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HOTKEYS
STANDARD
A
SHIFT
CTRL
ALT
Attack or
Attack/Move
B
Build
C
Camera Reset
and Toggle
Center on
Selection
D
Filter Damaged
All Damaged
F
Filter On Screen
G
Barracks/
Ground Building
Camera
Follow
Toggle Foe/
Friend Colors
Toggle
Control
Groups
Toggle
Help Text
All Barracks
STANDARD
SHIFT
;
Next Supply Unit
All Supply Units
‘
Next Scout
All Scouts
[
Next Hero
All Heroes
]
All Military
Buildings
F1–F4
Hero #1–4
F5–F8
Dominance #1–4
F9
National Power
F10
Menu
F11
Options Screen
F12
Toggle
Game Clock
CTRL
®
H
Air Building
All Air Buildings
I
City
All Cities
ENTER
Chat
Chat All
J
Fort Building
All Fort
Buildings
SPACE
K
Prototype Factory
TAB
Zoom to
Recent Event
Cycle Through
Unit’s Abilities
Previous
Unit’s Abilities
Load Game
-
Slower
Music
Volume
+
Faster
0–9
Control Group
L
Research Mode
Research Labs
Building
Research
Review
Messages
M
Move
N
Mine
O
Find Smallest City
BACKSPACE
Disband/Raze
P
Pause
ARROWS
Camera Pan
S
Stance
T
Select All of
Current Type
U
Diplomacy
V
Send Signal
X
Auto Explore
Y
Stats
Z
Quests
.
Next NonMilitary Unit
Next
Military Unit
Chat with “/”
Already Typed
,
/
All Mines
SFX Volume
Save Game
Show Scores
Halt
All NonMilitary Units
All
Military Units
Building
Research
Toggle
Camera Spin
Toggle
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Interface
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Non-Mil. Unit
Next Idle
Military Unit
HOME/END
Tilt Camera
INSERT/
DELETE
Spin Camera
PAGE UP/
PAGE
DOWN
Camera Zoom
Select any unit or building,
and then press the Q, W, E,
and R keys to use its powers
and options according to
this chart.
0306 Part No. X12-04335
ALT
(Add Group
to Selection)
Chat Allies
Chat Enemies
(Set New
Group)
Disband All
Review
Messages
Up/Down
USER INTERFACE HOTKEYS
Q
W
E
R
SHIFT + Q
W
E
R
CTRL + Q
W
E
R
© 2006 Big Huge Games, Inc. Portions © & p 2006 Microsoft
Corporation. All rights reserved. Microsoft is a registered trademark of
Microsoft Corporation in the United States and/or other countries.
VINCI
Alin
CUOTL
TECHNOLOGY TRACKS
Technology Tracks
TECHNOLOGY TRACKS
Politics Increases borders and
Prosperity Allows units to heal while in
attrition. Reduces cost of
friendly territory. Generates
neutral sites. Reduces
Wealth income.
damage taken when Storming.
Scavenge Generates resources from
slain friendly and enemy
units and reduces enemy
attrition effects.
Mining
Enables National Power of
Industrial Devastation and
generates Timonium income.
Land
Lore
Reveals the map.
Increases national
borders and attrition.
Treasure
Generates Timonium
and Wealth. Improves
Caravan speed and
health.
HEROES
GIACOMO, INVENTOR OF MIANA
• Provides 1 Research point when he
arrives or levels up.
• Improves clockwork units.
Powers
• Inspired Augmentation
• Sonic Burst
• Demolition Team
• Super Armor
THE DOGE, RULER OF VENUCCI
• Increases unit-creation rate.
• Improves Steam Cannon, Juggernaut,
and units built at Doge Statue.
Powers
• Poison Cloud
• Pain Ray
• Siege Laser
• Doge Hammer
LENORA, PIRATA CAPTAIN
• Increases range and line of sight of
Aerodrome units.
• Provides extra Wealth income.
Powers
• Boosters
• Piracy
• Sky Burst
• Cluster Bomb
Industrial Increases Prototype
points and speeds up
building construction
and unit creation.
Merchant Increases Resource Cap,
Caravan capacity, and Trade
Route value.
Palace Increases City size,
health, trade value, and
border push. Enhances
other Districts’ effects.
Increases unit health,
and allows them to heal
while in friendly territory.
Reduces construction time
for buildings.
National Power
Evocation Enables
of Summon Army. Creates
free units with each new
Summoning Circle built.
Sawu, the Dark Alin
• Summons free Glass Spider when
Sawu levels up.
• Provides extra Timonium income.
Dakhla, the Sand Warden
• Summons free Scorpion when
Dakhla levels up.
• Increases Resource Cap.
Damanhur, the Desert Flame
Provides free Sentinel
units at starting City.
Creates Sentinels
faster. Improves attack
power of units, Obelisk,
and Sanctuary.
JUDGEMENT Increases Timonium income. DIVINE Enables National
Improves building shield
POWER Power of Star Bolt
strength and regeneration.
and increases
Lowers cost of Subjugation
Energy income.
and captures defending
units alive.
Powers
Powers
• Wind Defense
• Sand Storm
• Summon Sand Horror
• Maelstrom
XIL, GOD OF THE SUN
• Enhances Sun Jaguar, Sun Idol, and
Sun Cannon.
• Reduces cooldown time of Cuotl National
Power, Star Bolt.
Powers
• Blinding Armor
• Mirror Image
• Burning Beams
• Sun Blast
SHOK, GODDESS OF STORM
• Boosts shielding on buildings, and
units’ Personal Shields.
• Increases the speed of flying units.
Powers
• Thunder Clap
• Lightning Blast
• Hurricane
• Lightning Jump
• Plague
• Soul Burn
• Death Grip
• Death Gate
DISTRICTS
Increases Population Cap,
creates additional Desert
Walkers, and improves
City’s defenses.
Magus
Adds Research
points, increases Relic
bonus, and improves
Hero mana, recovery,
and cooldown.
Merchant Increases Resource Cap,
Palace
Increase City size,
health, trade value, and
border push. Enhances
other Districts’ effects.
Caravan capacity, and
Trade Route value.
ZEAL
Powers
• Glass Shards
• Summon Marids
• Glass Prison
• Summon Giant Spider
Districts
Military
Increases Holy Arks’
health and ability to
heal other units.
Increases Channel Power
effects. Improves Fanes.
CZIN, GOD OF DEATH
• Causes attrition damage to enemies
in your territory.
• Enhances attack of Death
Snakes and Death Spheres.
Powers
• Fiery Touch
• Summon Salamanders
• Wrath
• Fire Golem
• Summons free Afreet when
Damanhur levels up.
• Increases Population Cap.
WORSHIP
HEROES
Heroes
DISTRICTS
Military Increases Population Cap,
creates additional Musketeers,
and improves City’s defenses.
Vigor
MILITARY Increases Population
HOLY Increases attrition and
Cap, creates Sentinels at
border push and grants
Large/Great Cities, and
one free Holy Ark. Heals
improves City’s defenses.
units within territory.
City self-repairs. Grants 1
Grants 1 Research point.
Research point.
REACTOR Increases Energy
PALACE Increases City size,
gathering and Resource
health, trade value, and
Cap. Grants 1
border push. Enhances
Research point.
other Districts’ effects.
Grants 2 Research points.