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PLEASE DO NOT MAKE ILLEGAL COPIES OF THIS SOFTWARE
The software you are using was produced through the efforts of many people:
designers, artists, producers, programmers, distributors, retailers, and other
dedicated professionals.
The costs of developing this and other software programs are recovered through
software sales. The unauthorized duplication of personal computer software raises
the cost to all legitimate users.
This software is protected by federal copyright law. Copying software for any reason
other than to make a backup is a violation of law. Individuals who make unauthorized
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of personal computer software.
Report copyright violations to:
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Ad venture Game
USER’S MANUAL
© 1998 Brøderbund Software, Inc. All Rights Reserved.
Brøderbund and the Brøderbund logo are trademarks and/or registered trademarks of
Brøderbund Software, Inc.
© 1998 Viacom International Inc. All Rights Reserved.
Nickelodeon, Rugrats, and all related titles, logos, and characters are trademark of
Viacom International, Inc. Rugrats is created by Klasky Csupo, Inc.
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Contents
Welcome . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
Windows® System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
Windows Installation Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Macintosh® System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
Macintosh Installation Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
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Game Play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Sign In . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Menu Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Stuff We Gots So Far . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Cry Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Replay Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Quit Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Navigating and Collecting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Cursors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Inventory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Monster Messapee Book . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Save . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Returning and Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Return Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Difficulty Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Activities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Cabinet Climb . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Fishy Photo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Teeth Stackin’ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Tube Maze . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Trash Smash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
G.R.O.S. Levers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19
Cookie Drop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Stair Toss . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Hidden Picture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
Grab Reptar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
Alien Chase . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
Shortcut Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
How to Contact Technical Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Extra Hints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27
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Welcome to the
Rugrats Ad venture Game
CD- ROM
Welcome to the new interactive Rugrats world! Rugrats Adventure Game is a storybased adventure set in the 3-D world of Tommy Pickles’ house. The “aliums” and their
queen, Angeleeka, are about to take over the earth and it’s up to you to help stop
them! Sounds like a job for Reptar – but wait! Reptar’s stuck in the trash, so first you’ll
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have to rescue him from Hubert the Trash Monster! Tommy, Chuckie, Phil, and Lil are
with you every step of the way as you explore their world and create your own
adventure. The story unfolds as you make choices, complete tasks, and solve over 30
challenging games and puzzles. And it won’t be easy – you also have to figure out
clever ways to get Angelica to help you! Stu, Didi, Betty, and Grandpa Lou are there
to help, too – or at least make funny comments. Even Spike will show up to lend a
paw – or get in your way! You’ll explore upstairs and downstairs and even go a few
places a baby shouldn’t be! As Tommy says: “A baby’s gotta do what a baby’s
gotta do.”
Meet the Rugrats Ad venture Game
cast of characters!
Tommy Pickles is the one-year-old leader of our intrepid group of
babies. His parents, Stu and Didi, dote on him, but they don’t always
keep a close watch on his expeditions. To him, the world doesn’t always
make sense, but it does make a terrific amusement park.
Chuckie Finster is Tommy’s best friend. He’s two years old and is the
worrywart of the group. Tommy’s adventurous schemes often make
Chuckie shiver, but he hates being left behind, so he joins in warily. In
the process, Chuckie often surprises himself with the courage he
summons up.
Phil and Lil DeVille are the fifteen-month-old twins who live
next door to the Pickles. They are loyal followers of Tommy
who joyfully participate in every Rugrats adventure – the
messier and scarier, the better. Their specialties are mudpies,
bugs, and moldy things forgotten under sofas and beds.
Angelica is Tommy’s tempestuous three-year-old cousin. She bullies
the babies into playing by her rules and terrorizes them with “true”
stories from her imagination. However cleverly devilish her schemes
are though, somehow in the end Angelica always seems to get her
just reward.
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Reptar, the star of a popular cartoon show, is a giant lizard beloved by
Tommy and his friends. Reptar is the yardstick by which the babies
measure greatness, strength, and bravery – he’s their hero!
Stu Pickles is Tommy’s loving but absent-minded dad. Stu’s main
pursuit is designing new toys and inventing new gadgets.
Didi Pickles is Tommy’s mother – practical, responsible
and a little over-protective. However, she’s often so
busy trying to be the ideal mom, she doesn’t notice
when Tommy toddles off on one of his expeditions.
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Grandpa Lou Pickles is Tommy’s paternal grandfather. He’s a
cantankerous geezer, but is indulgent with the kids. Tommy and
his friends have learned how to take advantage of
Grandpa’s long naps!
Betty DeVille is Phil and Lil’s mom, and Didi’s best friend.
Although she comes off as a tough gal, she fawns over
her twins with the instincts of a mother bear.
Spike, the family dog, is a friendly, loyal mutt whose
main interest is food. The grownups think he’s just a
dumb, sweet member of the family. But Spike is usually more aware
of what the kids are up to than they are.
Getting Started
This section contains system requirements and installation instructions for
Windows and Macintosh users. Please find the appropriate section for your
computer type.
System Requirements
WIN DOWS® CD-ROM*
Windows 95 or Windows 98
120MHz Pentium® or faster
16MB RAM
Minimum 50MB hard disk space
4X CD-ROM or faster
640x480 display, 256 colors
Video and sound card compatible with DirectX®**
*System Configuration: May require minor adjustments to the configuration of your
operating system and/or updates to the hardware component drivers.
**If you experience any problems with the installation or compatibility with DirectX on
your computer, please consult the hardware manufacturer of your video or sound
card for the latest drivers compatible with DirectX. You may also want to check
Microsoft’s Web site for more information.
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Installation Instructions
Windows 95 or Windows 98
TO INSTALL
• Begin at the Windows desktop.
• Insert the CD-ROM into your CD-ROM drive.
• The Rugrats Adventure Game startup window will appear.
• Click the Install button and follow the on-screen instructions to install the program.
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If the Rugrats Adventure Game startup window does not appear automatically on
screen, you can install the program manually:
• Click the Start button on the taskbar and choose Run...
• Type D:\SETUP.EXE in the line labeled Open. (If your CD-ROM drive uses a letter
other than D, substitute that letter for D.)
• Click the OK button and follow the on-screen instructions to install Rugrats
Adventure Game.
To Play
After successfully installing the program, click the Run button at the startup window to
start the program. The startup window will usually appear each time the CD-ROM is
inserted into the CD-ROM drive.
If the Rugrats Adventure Game startup window does not appear automatically on
screen:
• Begin at the Windows desktop.
• Click the Start button, point to Programs, and then Broderbund Software.
• Click the Rugrats Adventure Game menu item to start the program.
To Remove
If you need to remove Rugrats Adventure Game, begin at the Windows desktop.
Click the Start button, point to Settings, and then click Control Panel. Double-click
the Add/Remove Programs icon. Click the Install/Uninstall tab and select
Rugrats Adventure Game from the list of programs. Click the Add/Remove...
button and then click the Yes button to remove the program. Click OK to clear
the screen.
System Requirements
MACINTOSH® CD-ROM*
PowerPC required
System 7.5 or higher
120MHz PowerPC or faster
9.5 MB RAM free
Minimum 50MB hard disk space
4X CD-ROM drive or faster
640x480 display, 256 colors
*System Configuration: May require minor adjustments to the configuration of your
operating system and/or updates to the hardware component drivers.
Installation Instructions
To Install
• Insert the CD-ROM into your CD-ROM drive. The Rugrats Adventure Game
window will appear on your desktop.
• Double-click the icon labeled Rugrats Adventure Game Install and follow the onscreen instructions to install the program.
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• The installation program will create a Rugrats Adventure Game folder on your
hard drive.
To Play
• To play Rugrats Adventure Game, locate the Rugrats Adventure Game folder
on your hard drive.
• Double-click the folder to open it.
• Double-click the icon labeled Rugrats Adventure Game to launch the application.
Additional Product Information
For Rugrats Adventure Game to work properly, your system software must include
the following components in the Extensions folder: QuickTime™ v3.0, QuickTime
Musical Instruments v2.5, QuickTime PowerPlug v2.5 and Sound Manager 3.2.1.
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Recent Macintosh System software may already include these extensions. However, if
your system does not have these extensions running, the Rugrats Adventure Game
Installer will install them automatically. If the Installer finds that you are missing any of
these extensions and proceeds to install them, you will be asked to restart your
computer after installation so that the new extensions can take effect.
To Remove
If you need to remove Rugrats Adventure Game, just drag the Rugrats Adventure
Game folder into the Trash and empty the Trash.
QuickTime 3.0 Installation Instructions
The Rugrats Adventure Game Installer will inform you if you need to install
QuickTime. If you do not receive a notification about QuickTime during installation of
Rugrats Adventure Game then your system already has QuickTime installed.
To install, double-click the Install QuickTime file on the CD-ROM. Then follow the
on-screen directions.
Game Play
There are three main tasks you must accomplish to save Reptar from Hubert the Trash
Monster and save the earth from Angeleeka, the Alien Queen. You can complete the
tasks in any order. To complete each task, you must navigate through the house, solve
puzzles, find and collect items, use those items in the right place, and play activities.
When you get stuck, sometimes it helps to think like a baby! Tommy, Chuckie, Phil,
and Lil will always be there to help. Following are some guidelines to help you
complete your adventure!
Sign In
You will begin at the Sign-In screen. Here
you can enter your name in two ways. Using
your mouse, just click the letters that appear
on the screen. Or you can enter your name
by typing on your computer keyboard. You
can correct mistakes by clicking the
key on the screen, or by using the
Delete/Back Space key on your computer
keyboard. After you have finished entering
your name, click the Go button or press the Enter/Return key on your keyboard to
begin your adventure.
Men u Options
Whenever you’re solving puzzles and exploring the house, you can move your
cursor to the bottom of the screen. Doing this will bring up the Menu Options bar.
This bar contains Stuff We Gots So Far, the Cry button, the Replay button and the
Quit button.
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Stuff We Gots So Far
You can track your progress in the adventure by looking in the section entitled Stuff
We Gots So Far. The three main tasks you must complete are three different
episodes of the story that you can play in any order. Each of the three different spaces
will fill in with pictures as you complete each episode. This is an easy way to see how
close you are to rescuing Reptar and saving the earth!
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Cry Button
It can get scary out there! If you get lost, you can click the Cry button to return to the
playpen. Didi will come to the rescue. This button provides a quick and easy way to
return to the babies’ “home base”!
Replay Button
Selecting the Replay button
will bring you to the Replay
screen. This is the fun screen
where you get to play
activities and movies over and
over! Click the yellow arrows
to scroll through the activities.
When you find the one you
want to play, click the Let’s
Play button. Click the blue
arrows to flip through your
movie selection. When you
find the one you want to see, click Let’s See to view your selected movie. You can
replay activities and movies that you’ve already played in your adventure. The longer
you play, the more movies and activities you’ll have to choose from. The fun doesn’t
stop even after you’ve completed the game! You can return to your completed
adventure as many times as you want to, and play your favorite activities and movies
again and again!
Quit Button
This button lets you quit the program. You can also quit the program by pressing the
Ctrl + Q key on a Windows computer or 1 + Q on a Macintosh computer. You will
be given one last chance to change your mind before you wave good-bye to Tommy
and his friends.
Na vig ating and Collecting
point click
left
right
forward
forward/left
down/right down/left up/right
forward/right
up/right
Cursors
Getting around the Pickles’ house can be tricky! As you move your mouse around,
you’ll see the cursor change. The various cursor directions and shapes indicate the
direction in which you may travel. The crooked cursor indicates the choice of going up
or down the stairs. In some places, you can even jump up on things! When you see
the cursor change color, that’s a spot you can click to look for things you need,
discover new clues, or use an item you’ve collected.
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Inventory
Inventory items are hidden all over
the house. Click around to discover
where they are. Whenever one of
the babies finds an item you need
to solve a puzzle, Tommy will store
it in his diaper. Anytime you want to
see what you’ve collected, click
Tommy’s diaper and the inventory
screen will pop up. Click outside the
diaper to make the screen go back down. When you want to use an inventory item,
click it. Then click the object in the house that you want to use it on. Place the cursor
on one of the items in Tommy’s diaper and he’ll tell you what it is.
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Monster Messapee Book
That Monster Messapee Book was
tough to get! But now that you have
collected it, use it as a guide for
what you need to make your
monster. Use your imagination
when you look at the monster
pictures and then hunt for items in
the house that can be used for
monster parts. As you collect your
monster parts, you can always look in the Monster Messapee Book to see what you
have and what you still need to collect. Just click Tommy’s diaper, then click the book.
As you collect your monster parts, they will appear in color in the pictures of your
Monster Messapee Book.
Help
Not sure what to do next? Click the babies to get helpful hints. Wherever you are,
Tommy, Chuckie, Phil, and Lil are always willing to help!
Save
If you have to stop playing your adventure, you can always pick up where you left off.
The Rugrats Adventure Game has an auto save feature. Just quit the Rugrats
Adventure Game and your game will be saved. When you decide that it is time to
continue, simply choose your name at the Sign-In screen and you will return to your
previously played adventure right where you left it.
Returning and Le vels
Return Screen
When you sign in to an adventure in
progress, you will go to the Return screen.
Here you can do one of four things: 1)
continue your adventure where you left off;
2) go to the Replay screen; 3) go back to
the Sign-In screen; or 4) quit the program.
To continue your adventure, click the green
arrow that reads “Continue the Adventure.”
To play activities and movies, click the
Replay button. If you would like to go back to the Sign-In Screen, click the Back
button. If you decide you want to quit the game, click the Quit button.
Difficulty Levels
There are three levels in the Rugrats Adventure Game activities: Not So Tuff,
Pretty Tuff and Most Tufferest. You can think of these levels as easy, medium, and
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hard. When you come to an activity while playing the adventure, game play will
always start on the Not So Tuff level. If you want a greater challenge, simply go to
the Replay screen and select a more challenging level. Not all activities have levels. If
you return to the Replay screen and the leveling options are grayed out, this indicates
that the activity can only be played at one level.
Activities
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Cabinet Climb
You need Angelica’s help, but first she wants a
cookie! Head over to the cabinet with the
cookies and help Chuckie climb to the top.
Click the drawers to open them and then click
Chuckie to make him climb up. You have to
find the right path to get Chuckie to the top
and back down again! Be careful! Some of the
drawers are locked, and some are broken. And look out for Didi! If Chuckie is climbing
and Tommy’s mommy comes through, she’ll put Chuckie back down on the floor and
close all the drawers, so you have to start all over! But if he’s climbing several drawers
in a row, you can click him to stop, so he doesn’t get caught. When you get Chuckie to
the top, you get to help him choose a cookie! Then you have to get him all the way
back down safely! In the Not So Tuff level, there are several possible paths to choose
from. In Pretty Tuff and Most Tufferest, it’s really a challenge to remember which
drawers are locked or broken and which ones Chuckie can use to climb up AND come
back down again to get that cookie!
Fishy Photo
Uh oh! The fishy photos in the photo album are all mixed up! How are the babies
going to get Grandpa to tell a story, so he'll go to sleep? You've got to help put the fish
picture back together just the way Grandpa
remembers. Click the fish parts on the right
side of the photo album and drag them over to
the photo on the left side. You need to find the
correct head, body, and tail of the fish. To look
through a stack for different features and
colors of fish parts, just click through it until
you find the fish part you want. It's a little
tricky, but don't worry, Grandpa will let you know how you're doing with lots of
helpful hints. When the picture is just right, Grandpa will tell you one of his famous
fish tales and lull himself to sleep!
Teeth Stackin’
Help the babies stack up funny things from
Grandpa’s closet so they can climb up and
reach Grandpa’s teeth. Click one of the pieces
on the floor whose shape fits with the piece in
the stack. You may need to turn the piece to
make it fit just right. Click the piece on Lil to
turn it, then try to click it into place in the
stack. You’ve got to hurry! If the stack gets too tall and wobbly before you put your
pieces in place, Tommy will fall! But don’t worry, you can build the stack again. Fall
too many times and you’ll wake up Grandpa. You’ll have to go back and play Fishy
Photo game to put him back to sleep, then play Teeth Stackin’ all over again! In the
Not So Tuff level, you can first watch and listen as Tommy, Chuckie, Phil, and Lil
explain the game. Chuckie will start building the stack; then you can click a piece. In
the Pretty Tuff and Most Tufferest levels, click a piece and Chuckie will start
building the stack.
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18
Tube Maze
Stu's trash machine has a clog that's giving it a
growly tummy ache! Help the babies find the
clog by searching through the maze of tubes.
At each new intersection, move your mouse
around to see the direction arrows. You can
turn left or right to see another tunnel, or
move forward into the tunnel straight ahead.
You get closer to the clog by moving in the direction of the loudest sound. Mazes can
get kinda confusing so Phil is marking your path by leaving gummy worms behind! If
you see worms as you're crawling, you know the babies have already been that way
before. That's OK. Sometimes you have to backtrack to get going in the right direction
again. Be careful! One wrong turn could send you down the chute and back out into
the house somewhere. If that happens, just march right back to where you crawled in
the tube before and try again!
Trash Smash
Unclog Stu’s trash machine by helping the
babies smash down the trash. Click one of the
babies, then click the trash pile you want to
smash and the baby will do the rest! In the
Not So Tuff level, you can first watch and
listen as Tommy, Chuckie, Phil, and Lil show
you how it works, and then you can start
smashing trash! You must smash down all the stacks of trash to unclog Stu’s machine.
But wait! When you smash down one stack, another one or two pop up! To keep a
smashed stack from popping back up, put a baby on it. There are more stacks than
babies so you have to remember the pattern of which stack caused which other stacks
to pop up! It’s a challenging game of pattern recognition, memory, and strategy, and
the Pretty Tuff and Most Tufferest levels are real brain-teasers! If you are careful to
pay attention to what the stacks are doing, you can carefully plan ahead when putting
babies on smashed stacks before you smash another one down, and that trash will be
outta there!
G.R.O.S. Levers
The babies have to get outside to save Reptar!
The only way out is to have Chuckie get sucked
up by Stu’s machine and dumped into the train
that goes outside to the trash. Click the levers
to move them into different positions, then click
the Go button. Chuckie gets sucked into the
machine, and dumped into a trash can – but
where? You have to help the babies search the house to find out which trash can he
landed in. As you look for Chuckie, listen to his voice – the louder he sounds, the closer
you’re getting to him! When you find him, you’ll go back to the basement to try
another lever position. There are clues on the G.R.O.S. machine to help you. After you
find Chuckie, a monitor screen shows you which room he was sent to. Each different
position of the levers lights up a different screen, so you can make sure you don’t send
Chuckie to a room he’s already been in. There’s a special shortcut too! If you position
the levers, and press the Recycle button before you press the Go button, you will
“recycle” Chuckie. He’ll get sent to a trash can, then back to the basement, so you can
try again without having to search the house for him. Keep trying those different lever
positions! Eventually Chuckie will land in that trash train!
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20
Cookie Drop
The babies need a stack of cookies to lead
Angelica upstairs, but all they can find are
burnt cookies! Well, a cookie's a cookie, right?
Help Lil catch the cookies that Phil is tossing
down. Use your mouse to move her left and
right, so the cookie falls in the center of her
reach. But you've got to think fast! As soon as
Lil catches a cookie, you have to decide whether to keep it or toss it in the trash!
Angelica likes chocolate chip cookies, so when you catch one, pass it on to Spike so
that he can lick it clean. Angelica hates coconut, so carry the coconut cookies over to
the trash can. Uh oh! Sometimes, Spike eats your cookies too, so you have to get even
more! And those cookies are falling fast! If you drop too many cookies, Tommy's
mommy will come and clean up your mess. Then you have to start over again! In the
Pretty Tuff and Most Tufferest levels, more and more cookies fall! It's a fast, fun,
and challenging activity!
Stair Toss
Lure Angelica up the stairs by tossing cookies
on all the steps. Hold your mouse button down
and move your mouse towards you to pull
Tommy’s arm back, then let the button go and
watch your cookies fly! Pull Tommy’s arm back
just a little for a short toss and pull his arm
back farther for a longer toss. Move Tommy left
and right too, so you can aim your cookie toss! You must get a cookie to land and stay
on every single step to lure Angelica to the top. But look out! If your cookie lands on a
toy, it will break! And Spike is no help either! He’ll come and eat your cookies on the
stairs until he gets sick! He can even catch them in midair as you throw them! You’ll
never run out of cookies, so just keep trying and soon you’ll have Angelica right
where you want her!
Hidden Picture
You’ve collected everything you need to make
a monster to scare Hubert, but Angelica is at it
again! This time she has hidden all of your
monster parts and it’s up to you and the babies
to find them! Look carefully and click the
monster parts when you see them. In the Not
So Tuff level, you will see pictures of all the
objects you need to find at the bottom of the screen. They will change color as you
find each item. But you have to hurry! Angelica will take you through three different
rooms to find the monster parts, but you only have 10 seconds in each room to look.
In the Pretty Tuff level, you have just 5 seconds to find one monster part in each
room. In the Most Tufferest level, Angelica has hidden all the parts in different
locations! And you don’t have pictures at the bottom to show you what to look for!
But you can do it! Show Angelica who’s boss as you discover all of the hidden
monster parts!
Grab Reptar
The babies have their fishy pole and
now you have to help them fish
Reptar out of the trash! Move the
pole back and forth by moving your
mouse left and right. Click your
mouse to drop the teeth right on the
thing you want to grab and toss
aside. You must clear out all the
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trash that’s on top of Reptar first. Then, when Reptar’s in the clear, drop those teeth
right on Reptar and rescue him from the trash!
Sh ortc ut Keys
Following are some functions you can control with your computer keyboard.
➝
Macintosh
1 + Return
1+Q
1+R
1 + or
1
➝
Windows
Alt + Enter
Ctrl + Q
Alt + R
Ctrl +
or
Alt
➝
Function
Skip a movie
Quit the program
Go to the Replay Screen
Adjust computer volume
Display or Hide Menu Bar
➝
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Alien Chase
It’s the final showdown in outer space! You’ve
rescued Reptar and now you and the babies
have to save the earth from Angeleeka, the
Alien Queen! Your mission is to collect enough
coconut cream pie to launch the secret weapon
that will save the Earth. Click flying pie pieces
to collect ’em and click Queen Angeleeka to
move closer and bring her into launching
range. But watch out for orbiting food! When it splats on your windshield, it slows you
down and Angeleeka moves farther away again! When the secret weapon is complete
and Angeleeka is in range, your final launch will give her a taste she won’t forget!
Tro ublesh o oting
If you have followed the instructions in Getting Started, and you’re still having
problems installing or running Rugrats Adventure Game, read on for additional
information. This section has more information on how to get the program running
smoothly. If the information here doesn’t solve your problem, please refer to the
Troubleshooting Guide included in the product box, or see the ReadMe file on the CDROM. If you continue to have problems, see the next section, “How to Contact
Technical Support,” to learn how to contact Brøderbund’s Technical Support
Department.
General Troubleshooting
We recommend not running other applications while running Rugrats Adventure
Game. Running other programs simultaneously, including screensavers, may affect
the program’s performance or the amount of computer memory available to run
Rugrats Adventure Game.
Windows 98 Troubleshooting
One item that we have found to be helpful is turning off the Active Desktop option.
This often helps programs to perform better. To do this, please follow the steps below:
• Begin at the Windows 98 desktop.
• Right-click the desktop and select Active Desktop from the context menu.
• Select the option for View as Web Page to remove the check mark.
• Return to the program and try running it again.
OR
• Begin at the Windows 98 desktop.
• Click the Start button, point to Settings, and point to Active Desktop.
• Select the option for View as Web Page to remove the check mark.
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• Return to the program and try running it again.
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We have also noticed that if you are experiencing sound problems such as popping
sound, static, or error messages related to sound, you may want to try turning off
Sound Acceleration.
• Begin at the Windows 98 desktop.
• Click the Start button, point to Settings and select Control Panel.
• Double-click to open the Multimedia Control Panel.
• Check to make sure your sound card is listed here under Preferred sound device.
• Click the Audio tab.
• Under Playback, click the Advanced Properties button.
• Click the Performance tab.
• Click the Hardware Acceleration slide bar and move it to None under Audio
playback.
• Click OK.
• Return to the program and try running it again.
Macintosh Troubleshooting
Not Enough Memory
If the Rugrats Adventure Game does not launch, you may not have enough
memory available. To check the amount of memory available:
• Begin at the Desktop
• Go to the Apple menu and select About This Macintosh, About This Computer,
or About the Finder.
Check the amount of available memory displayed next to the words Largest Unused
Block.
You can make additional memory available by quitting other applications that are
running, or by disabling unnecessary System Extensions and Control Panels. For
additional information about disabling System Extensions and Control Panels, please
refer to your Macintosh user’s manual, or see the Troubleshooting Guide included in
the product box with this program.
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How to Contact
Technical Supp ort
If you have worked through these troubleshooting suggestions and still need
assistance, you can contact Brøderbund Technical Support by using the options listed
below. It will be very helpful if you can tell us your computer make and model, and
the brand names of both the video card and sound card you are using. If possible,
have the computer positioned near your phone and turned on. Please be prepared to
give us a detailed description of what happens when you try to run the program.
You can contact us in any of the following ways:
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• Internet – Online support is available through our World Wide Web site at
http://www.broderbund.com/support
• America Online® – Use the Keyword: BRODERBUND
• Mail – Send your questions to Brøderbund Technical Correspondence, P.O. Box 6125,
Novato, CA 94948-6125.
• Phone – Call us at (415) 382-4740 from Monday through Friday between the hours
of 6:00 a.m. and 5:00 p.m., Pacific Time.
Extra Hints
Warning! If you don't want to cheat, don't read this section! This is a walk-through to
show you how to use various game features and to give you a head start. If you want
to figure out the puzzles all by yourself, don't read any further!
In the first puzzle, you're locked in the playpen
and need to get out. Navigate to the right, then
click the stuffed kangaroo. Phil will retrieve the
screwdriver and Tommy will put it in inventory.
Navigate to the left so you're looking at the front
gate of the playpen. Click Tommy's diaper, then
click the screwdriver. Place the screwdriver over
the orange latch on the gate, and click.
The next movie plays and drops you in the
kitchen. Your goal is to get outside. Look in the
kitchen for a trashcan that Didi has brought in.
Click the trashcan to climb in, but be sure to wait
until both parents are out of the room. If you try
to navigate out of the kitchen, Angelica will stop
you. Don't worry, though! You'll get to go other
places in the house later.
The next movie plays and leaves you locked in
the playpen again. Click Tommy's diaper and
select the screwdriver, then move it to the gate
latch and click.
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At the end of the next movie you get three choices. The babies will tell you the three
tasks to accomplish in order to save Reptar. Phil, Lil and Chuckie each represent one
of the tasks. Chuckie = Build a monster to scare Hubert. Phil = Get outside to the
trashcan. Lil = Build something to reach Reptar. The babies will not repeat the choices.
Once you click one of the three babies, you've chosen the episode that you want to
play. The babies will appear this way in various places during the game, and you'll get
the chance to pick again. At these points in the
story, you can continue with the same episode or
choose to play a different episode. Once you have
completed an episode you won't be able to
choose it anymore.
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If you really get stuck, consult the Rugrats
Adventure Game Puzzle Solutions document
on the CD-ROM. It contains solutions to the puzzles and a map of the Pickles’ house,
to guide you during navigation.
From here you're on your own! Now go out there and think like a baby!
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Look for more Landoll's color and activity products in the book section at your local
retailers. Landoll, Inc., Ashland, OH 44805