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Battleground 4: Shiloh – Windows Readme – English

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Type
Readme
Platform
Windows
Language
English
Size
3.75 KB
Filename
battleground-4-shiloh_win_readme_en_4jd.txt
BATTLEGROUND SHILOH readme

GENERAL

The program requires you to have the Battleground: Shiloh CD in your 
computer's CD drive in order to be able to play the game.

INSTALLATION SIZES: The following provides a guide to how many MB each 
type of installation will place on your hard drive.
	Compact Install: about 20 MB
	Typical Install: about 60 MB
	Custom Install: from 5 MB (no options selected) to 330 MB (all 
			options selected)

WIN 95 USERS: The following apply to certain WIN 95 programs/configurations

	We strongly recommend that you obtain and install the "Service 
	Pack 1" upgrade from Microsoft. To see if your machine has been 
	upgraded with the Service Pack, open the Control Panel and double-
	click on "System". The "General" dialog box should state that your 
	system is "Microsoft Windows 95 4.00.950a". If the "a" suffix is 
	missing, you need to install the Service Pack.

	Due to certain incompatibilities with Microsoft Plus, we strongly 
	urge you to disable that program's System Agent before running any 
	Battleground game.

	If you experience an error message that reads "...MGSRV32 caused a 
	General Protection Fault..." when opening a scenario, be sure to 
	restart your computer before trying to launch the game again.

	The game may not be compatible with certain background tasks such 
	as virus checkers, so if you have problems try running the game 
	with these disabled.

	A few WIN 95 configurations may cause the game's hex outlines to 
	be yellow instead of gray on certain (generally the smaller) maps. 
	We are working on a solution to this problem.
	


VERSION 1.0  7/96

The Combat Effect modifier for Rough terrain is -1 (not 0 as stated in the 
Players Guide).

Units cannot become Fixed *during* play. Fixed status can occur only 
automatically at the start of play.

If a unit expends any part of its movement allowance during its Movement 
Phase, any attack it makes in the Offensive Fire Phase is halved.

When a subordinate leader is determined to be "in command", his Command 
Rating changes in the Unit List for the current turn to reflect the Command 
Rating modifier he received.

Certain reinforcement entry hexes are "protected" in the sense that enemy 
units within a particular range of them will be automatically eliminated 
or routed when the reinforcements appear. More details on this can be 
found by Selecting "Scenario Notes" in the game's Help menu, then Selecting 
"8.0 Arrival Schedule".

The "Undo Last Movement" (Ctrl-U) command cannot be used for a unit that 
has just captured a battery or leader.



Below are listed the scenario titles, their corresponding file names, and 
the "module" each is found in. The "module" is important to know when you 
re-open a saved game; therefore you might find it handy to print a hard 
copy of this file for easy reference.

SCENARIO TITLE			   FILE NAME       MODULE

01. The Battle of Wilson's Creek   wc_a.scn	   Wilson's Creek
02. The Lyons' Roar		   wc_b.scn	   Wilson's Creek
03. Hold On, Hold Out		   sl_c.scn	   Shiloh
04. The Battle of Shiloh 	   sl_a.scn	   Shiloh
05. Wallace Takes the Shunpike	   sl_d.scn	   Shiloh
06. Johnston's Attack		   sl_b.scn	   Shiloh
07. The Devil's Own Day		   sl_0740.scn	   Shiloh
08. Sherman's First Line	   as_1.scn	   Assault on Sherman
09. The Purdy Road Line		   as_2.scn	   Assault on Sherman
10. A Brief Respite		   sl_1100.scn	   Shiloh
11. Stirring Up the Hornets	   hn_1.scn	   The Hornet's Nest
12. Smashing the Nest		   hn_2.scn	   The Hornet's Nest
13. Last Chance for Glory	   pl_1.scn	   Pittsburg Landing
14. No Rest for the Weary	   pl_2.scn	   Pittsburg Landing
15. Yankees Resurgent		   apr7_8am.scn	   Shiloh
16. The Battle of Prairie Grove	   pg_a.scn	   Prairie Grove

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