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WARNING: READ BEFORE PLAYING
A very small percentage of individuals may experience epileptic seizures
when exposed to certain light patterns or flashing lights. Exposure to
certain patterns or backgrounds on a computer screen, or while playing
video games, may induce an epileptic seizure in these individuals.
Certain conditions may induce previously undetected epileptic
symptoms even in persons who have no history of prior seizures or
epilepsy. If you, or anyone in your family, have an epileptic condition,
consult your physician prior to playing. If you experience any of the
following symptoms while playing a video or computer game - dizziness,
altered vision, eye or muscle twitches, loss of awareness,
disorientation, any involuntary movement, or convulsions IMMEDIATELY discontinue use and consult your physician before
resuming play.
Table of Contents
Installing Playboy: The Mansion . . . . . . . . . . . . . . .2
Complete Controls . . . . . . . . . . . . . . . . . . . . . . . . . .2
Iconorama . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Playing the Game . . . . . . . . . . . . . . . . . . . . . . . . . . .5
The Main Gameplay Screen . . . . . . . . . . . . . . . . . . .6
The Action Menu . . . . . . . . . . . . . . . . . . . . . . . . . .7
The Roster Menu . . . . . . . . . . . . . . . . . . . . . . . . . . .9
The Hef Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Unauthorized copying, reverse engineering, transmission, public
performance, rental, pay for play, or circumvention of copy protection is
strictly prohibited.
Minimum System Requirements
The Mansion Menu . . . . . . . . . . . . . . . . . . . . . . . . .13
The Playboy Magazine Menu . . . . . . . . . . . . . . . . . .14
Windows 98/ME/2000/XP
The Playboy Photoshoot . . . . . . . . . . . . . . . . . . . . . .17
Pentium(R) III 800 MHz or faster processor
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
128 MB RAM
DirectX 9.0 Compatible 32 MB T&L capable Video Card
(ATI Radeon 7500 or greater; NVIDIA GeForce 2 or greater)
DirectX 9.0 Compatible Sound Card
Technical Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Warranty . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
800 MB of free hard drive space
CDROM or DVD drive
DirectX 9.0 (supplied)
1
Installing Playboy:
The Mansion
Main HUD UI Controls
Move Hef
Camera Control
Please close all open applications, including virus protection applications. You may turn
the virus applications back on after installation is complete.
Insert the Playboy: The Mansion disk 1 into your CD-ROM or DVD-ROM drive. The
Autorun program will appear. Follow the directions shown on your display.
If the Autorun program does not appear automatically, click on START from the
Windows Taskbar and select RUN. Then type in D:\Autorun into the Run dialog, and
click OK or press ENTER. (If you CD-ROM or DVD-ROM drive is something other
than "D:", please insert the correct drive letter.)
Starting Playboy: The Mansion
Insert the Playboy: The Mansion disc in the drive.
Click START, then All Programs (or Programs)
/ Playboy: The Mansion / Playboy: The Mansion.
Complete Controls
Use the mouse pointer to access all items and areas in the game. The following hotkeys
will allow you even quicker access to specific areas and items.
Slow Down
Wall Display
2
Pause Game
Normal Speed
Mood Display
Speed Up
People Finder
Magazine Menu
Hef Menu
Mansion Menu
Roster Menu
Relationship Menu
Toggle Walls
Toggle Mood Display
People Finder
Save Game
Load Game
Soundtrack Menu
Time / Speed Controls
Pause Game
Cancel
Toggle HUD
Re-center oh Hef
(while in People Finder)
Common Menu Controls
Sidebar items
Upper Icon Submenus
Move to next page
Accept / OK
Exit / Back
Bottom Buttons
Magazine Menu Cover Price &
Ad Quantity & Magazine Cover
Star
End Party
Photoshoot Controls
Move
Snap Picture
Zoom Out
Zoom In
Change Pose
Change Frame
Change Wardrobe
Show Mark
Default Camera Position
End Photoshoot
Left-click on location to move to
Arrow keys (or right-click and
drag)
F1
F2
F3
F4
F5
F6
F7
F8
F10
F11
F12
1-4
ESC or 2
Right-click
Spacebar
Home
Arrow keys up and down
Function keys
Arrow keys left and right
Enter
ESC
Number keys
Up / Down / Left / Right
Click on Hef
Arrow keys or ASWD
Left-click
Mouse Wheel or Mouse Wheel or +
F1
F2
F3
F4
F5 or Home
X or ESC
3
Stats, Drives & Relationships
ICONORAMA
As you play Playboy: The Mansion, you’ll see various icons on your screen.
Interests & Professional Categories
TV & Movies
Sports
Arts & Lit
Humor
Music
Casual Relationship,
Casual Action or Drive
Professional Development
Drive
Professional Relationship,
Professional Action or Drive
Really Good Mood
Romantic Relationship,
Romantic Action or Drive
Savagely Bad Mood
Basic Conversation Action
Physique
Leisure Drive
Intellect
Entertainment Drive
Charm
Politics
Sexuality
Tech & Toys
Fashion
Fame
Additional Professions
Staff Photographer
Miscellaneous
Staff Journalist
Room Value
Celebrity Playmate
Playmate
Staff Playboy Bunny
New Game Screen
State of Mind or Action
Choose New Game to start living the high life! In Playboy: The Mansion, there are two
different styles of play: Mission Play and Freeform Play.
Success
Angry
Failure
Jealous
Gain (to interest or fame)
Tired
Loss (to interest or fame)
Following Orders
Drunk
4
Playing the Game
Mission Play
Mission Play challenges you to progress through a series of missions that follow the road
Hef took to build the real Playboy empire. You’ll learn how to hire staff, take
photoshoots, hold parties, request content, make girlfriends, make friends and, if you’re
lucky, make love.
A Classic or Modern mansion layout is available to you, but as you customize your
mansion, your tastes will transform it into a place you can truly call
your own.
Freeform Play
Freeform Play allows you to progress and build the Playboy Mansion with no
holds barred. You reach the goals when you choose, and take as long as
you desire. Hang out in the Grotto, throw parties, and cruise the room
for girls. Publish bigger and better magazines and watch your
circulation rise.
5
The Main Gameplay Screen
The Action Menu
From the main gameplay screen, you control all aspects of your empire and may access
any one of the game’s six primary menus.
Interacting with Your World
Bank
Account
Magazine
Menu
Hef
Menu
Click on a person or object to see
the Action Menu. The Action
Menu gives you the opportunity
to throw a party at a moment’s
notice or interact with any of the
objects or people in your
immediate vicinity.
Mansion
Menu
Roster
Menu
Relationship
Menu
•
The Roster Menu shows you a “who’s who” of the Playboy Mansion. You’ll see who’s
here, who’s available for hire and who’s currently in your little black book. You can also
throw parties from this menu. Click the icon or press F4 for the Roster Menu.
•
The Hef Menu contains your goals, stats, finances and a help screen. Click the icon or
press F1 for the Hef Menu.
•
The Magazine Menu allows you to choose the content for the current issue, review
existing content and select your Playmate of the Year. Click the icon or press F1 for the
Magazine Menu.
Use “Command” options to give people orders.
• Request Interviews, Essays or Cover Shoots from celebrities.
• Request Articles, Centerfolds or Pictorials from staff members.
• Ask Playboy Bunnies to greet guests or to serve drinks.
• Change a Playmate’s wardrobe.
• Ask people to follow you or order them to stop.
Use “Conversation” options to develop casual, professional or romantic relationships
with people.
Casual conversation options have handshake capsules.
• The Mansion Menu lets you create the Playboy Mansion of your dreams. Click the icon
or press F3 for the Mansion Menu.
Professional conversation options have performance graph capsules.
• The Pause Menu pauses the game, and also allows you to save and load games, adjust the
game’s options, check out the soundtrack and visit the “extras” menu filled with
unlockables and cheats. Click the icon or press ESC to enter the Pause Menu.
Romantic conversation options have heart capsules.
• The Action Menu allows you to throw parties or interact with any person or object in
your mansion. Walk up to a person or object and click on them to access the Action
Menu.
Basic conversation options have portrait capsules and are not specific to a
particular type of conversation.
Each of these menus is discussed in detail later on in this manual.
6
The more you talk, the more options you’ll have available to you and the stronger
your casual, professional or romantic relationship is likely to become. The stronger
your relationship, the more likely you are to succeed in any conversation option
or command.
7
The Conversation HUD: Drives and Relationships
When you talk with someone, you’ll see the Conversation HUD on your screen.
The Conversation HUD tells you all about your various relationships with a person as well
as his or her drives and overall mood.
Casual
Relationship
Professional
Relationship
Romantic
Relationship
Entertainment
Drive
Personal Development
Drive
Leisure
Drive
Romantic
Drive
Mood
Professional
Drive
Casual
Drive
Relationship meters show you the strength of your relationship. A green bar represents a
positive relationship. A red bar means they’d absolutely pay to be somewhere else. The
longer the bar the stronger the sentiment. There are three types of relationships you can
form with people:
• Casual relationships allow you to form friendships with others. People who have high
casual relationships with you can be invited to join your Inner Circle. They’ll be able to
stop by whenever they’d like, and you’re welcome to call them over, too.
• Professional relationships allow you to transform Playboy magazine from a one-shot
wonder into a worldwide empire. You’ll be able to sign contracts that’ll further your
career and make deals that will win you (or lose you) money.
• Romantic relationships lead to… well, girlfriends among other things. Your girlfriends
have the ability to influence how others feel about you.
• Drive meters show you how satisfied a person is in any one of his or her six drives.
Each represents a person's need to pursue certain activities.
• The Entertainment Drive is the need to enjoy fun activities.
• The Leisure Drive is the need to relax.
• The Personal Development Drive represents people’s desire to make him or herself the
best person they can be personally and professionally.
• The Casual Relationship Drive is a person’s need to form friendships with other
people.
• The Professional Relationship Drive represents the inner mogul.
• The Romantic Relationship Drive represents a person’s need to be romanced and to
be romantic.
• The Mood Meter gives you an at-a-glance look at a person’s mental state.
Throwing Parties
8
Parties are a huge part of the Playboy lifestyle and an even bigger part of life at
the Playboy Mansion. It’s here that you’ll make the connections you need
— professional, romantic and casual. Every party has the potential of a
new girlfriend or a contact with someone who might be a valuable
and interesting source for magazine content. Most importantly,
parties offer you an opportunity to increase your fame. The more famous you are, the more
famous your friends will be.
The Guest List
To make your parties all they can be, consider inviting:
• Staff members so any interviews or photoshoots that you secure can be done
on the spot.
• Playboy Bunnies to serve and greet guests.
• Playboy Playmates to raise guests’ moods.
• Your girlfriends to talk you up, raising (or lowering) your relationship value
with people.
The Roster Menu
Your Little Black Book
The Roster Menu — the electronic version of your not-so-little black book — contains
detailed information on all the interesting people in your life. From the main gameplay
screen, click the icon or press F4 to enter the Roster Menu.
Person’s
Name,
Profession
and Fame
In
Mansion
Staff
Celebrities
Inner
Circle
Zodiac
Current
Location
Stats
People 101: Everything You Need to Know
Each Black Book entry contains all the information you could possibly want to
know about a person.
9
•
Celebrity Professions
Actor
Model
Athlete
Musician
Author
Celebrity
Playmate
Comedian
Politician
Tech Guru
•
Fame: Stars under the person’s name represent fame. The more famous you are, the
more famous your friends will be. Fame affects relationships – it’s easier to impress
someone when you’re famous. Lastly, fame affects the quality of content that’s
produced.
• Zodiac: Zodiac signs influence relationships in soft, subtle ways.
• Current Location: There are numerous regions: Main mansion, Upper mansion, Pool
and Clubhouse.
• Stats: Each person has three stats that affect almost everything they do.
• Physique: Physique is a measure of a character’s physical shape, structure and tone.
• Intellect: Intellect is the measure of a person’s intelligence.
• Charm: The more charming a person, the easier he or she will find it to sign a deal
or form a relationship.
• Likes and Dislikes: Knowing a person’s likes and dislikes is particularly useful
when you’re setting up conversations or looking for a particular style of content.
• Buddies: A person’s buddies are shown on the third page of their roster entry.
Advanced People 201: It Takes Different Kinds
For the purposes of your life, people can be split into four different groups.
Left-click the icons or use the left or right arrow keys to move from screen from to screen.
• In Mansion shows you a list of everyone currently in your mansion.
• Staff shows you a listing of your current staff as well as any prospective hire.
• Celebrities shows you all the rich and famous who are open to your invites.
• Inner Circle shows you your girlfriends and friends who come and go as they please.
Your Staff
• Playboy Bunnies are the consummate entertainers. Hire them for parties to greet
your guests, serve drinks and keep them happy.
• Playboy Playmates appear as centrefolds in your magazine. Playmates spend
time working on themselves or attending the many functions at your
mansion. Visitors are always in better spirits for having met them and
appreciate you all the more. Once a Playmate appears as a centrefold,
she may not do so again. However, she is available for cover shots
and other forms of celebrity content.
10
Photographers are hired for cover, pictorial and centrefold shoots. The best
photographers work on their charm and their intellect, realizing it’s as much about the
camera as it is about the subject.
• Journalists are hired to provide articles and interviews for your magazine. The best
journalists work on their intellect and their charm, believing it will improve the quality
of their pieces.
To hire or fire a particular staff member, click the Hire or Fire button. Your account will be
charged one month’s non-refundable salary, and they’ll be automatically paid by direct
deposit so long as they remain on your staff.
Celebrities
The celebrity roster shows you a virtual “who’s who” of the Hollywood crowd. Celebrities
can also provide you content for your magazine. They are your perfect interview, essay and
cover shoot subjects.
Your Inner Circle
The Inner Circle is reserved for the best of the best, those individuals with whom you have
formed a true bond either casually or romantically.
People in your Inner Circle have distinct advantages:
Open Invitations: They can stop by whenever they want.
Casual Invites: You can call them to your mansion at anytime without the need for those
expensive invitations. If you’re tight for cash in a particular month, this can prove quite
handy. A free invite and an almost certain “yes” to all content requests.
From time to time, people do leave your inner circle. If neglected, friends and girlfriends
can leave your Inner Circle.
Advanced People 301: The Consummate Host
When people come to your mansion, they expect to have a fun time and to find the people
and objects that will keep them in good spirits.
• When planning parties, balance your guest list. If you have a party with 9 men and 1
woman, she’ll probably have a ball. On the flip side, you’re likely to have 8 guys whose
romantic drives are falling through the floor.
• During a party, provide lots of opportunities for entertainment. Get a good sound
system or splurge on a great game machine. When you purchase items in the
Mansion Screen, covered elsewhere in this manual, make sure that they satisfy a
person’s entertainment drive.
• During a standard workday, provide lots of opportunities for professional development
and leisure so that your mansion staff and guests remain satisfied.
• Keep an eye on “quirky” people. If you fill your mansion with 8 “drinkers” and 2
“confrontational” people, you’re likely to have a mess on your hands. Carefully
hand-picking your “quirky” people can work to your advantage.
• During a party, pay attention to the mood and flow of the event. People are
going to get tired and leave at some point. If there’s something you absolutely
positively need to do at this party, do it first. That way, you won’t be
disappointed when your journalist heads home early, seconds after you
lined up that big interview.
11
The People Finder
Press F8, or the People Finder icon, from the main gameplay screen to enter the People
Finder. Like a pseudo spy cam, the People Finder lets you cruise around your mansion to
investigate everyone’s current state of being as well as the state of the conversation they find
themselves in. Press F8 again, or click the icon to leave the People Finder.
The Relationship Screen
Press F5 or click the icon from the main gameplay screen to enter the Relationship Screen.
You’ll see the status of everyone who’s developed a relationship. Click on the icons or press
the function keys to view relationships between people in your mansion only or to view
the relationships of everyone everywhere.
• Empire Stats: How many women have you kissed? How many people are mad at
you? It’s all here and more.
• Help PDA: Whatever your question, the Help PDA has
your answer.
The Mansion Menu
Building The Playboy Mansion of Your Dreams
Category or
Item List
Furnishings
Build
Arrange
Tweakage 101: The Character Editor
When you’ve progressed far enough in the game, you’ll unlock the People
Editor where you can adjust everything from their hair colour and style to their body shape.
Room
Value
The Hef Menu
Drive
Value
It’s All About You
The Hef Menu provides you with all the information you’ll need on your
ever-expanding empire. Press the left directional button to enter the Hef Menu. Press F2 or
the Hef Menu icon to enter the Hef Menu. Left-click or use the function keys to move
between the various menus.
Goals
Stats
Empire Stats
Help PDA
•
•
•
Furnishings: The Furnishings Screen is your virtual store and shows you all the items
available for purchase in this area.
Building: The Building Screen provides you all the components necessary to build new
rooms or landscape your lawn.
Arrange: The Arrange Screen lets you pick up, place, rotate and rearrange your
mansion’s contents and plan to your heart’s content.
Items 101: Everything You Need to Know
Every furnishing and building object is made up of six separate components, each of which
comes factory installed.
• Drive Value: The Drive Value shows you the object’s primary use. The numbers next to
the drive icons range from 0 to 9, with nine being a top-of-the-line super satisfyin’
machine. Drive icons are:
Casual
Your key information is broken down into four separate areas:
• Goals: The goal list shows your active goals as well as those that you have
completed. In Mission Play, this list refreshed at the beginning of every
mission.
• Stats: The stats screen is your personal roster entry. You’ll see your
current intellect, charm and physique, plus your interest in
various topics.
12
Professional
Romantic
Personal
Development
Leisure
Entertainment
13
• Room Value: An item’s room value shows you how much aesthetic value it has — its pure
“wow” power when people see it in a room. A room value typically ranges from 0 to 9.
Decorating 101: Building & Arranging Your Mansion
Whether you’ve just purchased a new item or are looking to rearrange those you already
have, the Arrange Screen is the place to be.
From this screen, you can do several things:
• Pick Up & Place Items: Left-click to pick up items or to place items you’re already
holding. Architectural items may not be picked up. They must be destroyed.
• Green means you can place the object in the current location.
• Red means the current location isn’t suitable for the item.
• Build Walls: Left-click to anchor. the wall, and use the left thumbstick to move the
wall out in any direction. Left-click again to choose another anchor point. When you
are finished building the wall, right-click.
• Sell or Destroy Items: Highlight an item and decide to sell or destroy it. You’ll see the resale
value of the item in the lower right corner. Most, but certainly not all, items depreciate.
• Rotate Items: You can choose to rotate objects to your liking.
• Fill: For floors and walls, you’ll also have the option to “flood fill” the area, unless you like
doing tiling or wallpaper work.
As you place objects within an area, you’ll notice the Room-O-Meter rising. This is a
measure of how many items the area can hold.
Content
Market
The Content Screen: Putting A Magazine Together
Every issue of Playboy magazine contains six different types of content. Review the
content you’ve created and select it for inclusion in the current issue in the Content
Screen.
Content
Quality
You Really Can Read It For the Articles
Publishing
Screen
From the Publishing Screen, you can see how your current issue is shaping up and make
some necessary adjustments.
• Issue Quality: Ranging from zero to five Bunny Heads, an issue’s quality has a direct
bearing on your sales and your fame. The higher your content’s quality, the higher the
overall issue quality.
• To Do List: This list notes the content still necessary to ship the issue.
• Status/Go to Print: When you have all the necessary content, choose to send the
magazine to the printers.
• Select Masthead Color: You can choose to change the color of the Playboy masthead
and cover text.
• Centerfold/Cover: You can toggle between the centerfold and cover by left-clicking
the button.
Content Type
The Playboy Magazine Menu
Selected
Content
The Publishing Screen
Financials
PMOY
Selected
Content
Issue
Quality
14
Cover
Every issue needs six pieces of content, one of each type:
• Cover shot: The cover of Playboy magazine always features a beautiful female
celebrity. To create a cover shoot, you’ll need a photographer on staff as well as a
willing female celebrity.
• Centerfold: The centerfold of Playboy magazine features the famous Playboy
Playmate. To create a centrefold shoot, you’ll need a Playmate and a
photographer on staff. Bear in mind that there are celebrity Playmates around
your mansion who cannot pose for the centrefold. These Playmates are
generally those who have already appeared in your magazine or real-life
Playmates.
• Pictorial: Pictorials feature a collection of photographs of various
women and fit a particular theme. To get a pictorial, you must
first hire a photographer. Then, ask him or her to shoot a
pictorial for you through the command menu.
15
•
Essay: To get an essay, you’ll need a willing celebrity. Develop a relationship with a
celebrity and request an essay from the command menu. If they agree, you’ll be
quoted a price. If it’s acceptable, the celebrity will leave to write your essay and
return it to you when it’s finished.
• Interview: Playboy is known for its incredible interviews. To get an interview, you’ll
first need a journalist on your staff. Next, you’ll need a willing celebrity. If they
agree, the celebrity and your journalist will get together to perform the interview.
• Article: To get an article, you’ll first need a journalist on your staff. Next, request an
article from the command menu.
Numerous things affect every piece of content:
• Stats: An utterly charmless interviewer isn’t likely to produce stellar content nor is a
Playmate with a poor physique.
• Mood: A staff member or a subject in a good mood is likely to provide much better
content than his or her grumpy counterparts.
• Relationship: People who have spent some time getting to know one another tend
to produce better content.
• Interests: A person’s likes and dislikes are likely to affect the quality or focus of the
content they produce. If you’re trying to put together an issue geared toward the
sports market, asking a politician to write an essay about music isn’t going to help.
Understanding Your Market
TV & Movies
Humor
Sports
Sexuality
Arts & Lit
Fashion
Tech & Toys
Music
Politics
The Market Screen lets you see how your decisions are likely to affect your sales:
• Cover Price: You can adjust your cover price to increase your sales or your revenue.
• Ad Quantity: The more ads you have in a magazine, the more revenue you’ll bring in.
However, too many ads can irritate certain readers and cause them not to pick up
another issue. Some demographics are more sensitive than others.
• Current Market Size: The black bar for each demographic shows you the strength of
that market. The higher the black bar, the stronger the demographic.
• Expected Sales: The gold bar for each demographic shows you your current expected
sell-through to that demographic. Selecting content that appeals to these interests will
increase your sell-through in that market.
The Playboy Photoshoot
Price & Ad
Controls
Getting Behind the Lens
Total
Market Size
Expected
Sales in that
Market
There are nine basic demographics that make up the total market. These
demographics are identical to people’s interests.
16
Aside from staring lovingly into the lens, you may:
• Snap a Picture: Left-click to take snap a photograph. Bear in mind
that you only have so much film, so wait for those key shots.
• Change Clothes: Press the F3 key to go to the wardrobe. There,
you can dress or undress your model.
17
•
•
•
Change Pose: Press the F1 key to change a model's pose.
Zoom In/Out: Use the mouse wheel or up or down arrows to zoom in or out.
Pan: Use the arrows keys or the mouse to move around the model or angle the camera
up or down.
The location for the photo shoot creates different vibes, so select a location you feel best
captures the essence you’re after. Before the photo shoot, let your model and your
photographer get to know one another. While it’s not necessary — good photographers and
models are quite capable of working with total strangers — the extra time spent can often
mean higher-quality content.
Credits
TEAM LEADS
Project Lead
Seth Spaulding
Producer
Eric Marcoullier
Lead Designer
Brenda Brathwaite
Lead Programmer
Bill McFadden
Lead PS2 Programmer
Steve Austin
Lead Artist
Seth Spaulding
Executive Producer
Joe Minton
PRODUCTION TEAM
Technical Director
Ken Grey
Programmers
Eric Ciocca
Aaron Horne
Sushama Prasad
Chris Tohline
Additional Programmer
Matt Kimmel
Animation Lead
Michael Richard
Additional Designers
Tom Henderson
Corey Navage
…and to Hef for supporting this project
and for all he has done to better this
country
Sound Designer
Jack Cameron
ARUSH Publishing
Voice Actors
George Ledoux
Julie McCullough
Susan H. Wall.
Additional Production
Darren Blondin
James Haldy
Associate Producer & Quality Assurance
Lead
Erik Beaumont
Quality Assurance
Darren Blondin
Adam Campbell
Chris Lavalette
Anna Megill
Ben Teaford
Aaron Wolbach
Project Marketing
Jay Adan
President / CEO
Jim Perkins
EVP Development & Acquisitions
Dave Adams
VP / CFO
Dean Hoffman
Producer
Chris Boxmeyer
Director of Marketing
Donald Case
Art Director
Justin Chornenky
Office Manager
Richelle Schmitt
Marketing Intern
Chad Shlotthauer
Manual
Brenda Brathwaite
Design Interns
Jared Goldstein
Danny Handke
Ben Miller
MANAGEMENT TEAM
President & CEO
Joe Minton
Groove Games
President / CEO
Jon Walsh
Vice President & Technical Director
Ken Grey
COO
Michael Haines
Vice President
Seth Spaulding
EVP Publishing
Trevor Fencott
Mike Baker
Mark Champigny
Michael Richard
David Stokes
Sean Wang
Additional Artists
Dave Silverman
Matt Skutnik
David White
Director of Operations
Clarinda Merripen
Art Director
Matthew Hollingshead
Director of Marketing
Jay Adan
VP Sales
Trevor Parkes
Art Department Director
David Silverman
Special thanks to:
Jen Walsh
Pete Young
Prototype Art Lead
David White
Programming Department Director
Dean Lawson
Designers
Jeb Havens
Ian Schreiber
Senior Producers
James Haldy
Eric Marcoullier
Design Assistant
Jack Cameron
ADDITIONAL SUPPORT
Information Technology Coordinator
Joe Smargie
Artists
18
Design Department Director
Jesse King
Playboy Enterprises
Founder & Editor-in-Chief
Hugh M. Hefner
Chairman & CEO
Christie Hefner
EVP
Dick Rosenzweig
EVP & President, Global Licensing
Alex Vaickus
Administrative Assistant
Marie McCourt
Art Director
Tom Staebler
Special thanks to:
Senior VP & Creative Director
Aaron Duncan
The crew at NDL for all of their
Gamebryo support
Steve Martinez for Playboy archive access
All of the Playmates, Models, Actors,
Athletes, Artists & Musicians who helped
with the game
VP, Public Relations
Lorna Donohoe
Licensing Director
Sarah Haney
Design Director
Cynthia Weisberg
[Ubi Soft is for European
Dist version only]
Ubi Soft
CEO:
Yves Guillemot
EMEA Director:
Alain Corre
EMEA Business Development Manager:
Deborah Papiernik
EMEA Executive Producer:
Nicolas Lochet
Localization Studio Director:
Coralie Martin
Localization Project Manager:
Laurent Rigal
EMEA Planning & Quality Coordinator:
Nicolas Lochet
EMEA Marketing Director:
John Parkes
EMEA Group Manager:
Bénédicte Germain
EMEA Brand Manager:
Julien Galou
Marketing assistants:
Jonathan Douay & Yohann Nobis
Worldwide QC Manager:
Eric Tremblay
QA Platform Specialists:
Eric Visconti
Jean-François Dupuis
Orion Curiel
Frédéric Laporte
Alexandre Grierson
Mathieu Larin
Pedro Albuquerque
RelQ Testing
Program Managers:
Vijayaraghavan T D
Fabrice Drevon
Test Leads:
Sivaram Rayaprolu
Naveen N Belavadi
Sunil Kumar A P
Testers:
Chintu Raju
Arun Kumar S
Sujith Sukumaran
Alwin Irudayaraj
Abin Krishna
Pawan Bhat
Baluraj
Vikas Raghuvanshi
Kiran Kumar
Sanath
Krushna Mohan Patra
Renjith R S
Srikanth K.L
Srikanth S.K
Deepak Nair
Mohan Kumar L A
Neelakanth Bhavi
Gurudutt Marathe
Bhanu Prasad
Ajith S
Raghavendra K
Bharat
Susheel S Chandran
Sandeep G.L
Deepak P
Kiran Kumar B
Vinutha B S
Manjunath
Raghavendra
PsiNapse Technology Ltd.
Sylvia Luneau
Deborah Kirkham
Music
Credits
Station: Flamenco Fusion
CIN by Matthew Skutnik
FadingMemories by Matthew Skutnik
GoingHome by Matthew Skutnik
Gypsy by Matthew Skutnik
IntoTheNight by Matthew Skutnik
NiceGuitar by Matthew Skutnik
Mexy by Matthew Skutnik
Rumble by Matthew Skutnik
Samba by Matthew Skutnik
SpringTime by Matthew Skutnik
Sweet by Matthew Skutnik
WhatIf by Matthew Skutnik
© 2004, Matthew Skutnik, All Rights
Reserved
Station Hip Hop
Vibrate by Petey Pablo
4AM by Aquavibe
Dvision by Aquavibe
Too Hot by Swollen Members
Last Day of School by Wylde Bunch
L.U.S.T. The Remix by Aquavibe
Wha Cha Doin Tonight by Young Rome
Up from the Ground by Sweatshop Union
Mansion by IMPERIAL ASSASSINS
FEATURING JUDGE D
Day by Day by IMPERIAL ASSASSINS
FEATURING JUDGE D
Find Us by F.I.L.T.H.E.E. Immigrants
Station: INgrooves
Barrio Beats by Michael Tello
Do Me What I Do by Felix Da Housecat
Drumbox by People Under the Stairs
Fly Away Love by Armand Van Helden
Jungle Kisses For you by Ray Roc
Moodswing by Simply Jeff
Need to be Loved by Reflekt Featuring
Deline Bass
Playa Love by Eastern Sun and John Kelley
Prescribe by Autopilot
Trb by Autopilot
Wickeddy Beats by Dj Sneak
Work To Do by Sander Kleinenberg feat.
Miss Bunty
Station: Jazz
Blue Goo by Bob Berg
Funk ‘n Benny by Jimmy Bruno
Get It All by Joey DeFrancesco
Goodfellas by Joey DeFrancesco
Hypertension by Jimmy Bruno
Into The Blue Light by Jimmy Bruno
Jammin’ In The Basement by Joey
DeFrancesco
Moon Pie by Poncho Sanchez
On Time by Poncho Sanchez
SoHo Sole by Bob Berg
Station: Out Out
Admire The Question (Naive Mix 2) by
Out Out
Antidote serum by Out Out
Ampex, My Ampex * by Out Out
Blacklist conspirator by Out Out
Blanc Says by Out Out
Forestry For The Thieves * by Out Out
Futile abortive and barren by Out Out
Learning English in NYC * by Out Out
Never Tell raw produce by Out Out
No. 5 United by Out Out
Pointed Fingers by Out Out
Rot wither and worsen by Out Out
All tracks from the 2-CD collection "19891999: Hasten The Burning With The
Breath Of Fools"
except * from the CD "The Acid Pirates
Present Virtual Sound Images".
(P) 1989-2004 Brief Candle Music. ASCAP
©1989-2004 Out Out/Mark Alan Miller.
For further information: http://www.radiovalkyrie.com
Station: Rock
Playboy Mansion by Prince Charming
Ain't Coming Home by Silvertide
Champagne by Sugarcult
Word from the Bird by the Blue Van
Swing, Swing by All-American Rejects
Department Store Girl by The Rosenbergs
Crockett & Tubbs by The Rosenbergs
Nighttime Lover by The Rosenbergs
Throw The Covers by Start Trouble
Non Stop by Start Trouble
Chemical by Start Trouble
Little Bit More by Tony C & The Truth
Station: Styluswars
Another One by Toadstyle
Blocks by Jimmy Grand
Caught Up by Tricia Muldrow
Grimy by Toadstyle
It’s Gonna Land by Excess
Lally by Excess
Life Is by Dolla Skills
Show and I shall See by Excess
UG (Undiscovered Gems) by Like Minds
Up Jump by Dolla Skills
Station: Techno
Bossaroca by The Moontrane Conductors
Deep in the Cut by J. Boogie's Dubtronic
Science
La Playa by J. Boogie's Dubtronic Science
Le Sengre by J. Boogie's Dubtronic Science
Never The Sun by The Moontrane
Conductors
Music Supervision:
Daniel Rubin for Sample Clearance
Limited
Donald Case for ARUSH Publishing
Licensing Associates:
Daniella N. Wiessen - for Sample Clearance
Limited - Rock
Amanda Montes de Oca - for Sample
Clearance Limited - Hip Hop
Art Credits
All artwork by Olivia (www.eolivia.com),
Michael Mobius (www.moebiusart.com),
Dean Yeagle (www.cagedbeagle.com),
Walter Girotto (www.girotto.it), and
Victoria Fuller (www.victoriafuller.net),
remains the property and copyright of said
Artist who reserves all rights to the images
of their work. Used under license.
All rights reserved.
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Technical Support
NEW: To serve you better, UBISOFT is now providing full ONLINE support, to solve your gaming problems quickly and
efficiently.
Simply go to www.ubi.com/uk/ and visit the UBISOFT Frequently Asked Questions first!
By visiting our FAQ database, you can find exactly the same answers that are available to you by calling or sending web-mail to our
support representatives. This service is free and available 24/7!
If for any reason you do not find the answer to your question, you can click on the Ask a question link in the FAQ to send
us an email, ensuring that we get all the important information on your system and your problem so we can answer correctly
the first time.
Make sure to include all information on your system, your problem, and the game you are playing.
If you do not have internet access, our support representatives can assist you from 9:00 am until 7:00pm, Monday – Friday
(excluding Bank Holidays) on Telephone: 0905-482-0109 calls cost 30p per minute. Please be at your system when calling
UBISOFT for support.
HINTS & TIPS
Looking for cheats to go up to the next level? Call us for Hints and Tips Telephone Number: 0906 643 0200, available hours
9.00 am until 7.00 pm Monday – Friday (excluding Bank Holidays) to speak to one of our representatives. Calls cost £1.50 per
minute, please ask permission from the person who pays the phone bill.
Australian Technical Support
Technical Support Info Hotline
1902 262 102
(calls are charged at $2.48 per minute including GST. Higher from public and mobile phones).
Warranty
Ubisoft offers a Technical Support service which details are indicated in the text of the manual relative to Technical Support.
When you (the “User”) contact Technical Support, please be as specific as you can be about the problem you are experiencing and
have the below details available:
- The name of the manufacturer of your computer system
- The brand and speed of the processor
- How much RAM you have
- The version number of windows you are using (if you aren't sure, right-click on the my computer icon on your desktop and select
'properties')
- The manufacturer name and model number of your video card, modem, and sound card.
Ubisoft guarantees to the original buyer of the multimedia product that the compact disc (CD) supplied with this multimedia
product shall not show any fault during a normal-use period of one hundred and eighty (180) days from the invoiced date of
purchase, or any other longer warranty time period provided by applicable legislation.
Please return any defective multimedia product by registered letter to: Technical Support together with this manual and your
registration card if you have not already sent it to us. Please state your full name and address (including postcode), as well as the date
and location of purchase. You may also exchange the multimedia product at the place of purchase.
If a disc is returned without proof of purchase or after the warranty period has expired, Ubisoft will choose either
to repair or to replace it at customer expense. This warranty is invalid if the disc has been damaged through
negligence, accident or misuse, or if it has been modified after acquisition. The User recognises expressly that he uses the multimedia
product at his own risk. The multimedia product is provided as is, without any warranty other than what is laid down above. The
User is responsible for any costs of repairing and/or correcting the multimedia product. To the extent of what is laid down by law,
Ubisoft rejects any warranty relating to the market value of the multimedia product, the User's satisfaction or its capacity to perform
a specific use. The User is responsible for all risks connected with lost profit, lost data, errors and lost business or other information
as a result of owning or using the multimedia product. As some legislations do not allow for the aforementioned warranty limitation,
it is possible that it does not apply to the User.
OWNERSHIP
The User recognises that all of the rights associated with this multimedia product and its components, its manual and packaging,
as well as the rights relating to the trademark, royalties and copyrights, are the property of Ubisoft and Ubisoft's licensors, and are
protected by French regulations or other laws, treaties and international agreements concerning intellectual property.
Documentation should not be copied, reproduced, translated or transferred, in whole or in part and in whatever form, without prior
written agreement of Ubisoft.
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