Home » Jane's Combat Simulations: USNF'97 - U.S. Navy Fighters » Jane’s Combat Simulations: USNF’97 – U.S. Navy Fighters – Windows Readme – English

Jane’s Combat Simulations: USNF’97 – U.S. Navy Fighters – Windows Readme – English

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Type
Readme
Platform
Windows
Language
English
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23.17 KB
Filename
janes-combat-simulations-usnf97-u-s-navy-fighters_win_readme_usa_en_4kz.txt
************************************************************************
***********************  U.S. Navy Fighters 97  ************************
************************************************************************


************************************************************************
************************** TABLE OF CONTENTS ***************************
************************************************************************

1) Requirements
        a) RAM
        b) Hard Drive Space
        c) Video
        d) CPU
2) Installation
3) Peripheral Setup   
4) Game Overview
5) Pro Mission Creator
6) New Features
7) Network 
8) Modem 
9) Trouble Shooting    
10) Origin Product Support

************************************************************************
**************************** REQUIREMENTS ******************************
************************************************************************

                                *******
                                * RAM *
                                *******
        
        U.S. Navy Fighters 97 requires 16 Mbytes to run. The exact 
        memory requirements are as follows.

                
                          ********************
                          * HARD DRIVE SPACE *
                          ********************


        TOTAL HARD DRIVE SPACE
        **********************
        A total of 40 Mb of hard drive space is required to install USNF
        97.

        ADDITIONAL HARD DRIVE REQUIREMENTS
        **********************************
        USNF 97 also requires some additional hard drive
        space for Quick Missions (10k) each, Pilots (10k) each, Pro
        Mission Creator Missions (10k - 64k) each.
        

                                  *********
                                  * VIDEO *
                                  *********
                                   
      USNF 97 requires you to have a video card that is 100% DirectX 3
      compliant. If you have checked the DXSETUP program (which can be
      found on the root directory of your USNF97 CD), and your video 
      card is not certified, you need to contact your video card
      manufacturer and obtain the DirectX 3 drivers for your card. If 
      you have downloaded the drivers, and your card is still not 
      working, you need to contact Microsoft at one of the following 
      locations:                        
                       
                 Microsoft Corporation                                 
                 PHONE 1-800-426-9400               
                 BBS 1-206-936-6735
                 WEBSITE www.microsoft.com/windows


                                  *******      
                                  * CPU *
                                  *******
    
    U.S. Navy Fighters 97 requires a Pentium 75 or faster Intel
    processor to run. If you have a p75 or a p90, you should be able
    to run the game at 640x480 with the details off. If you have a 
    faster processor (Pentium 100 and up), you should be able to play
    in SVGA 640x480 or higher, and still maintain an acceptable frame 
    rate, with some or all details on. The detail levels you have 
    selected in the GRAPHIC OPTIONS will affect the frame rate. 
                
              
************************************************************************
**************************   INSTALLATION   ****************************
************************************************************************

        Please refer to the INSTALL GUIDE for detailed installation
        instructions.

************************************************************************
************************* PERIPHERAL SUPPORT ***************************
************************************************************************

                          ******************
                          *PERIPHERAL SETUP* 
                          ******************
                                      
      In order to get optimum Peripheral performance with USNF 97, you 
      must setup your peripherals with the Windows 95 joystick 
      calibration program. Below are the steps to follow in order to 
      setup your peripherals:
             
          1. Click on your START button, go to SETTINGS, and click on 
             the CONTROL PANEL icon.
          2. When the CONTROL PANEL window appears, double-click on the
             JOYSTICK icon.
          3. Now you should be in the JOYSTICK PROPERTIES window. The 
             first thing you need to do is to use the pull-down menu 
             under CURRENT JOYSTICK to set it to joystick 1. 
          4. The next step is to use the pull-down menu under JOYSTICK 
             SELECTION to set it to the type of joystick you have. 
             NOTE: if you do not see the name of your joystick or if 
             you are unsure of the type of your joystick, contact your 
             manufacturer for this information.
          5. If you have rudder pedals, make sure that you put a check 
             in the box next to rudders.
          6. The next step is to click the CALIBRATION button. this will
             take you to the JOYSTICK 1 CALIBRATION window. At this
             point it is very important that you follow the instructions
             under the CALIBRATION INFORMATION section (at the top of 
             the window). MAKE SURE TO TEST YOUR JOYSTICK BEFORE YOU 
             CLICK THE OK BUTTON.
          7. Click the OK button to finish up.

  
************************************************************************
*************************** GAME OVERVIEW ******************************
************************************************************************

                      ***************************
                      *  U.S. NAVY FIGHTERS 97  *
                      ***************************

      U.S. Navy Fighters 97 combines the original U.S. Navy Fighters
      program, the Marine Fighters expansion disc, and a new Vietnam 
      campaign on one CD-ROM. Once you are in the USNF 97 game, all 
      these options will be available to you.
      There are three different campaign scenarios included with 
      USNF 97: the Ukraine (from the original U.S. Navy Fighters 
      program), the Kuril Islands (Marine Fighters expansion disc), and
      the all new Vietnam campaign (found only in USNF 97). The Ukraine
      campaign is the easiest of the three, so you may prefer to begin 
      with the Ukraine.


      There are four planes unique to the Ukraine campaign:
              a) F-14 Tomcat
              b) F/A-18D Hornet
              c) Su-33 Flanker-D
              d) A-7E Corsair II

      There are four planes unique to the Kuril campaign:
              a) Av-8B Harrier II
              b) Sea Harrier FRS.Mk 2
              c) Yak-141 Freestyle-A
              d) AC-130U Spectre

      There are also 5 planes that are unique to the Vietnam campaign:
              a) F4-B
              b) F4-J
              c) F8-J
              d) MiG-17
              e) MiG-21F

        
************************************************************************
************************* PRO MISSION CREATOR **************************
************************************************************************
                                 

      The following are a few features of the Pro Mission Creator: 
      
      1) You can choose to design your missions in either the Ukraine
         the Kuril Islands, or Vietnam. To select the area for you
         mission, go to the Pro Mission Creator toolbar and select
         World. Then select Set Map. 

      2) With the Harrier, you can select to take off from a campsite. 
         To do this place the icon for the Harrier directly on top of
         the icon for a Small Airport.  When you have placed the 
         aircraft on top of the Small Airport, select the altitude as 
         Ground Level. When you get into the mission, you will appear 
         on a small dirt runway.

      3) The last Quick Mission you've played is now automatically saved 
         as a mission called "Quick". To play it, go into the Pro 
         Mission Creator and select FILE on the toolbar and then select
         Load Mission. Select Quick and you will be able to play this 
         mission.


************************************************************************
*************************    New Features    ***************************
************************************************************************

      There are some new features in USNF 97 that all users will want to 
      try. 
        
            1. REALISTIC TARGETING: Hit ESC while in flight and select
               the "Realistic Targeting" item in the "Pref" menu.  This
               changes the game as follows:
                   - the TARGET window won't show your target unless 
                     it's within visual range.
                   - you can't use Ctrl-Z, Ctrl-X, or Ctrl-A to tell you
                     where your target is.
                   - you can't use any views that are "based on" your 
                     target (these views are also prohibited in the
                        OTHER VIEW window):
                        - Player->Target, Target->Player,
                          Missile->Target, Target->Missile
                        - any ALT-function key views
                   - you can't use the F6 view if your wingman is not in
                     visual range.
                   - the "X" target locator on your HUD disappears if 
                     you don't have a search lock on your target.
                   - if your target is not in your "front half" and in 
                     visual range (about 10 miles), and you don't have a
                     search lock on it with some weapon or seeker, then 
                     you lose it.
                   - "Show target info" will not show target info for 
                     any object that's outside of visual range, unless
                     you have a search lock on it.
      
            2. The DAMAGE cheat now has 3 options under it:
                   - Invulnerable: You cannot be damaged by anything.
                   - Normal Damage: If you get shot, you get hurt.
                     However, even after you reach 100% damage, you'll
                     be able to take some additional damage before your
                     plane is destroyed. This is the default setting.
                   - Realistic Damage: You can take only about half
                     the damage you can in 'Normal Damage,' and as
                     soon as your plane reaches 100% damage, it will
                     explode.
               
            3. BEST TEXTURES: This provides you with the best possible
               texture-mapping quality, for your viewing pleasure.
               However, you should only turn this option on if you have
               a very fast CPU because it will slow down your frame-rate
               somewhat.  This option is located in the GRAPHICS PREFS
               dialog box.
              
            4. AWACS information: If you hit SHIFT-A while in flight, and
               you have an E-2C Hawkeye, an E-3 Sentry, or a John C. 
               Butler radar picket ship on the map, you will receive
               information about nearby enemy aircraft. If you 
               are playing as a Vietnamese player, you can get the
               equivalent of AWACS information if there is a friendly
               GCI radar nearby.


************************************************************************
******************************* NETWORK ********************************
************************************************************************
 
                         **********************
                         * What is a network? *
                         **********************

  A network is a series of computers with network interface boards 
  linked together by special cables. 
  
  USNF 97 can be played over any network that has IPX/SPX support.
  IPX/SPX (Inter-Packet Exchange)/(Sequential-Packet-Exchange) is a 
  widely used standard for data communication on many network cabling
  systems.
  
  The most common form of network cabling today is called Ethernet. 
  Ethernet is a cabling and signaling specification originally developed
  by Xerox in  the late 70's. Over the years many new specifications 
  have been created for faster network access and throughput. The cost 
  and popularity of these systems have finally reached the point of home
  use.
  
                ********************************************
                * What type of Ethernet Network do I need? *
                ********************************************
  
  That depends on how many computers you plan to connect together. USNF
  97 can connect up to 8 users per game on up to 10 different Group 
  ID's. Once a group is connected, another group of players can reuse 
  the same network ID. This gives you virtually no limit to the number 
  of users that can connect USNF 97 on the same network. 
  
  Choosing the type of cabling system and network cards can be very 
  important. The two basic cabling types widely available today are Thin
  Ethernet and 10 BaseT Ethernet. For 2-8 users you can use a simple 
  Thin Ethernet cabling system. For 8 - 16 users we suggest using a 
  simple 10 BaseT cabling system. As you move beyond 16 users you will 
  need a more complicate 10 BaseT system that allows fast data transfer
  and low latency between users. 
  
  Here is some basic information about the 2 most common Ethernet 
  cabling systems. 
  
                             Thin Ethernet
                            ***************
  Equipment:
  1. Thin Ethernet cable. The technical name is RG-58 and the technical 
     name for the connectors are BNC. The cable is often referred to as 
     50 ohm Coaxial cable (coax). It looks like the cable connected to
     your TV set.
  2. T-adapters (1 per computer)
  3. Terminators (2, one for each end of the cable)

  Pros: This is the most inexpensive Ethernet system to setup. It does
        not require you to purchase a network hub. The cable is 
        inexpensive and it's easy to install for small groups. 
  Cons: This system slower and can not handle as many users as 10 BaseT.
        It can be difficult to trouble shoot. In this system 1 cable is
        used to daisy chain all the computers together. Any break in the
        cable can disrupt the entire network. Each end of the cable must 
        have a terminator to absorb the signals when they reach the end.
        Improper termination can cause your network to slow down or stop
        working. 
  
                        10 or 100 BaseT Ethernet
                       **************************
  Equipment: 
  1. 10 BaseT Ethernet cables. The technical names for the cable are 
     CAT3 or CAT5 and the technical name for the connectors is RJ-45. 
     The cable and connector looks like a larger version of your 
     telephone cable. Cat3 is rated with use up to 10 Megabits/Second 
     and Cat5 is rated up to 100 Megabits/Second. 
  2. 10 or 100 baseT Hubs. These networks require you to purchase a HUB 
     to connect your computers together. A network HUB is small box with 
     several RJ-45 jacks used to connect several computers together. 
     This allows a computer to send messages to another computer 
     connected to the same HUB. 

  Pros: This is a fast Ethernet cabling system. It is an easy system to
        expand and to trouble shoot. 
  Cons: This is a more expensive system than Thin Ethernet.

                ****************************************
                * How do I set up an Ethernet Network? *
                ****************************************

  It is easy to set up your own small network. We strongly suggest that 
  you purchase a network starter kit. This will provide you with all 
  (or most) of the items you need to connect 2 or more computers. At a
  minimum you will need the following equipment. 
  
      1. Two or more computers.
      2. A cabling system to connect your computers.
      3. A network interface Board for each computer.
      4. Windows 95 IPX/SPX network drivers for your network board. 
  
  The instructions that come with your network starter kit will guide 
  you through the installation process. 
  
                  ************************************
                  * How does USNF 97 use my Network? *
                  ************************************
    
  During the connection process USNF 97 searches for other USNF 97 users 
  in your Group ID. By default, USNF 97 looks for users that that can 
  send and receive data from your computer at no more than 1/3 of a 
  second. You can override this default by typing in the users network 
  address. 
  
                      ***************************
                      * Having Network trouble? *
                      ***************************

  Unfortunately a successful connection doesn't mean your network has 
  fast enough throughput to play USNF 97. Most networks have a fast 
  enough peek data transfer rate to play USNF 97 but may not have a low
  enough latency rate.  Most LAN's or WAN's used at your place of work 
  are busiest during standard working hours. During these times of peek 
  network usage you may have trouble connecting, staying connected, or 
  experience a slowdown in frame rate. The easiest way to solve this 
  problem is to play early in the morning or late in the evening when 
  the the other network traffic is at a minimum. You could also request
  that your network administrator place you and your fellow USNF 97 
  pilots on the same network HUB or Router. 
  
         
************************************************************************
******************************* Modems *********************************
************************************************************************

  USNF 97 uses the same modem driver that windows 95 assigned to your 
  modem when you installed it. This means that you should not have to do
  anything to get your modem working. However, if you are experiencing 
  any problems, try the following steps to check your settings to insure
  that USNF 97 will get the best possible performance out of your modem.

  Go to the Start Menu, go to Settings, and select Control Panel. Now 
  double-click on the Modem icon. Now: 
         * You should be in the Modem Properties box. Click on the tab 
           marked General (you should default to this tab), and look in 
           the big box under the phone picture at the top of the window.
           Make sure there is only ONE driver per modem in this box. (If
           (If they have 2 drivers, treat each one separately and follow
           the following steps for each one.)
         * Now click on the driver, and once it is highlighted, click on 
           the Properties button.
         * Click on the General tab and check to make sure the Com Port 
           is correct, that the Maximum Speed is set to as fast as the 
           modem can go, and uncheck the Only Connect at This Speed box.
         * Now click on the Connection tab and click on the Advanced 
           button. 
         * You should now be in the Advanced Connection Settings window. 
           Make sure that the square next to Use Flow Control is checked,
           and that you have a "dot" in the hardware setting under it. 
           Also make sure that they have a check in the square next to 
           Use Error Control, and that there is a check in the box next 
           to Compress Data.  


NOTE: If you have more than 1 modem installed on the computer, configure 
each one as described above, and DO NOT use the autodetect in the game. 
You will have to set up the modem you want to use manually, and you can 
differentiate between the two, by selecting the com port of the modem 
you want to use.


************************************************************************
************************** TROUBLE SHOOTING ****************************
************************************************************************

     1. If you are having trouble with your video card or sound card,
        you need to contact your hardware's manufacturer and get the
        DirectX 3.0 (or 2.0 if 3.o drivers are not available) drivers
        from your manufacturer. If those drivers are not available, you 
        need to contact Microsoft at one of the following locations:
                        
                 Microsoft Corporation
                 PHONE 1-800-426-9400               
                 BBS 1-206-936-6735
                 WEBSITE www.microsoft.com/windows

                             
     2. If you are having trouble calibrating your throttle and 
        joystick, try setting your joystick to a 3-button axis joystick
        in the JOYSTICK SELECTION pull-down menu of the JOYSTICK
        CALIBRATION section in Windows 95.  


     3. Calibration setup for the Thrustmaster F-16 FLCS:

        A. Be sure to power off the computer and do not "wake up" the 
           joystick.  This will initialize the stick as a 2 button device.
        B. Go to the control panel and select joystick.
        C. Set up the joystick as a 2 button 2 axis device.
        D. Select calibrate and follow the step-by-step directions.
        E. After a successful calibration, the joystick's customized 
           settings may be used by pressing the S1 button on the side of 
           the stick.

     4. On some machines, we have experienced difficulty re-entering 
        the game after using the ALT-TAB function. Currently, the only 
        solution is to refrain from using ALT-TAB. 
        
************************************************************************
*********************** ORIGIN PRODUCT SUPPORT *************************
************************************************************************

    If you have any questions or comments you may get in contact with an
    Origin Product Support Technician in any of the following ways:

       ORIGIN Phone Tech Support: (512) 434-HELP
       HOURS: (Central Standard Time)
         9:00 AM-12:45 and 2:00-4:45 M-F
         (Hours Subject to Change)
       EA Phone Tech Support: (415) 572-2787
       HOURS: (Pacific Standard Time)
         8:30 AM-4:30 M-F
       ORIGIN FAX Tech Support: (512) 795-8014
       ORIGIN BBS Tech Support: (512) 346-2BBS (14.4 kBaud @ 8,N,1)
       ORIGIN Internet Tech Support: [email protected]
       ORIGIN Internet FTP Site: ftp://ftp.ea.com/pub
       ORIGIN Web Site: http://www.ea.com/origin/english/index.html
       JANES COMBAT SIMULATIONS Site: http://www.ea.com/janes.html
       ORIGIN Tech Support Mailing Address:
                ORIGIN Systems
                C/O Customer Service
                5918 West Courtyard Drive
                Austin, TX  78730-5036

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