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INSTRUCTION BOOKLET
TABLE OF CONTENTS
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
System Requirements . . . . . . . . . . . . . . . . . . . . . . . . 3
Installing The Wild ThornberrysTM Movie. . . . . . . . . . 3
Running The Wild ThornberrysTM Movie . . . . . . . . . . . 4
Uninstalling The Wild ThornberrysTM Movie . . . . . . . . 4
Keyboard Commands/Controls . . . . . . . . . . . . . . . . . . 5
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Welcome to Africa! (Story Mode) . . . . . . . . . . . . . . . 7
Adventures in Africa (Mini-Games) . . . . . . . . . . . . 15
Playing with Others (Multi-player Games) . . . . . . . 18
License Agreement . . . . . . . . . . . . . . . . . . . . . . . . . 20
Limited Warranty. . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Notes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
1
INTRODUCTION
SYSTEM REQUIREMENTS
“This is me, Eliza Thornberry. Part of your average family. I have
a dad, a mom, and a sister. Then there’s Donnie... we found him. And
Darwin... he found us.
Before installing The Wild ThornberrysTM Movie, you should make
sure that your computer meets the following hardware and
software requirements:
Okay, so we’re not that average...
Minimum:
You see, my dad hosts this NATURE show. And my mom shoots it.
Oh yeah, about our house... it moves! Because we travel all over
the world!
And, between you and me, something
AMAZING happened!”
Join Eliza and her family in an
adventure that leads from the
wilds of the Serengeti to the
streets of London as they
try and protect elephants
and other animals from
illegal poachers!
• Pentium II 233 MHz
• 8M graphics card (DirectX 8.0a compatible)
• Sound card (Direct X 8.0a compatible)
• 4x CD-ROM
• 10MB HDD space for minimal installation
• 64MB RAM on Win98/ME
• 128MB RAM on WinXP
Recommended:
• Pentium Celeron 300 MHz
• 16M graphics card (Direct X 8.0a compatible)
• Sound card (Direct X 8.0a compatible)
• 8x CD-ROM
• 200MB HDD space for typical installation
INSTALLING THE WILD
THORNBERRYSTM MOVIE:
1. Insert The Wild ThornberrysTM Movie CD-ROM disc into
your drive.
2. If you have the Auto Insert notification feature on for your
CD-ROM, left-click on the install button and skip the next
two steps.
3. If you don’t have auto insert enabled, select Start and then
Run from the Windows Taskbar.
4. Type d:\install.exe (d: refers to your CD-ROM drive. If your
CD-ROM drive letter is not d: use the appropriate drive letter
instead.)
5. Follow the instructions that appear on your screen.
2
3
After installation is complete, you will find an icon for The Wild
ThornberrysTM Movie on your desktop. You will also find an icon in
The Wild ThornberrysTM Movie menu item within Programs under the
Start Menu in the Windows Taskbar.
RUNNING THE WILD THORNBERRYSTM MOVIE
Anytime you want to run The Wild ThornberrysTM Movie, you must
place The Wild ThornberrysTM Movie CD-ROM disc into the drive
before you start the program and perform the following:
1. If you have the Auto Insert notification feature on, just
left-click on the Play button.
2. If you do not have the auto insert notification,
double-click on The Wild ThornberrysTM Movie desktop
icon and then select Play.
3. OR select Start from the windows Taskbar and search
through Programs for The Wild ThornberrysTM Movie menu.
KEYBOARD
COMMANDS/CONTROLS
All of the games in The Wild ThornberrysTM Movie use the same
control setup. The controls are:
Arrow Keys - Used for movement.
Spacebar - Primary Action
Left Ctrl - Secondary Action.
Mouse - Click the Left Mouse button to move and the Right
Mouse button for primary actions. Check for Mouse controls on
the Help screen before entering each level.
ESC - Opens up the Options menu, allowing you to access the help
menu, continue the game, restart, or exit the game.
The three multi-player games have slightly different controls
since both players share the same keyboard:
Player 1 controls:
UNINSTALLING THE WILD
THORNBERRYSTM MOVIE
Arrow Keys - Used for movement.
Spacebar - Primary Action.
1. If you have the Auto Insert notification feature on,
left-click on the Uninstall button.
Player 2 controls:
2. You may also do an uninstall by using the Add/Remove
Programs on the Control Panel.
Left Shift - Primary Action.
W,A,S,D Keys - Used for movement.
3. OR from the Start Menu - search through the listed
Programs for The Wild ThornberrysTM Movie Uninstall.
4
5
GETTING STARTED
WELCOME TO AFRICA! (STORY MODE)
The game begins with Eliza in the middle of a clearing in the
jungle. There, she is given several options:
JOURNEY TO
TEMBO VALLEY
Donnie - If Eliza walks up to Donnie (who is currently banging a
spoon against a plate) and hits the Spacebar, she can control how
loud the sound effects are with the Arrow keys.
During a rare solar
eclipse, Eliza and her family have travelled to the
Serengeti in Africa
to film a group of
elephants journeying
across the plains to the
Tembo Valley. There, they
find these animals, as well as many others, in danger from a group
of poachers.
Boko - By walking up to Boko (who is playing the drums) and
hitting the Spacebar, Eliza can change how loud the music is with
the Arrow keys.
Gorilla - Walking up to the gorilla, Eliza can use the Spacebar
and then select with the Arrow keys if she wants the game to be
easy, medium or hard.
Shaman Mynyambo - Walking towards the shaman, Eliza can
Save/Load her progress.
Save the Cheetah Cubs
First Path - Walk Eliza up this path and press the Spacebar to
play the mini-games.
Eliza is playing with Akela’s
TIPoth: er animals!
cheetah cubs when a frightened
Look out for the o you and slow
They can run int n.
cub first spots the evil poachyou dow
ers in their helicopter. Eliza
must keep the cheetah cubs
together and out of the poachers’ hands!
Second Path - Walk Eliza up this path and press the Spacebar
to play the story games.
Use the Arrow Keys to move Eliza and the Spacebar to pick up and
drop the cubs.
Exit Sign - Walking down this path and pressing the Spacebar
allows Eliza to exit the game.
Third Path - Walk Eliza up this path and press the Spacebar to
play the multi-player games.
Reduce time.
Freeze - this stops the movement
of the cubs for a short while.
6
7
WELCOME TO AFRICA! (STORY MODE)
WELCOME TO AFRICA! (STORY MODE)
Rescue Eliza!
Darwin’s Dilemma
Trying to rescue a captured cub, Eliza has gotten trapped on the
poacher’s helicopter. Now, she’s barely holding onto a rope ladder
hanging beneath the flying chopper.
With their cheetahpoaching scheme foiled,
the poachers have
now tranquilized a leopard
mother and are going
after her cubs! Thankfully,
Darwin is on hand,
defending the baby
leopards with a ready
supply of pineapples to
knock down the climbing poachers.
Thankfully, the Commvee is coming
to the rescue! If you can get the
Commvee under Eliza for just a
few seconds, she can drop to
safety and get away.
TIP:
erups can speed
Driving over pow slow down the
e and
up the Commve helicopter.
poachers’
The helicopters will slow down for a short time.
Freeze - the helicopter will stop manoeuvreing and fly
straight ahead for a short time.
The Commvee will speed up temporarily.
Pushing the Right Arrow key will cause the Commvee to speed up.
The Left Arrow key will act as a brake. Use the Up and Down Arrow
keys to manoeuvre the Commvee up and down the screen.
The Spacebar opens up a soft
: mals.
cushion on top of the Commvee
TIP
es and large ani
for Eliza to drop onto.
Try to avoid tre n the Commvee and
dow
These slow
saving Eliza!
stop you from
8
Speeds up time.
This will make the poachers slip and fall when climbing up
the cliff.
Use the Arrow Keys to move Darwin and the Spacebar to pick up
and throw pineapples.
Also you can use the Spacebar
to pick up and put down the baby
leopards if they get close to
wandering off.
TIP:
of the
you keep track
Make sure that If they wander off,
ds.
par
leo
baby
y capture them!
the poachers ma
9
WELCOME TO AFRICA! (STORY MODE)
WELCOME TO AFRICA! (STORY MODE)
The Search for Darwin
The Great Rhino Rescue
Darwin’s been locked up in a London
boarding school! Eliza must sneak
through the school while avoiding
security guards to find several
keys to open the horse stall where
Darwin is being kept.
TIP: to hide
ns and cabinets
Use colum
out
o will kick you
from guards, wh they find you.
of the school if
Move Eliza by pressing the Arrow Keys. The Spacebar lets you
open doors to go into other rooms and open cabinets so you can
hide inside.
Eliza is on her way back to the
Serengeti when, from her train,
: ductor
TIPcon
she sees the poachers hunting
Just don’t let the p you from
see you. He’ll sto
some rhinos! Help Eliza get to the
.
throwing things
baggage car in the front of the
train so that she can start grabbing luggage to throw at the poachers and disable their car.
Speed up Eliza.
Move Eliza by pressing the Left and Right Arrow keys. The
Spacebar allows you to pick up and throw luggage. When you go to
the baggage car, you will always receive three items at a
time to use against the poachers. Use them well!
Extra Time.
This will slow down the poachers’ car temporarily.
Speeds up Eliza.
WELCOME TO AFRICA! (STORY MODE)
Escape From School
Eliza has found Darwin!
But now she has to escape
from the school. Help Eliza
ride her bike through the
maze on the school
grounds. Collect keys to
unlock gates and find her
way out.
Speed up Eliza.
This will slow down the guards temporarily.
Move Eliza by pressing the Arrow Keys.
10
11
WELCOME TO AFRICA! (STORY MODE)
Move Eliza by pressing the Arrow
keys. Use the Spacebar to throw
bananas that will disable the traps.
Debbie’s Wild Ride
TIPbut: remember
Back in the Serengeti, Debbie
ortant
imp
is
ed
Spe
and Boko need to get to the
you slam into
to brake before
rocky
Try to avoid the as
es!
the tre
Thornberry’s camp quickly before
d as much
areas of the roa the Congo-Com much
it gets dark. Debbie’s found the
possible. It makes to drive.
more difficult
perfect solution to get there in
time - the Congo-Com! Racing
through the jungle may seem like
fun but it’ll take some quick reflexes to get this rickety thing
through the forest in one piece!
The Up Arrow key will allow you to
TIPpow:erups! They
accelerate the Congo-Com. The Down
Remember those
saver if
can be a real life of time.
Arrow acts as a brake. Use the Left
out
you’re running
and Right Arrow keys
to steer the Congo-Com.
Extra traction: Gives the Congo-Com
extra traction when steering.
Extra Time.
WELCOME TO AFRICA! (STORY MODE)
TIP:
en
t follow you wh
A poacher won’ the labyrinth he
you aren’t in
to.
or she assigned
WELCOME TO AFRICA! (STORY MODE)
After The Storm
A sudden storm has
flooded a nearby river,
washing a bunch of
animals into its waters.
Using Darwin to paddle a
raft, help Eliza scoop up
the animals from the river
and drop them off at the
nearest pier for medical
attention.
Use the Arrow Keys to move the raft and the Spacebar can be
used to pick up animals from the river. To drop them off to safety,
move the raft close to the dock.
Speed up the raft for a short period of time.
Freeze the animals for a short period of time.
Lost in the Jungle
Eliza, Donnie, and Darwin must work their way through the forest
while avoiding the poachers who want to capture them.
Unfortunately, the jungle is full of quick-growing plants and
snapping flowers that block the way.
You’ll have to negotiate yourself, Donnie and Darwin past these
floral ‘traps’ to escape.
Ice Cube: Freeze poachers for a short
period of time.
Speed up Eliza: This will slow down
the guards temporarily.
12
13
WELCOME TO AFRICA! (STORY MODE)
WELCOME TO AFRICA! (STORY MODE)
Eliza’s Elephant
Escapade
Solar Showdown
The Poachers have laid a
final trap - an electrified
fence - to capture the
elephants heading towards
the Tembo Valley. Eliza
must race her way through
the herd of elephants to
find its leader. Only then
can she convince the leader to guide
the herd to safety and short out
the electrical fence, stopping the
poachers once and for all.
:
TIP
As the poachers are attempting to
l
animals that wil
Avoid the other path.
make their getaway, Eliza and the
cross your
Lead Elephant are in pursuit. Their
only hope is to grab onto the
helicopter with the elephant's mighty trunk.
Move the Elephant by pressing the Arrow Keys. Use the Spacebar
to swing the mighty trunk of the elephant.
Speed up the Elephant.
TIP:
you
electric fence,
To short out the the three parts of
t
lec
col
to
e
ce.
hav
throw at the fen
the medallion to
Speed up Eliza for a short period of time.
WELCOME TO AFRICA! (STORY MODE)
Journey Through The Valley
: e
TIP
Eliza is trying to reach the Lead
y when the tim
A sound will pla to jump.
Elephant through the stampede.
is right
The only sure way she can make it
through is by jumping across cliffs
and the backs of other elephants. if she reaches the Lead
Elephant in time, she will be able to stop the poachers.
Move Eliza by pressing the Arrow Keys. Use the Spacebar to allow
Eliza to jump.
This will slow down the Helicopter temporarily.
ADVENTURES IN AFRICA (MINI-GAMES)
Filling up their time between adventures, Eliza and her family
have amassed quite a number of mini-adventures you can play.
Donnie Helps Out
Help Donnie guide the baby elephant through a rock maze to find
the elephant’s family at the other end. The elephant will always
move according to the arrows on the ground but a lot of these
arrows are mixed up. If he’s left on his own, this poor elephant will
just end up running in circles!
You will have to get Donnie to run ahead of the elephant and
redraw the arrows so that they guide the elephant in the right
direction.
Move Donnie by pressing the Arrow keys. The Spacebar allows
Donnie to turn the arrows in a new direction.
Extra time.
This will slow down the elephants temporarily.
14
15
Jigsaw Puzzle
Eliza and her friends have gotten their hands on a jigsaw puzzle!
After selecting the picture you want (using the arrow keys and
the spacebar), help Eliza find the right puzzle-pieces to
reassemble the picture.
Use the Arrow keys to move the puzzle pieces. The Spacebar allows
you to pick up and drop pieces.
ADVENTURES IN AFRICA (MINI-GAMES)
ADVENTURES IN AFRICA (MINI-GAMES)
Sliding Tiles
Eliza is having fun putting a mixed-up tile puzzle back together.
Choose the picture you want by using the arrow keys and the
spacebar. Then, when you’re done, move to the flag and hit the
spacebar. This will jumble up the picture. You can move the sliding
tiles by moving your arrow keys. This will slide appropriate tiles
that are near the free space on the tile board.
Use the Arrow keys to move the sliding tiles.
Feed The Animals
Rock Painting
Help Eliza paint the picture on the rock so that it matches the
original rock painting. Eliza starts this adventure standing on a
large stone with a bucket in her hand. Next to her are 16 pools of
different coloured paints and a large picture. The arrow keys and
the spacebar can be used to change the picture.
Once you’ve settled on a picture, you’ll need to step on the green
‘Ok’ stone to begin. The rock picture will suddenly burst into
colour, but for only a few seconds. Once the colour fades away,
you’ll need to re-paint the entire picture. You do this by taking
your bucket to the appropriate pools of paint and then pouring
them into sections of the picture to colour them. Once you are
finished, step on the green check stone and it will tell you if
you’ve matched the colours of the first rock painting correctly.
Eliza is trying to feed all of the animals in the forest but the
poacher is out there too, looking for the animals! The two of
them are racing around an 11-point circle. The first person that
reaches all ten positions within the circle wins the game.
This is a card-based game with you selecting from one of seven
cards at the bottom of the screen, which will help move Eliza along
the circle. Of the cards shown, there are a number of different
types that can help Eliza or hinder the poachers.
Use the Arrow keys to move between cards and the Spacebar key
to select the card you want to play. When the Shaman card is
played, use the Arrow keys to move the cursor and the Spacebar
to confirm your selection.
Use the Arrow keys to move Eliza. The Spacebar key will allow you
to pick up, paint, click ‘Ok’ or check (whichever is appropriate).
Swimming with the Dolphins
Eliza has decided to race with the dolphins and catch starfish!
Help her catch as many starfish as she can.
Use the Arrow keys to move Eliza.
TIP:
ches
shark! If he tou
Look out for the atically swim away
om
aut
’ll
you
,
you
to the surface.
from him and up
16
17
ADVENTURES IN AFRICA (MINI-GAMES)
Car Race
Race the Commvee against the poacher’s jeep to reach the finish
line. This game is a card-based game and you move the Commvee by
selecting one of seven cards in the field below. Of the cards
shown, there are three different types. These are:
Distance Cards (green): These
numbered cards indicate the amount
of feet your vehicle will travel.
TIP:
plete EXACTLY
Players must com go over in
not
and
es
mil
0
50
order to win.
Damage Cards (red): These cards
can be used to cause car damage to
your opponent. There are four types of damage cards:
the Flat Tire, Overheating, Blown Engine, and the Empty Gas Tank.
Repair Cards (yellow): These are used whenever your car gets
damaged. They are the Wrench (when you’ve got a Blown Engine or
are Overheating.), the Tire (which fixes a Flat Tire), and the Refill
(which takes care of an Empty Gas Tank).
Zebra Race
Darwin and Boko are racing zebras down in the canyons. Go ahead
and keep up but look out for that herd of zebras up ahead.
They’re only harmful if startled...
Labyrinth
Darwin and Donnie are wandering a maze together. As they move,
they leave behind coloured flowers so that they know where
they’ve been. Now, all they have to do is find a way out! Be sure to
collect all three medallion pieces before your opponent.
Crab Racing
Darwin and Donnie have decided to race crabs down by the beach.
The only problem is the silly things keep getting lost or falling
into crevasses. To help the crabs out, Donnie and Darwin are
trying to get stones and driftwood to help the crabs around the
obstacles and to the ocean. The first crab that makes it to the
water wins.
The Action Button is used to pick up and drop things.
Use the Arrow Keys to move between cards and the Spacebar to
select the card you want to play.
Once you have selected a card, your opponent will then select a
card as well. Selected cards will then be replaced with a new card
for the next round. This continues until someone crosses the
finish line.
PLAYING WITH OTHERS
(MULTI-PLAYER GAMES)
Two-Player Controls
In two-player games, both players play simultaneously on a split
screen. For the second player to the game, his movement keys are:
A, W, S, and D. The new action button for this player is the Left
Shift key. The first player still uses the standard arrow keys for
movement but the new action button is the Right Shift key.
18
19
LICENSE AGREEMENT
Your use of the file is evidence of your agreement to be bound by the terms
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suppliers. THQ and its suppliers shall retain ownership of all patents, copyrights,
trademarks, trade names, trade secrets and other proprietary rights relating to or
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or interest in or to the Software. The Software is licensed, not sold, to you for use
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may make one copy of the Software solely for purposes of having a backup copy, provided
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be free from faulty workmanship and defective materials for a period of ninety (90)
days from your date of receipt of the Software. This limited warranty is void if failure
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In the event of a breach of the foregoing limited warranty, you must return the Software
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20
4. LIMITATION OF LIABILITY. IN NO EVENT SHALL THQ AGGREGATE LIABILITY IN CONNECTION
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AND THQ WOULD NOT BE ABLE TO PROVIDE THE SOFTWARE TO YOU WITHOUT SUCH LIMITATIONS.
SOME JURISDICTIONS DO NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY, SO THE
ABOVE DISCLAIMER MAY NOT APPLY TO YOU, IN WHICH CASE THE DURATION OF ANY SUCH
LIMITATION OR EXCLUSION OF LIABILITY IS LIMITED TO NINETY (90) DAYS FROM THE DATE
THE SOFTWARE IS RECEIVED BY YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS.
YOU MAY HAVE OTHER LEGAL RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION.
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terminate automatically upon your breach of any term of this Agreement. Upon
termination, you shall destroy the Software and the backup copy, if any, you made
pursuant to the Agreement.
21
LIMITED WARRANTY
THQ International warrants to the original
purchaser of this THQ International
product that the medium on which the
computer program is recorded is free
from defects in materials and workmanship
for a period of ninety (90) days from the
date of purchase. This THQ International
software is sold "as is", without express
or implied warranty of any kind resulting
from use of this program. THQ International
agrees for a period of ninety (90) days to
either repair or replace, at its option,
free of charge, any THQ International
product, postage paid, with proof of
purchase, at its Customer Service centre.
Replacement of this Game Disc, free of
charge to the original purchaser is the
full extent of our liability.
NOTES
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THQ Asia Pacific
Level 8, 606 St. Kilda Road
Melbourne, VIC 3004
Australia
Please allow 28 days from dispatch for
return of your Game Disc.
This warranty is not applicable to normal
wear and tear. This warranty shall not be
applicable and shall be void if the defect
in the THQ International product has
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mistreatment or neglect.
THIS WARRANTY IS IN LIEU OF ALL OTHER
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WARRANTIES OF MERCHANTABILITY AND
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22
or email:
[email protected]
23
NOTES
24
NOTES
25
© 2002 Paramount Pictures and Viacom International Inc. All rights reserved. Nickelodeon, The Wild
Thornberrys and all related titles, logos, and characters are trademarks of Viacom International Inc.
Created by Klasky Csupo, Inc. Developed by Human Soft. Human Soft and its logo are trademarks of
Human Soft, Inc. Published exclusively by THQ Inc. The THQ/Nick Prize Points logo is a trademark of
THQ Inc. THQ and the THQ logo are registered trademarks of THQ Inc. All Rights Reserved.
AN ORIGINAL SOUND RECORDING MADE BY ZOMBA RECORDING CORPORATION.
www.jiverecords.com
www.wildthornberrys.co.uk
© 2003 Paramount Pictures and Viacom International Inc. All rights reserved. Nickelodeon, Rugrats, The Wild Thornberrys and all related titles, logos and
characters are trademarks of Viacom International Inc. Rugrats created by Arlene Klasky, Gabor Csupo and Paul Germain. The Wild Thornberrys created
by Klasky Csupo, Inc. Game Boy Advance and the Game Boy Advance logo are trademarks of Nintendo. © 2003 Nintendo.
www.nickelodeon.com.au
CREDITS
THQ
Producer
William “Chip” Beaman
Assistant Producer
Erik Guenther
Senior Producer
Rachel DiPaola
Executive Producer
Carolina Beroza
Executive
Vice President,
Worldwide Studios
Jack Sorensen
Quality
Assurance Lead
Brent Doshier
Quality Assurance
Testers
Dayo Esho
Charles Way
David Gonen
Christian Halsell
Jeffrey Langston-Jones
Marc Durrant
James Mills
Quality Assurance
Technician
Mario Waibel
Quality Assurance
Database
Administrator
Jason Roberts
Quality Assurance
Manager
Monica Vallejo
28
Director of Quality
Assurance
Jeremy S. Barnes
Vice President Marketing
Peter Dille
Group Marketing
Manager
John Ardell
Product Marketing
Manager
Danielle Conte
Associate Product
Marketing Manager
Ed Lin
Director, Creative
Services
Howard Liebeskind
Senior Manager,
Creative Services
Kathy Helgason
Associate Creative
Services Manager
Melissa Roth
Instruction Manual
Bill Maxwell
Packaging Layout
and Design
Michael Lehigh
Beeline Group
Special Thanks:
Brian Farrell
Jeff Lapin
Alison Locke
Germaine Gioia
Leslie Brown
Brandy A. Carrillo
Tamami Oduor
CREDITS
Nickelodeon
Interactive
Executive producer
Martin Mueller
VP of Media
Products Group
Steve Youngwood
Lead programmer
and project manager
Attila Tajti
Director of
Marketing for
Interactive and
Home Video
Sherice Guillory
Interactive
Marketing
Coordinator
Erica David
Director of
Production &
Development
for Interactive
and Home Video
Aly Sylvester
Production
Coordinator
Erika “E” Ortiz
Nickelodeon
Thanks:
Deb Bart
Leigh Anne Brodsky
Steve Crespo
Russell Hicks
Chris Horton
Deb Krassner
Paul McMahon
Linnette Pastori
Joe Sandbrook
Eric Squires
Geoff Todebush
Stavit Young
Human Soft Inc.
President & CEO
Gabor Kadas
Programmers
Gergõ Nagy
Lajos Boza
Gábor Nagy
Attila Zimler
Shaman Mynyambo
Kevin Michael
Richardson
Boko
Obba Babatunde
Guard
Tom Kane
2D graphics
(artwork)
János Dér
Hella Godzsák
3D graphics
(modeling)
Róbert Tóth
Tamás Katona
Original design
Endre Baráth
Additional design
Tamás Katona,
Róbert Tóth
Music
Bence Kutrik
Sound effects
András Kövér
Voice Talent
Eliza Thornberry
Lacey Chabert
Nigel Thornberry
Tim Curry
Darwin
Tom Kane
Debbie Thornberry
Danielle Harris
29
THQ Asia Pacific
Level 8 • 606 Kilda Road
Melbourne • VIC 3004 • Australia
© 2003 THQ Inc. © 2003 Paramount Pictures and Viacom International Inc. All rights reserved. Nickelodeon, The Wild Thornberrys, The Adventures of Jimmy
Neutron and all related titles, logos, and characters are trademarks of Viacom International Inc. The Wild Thornberrys created by Klasky Csupo, Inc.
Developed by Human Soft. Uses Bink Video. © 1997- 2002 by RAD Game Tools, Inc. Published exclusively by THQ Inc. THQ and its logo are registered
trademarks of THQ Inc. All Rights Reserved. Game Boy Advance and the Game Boy Advance logo are trademarks of Nintendo. © 2003 Nintendo.