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Star Trek: Voyage® – Elite Force™
Expansion Pack Manual
Contents
Foreword____________________________________________________ 1
Welcome ____________________________________________________ 2
What’s New__________________________________________________ 2
Installation __________________________________________________ 4
Copy Protection ______________________________________________ 4
Quick Start __________________________________________________ 4
Basic Controls________________________________________________ 4
Mouse ______________________________________________________ 4
Keyboard ____________________________________________________ 4
Special Commands ____________________________________________ 4
Information And Resources _____________________________________ 5
Credits ______________________________________________________ 5
SOFTWARE LICENSE AGREEMENT __________________________ 10
Foreword
Thank you for purchasing the Star Trek: Voyager™–Elite Force™ Expansion
Pack for your PC. Our goal in releasing this product is to help you add many hours of
enjoyment to the Star Trek: Voyager–Elite Force experience. We hope that you have
as much fun playing this game as we did making it.
Raven Software and Activision have laboured long and hard to provide you
with the best gaming experience possible. Visit us on the web at www.ravensoft.com
and www.activision.com and let us know what you think. We look forward to hearing
from you. For more information about upcoming Star Trek titles, visit
gaming.startrek.com.
Thanks to every one of you for helping to make Star Trek: Voyager–Elite
Force the smashing success that it is. Without you there would be no Raven Software.
Best wishes to you all... and enjoy the game!
Sincerely,
The Elite Force Expansion Pack Development Team
Raven Software Inc.
Welcome
Welcome to the Star Trek: Voyager–Elite Force Expansion Pack. This followup to the original Elite Force contains a host of new features and game options for you
to explore.
What’s New
New Multiplayer Options:
A series of modifiers for Elite Force multiplayer, which add a whole new
element to the game play. These include:
Action Hero: In this mode, one player starts with all the weapons, full ammo
and the ability to regenerate health. The player who kills the Action Hero gets
5 frags (as opposed to the usual 1) for the kill and then re-spawns as the new
Action Hero. The Action Hero's maximum health score is 300.
Assimilation: One team plays as the Borg Queen and her drones, while the
other team plays as the Federation. The Borg attempt to assimilate the other
team into the Collective while the Federation attempts to destroy the Borg
Queen. When a Federation player is assimilated, they will re-spawn as a
member of the Borg team. (Please see the readme.txt file in the install
directory or on the Expansion Pack CD for a complete description of
Assimilation Mode).
Disintegration: Each player is armed with a Compression Rifle. One hit from
this powerful weapon will disintegrate you or your enemies.
Elimination: Eliminate your enemies and force them out of the match in Free
For All or Team Holomatch. A red “X” is drawn over the eliminated player's
head on the scoreboard for the duration of the round. Once eliminated, you can
observe the remaining action of the round as a spectator. The last person or
team standing wins the round.
Specialties: Choose from six player classes including Infiltrator, Medic,
Technician, Demolitionist, Heavy Weapons, and Sniper. Each class has
different levels of armour, speed, and power. (Please see the readme.txt file in
the install directory or on the Expansion Pack CD for a complete description
of Specialties Mode.)
•
Virtual Voyager Mode: Take a virtual, interactive tour of the Federation
Starship U.S.S. Voyager and interact with the crew and the ship’s
environments. Explore the main levels and rooms of the ship, including the
environments seen in the full version of Elite Force, officer, and crew quarters.
Access levels by navigating the ship’s turbolifts. Select your destination
through the Turbolift menu. Can you find the eleven secret items and the nine
Elite Force action figures?
•
New Single Player Missions: Infiltrate the stronghold of a Klingon
Mercenary Lord or battle the minions of the evil Dr. Chaotica in a brave
attempt to rescue Constance Goodheart from Chaotica’s vile clutches.
•
New Holo-Missions: Test your skills on the Voyager firing range and battle
new creatures in a simulated garden utopia.
•
Jeri Ryan Voice Pack: Jeri Ryan reprises her series role as Seven of Nine,
providing the voice for her likeness in the full retail version of Star Trek: Voyager–
Elite Force.
•
New Equipment: A Federation Tricorder and the Captain Proton Pistol.
Pressing "”T” will bring your Tricorder into view in Virtual Voyager mode.
The primary fire of the Tricorder will outline an object directly in front of you
and display information about it. The alternate fire of the Tricorder acts as a
sort of motion-detection radar. The Proton Pistol is available only in the
Captain Proton Holodeck Mission. Hitting “1” will bring the weapon into view
if it is not currently selected.
•
Elite Force Artwork: A virtual showcase of promotional color artwork,
desktop wallpapers and promotional materials from the production of Elite Force.
•
Elite Force Code Updates: The 1.2 patch with various fixes and
enhancements
•
New Multiplayer Maps: More levels to push Holomatch even further,
including:
Seven Holomatch Maps
Nine Capture the Flag maps
Five User-Made Maps From The Elite Force Online Community
•
New Multiplayer Models and Skins
1) Captain Proton
2) Chaotica
3) Satan's Robot
4) Queen Arachnia
5) Buster
6) Constance Goodheart
7) Captain Janeway as a Borg
8) B' Elanna Torres as a Borg
9) Lt. Tuvok as a Borg
10) Boothby
11) Ferengi
12) Chaotica Guard
MISCELLANEOUS CHANGES/FIXES/NOTES
The “Use Object” key is a new feature in Multiplayer games. You need to go to the
Control Configuration menu and bind this new command to a key if you want to
customize it.
The Virtual Voyager Holodeck missions do not affect your Mission Analysis Screen.
Hitting “Fire” while in Spectator mode will change your POV to the next player's
POV. This feature is the “Follow Camera”. Hitting “Alt-Fire” will put you back in
normal "Fly-Around" Spectator mode. The “Follow Camera” does not work in
Elimination if you've been eliminated.
Turbolift, Transporter and Holodeck panels can be activated by standing close to
them, facing them and pressing the “Use object” key.
Bonus Materials: Demos and Other Interactive Materials From Activision’s Star Trek
Lineup of Games.
Star Trek: Away Team Demo – Play the video demo of the latest Star Trek game from
Activision—the first squad-based strategy game. Lead a covert team of Federation
officers as they fight to save the galaxy.
Readme: Please see the readme.txt file in the install directory or on the Expansion
Pack CD for more information about all of the new features and additions to the Elite
Force Expansion Pack.
Installation
Insert the game CD into your CD-ROM drive and choose one of the following options
to install the game:
1. If your CD-ROM drive has AutoPlay enabled, the launch screen will appear
automatically. Click Install and follow the on-screen installation instructions.
2. If AutoPlay is not enabled, double-click on the My Computer icon on your desktop.
Double click on the CD-ROM drive icon. Double click on the Setup icon. When the
launch screen appears, click Install and follow the on-screen installation instructions.
Note: Installing the Star Trek: Voyager–Elite Force Expansion Pack will update the
original version of Elite Force that’s installed on your computer.
Copy Protection
To play the Star Trek: Voyager–Elite Force Expansion Pack, you must have the full
version of Star Trek: Voyager–Elite Force installed on your system and have the
add-on CD in the CD-ROM drive.
To utilise the multiplayer options, you must have a valid CD key entered for the
original game, as well as a valid CD key for the Expansion Pack.
Quick Start
Please refer to the original Star Trek: Voyager–Elite Force manual for further game
play details.
Basic Controls
Mouse
Look Left/Right/Up/Down…………….….….Mouse Movement
Move Forward………………………………Right Mouse Button
Fire…………………………………………..Left Mouse Button
Secondary Fire……………….………………Middle Mouse Button
Switch Weapons…………….……………….Mouse Wheel Up/Down
Keyboard
Move Forward/Back……………………….. Up Arrow/Down Arrow
Turn Left/Right………………………….….. Left Arrow/Right Arrow
Strafe (Move) Left/Right…………………… , or .
Run…………………………………………. Shift (Either, Hold Down)
Fire…………………………………………. Ctrl (Either)
Secondary Fire……………………………… M
Use/Open…………………………………… Spacebar
Jump………………………………………... / or D
Select Weapon……………………………… 1 through 9 (Keyboard Only)
Special Commands
Crouch……………………………………… N or C
Reload Weapon…………………………….. R
Select Previous/Next Item…………………… [ or ]
Use Item……………………………………. Enter
Check Objectives…………………………… Tab
Tricorder……………………………………. T (Virtual Voyager Only)
Virtual Voyager Mode: Launch the game and select Explore Voyager from the main
options menu. You may choose to play through the tour mode as Alexander or
Alexandria Munro. Use the mission objectives key (default: TAB) to view your tour
mode goals.
Note: There is only one saved-game file available for Virtual Voyager Mode. When
you attempt to exit the program, the game will prompt you to save at that point. The
next time you launch the game, selecting the “Resume” menu option will load your
saved game. Pressing F3 will save your game and pressing F4 will load your game in
Virtual Voyager mode.
Multiplayer Options: Installing the Elite Force Mission Pack will update the original
version of the game to include the new game types, maps, skins and options. Simply
access the multiplayer menus and select the options and game types you would like to
use.
Please see the readme.txt file in the install directory or on the Expansion Pack
CD for more information about all of the new multiplayer features and additions
to the Elite Force Expansion Pack.
Information And Resources
The Elite Force community of gamers is only a few clicks away. Find new
multiplayer maps, modifications, skins, articles and other resources at the following
World Wide Web addresses:
•
www.voyagereliteforce.com
•
www.hazardteam.de
•
www.eliteforce.net
•
www.eliteforcefiles.com
•
www.efmodcentral.com
•
www.eliteforcecenter.com
•
www.startrekvoyager.org
•
www.3dactionplanet.com/eliteforce/
Note: None of these sites are official sites of Activision, Paramount, or Raven
Software. They are listed here ONLY as a source for additional information on
this product. Any mods or files on these sites are unsupported.
Credits
Raven Software
Creative Directors
Brian Raffel
Steve Raffel
Project Directors
Les Dorscheid
Christopher Foster
Lead Programmer
James Monroe
Animation
Culligan Roberts, Brian Shubat– Models/Animation
Additional Animation
Joe Sibilski – Models
2D Art
Kim A. Lathrop, Mark A. Nelson, Andrew Trabbold – Textures/Skins
3D Art
Jeffrey P. Lampo – Modeling/Animation
Level Design
Michael Raymond–Judy – Tour Mode
Mike Schulenberg – Holomatch
Jeremy Statz – Single Player/ Holomatch
Stuart Wiegert – Tour Mode/ Holomatch
Additional Design
Jim Hughes, Scott McNutt,
Mike Renner – Holomatch
Tom Odell – Single Player
Programming
Michael Chang Gummelt – Single Player/Multiplayer
Robert Love – Interfaces/Writing
Additional Programming
Ste Cork – Technology/Utilities
Sound
Kevin Schilder – Sound/Music
Additional Sound
Zachary Quarles – Sound
Support
Mike Crowns – Director of Product Development
Kenn Hoekstra – Project Administrator/Writing
Additional Support
Annette Vee Bushaw – Administrative Assistant
Sound/Music
Kris Zimmerman – Voiceover Director
VO recorded at Salami Studios
Danny Peltrey – Music/Theme
John Beal – Additional Music
Player Map
Borg Unimatrix 210 map created by Mark Austin
Shipwrecked map created by Chad Bordwell
Ambush and Bunker maps created by Melv “Stukatto” Miller
Starbase 209 map created by Rich “Biscuitman” Wills
Activision
Production
Associate Producer
Matt Morton
Producer
Graham Fuchs
Executive Producer
Laird M. Malamed
Production Tester
Brelan Duff
Installer Design and Creation
John Fritts
Vice President,
North American Studios
Mark Lamia
Exec. Vice President
Larry Goldberg
Sr. Mgr., Business-Legal Affairs
Mike Walker
Customer Support
Customer Support Mgr.
Bob McPherson
Customer Support Leads
Rob Lim, Gary Bolduc, Mike Hill
Quality Assurance
Project Lead
Jon Virtes
Floor Lead
John Sweeney
Database Manager
Nick Falzon
Senior QA Project Lead
Juan Valdes
Manager, PC Testing
Sam Nouriani
ACTIVISION UK
Senior VP European Publishing
Scott Dodkins
Head of Publishing Services
Nathalie Dove
Associate Brand Manager
Mantej Brar
Senior Localisation Project Manager
Tamsin Lucas
Localisation Project Manager
Simon Dawes
Creative Services Manager
Jackie Whale
Creative Services
Magnet Harlequin
Production Manager
Heather Clarke
Testers
Charles Price, Jeremy Evangelista, Doug Mirabello, Thaddeus Sasser, Matthew Beal,
Glenn Vistante, Dave Miao, Danny Taylor, Dave Stolfa
Localisation
Project Lead
Eric Zimmerman
Floor Lead
Matthew Beal
Testers
Chad Fazzaro, Jason Grossman, Michael Marzola, Saam Shabahang, Frank So,
Dustin Thomas, Michael Wesby
Code Release Group
Manager, Code Release Group
Tim Vanlaw
Lead
Brad Saavedra
Network Lab
Lead, QA Network Testing
Chris Keim
Compatibility
Lead, QA Compatibility Testing
Neil Barizo
Testers
Jason Kim, John Sweeney
QA SPECIAL THANKS
Jim Summers, Jason Wong, Jeremy Gage, Tanya Lanston, Nadine Theuzillot, Joe
Favazza, Indra Gunawan, Todd Komesu, Scott Keifer, Chad Siedhoff,
Sion Gibson, Andrew Petterson and Alexander Rohra
Global Brand Management
Brand Manager
Jennifer Stornetta
Associate Brand Manager
Mike Webster
Creative Services
VP, Creative Services
Denise Walsh
Mgr, Creative Services
Jill Barry
Packaging Design
IGNITED MINDS, LLC
Viacom Consumer Products
Harry Lang
Dan Felts
Paramount Pictures
Sandi Isaacs
Pam Newton
Teri Helton
Andrea Hein
Dave Rossi
Brannon Braga
Rick Berman
Uses Bink Video.
Copyright © 1997-2001
by RAD Game Tools, Inc.
Customer Support
Before contacting customer support, please consult the technical help file. It contains
the answers to some of our most frequently asked questions and may quickly and
easily
provide a solution to your difficulty. If after reviewing the technical help file you are
still experiencing problems, please feel free to contact us through any of the online
services listed.
In order to assist us when dealing with your difficulty, please have the following
information ready when you call or attach it to your email to
[email protected].
1. Complete product title.
2. Exact error message reported (if any) and a brief description of the problem.
3. A copy of your Direct X Diagnostics report. To access this go to Start –> Run and
type
dxdiag c:\dxdiag.txt and press ENTER. The report will be found in your My
Computer C: drive.
If you are experiencing difficulty with the multiplayer or online portion of the
product, please assist us by having the following additional information ready when
you call.
If you are using a modem:
1. What kind of modem is on each end (brand, model, speed, internal or external)?
2. Do you have more than one modem?
3. On which port is each configured?
4. Does Hyperterminal (or any other terminal program) work with your modem? This
is an easy way to test whether or not your modem is configured correctly.
5. At what speed are you connecting?
6. Have you made sure data compression, error detection, and flow control is turned
OFF? Refer to your modem’s manual to do this.
If using an external modem:
1. What kind of serial card is being used?
2. Do you have a seven-wire serial cable?
If you are on a LAN:
1. Can you see other computers on the network?
2. What is your network configuration?
3. What brand of network card do you have?
4. What network software are you running? What version number?
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For support via the web please visit http://www.activision.com/support or e-mail
[email protected]
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