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Saban’s Power Rangers: Time Force – Windows Manual – English

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Type
Manual
Platform
Windows
Language
English
Size
1.18 MB
Filename
sabans-power-rangers-time-force_win_manual_en_7uy.pdf
View manual text
CONTENTS
2
2
2
3
3
3
4

Introduction
System Requirements
Installing Power Rangers
Time Force™ CD-ROM
Running Power Rangers
Time Force CD-ROM
Uninstalling Power Rangers
Time ForcE CD-ROM
Getting Started
Playing the Game (The HUB)

4

TIME PERIODS
4 Cyclobot Round Up
6 Time Jet Rescue
7 Roman Tile Match
8 Miles of Nile
9 Laser Showdown
11 License Agreement
13 Technical support
14 Credits

1

introduction
The Power Rangers have
been called upon to save the
universe again, but of course they will
need your help! In Power Rangers Time
Force, you will travel through time to five
different time periods, each with their
own challenges and villain to defeat. The

Power Rangers
Headquarters HUB is hidden inside
of an old clock tower in the year 2001.
When you are ready to start, go to the
Headquarters HUB and click on a Power
Ranger. Good Luck!

SYSTEM REQUIREMENTS
Before you install Power Rangers
Time Force, you should make sure that
your PC meets the following
hardware and software requirements.
You should have:
1 A Pentium II 233 Mhz PC or
higher Or AMD-K6®-2
2 An 8x CD-ROM drive or higher
3 40 megabytes of hard disk space
available

4 32 megabytes of RAM or higher
5 DirectX compatible video card capable
of 16 bit graphics with a min of 2MB
of RAM
6 16 bit DirectX and Windows
compatible sound card
7 A mouse and keyboard
8 Microsoft® Windows 95 or 98

INSTALLING

Power Rangers Time Force CD-ROM
1 Insert the Power Rangers Time Force
disc into your drive.

5 Follow the instructions that appear on
your screen.

2 If you have the Auto insert
notification feature enabled for your
CD-ROM, just left click on the install
button and skip the next two steps.

6 After installation is complete, you will
find an icon for Power Rangers Time
Force in the Power Rangers menu
item within Programs under the Start
Menu in the Windows Taskbar as well
as on the desktop.

3 Left click the Start Button on the
Windows Taskbar then select Run
from the Start Menu.
4 Type d:\setup (d refers to your
CD-ROM drive. If your CD-ROM drive
is not d, type the appropriate drive
letter.)

2

Note: For best performance results, close
all unnecessary applications before
installing or running Power Rangers Time
Force

RUNNING

UNINSTALLING

Anytime you want to run the Power
Rangers Time Force game, you must
place the Power Rangers Time Force™
CD-ROM disc into the drive before you
start the program. Insert the Power
Rangers Time Force
CD-ROM into your drive and
perform the following:

You may also uninstall the program by
using the Add/Remove Programs Control
Panel or from the Start Menu – search
through the listed Programs for the
Power Rangers Time Force Uninstall.

Power Rangers Time
Force CD-ROM

Power Rangers Time
Force CD-ROM

1 If you have the Auto Insert notification
feature enabled, just left click on the
Run button.
2 You may also double click on the
desktop icon or left click on the Start
Button from the Windows Taskbar and
search through Programs for the
Power Rangers Time Force menu.

GETTING STARTED
Continue an existing game – click on
the name of the existing game you want
to continue (this would be the name you
entered when you started the game).
Now click the green “OK” button and you
will be taken to the HUB to continue
your game.

The Main Menu is where you can start a
new game, continue an existing game or
delete an existing game:
Start a new game – click on the
yellow “New Player” button and then
enter your name or whatever code name
you want to use! Click on the green “OK”
button and you will be taken to the HUB
(see page 4) to begin your game. You
can store up to 8 different games at a
time.

NOTE: Only challenges that you have
completed (defeated the villain) will be
saved. If you quit in the middle of a
challenge before the final villain is
defeated, you will have to start at the
beginning of that level).
Delete an existing game – click
on the name of the existing game you
want to delete and then on the red
“Delete Player” button. Be careful! You
will not be able to retrieve your game
once it has been deleted.

3

PLAYING THE GAME (The HUB)
Each Power Ranger has been assigned a
different mission and villain to defeat.
Clicking on a Power Ranger will launch
you through time to a different time
period. It is up to you to help each of the
Power Rangers complete their missions,
defeat all the villains and save the
universe! Each time you successfully
defeat a villain, you will be sent back to
the HUB. A miniature, frozen version of
the villain you just defeated will now
appear in a canister on the shelf. Defeat
all 5 villains and you will be rewarded
with a very special surprise!

Check high scores – click on the
(insert name) to see the high scores for
each world.
Get help – if you are not sure what to
do next, click on Circuit for help.

THE WORLDS Cyclobot Round-up (Blue Ranger)
Counter displaying
# of “chances”
remaining

Cumulative Score
Display
Circuit (the owl)
Difficulty level
Back arrow to exit game
Note: The difficulty setting can be changed at any
time by simply clicking on easy, medium or hard.

4

Note: Click on Circuit at any time if you need help
understanding what to do

Current level number

The Blue Ranger has been sent to Feudal
Japan to stop a bunch of Cyclobots and
mutant Samurai from running amok.
Your goal is to “box in” the enemy
Cyclobots using your Vector Cycle. Your
Vector Cycle lays out a trail that begins to
disappear after a certain interval.
Completely surround an enemy Cyclobot
with your Vector’s Cycle trail and it will
disappear. A level is complete when all of
the Cyclobots have been surrounded.
Each level is progressively more difficult
with more obstacles to steer around and
faster Cyclobots to catch.
Controlling your Vector Cycle –
use the four arrow keys on the
keyboard to control the vector cycle.
Crash Obstacles - players lose a
“chance” when crashing into a crash
obstacle. Crash obstacles include:
Scoring & Bonus Items - gain points
by trapping Cyclobots and driving over
bonus items. Capture more than one
Cyclobot at a time for higher points.

Item Trapped/Picked Up

Extra Chance
Freezes Cyclobots for
a certain amount of time
Lengthens Ranger-Trail
Shield

Winning/Losing The Game you must successfully clear out all of the
Cyclobots without running out of
chances. Colliding with crash obstacles,
hitting walls and running into enemies
will cause you to lose a “chance”. When
you lose a “chance”, the game will
re-start from the current level with 1 less
“chance” on your chance counter. If the
chance counter reaches zero you have
lost this battle, but can try again if you
like.

Power-Ups & Power-Downs special items and power-ups (and the
power-down) will be available to you
simply by driving over them with your
Vector Cycle.

5

THE WORLDS Time Jet Rescue (Green Ranger)
Counter displaying #
of “hits” remaining
that the player can
take before losing
the game
Cumulative Score
Display

Difficulty level
Circuit
Current level number
Back arrow to exit game
The Green Ranger has been sent to help
a futuristic city under attack by Nadira and
her cronies, the Cyclobots. Use your
Time Jet to rescue citizens left stranded

by floods, fires and disasters. Along the
way, collect items and bonuses, but be
sure to avoid the onslaught of villains.

Controlling your Time Jet – use the
four arrow keys on the keyboard to
control the Time Jet.

Item Trapped/Picked Up

Crash Obstacles - players lose a “hit”
when crashing into a crash obstacle.
Crash obstacles are displayed in the table
to the right.

6

Extra Chance
Extra Chance
Extra Points

Scoring & Bonus Items - Players gain
points by picking up stranded citizens
and by flying through bonus point items.
These include:

Extra Points

Power-Ups & Power-Downs
- Players collect special items and
power-ups by flying over them with
the Time Jet. There are no power-downs
in this game.

Citizen

Shrink Power-Up

Shield Power-Up

Winning/Losing The Game – you
must save all of the stranded people
before running out of hits. You will lose a
“hit” by getting hit or by crashing into any
of the crash obstacles and hazards. When
you lose a “hit”, the game will re-start
from the current level with 1 less “hit” on

your hit counter. If the hit counter
reaches zero you have failed the rescue
mission, but can try again if you like. After
you are hit or when starting a game. The
Time Jet will flash for approximately 2
seconds, during which you are invincible,
to allow you to get ready.

THE WORLDS Roman Tile Match (Pink Ranger)

Tiles
Hidden Artifact
Back arrow showing
how to exit the game
Difficulty level

Current
level

In their attempt to loot the Roman
treasury, Gluto and his henchmen
have set off an earthquake that has
buried secret treasures under stacks
of strange tiles in the treasury. The
Pink Ranger, known for her
cleverness, must use her logic to
recover each lost item. Help the Pink
Ranger to clear away all of the tiles by
matching exposed and unlocked tile
pairs. Tiles are unlocked if at least one
of the tile’s four edges is not adjacent
to any other tile or object.

7

How to match tiles – simply click on a
tile to select it (the tile will now be
highlighted). Now click on a matching tile.
If you have selected the correct match,
the tiles will fly over to the Pink Ranger
where she can destroy them. You can
deselect a title simply by clicking on it a
2nd time (it will not be highlighted now).
Roman treasures - there are ten
pieces of Roman treasure to be
uncovered (see table to the right).

Winning/Losing The Game – you
must successfully clear out the last set of
tiles on the playing field in order to get
the lost treasure. Collect all 10 treasures
to foil Gluto’s evil plan. The Pink Ranger
will retrieve the treasure item for you
after clearing each level. If you reach a
point at which no more tiles can be
removed, but tiles still remain on the
playing field, you were unable to locate
the treasure this time. You can of course
try to find the hidden treasure again.

THE WORLDS Miles of Nile (Yellow Ranger)
Counter displaying #
of “chances”
emaining
Time clock
Cumulative Score
Display
Current level number
Difficulty level
Circuit
Back arrow to
exit game

8

A nasty bunch of villains are causing a
ruckus in Ancient Egypt. You must help the
Yellow Ranger make her way through a
pyramid maze in order to catch Frax and
stop his plan to pillage the Pyramids. Along
the way, Frax has left a number of Egyptian
workers tied up in the Pyramid walls that
you need to save! To thwart pursuers, Frax
has mutated a bunch of Cyclobots into
mummies and you must stay out of their
way in order to make it through intact!
Save all the Egyptian workers in order to
reveal a secret staircase.

Controlling the Yellow Ranger – use
the four arrow keys on the keyboard to
control the Yellow Ranger.
Hazards - players lose a “chance” when
hitting a hazard.
Scoring & Bonus Items - gain points by
freeing Egyptians (just walk over them),
picking up bonus items and by beating
the time clock
Item Trapped/Picked Up

Extra Chance
Speed Up - Speeds Up Ranger
Sundial - Freezes Cyclobot
Mummies
Egyptian - Must Be Rescued
Gate Keys - Open gates of the
same color

Loot - Extra Points

50
75
150
Power-Ups & Power-Downs – collect
special items and power-ups (and the
power-down) simply by walking over them
Winning/Losing The Game – free all
of the Egyptians and reach the exit
without running out of chances in order
to win the level. After winning a level, you
will continue down to the next level.
When you lose a “chance”, the game will
re-start from the current level with 1 less
“chance” on your chance counter. If the
chance counter reaches zero, you were
unable to save all of the Egyptian workers
and escape. You can try again though!

THE WORLDS Laser Showdown (Red Ranger)
Countdown Timer
Circuit

Counter displaying #
of “hits” remaining
that the player can
absorb before losing
the game
Current level number
Difficulty level
Back arrow to exit game

Cumulative Score
Display

9

The Red Ranger has been sent back to
the Wild West for a showdown against
Ransik and his henchmen of Cyclobots.
You must help the Red Ranger use his

Vortex Blaster to shoot down the
Cyclobots. Destroy all the Cyclobots in
order to take on Ransik himself for the
ultimate battle!

Using your Vortex Blaster – the
mouse cursor turns into a sheriff’s
silver-star badge, which you can use to
target your blasts. Simply move the
mouse cursor over the intended target
and left click to fire.

Scoring - gain points by successfully
targeting and hitting enemies when they
pop out from behind cover, or by clearing
all of the enemies from the screen with
time still left on the countdown timer.
More points are given for nailing enemies
that are farther away. You can also earn
bonus points by hitting bonus point items
that pop out from behind cover in the
same manner of the enemies:

Hits - a “hit” will be lost on your hit
counter when hit by enemy fire. Enemy
fire includes:

Item Trapped/Picked Up

Extra Chance

Large Gold Bar
Small Gold Bar

100
50

Extra Chance

Large Riding Bag w/Gold
Small Riding Bag w/Gold

100
50

Large Safe
Small Safe

100
50

Large Gold Rock
Small Gold Rock

100
50

Large Silver Rock
Small Silver Rock

100
50

Large Bag
Small Bag

100
50

Extra Time - Extends Time
Limit to finish the level
Bonus Items and Power-Ups Collect special items and power-ups by
hitting them as they pop up on the
screen
Winning/Losing The Game – clear
out all of the enemies on the screen
without running out of hits or survive the
fight for the duration of the countdown
clock. When you lose a “hit”, the game
will re-start from the current level with 1
less “hit” on your hit counter. If the hit
counter reaches zero you were unable to
defeat Ransik this time, but can try again
if you like.

10

Loot - Extra Points

License Agreement
Your use of the file is evidence of your agreement to be bound by the terms
1. OWNERSHIP. The Software is and shall remain a proprietary product of THQ
and its suppliers. THQ and its suppliers shall retain ownership of all patents,
copyrights, trademarks, trade names, trade secrets and other proprietary rights
relating to or residing in the Software. Except as provided in Section 2, you shall
have no right, title or interest in or to the Software. The Software is licensed, not
sold, to you for use only under the terms of this Agreement. If you agree to be
bound by all of the terms of this Agreement, you will only own the media on
which the Software has been provided and not the Software itself.
2. GRANT OF LICENCE. THQ grants you a non-exclusive, non-transferable right to
use one copy of the Software in the country in which you acquired the Software
for your own personal use. All other rights are expressly reserved by THQ. You
may not: (a) install the Software on multiple computers, timeshare the Software,
or make it available to multiple persons, (b) reverse-engineer or decompile the
Software, or (c) export the Software. You may make one copy of the Software
solely for purposes of having a backup copy, provided that you reproduce on
that copy all copyright notices and any other confidentiality or proprietary legends
that are on the original copy of the Software. You understand that THQ or its
suppliers may update the Software at any time and in doing so incurs no
obligation to furnish such updates to you pursuant to this Agreement.
3. LIMITED WARRANTY. THQ (UK) LIMITED warrants to the original purchaser of
this THQ (UK) LIMITED product that the medium on which the computer
program is recorded is free from defects in materials and workmanship for a
period of ninety (90) days from the date of purchase. This THQ (UK) LIMITED
software is sold "as is", without express or implied warranty of any kind resulting
from use of this program. THQ (UK) LIMITED agrees for a period of ninety (90)
days to either repair or replace, at its option, free of charge, any THQ (UK)
LIMITED product, postage paid, with proof of purchase, at its Customer Service
centre. Replacement of this Game Pak, free of charge to the original purchaser is
the full extent of our liability. Please mail to THQ (UK) LIMITED, Ground Floor;
Block A, Dukes Court, Duke Street, Woking, Surrey, GU21 5BH. Please allow 28
days from dispatch for return of your Game Disc. This warranty is not applicable
to normal wear and tear. This warranty shall not be applicable and shall be void
if the defect in the THQ (UK) LIMITED product has arisen through abuse,
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PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE.
IN NO EVENT WILL THQ (UK) LIMITED BE LIABLE FOR ANY SPECIAL,
INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION,

11

USE OR MALFUNCTION OF THIS THQ (UK) LIMITED PRODUCT. THIS IN NO
WAY AFFECTS YOUR STATUTORY RIGHTS.This computer program and its
associated documentation and materials are protected by both National and
International copyright law. Storage in a retrieval system, reproduction, translation,
hiring, lending, broadcasting and public performances are prohibited without
express written permission of THQ (UK) LIMITED.
4. LIMITATION OF LIABILITY. IN NO EVENT SHALL THQ AGGREGATE LIABILITY IN
CONNECTION WITH THIS AGREEMENT AND THE SOFTWARE, REGARDLESS OF
THE FORM OF THE ACTION GIVING RISE TO SUCH LIABILITY (WHETHER IN
CONTRACT, TORT OR OTHERWISE), EXCEED THE LICENSE FEES RECEIVED BY
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SUPPLIERS BE LIABLE FOR ANY INDIRECT, EXEMPLARY, SPECIAL,
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BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME
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FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES SO THE ABOVE LIMITATION
OR EXCLUSION MAY NOT APPLY TO YOU. THQ SHALL NOT BE LIABLE FOR ANY
CLAIMS OF THIRD PARTIES RELATING TO THE SOFTWARE. THE LIMITED
WARRANTY, LIMITED REMEDIES AND LIMITED LIABILITY PROVISIONS
CONTAINED IN THIS AGREEMENT ARE FUNDAMENTAL PARTS OF THE sBASIS
OF THQ BARGAIN HEREUNDER, AND THQ WOULD NOT BE ABLE TO PROVIDE
THE SOFTWARE TO YOU WITHOUT SUCH LIMITATIONS. SOME JURISDICTIONS
DO NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY, SO THE ABOVE
DISCLAIMER MAY NOT APPLY TO YOU, IN WHICH CASE THE DURATION OF ANY
SUCH LIMITATION OR EXCLUSION OF LIABILITY IS LIMITED TO NINETY (90)
DAYS FROM THE DATE THE SOFTWARE IS RECEIVED BY YOU. THIS WARRANTY
GIVES YOU SPECIFIC LEGAL RIGHTS. YOU MAY HAVE OTHER LEGAL RIGHTS
WHICH VARY FROM JURISDICTION TO JURISDICTION.
5. TERMINATION. You may terminate this Agreement at any time. This Agreement
shall terminate automatically upon your breach of any term of this Agreement.
Upon termination, you shall destroy the Software and the backup copy, if any,
you made pursuant to the Agreement.

THQ (UK) Limited
Ground Floor, Block A
Dukes Court, Duke Street
Woking, Surrey, GU21 5BH

12

technical support
Technical Support Helpline: 01889 570589
You can speak to someone in person between the hours of 9.30 am to 5.00 pm
GMT, Monday to Friday excluding Bank Holidays.

FAX Service: 01889 583571
Fax us with your problem. Please be sure to state a telephone number and times
we can contact you, together with as much information you can supply to aid a
speedy response.

e-mail: [email protected]
e-mail us with your problem, together with as much information as you can supply
to aid a speedy response.

World Wide Web: www.focusmm.co.uk/support
Visit our Web site Technical Pages for the latest support information.

Post:
You can write with your query to: Technical Support Department, Focus Multimedia
Limited, The Studios, Lea Hall Enterprise Park, Rugeley, Staffordshire, WS15 1LH.

13

CREDITS
THQ
Producer
Petro Piaseckyj
Assistant Producer
Angel Sisson
Senior Producer
Carolina Beroza
VP of Product Development
Michael Rubinelli
QA Manager
Jeremy Barnes
Lead Tester
Josh Miller
Testers
Glenn Peters
Darren Boudreau
Ruslan Abaev
Evan Icenbice
Justin Drolet
Product Manager
Kevin Hooper
Associate Product Manager
Paul Naftalis
Group Product Manager
John Ardell
Associate Creative Services
Manager
Melissa Roth

VO Talent
Red Ranger - Jason Faunt
Blue Ranger - Michael Copon
Green Ranger - Kevin Kleinberg
Pink Ranger - Erin Cahill
Yellow Ranger - Deborah Estelle Philips
Quantum Ranger - Daniel Southworth
Circuit - Brianne Siddall

Saban
Sr. V.P. Licensing and
Merchandising
Sharon Markowitz-Bennett
Manager, Product Development
Dana Newbold

Director, Creative Services
Howard Liebeskind

Character Art Director
Robin Anderson

Manual Writer
Paul Naftalis

Creative Director
Donny Soeder

Packaging Design
Nidaul Uk
Michael Jacobs

14

Special thanks to:
Brian Farrell
Jeffrey Lapin
Alison Locke
Germaine Gioia
Leslie Brown
Tiffany Ternan
Peter Dille
Ryan Camu
Cindy Davis
Jonathan Tzachor
Chip Lynn
Jackie Marchand
Scott Page-Pagter
David Walsh
Laura Orozco

THQ and the THQ logo are trademarks
and/or registered trademarks of THQ Inc.
© 2001 THQ Inc. All Rights Reserved.

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