View manual text
TERMINATOR a
JUDGMENT DAy
CHESS WARS
Terminator
Is Back
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In A Deadly
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Terminator 2: Judgment Day— Chess Wars CD-ROM
TABLE OF CONTENTS
1
Introduction
Requirements
Getting Started
Troubleshooting
Using a Mouse
Using the Keyboard
Playing the Game
Pull-Down Menus
File Menu
Game Menu
Analysis Menu ....
Openings Menu ..
Preferences Menu
Help Menu
Keyboard Commands
Customer Service
Game Credits
Page 1
2
2
3
3
6
6
8
12
12
14
18
19
20
22
22
23
24
Terminator 2: Judgment Day— Chess Wars CD-ROM
INTRODUCTION
Terminator is back — as a deadly game of chess!
Based on the blockbuster hit movie Terminator 2: Judgment
Day, T2: Chess Wars for CD-ROM tranforms traditional chess
into a futuristic battleground. Utilizing a powerful chess
program with spectacular, 3D animated graphics and digitized
sound, you lead the human Resistance against Skynet's killer
machines in the ultimate war of sight, sound and strategy.
Terminator 2: Judgment l)ny
Chess Wars CD-ROM
GETTING STARTED
1. From the system prompt, switch to the CD-ROM drive.
For example, type d: and press Enter. If you are running
Microsoft Windows, quit Windows first. Do not leave
Windows using tho MS-DOS icon.
2. Switch to the Chess Wars directory on the CD-ROM by
typing cd\t2choss and pressing Enter.
3. Type install and press Enter.
T2: Chess Wars. It's not "checkmate" anymore; it's "Hasta la
vista, baby!"
REQUIREMENTS
T2: Chess Wars CD-ROM requires the following:
•A 386 or higher IBM or fully compatible computer with
a hard drive, 640K of base memory and 1 megabyte of
extended memory.
•A VGA or higher resolution monitor and video card.
•MS-DOS 3.3 or higher.
A directory of your choice will be created on your hard drive
for temporary, configuration, and saved game data. You’ll also
be asked to specify your computer's configuration. Chess
Wars supports mouse control and the following sound devices:
SoundBlaster, SoundBlaster Pro, AdLib, Pro Audio Spectrum,
Roland MT-32, and your computer's internal speaker. If you
make a mistake configuring your system, you may change the
configuration any time after the initial installation (see
Changing Configurations). When the installation is done,
switch to the T2CHESS hard drive directory, type T2CHESS
and press Enter.
TROUBLE SHOOTING
If you encounter problems running Chess Wars, please refer to
this section before contacting Customer Service.
•A CD-ROM drive.
•5 megabytes of hard drive space.
•5 megabytes of temporary hard drive space.
Page 2
MEMORY CONCERNS
For the game to run in SVGA graphics mode, your system
must have 2 megabytes of RAM and a SVGA video card. The
minimum memory needed is 640K of base memory (600K must
be free) plus 1MB extended memory.
Page 3
Terminator 2: Judgment Day— Chess Wars CD-ROM
Terminator 2: Judgment Day— Chess Wars CD-ROM
I o chock your system's memory status, run the CHKDSK
utility thnt comes with MS-DOS (you should be using MS-DOS
.1.(1 or higher (or the game to run correctly). At the system
prompt (quit Windows or any shell programs you may be
limning, fust), type CHKDSK and press Enter. A system
nummary will appear including a line that reads, "bytes free".
II that figure is at least 600,000, you should have enough free
conventional memory to run Chess Wars.
Starting the computer with a Floppy Boot Disk frees available
memory but deactivates all device drivers. You should add to
the boot disk any relevant files for your sound card, mouse,
and CD-ROM drive to ensure support from these peripherals.
II Iho figure is loss, try increasing your available memory before
proceeding. One way to do this is to shut off any memory
resident programs you don’t need. Typically, these include
shell programs, pop up calculators and other pop-up utilities,
screen extenders, etc. If you are unfamiliar with the procedure
for shutting off memory-resident programs or don't wish to
tamper with your computer's current settings, you should run
Chess Wars by booting your computer from a Floppy Boot
COMPRESSION PROGRAMS
Disk.
MAKING A FLOPPY BOOT DISK
1. Insert a blank, high-density disk into the A drive (or the
drive your computer boots from). You must have a
high density disk drive for this procedure; if not, see
your MS-DOS manual for instructions on creating a lowdensity floppy boot disk. Also, make sure the disk you
are using contains no important data as all information
on it will be destroyed.
2. At the system prompt, type format a:/s and press Enter.
This will format the disk and install MS-DOS's sytem files
on it so the computer may boot from it. When the process is
finished, leave the disk in the drive and reset the computer.
When you see the system prompt again, type CHKDSK and
press Enter. You should now have enough "bytes free" to run
MS-DOS 6.0 includes a memory management utility called
MemMaker. This may also assist you in freeing RAM. Please
refer to your Microsoft documentation for instructions.
T2: Chess Wars was designed to work with an uncompressed
hard drive. Using a compressed drive may hamper the game's
performance or cause it to crash. Use of a compressed drive is
not recommended.
SOUND
Most sound card problems are due to configuration errors.
If you experience sound problems, run the diagnostic software
that came with your sound card and let Chess Wars know of
any changes by reconfiguring the game (see Changing
Configurations).
CHANGING CONFIGURATIONS
If your system hardware configuration changes at any time,
you need to let T2: Chess Wars know by re-running the install
program. To start the program, switch to the Chess Wars
directory on your hard drive, type install and press Enter. The
program will detect a previous installation of Chess Wars and
will request only configuration options.
the program.
Page 4
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Terminator 2: Judgment Day— Chess Wars CD-ROM
Terminator 2: Judgment Day— Chess Wars CD-ROM
To check your system's memory status, run the CHKDSK
utility that comes with MS-DOS (you should be using MS-DOS
3.3. or higher for the game to run correctly). At the system
prompt (quit Windows or any shell programs you may be
running, first), type CHKDSK and press Enter. A system
summary will appear including a line that reads, "bytes free".
If that figure is at least 600,000, you should have enough free
conventional memory to run Chess Wars.
Starting the computer with a Floppy Boot Disk frees available
memory but deactivates all device drivers. You should add to
the boot disk any relevant files for your sound card, mouse,
and CD-ROM drive to ensure support from these peripherals.
If the figure is less, try increasing your available memory before
proceeding. One way to do this is to shut off any memory
resident programs you don't need. Typically, these include
shell programs, pop-up calculators and other pop-up utilities,
screen extenders, etc. If you are unfamiliar with the procedure
for shutting off memory-resident programs or don't wish to
tamper with your computer's current settings, you should run
Chess Wars by booting your computer from a Floppy Boot
Disk.
COMPRESSION PROGRAMS
MAKING A FLOPPY BOOT DISK
Most sound card problems are due to configuration errors.
If you experience sound problems, run the diagnostic software
that came with your sound card and let Chess Wars know of
any changes by reconfiguring the game (see Changing
Configurations).
1. Insert a blank, high-density disk into the A drive (or the
drive your computer boots from). You must have a
high-density disk drive for this procedure; if not, see
your MS-DOS manual for instructions on creating a lowdensity floppy boot disk. Also, make sure the disk you
are using contains no important data as all information
on it will be destroyed.
2. At the system prompt, type format a:/s and press Enter.
This will format the disk and install MS-DOS's sytem files
on it so the computer may boot from it. When the process is
finished, leave the disk in the drive and reset the computer.
When you see the system prompt again, type CHKDSK and
press Enter. You should now have enough "bytes free" to run
the program.
Page 4
MS-DOS 6.0 includes a memory management utility called
MemMaker. This may also assist you in freeing RAM. Please
refer to your Microsoft documentation for instructions.
T2: Chess Wars was designed to work with an uncompressed
hard drive. Using a compressed drive may hamper the game's
performance or cause it to crash. Use of a compressed drive is
not recommended.
SOUND
CHANGING CONFIGURATIONS
If your system hardware configuration changes at any time,
you need to let T2: Chess Wars know by re-running the install
program. To start the program, switch to the Chess Wars
directory on your hard drive, type install and press Enter. The
program will detect a previous installation of Chess Wars and
will request only configuration options.
Page 5
Terminator 2: Judgment Day— Chess Wars CD-ROM
Terminator 2: Judgment Day— Chess Wars CD-ROM
Moves can also be made in algebraic notation according to the
standard chessboard layout, as follows:
USING A MOUSE
With a mouse properly installed, T2: Chess Wars will display a
cursor.
To select a piece for movement, place the cursor directly over
the square containing the piece you wish to move (not on the
piece itself) and click the left mouse button. The square will
light up. Move the hand to the target square and click the left
button again. If it's a legal move, the piece will move to the
target square; illegal moves won't register. To deselect a
lighted square click the left button again.
8
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m
To open a pull-down menu, position the cursor over the
appropriate menu button and hold the left mouse button. The
window will open. Simply point to the desired function and
click the left button. To release a pull-down menu without
making a selection, drag the mouse cursor away from the
menu and release the button.
To move a piece from E2 to E4, for example, simply type
E2E4.
Menu functions contain dialog boxes, which in turn contain
buttons used to activate or cancel selections. Click on a
button to activate or cancel a selection.
to activate the File menu; F2 to activate the Game menu; F3 to
activate the Analysis menu; F4 to activate the Openings menu;
USING THE KEYBOARD
All functions can be accessed with the keyboard.
To select a piece, use the arrow keys to highlight the square
under the piece you wish to move. Press Enter to select the
piece. Use the arrow keys again to highlight the target square
and press Enter again.
Page 6
ABCDEFGH
Each Pull-down menu has a corresponding keystroke. Press F1
F5 to activate the Preferences menu; and F6 to activate the
Help menu. The Up and Down Arrow Keys are used to high¬
light selections within a menu, and the Enter Key is used to
activate the selection. The Esc key will release a menu with¬
out making a selection. The Tab Key is used to highlight
squares inside dialogue boxes. If you make changes within
dialog boxes you must highlight OK and press Enter to activate
the change.
Once a menu has been opened, use the Left and Right Arrow
Keys to select a different menu.
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Terminator 2: Judgment Day— Chess Wars CD-ROM
Terminator 2: Judgment Day— Chess Wars CD-ROM
PLAYING THE GAME
T2: Chess Wars adheres to traditional rules of chess. If you
don't know how to play chess, a brief overview of the pieces
and the moves they may make is included here.
John Connor
THE RESISTANCE
In 2029, he led the Resistance against the tyranny of the
Machines. Equivalent to the white Bishop in chess, he can
move any number of squares diagonally.
T-800 Terminator
%
Miles Dyson
The Terminator assigned to save young John Connor from the
T-1000. Equivalent to the white King in chess, he can move
one square in any direction.
Sarah Connor
Using pieces from the first terminator sent to kill Sarah Connor,
he inadvertantly created Skynet. Equivalent to the white
Knight in chess, he can hop over pieces, moving two squares
horizontally left or right then one square up or down, or two
squares vertically up or down, then one square left or right.
m
•T
John's mother, she led the crusade to destroy Skynet in the
past. Equivalent to the white Queen in chess, she can move
any number of squares in any direction.
3
Large Freedom Fighter
Served under John Connor in 2029. Equivalent to the white
Rook in chess, he can move any number of squares either
vertically or horizontally in any direction.
Page 8
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Terminator 2: Judgment Day— Chess Wars CD-ROM
Freedom Fighter
Terminator 2: Judgment Day— Chess Wars CD-ROM
h
3
n
T-1000 Terminator
I
Served under John Connor in 2029. Equivalent to the white
Pawn in chess, he moves straight ahead (but never backward)
and captures pieces diagonally. Any Freedom Fighter, on his
first move, may move two squares forward.
An experimental model, it was sent back in time to destroy
John Connor as a boy. Equivalent to the black Bishop in
chess, it can move any number of squares diagonally.
SKYNET
0
Flying Hunter-Killer
m
f vj
Endoskeleton (male)
Served on the battlefield in 2029 destroying human Resistance
fighters. Equivalent to the black King in chess, it can move
one square in any direction.
rf
Endoskeleton (female)
Served on the battlefield in 2029 destroying human Resistance
fighters. Equivalent to the black Queen in chess, it can move
any number of squares in any direction.
Page 10
An armed flying machine; hunted and killed human Resistance
fighters from the sky. Equivalent to the black Knight in chess,
it can hop over pieces, moving two squares horizontally left or
right then one square up or down, or two squares vertically up
or down, then one square left or right.
HK-Tank
A heavily armed ground attack machine. Equivalent to the
black Rook in chess, it can move any number of squares either
vertically or horizontally in any direction.
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Terminator 2: Judgment Day— Chess Wars CD-ROM
i
1
i.
v
Centurion
GRANDMASTER
A battlefield machine equivalent to the black Pawn in chess, it
moves straight ahead (but never backward) and captures
pieces diagonally. Any Centurion, on its first move, may move
two squares forward.
PULL-DOWN MENUS
CHESS
The six menu bars at the top of the screen control all games
functions except movement. The entire menu bar may be
hidden (and restored) by pressing F10.
A.
FILE MENU (F1)
SAVE GAME (ALT-S)
Saves the current game to a Game Collection. A Game Collec¬
tion is simply a file where you can store saved games. When
you select this option you will be prompted for a file name
(Game Collection name) and a game name. For example, if you
enter JOHN under file name and GAME1 under game name,
GAME1 will be the first saved game in the Game Collection
called JOHN. You can make multiple collections and within
each collection store multiple games.
CD-ROM
THE PINNACLE OF
ENTERTAINMENT SOFTWARE
Page 12
Grandmaster Chess CD-ROM
Grandmaster Chess CD-ROM
TABLE OF CONTENTS
REQUIREMENTS
Introduction
Requirements
Getting Started
Troubleshooting
Changing Configurations
Using a Mouse
Using the Keyboard
Game Screen
2-D Layout ..
3-D Layout ..
Keyboard Shortcuts
Menus
File Menu
Game Menu
Analysis Menu ....
Openings Menu ..
Preferences Menu
Credits
2
3
3
4
5
5
6
6
6
7
7
8
8
10
16
18
19
24
INTRODUCTION
Grandmaster Chess will take you to a new level of
chess experience. Refined over twelve years of championship
competition, the Grandmaster Chess algorithm is the most
powerful on the market today.
With the CD-ROM Edition, you'll find a variety of new and
exquisite chess boards and piece sets, Super VGA graphics,
excellent sound, and modem and network play. Beginner and
veteran players alike will find Grandmaster Chess a useful tutor
and challenging opponent.
Page 2
Grandmaster Chess CD-ROM requires the following:
•A 386 or higher IBM or fully compatible computer with
a hard drive, 640K of base memory, and 1 megabyte of
extended memory.
•A VGA or higher resolution monitor and video card.
•MS-DOS 3.3 or higher.
•A CD-ROM drive.
•1 megabyte of hard drive space.
GETTING STARTED
To start playing Grandmaster Chess CD-ROM, follow these
instructions:
1. From the system prompt, switch to the CD-ROM drive.
For example, type d: and press Enter. If you are running
Microsoft Windows, quit Windows first. Do not leave
Windows using the MS-DOS icon.
2. Switch to the Grandmaster directory on the CD-ROM by
typing cd\gmchess and pressing Enter.
3. Type install and press Enter.
Page 3
Grandmaster Chess CD-ROM
A directory called GMCHESS will be created on your hard
drive for temporary, configuration, and saved game data.
You'll also be asked to specify your computer's configuration.
Grandmaster supports mouse control and the following sound
devices: SoundBlaster, Roland MT-32, AdLib, Disney Sound
Source, Covox, and your computer's built-in speaker. If you
make a mistake configuring your system, you may change the
configuration at any time by running the Configuration Utility
(see Changing Configurations).
TROUBLESHOOTING
For problems not listed here, see the troubleshooting section of
the Terminator 2: Judgment Day — Chess Wars section of the
manual.
MAKING A FLOPPY BOOT DISK
1 . Insert a blank, high-density disk into the A drive (or the
drive your computer boots from). You must have a
high-density disk drive for this procedure; if not, see
your MS-DOS manual for instructions on creating a lowdensity floppy boot disk. Also, make sure the disk you
are using contains no important information as all
information on it will be destroyed.
2. At the system prompt, type format a:/s and press
Enter.
When the format is complete, you must create two files on the
boot disk: AUTOEXEC.BAT and CONFIG.SYS (consult your
MS-DOS manual for the correct procedure). First, copy the
following files to the boot disk from the hard drive:
FIIMEM.SYS and EMM386.EXE, from the DOS directory; and
the CD-ROM device driver and MSCDEX.EXE from the CDROM directory (on the hard drive); and the mouse driver, if
applicable.
Page 4
Grandmaster Chess CD-ROM
Your AUTOEXEC.BAT file should now be edited to include the
mouse driver (see your mouse manual) and the following line:
LOADHIGH MSCDEX.EXE
The CONFIG.SYS file should include the CD-ROM driver
(loaded into high memory with the DEVICEHIGH command) in
addition to the following lines:
DEVICE = HIMEM.SYS
DOS = HIGH,UMB
DEVICE = EMM386.EXE NOEMS
When the process is finished, leave the disk in the drive and
reset the computer. When you see the system prompt again,
type CHKDSK and press Enter. You should now have enough
"bytes free" to run Grandmaster in all modes.
CHANGING CONFIGURATIONS
If your system hardware configuration changes at any time,
you need to let Grandmaster know by re-running the install
program. To start the program, switch to the Grandmaster
directory on your hard drive, type install and press Enter. The
program will detect a previous installation of Grandmaster and
will request only configuration options.
USING A MOUSE
To play using a mouse, make sure your mouse is properly
connected and the driver is installed. With a mouse installed
correctly, Grandmaster displays a hand-shaped cursor which
can be used to move pieces or select menu items.
To move a piece, place the cursor over the desired piece, hold
the left mouse button, and drag the piece to the next square.
Page 5
Grandmaster Chess CD-ROM
Grandmaster Chess CD-ROM
Pull-down menus are operated in the same way as T2: Chess
Wars.
USING THE KEYBOARD
When the Analysis window is activated (by choosing SHOW
THINKING or ANL), it will also appear on the right hand side of
the screen.
3-D LAYOUT
Refer to the T2: Chess Wars section of the manual.
GAME SCREEN
The layout of the game screen will depend upon which board
view the program is set for. Use the Board View option under
the Preferences menu to change the board view. This change
can be made at any point before or during the game.
Alt-Q
When the program is in 2-D mode, the chess board and the
pull-down menus are shown. In addition, the chess clocks are
shown on the right hand side of the screen. The chess clocks
show the player's name, time remaining (or elapsed, depending
on mode), and the last several moves. On the lower right hand
portion of the screen is a group of six shortcut buttons. We
call these buttons VCR controls. These buttons perform the
same functions as some of the most-used menu items. The
corresponding menu functions for each button are shown
below. Refer to the appropriate section of this manual for a
full description of the function.
<
>
MOVE
KEYBOARD SHORTCUTS
Alt-N
2-D LAYOUT
ANL
HINT
BOOK
When the program is in 3-D mode, only the chess board and
the pull-down menus are shown. You can pull down any of the
menus and make selections, but the program won't display
clocks, analysis or move lists. To make the menu headings
disappear, press F10. Do the same to make them reappear.
Alt-S
Alt-L
Alt-G
Alt-F
Alt-P
Alt-R
Alt-M
Alt-H
F10
F1-F5
Esc
PgUp
PgDn
New Game
Quit Game
Save Game
Load Game
Switch Sides
Force Move
Print Game Moves
Resign
Show Legal Moves
Get Hint
Turn Menu Bar On or Off
Pull-down Menus
Close a menu
Next Move
Last Move
Show thinking (Analysis menu)
Get advice (Analysis menu)
Candidate moves (Openings menu)
Undo move (Game menu)
Next move (Game menu)
Make move (Game menu)
Page 6
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Grandmaster Chess CD-ROM
MENUS
Grandmaster Chess CD-ROM
EXPORT GAME
Grandmaster Chess uses a pull-down menu system for all
game functions. Any operation that you need to perform can
be found in these menus. The following section gives a de¬
tailed explanation of each menu and its associated functions.
Saves a game to a Game Collection in standard algebraic
notation, which simply means the moves can be read by a
word processor or another chess program which recognizes
algebraic notation. Exported games are stored in a different
Collection than standard games.
FILE MENU (F1)
IMPORT GAME
SAVE GAME (ALT-S)
Loads game moves saved with the Export Game feature.
Will also load a game from another chess program saved in
algebraic notation.
Save the game to a Game Collection. A Game Collection is
simply a file where you can store saved games. When you
select this option you will be prompted for a file name (Game
Collection name) and a game name. For example, if you enter
JOHN under file name and GAME1 under game name, GAME1
will be the first saved game in the Game Collection called
JOHN. You can make multiple collections and within each
collection store multiple games. You can also store positions
which were set up using the EDIT function.
LOAD GAME (ALT-L)
Loads a game from a Game Collection. First select the
collection containing the game you wish to retrieve. A scroll
box will then display the titles of all games in a particular
collection. Using the mouse or the arrow keys, highlight a
game and press Enter or click OK. Once a game is loaded, you
can use the Rewind, Next, Undo and Animate functions to play
through the game moves or use the List function to jump to
any point in the game.
NEW PATH
Use this feature to speed up loading of pieces, backgrounds
or boards by copying the files from the CD-ROM to your hard
drive. First, you must create a directory to receive the CDROM files. You may create a separate directory for each
element — pieces, backgrounds, and boards — or a single
directory to hold the files for all three elements. To create a
directory, exit to the system prompt, type MD followed by the
directory name, and press Enter. Return to game and select
the New Path function. First, you must specify the drive letter.
The program will scan your computer for all available drives.
Next, specify the path name and location for the files to be
transferred. The next time you specify new pieces, boards, or
backgrounds, Grandmaster Chess will search the new path.
PRINT GAME MOVES (ALT-P)
Prints a list of all game moves up to that point. Before
selecting this make sure your printer is connected and on-line.
You will be prompted for the printer port.
DELETE GAME
Deletes a single game from a Game Collection.
Page 8
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Grandmaster Chess CD-ROM
PRINT DIAGRAM
Prints the board and current position of pieces using the ASCII
character set. Once again, make sure your printer is connected
and on-line before selecting this command. You will be
prompted for the printer port.
SAVE SETTINGS
Grandmaster Chess CD-ROM
PLAYER VS PLAYER
You against another human
opponent taking turns.
COMPUTER PLAYS WHITE
You play black.
COMPUTER PLAYS BLACK
You play white.
COMPUTER PLAYS BOTH
Watch the computer play
against itself. When setting
this option you will be
prompted to set the playing
strength and style for each
side. This can also be a
useful learning tool as you
can set one side to play
stronger than the other and
study the corresponding
moves made by each side.
Saves the current Game and Preferences settings to a file
named GM.CFG. Once you've found your favorite settings you
should save them to avoid reconfiguring the game each time
you play.
QUIT (ALT-Q)
Quit playing.
GAME MENU (F2)
PLAYING STRENGTH
START NEW GAME (ALT-N)
When playing against the computer, sets the computer's
playing skill to one of the following levels:
Start a new game. All moves will be erased and the board will
be reset to the opening position.
BEGINNER
SWITCH SIDES (ALT-G)
NOVICE
More challenging. The computer
makes weak moves less
frequently.
INTERMEDIATE
The computer plays at the level of
the average chess club player, but
still makes occasional weak
Switch sides with the computer. This can be done at any
point during or before a game.
SET PLAYERS
Allows you to play four different ways:
Page 10
The easiest level, ideal for learning
to play.
moves.
Page 11
Grandmaster Chess CD-ROM
Grandmaster Chess CD-ROM
EXPERT
Plays at the level of an advanced
chess club and tournament player.
60 MOVES IN 30 MINUTES
The computer must make
60 moves in 30 minutes.
GRANDMASTER
Good luck. If you can win at this
level, consider playing chess for a
living.
60 MOVES IN 60 MINUTES
The computer must make
60 moves in 60 minutes.
? MOVES IN ? MINUTES
Set the number of
moves and the total
minutes the computer is
allowed to decide each of
its moves. HINT: For
tournament play, set for 40
moves in 1 20 minutes at
the Grandmaster level. This
1
)
PLAYING STYLE
When playing against the computer, sets the computer's
playing technique to one of the following styles:
BALANCED
ACTIVE
PASSIVE
Much like a human player, the
computer attacks and retreats with
equal consideration. This is
usually the best setting.
setting will give you an
optimal balance between
time and playing strength.
The computer emphasizes
capturing your pieces and
attacking your king.
The computer prefers a defensive,
closed-pawn structure and
emphasizes protecting its pieces.
TIME CONTROL
This allows you to control the time aspects of the game by
limiting the amount of time the computer has to decide on a
move. The more time you give it, the better move it will make.
60 MOVES IN 5 MINUTES
The computer must make
60 moves in five minutes.
60 MOVES IN 15 MINUTES
The computer must make
60 moves in fifteen
minutes.
Page 12
1
GAME IN ? MINUTES
Set the total duration of the
game in minutes.
1 MOVE IN ? SECONDS
Set the time the computer
has to decide each move.
FIXED DEPTH
When the computer is
deciding its next move, it
looks ahead a certain
number of moves to
calculate the best response;
use this feature to shorten
or lengthen the number of
moves the computer may
look ahead. The more
moves you allow it, the
better it will play.
Pape 13
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Grandmaster Chess CD-ROM
INFINITE
The computer will search
ahead for its next move
until Move is selected from
the Game menu, the Move
button on the VCR control
is pressed or Alt-F is
pressed.
SET PONDERING
Set whether or not the computer will "think" while it is your
turn to move. When pondering is turned on the computer will
often make its move immediately if you chose the move it
expected.
ADjUST CLOCKS
When the time control is set such that the clocks are in
countdown mode this option can be used to change the time
set on both the White and the Black clock. You can use this
option to give yourself more time than the computer.
RESIGN (ALT-R)
You can offer your resignation to the computer. The computer
will then ask you if you want to use the game just played in
your rating calculation.
LIST MOVES
Game moves are listed in a scroll box. You can select any
move with the mouse or the Up and Down arrow keys and
jump instantly to that move.
Page 14
Grandmaster Chess CD-ROM
MAKE MOVE (ALT-F)
If the computer is pondering a move, this function will force it
to immediately play the move it considers best. If it's your
turn to move or you are in Player vs Player mode and you
select this function, the computer will take over the color of
the side currently moving. You can also choose this option by
clicking on the Move button on the bottom right side of the
screen in 2-D mode.
UNDO MOVE (PAGE DOWN)
Takes back the last move played. When in 2-D mode, you can
undo the move by clicking on the < button on the bottom right
side of the screen,. You can undo moves all the way to the
beginning of the game.
NEXT MOVE (PAGE UP)
Advances to the next move. This can only be used if you've
gone backward using the Undo or Rewind commands, or if
you've loaded a saved game. The computer will beep when
you've reached the last recorded move. When in 2-D mode,
the > function at the bottom right side of the screen will
activate this feature.
EDIT BOARD
This function allows you to clear the board and place white or
black pieces anywhere on the board. To begin editing the
board, click on the EDIT button. Then, simply use the mouse
cursor (or the arrows keys to select a square) and press the
letter that corresponds to the piece you wish to place-P
(pawn), N (knight), B (bishop), R (rook), Q (queen) or K (king).
That piece will be placed on the selected square. Once the
position is set up, select White or Black to determine which
side will move first.
Page 15
Grandmaster Chess CD-ROM
Grandmaster Chess CD-ROM
The EDIT option is useful for setting up problems for
Grandmaster to solve. After exiting EDIT mode, use the MOVE
or ANALYZE POSITION commands to have Grandmaster
compute a solution.
This option causes the computer to play the remaining game
moves, delaying for a specified time after each move.
GET ADVICE (ALT-H)
The computer will suggest your next move. If you accept, it
will make the move for you. Use this option in 2-D mode by
clicking HINT on the bottom right side of the screen.
SHOW THINKING
The evaluation shows a point value representing how far ahead
or behind you are at the current time. Point values are as
follows:
Rook
Queen
ANALYZE POSITION
This option causes the computer to activate the Analysis
window and analyze the current position. The computer will
not make a move in this mode, but will continue its analysis
indefinitely.
This function allows you to turn the ANALYSIS window on or
off. When the Analysis window is activated and it is the
computer's turn to move, information such as the search
depth, the current move being searched, the evaluation and the
sequence of moves the computer thinks is best will be dis¬
played. You can also activate this feature by clicking on the
ANL button on the bottom right of the screen in 2-D mode.
Bishop
Undoes all of the game moves.
ANIMATE
ANALYSIS MENU
Pawn
Knight
REWIND GAME
1 .00 points
3.00 points
3.00 points
5.00 points
9.00 points
If the Analysis window shows +6.00, for example, that means
you are losing by the equivalent of a rook and a pawn.
Page 16
ANALYZE GAME
This option causes the computer to analyze all the
remaining moves in the game. The game is first entered into
the computer by selecting Player vs Player mode and playing
the game moves OR by retrieving a previously saved game.
The Rewind or List Game option should then be used to get to
the correct starting position. The computer will ask for the
number of seconds to analyze each position and will analyze
each position and log the analysis in the file CHESS.LOG.
COMPUTE RATING
The computer will rate your play based on U.S. Chess Federa¬
tion ratings. As this rating is based on your wins and losses, it
takes about 20 games to generate an accurate rating, though
you can use the feature after completing any number of
games. Remember to obey the time controls you have set. If
you find yourself playing several games without winning, set
an easier level; if you win too often, set a more difficult level.
Page 17
Grandmaster Chess CD-ROM
U.S. CHESS FEDERATION RATINGS
0-1200
1200-1399
1400-1599
1600-1799
1800-1999
2000-2199
2200-2399
2400 +
Class E
Class D
Class C
Class B
Class A
Expert
Master
Senior Master
OPENINGS MENU (F4)
SELECT LIBRARY
This option allows you to turn the library of opening moves
on or off. The Standard library contains about 12,000 unique
positions from about 4,500 common opening variations. If the
USER library is selected and moves are added using Add
Positions, Grandmaster will create a new file called USER.BK.
If desired, this file can be renamed to something more
descriptive, such as FRENCH. BK, for example, for a library
which specializes in the French Defense.
CANDIDATE MOVES
This option displays a scroll box containing all the possible
moves of all your pieces at the current position. You can
select a move and it will be made for you. You can delete
moves or change the score of existing library moves. This
option may also be selected by clicking on the BOOK button on
the bottom right side of the screen in 2-D mode.
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Grandmaster Chess CD-ROM
ADJUST VARIETY
Use this to adjust the variety of moves that Grandmaster will
choose from its opening library. With greater variety, the
program will be more likely to choose moves with inferior
scores to other alternatives. You have four choices: Play Best
Move, Some Variety, Moderate Variety and Maximum Variety.
AUTO-ADD POSITIONS
Any moves that are entered with the mouse or keyboard,
loaded or imported from a file, or even moves made by the
computer will be added to the active opening library. Up to
800 new positions can be added in a single session. When the
program is terminated, the new positions are saved.
PREFERENCES MENU (F5)
BOARD VIEW
This option allows you to change between a two-dimensional
view of the chess board and a three-dimensional view. With
the 3-D view, the clocks, analysis window, VCR controls, the
Coordinates feature and the Show Legal Moves feature are not
available.
BOARD SURFACE
Available only in Super VGA mode. It allows you to choose
among different board surfaces — Standard, Azure Marble,
Black Marble, Circuit, Clear, Glass, Invisible, Metal, Rose
Marble, Stone, Tiles, Transparent, Wicker, and Wood.
Page 19
Grandmaster Chess CD-ROM
Grandmaster Chess CD-ROM
BACKGROUND NATURE
Available only in 3-D view and Super VGA mode. Choose
from the Default setting, Desert, Flower, Mountain, Ocean,
Scenery, Sky, and Sunset.
BACKGROUND SCIENCE
Available only in 3-D view and Super VGA mode. Choose from
Computer, Earth, Jupiter, and Moon.
BACKGROUND PATTERNS
Available only in 3-D view and Super VGA mode. Choose from
Granite, Marble Gray, Marble White, Stars and Stripes, Tile,
Wicker, and Wood.
PIECE SET
This option allows you to select Standard, Human, Monster,
Glass, Egypt, Toys, Tropic, Animals, and Civil War piece sets.
BOARD ROTATION
This option allows you to view the board with either White or
Black playing from the bottom of the screen.
COMMUNICATION
Allows you to play over a network, modem to modem or with
two computers linked by a null-modem cable. You will first be
asked to choose the color you have arranged to play; then you
must enter your name; lastly, select the type of play desired:
Network, Modem to Modem, or Serial to Serial (null-modem).
When choosing network play make sure both opponents are
first logged on.
Page 20
NETWORK
After selecting Network play, you will prompted for the
Network Path. Enter a location on the server that Grandmaster
Chess can use to store data shared between players. Both
players must confirm that they are ready to play. White makes
the first move.
MODEM TO MODEM
When choosing modem play, you must first enter some
preliminary information:
1.
Set the Com Port to 1, 2, 3 or 4.
2.
Set the IRQ Option. Use IRQ3 if you set the
Com Port to 2 or 4; use IRQ4 if you set the Com
Port to 1 or 3.
3.
Set the Baud Rate. Baud rates need not be the
same for each player.
If all settings were correct, you will receive the
messageTALKING TO MODEM. . ., followed by the Modem Init
String dialog containing the line:
AT&FE0Q0V1 &C1&D2
This string will work with nearly all Hayes-compatible modems.
If your modem is not Hayes-compatible or the string fails to
initialize, consult the documentation that came with your
modem for the correct initialization string.
Once the string has been entered, you will receive the message
MODEM READY, followed by the Modem Options dialog.
Page 2 1
Grandmaster Chess CD-ROM
Select Answer Call if you will be receiving the call from your
opponent's modem; select Dial Number if your modem will be
establishing the connection. If you will be dialing, specify the
Dial Option. Select Touchtone dial if you have a touchtone
phone or Rotary Dial if you do not have a touchtone phone.
Enter the phone number. If all information was entered cor¬
rectly, you will be notified that the connection has been made
and play is ready to begin.
SERIAL TO SERIAL
Choose Serial to Serial (null-modem) if you would like to play
using two computers linked by a null-modem cable.
1.
2.
3.
Grandmaster Chess CD-ROM
COORDINATES
This option allows you to display the board square coordinates.
This function is available only in 2-D mode.
SHOW LEGAL MOVES (ALT-M)
Available in 2-D mode only, this option, when enabled, will
highlight all the playable squares of the currently selected piece
when the left mouse button is depressed. When the right
mouse button is depressed on a particular square or piece, any
piece which can attack that square will be highlighted.
SOUND
Set the Com Port to 1, 2, 3 or 4.
Set the IRQ Option. Use IRQ3 if you set the
Com Port to 2 or 4; use IRQ4 if you set the Com
Port to 1 or 3.
Set the Baud Rate. Baud rates must be the same
for both players.
If all information was entered correctly, you will be notified
that the connection has been made and play is ready to begin.
In addition, players can send messages to one another. Type
Alt-M and enter your message.
Should a game be severed for any reason, play can be
re-established at the point the game was lost by restarting
Grandmaster Chess, reconnecting the computers, and choosing
Load Game from the File menu. The interrupted game will load
by default. Grandmaster Chess will continue recording your
moves.
Page 22
Allows you to set the following sound options: Click, Click and
Voices, Music and Voices, and No Sound.
LEARNING
If the "learn" mode is on (the default), Grandmaster will
automatically store positions in which the score changed
during the search by more than one-quarter pawn. If that
position is seen in another game, Grandmaster will benefit from
this information. For example, suppose that at move number
20 Grandmaster discovers that it will lose a pawn and there is
no way to prevent this. The program will store the current
board position in the file GM.LRN (a total of 1,024 positions
can be stored with newer positions overwriting previous
positions). If the game is rewound or replayed, Grandmaster
may play differently at move 1 8 or 19 because it now "sees"
that the move sequence it favored originally will result in the
loss of a pawn.
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Grandmaster Chess CD-ROM
Terminator 2: Judgment Day— Chess Wars CD-ROM
MOVE NOTATION
LOAD GAME
This allows the user to switch between long algebraic move
notation, such as Pe2-e4 to reduced algebraic notation, such
as e4 or Nf3.
Loads a game from a Game Collection. First select the collec¬
tion containing the game you wish to retrieve. A scroll box will
then display the titles of all games in a particular collection.
Using the mouse or the arrow keys, highlight a game and press
Enter or click OK. Once a game is loaded, you can use the
Rewind, Next, and Undo functions to play through the game
moves or use the List function to jump to any point in the
BLINDFOLD CHESS
When this option is enabled the pieces are not visible on the
board.
game.
DELETE GAME
PLAYER NAME
Deletes a single game from a Game Collection.
This option allows you to enter your name, which will be used
in ratings calculations.
COLORS
Allows you to adjust some of the colors of the Grandmaster
screen to suit your taste.
CREDITS
Executive Producer: Leigh Rothschild
Producer: David Turner
Director: Amy Smith-Boylan
Chess Routines: John Stanback
Programmers: Les Bird and Sujatha
Ramakrishna
Artwork: Scott Nixon, Ruben Cabrera,
Crystal Van Toorn, Tim Goode,
and Carlos Ibarra
Music and Sound: Joe Abbati
Voices: Dave Graveline
Quality Assurance: James Wheeler,
William Pitt, and John Butt
Manual: Ivan Paganacci
Grandmaster Chess program, package, and instruction manual (C) 1993 IntraCorp, Inc.
All rights reserved. Portions of the program are copyright by John Stanback.
Microsoft and MS-DOS are registered trademarks and Windows is a trademark of
Microsoft Corporation. IBM is a registered trademark of International Business
EXPORT GAME
Saves a game to a Game Collection in standard algebraic
notation, which simply means the moves can be read by a
word processor or another chess program which recognizes
algebraic notation. Exported games are stored in a different
Collection than standard games.
IMPORT GAME
Loads game moves saved with the Export Game feature. Will
also load a game from another chess program saved in
algebraic notation.
PRINT GAME MOVES (ALT-P)
Prints a list of all game moves up to that point. Before
selecting this make sure your printer is connected and on-line.
You will be prompted for the printer port.
Machines Corporation. All other trademarks are the property of their respective
owners.
Page 24
Page 13
Terminator 2: Judgment Day— Chess Wars CD-ROM
PRINT DIAGRAM
Terminator 2: Judgment Day— Chess Wars CD-ROM
Intermediate
Prints the board and current position of pieces using the ASCII
character set. Once again, make sure your printer is connected
and on-line before selecting this command. You will be
prompted for the printer port.
The computer plays at the level of
the average chess club player, but
still makes occasional weak
moves.
Expert
Plays at the level of an advanced
chess club and tournament player.
Grandmaster
Good luck. If you can win at this
level, consider playing chess for a
living.
SAVE SETTINGS
Saves the current Game and Preferences settings to a file
named CHESS. CNF. Once you've found your favorite settings
you should save them to avoid reconfiguring the game each
time you play.
QUIT (ALT-Q)
PLAYING STYLE
When playing against the computer, sets the computer's
playing technique to one of the following styles:
Quit playing. You can opt to save the current settings before
leaving.
Balanced
Much like a human player, the
computer attacks and retreats with
GAME MENU (F2)
equal consideration. This is
usually the best setting.
START NEW GAME
Active
The computer emphasizes
capturing your pieces and attack¬
ing your king.
Passive
The computer prefers a defensive,
closed-pawn structure and empha¬
sizes protecting its pieces.
Start a new game. All moves will be erased and the board will
be reset to the opening position.
PLAYING STRENGTH
When playing against the computer, sets the computer's
playing skill to one of the following levels:
Beginner
The easiest level, ideal for learning
to play.
Novice
More challenging. The computer
makes weak moves less fre¬
quently.
Page 14
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Terminator 2: Judgment Day— Chess Wars CD-ROM
Terminator 2: Judgment Day— Chess Wars CD-ROM
TIME CONTROL
Fixed Depth
When the computer is
deciding its next move, it
looks ahead a certain num¬
ber of moves to calculate
the best response; use this
feature to shorten or
lengthen the number of
moves the computer may
look ahead. The more
moves you allow it, the
better it will play.
Infinite
The computer will search
ahead for its next move
This allows you to control the time aspects of the game by
limiting the amount of time the computer has to decide on a
move. The more time you give it, the better move it will make.
60 Moves in 5 Minutes
The computer must make
60 moves in five minutes.
60 Moves in 15 Minutes
The computer must make
60 moves in fifteen min¬
utes.
60 Moves in 30 Minutes
60 Moves in 60 Minutes
? Moves in ? Minutes
The computer must make
60 moves in 30 minutes.
The computer must make
60 moves in 60 minutes.
You set the number of
moves and the total
minutes the computer is
allowed to decide each of
its moves. HINT: For
tournament play, set for 40
moves in 120 minutes at
the Grandmaster level. This
setting will give you an
optimal balance between
time and playing strength.
Game in ? Minutes
You set the total duration
of the game in minutes.
1 Move in ? Seconds
You set the time the com
puter has to decide each
move.
Page 16
until it is interrupted by
Make Move (Alt-F).
RESIGN (ALT-R)
You can offer your resignation to the computer. The computer
will then ask you if you want to use the game just played in
your rating calculation.
LIST MOVES
Game moves are listed in a scroll box. You can select any
move with the mouse or the Up and Down arrow keys and
jump instantly to that move.
MAKE MOVE (ALT-F)
If the computer is pondering a move, this function will force it
to immediately play the move it considers best. If it's your
turn to move or you are in Player Vs. Player mode and you
select this function, the computer will take over the color of
the side currently moving.
Page 17
Terminator 2: Judgment Day— Chess Wars CD-ROM
UNDO MOVE (PAGE DOWN)
Terminator 2: Judgment Day— Chess Wars CD-ROM
U.S. CHESS FEDERATION RATINGS
Take back the last move played.
0-1200
1200-1399
1400-1599
1600-1799
1800-1999
2000-2199
2200-2399
2400 +
REWIND GAME
Undoes all the game moves.
NEXT MOVE
Advances to the next move. This can only be used if you've
gone backward using the Undo or Rewind commands, or if
you've loaded a saved game. The computer will beep when
you've reached the last recorded move.
ANALYSIS MENU (F3)
Class E
Class D
Class C
Class B
Class A
Expert
Master
Senior Master
OPENINGS MENU (F4)
SELECT LIBRARY
This option allows you to turn the library of opening moves on
or off. The Standard library contains about 12,000 unique
positions from about 4,500 common opening variations.
GET ADVICE (ALT-H)
The computer will suggest your next move. If you accept, it
will make the move for you.
CANDIDATE MOVES
This option displays a scroll box containing all the possible
moves of all your pieces at the current position. You can
select a move and it will be made for you.
COMPUTE RATING
The computer will rate your play based on U.S. Chess
Federation ratings. As this rating is based on your wins and
losses, it takes about 20 games to generate an accurate rating,
though you can use the feature after completing any number of
games. Remember to obey the time controls you have set. If
you find yourself playing several games without winning, set
an easier level; if you win too often, set a more difficult level.
Page 18
ADJUST VARIETY
Use this to adjust the variety of moves that T2: Chess Wars
will choose from its opening library. With greater variety, the
program will be more likely to choose moves with inferior
scores to other alternatives. You have four choices: Play Best
Move, Some Variety, Moderate Variety and Maximum Variety.
Page 19
Terminator 2: Judgment Day— Chess Wars CD-ROM
Terminator 2: Judgment Day— Chess Wars CD-ROM
Computer Plays Both
PREFERENCES MENU (F5)
BOARD SURFACES
You have a choice of five backgrounds: Ice Age, Inferno,
Girders, Vortex and Wasteland.
SOUND
Allows you to set the following sound options:
No Sound
PLAYER NAMES
Turns walking sounds,
Digitized Sound
gunshots, voices, etc., on
or off; requires a sound
card.
Turns background music on
or off; requires a sound
card.
Music
m
Watch the computer play
against itself. When setting
this option you will be
prompted to set the playing
strength and style for each
side. This can also be a
useful learning tool as you
can set one side to play
stronger than the other and
study the corresponding
moves made by each side.
All sound and music on
or off; requires a sound
card.
Music and
Digitized Sound
Use this to enter your name, or your name and the name of
your opponent when playing in Player vs. Player mode. The
name(s) will be used in calculating a rating.
MUSIC TYPE
You must first turn on Music or Music and Digitized Sound in
the Sound dialogue. Choose from two different types of
background music.
ANIMATION
Turn on or shut off various animation sequences:
SET PLAYERS
Allows you to play four different ways:
Player vs. Player
You against another human
opponent taking turns.
Computer Plays White
You play Skynet (black).
Computer Plays Black
You play the Resistance
Bubbles and Vortex
Certain pieces will move
through a time bubble or a
vortex when you select
them for movement.
Clicking this option
overrides the Fadeouts
option for these pieces.
(white).
Page 20
Page 21
Terminator 2: Judgment Day— Chess Wars CD-ROM
Walking
Certain pieces will walk
from square to square
rather than blink out. Click¬
ing this option overrides the
Fadeouts option for these
pieces.
Battle Sequences
When a piece is captured, a
battle ensues; deselect this
to skip the battle sequences
for more standardized play.
Fadeouts
Pieces will blink from
square to square without
animation.
Character Dialogs
Certain pieces will speak
when they capture another
piece.
HELP MENU (F6)
Terminator 2: Judgment Day— Chess Wars CD-ROM
Alt-R
Alt-S
Esc
F1
F2
F3
F4
F5
F10
Page Down
Page Up
CUSTOMER SERVICE
If you have unresolved problems setting up or running
Terminator 2: Judgment Day — Chess Wars after trying the
suggestions in the Troubleshooting section, you may call our
Customer Service department between 9 a.m. and 6 p.m.,
Monday through Friday, Eastern time. This service is available
to all registered users.
This menu is primarily for those who are unfamilar with the
rules of chess. If you forget the moves the pieces can make,
pull down this menu and an on-line help screen is offered for
each piece, complete with a rotating graphic.
IntraCorp
7200 Corporate Center Drive
Suite 500
Miami, Florida 33126
(305) 591-5900
Facsimile •(305) 591-5633
KEYBOARD COMMANDS
Alt-F
Alt-G
Alt-H
Alt-L
Alt-N
Alt-P
Alt-Q
Force the computer to move
Switch sides
Get hint
Load a saved game
Start a new game
Print game moves
Quit
Page 22
Resign
Save the current game
Close a menu
Open File menu
Open Game menu
Open Analysis menu
Open Openings menu
Open Preferences menu
Turn the menu bars on and off
Previous move
Next move
Intracorp also maintains a customer support bulletin board.
Callers can leave questions for the Customer Service
department and receive information on software upgrades and
new releases. The board is available 24 hours a day at (305)
471-8962.
Page 23
Terminator 2: Judgment Day— Chess Wars CD-ROM
GAME CREDITS
Executive Producer:
Producer:
Directors:
Programmers:
Leigh Rothschild
David Turner
Amy Smith-Boylan
David Marlowe
Les Bird
John Stanback
Tim Goode
Ruben Cabrera
Carlos Ibarra
Crystal Van Toorn
Chess Routines:
Artwork:
Sound and Music:
Quality Assurance:
Joe Abbati
James Wheeler
John Butt
Ivan Paganacci
Manual:
Program, package and manual (C) 1993 IntraCorp, Inc. All Rights Reserved. Portions
of the program (C) 1993 John Stanback. Terminator, T2, the Depiction of
ENDOSKELETON and ENDOSKELETON are trademarks of Carolco. (R) Denotes a
trademark of Carolco Pictures Inc. registred in the U.S. Patent and Trademark Office.
IBM is a registered trademark of International Business Machines, Inc. Microsoft and
MS-DOS are registered trademarks and Windows is a trademark of Microsoft
Corporation.
Page 24
A
A
A
-
Capstone" k.
-
THE PINNACLE OF
ENTERTAINMENT SOFTWARE