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Installation
3
Tracks
5
Preparing For The Ride
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Ready, Set, Go!
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Troubleshooting
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Technical Support
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System Requirements
Main Menu
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TABLE OF CONTENTS
Eh" n attitude!
GOAT Industries, Inc.
1 GOAT Trail, Clyde Park, Montana 59018
Phone: (406) 578-2300 Fax: (406) 578-2500
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Credits
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Welcome to Snowmobile Racing from Second South Studios and GT
INSTALLATION
Interactive—the first 3D snowmobile racing game! Snowmobile
| place the Snowmobile Racing CD in your
Racing lets you drive on one of four scenic, yet challenging locaj CD-ROM drive. When the Autoplay box
tions. Polish your skills with a practice session or compete against
"a appears, click on the Install button on the
bottom of the box. An installation dialogue
four other snowmobilers in a race to the finish line! We hope you
box will automatically appear on your screen
enjoy the ride!
and lead you through the installation setup.
SYSTEM REQUIREMENTS
Minimum Configuration
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(to play the game), Options (to display your
•PC running Windows 95 or 98
•Pentium 90 processor
•CD-ROM drive
• 1 6MB RAM
• 1 6-bit DirectX-compatible video card
30MB ot tree bard disk space
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system's configuration and to adjust the
game's display settings), Help (to bring up
the on-line help menu), or Exit (to exit the
return to Windows) Clicking on
game s Man Menu
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•Pentium 133 processor
•4MB Direct3D-compatible 3D accelerator card
DirectX-compatible sound card
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After placing the Snowmobile Racing CD in
your CD-ROM drive, click on the Windows
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Start
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Recommended Configuration
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then follow the onscreen instructions.)
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In Windows, click on Start, then Programs, then Snowmobile
Racing, and finally click on the Snowmobile Racing icon.
This will bring you to the main menu.
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MAIN MENU
When the program starts, the Main
Menu will appear. The menu—
which can be navigated either via
standard mouse clicks or arrow
keys
followed by hitting
k
Enter— allows you to choose from
the following gaming options:
Race—Compete against four other
drivers on one of four snowy,
frozen terrains.
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Practice—Improve your skills by
LTpracticing on one of four snowy,
frozen terrains.
Options— Allows you to adjust the
volume (Sound); to adjust the
graphics resolution (Graphics); to
race as a novice, intermediate, or
expert snowmobiler (Difficulty); to
view your racing stats (Best
. -. v,----;
Times); to view the control keys (Controls); to view the game's
credits (Credits); or to return to the previous menu (Back).
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Note: If you are running a minimum system configuration, the
game will run more smoothly if you adjust the viewport, graphics
resolution, and detail level to the minimum setting (e.g., I/4-screen
window, 320x200 resolution, and low detail level).
Quit—Exit the game and return to Windows.
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TRACKS
There are four snowy, frozen
tracks on which to race your
snowmobile. Choose from:
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Minnesota
Lake—Try to take 1st
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place as you race to the finish line
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on and around one of Minnesota's
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petitors on the lake's icy slippin' IS
and slidin' surface while you try to
avoid collisions in the dangerous figure-8 crossover.
Iowa Farmland—Race with the competition around a track lined
with hay bales, you'll race through an empty barn, and travel
around silos and past a farmhouse to the finish line while traveling
over this version of the Midwest's rolling hills through deep furrows
and muddy irrigation ditches.
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Maine Forest—you haven't seen scenic New England in the winter
until you've traveled the state's snow- and ice-covered, forested track.
Try to stay ahead of the pack as you race over a covered bridge, past
a lighthouse, and around the Atlantic Ocean's rocky coast.
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After selecting a track, and choosing your favorite racing machine
you're ready to race!
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PREPARING FOR
THE RIDE
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Operate your snowmobile using
the following arrow keys:
A Accelerate
Turn to the left
Turn to the right
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Yellowstone Park—Pine trees dot the landscape as you climb the
mountains in a loop around this scenic National Park. But don't spend
too much time looking at wildlife, bubbling mud pots, and geysers!
This track takes you around a fence-lined route with sharp corners,
steep hills, and past Old Faithful before you cross the finish line.
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Note: When driving, "brake" or
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stop by simply removing your fin¬
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ger from the "accelerator" (up
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arrow key).
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Use the following keys to modify
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your game options or game
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display, or to check statistics
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during ga
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Esc—Brings up a menu that
allows you to modify four different
features during gameplay: Viewport,
Resolution, Detail Level, and Exit.
"S" key—Toggle Digital Display. Removes digital statistics
(time, lap indicator, and speed) from the screen display.
Space bar—Toggle View. Allows you to change your point of view
during gameplay. Three options are available: behind-the-sled per¬
spective (standard), closeup perspective, and the rider's perspective
Note: (1) All menus can be navigated via standard mouse clicks or
by using the arrow keys followed by hitting Enter. (2) During the
race, the mouse is not usable-even in the pause menu.
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READY, SET, GO!
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The different environments offer you a choice of terrains with ele- ,ÿ
ments that can be used to your advantage. Here are tips that might3
help you improve your race by choosing your best path.
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•Some locations have sections of ice. On
this slippery surface, acceleration is generally slower, and turning more difficult.
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•Some locations have a section of hilly surfaces. These sections are
typically flatter along the sides, and feature natural hills or mogulsplaces to CATCH BIG AIR—in the middle. In deciding your strategy,
choose between taking the long way around the bumps, or picking
a straighten shorter path over the bumps that may slow you down.
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TROUBLI
Problem: The gt
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•Some locations have patches of mud.
Because the mud tends to slow down
the snowmobile, try to avoid it as much
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runs
ograms running in the backdown any
I Solution: Shut
ground. Go into the graphics options menu and change
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the screen resolution to a smaller size. Also try choosing
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a lower detail level.
If 3D Acceleration is not in use, the following maximum
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resolutions are recommended:
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CPU Clock Speed
Recommended Resolution
90-150 MHz
150-200 MHz
200-266 MHz
266-300 MHz
300 MHz +
320x200
320x240
512x384
640x400
play possible at the expense of graphic detail. If more
detail is preferred, go back to the graphics options and
switch the detail level to "medium" or "high."
;
;
Problem: The sound drops out during the game.
640x480
(Note: The above resolutions are subject to video card spec¬
ification and drivers. Not all resolutions may be available.)
For 3D acceleration, running the game with a 3D card that
has less than 4MB of video RAM is not recommended. If
IT:
the game is run using less than 4MB of video RAM, select
a lower resolution (512x384 maximum), otherwise the tex¬
tures and on-screen text will appear garbled. If using an
accelerator, make sure it is selected and that the bottom
button (go to Main Menu, then Options, then Graphics)
shows Direct 3D is enabled.
Problem: The sky has disappeared, and objects more than several
hundred feet in front of the sled are not visible.
Solution: The game is probably switched to "Low Detail" mode.
This is a "no frills" display mode that can be used on
slower machines to help provide the smoothest game-
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Solution: Sound anomalies may be caused by outdated sound card
drivers. Contact the manufacturer of the computer or of
the sound card for a copy of the latest version of the dri¬
ver. The driver may also be available for download from
the computer or card manufacturer's Web sites.
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Problem: When going through the game shell, the game quits just
before a new race starts. r
Solution: DirectX drivers may not be installed. Contact the manu¬
facturer of the computer or of the video card for a copy
of the latest version of the driver. The driver may also be
from the computer or card manu¬
available for download
facturer's Web sites.
Problem: The sled turns although no key is being pressed. A joy¬
stick is installed.
Solution: The joystick may not be calibrated. To calibrate, go to the
Windows Start button, then Settings, then Control Panel, and
finally double-click on the Game Controllers icon. Follow the
instructions for selecting and calibrating the joystick.
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Problem: Playing the game causes dizziness or sickness.
Solution: Reduce the viewport to 1/4 screen. Some individuals are
sensitive to a discrepancy between motion that is per¬
ceived by the eye but not felt. Reducing the size of the
playing window creates a stationary frame for the eye to
reference, minimizing the discrepancy.
The following troubleshooting issues relate specifically
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to users who have personal computers with 3D acceleration
cards installed.
Problem: Even with 3D acceleration, the game is still slow.
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Solution: Try reducing the screen resolution in the graphics menu.
Also, not all 3D accelerators are created equal. Some
older accelerators are actually slower than the 3D ren¬
dering that is done in software on newer machines. If this
4
is the case, switch to the primary display driver and dis¬
able D3D to see if the speed improves.
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pauses.
occasionally
Problem: The game
BHRRI
Solution: Close any other programs that are running in the back¬
ground. Also, the graphics card may be slowing such
CPU-intensive tasks as video gameplay. Contact the 3D
card manufacturer for a copy of the latest version of the
driver. The driver may also be available for download
from the manufacturer's Web site.
Problem: The motion of the snowmobile and scenery appears jerky.
Solution: The Direct-X drivers may be outdated. Contact the manu¬
facturer of the computer or of the 3D accelerator card for
a copy of the latest version of the driver. The driver may
also be available for download from the computer or card
manufacturer's Web sites.
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Problem: Strange black bars appear at regular intervals on the road
or surrounding snow.
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Solution: The Direct-X drivers may be outdated. Contact the manu¬
facturer of the computer or of the 3D accelerator card for
a copy of the latest version of the driver. The driver may
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also be available for download from the computer or card
manufacturer's Web sites.
Problem: On a few of the levels, the sound is stuttering.
Solution: First, make sure there are no other programs running in
the background. Next, because the graphics card may be
ruining the sound and/or other CPU-intensive tasks, get a
copy of the latest version of the Direct-X driver for the
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accelerator card. The driver may also be available for
download from the computer or card manufacturer's Web
sites. It may also be a good idea to get the latest sound
card drivers. If none of these solutions improve the
sound, try reducing the resolution.
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TECHNICAL SUPPORT (U.S. & CANADA)
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Assistance Via World Wide Web
Get up-to-the-minute technical information at the GT Interactive Software web site, at:
http://www.gtisonline.com twenty-four hours a day, seven days a week. Through this site you'll
have access to our FAQ documents, (Frequently Asked Questions) which contain our latest trou¬
bleshooting information.
Help Via Telephone/Fax Or Mail In The United States & Canada
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TECHNICAL SUPPORT (EUROPE)
Assistance Technique: Remarque: Notre service de soutien technique se trouve en Angleterre.
Clients francophones appelez le 00 44 1923 209148
Technischer Kundendienst. Beachten Sic bitte dass sich unser technischer Kundendienst in
England befindet. Den deutschsprachigen Kundendienst erreichen Sie unter folgendei Nummer:
00 44 1923 209151
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8.Editor and End-user Variations.
(a) The Software may include an "Editor". An "Editor" is a feature which allows you to modify the Software or to construct new variations for use with it. These
SNOWMOBILE RACING CREDITS
5
5
5
5
5
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5
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s
Second South Studios
Producer
3D Graphics Lead
3D Graphics Designers
Ken Carlson
Manuel Rangel
Mary Jo fcisenbraun
Deanna Loren/
Mohammed Mojabi
Software Lead
Jay Barnson
Sandra Geary
Jaren Tolman
Non Stop Production
Director of Music and Sound
Sound Designer
Music
Voice Talent
Documentation & Online Help
Test Lead
Testers
Ken Tcutsch
Marta Neilson
Steve Knopf
Darin Cottle, Allen Hawkaluk, Jon Marquette,
Brandon Montroney. lyler Pendleton,
Brett Siddoway, Dan Silver, Justin Soderquist, Mike Snow
Mike Bartholomew
Studio General Manager
Additional Development Support
Production Assistant
Install Program & Network Administration
Network Administration
Ginger Silver
Bryan Brown
Matt Barnson
GT Interactive
VP of Marketing
Group Product Marketing Manager
Senior Product Marketing Manager
Director of Creative Services
Communications Manager
Creative Director
Sr. Graphic Designer
modifications and variations can be both playable and non-playable. An Editor indudes its associated tools and utilities. An Editor is NOT shareware. You may not freely
distribute it to any BBS, CD, floppy or any other media. You may not sell it or repackage it for sale.
(b) Using the Editor, you may create modifications or enhancements to the Software, including the construction of new levels (collectively referred to as "Variations"),
subject to the following restrictions:
i. Your Variations must only work with the full, registered copy of the Software, not independently or with any other software.
ii. Your Variations must not contain modifications to any executable file.
iii. Your Variations must not contain any libelous, defamatory, or other illegal material, material that is scandalous or invades the rights of privacy or publicity of any third
party, or contains any trademarks, copyright-protected work, or other recognizable property of third parties.
Holly Newman
Evan Stein
Randy Severin
Leslie Mills
Lance Seymour
Vic Merritt
Michael Marts
Liz Fierro
Lesley Zinn
Jill Pomper
Art/Traffic Manager
Graphic Designer
Graphic Artist
Director Product Development Services
QA Manager
Manual Editor
Tester
iv. At least once in every online description and with reasonable duration on the opening screen, your Variations must prominently identify (i) the names and email address¬
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ties affiliates and subsidiaries."
!
Mary Steer
Steve Cowser
Peter Witcher
Joe Orr
Special Thanks To: Mike Ryder, Jen I eininger; Jennifer Hansen; Randy "Dook" Larson. Matt Harsara. Alpine R.V.; and
Shaun Jones, GOAT Industries
©
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All traden
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YOU MAY NOT DISTRIBUTE THIS VERSION OF THE SOFTWARE.
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Snowmobile Racing © 1998 GT Interactive Software Corp. All Rights Reserved. Published and
distributed by GT Interactive Software Corp. Windows ® is a registered trademark of Microsoft
Corporation. GOAT, the GOAT icon and HighMark are trademarks of GOAT Industries, Inc. All
rights reserved. All other trademarks are the property of their respective companies.
04-17527JCB
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GT Interactive
/ yy Software
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