Home » Conspiracies » Conspiracies – Windows Readme – English

Conspiracies – Windows Readme – English

Details
Type
Readme
Platform
Windows
Language
English
Size
12.71 KB
Filename
conspiracies_win_readme_en_lq5.txt
Nick Delios - Conspiracies
Instructions Manual

Warning
Some people are liable to epileptic fits or to loss of consciousness if they are exposed to flashing lights.
These people might have a sudden fit when they watch TV or play some specific video games.
It would be better if parents supervised their children using these games. If the child has symptoms of dizziness, 
bleary eye-sight, facial tic or muscular twisting, loss of consciousness, disorientation, any involuntary movement 
or spasms when playing a video game, stop the game immediately and consult your doctor.

Advice

1.	Do not sit close to the screen
2.	Avoid playing the game if you are tired
3.	Good lighting is required in the room in which you play the game
4.	Stop the game every hour in order to have a few minutes rest.

A few words from the creators of the game.
    Thank you very much for buying “Conspiracies” and for your supporting this product which is essentially the 
first FMV, 3D Adventure Game that Anima ppd-interactive ever made.
     The people that have worked on this project, are mainly “gamers” like you, having great enthusiasm and 
desire. They created a game which consists of dialogues, characters and lots of humor hoping that you like it.
    Don’t hesitate to get in touch with us by sending your e-mail to the address [email protected]. 
    E-mail us if you face any problem, “get stuck” somewhere or you’d like simply to tell us your impressions. 
You will receive your answer not by some impersonal executive but by a friendly gamer like you…
    You can also visit our website on www.anima-ppd.com.


SUMMARY INTRODUCTION MANUAL

a)	The minimum required system (PC) supporting this game :
Pentium II 400 or Celeron 466 processor, 64 Mbytes of RAM, DVD-ROM, 4 Gbyte hard disk space 
available, a graphics board of 16 Mbytes – achieving approximately 18-25 frames per second (FPS) .

b)	Optimum required system (PC) supporting this game :
Pentium III 1Ghz or AMD 1Ghz processor, 256 Mbytes of RAM, DVD-ROM, 30 Gbyte hard disk space 
available, a graphics board of 64 Mbytes – achieving approximately  60-120 frames per second (FPS) .

Installation – Uninstalling

1.	Start your PC and place the DVD ROM named “Conspiracies” into the DVD ROM drive. (The DVD is 
required for the function of the game). The installation menu will automatically appear on your screen. If 
the menu does not appear automatically, double click on the icon “My Computer” which is on the 
desktop, then double click onto the DVD ROM drive where you have placed the DVD of the game. The 
installation menu will appear.
2.	Follow the instructions that appear on your screen.
3.	After the installation you must leave the DVD into the DVD-ROM drive in order to play the game.
4.	We recommend that you install the DirectX ™ which is included in the DVD-ROM so that you are 
certain that you have the most recent version of DirectX ™.
5.	To uninstall the game, go to the first stage of the installation and simply choose “remove” from the 
menu.

    
Starting (Settings)
    
    You can start the game by double-clicking on the icon that has been automatically created on the desktop.
    You can also click on “Start” on the Start-Bar, then click onto “Programs” and after that, click onto “Anima” 
where you can choose between the two different versions of processors Pentium 3 and Pentium 4 (optimized 
version) or the latest version which is related to the rest of the processors.
    After the introduction video, the menu appears on the screen:
*	PLAYERS (Creation or deletion of one or more players)
*	OPTIONS (Graphics and sound settings)
*	CREDITS (Participants of the production)
*	EXIT
        
        After you have arranged the appropriate settings from the main menu related to the graphics and the 
sound, type the name you are going to use in the game. You can use the BACKSPACE key in order to correct a 
possible error during the entering of the player name.
        If you want to change some of the settings during the game, just click ESC and proceed to any changes 
you want.
ATTENTION! When you complete the settings, DO NOT click on the EXIT button. Instead, click on the ESC 
button again. The EXIT button takes you off the game.
	If the settings you have chosen are not correct, it is possible that the game may not start. In this case, go 
to Program files\Anima\Conspiracies or Program files\Anima\Synomosies (depending on which version you have 
installed) and delete the ws.ini file so that the first settings will appear.

Movement – Handling

	1. The movement of the character is realized by using the arrow keys and it is directed by the mouse 
movement.
	2. The INVENTORY opens and closes using the SPACE key. (The INVENTORY also opens and closes 
by pressing the middle scrolling button of the mouse, but only if it’s a USB mouse).
	By “picking up” an object from the inventory and dragging it above its limits it closes automatically and 
the object remains next to the cursor, ready to be used. You can look at the objects in enlargement if you right-
click on them, while they are in the inventory. You can also listen to a brief description of the objects.
	Moreover, some of the objects in the inventory which you take or you are given after some videos, are 
three-dimensional. That is, when you right-click on these inventory items in order to see these objects in 
enlargement, you are able to rotate and animate them, you can open them etc. You can also move them on the 
right, on the left, up and down.
	These objects are rotated when you simultaneously right-click the mouse button, press the CTRL key 
and scroll the mouse on the right – on the left – up – down. On the other hand, when you press the 
CTRL key, right-click and at the same time scroll the mouse, the object is being moved on your screen. If you want
to leave this function, hit the Esc key on your keyboard.
	3. With the left-click of the mouse button, the following functions are realised:
        a. Opening and closing of doors and drawers.
        b. Object collection from different places (e.g. by clicking on some magazines, they appear in 
the Inventory).
        c. Activation of some electronic devices which are important for the development of the game.
        d. Turning up of new objects which may be combinations of other objects of the inventory.
        e. Rotation of some of the 3d objects “by taking” them out of the inventory and consequent 
revelation of “hidden” information.
        f. Temporary INTERRUPTION of the video. By clicking the left button again, the video 
continues.
        g. Activation of the conversations with other characters.
        h. Choosing answers during conversations. When you talk with somebody, be careful of how 
you are going to approach him/her, because your life might depend on a wrong choice. But don’t worry. 
If you often save, everything will be fine.
	
4.	With the right-click of the mouse button, the following functions are realized :
a. Descriptions of almost all the objects (in and out of the inventory) are given. For this reason 
it would be advisable that you took notice of the wide use of the right button of the mouse 
from the beginning.
b. SKIP of the explanatory videos. Thus you may choose if you want to see the videos or not.
		(!)(It is impossible to save during a video).
c. Revelation of hidden objects: when you right-click on some objects of the Inventory some 
others are revealed which are hidden in them.

	5. During the conversation with other characters, the NOTEPAD will appear at a point. New information 
and names turn up from it, which are automatically added to the NOTEPAD. The NOTEPAD on the down right 
corner may show two red arrows (when the information obtained accumulates). You may use these arrows to see 
the whole list of the information included in the NOTEPAD until that moment. Do not forget to talk often with the 
characters that are friendly to you because something new might be added to your NOTEPAD, without realizing it. 
The NOTEPAD is automatically updated whenever the player receives new information.
	When you want to get rid of the NOTEPAD, just click on the red X symbol which is down right on your 
screen.
	
6. During the game it will be necessary to type numbers or words.
a.	Regarding the numbers, PAY ATTENTION: their typing is not realized through the 
numeric Pad which is on the right side of the keyboard but by clicking the numbers which 
are over the keyboard letters.
b.	Regarding word typing and entering there is the EN or GR choice: this button switches 
between English or Greek keyboard.
Whichever keyboard you choose, the result is the same. Moreover the use of capital letters or 
not does not play any role.


THE MAP

        There is a map in order to move from one place to another. You must click on some doors, elevators etc. 
for the map to appear. At first there are no locations on the map apart from the first location of Nick’s house on the 
right side of the map (Attention! The front view of the map does not show any locations. It is used only for your 
tracing the location where the case is being evolved). The locations appear one by one, as red dots, according to 
the evolution of the game. Their appearance depends on the videos of conversations with the characters of the play 
or on the clues (information or items) that you collect. It also depends by your looking at certain items in your 
inventory: e.g. when a fax message is received, you must take it, open the inventory, look at it. Maybe it is an 
invitation for you to go somewhere. After that, the fax message is extracted automatically from the inventory and a 
new location is added on your map.
        
        Saving – Loading
        
        The saving of the game is done automatically by pressing the F4 key.
        There is an unlimited number of storage locations (!)
        The most recent stored games appear first on the list according to the day and time you have played and 
saved the game.
        In order to load a stored game, hit Esc, and then select the name of the player you use, after that, choose 
the icon you prefer by clicking on it and highlighting it and finally select LOAD.
        Of course, the same procedure is followed for the deletion. However, beware when you are going to 
delete, either a stored location icon, or a player, since there is no way to restore it. So BE CAREFUL of the 
deletions.
        Using the PRINT SCREEN key, you can save screenshots of the game at any point while you play.
        
        Anima ppd-interactive is entitled to make improvements in the product that is described in the present 
manual, at any point in time and without any previous warning.
        The present manual and the software included in this product are subject to the Greek and international 
laws for copyright, all rights reserved. Copying, reproducing, translating or changing any part of this form or the 
included software to any electronic device or any electronic legible format, without the prior consent of Anima 
ppd-interactive is prohibited.
        Anima ppd-interactive does not provide any warranty, terms or commitment, direct or indirect, in 
relation to this manual, to its quality, its marketing or its suitability for a particular purpose.
        This manual is disposed as it is. Anima ppd-interactive provides a specific and restricted warranty 
regarding the described software and its means. In any case Anima ppd-interactive is not responsible for any 
special indirect or subsequent damage.
        These terms and conditions do not influence or reduce the legal rights of the buyer in the case in which 
the buyer is a consumer who buys the product for a purpose other than marketing.
        
PARTIAL WARRANTY

	Anima ppd-interactive guarantees to the initial retail buyer of this software product that the means of 
recording in which the files of the software have been stored, do not present any defect regarding the manufacture 
material and the work, for a period of 60 days from the date of product purchase. During this period of time every 
defective product will be replaced provided that the original product will be returned to Anima ppd-interactive or 
the authorized distribution Company along with a dated receipt of the purchase and a statement in which the 
defects of the product and the buyer’s name and address will be mentioned.
	This warranty is an addition to your legal rights and it does not affect them in any way.
	This warranty does not concern the programs of the software which are disposed “as they are” nor the 
means that have undergone bad use, damage or excessive wear.

	Windows, DirectX, Direct Play, Direct Sound are Logos, registered Trademarks and/or Trademarks of 
Microsoft Corporation

Download original