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Mutton Mayhem – Windows Manual – Version 1.08 – English

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Type
Manual
Platform
Windows
Language
English
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83.70 KB
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mutton-mayhem_1.08_win_manual_en_hm5.pdf
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Mutton Mayhem
Version 1.08
Have you ever wanted to herd sheep? Kill sheep? Or raise the rotting corpses of dead sheep?
Choose your method of madness to score points and win the favor of sheep the world over, in
Mutton Mayhem!
Please choose a category:
Installation
Starting a Game
Character Selection
Object of the Game
Scoring
Heads Up Display
Controls
Proficiency
Special Actions
Landtype Affinity
Troubleshooting

Installation
Place the Mutton Mayhem folder anywhere on your hard drive. There is no additional
installation process.

Starting a Game
Open the Mutton Mayhem .exe file. Please wait while the game loads.
To begin a game, one computer must start hosting a server. Simply select "Host Game" and
click "Done".
Once the host has reached the Character Selection screen, the other players may join the
server using the "Join Game” option. If the server is not present on the list, attempt to refresh
the list by selecting the “Update” option.
Please note Mutton Mayhem will only run properly on computers connected to a TCP/IP
network.

Character Selection
Once you have joined the game, you will be taken to the Character Selection screen.

On the left hand side of the Character Selection screen, there are three pictures. The first is
the Shepherd, the second is the Poacher, and the third is the Necromancer. Click the desired
class once, and a green box will appear around your selection.
The large map screen on the right displays the starting locations of all the players, represented
by stars. A red star means the player has joined the server, but has not picked a player class.
A green star means the player is ready. The game will begin when all the stars are green.

Object of the Game
The player who can earn the target number of points first wins OR if time runs out, the player
who has earned the most points will win.
The default setting for points is 2000. The default setting for time is 5 minutes. These settings
can be changed on the “Host Game” screen.

Scoring
Points are earned by manipulating the mutton, or sheep, in various ways. Each class has their
own unique way of earning points.
The Shepherd class earns points by rescuing sheep. Hold Left Mouse Button to attract sheep.
The Shepherd must find sheep and return them to a barn. More points are scored for returning
white sheep. Rescuing green “zombie” sheep will give the shepherd Special Action power.
The Poacher class earns points by killing sheep. Click Left Mouse Button to swing your
knives. No points are scored for killing green sheep, but instead, the poacher will receive a
boost of Special Action power.
The Necromancer class earns points by bringing the bodies of dead sheep back to life, and
stealing points from other players. Hold Left Mouse Button to perform the raise dead action.
Raising dead sheep gives very few points, but grants the Necromancer a great boost in
Special Action power. The Necromancer’s Special Action, the point-draining beam, is very
powerful.

Heads Up Display
Once the game begins, the player HUD (Heads Up Display) will appear.
In the upper left corner of the screen, you will find a list of all the players currently playing.
The list is sorted by score.
In the upper middle portion of the screen is the timer. When time runs out, the game will end.
In the lower left corner is the Special Action Meter and the Class Power Bar. The Special
Action Meter displays the amount of Special Action power you have remaining. The Class

Power Bar represents the amount of proficiency you currently hold in the three classes. White
represents the Shepherd, red the Poacher, and purple the Necromancer.

Controls
W = move up A = move left S = move down D = move right
1 = begin changing to Shepherd 2 = begin changing to Poacher 3 = being changing to
Necromancer
Left Shift = gain proficiency
TAB = chat message
Mouse = Mouse Look Left Mouse Button = Normal Action (Shepherd attract, Poacher attack,
Necro raise) Right Mouse Button = Special Action (Shepherd swarm, Poacher whirlwind,
Necro beam)

Proficiency
The Class Power Bar shows your proficiency in each class.
Higher Shepherd proficiency grants the Shepherd a greater circle of influence on sheep. Full
proficiency will increase the Shepherd's speed.
Higher Poacher proficiency makes the Poacher's attack stronger. Full proficiency allows the
Poacher to mangle dead bodies, preventing them from being raised.
Higher Necromancer proficiency allows the Necromancer to raise dead sheep faster. Full
proficiency allows the Necromancer to "convert" living sheep into red “blood” sheep.

Special Actions
The Shepherd's Special Action, aka “Swarm”, greatly increases his circle of influence for a
short period of time. This ability requires Special Action power.
The Poacher's Special Action, aka “Whirlwind”, increases his speed and attack power for a
short period of time. The Poacher will enter into a whirlwind state, killing all sheep he
touches. This ability requires Special Action power.
The Necromancer's Special Action, aka “Draining Beam”, steals points from another player.
Hold the Right Mouse Button while using the cursor to point at an opponent. This ability
requires Special Action power.

Landtype Affinity
Each class runs at a different speed depending on the terrain.
The Shepherd is fastest on Grassy Plain, average on Desert Waste, and slow on Jungle Floor.
The Poacher is fastest on Jungle Floor, average on Grassy Plain, and slow on Desert Waste.
The Necromancer is fastest on Desert Waste, average on Jungle Floor, and slow on Grassy
Plain.

Troubleshooting
If framerates drop to unusually low levels (4 FPS or less), check to make sure you have the
most up to date drivers for your video card. Even if your computer is quite new, the drivers
shipped with it may not be compatible with Mutton Mayhem.
If you are having trouble hosting a game, make sure you are plugged into a TCP/IP network.
Mutton Mayhem servers can only run on computers plugged into a TCP/IP network.
For further assistance, please consult the Bug Reporting board or contact us at jedwards@
pistachioproductions.com.

Please visit us at pistachioproductions.com.

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