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Table of Contents
1
INTRODUCTION......................................................................................................................................................................4
2
SYSTEM REQUIREMENTS .................................................................................................................................................5
3
GAME INSTALLATION / UNINSTALLATION ............................................................................................................6
3.1
INSTALLATION ....................................................................................................................................................................6
3.1.1
Standard.........................................................................................................................................................................7
3.1.2
Minimum........................................................................................................................................................................8
3.1.3
Custom............................................................................................................................................................................8
3.2
START .................................................................................................................................................................................10
3.3
REMOVE .............................................................................................................................................................................10
3.4
SET UP DIRECT X 8.0 ........................................................................................................................................................10
3.5
VIEW README FILE ..........................................................................................................................................................10
3.6
BUKA WEB-SITE ................................................................................................................................................................10
3.7
G5 SOFTWARE WEB-SITE.................................................................................................................................................10
3.8
RED SHARK WEB-SITE......................................................................................................................................................11
3.9
EXIT.................................................................................................................................................................................... 11
4
MENU..........................................................................................................................................................................................12
4.1
M AIN MENU....................................................................................................................................................................... 12
4.1.1
Start the game!............................................................................................................................................................ 12
4.1.2
Settings.........................................................................................................................................................................14
4.1.3
Exit ................................................................................................................................................................................15
4.2
M ISSION MENU ..................................................................................................................................................................15
4.2.1
Return to main menu.................................................................................................................................................. 15
4.2.2
Resume game...............................................................................................................................................................15
4.2.3
New mission.................................................................................................................................................................15
4.2.4
Settings.........................................................................................................................................................................15
4.3
M ISSION STATUS SCREEN ................................................................................................................................................15
4.3.1
Mission objectives......................................................................................................................................................16
4.3.2
Additional objectives.................................................................................................................................................. 16
4.3.3
Information..................................................................................................................................................................16
4.3.4
Continue button...........................................................................................................................................................16
4.3.5
Conclude mission button...........................................................................................................................................17
4.4
M ISSION SUCCESS SCREEN ..............................................................................................................................................17
4.4.1
Conclude......................................................................................................................................................................17
4.4.2
Start again...................................................................................................................................................................17
4.5
M ISSION FAILURE SCREEN...............................................................................................................................................17
4.5.1
Conclude......................................................................................................................................................................18
4.5.2
Start again...................................................................................................................................................................18
5
GAME SCREEN ......................................................................................................................................................................19
5.1
5.2
5.3
5.4
5.5
5.6
5.7
5.8
5.9
5.10
6
M AP .................................................................................................................................................................................... 19
SELECTED TARGET WINDOW ...........................................................................................................................................19
RADAR ................................................................................................................................................................................20
NAVIGATION SCALE .........................................................................................................................................................20
A LTIMETER SCALE............................................................................................................................................................ 20
DAMAGE INDICATOR........................................................................................................................................................21
W EAPONS SELECTOR........................................................................................................................................................21
TARGET DESIGNATOR ......................................................................................................................................................21
W EAPON SIGHT .................................................................................................................................................................22
HELICOPTER ......................................................................................................................................................................23
CONTROL .................................................................................................................................................................................24
6.1
M OUSE CONTROL.............................................................................................................................................................. 24
2
6.2
JOYSTICK CONTROL ..........................................................................................................................................................24
6.3
KEYBOARD CONTROL.......................................................................................................................................................24
6.3.1
WASD keys option ......................................................................................................................................................24
6.3.2
Arrow keys option.......................................................................................................................................................24
6.3.3
Additional commands................................................................................................................................................25
7
WHOM TO FIGHT.................................................................................................................................................................26
7.1
7.2
7.3
7.4
7.5
7.6
7.7
7.8
7.9
7.10
7.11
7.12
8
WHOM TO SUPPORT ..........................................................................................................................................................27
8.1
8.2
8.3
8.4
9
GERMAN TANK PZ.FFZ IV...............................................................................................................................................26
GERMAN MOBILE ANTI-AIRCRAFT UNIT PZ.KFZ FLAK 43 L/60 .................................................................................26
GERMAN MOBILE COMMAND AND CONTROL CENTER PKV-K1/ KFZ.4 .....................................................................26
GERMAN ARMORED VEHICLE SD.KFZ 222.................................................................................................................... 26
GERMAN MOBILE ANTI-AIRCRAFT ARTILLERY UNIT PZ.SD.KFZ 6/2......................................................................... 26
GERMAN FIXED ANTI-AIRCRAFT ARTILLERY UNIT FLAK 36 L/98 .............................................................................26
GERMAN TRUCK STEYR 640 ...........................................................................................................................................26
GERMAN FUEL TANKER TRUCK STEYR 640 .................................................................................................................. 26
GERMAN ARMY TENT .......................................................................................................................................................26
GERMAN BLOCKHOUSE WITH A PORTABLE ROCKET LAUNCHER OR MACHINE GUN................................................26
GERMAN WATCHTOWER..................................................................................................................................................26
GERMAN PARATROOPER WITH AN AUTOMATIC ASSAULT RIFLE................................................................................26
SOVIET TANK.....................................................................................................................................................................27
SOVIET TRUCK...................................................................................................................................................................27
SOVIET KATYUSHA MULTIPLE ROCKET LAUNCHER.....................................................................................................27
SOVIET ARMY TENT ..........................................................................................................................................................27
YOUR HELICOPTER WEAPON SYSTEMS ................................................................................................................28
9.1
9.2
9.3
W HIRLWIND ANTI-TANK GUIDED MISSILES (ATGM)..................................................................................................28
C-8 UNGUIDED MISSILES (UM)....................................................................................................................................... 28
30 MM AUTOMATIC CANNON...........................................................................................................................................28
10
HINTS AND TIPS ....................................................................................................................................................................29
11
TECHNICAL SUPPORT.......................................................................................................................................................30
12
TROUBLESHOOTING.........................................................................................................................................................31
13
CREDITS ....................................................................................................................................................................................33
14
END USER LICENSE AGR EEMENT..............................................................................................................................36
3
1
Introduction
In 2010, scientists, working in top secret Russian laboratories succeeded in developing a fully
functional model of time machine. Using this device they could send various objects and even
human beings back in time.
In 2011 a secret "Red Shark" project was launched closely supervised and guarded by Russian
secret services. The purpose of this project was to accomplish the so-called "controlled correction"
of history. World War II period was selected as a test ground. Historians provided data as to what
historical events had disastrous consequences while military developed strategies on how to modify
those events to achieve desired results.
The instrument used to effect the changes is the latest attack helicopter, which is sent back in time
on special missions. This state-of-the-art attack helicopter is indeed a very formidable war machine
back in the 1940s. Whatever its capabilities though, the helicopter has to fight alone against an
army of enemy military machines and troops.
Only a well-trained pilot who is willing to risk his life can accomplish those missions.
Are you ready to take that risk?
Man was always enchanted by the idea of flying. Perhaps, there isn't a child living who does not
dream of soaring up in the sky. As we grow older, some of us lose some of our yearning to fly,
others, on the contrary, begin to feel it more acutely, but what unites us all is that we end up wishing
not only to fly, but to fly with a heavy machine gun at the ready. As we struggle to realize our dream,
we encounter a lot of almost insuperable obstacles: military service, training in a flight school, dire
shortage of used helicopter gunships that one can buy for one's personal use and poor financing of
our national Airforce. No wonder only very few of us ever succeed in making the dream come true.
In creating this game, we tried to make you feel like a military helicopter pilot feels without the
accompanying bother of studying rotocraft control theory or enemy aircraft engagement manuals.
Our purpose was to make a simulator, which simulates not enormously complicated flight physics
but a sense of enjoyment and exhilaration you get from flying a well-armed and beautiful (which is
of no little significance) state-of-the-art attack helicopter. How successful we've been in this is for
you to decide.
4
2 System requirements
• 2nd generation video card is required. 1 st generation video cards are not supported.
• Picture quality with VOODOO 3 card will be somewhat inferior as compared to that of other
video cards.
• S3 Trio 3D and S3 Virge video cards are not supported.
Operating system:
Microsoft Windows 98/Me/2000
CPU:
Intel Celeron 350,
Intel Pentium III 500 recommended
RAM:
64 MB, 128 MB recommended
Video:
DirectX-compatible video-card,
nVidia Riva TNT 16MB or equal,
nVidia Riva TNT 2 32MB or equal recommended
Free space on hard disk:
320 MB, 450 MB recommended
Sound:
DirectX-compatible sound card
CD-ROM:
8x
Microsoft DirectX 7.0 or higher
Game control:
keyboard, mouse
The game may not run with CD-R, CD-RW, DVD-ROM.
The game has been successfully tested with the following video cards/drivers:
nVidia Riva TNT; Windows 9x/Me: Windows 2000:
http://www.nvidia.com/ view.asp?PAGE=drivers
nVidia Riva TNT2; Windows 9x/Me: Reference detonator 21.81; Windows 2000:
http://www.nvidia.com/view.asp?PAGE=drivers
nVidia GeForce 256; Windows 9x/Me: Windows 2000:
http://www.nvidia.com/view.asp?PAGE=drivers
nVidia GeForce MX / nVidia GeForce 2 GTS; Windows 9x/Me: Reference WHQL detonator 14.10
Windows 2000: Reference WHQL detonator 14.10
http://www.nvidia.com/view.asp?PAGE=drivers
ATI Radeon; Windows 9x/Me: Windows 2000: ATI driver 5.13.01.3281
http://support.atitech.ca/drivers/drivers.html
3Dfx Voodoo 5 5500; Windows 9x/Me: Windows 2000: 3DFx WHQL driver 1.04.00
http://www.3dfx.com/downloads.htm
3Dfx Voodoo 3 3000; Windows 9x/Me: Windows 2000: 3Dfx WHQL driver 1.07.00
http://www.3dfx.com/downloads.htm
Matrox G400; Windows 9x/Me: Windows 2000:
http://www.matrox.com/mga/drivers/home.htm
5
3 Game installation / uninstallation
Before proceeding with installation, make sure that your system meets the minimum system
requirements and there is enough free space on your hard disk.
To install the game, insert the Red Shark compact disc into your CD-ROM drive. If your computer
supports the Autostart function, the setup menu will appear. If there is no setup menu, you will have
to start the setup program manually. Just click My Computer icon on your Windows desktop and
then click the CD-ROM drive button so that the setup menu appears. (Fig. 1).
Fig.1. Red Shark setup program dialog and menu
There are the following items in the setup program:
3.1 Installation
When you click the Install button, the InstallShield® Wizard program starts that will copy the game
to your hard disk. First, the program offers to install Red Shark on your hard disk. If you agree, click
the Next button. After that, the License Agreement window appears (Fig. 2). To ins tall the game you
must agree to all the conditions of this License Agreement. Read the text carefully and click Yes if
you do agree. Then the program offers to choose the type of installation and name of the folder
where you wish the game installed (Fig. 3). We recommend "Standard" installation.
6
Fig. 2. License agreement
Fig. 3. Choosing installation type and folder
3.1.1 Standard
Only code and music are installed. Video clips are played from the compact disc.
7
3.1.2 Minimum
Only game code is installed. Video and music are played from the compact disc.
3.1.3 Custom
Using this option you may choose which of the components to install, the rest will be played from
the compact disc.
Fig. 4. Custom installation menu
After specifying installation type and folder, click Next. A file copying window appears on the
screen and the program starts to copy the files on your hard disk (Fig. 5). You can stop the process
at any moment by clicking Cancel. When the copying is finished, the program informs you that the
installation has been completed and offers to read the Readme file (Fig. 6). This file contains the
latest information concerning game installation and starting which has not yet been reflected in this
manual and we strongly recommend you to read this file. When you click Done, the Readme file
opens and on the screen once again appears installation program dialog and menu. Start and
Remove buttons in this menu are now available for use (Fig. 7).
8
Fig. 5. Copying the files on your hard disk
Fig. 6. File copying is finished. You must read the Readme file before completing the installation.
9
Fig.7. Red Shark installation program dialog and menu after installation of the game.
3.2 Start
This menu item becomes available after game installation. Click Start to start the game.
3.3 Remove
This menu item becomes available after game installation. Click Remove to remove previously
installed game from your hard disk.
3.4 Set up DirectX 8.0
For the game to work properly you must have a Microsoft DirectX 7.0 or later version on your
computer. If you do not have this program or have an older version, you must use this menu item to
set up Microsoft DirectX 8.0
3.5 View readme file
Using this item you can view the Readme file containing the latest information about the game,
which has not yet been included in this manual.
3.6 Buka web-site
If your computer has an Internet connection, you may visit the web-site of Buka – publisher of Red
Shark.
3.7 G5 Software web-site
If you have access to the Internet you may visit the web-site of G5 Software – developer of Red
Shark.
10
3.8 Red Shark web-site
If you have access to the Internet, you may visit the official Red Shark site where you may get all
the latest information and news as well as communicate with other players of this game and contact
its developers.
3.9 Exit
Use this item to leave the installation program and postpone the installation until a later time.
11
4 Menu
Anywhere in the menu the only function of the Back button is return to the previous menu section.
4.1 Main menu
4.1.1 Start the game!
Select a mission
This tree menu is used to select a mission. Right after game installation, only one – root mission
is available. As you walk through the game, other missions will be opening to you. The available
missions are illuminated and become even more brightly lit when you point at them. To select a
mission, click its name.
The successful missions are marked with a sign showing the level of difficulty a particular
mission was implemented at. When you successfully complete all the missions, you'll probably
be decorated for your prowess depending on how difficult your missions were. Your decorations
will be displayed in the left upper corner of the mission selection screen together with the current
difficulty level, which you may change using the game settings menu.
12
Mission briefing screen
Mission briefing screen
Mission description
Here you can read a detailed description of the mission you are about to embark upon. We
strongly recommend you to do this each time before you start a new mission.
Mission objectives
Here you can learn about mission objectives. To accomplish a mission and get access to the
next missions, you must achieve all the objectives listed here.
Additional objectives
In this section you can learn about additional mission objectives. Mission success does not
depend on whethe r or not you achieve these additional objectives – you may successfully
walk through the game without ever attaining a single of the additional objectives.
Implement
Click this button to implement a mission.
13
4.1.2 Settings
Game
Difficulty
Changes game difficulty level. You may select one of four levels of difficulty: "Easy",
"Normal", "Difficult" or "Nightmare".
Video
Select Video Device
If you have two video cards in your computer, here you can choose one of them.
Select Video Mode
Here you can select a required video mode.
Brightness
Using this slider, you can adjust picture brightness.
Forest rendering details
Using this control, you can adjust forest rendering details. Left position of the slider means
minimum of details. Higher details require more powerful computer system.
Terrain rendering quality
Using this control, you can adjust terrain rendering quality. Left position of the regulator
means the lowest quality. Higher quality requires more capable computer system.
Ok
Apply all the changes, you have made in the video settings and return to previous menu.
Cancel
Discard all the changes you have made in the video settings and return to previous menu.
Sound
Sound Volume
Using this control, you can adjust sound volume.
Game control
Select control device
Here you can choose a game control device you prefer. The default control device is mouse,
but you can change it for a joystick if you have one.
Movement
14
Here you can set up helicopter movement control function.
Fire
Here you can set up fire control function.
Other
Here you can set up waypoint function, camera view and other functions.
Default arrow keys
Select arrow keys and nearby keys as the default control keys.
Default WASD keys
Select WASD keys as the default control keys.
Mouse Sensitivity
Here you can adjust your mouse sensitivity if it's used as a control device. If you use a
joystick, this control won't have any effect.
4.1.3 Exit
You can leave the game using this.
4.2 Mission menu
When playing, you can access mission menu by pressing ESC.
4.2.1 Return to main menu
Use this to interrupt a mission and return to the main menu.
4.2.2 Resume game
This allows you to continue playing after an interruption.
4.2.3 New mission
Use this to terminate a mission and start it all over again.
4.2.4 Settings
This menu is essentially the same as the Settings menu described in 4.1.2 with a few minor
differences. You can't change video mode, forest details or terrain quality during a mission.
4.3 Mission status screen
You can access mission status screen during a mission by pressing F12 (at default settings). Mission
status screen also appears after you achieve all main mission objectives but there are still some
additional tasks to be carried out. When this window appears you can choose whether to continue
with additional tasks or to conclude the mission.
15
Mission status screen
4.3.1 Mission objectives
In Mission objectives section are listed all the main mission objectives. Each of them has its status
shown: «Being carried out», «Failed», or «Accomplished». To successfully complete a mission, you
must achieve all its objectives.
4.3.2 Additional objectives
In Additional objectives section are listed all the additional mission objectives. Each of them has its
status shown: «Being carried out», «Failed», or «Accomplished». Mission success does not depend
whether or not you achieve any of the additional objectives.
4.3.3 Information
In this section is given additional information about current mission status.
4.3.4 Continue button
To continue a mission, click Continue . Mission status screen disappears and you may continue with
your mission.
16
4.3.5 Conclude mission button
Conclude mission button is at first unavailable. It becomes available only when you achieve all
main mission objectives. When this happens, you can use this button to conclude your mission.
4.4 Mission success screen
If you successfully carry out a mission, a mission success screen appears, which is an exact copy of
mission status screen with added Conclude and Start again buttons.
Mission success screen
4.4.1 Conclude
Click Conclude to leave the mission success screen and return to the mission selection menu where
you can choose a next mission.
4.4.2 Start again
Click Start again if you want to go on this mission once again.
4.5 Mission failure screen
If you fail to accomplish a mission, a mission failure screen appears, which is an exact copy of
mission status screen with added Conclude and Start again buttons.
17
Mission failure screen
4.5.1 Conclude
Click Conclude to leave the mission failure screen and return to the mission selection menu.
4.5.2 Start again
Click Start again to try to implement this mission once again.
18
5 Game screen
Game screen
5.1 Map
In the upper left corner of the game screen there is a local map showing your current position and
flight direction as well as waypoints, populated places and roads.
Map
5.2 Selected target window
In the right upper corner of the screen there is a window showing, depending on the current
circumstances, your helicopter, currently selected target, waypoint, flight of your missile or some
other significant event.
19
Selected target window
5.3 Radar
Your helicopter is equipped with a radar system; the radar display is in the left lower corner. The
objects detected by the radar system are displayed in different colors. Potentially dangerous objects
are shown red, currently selected target - yellow and friendly or neutral objects - blue.
Radar
5.4 Navigation scale
At the top center position there is a navigation scale. It shows your flight direction relative to the
northerly direction as well as the direction to the next waypoint so that you can navigate easier.
Navigation scale
5.5 Altimeter scale
At the right middle position there is an altimeter scale showing in meters the altitude of your aircraft
above the terrain. There are yellow and red zones on this scale. When you are in the yellow zone,
the probability of flight into terrain is much greater. We don't recommend to fly in the red zone.
20
Altimeter scale
5.6 Damage indicator
At the left bottom position there is a damage indicator. Initially it is green indicating 100% health. If
you aircraft was damaged by enemy fire this value is reduced depending on how much damage it
received. Yellow color of the indicator means that the aircraft health value is less then 30%, red –
less then 10%.
Damage indicator
5.7 Weapons selector
At the lower left position there is a weapons selector, showing the type of selected missiles and how
many of these missiles are left. Your helicopter is armed with two types of missiles – a "Whirlwind"
anti-tank guided missile and «Ñ-8» unguided missile. The selected missile is illuminated and there is
a number next to the missile symbol showing how many of these missiles you have.
Weapons selector
5.8 Target designator
If you select a target within visual range, a target designator appears on the screen showing this
target location, distance to it in meters and its type.
21
Target designator
If your current weapon is a self-homing missile ("Whirlwind" anti- tank guided missile) and you
select a target, a target acquisition system is activated accompanied by a peculiar sound signal.
Acquisition of a target by Whirlwind missile
Once the target is captured, the sound stops and the designator display changes to the following
form:
Whirlwind missile has acquired the target
5.9 Weapon sight
In the middle of the screen, there is a weapon sight. The sight shows the point your weapon systems
are aimed at. In other words if you shoot, your projectiles will hit exactly that point.
22
Weapons sight without target acquisition function
If your target is within the target acquisition cone of an unguided missile («Ñ-8»), the form of the
weapons sight changes to this:
Weapons sight, acquisition of a target by Ñ-8 missile
If your target is within the target acquisition cone of C-8 missiles and the target acquisition cone of
your automatic cannon, the weapons sight looks like this:
Weapons sight, acquisition of a target by Ñ-8 missile and automatic cannon
5.10 Helicopter
A third person view is used in helicopter control. You can always see your machine on the screen.
23
6 Control
The helicopter is controlled using either mouse and keyboard or joystick and keyboard, depending
on what control device you have selected (see 4.1.2).
Our recommendation is to use mouse-and-keyboard control. We tried to approximate the mouseand-keyboard control as close to that of the first-person shooters as we could.
6.1 Mouse control
Use the mouse to change your flight direction in vertical and horizontal planes.
Button
Left
Right
Wheel
Action
Firing the cannon
Target selection
Missile type toggling
6.2 Joystick control
You can control your helicopter using a joystick. This joystick must be set up in your system. You
can switch control to joystick in the Control Settings menu.
6.3 Keyboard control
There are two default keyboard control options, but if you want, you can customize keyboard
control in the Settings menu.
6.3.1 WASD keys option
Key
W
S
A
D
E
Q
SPACEBAR
SHIFT
Action
Forward
Back
Left
Right
Up
Down
Missile launch
Select next target
6.3.2 Arrow keys option
Key
UP ARROW
DOWN ARROW
LEFT ARROW
RIGHT ARROW
SHIFT
CTRL
ENTER
Action
Forward
Back
Left
Right
Up
Down
Missile launch
24
INSERT
Select next target
6.3.3 Additional commands
Key
N
U
T
[
]
F4
F5
F6
V
Action
Show current waypoint. A second press switches you to the
next waypoint.
Show/clear instruments.
Show/clear current target window.
Scale up map
Scale down map
Switch camera view. The views are switched in the
following sequence: game view – tracking camera – front
view – left side view – right side view – game view.
Return to main camera view (game view).
Switch to full- screen current target window mode.
Change color of instruments.
25
7 Whom to fight
7.1 German tank Pz.Ffz IV
7.2 German mobile anti-aircraft unit Pz.Kfz Flak 43 L/60
7.3 German mobile command and control center Pkv-K1/ Kfz.4
7.4 German armored vehicle Sd.Kfz 222
7.5 German mobile anti-aircraft artillery unit Pz.Sd.Kfz 6/2
7.6 German fixed anti-aircraft artillery unit Flak 36 L/98
7.7 German truck Steyr 640
7.8 German fuel tanker truck Steyr 640
7.9 German army tent
7.10 German blockhouse with a portable rocket launcher or machine
gun.
Caution: Red Shark's radar may fail to detect this object.
7.11 German watchtower.
7.12 German paratrooper with an automatic assault rifle
26
8 Whom to support
8.1 Soviet tank
8.2 Soviet truck
8.3 Soviet Katyusha multiple rocket launcher
8.4 Soviet army tent
27
9 Your helicopter weapon systems
9.1 Whirlwind anti-tank guided missiles (ATGM)
9.2 C-8 unguided missiles (UM)
9.3 30 mm automatic cannon
28
10 Hints and tips
If you seem to be unable to accomplish a mission, remember that not every mission can be
implemented using the same unsophisticated tactics. Some missions require precise understanding
of the situation and some exercise of intelligence. Read very carefully this mission description. If
you are still unable to implement it, try to do it on a lower difficulty level. You can change mission
difficulty in the Game settings.
Don't ever fly straight in one direction, especially don't stay immobile under enemy fire – it's almost
a certain death. It is always much easier to hit a fixed target or the one moving in one direction with
a uniform speed. So do not stay in one place – move and maneuver all the time and thus confuse the
enemy!
Guided missiles are a powerful weapon but their supply is limited. Sometimes your very survival
depends on them, so use them very sparingly and try to act in accordance with the following rule:
unguided missiles for fixed targets, guided - for moving ones.
Your helicopter is equipped with an advanced radar system, but it would be a sad mistake to think
that you can rely on it wholly even to the exclusion of your vision. Look sharp and be prepared for
surprises!
29
11 Technical support
One last thing before you try to reach us. Check the G5 Software – Red Shark Internet website for
potential patches or work-arounds – your problem might already have been solved!
Website: - www.redshark.g5software.com/
In Australia and New Zealand, Red Shark is distributed to retail by Manaccom Pty Ltd, Brisbane.
As a registered user of the game, you are entitled to customer assistance from Manaccom if you get
stuck with a technical problem.
You can contact Manaccom’s Customer Assistance department in Brisbane on:
Phone (07) 3870 4900 between 9.00am and 5.00pm Australian Eastern Standard Time, Monday
through Friday, or fax (07) 3870 9440 anytime.
Email if you prefer to: [email protected]
If you would rather write, address your letter to:
Customer Support
Manaccom Pty Ltd
P.O. Box 1297
MILTON Q 4064
AUSTRALIA
Please be at or near your computer, if possible, when you contact Manaccom – and be prepared, if
requested, to provide:
Brand name / model of your system, mouse, video card;
Operating system and version;
A description of your problem, how it occurred, & how to reproduce it;
A return email, fax, or mail address.
30
12 Troubleshooting
Problem
Frame rate is too low
There are problems during
video playback
There are problems during
music playback.
The picture is too dark.
I am unable to install the
game.
I can't switch control to
joystick, even
though it is connected to the
computer.
When I try to start the game
a message appears "Please
insert the Red Shark disc
and try again".
Solution
1. Make sure no other applications are running. Other programs
may use a lot of system resources, thereby decreasing
performance of the game.
2. Make sure that your computer system meets minimum system
requirements or, even better, recommended requirements.
3. Make sure that all the latest video drivers recommended in
Readme file are set up.
4. Set forest rendering details to minimum. High level of details
requires more system resources.
5. Set terrain rendering quality to minimum. High terrain
rendering quality requires more system resources.
6. When playing, switch off the target window function ("T' key).
This window increases demand for system resources.
1. Make sure no other applications are running. Other programs
may use a lot of system resources causing problems during video
playback.
2. When you choose Standard or Minimum installation options or
do not select Video in the Custom installation, the video clips are
played from the compact disk. On slow systems this can cause
glitches. Make sure there is enough space on your hard disk for
video clips, then reinstall the game using Custom installation and
don't forget to put a check mark against Video.
1. Make sure no other applications are running. Other programs
may use a lot of system resources causing problems during music
playback.
2. When you choose Standard or Minimum installation options or
do not select Music in the Custom installation, the music files are
played from the compact disk. On slow systems this can cause
glitches. Make sure there is enough space on your hard disk for
music file, then reinstall the game using Custom installation and
don't forget to put a check mark against Music.
1. Use the Brightness slider in the Video Settings menu to adjust
brightness.
1. Carefully follow the instructions given in Install / Uninstall
section.
1. Make sure the joystic k is set up in your system.
1. Check that the Red Shark disc is in your CD-ROM.
31
If you carefully read the Troubleshooting section and have not found a solution to your particular
problem, or if you accurately and fully implemented all the recommendations listed for your
problem but it still persists, contact Buka's technical support service.
32
13 Credits
In this section are listed people who are responsible for all the mistakes, flaws and other defects
found in this game.
Project lead:
Vlad Suglobov
Alik Tabunov
Programming:
Alik Tabunov
Vlad Suglobov
AI programming:
Sergey Shoolts
Artwork:
Max Ryumin
Alexey Tomin
Missions:
[GU]JumpinLikeMad
Sergey Shoolts
Vlad Suglobov
Alik Tabunov
Graphic layout:
Kolya Zebrov
Special thanks for moral support to:
Alexander Koloskov
Petr Vochozka
Lukas Kure
Testing:
Alexey Tomin
Alexander Kramarenko
«Buka Entertainment»
Producer: Nikolay Sitnikov
33
QA manager: Alexander "Pachok" Pak
Assistant producer: Yaroslav "H3LL" Astakhov
Marketing manager: Maxim "Shivah" Mikhalev
PR: Marina Beloborodova
Foreign PR: Roman Gadas
Graphic layout: Sanan Ushanov
Lead tester: Vyacheslav "TheGreat" Alpatov
Testers:
Alexander "Shurickk" Kuchkin
Pavel "Lovemaker" Dolotov
Dmitry "Rebel" Birukov
Alexey "Telepuzic" Korostelev
Maxim "Makc666" Solomatin
Danila "Ther0" Lyalenko
Alexey "Alex_k" Khoroshev
Timur "Ares_god" Egorov
Alexey "Askwales" Vasilyev
Anton "Fess" Salaschenko
Sergey "Jatman" Yankov
Andrey "Kimangel" Karpov
Alexey "LaoPin" Lyapin
Maxim "Maximus" Petukhov
Sergey "Msergey" Morgachev
Andrey "Satech" Sergeyev
Konstantin "ft5" Shevich
Dmitry "Solowey" Anufriev
Nikolay "Vnuks" Chernov
Alexey "WumpuS" Chebotarev
Vladislav "Hex1523" Chelnokov
Vladimir "Infiltrator" Egorov
Roman "Ynckoff" Yankov
Anton "Templer63" Nikolayev
Dmitry "Dead_Morozz" Kokorev
Also
Igor Ustinov
Tatiana Ustinova
Marina Ravun
Alexander Mikhaylov
Maxim Mikhalev
34
Ekaterina Filippova
Georgiy Vitalyev
Irina Tchareva
Ludmila Sergeyeva
Denis "Denis(ka)" Moiseyenko
Ivan "Black Warrior" Moroz
Ruslan "CyberMan" Shelekhov
Ekaterina Founk
Natalia Dubrovskaya
Sergey Pechenkin
Olga Polkovnikova
Andrey Antonov
Elena Antonova
Maxim Alekseyev
Sergey Kapustin
Sergey Sivertchev
Vladimir Sivertchev
Vyacheslav Kochetkov
Alexander Elizarov
Vladislav Ustinov
Sergey Sokolov
Evgeny Samsonov
Yuri Alexeyev
Alexander Lukov
35
14 End User License Agreement
PLEASE, READ THE FOLLOWING CAREFULLY!
This is a legal agreement ("Agreement") between you, the end user ("You") and Spectrum Pacific
Publishing ("Spectrum"). This Agreement is part of a package (the "Package") that includes one or
more CD-ROM discs containing one or more Spectrum software products (collectively, the "CDROM") and certain electronic and/or written materials (the "Documentation").
BY INSTALLING THE CD-ROM OR USING ANY OF THE SOFTWARE PROVIDED
THEREON, YOU ACKNOWLEDGE THAT YOU HAVE READ ALL OF THE TERMS AND
CONDITIONS OF THIS AGREEMENT, UNDERSTAND THEM, AND AGREE TO BE
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PACKAGE FROM AN AUTHORISED RESELLER OF SPECTRUM, THE RESELLER (NOR
ANY OTHER THIRD PARTY) IS NOT AN AGENT OF SPECTRUM AND IS NOT
AUTHORISED TO MAKE ANY REPRESENTATIONS, CONDITIONS OR WARRANTIES ,
STATUTORY OR OTHERWISE, ON BEHALF OF SPECTRUM, NOR TO VARY ANY OF THE
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If You do not agree to the terms of this Agreement, promptly return the entire Package to the place
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1. LIMITED LICENSE:
You are entitled to use this CD-ROM and the software products provided on the CD-ROM for your
own personal, non-commercial use, but You may not sell or transfer reproductions of t he CD-ROM
or Documentation or any other part of the Package to other parties in any way. You may use one
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at the same time. You agree not to use the CD-ROM or any of the programs on the CD-ROM in any
manner other than its intended use and/or purpose.
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nothing herein shall be deemed to be a transfer of ownership of any software or proprietary
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You may not cause or permit the disclosure, copying, renting, licensing, sublicensing, leasing,
disseminating, uploading, transmitting, or otherwise distributing the CD-ROM (or any software
36
provided to You) or the Documentation by any means or in any form, without the prior written
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adapt, translate, reverse engineer, decompile, disassemble or otherwise reduce the object code form
of any software on the CD-ROM (or of any other software products provided to You) to human
readable form, or use parts of the CD-ROM independently of the CD-ROM or the respective
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disable any security mechanism, procedure or protocol, or any copyright protection, provided or
included in connection with the Package or the CD-ROM, or any part thereof.
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Spectrum warrants for a period of ninety (90) days following original retail purchase of this copy of
the CD-ROM (the "Warranty Period"), that the CD-ROM media is, and under normal use shall be,
free from substantial errors or defects that will materially interfere with the operation of the CDROM as described in the Documentation. This limited express warranty applies to the initial
purchaser only.
EXCEPT AS STATED ABOVE, SPECTRUM PACIFIC PUBLISHING MAKES NO OTHER
WARRANTY, REPRESENTATION, OR CONDITION, EXPRESS OR IMPLIED, STATUTORY
OR OTHERWISE. ANY AND ALL OTHER EXPRESS OR IMPLIED WARRANTIES,
REPRESENTATIONS, OR CONDITIONS, STATUTORY OR OTHERWISE, ARE EXPRESSLY
AND
SPECIFICALLY
DISCLAIMED,
INCLUDING
ANY
WARRANTY
OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE OR NONINFRINGEMENT.
Some jurisdictions do not allow limitations on how long an implied or express warranty or condition
lasts, so the above limitation may not apply to You. This limited express warranty gives You
specific legal rights, and You may also have other rights which vary from jurisdiction to jurisdiction.
If You believe You have found an error or defect in the CD-ROM that would constitute a breach of
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your original CD-ROM disc to Spectrum Pacific Publishing at ("P.O.Box 190, Cherrybrook NSW
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of such error or defect, and the address to which it is to be returned.
If You have a problem resulting from such a manufacturing defect in the CD-ROM, Spectrum entire
liability and Your exclusive remedy for breach of this limited warranty shall be the replacement of
the CD-ROM, within a reasonable period of time and without charge, with a corrected version of the
CD-ROM. Any replacement CD-ROM shall be warranted for the remainder of the original Warranty
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5. LIMITATION OF LIABILITY:
IN NO EVENT SHALL SPECTRUM BE LIABLE FOR SPECIAL, INCIDENTAL,
CONSEQUENTIAL, PUNITIVE, EXEMPLARY OR OTHER INDIRECT DAMAGES, EVEN IF
SPECTRUM IS ADVISED OF OR AWARE OF THE POSSIBILITY OF SUCH DAMAGES. IN
NO EVENT SHALL THE ENTIRE LIABILITY OF SPECTRUM ARISING FROM OR IN ANY
37
WAY RELATED TO THE PACKAGE, THE CD-ROM, OR ANY PART THEREOF, OR THIS
AGREEMENT, EXCEED IN THE AGGREGATE THE PURCHASE PRICE OF THE PACKAGE.
Some jurisdictions do not allow the exclusion or limitation of special, incidental, consequential,
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limitation or exclusion may not apply to You.
6. TERMINATION:
This Agreement is effective until terminated. It shall terminate automatically without notice if You
fail to comply with any provision of this Agreement. Upon termination You shall cease using all
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No waiver of Spectrum rights shall be effective unless made in a writing signed by a duly authorised
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confidential information and/or trade secrets of Spectrum; You agree to maintain and protect such
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to use or disclose them without express authorization from Spectrum.
All disclaimers of warranty and Sections 2, 3, 5, 6, 7, 8, 9, and 11 shall survive any termination of
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In the event You export the CD-ROM or the Documentation or any other part of the Package from
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applicable export and re-export regulations, as the case may be.
38
9. SUPPORT SERVICES. Support services, if any, provided by Spectrum shall be subject to the
terms of this Agreement and Spectrum current support policies. Spectrum provides all support
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Notwithstanding anything contained in this Paragraph to the contrary, Spectrum shall have the right
to institute judicial proceedings against You or anyone acting by, through or under You, in order to
enforce Spectrum's rights hereunder through reformation of contract, specific performance,
injunction or similar equitable relief.
39