost
Elec: 50p Telecom: £1 Gas:
Per Unit:
50p Water: 50p
Available
Footprints:
Available
Footprints:
RETAIL STORES AVAILABLE FROM 1980 ONWARD
COMPUTER STORE
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Computers
Utility Cost
Elec: £1 Telecom: £1 Gas:
Per Unit:
50p Water: 50p
PHONE SHOP
Stock
3 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Phones
Utility Cost
Elec: 50p Telecom: £3 Gas:
Per Unit:
50p Water: 50p
43
Available
Footprints:
Available
Footprints:
SUPERMARKET
Stock
4 per unit
Capacity:
Business
Opens at 9 a.m. – Closes at 5
Hours:
p.m.
Supplies:
Meat, Fish, Fruit and
Vegetables, Dairy, Produce,
Bread and Clothing
Utility
Elec: 50p Telecom: £1 Gas:
Cost Per
£1 Water: 50p
Unit:
AMUSEMENT ARCADE
Stock
8 per unit
Capacity:
Business
Opens at 6 p.m. – Closes at
Hours:
Midnight
Supplies:
Gaming
Utility
Elec: £2 Telecom: 50p Gas:
Cost Per
50p Water: 50p
Unit:
THEATRE
Stock
2 per unit
Capacity:
Business
Opens at 6 p.m. – Closes at
Hours:
Midnight
Supplies:
Performance
Utility
Elec: 50p Telecom: £1 Gas:
Cost Per
50p Water: 50p
Unit:
44
Available
Footprints:
Available
Footprints:
Available
Footprints:
F A C T F I L E 3: G A M E O B J E C T I V E S
The MONOPOLY TYCOON CD-ROM game features different
scenarios, with each shaped around a particular game objective. The
different scenario objectives are described below:
Sales Target
The first player to make the prescribed “Number of Sales” wins the
scenario. Note: There is no resetting of the total sales number at
the turn of each new day.
Empire Value
These scenarios challenge players to be the first to attain an Empire
Value of “X,” meaning players need to focus on things other than
making money!
Voting for Mayor
These scenarios result in the victor becoming Mayor of MONOPOLY
CITY. Each citizen votes each day for the player they feel has most
enhanced their life. The player that gets the most votes wins an
electoral Rosette. The first player to collect the target number of
Rosettes is elected Mayor. Note: Voting begins on the third day and
takes place at 6:00 p.m.
Last Man Standing
These scenarios incorporate the same voting system as that of the
Voting for Mayor scenarios with one exception — the citizens are
not voting in a new Mayor. Instead, the player that secures the least
number of votes in any given day is voted out of MONOPOLY CITY.
The last remaining player wins the scenario.
First to a Daily Profit
These scenarios challenge each player to create a business empire
that achieves the target profit levels in any one day. The first player
to do so wins the scenario.
45
F A C T F I L E 4: T H E CHA N C E
CARDS
Chance cards add an element of uncertainty, surprise and luck to
the game. Like those found in the original MONOPOLY board
game, the Chance cards in the MONOPOLY TYCOON CD-ROM
game feature both good and bad fortune. Every time you turn over a
card, consider yourself playing with Lady Luck.
You are dealt a Chance card once per game day. The card icon in the
top-right corner of the screen will flash when a card is available.
Once a card is taken the Card Icon stops flashing. Note: You do not
have to take the card if you don’t want to.
There are a total of seventy-five Chance cards. Sixty-four of these
cards must be used instantly, while the other eleven can be kept and
used at your discretion.
Certain Chance cards require that a suitable target be selected
before the card can be used. Suitable targets are usually businesses
and blocks. If you are holding a card that targets a store in a bad
way, select an opponent’s store as your target. If the card button
changes to show red crosshairs over it, this signifies that the
selected store is a suitable target. Click on the crosshair button to
use the card on the selected target.
Each of the Chance cards is profiled below.
Card
Card
Card
Card
Card
Card
Card
Card
Card
Card
10
Card
11
Card
12
1
2
3
4
5
6
7
8
9
Life Insurance Matures Collect £200
Income Tax Refund Collect £400
Receive For Services £500
Bank Error in Your Favour Collect £400
You Have Won Second Prize In a Beauty Contest Collect £200
You Inherit £200
Xmas Fund Matures Collect £200
Annuity Matures Collect £400
Receive Interest on Preference Shares £250
Pay School Tax of £300
Pay Hospital £200
Doctor’s Fee Pay £300
46
Card
13
Card
14
Card
15
Card
16
Card
17
Card
18
Card
19
Card
20
Card
21
Card
22
Card
23
Card
24
Card
25
Card
26
Card
27
Card
28
Card
29
Card
30
Card
31
Pay Your Insurance Premium £500
Pay for City Services £200
Pay a £200 fine for being in the wrong place at the wrong
time
Collect £80 From Every Player for organizing Special Event at
City Hall.
It is Your Birthday Collect £200 From Each Player
Pay Property Tax on your business empire: £20 each
business. (Max £400)
Cash Boost: If you have the least cash of all players, receive
£400 in city aid.
Help the Poor: If you have the most cash of all players, give
£400 to the player that has the least.
Serving the City: Receive £5 bonus for each citizen housed in
your apartments.
Safety Checks: Pay £100 for each Railroad Station you own.
City Inspection: Pay £100 for each Utility you own.
Drought warning: Pay £10 water tax for each unit of park
land you own (Max £400) – Money goes to the owner of the
Water Works.
Rewiring: Pay £6 for each business (Max £400) you own –
money goes to the owner of the Electric Company.
New gas pipes: Pay £6 for each business (Max £400) you own
– money goes to the owner of the Gas Works.
Upgrade phone lines: Pay £6 for each business (Max £400)
you own – money goes to the owner of the Telecom
company.
If you are the owner of the Water Works, compensate
customers for water contamination: No charge for Water
tomorrow.
If you are the owner of the Electric Company, compensate
customers for blackouts: No charge for Electricity tomorrow.
If you are the owner of the Gas Works, compensate
customers for gas leaks: No charge for Gas tomorrow.
If you are the owner of the Telecom Company, compensate
customers for dropped lines: No charge for Telecom
tomorrow.
47
Card
32
Card
33
Card
34
Card
35
Card
36
Card
37
Card
38
Card
39
Card
40
Card
41
Card
42
Card
43
Card
44
Card
45
Card
46
Card
47
Card
48
Card
49
Card
50
Card
51
Card
52
Beautiful City: You are awarded £10 per unit of park land
that you own for beautifying the city (Max £400).
Your Building Loan Matures Collect £300
Bank Pays You a Dividend of £800
You Have Won A Crossword Competition Collect £200
You Win the City Lottery Collect £400
Somehow, you have won 1st prize in a beauty contest:
Collect £800
The City awards you a £500 bonus for services rendered.
Parking Fine £100
Pay Road Maintenance £300
Pay a £200 fine for being in the wrong place at the wrong
time.
Pay Police & Fire Services £200
You Have Been Elected Chairman of the Board: Pay Each
Player £250
Share Your Wealth: Pay £200 to Each Player
Pay Surveyor’s fees on properties owned: £50 each property.
Cash Boost: If you have the least cash of all players, receive
£1000 in city aid.
Help the Poor: If you have the most cash of all players, give
£750 to the player that has the least.
Serving the City: Receive £4 bonus for each citizen housed in
your apartments.
Safety Checks: Pay £200 for each Railroad Station you own.
City Inspection: Pay £500 for each Utility you own.
Drought Warning: Pay £20 water tax for each unit of
parkland you own – money goes to the owner of the Water
Works.
Rewiring: Pay £10 for each business you own – money goes
to the owner of the Electric Company.
48
Card
53
Card
54
Card
55
Card
56
Card
57
Card
58
Card
59
Card
60
Card
61
Card
62
Card
63
Card
64
Card
65
Card
66
Card
67
Card
68
Card
69
Card
70
New gas pipes: Pay £10 for each business you own – money
goes to the owner of the Gas Works.
Upgrade phone lines: Pay £10 for each business you own –
money goes to the owner of the Telecom company.
If you are the owner of the Water Works, compensate
customers for water contamination: Refund each player £10
for each of their businesses that use Water.
If you are the owner of the Electric Company, compensate
customers for blackouts: Refund each player £10 for each of
their businesses that use Electricity.
If you are the owner of the Gas Works, compensate
customers for gas leaks: Refund each player £10 for each of
their businesses that use Gas.
If you are the owner of the Telecom Company, compensate
customers for dropped lines: Refund each player £10 for
each of their businesses that use Telecom.
Beautiful City: You are awarded £20 per unit of park land
that you own for beautifying the city.
Make General Repairs: Pay £20 for every Medium Quality
building you own.
Make General Repairs: Pay £30 for every Low Quality
building you own.
Make General Repairs: Pay £40 for every Low Quality
building you own.
Half Price Stock Purchase: 50% off your next restocking in all
stores.
Stock Shortage: Next time your stores get restocked they will
only receive 50% of the stocks ordered.
Store Strike: Select an opponent’s store - Forces the store
to close for the remainder of the day.
Shopping Centre Publicity:
Select a city block Triggers a one day advertising campaign for the chosen city
block.
Store Publicity:
Select one of your stores to promote will increase its appeal to each citizen that is interested in
the goods sold.
Price Adjuster:
Select an opponent’s store. You can
secretly adjust the price of one commodity, up or down.
Special Re-Stock:
Select one of your businesses for a
one-off stock reordering. The store will be instantly
restocked at no cost.
Stock write-off:
Select an opponent’s store. All
remaining stock in that store is instantly written off.
49
Card
71
Card
72
Card
73
Card
74
Card
75
Inflated Prices : Select an opponent’s block - Affects
every citizen’s perception of commodity prices on the
affected block. Effects expire at end of current day.
Bad Publicity:
Select an opponent’s block - Removes
every citizen’s awareness of the selected block. Effects expire
at end of current day.
Early Lease Expiry: Select a block you own - forces the
lease agreements that are currently in place to expire.
Hostile Takeover:
Select an opponent’s store that you
wish to buy out. You will pay a sum to the current owner
equal to the current business value of the store.
Force a Block to Auction: Select an opponent’s block,
which will be forced to auction. The City will provide the
opening bid (50% of Block value).
F A C T F I L E 5: H O T K E Y S U P P O R T
Once you are familiar with the game, you can speed the game along
by utilizing these shortcut hot keys to perform the corresponding
action:
KEY
ALT / F4
desktop
ALT / TAB
TAB
ESC
menu
F1 or P
NUMPAD –
NUMPAD +
ALT / F
,
.
RETURN
BACKSPACE
HOME
ACTION
Quit game and return to your Windows®
Change window focus
Toggle between 3D view and City View
Toggle between game and In-Game Options
Pause/unpause game
Decrease field of view
Increase field of view
Activate free camera mode
Pull camera back
Push camera forward
Accept a prompt panel
Reject a prompt panel
Move to selected building’s parent block
50
F A C T F I L E 6: T H E TUT O R I A L S
Each tutorial introduces you to a new aspect of the game. Watch
them in order as they appear on the Tutorial List, or reference them
when you want to learn more about a particular topic. The following
list gives a brief overview of each tutorial:
Tutorial 1 – Introduction
to Panels
Learn about the various panels around the screen, and what they
do.
Tutorial 2 – The Three Views
Learn about the City View, Block View and Business View, and how
to use them.
Tutorial 3 – City View
Find out what you can do in City View, including Consumer Polling
and Player Stats.
Tutorial 4 – Block View
Discover everything you need to know about Block View and what
information and actions are available to you.
Tutorial 5 – Building
Find out how to create new buildings and what effect each of the
settings will have.
Tutorial 6 – Business View
Find out what information and actions are available when you have
a building selected.
Tu t o r ial 7 – 3D View rotation
Learn how to rotate the 3D view when focused on a business or a
city block
Tutorial 8 – A Day in Monopoly City
Learn about the various actions that happen at set times in each day
and how they will affect your cash levels and decisions.
Tutorial 9 – Creating a Shopping
Centre
Discover the benefits of grouping complementary businesses
together on the same city block.
51
Tu t o r ial 10 – Going to Auction
Learn all there is to know about the city auctions.
Tu t o r ial 11 – U t ilit ies
Discover the benefits of owning one or more of the utilities.
Tu t o r ial 12 – The R ailr o ad s
Find out how beneficial owning one or more of the railroads can be.
Tu t o r ial 13 – Getting a Monop oly
Discover the great benefits of leasing all of the blocks in one district
to form a “monopoly.”
INFOGRAMES
WEB SITES
The MONOPOLY TYCOON CD-ROM game has an exciting, full
and active web site dedicated to ensure you get the most out of your
new game. You can visit us at:
http://www.monopolytycoon.com
Children, please check with your parent or guardian before visiting
any web site.
You will discover that Infogrames web sites contain such things as:
•
•
•
•
•
•
•
•
Technical Support
Hints and Tips
Software Upgrades
Demos
Interviews
Competitions
Community
And much more
We are constantly updating our web sites so stop by and visit us
frequently. With events and new additions planned, you won’t want
to miss out.
FORTHCOMING
AND EXISTING
INFOGRAMES
PRODUCTS
For more information on forthcoming and other existing Infogrames
products, please visit our main web site at:
http://www.infogrames.com
52