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Rise of Nations: Rise of Legends – Windows Reference Card – English

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Type
Reference Card
Platform
Windows
Language
English
Size
5.15 MB
Filename
rise-of-nations-rise-of-legends_win_reference-card_en_k3n.pdf
View manual text
HOTKEYS
STANDARD
A

SHIFT

CTRL

ALT

Attack or
Attack/Move

B

Build

C

Camera Reset
and Toggle

Center on
Selection

D

Filter Damaged

All Damaged

F

Filter On Screen

G

Barracks/
Ground Building

Camera
Follow
Toggle Foe/
Friend Colors
Toggle
Control
Groups
Toggle
Help Text

All Barracks

STANDARD

SHIFT

;

Next Supply Unit

All Supply Units

‘

Next Scout

All Scouts

[

Next Hero

All Heroes

]

All Military
Buildings

F1–F4

Hero #1–4

F5–F8

Dominance #1–4

F9

National Power

F10

Menu

F11

Options Screen

F12

Toggle
Game Clock

CTRL

®

H

Air Building

All Air Buildings

I

City

All Cities

ENTER

Chat

Chat All

J

Fort Building

All Fort
Buildings

SPACE

K

Prototype Factory

TAB

Zoom to
Recent Event
Cycle Through
Unit’s Abilities

Previous
Unit’s Abilities

Load Game

-

Slower

Music
Volume

+

Faster

0–9

Control Group

L

Research Mode

Research Labs

Building
Research
Review
Messages

M

Move

N

Mine

O

Find Smallest City

BACKSPACE

Disband/Raze

P

Pause

ARROWS

Camera Pan

S

Stance

T

Select All of
Current Type

U

Diplomacy

V

Send Signal

X

Auto Explore

Y

Stats

Z

Quests

.

Next NonMilitary Unit
Next
Military Unit
Chat with “/”
Already Typed

,
/

All Mines

SFX Volume

Save Game

Show Scores

Halt

All NonMilitary Units
All
Military Units

Building
Research

Toggle
Camera Spin

Toggle
Help Text

Hide
Interface
Next Idle
Non-Mil. Unit
Next Idle
Military Unit

HOME/END

Tilt Camera

INSERT/
DELETE

Spin Camera

PAGE UP/
PAGE
DOWN

Camera Zoom

Select any unit or building,
and then press the Q, W, E,
and R keys to use its powers
and options according to
this chart.
0306 Part No. X12-04335

ALT

(Add Group
to Selection)

Chat Allies

Chat Enemies

(Set New
Group)
Disband All

Review
Messages
Up/Down

USER INTERFACE HOTKEYS

Q

W

E

R

SHIFT + Q

W

E

R

CTRL + Q

W

E

R

© 2006 Big Huge Games, Inc. Portions © & p 2006 Microsoft
Corporation. All rights reserved. Microsoft is a registered trademark of
Microsoft Corporation in the United States and/or other countries.

VINCI

Alin

CUOTL

TECHNOLOGY TRACKS

Technology Tracks

TECHNOLOGY TRACKS

Politics Increases borders and
Prosperity Allows units to heal while in
attrition. Reduces cost of
friendly territory. Generates
neutral sites. Reduces
Wealth income.
damage taken when Storming.
Scavenge Generates resources from
slain friendly and enemy
units and reduces enemy
attrition effects.

Mining

Enables National Power of
Industrial Devastation and
generates Timonium income.

Land
Lore

Reveals the map.
Increases national
borders and attrition.

Treasure

Generates Timonium
and Wealth. Improves
Caravan speed and
health.

HEROES
GIACOMO, INVENTOR OF MIANA
• Provides 1 Research point when he
arrives or levels up.
• Improves clockwork units.

Powers
• Inspired Augmentation
• Sonic Burst
• Demolition Team
• Super Armor

THE DOGE, RULER OF VENUCCI
• Increases unit-creation rate.
• Improves Steam Cannon, Juggernaut,
and units built at Doge Statue.

Powers
• Poison Cloud
• Pain Ray
• Siege Laser
• Doge Hammer

LENORA, PIRATA CAPTAIN
• Increases range and line of sight of
Aerodrome units.
• Provides extra Wealth income.

Powers
• Boosters
• Piracy
• Sky Burst
• Cluster Bomb

Industrial Increases Prototype
points and speeds up
building construction
and unit creation.

Merchant Increases Resource Cap,
Caravan capacity, and Trade
Route value.

Palace Increases City size,
health, trade value, and
border push. Enhances
other Districts’ effects.

Increases unit health,
and allows them to heal
while in friendly territory.
Reduces construction time
for buildings.

National Power
Evocation Enables
of Summon Army. Creates
free units with each new
Summoning Circle built.

Sawu, the Dark Alin
• Summons free Glass Spider when
Sawu levels up.
• Provides extra Timonium income.

Dakhla, the Sand Warden
• Summons free Scorpion when
Dakhla levels up.
• Increases Resource Cap.

Damanhur, the Desert Flame

Provides free Sentinel
units at starting City.
Creates Sentinels
faster. Improves attack
power of units, Obelisk,
and Sanctuary.

JUDGEMENT Increases Timonium income. DIVINE Enables National
Improves building shield
POWER Power of Star Bolt
strength and regeneration.
and increases
Lowers cost of Subjugation
Energy income.
and captures defending
units alive.

Powers

Powers
• Wind Defense
• Sand Storm
• Summon Sand Horror
• Maelstrom

XIL, GOD OF THE SUN
• Enhances Sun Jaguar, Sun Idol, and
Sun Cannon.
• Reduces cooldown time of Cuotl National
Power, Star Bolt.

Powers
• Blinding Armor
• Mirror Image
• Burning Beams
• Sun Blast

SHOK, GODDESS OF STORM
• Boosts shielding on buildings, and
units’ Personal Shields.
• Increases the speed of flying units.

Powers
• Thunder Clap
• Lightning Blast
• Hurricane
• Lightning Jump

• Plague
• Soul Burn
• Death Grip
• Death Gate

DISTRICTS

Increases Population Cap,
creates additional Desert
Walkers, and improves
City’s defenses.

Magus

Adds Research
points, increases Relic
bonus, and improves
Hero mana, recovery,
and cooldown.

Merchant Increases Resource Cap,

Palace

Increase City size,
health, trade value, and
border push. Enhances
other Districts’ effects.

Caravan capacity, and
Trade Route value.

ZEAL

Powers
• Glass Shards
• Summon Marids
• Glass Prison
• Summon Giant Spider

Districts
Military

Increases Holy Arks’
health and ability to
heal other units.
Increases Channel Power
effects. Improves Fanes.

CZIN, GOD OF DEATH
• Causes attrition damage to enemies
in your territory.
• Enhances attack of Death
Snakes and Death Spheres.

Powers
• Fiery Touch
• Summon Salamanders
• Wrath
• Fire Golem

• Summons free Afreet when
Damanhur levels up.
• Increases Population Cap.

WORSHIP

HEROES

Heroes

DISTRICTS
Military Increases Population Cap,
creates additional Musketeers,
and improves City’s defenses.

Vigor

MILITARY Increases Population
HOLY Increases attrition and
Cap, creates Sentinels at
border push and grants
Large/Great Cities, and
one free Holy Ark. Heals
improves City’s defenses.
units within territory.
City self-repairs. Grants 1
Grants 1 Research point.
Research point.
REACTOR Increases Energy
PALACE Increases City size,
gathering and Resource
health, trade value, and
Cap. Grants 1
border push. Enhances
Research point.
other Districts’ effects.
Grants 2 Research points.

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