Final Conflict (tm) Release Notes
---------------------------------
This file contains last minute update information, addenda, and notes for
Final Conflict.
TABLE OF CONTENTS:
1. Installation Notes
2. Free Updates!
3. Manual Corrections
4. Driver Compatibility Issues
5. Level Editor User Manual
1. Installation Notes
To install Final Conflict, run the "Install.Exe" on the Final Conflict CD-ROM.
Detailed instructions are included in the printed User Manual, and on the
printed CD-ROM Jewel Case insert.
The Final Conflict installer allows you to choose which options you'd like
to install. If you already have DirectX version 5 and/or ActiveMovie
(general system drivers used by most Windows95 games) installed on your
system, you can install just the Final Conflict game and not the ancillary
components. If you don't know if you have these items installed, it is OK
to select the option to install them again.
If you would like to edit your own missions, you may install the Final
Conflict mission editor and the associated "Microsoft Data Access Objects"
(DAO) drivers. Again, if you already DAO installed (if you have
Microsoft Access installed, etc.) you may opt to not reinstall DAO. However,
it will not be a problem to install it again anyway, if you are unsure. The
Final Conflict Level Editor may require the installation of ODBC if not
already installed, which is included in the folder by the same name. After
running Dataacc.exe, be sure to reboot your computer.
2. Free Updates!
Please keep an eye on the R.I. Soft Systems, Inc. and Sound Source
Interactive, Inc. web sites for FREE updates and enhancements to
Final Conflict! Free updates can be downloaded at either:
www.risoftsystems.com
www.soundsourceinteractive.com
3. Corrections to the User Manual
The order of upgrades on the Defensive Outpost are listed incorrectly in the
User Manual. A Defensive Outpost is upgraded to a Defensive Perimeter, then
to a Defensive Radar.
The visual aspects of selecting a location to build a new structure have been
modified. Instead of a white outline rectangle to indicate valid locations
and a red rectangle to indicate invalid locations, a semi-transparent green
image of the new structure is displayed for valid locations, and
semi-transparent red image of the structure is displayed for invalid
locations.
4. Driver Compatibility Issues
ATI Mach 64 drivers do not currently appear to be completely compatible
with DirectX version 5. If you have an ATI Mach 64 board, you will want to
turn off the use of "Hardware Acceleration", and use the standard ATI Mach 64
drivers instead of the DirectX hardware acceleration drivers. Go into your
Control Panel, select "DirectX", then click the "DirectDraw" tab and uncheck
the "Use Hardware Acceleration" option.
5. Level Editor User Manual
Please refer to EDITOR.TXT for the electronic User Manual for the Final
Conflict Level Editor.
Final Conflict is a TM of and is
Copyright(c) 1997 by Rhode Island Soft Systems, Inc.
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