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User’s Guide
StarFlyers™ Royal Jewel Rescue™
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ABOUT THE LEARNING COMPANY®
Since 1980, The Learning Company has consistently produced the highest
quality educational software available. Our award-winning products help
develop your child’s underlying thinking skills and creativity, while
reinforcing important areas of the basic curriculum, such as reading, writing,
and mathematics.
Every premium product under the StarFlyers brand undergoes extensive
research and testing, with input from parents, children, and professionals
in education. Each product features a precise balance of educational content
and entertainment value, so your child has fun while learning!
How do we do it? Enchanting characters. Challenging situations. Rich game
environments. State-of-the-art graphics and sound. Progressive skill levels
and game segments that can be customized to meet your child’s individual
needs.
As parents and educators, we recognize that education is a continuous
process. So we developed a complete system of age-appropriate programs.
Carefully sequenced by age groups, this system makes it easy for you to
choose with confidence the right products for your children at each stage
of their educational development. As an integral part of The Learning
Company’s system, each of our products addresses a specific age group
and subject area with appropriate themes to heighten your child’s interest
in learning.
© 2002 Riverdeep Interactive Learning Limited, and its licensors. All rights reserved. Uses
Miles Sound System. Copyright © 1991–2002 by RAD Game Tools, Inc. Miles 3D Realistic
Sound Experience (RSX) Software Copyright © 1997–2002 by Intel Corporation and RAD
Game Tools, Inc. Uses Bink Video Technology. Copyright © 1997–2002 by RAD Game Tools,
Inc. Adobe® Acrobat® © 2002 Adobe Systems Incorporated. All rights reserved. The Learning
Company is a registered trademark and StarFlyers and Royal Jewel Rescue are trademarks
of Riverdeep Interactive Learning Limited. Windows and Win are either registered trademarks
or trademarks of Microsoft Corporation in the United States and/or other countries. Macintosh
and Mac are registered trademarks of Apple Computer, Inc. Adobe and Acrobat are
trademarks of Adobe Systems Incorporated. Immersion is a registered trademark and
TouchSense is a trademark of Immersion Corporation. All other trademarks are the property
of their respective owners.
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TABLE OF CONTENTS
Hardware and System Requirements ............................................................... 4
Getting Started ...................................................................................................... 5
Installing the Program ...................................................................................... 5
Starting the Program ......................................................................................... 5
Signing In ............................................................................................................ 7
Choosing a Difficulty Level ............................................................................. 7
Using the TLC Learning Launcher ................................................................. 7
In Search of the Royal Jewels ............................................................................. 9
Exploring Space ................................................................................................. 9
Using the Dashboard ........................................................................................... 9
Inventory Items ............................................................................................... 10
Special Inventory Items .............................................................................. 10
Dashboard Buttons .......................................................................................... 10
Getting Help ...................................................................................................... 11
Playing the Game ............................................................................................... 12
Home Base ........................................................................................................ 12
Cosmic Ray’s Astro-Prize Center .............................................................. 12
Snaktopia Diner ........................................................................................... 13
Launch Pad .................................................................................................. 13
Traveling in Space ........................................................................................... 14
Popcorn Nebula .......................................................................................... 14
Hot Chocolopagus ........................................................................................... 15
Marshmallow Pattern Wall Activity ......................................................... 15
Mallow Monster Scene ............................................................................... 15
Queen Mallow Scene .................................................................................. 16
Marching Mallows Activity ....................................................................... 16
Aqua Cube ........................................................................................................ 17
Spaceship Graveyard Scene ....................................................................... 17
Newton’s Mouth ......................................................................................... 17
Navigate Newton Activity ......................................................................... 18
Three Moons of Bowlarama ........................................................................... 19
Using Special Powers ................................................................................. 19
Moving Around ........................................................................................... 20
Reaching the End of a Hideout ................................................................. 20
Troubleshooting .................................................................................................. 21
Windows® ......................................................................................................... 21
Macintosh® ....................................................................................................... 23
Contacting The Learning Company ................................................................ 26
Technical Support ............................................................................................ 26
Customer Support ........................................................................................... 26
Credits ................................................................................................................... 27
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HARDWARE AND SYSTEM REQUIREMENTS*
Windows® version
Macintosh® version
Runs on: IBM® PC and compatibles— Runs on: PowerPC® Macintosh
Pentium® 166 MHz or faster
computers—180 MHz or faster
With:
With:
■
■
■
■
■
■
■
■
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32 MB of memory (RAM)
Hard disk with 100 MB of free
disk space**
8x or faster CD-ROM drive
16-bit color monitor capable
of 640 x 480 resolution
Windows 95, 98, Me, 2000,***
and XP***
Windows-compatible sound card
Windows-compatible mouse
16-bit Direct X-compatible
video card with 2 MB memory
Recommended:
■
■
■
■
■
32 MB of memory (RAM)
Hard disk with 100 MB of free
disk space**
8x or faster CD-ROM drive
16-bit color display, 13" or larger
System 8.6 to System 9.1, OS X
Mouse
Recommended:
■
Browser, such as Netscape
Navigator 4.75 or Microsoft
Internet Explorer 5.0 or higher
■ 28.8 Kbps or faster modem
■ Printer
Browser, such as Netscape®
Navigator® 4.75 or Microsoft®
Internet Explorer® 5.0 or higher
■ 28.8 Kbps or faster modem
■ Printer
■
Optional:
■
Immersion® TouchSense™compatible mouse to experience
touch sensation (available only on
Windows 98/Me/2000)
*In the interest of product improvement, information and specifications represented here
are subject to change without notice.
**An additional 7 MB of disk space may be required to install Adobe® Acrobat® Reader.
***If you are running Windows 2000 or Windows XP, you must have administrative
privileges to install this program correctly.
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GETTING STARTED
StarFlyers Royal Jewel Rescue runs from your CD-ROM drive. However, you
need 60 MB of free hard disk space to store some program files.
Installing the Program
Some program files for StarFlyers Royal Jewel Rescue will be installed on your
computer. If needed, the TLC Learning Launcher will also be installed on
your computer. (See Using the TLC Learning Launcher.)
WINDOWS®
AutoPlay is usually enabled when you install Windows on your computer.
(See your Windows documentation for more information.)
To install the program with AutoPlay on:
1. Insert the program CD into your CD-ROM drive.
2. Follow the onscreen instructions to complete the setup process. Once
you’ve completed the setup, the program will run automatically any time
you insert the program CD into the CD-ROM drive.
To install the program with AutoPlay off:
1. Insert the program CD into your CD-ROM drive.
2. Double-click on My Computer.
3. Double-click on the CD-ROM icon.
4. Double-click on the program name.
5. Follow the onscreen instructions to complete the setup process.
MACINTOSH®
To install the program with the AutoPlay extension on:
1. Insert the program CD into your CD-ROM drive.
2. Follow the onscreen instructions to complete the setup process.
To install the program with the AutoPlay extension off:
1. Insert the program CD into your CD-ROM drive.
2. Double-click on the program icon.
3. Follow the onscreen instructions to complete the setup process.
Starting the Program
WINDOWS®
To start the program with AutoPlay on:
1. Insert the program CD into your CD-ROM drive.
2. At the TLC Learning Launcher, click on Play.
3. Sign into the program. (See Signing In.)
4. You can then choose a difficulty level for your game and begin your
StarFlyers adventure. (See Choosing a Difficulty Level.)
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There are two ways to start the program with AutoPlay turned off. You can
choose to follow either set of instructions.
To start the program with AutoPlay off (Option 1):
1. Insert the program CD into your CD-ROM drive.
2. Double-click on My Computer.
3. Double-click on the CD-ROM icon.
4. Double-click on the program name.
5. Sign into the program. (See Signing In.)
6. You can then choose a difficulty level for your game and begin your
StarFlyers adventure. (See Choosing a Difficulty Level.)
To start the program with AutoPlay off (Option 2):
1. Insert the program CD into your CD-ROM drive.
2. Click on the Start button. Then choose Programs, The Learning Company,
StarFlyers, and Royal Jewel Rescue in that order.
3. At the TLC Learning Launcher, click on Play.
4. Sign into the program. (See Signing In.)
5. You can then choose a difficulty level for your game and begin your
StarFlyers adventure. (See Choosing a Difficulty Level.)
MACINTOSH®
To start the program with the AutoPlay extension on:
1. Insert the program CD into your CD-ROM drive.
2. At the TLC Learning Launcher, click on Play.
3. Sign into the program. (See Signing In.)
4. You can then choose a difficulty level for your game and begin your
StarFlyers adventure. (See Choosing a Difficulty Level.)
To start the program with the AutoPlay extension off:
1. Insert the program CD into your CD-ROM drive.
2. Double-click on the program icon.
3. At the TLC Learning Launcher, click on Play.
4. Sign into the program. (See Signing In.)
5. You can then choose a difficulty level for your game and begin your
StarFlyers adventure. (See Choosing a Difficulty Level.)
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Signing In
If this is your first time signing in with the TLC Learning Launcher, click
on New Name. Type your name onto the sign-in list, and click on OK.
If your name is already on the sign-in list, click on your name. If you don’t
see your name, click on the arrows on the side of the list until you find it.
Then click on OK.
Note: If you have inserted the StarFlyers Royal Jewel Rescue CD into the
CD-ROM drive, clicking on OK will start the program.
When the sign-in list has 99 names, it is full. You’ll need to remove a name
before you can enter a new one. Click on the name you want to remove. Then
press Ctrl+R (Windows) or +R (Macintosh). This will permanently erase that
player’s adventure information from the hard disk.
Choosing a Difficulty Level
Whenever you start a new game, you’ll need to choose a difficulty level.
You can choose from three levels of difficulty: Tough, Tougher, and Toughest.
To start the game at a particular difficulty level, simply click on the picture
above that level.
Note: Once you begin playing the game, Royal Jewel Rescue will carefully
monitor your performance and automatically adjust each activity to your skill
level. Each activity will be leveled up or down independently from the others.
If you like, you can also reset the skill level of all activities within the product.
(See Dashboard Buttons.)
Using the TLC Learning Launcher
The TLC Learning Launcher is your gateway to StarFlyers Royal Jewel Rescue
and other programs from The Learning Company. Once you have started the
TLC Learning Launcher, you’ll have to sign in before you can begin your
StarFlyers adventure. (See Signing In.)
If you are not yet ready to begin playing StarFlyers Royal Jewel Rescue, take
some time to explore the other areas of the TLC Learning Launcher.
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Click here
to go to the
New! area.
Click here
to sign in.
Click here to reinstall
Royal Jewel Rescue.
Click here to
begin playing
Click here
to go to the
Parents area.
Click here to
go to the My
Stuff area.
Click here to
learn about other
programs from
The Learning
Company.
Click here to
uninstall Royal
Jewel Rescue.
Royal Jewel
Rescue. (Note:
You must first
sign in.)
FPO
Click here to
access this
User’s Guide.
Click here
to get help.
Click here to
turn background
music off or on.
Click here
to visit
TLCKids.com
on the Web.
Click here
to turn
the sound
effects
off or on.
Click here to
exit the TLC
Learning
Launcher.
MY STUFF AREA
If you have purchased and installed other products from The Learning
Company, you may be able to access those products in the My Stuff area.
You can also watch movies and try out demos of other programs from
The Learning Company.
NEW! AREA
In the New! area, you can see what’s new from The Learning Company.
Be on the lookout for fun movies and demos of new products. You may
also find updates that you can download for your program.
PARENTS AREA
Go to the Parents area to learn more information about the TLC Learning
Launcher. You can also find out which products from The Learning Company
are appropriate for different age groups.
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IN SEARCH OF THE ROYAL JEWELS
Coming down the stairs of her home, Katherine Cadell has her arms full with a
big bowl of popcorn and her mom’s jewelry box. Suddenly, Katherine trips. An
earring and a bracelet fall into the fish tank. Another earring plunges into a mug
of hot chocolate. And a pearl necklace breaks into pieces, which scatter all over
the house. To make matters worse, a ring rolls out the door, and Victor Wexler,
the neighborhood bully, skates off with it to the bowling alley.
That’s when Katherine enters the fantasy land of her imagination and becomes
Katie Cadet, fearless leader of the StarFlyers. In Katherine’s active imagination, the
famous Royal Jewels have gotten lost on their way to the coronation of Princess
Popcorn. Worst of all, the evil Vexar has kidnapped Captain Signet, the Royal Ring!
Katie Cadet and her fellow StarFlyers—AJ the Super Spinner, Klanker, and Io—
must explore space, find the missing Royal Jewels, and bring them back to Home
Base for the princess’s coronation.
Can you help the StarFlyers explore the exciting worlds of Aqua Cube, Hot
Chocolopagus, and the Three Moons of Bowlarama in search of the missing
Royal Jewels? Don’t delay—if the Royal Jewels are not found, Princess Popcorn’s
coronation will be ruined, and Vexar will have the last laugh!
Exploring Space
Your job is to help the StarFlyers find the missing Royal Jewels: Pierce, Loba,
Bauble, Captain Signet, and the ten Pearlites. Keep an eye out for them as you
search the various planets. As you explore, you will meet interesting characters
and encounter challenging puzzles. If you solve these puzzles, you may find the
Royal Jewels. You may also collect objects to help you on your mission.
USING THE DASHBOARD
The dashboard contains your inventory items and lets you access program
options. You can open the dashboard by clicking on the red button at the bottom
of the screen. (Note: If you open the dashboard while playing an activity, the
activity will pause until you close the dashboard.)
Click here to hide the dashboard.
Help button*
Galaxy Seeds
Checklist
Counter
AJ’s Power
Activation Button
Options
button
Levels button*
Inventory items
Exit Activity button*
*These buttons appear only if you have opened the dashboard while playing an activity.
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INVENTORY ITEMS
As you explore space, you will find different objects that may be useful on
your mission. To collect an object, simply click on it. The object will then
appear in the inventory area of the dashboard. (See Using the Dashboard.)
If you ever want to use an object that you have collected, simply open the
dashboard and click on that object. You can then click on the character who
needs the object or on the area where you want to use the object.
Special Inventory Items
There are three special items in your inventory area. These inventory items
cannot be given to characters in the program.
■
The Galaxy Seeds Counter shows you how many galaxy seeds you have
collected. You can use your galaxy seeds to buy astro-prizes at Cosmic
Ray’s Intergalactic Trading Station. (See Cosmic Ray’s Astro-Prize Center.)
■ The Checklist helps you keep track of the missing Royal Jewels. Click on
the Checklist to see which Royal Jewels have been found and which ones
are still missing.
■ Click on AJ’s Power Activation Button to unleash AJ’s special powers.
(Note: AJ’s power can only be activated at certain places in the game
where his power is needed. When you click on the Power Activation
Button, AJ will tell you if his power is not appropriate for the situation.)
DASHBOARD BUTTONS
The following buttons appear on the dashboard only if you have opened
the dashboard while playing an activity. These buttons are activity-specific.
■
Click on the Help button to watch a movie showing you how to play
the activity.
■ Click on the Exit Activity button to leave the activity and go back to
the previous scene.
■ Click on the Levels button to select a difficulty level (Tough, Tougher,
or Toughest) for the activity.
You can always access the Options button on the dashboard. Clicking on this
button brings up the Options menu. You can then click on different buttons to
access the following options:
■
Click on New Game to start a new game. Your current game will be saved.
(Note: You can only save six games. If you have already saved six games
and you want to start a new game, you will have to choose which one of
your previously saved games to replace with the new game.)
■ Click on Quit to leave the program. Your current game will be saved.
■ Click on Load Game to load a previously saved game.
■ Click on Other Options to access the following additional program
options:
◆ Click on Reset Levels to see the Reset Levels menu. At this menu you
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◆
◆
◆
◆
◆
can choose a new difficulty level for the entire program. You can also
turn auto-leveling off or on.
For Windows users only: If you have an Immersion TouchSensecompatible mouse connected to the computer, click on Vibrating
Mouse to turn it off or on. (See Immersion TouchSense Technology.)
Move the Music slider button to adjust the volume of the program’s
background music.
Click on Printer to turn the printing features in the program off or on.
When printing is turned off, a slash mark appears across the button.
Click on Movies to replay a movie that you have seen in the game.
Click on Credits to see the creative team that designed and produced
StarFlyers Royal Jewel Rescue.
Immersion® TouchSense™ Technology (Windows® Only)
Immersion TouchSense technology brings a new dimension of realism to
games and children’s software by unlocking the sense of touch and allowing
you to feel what you see and do on the computer screen. By unifying touch
with sight and sound for a complete sensory experience, an Immersion
TouchSense-enabled mouse adds realistic tactile feedback that corresponds
to events and environments within the computer world. If you are a
Windows user and have a tactile mouse, you can turn Immersion TouchSense
on or off in the Options menu. (See Dashboard Buttons.)
Note: If you are using a Logitech® mouse, pressing the web wheel will take
you to the Logitech Web site.
To disable this feature:
1. Click on the Start button and select Programs, Logitech MouseWare,
and Mouse Properties in that order.
2. Click on the Buttons menu.
3. Look at the diagram and find the number assigned to the web wheel.
4. Click on the pop-up list for that number and assign it to “unassigned.”
Getting Help
As you explore the different planets, there are many ways to get help.
■
If you are playing an activity, you can click on the Help button on the
dashboard to learn how to play that activity. (See Dashboard Buttons.)
■ Some of the characters that you meet will give you specific directions
about what to do. Click on them if you need to hear the directions again.
■ The StarFlyers can also give you helpful information. Click on them to
hear what they have to say.
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PLAYING THE GAME
Home Base
Your StarFlyers adventure begins at the Home Base. But before you
can jump into the SnoozeCruiser and explore distant planets, you must find
Katie’s Handroid, which is in Cosmic Ray’s Astro-Prize Center. (See Cosmic
Ray’s Astro-Prize Center.) Go to Cosmic Ray’s and click on Katie’s Handroid
to collect it in the dashboard. (See Inventory Items.) Then return to Home Base,
and give the Handroid to Katie.
Once Katie has her Handroid, there are many places you can visit. You can go
back to Cosmic Ray’s, or you can go to the Snaktopia Diner. You can also go
to the Launch Pad to ride the SnoozeCruiser to another planet.
Click here to
go to Cosmic
Ray’s AstroPrize Center.
Click here
to go to the
Launch Pad.
Click here
to go to the
Snaktopia Diner.
Click here to open
the dashboard.
(See Using the
Dashboard.)
COSMIC RAY’S ASTRO-PRIZE CENTER
At Cosmic Ray’s Astro-Prize Center, intergalactic trader Cosmic Ray will sell
you astro-prizes in exchange for galaxy seeds. So be sure to look for galaxy
seeds as you travel in space! You can see how many galaxy seeds you have
by looking at the Galaxy Seeds Counter in the dashboard. (See Using the
Dashboard.) Any astro-prize that you buy will be placed in your Prize Box.
You can then come back to Cosmic Ray’s at any time to play with it.
Move your mouse over
an astro-prize to see
how many galaxy seeds
you need to buy it. Or
click on an astro-prize.
If you have enough
galaxy seeds to buy
that item, it will appear
on Cosmic Ray’s shelf.
You can then click on
the item to buy it.
Click on an astro-prize
to play with it. (Note:
Some astro-prizes
have printable activities
that you can play away
from the computer.) If
you have more than
nine astro-prizes, you
can click on the arrows
to scroll through your
astro-prizes.
Click on the arrows to scroll
through the astro-prizes.
Click here to go back
to Home Base.
Note: You can buy multiple copies of any astro-prize. Your Prize Box can
display a maximum of 99 astro-prizes.
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SNAKTOPIA DINER
Can you help Klanker make gobblewiches for the hungry customers? At the
Tough level, the customer always wants a gobblewich just like the “special
of the day.” But at the higher levels, the customers will make special requests,
so listen carefully! Then make each gobblewich by placing the ingredients in
the correct order on a slice of space-loaf. You can choose ingredients by
clicking on the intergalactic ingredient servers.
Note: Be careful—the space-loaf floats on an anti-gravity conveyor. So time
your clicks carefully, or else the ingredients will fall on the floor. If you drop
too many ingredients, you’ll have to start making your gobblewich again.
When you finish placing ingredients, click on the space-loaf slice in Klanker’s
hand. If you made the gobblewich correctly, it will be topped with a Space
Pick. After the fifth gobblewich, the customer will leave a space pick on the
counter. Collect it to use on Planet Aqua Cube. (See Aqua Cube.)You may also
earn galaxy seeds for completed gobblewiches.
Click on the
top ingredient
on the
gobblewich
to remove it.
Click on an ingredient server
to drop its ingredient.
Click on a customer to
hear its order again.
The gobblewich “special
of the day” appears here.
Click on the space-loaf slice
to finish the gobblewich.
Click on these buttons to
slow down or speed up the
anti-gravity conveyor.
Click on the handle to pause
the anti-gravity conveyor. Then
click on the handle again to
restart the conveyor.
Click here
to open the
dashboard.
You can then
click on the
Exit Activity
button to leave
the activity.
LAUNCH PAD
At the Launch Pad, you can begin your space travels by clicking on the
SnoozeCruiser. Or win some galaxy seeds by playing the Venus Flytraps
mini-activity. You can also collect a lost Pearlite at the Launch Pad. Keep an
eye out for other Pearlites as you explore the different planets.
Click on the
SnoozeCruiser
to go to the
Planet Selection
Screen.
Click here to
go back to
Home Base.
Click on a Venus flytrap
to begin playing the miniactivity. Your job is to help
the Venus flytraps catch
flies. Each time you click
on a Venus flytrap, it will
stretch up and snap shut.
Be sure to time your clicks
carefully! When a Venus
flytrap has caught three
flies, it will give you a
galaxy seed.
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Traveling in Space
Whenever you wish to travel in space, click on the SnoozeCruiser. Inside the
SnoozeCruiser, you can select your destination by clicking on its picture at the
Planet Selection Screen. You can also move your mouse over a picture to learn
more about that destination.
Click here to travel to
Hot Chocolopagus.
Click here to travel
to Aqua Cube.
Click here to travel
to Home Base.
Click here to travel
to the Three Moons
of Bowlarama.
POPCORN NEBULA
After choosing your destination, you will need to navigate the SnoozeCruiser
through the dangerous Popcorn Nebula. You can move the SnoozeCruiser by
using your mouse or the arrow keys on your keyboard.
Look for black holes. If you can move the SnoozeCruiser to a black hole, you
will immediately exit the Popcorn Nebula and arrive at your destination.
Watch out for flying popcorn, salt, and pats of butter! If the SnoozeCruiser
runs into salt, or any kind of popcorn besides popcorn kernels, it will be
damaged. If it becomes too badly damaged, you will return to the beginning
of the Popcorn Nebula. The SnoozeCruiser will slow down if it runs over
a pat of butter. However, if the SnoozeCruiser runs over a popcorn kernel,
the kernel will pop, giving the SnoozeCruiser a turbo boost.
You can shoot caramel cubes at any obstacles in your way by either pressing
the mouse button or the space bar. If you hit an obstacle, it may change into
a galaxy seed, which you can then collect. Collect more caramel cubes by
moving the SnoozeCruiser over any caramel cubes in the Popcorn Nebula.
Be sure to also collect any galaxy seeds or galaxy rings that you see.
At the higher levels, obstacles appear more often.
Look here to see your
SnoozeCruiser’s status.
If all the small
SnoozeCruisers
disappear, you will be
returned to the beginning
of the Popcorn Nebula.
Look here to see how
fast the SnoozeCruiser
can travel. Collect
popcorn kernels to
increase speed.
Look here to see how many
caramel cubes you have left.
Try to move the
SnoozeCruiser
to a black hole
so that you can
reach your
destination.
Click here to open
the dashboard.
You can then click
on the Exit Activity
button to leave
the activity and go
to your destination.
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Hot Chocolopagus
The StarFlyers have landed on the delicious planet of Hot Chocolopagus.
This planet is made entirely of chocolate. Click on the path to the right if you
want to speak to the Mallow Monster. To play the Marshmallow Pattern Wall
activity, click on the path to the left. Or simply click on the SnoozeCruiser to
leave.
MARSHMALLOW PATTERN WALL ACTIVITY
Take some time to draw at the Marshmallow Marsh! You can doodle on any
of the marshmallow bricks. Then watch as your drawing appears on all the
other marshmallow bricks. If you want to erase parts of your drawing, click
on the bucket of marshmallow goop. Your paintbrush tip will turn white, and
you can use it as an eraser. To change your paintbrush tip back to brown, just
click on the bucket of chocolate syrup.
When you see the giant marshmallow, click on it to collect it. It will come in
handy at the Three Moons of Bowlarama. (See Three Moons of Bowlarama.)
Click on the giant
marshmallow to
collect it.
Click here to go
back to the Hot
Chocolopagus
landing site.
Bucket of
chocolate syrup
Bucket of
marshmallow goop
Click here to go to
the Queen Mallow
scene.
MALLOW MONSTER SCENE
The Mallow Monster is carrying a giant Thunderbolt Accelerator Spoon.
The StarFlyers need this spoon on the Aqua Cube planet. (See Aqua Cube.)
Can you help AJ and Klanker take the spoon from the Mallow Monster?
Open the dashboard, and click on AJ’s Power Activation Button to unleash
AJ’s Tickle Blast Power. The Mallow Monster will collapse in laughter, and
you can collect the spoon. Then follow the path to meet Queen Mallow.
Click here to visit
Queen Mallow.
Click here to go back
to the Hot
Chocolopagus
landing site.
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QUEEN MALLOW SCENE
Queen Mallow tells AJ and Klanker that a strange object fell into the chocolate
cavern. AJ suspects the object is a Royal Jewel, but the cavern is too narrow for
AJ to search. Instead, he must climb down the rope ladder to the Marching
Mallows activity. AJ can then direct the Mini-Mallows to find the Royal Jewel.
If you do not want to play the Marching Mallows activity, follow the path
behind Queen Mallow to go to the Marshmallow Pattern Wall activity. Or you
can follow the path to the left to speak to the Mallow Monster.
MARCHING MALLOWS ACTIVITY
Can you help AJ direct the Mini-Mallows through five caverns to rescue Pierce,
one of the Royal Earrings? The Mini-Mallows enter each cavern from an
entrance portal. They must then pass many obstacles and dangers. Your job is
to select and place different tools in the cavern so that a target number of MiniMallows can overcome the obstacles and reach the exit portal. You can also
direct the Mini-Mallows to collect galaxy seeds for you.
At the higher levels, you have to guide more Mini-Mallows to the exit portal.
There may also be more obstacles. (Note: You have a limited number of tools,
so try not to waste them. If you run out, or if you do not get enough mallows to
the exit portal, you can reset the activity by clicking on the chocolate twister.)
Anti-gravity
trampolines
Chocolate block
Whipped cream
Spoons
Straws
Click on the
chocolate twister to
reset the activity.
Entrance
portal
The number
on the exit
portal shows
how many
Mini-Mallows
must reach the
exit before you
can begin a
new screen.
Click here to open
the dashboard. You
can then click on the
Exit Activity button to
leave the activity.
Tool
Function
Spoon
Digs a hole down diagonally in the direction of the spoon.
Straw
Forms a bridge diagonally upwards in the direction of the straw.
Anti-gravity
trampoline
Launches Mini-Mallows diagonally upwards in the direction
of the trampoline.
Chocolate block
Reverses the direction of any Mini-Mallow that touches it.
Whipped cream
Softens a Mini-Mallow’s landing, making long falls possible.
Note: You can remove any tool that you have placed by clicking on it.
StarFlyers™ Royal Jewel Rescue™
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16
Aqua Cube
The SnoozeCruiser has entered the watery world of Aqua Cube. You can click
on the cavern to the left to go to the Spaceship Graveyard scene. Or click on
Newton, the sea monster, to enter his mouth.
SPACESHIP GRAVEYARD SCENE
Inside the Spaceship Graveyard, you can play the Galaxy Clam Game miniactivity. To begin playing, click on a clam. Then click on the clam that you
think has a galaxy seed hidden inside. If you are correct, you will collect a
galaxy seed!
You also have a chance to rescue Bauble, the Royal Bracelet. Bauble is trapped
inside an alien pod. To keep the pod’s door open, you will need to use the
Thunderbolt Accelerator Spoon. If you do not have this spoon, go back to
Hot Chocolopagus and get the spoon from the Mallow Monster. (See Mallow
Monster Scene.) Once you place the spoon on the alien pod, the door will stay
open, and you can collect Bauble.
Click on a clam to
begin playing the
Galaxy Clam Game
mini-activity.
Click here to
return to the
entrance of
Aqua Cube.
Place the
spoon in the
alien pod to
keep the door
open.
NEWTON’S MOUTH
Newton has a problem in his mouth. He has a propeller stuck in his teeth.
Can you help the StarFlyers take the propeller out of his mouth?
To help Newton, you’ll need to use the Space Pick from the Snaktopia Diner.
If you have not yet collected the Space Pick, go back to the diner and build
some gobblewiches! (See Snaktopia Diner.) Once you have removed the
propeller from Newton’s mouth, Newton can swallow you. You can then play
the Navigate Newton activity and rescue Loba, one of the Royal Earrings.
Click on Newton’s
tongue to have
him swallow you
so you can play
the Navigate
Newton activity.
Click on the
water to return
to the entrance
of Aqua Cube.
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NAVIGATE NEWTON ACTIVITY
The StarFlyers must explore Newton’s stomach to find Loba, one of the lost
Royal Earrings. But Newton’s stomach is full of dangerous obstacles that can
damage the SnoozeCruiser. There are also teleporters that may transport the
SnoozeCruiser within the stomach. Even worse, the SnoozeCruiser’s fuel
sensors don’t work well inside Newton’s stomach. So the StarFlyers must plot
their course carefully, or else the SnoozeCruiser may run out of fuel.
Can you help the StarFlyers navigate the SnoozeCruiser through five mazes
in Newton’s stomach to rescue Loba? The SnoozeCruiser enters each maze at
a specific starting point. Your job is to plot the SnoozeCruiser’s path to the
exit point by clicking on the arrows in the Modular Control Pad. Then click
on the Go button to watch the SnoozeCruiser carry out those moves. (Note:
Before you can click on the Go button, you must plot one move in the Tough
level, two moves in the Tougher level, and three moves in the Toughest level.)
Each move uses one part of fuel, so plan your moves carefully.
Try not to bump into any walls or alien ship parts. If the SnoozeCruiser runs
into an obstacle, it will return to where it was before carrying out the moves
that led to the obstacle. The SnoozeCruiser will also lose the same number of
fuel parts as the number of moves it made before hitting the obstacle. You can
destroy an obstacle as one of your moves by clicking on the Destroy button
when plotting your moves.
Add to your fuel supply by collecting fuel beads. Each bead has five parts of
fuel. You can also collect galaxy seeds and galaxy seed pods.
Be careful with teleporters. Two teleporters that look exactly alike are twoway teleporters. If the SnoozeCruiser enters a two-way teleporter, it will come
out at the other teleporter. Two teleporters that look similar but have different
colors are one-way teleporters. The SnoozeCruiser can enter one of these
teleporters, but it cannot go back the same way. Finally, some teleporters are
mystery teleporters. You will not know where a mystery teleporter will take
the SnoozeCruiser until you try it.
Modular
Control Pad
Galaxy seed pod
The moves that you plot appear here.
Two-way teleporters
Click here to
erase a move.
Fuel bead
Mystery teleporter
Destroy button
Go button
The number on
your fuel gauge
shows how many
parts of fuel you
have left.
One-way teleporters
Exit point
Click here
to open the
dashboard.
You can then
click on the Exit
Activity button to
leave the activity.
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Three Moons of Bowlarama
The Planet Bowlarama has three moons. Unfortunately, the outer moon is
very slippery. So instead of landing, the SnoozeCruiser keeps sliding around
the moon’s surface. To create a safe landing site, the StarFlyers need to use the
giant marshmallow from the Marshmallow Pattern Wall activity on Hot
Chocolopagus. (See Marshmallow Pattern Wall Activity.)
Once the StarFlyers land on Bowlarama, they can begin their search for
Captain Signet, who is being held prisoner by the evil Vexar. Vexar is hiding
in the innermost depths of Bowlarama. To reach him, the StarFlyers must first
find their way through the catacombs hidden in each moon of the planet.
Each time the StarFlyers make their way through a moon’s hideout, a bridge
to the next moon or planet forms. The StarFlyers can only enter the planet to
find Captain Signet if they have collected all other Royal Jewels and Pearlites.
Note: At the higher levels, the mission becomes especially perilous, as Vexar
has planted even more traps and monsters throughout his lair.
Click on the
SnoozeCruiser
to leave the
Three Moons
of Bowlarama.
Click here to
enter the hideout
in the first moon.
Click here to
enter the planet.
Click here to enter the
hideout in the third moon.
Click here to enter the
hideout in the second moon.
USING SPECIAL POWERS
The hideouts on Bowlarama are complex catacombs filled with obstacles and
traps. Each StarFlyer has a special power that can overcome certain obstacles.
A StarFlyer’s power can be used only when that StarFlyer is leading the team.
You choose which StarFlyer is leading, and you can change leaders at any
time if you decide that you need a specific power to overcome an obstacle.
StarFlyer
Special Power
Katie Cadet
Uses her Handroid to freeze monsters.
AJ, the Super
Spinner
Uses his Super Spinner power to tickle monsters (in the moons)
or create tornado-like winds with his Super Breath (in the planet).
Io
Breathes fire, which can ignite ropes and melt ice.
Klanker
Uses his great strength to break some types of walls and push
heavy objects.
To use a leader’s power on an obstacle, simply click on the obstacle. You can
also use a leader’s power in the general area in front of the leader by pressing
the Ctrl (Windows) or control (Macintosh) key.
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19
Note: If the current leader’s power does not overcome an obstacle, try using
a different power by switching leaders. You can choose a new leader by clicking
on the new leader or by clicking on the new leader’s icon at the top of the screen.
Or press the Enter (Windows) or return (Macintosh) key until your chosen
StarFlyer is leading the team.
MOVING AROUND
To move the StarFlyers to a certain place on the screen, simply click on that place.
The StarFlyers will travel there unless their path is blocked.
You can also use your keyboard to move the StarFlyers. Press an arrow key
to move the StarFlyers in a certain direction. Again, the StarFlyers will move in
that direction unless their path is blocked. If you want the StarFlyers to jump over
an obstacle, press the space bar.
Note: Try to avoid the monsters that are lurking in the catacombs. If the
StarFlyers touch one, they will be moved back to the last checkpoint that they
passed. (See Checkpoints.)
If you want to reset to the last checkpoint, use the following keyboard shortcut:
Alt + R (Windows) or Option + R (Macintosh).
Click on a StarFlyer
icon to have that
StarFlyer become
the new leader. (The
large icon indicates
the current leader.)
Click here
to open the
dashboard.
You can then
click on the
Exit Activity
button to leave
the activity.
Try to avoid touching
monsters like this one.
Checkpoints
While exploring the hideouts, the StarFlyers will find several flags. Each flag
marks a checkpoint. Once the StarFlyers have passed a checkpoint, they cannot be
moved back beyond that checkpoint.
REACHING THE END OF A HIDEOUT
When the StarFlyers have overcome all the obstacles in a hideout and have
reached its end, they will find a switch. Move the StarFlyers toward the switch,
and AJ will flip the switch to unlock the entrance to the next hideout. The
StarFlyers will be transported back to the landing site of Bowlarama, where they
can either enter the next hideout or take the SnoozeCruiser to a different planet.
StarFlyers™ Royal Jewel Rescue™
•
20
TROUBLESHOOTING
Try this first! If you have problems running the program, try cleaning the
CD. Gently remove any fingerprints and dust using a clean, soft, lint-free
cloth dampened with water or a CD-cleaning solution. Avoid using materials
such as tissue, which may scratch the CD.
If you have additional questions, please visit The Learning Company Web
site at http://www.riverdeep.net/learningcompany/support.
Windows®
1. The program icon does not appear on the desktop or in the Start menu.
• Make sure the product has been properly installed. Reinstall the
program if necessary.
2. You see a message telling you that there is not enough available space
on the hard disk.
Royal Jewel Rescue requires 60 MB of hard disk space for the program’s
data and executable files. (Additional hard disk space will be required
to save player information for more than five players.)
• Create some free hard disk space by removing some files after backing
them up.
3. You see a message telling you that there is not enough memory to run
the program.
Royal Jewel Rescue needs at least 32 MB of installed memory (RAM) to run.
Your computer’s memory may be filled with other programs that are
running in the background.
• Close any other applications that are running, and restart the program.
4. The mouse doesn’t seem to work.
There are times in the program when the animation or sound cannot be
interrupted. You will see the hourglass cursor on the screen, and any key
presses or mouse clicks will be ignored.
• Check that the mouse is properly connected to the computer.
• Wait until the animation or sound stops and your normal cursor
returns. Then try pressing the keys or clicking the mouse again.
5. Program speed is very slow.
Royal Jewel Rescue needs at least a Pentium 166 MHz computer with
an 8x CD-ROM drive for basic performance.
• Close any other applications that are running.
• Remove any non-essential applications from your Startup folder.
• Make sure that you have the latest Windows video drivers for your
StarFlyers™ Royal Jewel Rescue™
•
21
graphics card. (Contact the video card manufacturer for the latest
drivers.)
• Change your display adapter settings to 640 x 480, 16-bit color
display mode.
6. You do not hear music, sound, or speech.
• Check that the speakers are properly connected to your computer.
Make sure that they are getting power and are turned on, and that
the volume is turned up.
• Make sure that your sound card is Windows compatible and is
properly installed for Windows. Be sure that the sound card is
specifically designed to work with the version of Windows that
you are using. Also check that the volume is properly set. See the
manufacturer’s documentation for information relating to your
sound card.
• Make sure the mixer level setting is correct.
Click on the Start button. Choose Programs from the Start menu.
Next choose Accessories. Then choose Multimedia (Windows 95) or
Entertainment (Windows 98, Me, 2000, XP), and choose Volume Control.
Make sure that the sliders on the mixer control panel are all the way
up and that no mute buttons are selected.
7. Strange graphics appear; the game action stops unexpectedly.
• Try changing your display adapter settings to 640 x 480, 16-bit color
display mode. (See your Windows documentation for more
information.)
• Make sure you have the latest Windows video drivers installed.
(Contact your video card manufacturer for more information.)
• Remove any non-essential applications from your Startup folder.
8. Colors don’t look right.
• Adjust your monitor’s color and brightness.
• Make sure your color display is set to 16-bit.
• Turn off your screensaver.
• Close any other applications that are running.
• Make sure you have the latest graphics drivers installed.
(Contact your video card manufacturer for more information.)
9. The program window seems small.
The program window may not fill the entire screen.
• For maximum window size, make sure the display mode
is set to 640 x 480. (See your Windows documentation.)
StarFlyers™ Royal Jewel Rescue™
•
22
10. Nothing prints.
• Make sure the printer is plugged in and switched on.
• Check the indicator light on the printer to be sure the printer
is “online” or “selected.”
• Make sure the printer cables are connected tightly.
• Make sure you have selected at least one print item from the Printing
area. Where applicable, make sure you have selected either Colored In
or Outlined.
11. When you print, pictures or text look faint, blurred, or streaky.
• Check your print quality settings. (See your printer documentation.)
• Replace your printer’s ink or toner cartridge.
12. The printer displays an “out of memory” message.
• Make sure your printer has at least 1 MB of memory.
13. You are not able to connect to our online Web sites.
This feature requires an Internet browser.
• Make sure that you have a browser properly installed. (See your
browser and Windows documentation for more information.)
• Make sure that the files with an .HTM extension (for example,
“bookmark.htm”) are associated with the browser of your choice.
To check this, double-click on any .HTM file.
Macintosh®
1. You do not see the program icon.
• Make sure the program CD is inserted in the CD tray, printed side up.
• Make sure that the CD-ROM drivers are correctly installed.
2. You see a message that there is not enough space on the hard disk.
Royal Jewel Rescue requires 60 MB of hard disk space for program data
files. (Additional hard disk space will be required to save player
information for more than five players.)
• Create some free hard disk space by removing some files after backing
them up.
• Adjust the Virtual Memory setting to take up less hard disk space.
(See your Macintosh documentation for more information.)
3. You see a message telling you that there is not enough memory to run
the program.
Royal Jewel Rescue requires at least 32 MB of installed memory (RAM) to
run. Try to increase available memory and then start the program again.
(Depending on which Internet browser you use, you may not be able to
StarFlyers™ Royal Jewel Rescue™
•
23
run both your browser and the program with only 32 MB of RAM.)
• Quit any programs that you may be running.
• Turn off or remove from the System Folder non-Apple® control panels.
• Reduce the size of the disk cache in the Memory control panel.
(See your Macintosh documentation for more information.)
• Turn off AppleTalk®.
4. The mouse doesn’t seem to work.
There are times in the program when the animation or sound cannot be
interrupted. You will see the hourglass cursor on the screen, and any key
presses or mouse clicks will be ignored.
• Check that the mouse is properly connected to the computer.
• Wait until the animation or sound stops and your normal cursor
returns. Then try pressing the keys or clicking the mouse again.
5. The music and voice in the game are too loud or too soft.
• Choose Volumes from Control Panels. Adjust your system’s speaker
volume as needed by selecting the Volume setting.
6. You do not hear music, sound, or speech.
• Make sure that the Volumes setting in the Sound control panel in
Control Panels is not set to zero.
• If you have external speakers, make sure they are turned on and
getting power and that they are properly connected to your computer.
Also check the speaker volume.
• Turn off or remove from the System Folder non-Apple control panels
and extensions. (Leave the CD-ROM drivers.) Restart your computer.
7. You hear popping noises in the game sounds and character voices.
• Check the speaker connection to the computer.
• Close all other applications.
8. The program window seems small.
Some monitors are not able to display the program at the optimum
display setting, so the program window may not fill the entire screen.
• For maximum window size, make sure the display mode is set to
640 x 480 in the Monitors control panel.
9. Program speed is very slow, or sounds and animations do not play
smoothly.
Royal Jewel Rescue needs at least a 160 MHz Power Macintosh computer
with an 8x CD-ROM drive for basic performance.
• Make sure Virtual Memory is turned off in the Memory control panel.
• If you must have Virtual Memory turned on, reduce the amount of
Virtual Memory allocated in the Memory control panel.
StarFlyers™ Royal Jewel Rescue™
•
24
10. Nothing prints.
• Make sure the printer is plugged in and switched on.
• Check the indicator light on the printer to be sure the printer is
“online” or “selected.”
• Make sure the printer cables are connected tightly.
• Make sure you have selected at least one print item from the Printing
area. Where applicable, make sure you have selected either Colored In
or Outlined.
11. When you print, pictures or text look faint, blurred, or streaky.
• Check your print quality settings. (See your printer documentation.)
• Replace your printer’s ink or toner cartridge.
12. The printer displays an “out of memory” message.
• Make sure your printer has at least 1 MB of memory.
13. You are not able to connect to our online Web sites.
This feature requires an Internet browser.
• Make sure that you have a browser properly installed. (See your
browser and Macintosh documentation for more information.)
StarFlyers™ Royal Jewel Rescue™
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25
CONTACTING THE LEARNING COMPANY
Technical Support
If you have questions about your StarFlyers Royal Jewel Rescue program,
please refer to the Troubleshooting section. If you do not find an answer
to your question, you can obtain technical support and help by filling out
an online support request form on The Learning Company Web site
(http://www.riverdeep.net/learningcompany/support).
You may be asked to provide the following information:
✔ Your contact information (name and email address,
✔
✔
✔
✔
✔
✔
✔
✔
✔
✔
✔
plus phone or mailing address if you wish)
Description of the problem you’re having
Product name and version number (The version
number is often printed on the CD label.)
Brand of computer
Operating system (for example, Windows 98 or Mac® OS 8.6)
Processor type and speed
RAM memory (in MB or megabytes)
Video card manufacturer
Sound card manufacturer
Printer type
Hard disk space remaining
Background programs (antivirus programs or screensavers)
Customer Support
For assistance with product orders, purchases, and refunds, please contact
our Customer Support department by visiting The Learning Company Web
site at http://www.riverdeep.net/learningcompany/support.
SATISFACTION GUARANTEED
If you are not completely satisfied with this product, The Learning Company
will gladly refund your purchase price or provide a replacement product.
Return the complete package to us at The Learning Company, Dock Door #9,
120 Hidden Lake Circle, Duncan, SC 29334, within 30 days of purchase.
Include a copy of the sales receipt, packing slip, or invoice showing the store
name and location. Please enclose an explanation for the return and specify
the replacement title. Allow 4-6 weeks for refund. Limit 1 per household.
Dealers, wholesalers, and their immediate families are not eligible.
StarFlyers™ Royal Jewel Rescue™
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26
CREDITS
ART
Lead Artists
Ann Horowitz
Joy Steuerwald
Primary Artist
Fred Dianda
Artists
Kristina Higuchi
Krista Hubbard
Art Director
Nick Stern
Creative Director
Kenny Dinkin
EDITORIAL
Editorial Manager
Gabriele Rennie
Editor
Elizabeth Robinson
Ink & Paint Artists
Tim Nelson
Craig Wong
User’s Guide Writer
Emmeline Chen
Art Manager
Fred Butts
EDUCATION
Animation
Jason Sadler
Waaahoo Productions
Movie Backgrounds
Johnny Karwan
Movie Compiler
Kyle Hand
Collin Fix
Game Backgrounds
Julie Lundman
Fluent Solutions
Lightsource Studios
Mez Design
AUDIO
Audio Lead
Alan Nu
Lead Sound Designer
Andrew Kawamura
StarFlyers Theme Song
Brian Burge
Dialogue Editing & Sound
Design
Jamie Hert
Education Designer
Alexander Watson
Child Test Coordinator
Shelly Hall
Education Design
Consultant
Sherri Wright
ENGINEERING
Lead Senior
Software Engineer
Brian Saunders
Senior Software Engineer
Cuong Nguyen
Software Engineers
Michelle Abraham
Dan Tjandra
Director of QA
Ron Runyon
Executive Assistant
Sarah Zentner
QA Manager
Dan Mizuba
Contract & IP Administrator
Arlette Labat
VOICE TALENT
SPECIAL THANKS
Katie Cadet
Brett Abramson
Pat Chew
Scott Graham
Chris Hyder
Jeffrey Kessler
Christa McClintock
Ted Pratt
Sandi Weingart
All the kids who helped us
test our product!
AJ the Super Spinner
Kevin O’Shea
Klanker / Cosmic Ray
Les Hedger
Io
Derek Sorrentino
Vexar / Victor Wexler/Alien
Customer
Charles Martinet
ADMINISTRATIVE
RIVERDEEP—THE
LEARNING COMPANY
Associate Software Engineer
Will Gayer
Vice President, Marketing
Mark Hittie
Narrator & Chef
David Nowlin
Principal Software Engineer
Darrell Fetzer
Vice President, R & D
Derek Miyahara
Katie’s Mom
Joy Steuerwald
Production Engineers
Lyn Bernabe
Gregory Kitamura
STARFLYERS BRAND MGT.
Vice President, Associate
General Counsel
Dan Guggenheim
Production Specialist
Jenny Nguyen
Director of Creative
Development
Drayson Nowlan
PROJECT MANAGEMENT
DESIGN
Development Director
Sid Weber
Alon Kaplan
Contract Administrator
Frannie La Day
Public Relations Manager
Debbie Galdin
Queen Mallow
Irene Trapp
Vice President, Engineering
Hugo Paz
Contributing Writers
Laurie Bauman Arnold
QA Supervisor
Carlos Molina
Media Manager
Evelyn Dubocq
Controller
Lisa Thomas
Daniel Ward
Prototype Engineer
Stevo Brock
PUBLIC RELATIONS
Newton / Mallow Monster
Jon Olson
Director of Engineering
Peter Fokos
Designers
Michael Brown
Chris Hoge
Shannon Taylor
Michelle Woods
David Carter
Dan Matanski
Carolyn Nachand
Cory Paul
Tom Pheigaru
Tammy Jo Sherlock
Chauncey Tuss
Development Producer
Solveig Pederson
QUALITY ASSURANCE
QA Leads
Andrew Pate
Josh Harris
Carolyn Nachand
QA Testers
Lance Brandon
Tony Carbajal
Senior Producer
Maryann Duringer
Senior Vice President, GM
Eric Stone
Associate Producer
Marissa Rocha
Director of Marketing
Vandana Mehra
Brand Manager
Kathy Degan
DESIGN SERVICES
Design Services Manager
Sally Mark
Package Design
Mez Design
OPERATIONS
Operations Manager
Carole Kochan
Operations Specialist
Patricia Aparicio
StarFlyers™ Royal Jewel Rescue™
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