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Rally Challenge
Copyright and License Information
Copyright © 1997 Silver Lightning Software. Copyright © 1997 TLC Properties Inc., a
subsidiary of The Learning Company Inc. All rights reserved. Roadshow Interactive
logo and distribution credit. SoftKey and The Learning Company are registered
trademarks of TLC Properties Inc. Rally Challenge is a trademark of Silver Lightning
Software, distributed by Roadshow Interactive. All other trademarks are the property
of their respective companies.
This document contains proprietary information that is protected by copyright. All
rights are reserved. No part of this document may be reproduced or transmitted in
any form or by any means without the prior written consent of TLC Properties Inc.
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Rally Challenge system requirements:
486/100 or better, Pentium 90mhz or faster recommended
8MB of RAM, 12MB of RAM recommended
Windows 95
Double Speed, Quad speed or higher recommended
Sound Card
Windows compatible video card.
Windows 95 compatible mouse, joysticks and steering wheels.
Installing Rally Challenge:
Place CD in your CD-ROM drive.
Click on Start, RUN and type X:\SETUP.EXE, where X represents you CDROM drive letter. Or, click on Browse, choose your CD-ROM drive and
select SETUP.EXE and click on OK. The default installation directory is
RCHALLENGE.
Playing Rally Challenge:
From your desktop, click on Start, Progams, Silver Lightning Software and
double click on the Rally Challenge icon. Or, click on Start, Run and type
X:\RCHALLENGE\RALLY95.EXE.
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Keys /Controls
F1 - Change graphics details level
F2 - Switch between fixed /free camera model
F3 - Switch between fixed /free track model
F5 - Brake bias towards front
F6 - Brake bias towards back
F7 - Toggle pace notes On /Off
F8 - Toggle tulips On /Off
F11- Toggle trackside objects (people, trees, etc.) On /Off
F12 - Toggle clouds On /Off
~ - Take a screen shot
I - Zoom Camera in on car
M - Zoom camera out from car
J and K - Spin camera around
C - Center camera
9 - Increase sound effects volume
0 - Decrease sound effects volume
+/- - Increase /Decrease screen size and resolution. The default resolution is
320 x 200, full screen. Press + to switch up to 640x480. These keys are on
ones on the numeric keypad.
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Default Car Controls Keys:
Accelerate
Brake
Steer Left
Steer Right
Gear Up
Gear Down
Handbrake
Up Arrow
Down Arrow
Left Arrow
Right Arrow
A
Z
Space Bar
Default Joystick Movements:
Accelerate
Brake
Steer Left
Steer Right
Gear Up
Gear Down
Handbrake
Stick Forward
Stick Back
Stick Left
Stick Right
Button 1
Button 2
Space Bar or Button 3
Extra Keys:
C - Press the C key to skip to the next audio track from any of the menu
screens.
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Introduction
Welcome to Rally Challenge. You are about to experience the total world of
rallying with rally stages from all around the world in three of today's top
performance vehicles, on a range of surfaces from bitumen, snow, gravel and
mud. Rally Challenge encompasses all that is rallying allowing each player
control over tyre choice, turbo boost pressure, and even on stage brake bias.
To allow you to enjoy the experience that is rallying, we have incorporated
exacting details of rallying by providing such features as a handbrake,
manufacturer rally gear ratio's and real rally physic development in
conjunction with several actual rally drivers.
What is Rallying?
Rallying comes in many forms, but by far the most exciting and demanding is
the special stage rallying. This form of motorsport is arguably the most
difficult with constantly varying road surface and weather conditions. Taking
place worldwide, rally conditions vary from the heat and dust of Africa, to the
cold and icy conditions of Northern Europe, to the narrow tree lined stages of
Australia. This form of rallying provides some of the closest fought competitions, with only seconds separationg competitors after 100's of competitive
kilometers and time span of days, not hours as most other motorsports.
Rallying is sport not of individuals, but of teams. As well as the driver, a car
must have a co-driver to navigate through the stages, and a dedicated service
crew, which must work under the harshest conditions found in modern
motorsport.
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These events are generally held on closed public roads with the winnner being
the team that completes these stages in the shortest possible time. Time
penalties can be picked up for arriving at the control areas that connect stages
too early or too late. These penalties are added to the overall stage times when
determining placings in the event.
Why have a Co-Driver?
Unlike circuit racing which takes place on a tarmac surface that is usually less
than 5km long and can be committed to memory, rallying takes place over
100's of kilometers with single stages being as long as 40 plus kilometers.
This therefore requires some method by which the driver can be informed of
the road conditions and what to expect ahead. This task is the responsibility of
the Co-driver. At high levels of competition there is a limited time before the
event that the driver and Co-driver can drive over each stage stage and make a
special set of instructions that the Co-driver will read back to the driver as
they rally through the stage. It is this reading of the instructions that allows the
driver to create a mental picture of the road ahead. This is a very demanding
task (some stages can have as many as 50 pages of instructions) as any
instruction read wrong or too late can end in disaster as the driver pushes the
car and his ability to the limit. The Co-driver must also navigate the driver
between stages ensuring that the driver reaches the start of the next stage at
the correct time.
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Rally Challenge
Rally Challenge simulates real-world rallying by allowing you to compete
over a wide variation in climates and surface conditions. You have the ability
to have a co-driver read information about the stage ahead so that you can
drive to your limit, or turn the co-driver off and drive on the edge. Or you can
write your own pace notes and have somebody read them for you. Rally
Challenge simulates car servicing by allowing you to repair damage, and set
anything that a service crew can set in a real rally. Some settings have been
limited to remove extreme end settings. There is no gear setups as you are not
able in rallying to change your gear ratios.
MAIN MENU
From the main menu you access all options within Rally Challenge. Each
menu can be highlighted by moving the menu highlight up and down with
arrow keys and selecting with the ENTER key.
Race
Use this section for all single player racing. This includes practice stages,
arcade mode and Phantom racing.
Multiplayer
Use this section for all forms of multiplayer racing and over all Windows 95
protocols.
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Options
To allow you to change all the features you find within Rally Challenge such
as graphics, sound, controllers and for video playback of saved races.
Information
This menu allow you to bring up information on each car manufacturer and
sponsors that appear within the game.
Exit
By pressing the ESC key or by selecting this button, you will exit from the
program Rally Challenge.
Race Screen
The race screen allows you to choose the type of rallying you would like to
race. Each has its own benefits and is very different. While quick race allows
you to choose any stage and practice under realistic contitions, arcade does
the same but allows no damage to occur. Phantom race is for racing previously saved races and championship mode allows you to make an assault on
the full 9 stages.
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* Quick Race
* Arcade
* Phantom
*Championship
Quick Race
Select quick race to practice racing on a particular stage. You will be asked to
select a vehicle, transmission type and stage to race on. In this racing mode,
you can be damaged. Quick races can be saved to disk and used in Phantom
race mode (see below).
Arcade Race
Arcade mode is similar to Quick race, however, your car will not be damaged
when racing. Arcade races can be saved to disk for Phantom racing.
Phantom Race
Phantom racing allows you to race against yourself on a previously saved
stage. As the name implies, phantom race is a ghost image of you previously
changed run race, and you will not affect or be effected by the other car on the
sate. On selecting phantom race you will be presented with the select race
screen where you can choose from up to 100 previously saved races. Move
the cursor up and down by the arrow keys and then select with the ENTER
key the race you wish to race against. From here you will go to the car
selection, transmission and finally the car setup screen before racing against
the race chosen.
Championship
Selection of championship allow you to undertake the ultimate challenge 11
a full rally! Up to 10 players can compete in a championship. Use the menu
options to add and remove players. When you add a player you will be asked
to enter the players name, and select a vehicle and transmission type. Each
player will be able to setup their car in the service area prior to each stage, so
make sure you know your stages. Don't forget to refuel and repair after each
stage.
Select Vehicle
The select vehicle screen will allow you to select the car you wish to race in.
Press the left or right arrow keys to change cars, and press ENTER to select
the car you want. Press ESC to return to the main menu, For vehicles
apecifications, see the Information section in the main menu.
Transmission
Transmission selection has been added to allow the less experienced player to
still enjoy the rallying experience. As more of the top teams move towards
semi-automatic, shift systems becomes more realistic every day. Already the
555 Subaru World Rally Team are running semi-automatic systems allowing
drivers to change gears on the steering wheel. Transmission selection will
effect the car as total control under manual conditions will simulate real rally
conditions and handling of the vehicle. Selection is made by placing the
highlight over the selected choice and pressing the ENTER key.
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Stage Selection
The select stage screen gives access to the service area, stage selection and
stage details. Stage selection is make by placing the cursor over the select
stage button and then moving left or right with the arrow keys. The map for
each stage will appear in turn on the right side of the screen. You can review
details by moving the menu highlights over the stage details button, and
pressing ENTER.
Stage Details
When stage details are selected, you will be presented with information that
can be used to aid deciding on optimum car setup for that stage. You will be
told about the surface type, a brief description of the stage terrain, and any
cautions to be aware of.
Service Area
Rally service crews are an integral part of the team, they have a greater
involvement with the car than any other motorsport. Their ability to assess and
then make repairs to a damaged car in a very limited time and still the car
competitive is outstanding. Service crews ususlly have the ability to replace
everything but the body shell and main engine. This means that such things as
gear boxes and suspension sets can be replaced in the limited time frame
allowed. Top performance service crews will change gear boxes and turbo's in
under 40 minutes. Service crews don't stop at the end of a rally. They play an
integral part in re-building the car for the next event.
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Tyres
Tyres are the only contact the rally car has with the ground and the correct
tyre choice for a stage or group of stages is critical. The combination of
compound, tread pattern, tyre profile and width and studs for snow and ice
must be taken into consideration when choosing the correct tyre. The compound of the tyre is one of the most critical choices as it independently will
effect car handling greatly. A soft compound will offer excellent adhesion but
will quickly wear depending on road surface. A wet and muddy or cold
surface will not wear the tyre as fast as a hot rocky surface. A harder compound will not wear as fast under the same conditions but will also not offer
the same level of adhesion. Tyre choice then becomes a trade off between tyre
life and overall grip between service points.
Rally Challenge has taken some of the guess work out of tyre choice by
selecting the correct tyre pattern for the stage conditions and allows seven
compound choices for control over adhesion versus tyre life. Rally Challenge
simulate real wear and tear on tyres: a soft compound in harsh rocky conditions wear quickly, and your car will slide all over the road!
Turbo Boost
Turbo boost pressure is used to get more from your cars engine. Boost
pressure can be set for the low rev range and the high rev range. Increasing
boost pressure reduces the turbos reliability, and uses significantly more fuel.
Turbo destruction has been built into Rally Challenge. Be aware that setting
your turbo pressure at high will give you amazing acceleration, but you won't
get to the end of the stage.
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Damage
Damage can be repaired by simply selecting the area and clicking repair.
Repairing damage is automatic and is only a superficial effect while on stage
damage can be collected by collecting earth banks concrete bunkers and by
rolling. The seven point displayed on the damage map show the points at
which damage is collected as you collect more damage the damage indicators
for that area will turn from green to red damage to your car will slow down as
you become less aerodynamic and components begin to fail.
Suspension
Suspension choice is also critical in keeping wheels and tyres on the ground
while not placing too much stress on the vehicle. Like tyre choice suspension
setting vary from climate and terrain and even each driver may have his or her
own preferred settings. Too hard a setting will may the vehicle bounce or skip
on the surface leaving the tyre in less contact with the ground while placing
undue stress on the vehicle as each jolt or hard landing is transferred into the
car causing undue stress on components. Too soft and the car will make
contact with the road surface causing under wear and tear on under body
components, soft suspension will allow more car body roll leading to a less
responsive steering and handling. Rally Challenge allows you to vary the
suspension settings at each service point for you own personal taste and to
allow changes for each climatic and surface change.
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Brake Bias
Brake bias is the controlled proportion of braking effort applied to the front
and rear brakes of the rally car. The bias of each car is adjustable from inside
the car to suit the driving style, road conditions and preferences of the driver.
The front brakes are the most efficient in as the weight transfer under braking
will be towards the front of thecare, however, too much bias to the front could
lock the front wheel and cause steering problems. Greater rear wheel bias will
make the car unstable and tend to oversteer more. This may be a desirable
trait, however, when ssetting the car for corners, too much rear bias will make
the car unstable and lessen the braking efficiency. Rally Challenge allows you
to move you bias at a service areas or while rallying through a stage surface
conditions change so can you brake bias.
Fuel
The amount of fuel required to complete a stage before refuelling must be
carefully calculated. As unused fuel is excess weight, the minimum amount is
alway carried on the quest for best performance. Rally Challenge allows
refuelling at all service points but beware, forget to refuel and you could
become stranded mid stage.
Options
Option allows you to adjust and change all aspects within the game from
graphic detail levels to sound and music. Controller setup and video playback
are also located in the options menu.
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Graphic detail is changed simply by highlighting the graphics bar and moving
the green bar left or right. A full bar is represents full detail. There are four
levels of graphic detail allowing optimisation based on you system hardware.
Clouds are also a graphicdetail but are selected /deselected independently by
pressing F12 during game play. The sound option allows you to set volume
and sound effects using the left or right arrow keys.
Controller
The controller menu enables the selection of keyboard or joystick for use in
Rally Challenge.
Control Configuration
Allows you to choose up to four different key combinations for key including
left handed friendly selections as well as two joystick choices. These can be
selected by highlighting your choice and pressing the the ENTER key.
Video
The video controller screen allows you to play back any previously saved
game. Choose a race to view from the race selection screen. The keys listed
are used to control the video playback.
F1
F2
F11
F12
Graphic Detail
Switch between trackside and front bumper camera
Turn trackside detail on and off
Turn backdrop on and off
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Rewind
Fast Forward
Pause
Rewind to start
Right arrow
Left arrow
Spacebar
Home
Multiplayer
Rally Challenge uses DirectPlay, part of the Microsoft DirectX library, for all
network and modem communication.
From the main menu, choose Multiplayer. In the Service Provider screen
highlight the service provider using the up or down arrow keys. Press ENTER
to make your selection or ESC to return to the main menu.
You must have the necessary Windows drivers setup and installed befoe you
can use the service provider. For Network connections (IPX or TCP), check
the Network section in Control Panel. For direct modem connections, check
the Modems section in Control Panel. Please consult your Windows 95
documentation for details on how to set up Windows components.
Select Session
Once you have selected the appropriate service provider, you can create or
join a session. A session is simply an instance of a game. Two players can
race head to head, however, if you have a network with four or more machines, several races can be run simultaneously.
One player must create a session. They will be asked to enter their name,
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before waiting for another player to connect to their session. The other player
must join the session. A list of available sessions is displayed from which they
can choose. The names of the player who created the sessions will be displayed. Using the up or down arrow keys, highlight the player you wish to race
against and press the ENTER key or ESC to go back to the main menu.
Once the session has started, you will see the Multiplayer Setup screen. This
screen consists of the car configurations for both players, the map of the stage
you will race and the damage checkbox. The creator of the session will see
their car details on the left of the stage map. The creator can also change the
stage. The player who joined will see their car details to the right of the stage
map.
For all options highlight using the Up or Down arrow keys and change the
value with the Left or Right arrow keys, except the Service Area option. Press
ENTER and you will be presented with the standard service area screen. Select
Previous Menu when you have completed configuring your car. Highlight
READY when you have completed configuring the game. The word READY
should change colour to GREEN. When both players are ready, the game will
begin.
Important Information:
Service Provider: Before establishing a link between two computers you must
choose a service provider. A service provider describes the hardware and
protocol you will use to transmit data between the computers.
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The common types are:
- IPX Network
The most common protocol for Local Area
Networks (LAN).
- TCP Network: Used for both LAN's and the Internet. The current
implementation is for LAN's only.
- Modem:
Used to directly connect two computers via a
Modem and telephone line.
Service Providers are part of DirectPlay, not Rally Challenge. As new service
providers are written Rally Challenge will attempt to support them. This
includes Internet and On-Line gaming services.
Please refer to the README.TXT file on the CD for updated information on
service providers that was available at time of production. This file is located
in the RCHAL directory.
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Stage Information
AUSTRALIA
Australia is a fast stage with varying surfaces. The stage starts on slippery
gravel and then changes to a hard clay surface.
Cautions:
- A dip 300 meters down can throw your car off balance if not taken with care.
- A hard left 800 meters in tights going into the corner then opens on leaving.
- Caution must be taken when passing through the chicane 1.1 kilometers in.
- Take care to avoid rolling your vehicle at the crest 2.6 kilometers in.
- Approach the blind crest 3.1 kilometers in with care, a right turn follows
directly after.
- The last 4 kilometers leave little room for errors, so proceed cautiously.
FRANCE
France has several fast surface changes from bitumen to snow and back. Tyre
selection is critical, be wary of choosing a tyre too soft. There are fast sweeping straights followed by hard corners, on a slippery snow surface.
Cautions:
- A dip 1.2 kilometers is closely followed by a hard left, so approach with
care.
- Closely after is a blind crest followed by a hard right turn.
- Approach cautiously the blind crest 1.8 kilometers in, it is followed by a
right turn.
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- Be wary of rolling your vehicle when approaching the hard left 3.3 kilometers
in.
GREECE
Greece is a difficult tight stage. There are fast straights ending with sime
dangeroulsy sharp turns. Taking corners cautiously will avoid damaging your
vehicle.
Cautions:
- The first two turns are impossible to take a high speeds, approach them
carefully.
- Be wary of the right angle turns in the town center.
- Slow down for the crest 6.5 kilometers into the stage to avoid damaging your
vehicle.
SWEDEN
Sweden is a short slippery stage set on a hard ice surface. The snowy road edge
will cause damage if you collide with it.
Cautions:
- Be cautious of approaching the chicane 2.3 kilometers in.
- The road begins to tighten in the last 500 meters of the stage.
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INDONESIA
Set in the middle of a palm plantation, Indonesia is generally a very fast stage.
The clay base means that the surface is one of the slipperiest in Rally Challenge.
Cautions:
- This stage has a number of jumps, getting airborne too often may cause
damage.
- Slow down for the chicane 4.2 kilometers down the stage.
- Be wary of the left hairpin 4.3 kilometers into the stage.
BRITAIN
Britain has a difficult state with sections of constant hard cornering. Continuous braking and accelerating means brake bias and turbo boost must be tuned.
Cautions:
- Britain has many hard corners, so care should be taken throughout the stage.
- Take care when leaving the group of jumps 6.5 kilometers down the stage,
they are followed by a hard right drop.
NEW ZEALAND
New Zealand is a long smooth flowing stage with only a few tight sections.
Tyre choice is important due to the hard gravel surface.
Cautions:
- Slow down for the crest 500 meters into the stage.
- The only two other major cautions are hairpin turns 3.4 and 4.3 kilometers
down the stage.
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ITALY
Italy is the fastest rally in Rally Challenge. There are fast sweeping bitumen
bends, broken up by small off road gravel sections. This stage is hard on tyres,
and tuning of turbo boost and brakes is recommended.
Cautions:
- Approach the left turn 400 meters down the stage with caution.
- Be careful not to roll at the crest before a hard right 1.5 kilometers into the
stage.
- Be wary of surface change coming off the gravel onto the bitumen 2.5
kilometers down the stage.
U.S.A.
U.S.A. is typical hill climb rally. The stage is situated through a canyon on the
side of a hill. The right chioce in both turbo boost and tyres are critical.
Cautions:
- Extra care must be taken when driving through the hairpins at 1 and 3
kilometers into the stage. Exiting these leave little room for error.
- A hard right turn 2.7 kilometers into the stage is extremely tight and bumpy,
approach cautiously.
- There are similar left turns 3.4 and 5 kilometers down the stage.
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Trouble Shooting
1) When switching between high and low resolution graphics mode, the compter
crashes or the game drops out.
This is because your video driver is not DirectX compliant. Contact your video card
vendor for updated drivers.
2) When I attempt to use my modem to race against another player, there is a "Direct
Play Error" message.
This could be a number of things such as line is busy or the modem on the other end is
not switched on. Rally Challenge is not able to identify or report the exact nature of
the problem.
3) When several people are running different races on a LAN, there is a "Direct Play
Error: Joining session" message.
This means that the session has been selected by another player in between the time
you saw it and selected it on your computer.
4) There is no music at menu screens.
The music for Rally Challenge is CD Audio. You must have a cable connected between
the sound card and CD-ROM drive. Contact your sound card vendor for additional
help.
You must ensure that the correct Windows drivers for your sound card are installed. If
your card works with Windows, it will automatilly work with Rally Challenge. Consult
your Windows manual or sound card vendor for additional help.
Please consult the README.TXT file located in the RCHAL directory on
the Rally Challenge CD.
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Getting Technical Support
If needed, Product Support is available to help you with any questions or
problems with Rally Challenge. Please use any of the options listed below
to obtain help.
by phone:
(423) 670-2020
9:00 a.m. to 8:00 p.m., Monday through Friday (EST)
by fax:
(423) 670-2021
by eMail:
[email protected]
by correspondence:
SoftKey Product Support Center
9715 Parkside Drive
Knoxville, TN 37922
If you need replacement media or would like additional information about
our other products, please contact Customer Service at:
(800) 227-5609
9:00 a.m. through 6:00 p.m. Monday through Friday (EST)
26
Credits
- Software © Copyright Silver Lightning Software 1996 ©Roadshow Entertainment
Pty Ltd
- Game Concept and Design by Stephen Handbury * Progarmming by Paul Turbett *
2D & 3D graphics by Alex Radeski * Music by "Arrowhead" * Pace note voice Leigh
Heimester
Special Thanks
Lisa Kay (EventsCorp), Francis Tan (Eon Motorsport), Lindsey Gilmour (555 Subaru
World Rally Team) and Marion Bell-Andersson (Toyota Team Europe).
Car Manufacturers
555 Suburau World Rally Team for supplying and granting permission for use of there
footage and still images. Toyota Team Europe for supplying the testing footage from
testing in Australia in 1995 and still images. PERT Pertronas Eon Motorsport for help
with physic's and rallying in general. EventCorp for supplying some of the still images.
General
Soundgarden, White Zombie, Chemical Brothers, Left Field, Garbage, Tumble Weed,
President of the United States, Alice in Chains, TRIPLE J, Bio Hazard,
The North Melbourne Football Club who by winning have enabled the project to be
finished on a high, Ben and the gang at Powerplay, Hype Magazine, 3285 litres of Diet
Coke, Irn Btu, Alistair, Horse, Astro and Bella all the great cats that made developing
so much fun, Today Tech Computers especially Paul, Farid, Ron. Special thanks to the
guys at ID for almost making our game late.
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