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Jack Nicklaus 5 – Windows Readme 2 – English

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jack-nicklaus-5_win_readme-2_en_8hk.txt
Jack Nicklaus 5.1 International
Golf Simulation and Golf Course Designer
Copyright 1997 Accolade, Inc.


About this README document

This document includes information supplemental to the online 
help and printed manual. Reading this document will help you 
play better golf and improve your golf course design skills.


Contents of the README:

1.  Additional Game Information
2.  Additional Designer Information
3.  Corrections for the Printed Manual
4.  Installing/Uninstalling Jack Nicklaus 5
5.  Installing DirectX alone
6.  Installing Indeo alone
7.  Adding Custom Data to Jack Nicklaus 5 Courses
8.  License Agreement

*********************************************************
1. ADDITIONAL GAME INFORMATION

* Minimum System Requirements
-Pentium 120
-16 MB RAM
-4X CD-ROM
-SVGA Color Graphics

* Changes in version 5.1

- Net games will no longer be able to get out of sync because of 
blocked messages (e.g. taking a drop with a menu item displayed).

- Bingo Bango Bongo max score will be changed from 99 to 25.

- When specific required files are missing, the game will now
ask for missing files.

- Save attempts of more than 50 characters will now save gracefully.

- If two players are necessary for a game and the game is changed to 
a one player game, Tee-off button will be turned on.

- All golfer reactions will play in replays.

- The MouseMeter cursor will always disappear when appropriate.

- No more occasional commentary overlaps.

- The scroll down button on an empty leaderboard will no longer 
crash the game.

- Lie graphic for ball-in-cup has been improved.

- Commas have been inserted for the dollar earnings.

- Removing all handicap and/or scratch players from the Names.txt 
list will not cause the game to crash.

- You will be allowed a free drop when your ball is on the cart path.

- The commentary will come out of both speakers all the time.

- All hotkeys already in the game will be listed next to their 
menu function.

- "E" will replace "+0" in tournaments on the leaderboard and 
info bar.

- AI golfer will rotate to point to target for animation 
according to shot taken.

- The user will be able to customize the grid color via a command 
line instruction. SEE BELOW FOR MORE INFO.
 
- The ball tracking on course overheads will be white instead of 
black.

- Country Club Tournament descriptions will be changed to one round, 
instead of four rounds.

- The names that show up in a tournament will be more random.

- Record Golfer function will work in Best Score Competitions 
and Country Club Tournaments.

- Best Score Competitions will record statistics for the course 
and golfers.

- Jeff Sobers will be added to the credits. (Sorry Jeff!!!)

- Golfers will get their original tees back when a tournament 
has ended.

- The main menu will still function after Jack has completed a 
round by himself.

- The tended flag for long putts will start occurring at 20 ft. 
hole, instead of 30 ft.

- A drop onto cart path will be disallowed.

- Non-patch Best Score Competition saved games will not be 
playable with the patch.

- Skins and Bingo Bango Bongo info bar scoring will be changed to 
show the total number of skins or points the current player has won.

- A perfect shot option has been added for practice mode.

- If Jack (or any other AI golfer) hits the ball in the water in a net 
game, the host will send the drop information to the others.

- Jack 5 icons will replace Jack 4 icons.

- Timing for when applause plays has been improved.

- End-of-hole comments will be removed for Bingo Bango Bongo, 
Skins, and Match play.

- Match Play will be restricted to two players.

- Fixed a crash due to creation of enormous shapes and zooming.

- Match play info bar will display score in terms of holes up or down.

- Fixed wind direction issue by allowing prevailing wind direction 
for course, not hole, to be adjusted in the designer. [INSTRUCTIONS
FOR USE IN THE GOLF COURSE DESIGNER: the prevailing wind direction 
goes from the bottom of the screen to the top. Orient the holes 
using this wind direction in order to set the prevailing wind for 
a specific hole. (Example: if you want wind to primarily be at your 
back on a hole, orient the hole so the tee side of the hole is 
towards the bottom of the screen, and the green side of the hole is
towards the top of the screen.)]


* Version 5.0 can not play a network game with Version 5.1
The patch version will not be allowed to connect to a non-patch 
version for network play.

* Changing the Grid Color
The grid color can be changed by adding rgb values to a command line
attached to the Jack5.exe file. There are several ways to accomplish
this, such as altering the shortcut in your Start menu, creating
a new shortcut and placing it in a new location, or entering the 
command line via the Run menu. Following is a description of how to
change your grid color by changing the shortcut in your Start menu:

	* Open Microsoft Explorer.
	* Find the shortcut to Jack Nicklaus 5 in programs/start menu 
	  (Usually it is found in your windows directory under 
	  start menu/programs/jack Nicklaus 5)
	* Right mouse click on the Jack Nicklaus 5 shortcut and 
	  select properties.
	* Select the Shortcut tab and find the section labeled Target.
	  A line of text similar to this will appear:

	  "C:\Program Files\Accolade\Jack5\JACK5.EXE"

	* After the last quotation mark, type the command that 
	  will change the grid color. The syntax is as follows: 
	
	  [space]-grid [r value, g value, b value]

	  EXAMPLE: 
	  "C:\Program Files\Accolade\Jack5\JACK5.EXE" -grid0,0,255
	  will give you a blue grid

	  NOTE ABOUT RGB Values
	  r, g, and b are the red, green, and blue values that, when
	  mixed together, determine the color of your grid. Determining
	  a color based on these values can be done using popular
	  image editing software such as Photoshop or Paintshop Pro.
	  Listed below are several rgb values with their colors.

	* Select OK

	* Start Jack 5 using the Start menu, and when you use the grid
	  next, your color will be used for the grid. (NOTE: To use 
	  this customized Grid you MUST begin the game using the 
	  altered shortcut on your Start menu.

Here are a few other RGB values you might try, or you can create 
your own:

  powder blue 
 -grid95,192,235 

  salmon 
 -grid237,107,92 

  hot pink 
 -grid248,122,169 

  light grey 
 -grid200,200,200 

  medium grey 
 -grid100,100,100 

  white 
 -grid255,255,255 

  ultramarine 
 -grid86,71,167 

  deep purple 
 -grid150,31,184 

The numbers are RGB Color Values

*Gameplay Summary:

Basic Controls:
Right/Left Arrow                Aiming
Up/Down Arrow                   Intensity (easy or hard swing)
Control Key and Rt/Lt Arrow     Fade/Draw shot
Control Key and Up/Dn Arrow     High/Low shot

All controls can also be made with the mouse.

Swing Meter             
Click on the golfer, hit the space bar, or double click on the
aiming arrow (if it is visible) to bring up the meter. 
Using the left mouse button, the space bar, or the enter key, 
click once to start meter, click again at power mark (top) and 
again at accuracy mark (bottom). The power target corresponds to 
clubs distance as seen in the Club Info area and will be accurate 
based on shot hit off level fairway with no wind (in other words, 
you will need to compensate for wind and shots out of rough, sand, 
etc.). Also, for full swings, the distance displayed for the club 
info represents the distance the ball will travel in the air and 
does not take roll into account (for all clubs except the putter).



Right Click Menu        
Use right click menu to access the most common features.

Animate Grid            
Choose Animate Grid in the right click menu to get additional 
terrain help.


*Keyboard Shortcuts

Control key + S (Save)
Control key + O (Load)
Control key + N (Send Message)
Control key + L (Clear Message)
Control key + V (Custom View)
Control key + G (Animate Grid)
Control key + C (Cross Section)
Control key + R (Scorecard)
Control key + X (End Game)
Alt key + F4    (Exit)
F1              (Help contents)


*Display Resolution
The default installation settings for the screen resolution 
display of Jack Nicklaus 5 is a maximum of 1024 x 768. If you are 
running in a display lower than this (640 x 480), the game will 
adjust to this resolution. If you run your computer at a resolution 
higher than 800 x 600 (e.g. 1152 x 864), you can display the game 
full screen by doing the following:

-Choose Preferences from the Options menu
-Set the Resolution option to "Full Screen"
-Click OK
-Quit and restart the game

Note that running in higher resolutions may affect performance, 
depending on the amount of your computer's RAM and the processor 
speed. If you would like to display the game at full screen, but 
notice a degradation in performance, try different settings for 
Detail Level in the Preferences dialog. Experiment with different 
resolutions and Detail Levels to find your optimal performance 
level.

One final option you may try to speed up play is setting the camera
to "Tower." Playing from this view will speed up play.

*Deactivating Aiming Arrow
The aiming arrow can be deactivated bydouble-clicking on it. This 
feature is especially useful with HUDs On for Aim turned off.

*Move overhead Camera with keys
The I, J, K, and M keys will move the overhead camera north, west, 
east, and south.

*HUDs On for Aim
Checking this option in the Preferences dialog box will keep the 
Info Bar and other HUD items up while you aim your shot. Selecting
this option will slow down the performance of the aiming arrow.

*Moveable HUDs
All of the HUDs (Info Bar, Hole Overhead, etc.) are moveable. When 
moving the swing meter, be careful not to click in the center circle;
this area begins the meter. Also, the Hole Overhead is defaulted to 
a "locked" position to make aiming with the white line easier. To 
change this setting, right click on the Overhead and uncheck "Lock
Position.

*Redraw Perspective
The tilde (~) key will redraw your perspective. This can slightly 
cock the camera to give a better view.

*Reading Greens
After looking at the grid on the green, if you are still in doubt 
of the slope of the green use the Animate Grid feature and watch 
how the grid hits the green.

*Effects of Fog
 Fog can really slow your roll down so compensate while aiming your 
putt.

*Notes regarding Network Play and NetAccolade
By the time your read this note, the NetAccolade Matching Server
should be operational. To receive the update to Jack Nicklaus 5
compatible with this server, please visit our update site on the
web at www.accolade.com/netaccolade/index

While your network opponent is playing, try to avoid accessing 
menu items; doing so could interfere with your opponents play,
or even cause your game to experience anomolies.

Should you ever receive the message "Network error while calculating 
shot," this simply means that the networked computers have shown the 
shots differently on each computer, but the game will automatically 
realign the lies of the balls to match each other for the next shot.


*If you have problems joining a modem or serial game: 

-You may experience a problem joining a Modem or Serial 
game if you had hosted in the previous game. If this is 
the case, exiting and restarting Jack Nicklaus 5 should 
correct the problem.
-Check the flow control settings for both your Modem and 
Com Port. If either the host or joining player has an 
incorrect flow control setting, the host's game will not 
be visible to the joining player. In most cases, each 
player will need to select HARDWARE (RTS/CTS) Flow control. 
Flow control settings for both the Modem and Com Port can 
be changed via the Windows 95 device manager, located in 
the System Properties control panel. 


*Establishing a Handicap
In order to establish a handicap, you must play a minimum of 10 rounds 
on a rated course without having mulligans turned on. If you play with 
mulligans, your round will not count towards your handicap.


*2 Wood
This is a lofted driving wood. Like the driver, it works best off 
the tee; using it from the fairway will cause more erratic shots.


*Aiming Arrow
When moving the aiming arrow, if the arrow keys are held down and then 
released when the arrow is in the desired position, you will have more
control. Repeatedly tapping the arrow keys can sometimes fill the 
keyboard buffer with more arrow commands than you may want. 


*Recorded Golfers and Bingo Bango Bongo
When recording golfers, if you used any gimmes, you won't be able to 
play against that recorded golfer in Bingo, Bango, Bongo games.


*50 Character File Name Limit
When naming your saved games or saved shots, do not exceed 50 
characters in the name of your file.


*Dropping Players from Multiplayer games
If you are playing Skins, Bingo Bango Bongo or Match Play with 3 or 
4 PCs, dropping a player will cause the scoring to become inaccurate. 

*********************************************************
2. ADDITIONAL DESIGNER INFORMATION


*Tip on altering Elevations
Having a rendered view of your hole open with Auto Render 
turned on is the easiest way to alter elevations. Position 
your windows on screen so any changes you make to the hole 
overhead window are immediately seen in rendered view.

*Tips on Auto Render
There are times when it is to your advantage turn Auto Render 
on, and there are times when it is best turned off. For example, 
when you are altering elevation data, it helps to have a 
rendered window visible with Auto Render on. If you are doing 
a large edit on a terrain shape, it may make sense to turn Auto 
Render off, then manually render when you have finished your 
work. Experiment with this setting to find what you are most 
comfortable with.

*Hard Drive Space
As with any powerful software tool, make sure that you have 
sufficient empty hard drive space for Windows to operate freely.

*Coping Holes From one course to another
You must use the import feature to copy holes from one course to 
another. Directly copying hole files from one folder to another 
will not be successful.

*When Converting a JN4 course Topsoil is changed
When converting a Jack 4 course, Topsoil is converted to Rough. 

*When Converting a JN4 course adjust the shapes on the edges
We recommend that with any Jack 4 conversion, any shapes pushed 
out beyond the edges should be removed in favor of the Jack 5 
horizon texture feature.

*When Converting a jn4 course look for Missing Objects
If any objects are found to be missing, Jack 5 will insert a very 
visible gold tree as a placeholder for you. Therefore after 
converting your Jack 4 course, we strongly suggest re-examining 
your objects, as the object tables are not identical.

*********************************************************
3. CORRECTIONS TO THE PRINTED MANUAL

This document includes corrections to the printed manual, last 
minute additions and changes to Jack Nicklaus 5 and an overview
of the option to create custom objects for the Course Designer. 

Corrections

Page 8: The default setting for the Hole Overhead is locked.
Page 19: ". . . likelihood of shanking the ball off the toe or 
heel of the club when the club faces is misaligned" should read 
". . . likelihood of shanking the ball off the toe or heel of 
the club when the club face is misaligned."
Page 21: The color of an overswing on the MouseMeter is now red. 
Page 21: The default golf course for a quick start game is Mt. 
Juliet, not Hualalai. 
Page 22: Arctic Fantasy is erroneously listed as a golf course. 
It is a single hole that includes samples of custom objects 
created with a third-party paint program. 
Page 22: It is not necessary to convert the Jack Nicklaus 4 
courses included with Jack Nicklaus 5. 
Page 28: The Camera Selector is now called TVCam Selector in the 
game.
Page 29: Tour Rankings are no longer available during a regular round.
Page 29: The current choices for viewing a replay are: Current, 
Golfer, Ball Lie and Preset Camera.
Page 34: 
Corrected Shape Hierarchy:
0       Sandy Rough     Light brown
1       Desert Rough    Teal
2       Light Rough     Medium green
3       Hazard          Coral rose
4       Water           Blue
5       Fairway         Green
6       Fringe          Army green
7       Tee             Lime green
8       Green           Yellow green
9       Dirt            Rust
10      Bunker          Sand
11      Rough           Gray brown
12      Lava            Dark burgundy
13      Cart path       Gray
14      Out of Bounds   White outline
15      Terrain         Pink

Page 34: Reference to heavy rough should be rough.
Page 50: There are 8 (not 7) directional arrows in the Pick Sky 
and Horizon window.
Page 50: #8 should read: Repeat steps 6 and 7 (not steps 5 and 6).
Page 52: You cannot cut a hole to the clipboard, only a shape.
Page 55: The heights for Rendered View are Close, Normal, Tower and 
Aerial.
Page 56: You can only view one pin placement at a time.

Additions

Course Designer
Smooth: 
Hold down the <SHIFT> key while tapping the Smooth button to implement 
Power Smooth (the equivalent of 5 taps of the Smooth button).

Game
Changing Shot Trajectory:
Disregard the section under Changing Shot Type, that refers to Preset 
Shots: Punch, Bump and Run, Pitch and Flop. The only shots available 
in Jack Nicklaus 5 are Full, Chip and Putt. However, you can still 
customize your swing for any situation by altering the trajectory of a 
Full or Chip shot. Along with the ability to make incremental adjustments 
to the shot trajectory by pressing <CTRL> and tapping the up/down arrow 
keys on your keyboard, you can also make immediate adjustments without 
using the aiming arrow. Click Options on the main menu, and then click 
Trajectory to open the following command list:

Trajectory
High: This is the default setting for most shots. Use a high trajectory  
to achieve maximum height and distance.
Medium: A medium trajectory produces slightly less distance in the air, 
but greater roll after impact. This is a good choice when hitting into 
the wind.
Low: A low trajectory is good for punching the ball under and through a 
cluster of trees.

Direction (this applies for right handed golfers; reverse the direction
for left handed golfers.)
Hook:           Extreme right to left flight path. 
Draw:           Moderate right to left flight path. 
Straight:       Straight ball.
Fade:           Moderate left to right flight path.
Slice:          Extreme left to right flight path.

Creating Custom Objects For The Course Designer

Because of a change in the internal file pathways, you can now create 
custom objects, sounds, textures, skies and horizons for use in the 
Jack Nicklaus 5 Golf Course Designer. However, it is important to 
understand that the creation of custom objects is an external process, 
rather than an internally supported function of the Course Designer. 
Custom object creation requires a paint program such as Paint Shop Pro 
or PhotoShop, and advanced experience with the creation and manipulation 
of graphic files. Additionally, you must follow a strict format for 
naming and saving the object files, and editing the course .ini file. 

If you have mastered course design with the artwork provided in
Jack Nicklaus 5, read the description below in item #7, Adding
Custom Data to Jack Nicklaus 5 for more details. You can also read
the WordPad document "custom.doc" on the root level of your Jack
Nicklaus 5 CD ROM.

*********************************************************
4. INSTALLING/UNINSTALLING JACK NICKLAUS 5

*Uninstall:
-Click on the Start button on your Windows 95 Taskbar
-Navigate through the menus to "Programs/Jack Nicklaus 5"
-Choose "Uninstall Jack Nicklaus 5"
-Follow the instructions on screen to uninstall


*Registering Electronically
At the completion of the installation process, you will be
asked if you would like to register your copy of Jack 
Nicklaus 5 electronically. You can choose to do this at the
time of installation, or you can choose "Register Later." If
you choose to register later, when you are ready to do so,
follow these instructions:
-Insert the Jack Nicklaus 5 CD-ROM in your CD drive
-Right Click on the icon for your CD ROM drive
-Choose Open from the menu
-Double click on the file called "Reg32"
-Follow the instructions on screen

*********************************************************
5. Installing DirectX 5.0 alone

-Insert the Jack Nicklaus 5 CD-ROM in your CD drive
-Exit the autorun screen
-Run Directx5\Directx\Dxsetup.exe from the root directory 
of your cdrom drive
-Follow the instructions on screen

*********************************************************
6. Installing Indeo alone
-Insert the Jack Nicklaus 5 CD-ROM in your CD drive
-Exit the autorun screen
-Run Indeo\Iv5_fltr.exe from the root directory of your cdrom drive
-Follow the instructions on screen

*To view the Indeo release notes after install, minimize 
the Jack 5 setup to view the the readme file. Restore Jack 
5 to continue installation.

*********************************************************
7. Adding Custom Data to Jack Nicklaus 5 Courses

NOTE: SEE "Custom.doc" ON THE ROOT LEVEL OF YOUR CD ROM
FOR A COMPLETE DESCRIPTION OF THIS PROCESS.

The ability to add your own custom artwork to Jack Nicklaus 5
courses was created for experienced computer users/course 
designers who are already familiar with concepts such as palette 
creation/control, graphic file formats, anti-aliasing, bitmap 
scaling, mip-mapping, tiling bitmaps, ASCII and .INI files, etc. 
The Course Designer comes complete with a wide variety of built-in 
objects, textures, skies, horizons, and sounds, and less experienced 
users should create courses using the provided items.  

Even if you are a graphics savvy pro course designer, you 
would always want to choose a "stock" item over a custom one, 
unless you absolutely require custom data to achieve your 
results. Needlessly adding custom objects will require the 
users of your course to have more memory, more extra files 
on their hard drive, and be more prone to error.

Accolade does not provide end-user support for Custom Data,
but if you would like to add your own trees, skies, sounds,
etc. please read use the file "Custom.doc" located on the
root level of the Jack Nicklaus 5 CD ROM. Additionally, 
see the Jack Nicklaus area on www.accolade.com or 
www.jack4.golfweb.com for links to sites that discuss 
designing courses with Jack Nicklaus 5 Course Designer.

*********************************************************
8. LICENSE AGREEMENT

PLEASE CAREFULLY READ THIS DOCUMENT
By using this software you agree to be bound by all the terms 
and conditions of the following license agreement. If you do not 
accept or agree to any of the terms of the license agreement, you 
may return this entire package within 15 days to the person to 
whom you acquired it for a full refund of your license fee.

ACCOLADE, INC. (Accolade) grants you a personal, non-exclusive license 
to use this copy of the software program and the accompanying 
documentation (the "Software") according to the following terms 
and conditions:

1.  LICENSE USE AND RESTRICTIONS
a) You may install and use the Software in executable code 
format on a single computer at any one time. You may physically 
transfer the program from one computer to another provided the 
program is used on only one computer at a time.
b) You agree not to make any copies of the Software other than 
one copy that you install on your hard drive.
c) You may not copy the Software (except as specifically 
permitted herein) and, except as expressly permitted by law, 
you may not modify, translate, reverse engineer, decompile, 
disassemble or create derivative works of the Software.
d) You may not rent, transfer, or grant any rights in the original 
or backup copy of the Software, in full or in part, to any person 
except as provided herein.
e) You agree not to remove or alter any proprietary notices, labels 
or marks on or in the Software.

Restricted Rights Notice: Use, reproduction, modification, 
distribution, or disclosure of the Software is subject to restrictions 
set forth in this contract and said regulations

2. TITLE
You acknowledge and agree that all right, title and interest in 
and to the Software and all intellectual property rights therein, 
shall remain the property of Accolade or its vendors or licensors, 
as the case may be. You have a license to use the Software only and 
no ownership of proprietary rights to the Software are transferred 
to you.

3. TERMINATION
This License is effective until terminated. This License will 
terminate immediately without notice from Accolade if you fail 
to comply with any provision of this License. Upon termination 
you must destroy the Software and all copies thereof.

*********************************************************

8:44 AM 12/19/97
(c) 1997 Accolade, Inc. All rights reserved.
Developed by Eclipse Entertainment.
Produced in association with Jack Nicklaus Productions.

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