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Ultimate Spider-Man – Windows Manual – English

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Windows
Language
English
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Filename
ultimate-spider-man_win_manual_en_db6.pdf
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TABLE OF CONTENTS

Installation & Setup . . . . . . . . . . . . . . . . . . . . . . 2
The Story So Far . . . . . . . . . . . . . . . . . . . . . . . . 4
It’s a Big World Out There . . . . . . . . . . . . . . . . . 5
Create a Profile . . . . . . . . . . . . . . . . . . . . . . . . . 6
Pause Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Play Both Sides . . . . . . . . . . . . . . . . . . . . . . . . . 9
General Information . . . . . . . . . . . . . . . . . . . . . . 13
Gameplay Tips
Credits

. . . . . . . . . . . . . . . . . . . . . . . . . 16

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17

Customer Support . . . . . . . . . . . . . . . . . . . . . . . 19
Software License Agreement . . . . . . . . . . . . . . . 20

1

INSTALLATION & SETUP

AUTOPLAY
If the Windows Autoplay feature is enabled on your computer, the
splash screen will begin when you insert the Ultimate
Spider-Man™ CD 1 into your CD-ROM drive. On the splash
screen, press Install and follow the on-screen instructions to
continue the installation.
Note: The Ultimate Spider-Man™ CD 1 functions as the CD key.
You must have CD 1 in your CD-ROM drive to play the game.
If the Autoplay feature is disabled, you can begin the installation
by doing the following:
a. Go to the Start Menu and select Run.
b. Type D:\SETUP.EXE (assuming D is your CD-ROM drive letter)
and press Enter.
-ora. Double-click on My Computer
b. Double-Click your CD-ROM drive icon.
c. Double-click on SETUP.EXE.

2

DIRECTX® 9.0C
During the Ultimate Spider-Man™ typical install setup, the
install process will automatically detect DirectX® 9.0c on
your computer. If it’s not already installed, Microsoft® DirectX®
9.0c will be installed on your computer. DirectX® 9.0c is a
set of sound, video, input and network functions developed
by Microsoft. DirectX® 9.0c is necessary to run Ultimate
Spider-Man™.
It’s recommended that you choose to update to the newest
version of DirectX®. If you already have other Windows® 2000/XP
games on your computer, chances are you already have a
version of DirectX® installed. In this case, the Microsoft installer
will detect and overwrite any previous versions with DirectX®
9.0c. At that point, you’ll need to restart your computer for the
changes to take effect. If, however, you already have DirectX®
9.0c installed on your computer, the Microsoft® DirectX® 9.0c
installer will detect it and not overwrite any files. You will not
need to restart your computer after installation to run Ultimate
Spider-Man™.
If you choose not to install DirectX® 9.0c when you install the
game, you can manually install it later. To do so, use the
following instructions:
1. Place your Ultimate Spider-Man™ disk in the CD-ROM drive.
The Launch screen should appear. (See the AutoPlay section
above if it does not appear.)
2. Click on the Extras button.
3. Click on DirectX® and follow the installation process. When
the DirectX® installation finishes, you’ll need to restart your
computer for the new drivers to work.
If you encounter the following error message, you’ve tried to
start the game without the correct version of DirectX® installed
on your computer:
“DirectX® 9.0c is not installed on this computer.
Install it and try again.”
You’ll need to follow the directions above to install DirectX®
before starting the game.
3

THE STORY SO FAR

The Venom suit was designed by Doctors Richard Parker and
Edward Brock in an attempt to develop a cure for cancer.
Recently, their sons Peter Parker and Eddie Brock, Jr.
discovered the final remaining sample of the Venom suit—
and unleashed the nightmare of Venom.
When Eddie and the Venom suit vanished in a flash of
electricity, Peter learned one fundamental rule of the super
hero business: “If there’s no corpse—the guy’s alive.”
Now, three months later, Peter Parker continues his double life
as both high school student and Spider-Man. Unbeknownst to
Peter, Venom is terrorizing the streets of New York once again.

4

IT’S A BIG WORLD
OUT THERE
In Ultimate Spider-Man, you can experience a free-roaming city
environment that covers Manhattan and neighboring Queens.
As the game unfolds, you’ll automatically switch back and forth
between the heroic Spider-Man and his arch nemesis Venom.
As the game progresses, Spider-Man will have certain City
Goals to accomplish in order to continue the story. Check the
City Goals section of the Pause menu to see Spider-Man’s
current objectives.
Once all City Goals have been accomplished, a beacon of
light will appear, represented as a green dot on the mini-map,
showing where the next story mission begins.
In addition to the main story, there will be multiple City Events
taking place. City Events range from stopping muggings to
saving lives, and are represented by red dots on the mini-map.
Time is of the essence, so when you see a City Event in
progress, get in there and be a hero.
There are a lot of additional activities such as finding secret
tokens, landmarks, comic book covers and competing in trick
races. These diversions are fun and if successful, you’ll be
rewarded with secret content.
Now get out there and save the city!

5

CREATE A PROFILE

Start by creating a user profile to save your game progress.
Enter a name using the directional keys to select letters and
move the selector. Press the desired letters to enter your
profile name.

PAUSE MENU

Press the Esc key to access the Pause menu. In addition to taking
a break from the game, the Pause menu allows you to access
many other features of Ultimate Spider-Man. Use the directional
buttons and the Enter key to highlight and select options.

CITY GOALS
Check here to see your
current objectives.

SAVE GAME
Save your game.

6

LOAD GAME
Load previously
saved games.

OPTIONS
Change many of the
game’s settings.

MESSAGE LOG
Review past
in-game communications.

7

UNLOCKABLES
Access special features you
earn from excellent play.

SWITCH HERO
Use this option to switch between Spider-Man and Venom.
Note: Only available after completing the entire game
story. Before that, you’ll be automatically switched between
the two characters.

8

PLAY BOTH SIDES

Ultimate Spider-Man gives you the opportunity to play as both
Spider-Man and Venom. As you move through the city, be on
the lookout for beacons of light that mark the starting point for
a story mission. After completing a mission, you’ll be returned
to the city as Spider-Man so you can explore at will.
Between story missions, you’ll need to complete certain
objectives in order to advance. Check the City Goals section in
the Pause menu to see your current list of objectives.
Note: The tasks required to advance your City Goals
accumulate as the game progresses. For example, if you find
all tokens at the beginning of the game, you have completed
that goal for the entire story.
As a reward for completing the game story, you’ll unlock the
ability to roam freely in the city as Venom or Spider-Man.
Select Switch Hero from the Pause menu to switch between
Spider-Man and Venom.

SPIDER-MAN CONTROLS
Spacebar
Spacebar

Jump (press once)/Press a second time while in mid-air to double
jump. The longer you hold the key down, the higher you jump.

F

Wall Crawl/Grab/Combat Throw

Q

Punch/Speed Boost (while swinging)

E

Kick/Climb Web (while swinging)

Rt Mouse

Press and hold to Web Swing/Release key to release the web

Lt Mouse

Web Attacks

L & R Mouse

Web Zip

ESC

Pause Menu

B

City Map

B

9

SPIDER-MAN COMBAT DETAILS
In Ultimate Spider-Man, Spider-Man has a very acrobatic fighting
style. Spider-Man can attack, jump to a wall, attack another
opponent, jump behind the enemy to a different opponent, etc.
Use the directional keys to turn toward an enemy to attack. For
example, if an enemy is on Spider-Man’s left, turn Spider-Man
with the directional keys to the left + Punch, Kick or Grab.
Being an acrobatic fighter, Spider-Man can attack an enemy
then immediately spring to attack another one nearby. If there’s
an enemy on Spider-Man’s left and right, try moving the mouse
to the left + Punch or Kick then immediately moving the mouse
to the right + Punch, Kick or Grab.
Switching between multiple targets results in more damage
than repeatedly attacking a single target.
Switching between punches and kicks also increases the
damage Spider-Man can deal. The best way to put down a gang
of thugs is to constantly switch up targets and attacks.
Spider-Man can jump and do a pouncing attack with either
Punch or Kick.
Spider-Man can also bounce off walls and cars. When an enemy
is close to a wall, move toward the wall + Punch or Kick.
After an enemy has taken a beating, they remain unconscious
for a short time with a web icon blinking above their head. Move
the mouse toward the downed enemy and hold the Web Attack
button to subdue them and remove them from the action. If you
do not web subdue downed enemies, they will regain
consciousness after a short time and attack Spider-Man again.
Move the mouse toward an opponent and hold down Web
Attack to wrap the enemy in webbing. Press Punch or Kick while
holding down Web Attack to perform special web attacks.
Note: Combat moves are only activated during combat situations
(you cannot perform combat moves on civilians).

10

VENOM CONTROLS
Spacebar
Spacebar

Jump. The longer you hold the button down,
the higher you jump.

F

Wall Crawl/Grab/Combat Throw/Throw Object

Q

Claw Attack

E

Tentacle Attack

Right Mouse

Locomotion Jump. The longer you hold the button down,
the higher you jump.

Left Mouse

Feed

L & R Mouse

Tentacle Zip

ESC

Pause Menu

B

City Map

FEEDING

B

The Venom suit is a double-edged sword. It makes Eddie Brock
stronger than Spider-Man, but it’s also eating him alive. To keep
the Venom suit from consuming Eddie, you must find it new
sources of energy to feed upon.
When Venom is low on health, he can attempt to “feed” on
other people. Simply approach any bystander and push the left
mouse button. However, super-powered humans will fight back
and free themselves almost immediately, possibly even harming
Venom in the process.

11

VENOM COMBAT DETAILS
Venom has two attack styles, depending on the range of his
enemy. If the bad guy is close, claws are a great way to deal
lots of damage. While tentacles cause less pain than claws,
they reach farther and can hit multiple targets at once.
When Venom wants to cause a bit more damage than usual,
he can pick up and throw objects, such as vehicles. To throw an
object, maneuver Venom next to the object and press the F key.
When fighting super villains, Venom automatically targets the
enemy and throws the object without any other user interaction.
Rapidly press the F key twice to perform a quick throw. To
control Venom’s throw, use the mouse to aim while he’s lifting
the object. Use caution when throwing vehicles. They have a
tendency to explode after being thrown and the explosions can
hurt Venom.

12

GENERAL INFORMATION

Spider-Man’s
Health Meter

Boss’
Health Meter

City Map

13

METERS
Race Meter – This meter shows up during
races. It shows who’s leading the race and
how far ahead they are.
Chase Meter – This meter shows how far
away Spider-Man is to the chase target. Don’t
fall too far behind or you will fail the mission.
TAM – Short for Threat Assessment Meter,
this meter displays how much time Spider-Man
has to stop the given threat.
Strength Test Meter – The Strength Test
Meter shows up when Spider-Man needs to use
his strength to stop certain threats. You must
alternately press the left and right mouse
buttons to find the correct speed to keep the
indicator within the green area of the meter.

CITY MAP
If you’re outdoors, press the B key to show the city map. (The game remains
paused as long as you look at the map.)
Then use the following controls:
W

D

A

Spacebar

S

Scroll the map
Zoom in

Spacebar

14

F

Zoom out

Q

Bring up the legend

B

Exit map and resume game

GAME TOKENS
Health Token

Comic Covers

Trick Race Launch Points

Landmark Tokens

Combat Tour

Venom Race

15

GAMEPLAY TIPS

• While swinging, hold down the E key to “reel in” your
web line.
• Press the Q key to swing faster.
• Jumping or double-jumping at the end of your swing gives
you a bit more distance and height to continue swinging.
• The longer you hold the spacebar key down, the higher
you jump.
• A yellow glow around Spider-Man’s head indicates danger
is imminent.

16

CREDITS

DEVELOPED BY
BEENOX
Executive
Producer
Dee Brown
Producer
Stéphane Brault
Chief Technology
Officer
Sylvain Morel
Technical Lead
Sébastien Poirier
Programmers
Simon Couture
Thomas-David
Tremblay
Patrick Boulay
Mathieu LeBlanc
Quality Assurance
Marc-Antoine
Jutras
Mathieu St-Gelais

Carlos Rodriguez
Will Townsend
Ben DeGuzman
Production
Coordinators
Derek Racca
Brian Morrison
Installer/Flash
Programmer
Ryan Ford
MARKETING AND
PUBLIC RELATIONS
Global
Brand Managers
Lisa Perry
Ted Chi
Associate
Brand Manager
Vicharin Vadakan
Director, Global
Brand
Management
Rob Kostich

PUBLISHED BY
ACTIVISION
PUBLISHING,
INC.

VP, Global
Brand
Management
Will Kassoy

President,
Worldwide
Studios
Kathy Vrabeck

SVP, Global
Brand
Management
Robin Kaminsky

PRODUCTION
Head of
Worldwide
Studios
Charles J. Huebner

Director,
Corporate
Communications
Michelle Schroder

Executive
Producer
Scott Walker
Producer
Brian Pass
Associate
Producers
Juan Valdes
Suzy Luko

Manager,
Corporate
Communications
Ryh-Ming C. Poon
Publicist,
Corporate
Communications
Aaron Grant

Junior Publicist,
Corporate
Communications
Lindsay Morio
QUALITY
ASSURANCE/
CUSTOMER
SUPPORT
Project Lead
Jonas Anderson
QA Manager
John Rosser
Test Team
Andrew Armbruster
Bill Borre
Casey Cambridge
Kevin Feiner
Mark Soriano
Sr. Manager, Code
Release Group
Tim Vanlaw
Lead, Code
Release Group
Jef Sedivy
Floor Lead, Code
Release Group
Kim Park
Test Team, Code
Release Group
Eric Stanzione
Dan Saffron
Randy Coffman
Ray Avila
Naomi Palermo
Jabari Mwinyi
Senior
Project Lead,
Compatibility Lab
Neil Barizo
Senior Tester,
Compatibility Lab
Chris Neal
Test Team,
Compatibility Lab
John DeShazer
Jason Sa
17

Customer
Support Leads
Gary Bolduc—
Phone Support
Michael Hill—
E-mail Support
CS/QA
Special Thanks
Jim Summers
Jason Wong
Marilena Rixford
Matt McClure
Nadine Theuzillot
Ed Clune
Indra Yee
Joule Middleton
Todd Komesu
Nicholas Westfield
Anthony Hatch
Korotko
Vyente Ruffin
Chris Keim
Dave Gomez
Adam Hartsfield
Francis Jimenez
Willie Bolton
Chad Siedhoff
Jennifer Vitiello
Jeremy Shortell
Peter McKernan
Mike Rixford
Dylan Rixford
Tyler Rivers
Sara Button
Vanessa Schlais
LEGAL
Senior Director
of Business &
Legal Affairs
Greg Deutsch
Senior Counsel
Phil Terzian
Jay Komas
Senior Paralegal
Michael Larson

18

Legal
Administrative
Assistant
Danielle Kim
CREATIVE SERVICES
VP, Creative
Services &
Operations
Denise Walsh
Director of
Creative Services
Matthew Stainner
Creative Services
Assistant Manager
Shelby Yates
Packaging &
Manual Design
Ignited Minds LLC
Activision
Special Thanks
Ryan Pass
Taylor Pass
Jamie Bafus
Chris Hewish
TQ Jefferson
Ryan Rucinski
Jay Gordon
Aaron Gray
Ken Fox
Lalie Fisher
Daniel Firestone
Neven Dravinski
John Sweeney
Derek Smith
Matt Morton
Kelly Byrd
Jeff Poffenbarger
Adam Goldberg
Laird Malamed
Sasha Gross
Mike Ward
Mike Fletcher
Andre Kinniebrew
Nicole Willick
Steve Rosenthal
Nick Falzon
Carlos Garcia
Omari Valentine
Patrick Kelly

MARVEL
ENTERPRISES,
INC.

Vice President
of Interactive/
Executive Producer
Ames Kirshe
President
of Worldwide
Consumer
Products
Tim Rothwell
Legal Affairs
Seth Lehman
Joshua M.
Silverman
Carl Suecoff
Special Thanks
Avi Arad
Ari Arad
Joe Quesada
Dan Buckley
Amy Sowers-Wyckoff

Uses Bink Video.
Copyright ©
1997–2005 by
RAD Game Tools, Inc.

CUSTOMER SUPPORT

NOTE: Please do not contact Customer Support for
hints/codes/cheats; only technical issues.
Internet: http://www.activision.com/support
Our support section of the web has the most up-to-date
information available. We update the support pages daily, so
please check here first for solutions. If you cannot find an
answer to your issue, you can submit a question/incident to us
using the online support form. A response may take anywhere
from 24–72 hours depending on the volume of messages we
receive and the nature of your problem.
NOTE: Internet support is handled in English only.
NOTE: The multiplayer components of Activision games are
handled only through Internet support.
Phone: (310) 255-2050
You can call our 24-hour voice-mail system for answers to our
most frequently asked questions at the above number. Contact
a Customer Support representative at the same number
between the hours of 9:00 am and 5:00 pm (Pacific Time),
Monday through Friday, except holidays.
Please do not send any game returns directly to Activision
without first contacting Customer Support. It is our policy that
game returns/refunds must be dealt with by the retailer or
online site where you purchased the product. Please see the
Limited Warranty contained within our Software License
Agreement for warranty replacements.
Register your product online at www.activision.com so
we can enter you in our monthly drawing for a fabulous
Activision prize.

19

SOFTWARE LICENSE
AGREEMENT
IMPORTANT - READ CAREFULLY: YOUR USE OF THIS SOFTWARE (THE “PROGRAM”) IS SUBJECT TO
THE SOFTWARE LICENSE TERMS SET FORTH BELOW. THE “PROGRAM” INCLUDES ALL SOFTWARE
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SOFTWARE PROGRAMS INCLUDED WITHIN THE PROGRAM, YOU ACCEPT THE TERMS OF THIS LICENSE
WITH ACTIVISION, INC. (“ACTIVISION”).
LIMITED USE LICENSE: Subject to the conditions described below, Activision grants you the nonexclusive, non-transferable, limited right and license to install and use one copy of the Program solely
and exclusively for your personal use. All rights not specifically granted under this Agreement are
reserved by Activision and, as applicable, Activision’s licensors. The Program is licensed, not sold, for
your use. Your license confers no title or ownership in the Program and should not be construed as a
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Please refer to Warranty procedures relating to your country of residence from the lists below.

20

IN THE U.S.
When returning merchandise for replacement please send the original product disks only in protective
packaging and include:
1. A photocopy of your dated sales receipt
2. Your name and return address, typed or clearly printed
3. A brief note describing the defect, the problem(s) you encountered and the system on which you are
running the product
4. If you are returning the product after the 90-day warranty period, but within one year after the date
of purchase, please include a check or money order for $10.00 U.S. per CD replacement, $15 U.S.
per DVD replacement.
Note: Certified mail is recommended.
In the U.S. send to: Warranty Replacements, Activision, Inc., P.O. Box 67713, Los Angeles, California 90067

IN EUROPE:
When returning merchandise for replacement please send the original product disks only in protective
packaging and include:
1. A photocopy of your dated sales receipt
2. Your name and return address, typed or clearly printed
3. A brief note describing the defect, the problem(s) you encountered and the system on which you
are running
4. If you are returning the product after the 90-day warranty period, but within one year after the date
of purchase, please include a cheque or money order for £6.00 sterling per CD replacement.
Note: Certified mail is recommended.
In Europe send to:
WARRANTY REPLACEMENTS, ACTIVISION (UK) Ltd., Parliament House, St Laurence Way, Slough,
Berkshire, SL1 2BW, United Kingdom.
Disc Replacement: +44 (0) 870 241 2148
IN AUSTRALIA:
For all Warranty replacements, please return to the store of purchase along with your receipt or proof
of purchase.
If you are returning the software product after the 90-day warranty period, but within one year after the
date of purchase, please contact Activision on 02 9869 0955. Note: No returns will be issued unless
you have contacted Activision first.
If an Activision representative advises you that your game is valid for a return, please return the original
software product disc to:
In Australia send to:
Activision Asia Pacific, Level 5, 51 Rawson St Epping, NSW 2121, Australia and include:
1. A Photocopy of your dated sales receipt
2. Your name and return address, typed or clearly printed
3. A brief note describing the defect, the problem(s) you encountered and the system on which you
are running the software product.
4. Please include a cheque or money order for AUD $25 per disc replacement (subject to availability).
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TO JURISDICTION.
TERMINATION: Without prejudice to any other rights of Activision, this Agreement will terminate
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21

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THE ONLY OFFIC
SOURCE FOR:
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Be strategic and be both.
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e
rights reserved. Gam
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