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CyberStrike 2 – Windows Readme – English

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cyberstrike-2_win_readme_en_gs5.txt
CyberStrike 2
Late Breaking Information
23 October 1998

Thank you for investing the time to play CyberStrike 2.  Team
Simutronics has spent considerable effort, expense and sweat to bring
you this exciting action-packed game title.  Unfortunately, due to
printing lead-times, some of the more advanced features were not
covered fully in the printed manual.  This readme gives you critical
clarifications and documentation of new features.  First, read the
manual, then read this file to get all the information you need to be
successful in CyberStrike 2.

Additionally, hints for getting the best performance out of this game
are covered in this file.  See below for a list of supported video
cards and the exact drivers you need.


Game Features Not Found in the Player's Manual

     Arming CyberPods

     After completing a few missions, you will gain the ability to
     change the arming of some CyberPods before you launch a mission.
     When you view the arming screen, you may see a lock icon near the
     lower left corner of each CyberPod.  If a icon appears and the
     lock is closed then you may not change the arming loadout or the
     pilot for that CyberPod.  If a lock appears but it is unlocked
     you may change the arming loadout for that CyberPod, but you may
     not change the pilot.  If no lock icon appears, you may change
     the arming loadout for the CyberPod, and you may also change the
     pilot.

     After you have completed the first few missions, command will
     trust your judgement enough such that you can modify the loadout
     of your CyberPod.  Once you are promoted to squad leader, you
     will be responsible for arming all CyberPods in your squad.  In
     some cases you can take along additional units depending on the
     logistics of the mission.

     To see the skill ratings for the pilots, right-click on the
     pilot's name.  You may also right-click on any module or unit
     name to see additional information.

     Buying/Selling

     At a certain point in the game, you become responsible for the
     buying and selling of supplies.  Keep in mind that the prices and
     availability of merchandise is highly volatile.  The facilities
     on Syren are able to produce a certain amount of the supplies you
     need, but some supplies are difficult to obtain since the
     collapse of the wormhole, and therefore the prices are high, and
     availability is low.

     The amount of cash you have on hand is dictated by the
     operational budget your clan provides.  Success during missions
     can sometimes increase your funding, but you must be careful to
     work within budgetary constraints.

     Pilot salaries are deducted at the end of each successful
     mission.  Therefore, you should not hire pilots indiscriminately.
     It is a good idea to not carry too many pilots on the payroll.
     Try to not have any deadwood.

     Some missions have special hardware requirements, such as the
     need for a Mark III CyberPod, or a particular module.  If so, and
     you do not already have such a unit or module in inventory, one
     will automatically be purchased for you.  This is why you may see
     your cash on hand suddenly plummet at certain points in the game.
     Naturally, if the unit survives the mission, you can sell it at
     the current market value to become liquid again.

     It is possible, due to such circumstances, to have your cash go
     negative.  If that happens, your strike team is operating
     over-budget, and you will not be able to buy anything until your
     funding catches up with your expenditures, and you once again
     have positive cash.  The automatic purchases for required
     equipment will still take place, and those purchases will drive
     you even more into the red.

     If your Raven support aircraft are all destroyed (which is rare),
     one Raven aircraft will automatically be purchased for you even
     if it exceeds your budget.

     If you find yourself in the red, there are some things you can do
     to try to get your cash situation back into the black.  You can
     volunteer for additional Skirmish missions.  To attempt to
     volunteer for a Skirmish mission, click on the Skirmish control
     in the mission control center.  If command authorizes the
     mission, and you do well, you should earn some increased funding.

     Another way to get back to being cash-positive is to sell off
     unnecessary inventory items.  Because you bring back salvage from
     any successful mission, you will typically have some things you
     do not need, such as an excess of Power Relay Towers.  Sell your
     excess inventory off to generate badly needed cash.

     Be careful with hiring and firing pilots.  Pilot skills
     improve over time, and you must consider the time you spend
     building up their skills as an investment.  It may be very hard,
     and very expensive, to replace a good pilot.



     Recovering Pilots

     If, during the course of a mission, a CyberPod on your team is
     destroyed, there is a chance that the pilot of that CyberPod may
     eject in time to save his or her life.  If the pilot successfully
     ejects and survives, he or she will continue to appear on your
     list of available pilots on the arming screen.  Should the pilot
     die in spite of the attempt to eject, the pilot will no longer
     appear on your list of pilots.

     It is important to remember this while playing the missions. If
     you see a key pilot destroyed during the mission, you should
     continue the mission and attempt to win it anyway.  There is a
     chance that the pilot will survive and be recovered.  Of course,
     it is a good idea to save the game before each mission, so if a
     highly skilled or key pilot does die, you can back up (replay)
     and try the mission over again.


     Remote Module Ordering / Tower Drops / COMM Commands

     Normally when you order a module or request a tower drop, the
     location of the drop/resupply zone is fixed just in front of your
     CyberPod at the time the order is made.  However, a special,
     additional mode allows for you to position the drop/resupply zone
     independently of your CyberPod position.  This feature is
     extremely useful in some missions, and you should take time early
     on to become familiar with it.

     When you press the M key and then select a class of modules to
     initiate the process of ordering a module, a Drop Zone marker
     appears a few feet in front of your CyberPod.  If you want the
     module dropped at that location, simply complete the ordering
     process as described.  However, you may want to have the module
     delivered at a remote location elsewhere on the map.

     In the lower left corner of the screen is a map of the area,
     superimposed with radar information.  Your CyberPod is at the
     center of that map.  You can have modules dropped anywhere on
     that map by using the remote module ordering system.

     Initiate remote module ordering in the same way you initiate
     normal module ordering.  Press the M key, and then select a class
     of modules.  The Drop Zone Marker will appear in front of your
     CyberPod.  To move the Drop Zone Marker, press and hold the SHIFT
     key.  Then move your mouse to move the Drop Zone Marker.  You
     will see a small cross-hair marker on the radar map as you move
     the mouse around.  When you have positioned the Drop Zone Marker
     where you want it, right-click on the mouse to select the module
     you want to order.  When you right-click the mouse, the first
     available module on the list will be highlighted.  Continue to
     right-click the mouse until the module you want is highlighted.
     Then left-click the mouse to order that module.

     If the Drop Zone Marker is at a good location for performing a
     drop, and the module you request is available, the Raven will
     acknowledge the Re-supply Request.

     The timing for remote module ordering is critical.  You have 30
     seconds after you press the M key to complete the remote ordering
     process.  After 30 seconds, if you have not completed the order,
     your CyberPod onboard computer will automatically cancel the
     operation and return to primary control mode.  This feature is in
     place to prevent you from inadvertently leaving your CyberPod
     under the control of a sub-menu.  (This 30 second time-out
     feature exists in all sub-menus.)  With some practice, you will
     be able to order modules for remote drops with little trouble.

     NOTE:

     1) This technique also applies to calling in towers (press M,
        then P for power) and defenses (press M, then D).  You will
        find this very useful in some missions.  For example, you
        might want to lay down a power grid ahead of your advancement.
        Or, if defending an area, you might want to place defensive
        units at a distance.

     2) You can use this technique when commanding wingmen as well.
        For example, you can issue the GO TO POSITION command after
        moving the indicator where you want the wingman to go.



Getting Help Playing

     There are three additional text files on the CyberStrike 2 CD.

          MISSUM.TXT

          This file contains summaries of all missions in the game.
          Each mission starts with a mission briefing, but if the
          briefing is unclear to you, or you cannot remember what you
          are supposed to be doing, you will find a summary of the
          mission in this file.

          STRATEGY.TXT

          This file contains general advice about strategy and
          tactics.  There are no "game spoilers" in this file.  The
          advice given here is good, general advice for both the
          single player and multiplayer games.

          ADVICE.TXT

          This file contains advice for completing the individual game
          missions.  This file DOES contain "game spoilers."  If you
          are stuck, then read the advice in this file, although
          reading this file will reveal some of the plot twists and
          can spoil parts of the game for you.



Technical Specifications

     System Requirements

          Pentium 166 MHz required, 233 MHz recommended
          Windows 95 or Windows 98
          DirectX Version 5.2 or higher (works with DirectX 6.0)
          32 MB RAM required, 48 MB RAM recommended
          75 MB Hard Disk space required, 400 MB recommended
          4X CD-ROM required, 8X recommended
          28.8 kbps modem required for multiplayer option
          3D Video Card From List of Supported Cards Below
          SoundBlaster compatible Sound Card (Optional for sound)
          Windows Compatible Joystick (Optional)


CONTROL REMAPPING

     CyberStrike 2 does not allow you to remap the controls, although
     we do provide a lot of control options.  The reason is because
     this game requires a lot of "modal" use of the keyboard.  For
     example, when you enter different modes (such as ordering a
     module), the meaning of certain keys changes.  Remapping the
     keyboard is, in theory, possible but ultimately became very
     complex and confusing from a user interface standpoint.

     You can remap joystick buttons using various utilities.  For
     example, the SideWinder series of joystick from Microsoft has a
     utility for assigning joystick buttons to certain keystrokes.
     This is our recommended method for managing joysticks with extra
     buttons.


VIDEO CARDS

     If you are having a problem with CyberStrike 2 working correctly
     with your video card, the first step is to make sure you have the
     absolute latest driver.  We have found that this fixes most
     problems.  Here is a list of supported 3D cards and the drivers
     we have tested with:


     Supported 3D Video Cards                 Recommended
                                              Driver Version

     ATI Xpert@Play                           
     ATI Xpert@Work                           
     ATI All-In-Wonder                        4.10.2278
     ATI All-In-Wonder Pro                    

     Best Data Arcade FX 3D                   
     Best Data Arcade FX 3D II                

     Canopus Total 3D                         
     Canopus Total 3D 128V AGP                
     Canopus Pure 3D                          
     Canopus Pure 3D2                         

     Creative Labs 3D Blaster Voodoo2         
     Creative Labs 3D Blaster Exxtreme        4.10.01.2111-12.0395
     Creative Labs Graphics Blaster Riva TNT  
     Creative Labs 3D Blaster PCI             4.02.0205

     Diamond Monster 3D                       
     Diamond Monster II                       4.10.01.0200
     Diamond Stealth II S220                  4.10.01.0104
     Diamond Stealth II G460                  4.10.01.1346
     Diamond Viper V550                       4.10.01.0220
     Diamond Viper V330                       4.10.01.0001
     Diamond FireGL 1000                      4.00003.223.1
     Diamond FireGL 1000 Pro                  4.10.01.2348

     Genoa V-Raptor 3D                        

     Hercules Dynamite 3D/GL                  
     Hercules Thriller 3D                     4.10.01.3539
     Hercules Stingray 128                    4.10.01.2072

     Matrox Millenium G200                    
     Matrox Mystique G200                     4.10.01.4140
     Matrox Productiva G100                   

     Metabyte Wicked 3D                       

     Number Nine Revolution 3D-Ticket to Ride 

     Orchid Righteous 3D                      

     RealVision Flash 3D                      

     Sierra Screamin 3D

     STB Velocity 128                        4.10.01.0182
     STB Velocity 3D
     STB Black Magic Voodoo2
     STB Glyder MAX -2

     WinFast 3D L2300                        4.10.01.2105-0356 WHQL


To get the latest driver, visit the web site of the vendor of your
video card.  If you have a 3Dfx based video card, then we suggest you
use the Glide 3.01 drivers (included on the CDROM).


Known Issues

     STB Velocity 128

     In Overgame and multiplayer Hub, there is a redraw problem.  As
     the cursor moves around, and animations take place on the
     display, image distortion and bleeding may occur.  This appears
     to be a bug in the STB DirectX drivers.  There is no known fix at
     the time of release for this bug.  Contact STB to see when they
     will have updated drivers.


     General Notes

     Some of 3D cards have problems with polygon interfacing, which
     results in gray outlines around polygons.  This effect is most
     noticeable when dynamic lighting is turned on.

     When dynamic lighting and detail mapping are both turned on,
     slight variations in alpha blending among different cards can
     result in slight image distortions.


     Slow Frame Rate

     The most common causes of slow frame rate are:

          Inadequate System Speed
          Insufficient System Memory (or slow RAM)
          Insufficient Video Memory

     Getting good frame-rate in a game requires every part of your
     system to be "up to speed."  For example, we were testing
     CyberStrike 2 on an AMD K6 300 machine with a Voodoo1 3D
     Accelerator.  We were very confused why the frame-rate was so
     bad.  Eventually we found the problem:  The machine had 60ns RAM.
     We replaced it with 100PC RAM and suddenly the game ran
     fantastic!  This should serve as an object lesson in optimizing
     your game hardware.

     Note that:

     The game runs best on a Pentium II processor.

     AMD K6 chips are Pentium compatible, but have slow floating point
     operations and CyberStrike 2 uses a lot of floating point.

     3DNow Technology does not speed up the 3D of any game that does
     not specifically take advantage of it (or uses DirectX 6.0's
     rendering pipeline, which CyberStrike 2 does not).  This
     technology will not improve CyberStrike 2's frame-rate.  A patch
     may be available in the future to get some benefit.

     While the ideal solution to slow frame rate is to upgrade your
     system, we recognize that not everyone can afford to upgrade
     their system just to play a game.  Therefore, there are some
     software settings you can adjust to speed up the frame rate.
     Unfortunately, by adjusting some of those options, you may also
     lose some of the detail and dramatic visual effects in the game.

     To adjust the video settings, go to the OPTIONS screen and select
     the Video tab.  Make the following changes to your video
     settings.  These settings have different effects on frame rate
     and game speed depending on your system configuration.  Change
     the settings one or two at a time and check to see what impact
     the changes have on your system before deciding to stick with
     the new settings.

          Use Low Resolution Textures and 8 Bit Textures

          Switch to a lower screen resolution (512 x 384)

          Under Jungle Canopy, select Light Canopy or No Canopy

          Turn off visual effects:

               Dynamic Lighting

                    This setting has a large potential effect on
                    frame rate and game speed.  However, it also has
                    a very large effect on game playability.  On some
                    some systems, night missions may become very
                    difficult, even unplayable, with this option
                    turned off.

               Glow Effects

                    This setting has a large effect on frame rate and
                    game speed for most systems.  However, by turning
                    this effect off you will lose a lot of the
                    dynamic visual effects and night missions may
                    become more difficult.

               Background Sky

                    This setting has a moderate effect on frame rate
                    and game speed.  By turning off this setting you
                    lose much of the visual effect during outdoor
                    missions, but playability should not suffer.

               Texture Filtering

                    This setting has moderate to little effect on
                    frame rate and game speed.  Turning off this
                    effect will degrade the visual elements of the
                    game.

               Detail Mapping

                    This setting has the biggest effect on frame
                    rate and game speed.  However it also has the
                    biggest effect on game playability.  It is
                    recommended that you do not turn off this
                    effect.

               Fog

                    This setting has little or no effect on frame
                    rate or game speed on most systems.

     One feature that may improve frame rate while in the game is to
     turn off the information boxes that appear over the CyberPods.
     The semicolon key (;) acts a toggle switch to turn the
     information boxes off and on.  By turning them off, you may
     see an immediate improvement in frame rate.  However, the
     identity information those boxes provide will not be available.
     You can also disable the info boxes from the Video Options.

     This technique works on video cards where updating textures
     dynamically is slow.


     3D CARD RECOMMENDATIONS

     For best results, we recommend a 3Dfx based video card.  The game
     will run identically and with good frame rate (limited by the
     rest of your system configuration) on any Voodoo or Voodoo2 based
     system.  A Voodoo Banshee chipset should also work, but none were
     available for testing.  The Voodoo2 chipset, with its extra RAM
     is the best bet.  Not only will the frame-rate be the best possible
     for your system, but the visual quality will be as the designers and
     artists intended.

     Other 3D accelerators have various problems with properly
     rendering the types of special effects we use throughout
     CyberStrike 2.  A few chip sets such as the i740 and the RIVA TNT
     do a decent job.  We expect some of the newer generations of 3D
     cards to do an even better job. But attempt to avoid "cheap" 3D
     cards because you "get what you pay for."



Frequently Asked Questions

The sound is garbled or not present, how can I improve the sound?

     Go to the OPTIONS screen and select the sound tab.  Make sure
     that the Sound Effects and Music settings are turned on or off,
     depending on what you want.  You can also increase or decrease
     volume from this screen.

     Switch back and forth between Direct Sound and WaveOut Sound
     to determine which setting gives you the best sound.


The video looks great until I go to play a mission, then everything
looks bad, or it stops working entirely.  How can I fix this?

     Go to the OPTIONS screen and make sure you have the correct
     3D Video Card selected.  Only the specific cards listed are
     supported.

     Check your 3D video drivers against the list above.  If a
     specific version of the driver is listed, make sure you have
     that version.

     Switch settings between Primary Video Driver, Glide Driver, and
     Direct X Driver to determine which works best for you.


I get a mutual exclusion error when I try to launch the game using
Glide 2.  What do I do?

     You should update your Glide software to version 3.01.  You can
     find it at http://www.3dfx.com.  A copy should also be on the
     game CD-ROM.


I see a lot of white boxes and video dropouts when I play.  How can
I fix this?

     If you see a lot of white boxes or video dropouts, it is
     because of a lack of video memory, or system memory.  Make
     sure you have at least 32 MB of system memory.  If the
     problem seems to be a lack of video memory, read the advice
     in the section above about Known Issues with Slow Frame
     Rate.  That same advice applies to video dropout.


When I try to move, my CyberPod seems to move sideways instead of
straight ahead.  What is the problem?

     Your CyberPod's chassis can turn independently of the torso.
     This means you can walk in one direction while looking in
     another direction.  If you have a joystick with a POV Hat,
     the sensitivity setting or installation setting for it may
     be causing your CyberPod's chassis to turn when you don't
     mean for it.  Exit from the game, bring up the Control Panel,
     double-click on the game controller icon, and reconfigure
     your joystick settings.

     If you inadvertently turn you CyberPod's chassis in the game,
     you can cause it to look straight forward by using the
     * key on the keypad, the Delete key, or the joystick
     button number 3.


I have modified a lot of different options settings and everything
is all messed up.  How can I set it all back to the starting
defaults?

     You can delete the file named GAME.CFG.  The next time you
     start the game, it will prompt you to configure the game
     settings all over again.


What is the difference between low resolution and high resolution
graphics?

     There is a big difference in the amount of memory used, for a
     small to moderate improvement in the graphics.  If your video
     card has 8 MB or more of video memory, you may want to use
     High Resolution and 16 Bit Textures.  Some video cards do not
     support 16 Bit textures and may default to 8 Bit textures
     anyway.

     If you have less than 8 MB of video memory, you should always
     use Low Resolution and 8 Bit textures.  CyberStrike 2 was
     designed around the use of the Low Resolution Textures, and
     they look great.  You will see very little change by shifting
     to High Resolution, so even with lots of video memory, you
     may want to play with Low Resolution just to get a better
     frame rate.


The display is very dark and difficult to see, even during the
daytime missions.  What can I do to brighten it?

     This is probably due to the Gamma Settings for you video
     card.  To adjust the settings, exit from the game and go
     to the Windows Desktop.  Right-click on a vacant area of
     the screen.  Select Properties.  Look for a tab that has
     the Gamma Settings for your video card, and adjust those
     settings to produce a brighter display.  If you cannot
     find the Gamma Settings, refer to the owner's manual
     for your video card.


The enemy CyberPods are really beating me up.  Can I make the
game easier?

     Yes.  Go to the OPTIONS screen, select the Game tab, and
     switch the game difficulty to an easier level.


How can I get more equipment and hire more CyberPilots?

     You cannot Buy or Sell equipment, or hire new CyberPilots
     until you have been promoted high enough to do so.  When
     have been promoted far enough, click on the Buy/Sell control
     in the Mission Center.


How do I see what skills the CyberPilots have?

     Right-click on the pilot's name, either in the arming screen,
     or the Buy/Sell screen.


How do I know what each of the weapons and other modules do?

     While in the arming screen, or the Buy/Sell screen, you can
     right-click on any of the items to get more information.


I need more equipment but I have run out of money.  What do I
do now?

     Play one or more Skirmish missions.  Skirmish missions are
     random combat encounters, and you get paid for winning
     skirmishes between regular missions.  However, it is a
     good idea to save your game before you go into Skirmish
     mode, just in case.


When I am in the game I get stuck in sub-menus, like the
Communication menu or the Module menu.  How can I get out
of these sub menus?

     You can wait a few seconds, don't press any keyboard
     controls, and the game will automatically drop out of
     the sub-menu.  If you are in a hurry to get back control
     of your CyberPod, you can simply press the ESC key
     several times.  Each time you press ESC, it drops back
     one sub-menu layer.  Pressing ESC three or four times
     should guarantee that you drop back to the game.


Are the missions always the same?

     All of the missions were developed using some very
     complex scripts and a highly sophisticated AI.  While
     the mission objectives will always be the same, the
     way the mission plays out can change dramatically
     depending on what equipment you take and what you do
     during the mission.

     If you want some fun, random play, use the Skirmish
     mode.  Skirmish mode allows you to set up a few
     parameters, and then play a random mission based on
     those settings.  This is an excellent way to earn
     money later in the game when you start buying new
     equipment.  It is also a good way to practice, since
     you can set up Skirmish missions with a wide variety
     of difficulties.

Additions to Credits:

     Thanks to the additional 989 Testers who didn't make 
     it into the credits in time:

     Justin Anelia
     Mike Moore
     Annette Almirol


Customer Support

For additional support, please contact 989 Studios Support at:

989 Studios Customer Support
1-888-GAMES02 (426-3702)
9:00 AM to 12:00 Midnight Pacific Time, 7 Days a Week

Or look for 989 Studios on the web at:
http://989studios.com

The official CyberStrike 2 web site can be found at:
http://www.cyberstrike2.net

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