Home » JetFighter III Classic » JetFighter III Classic – Windows Readme – English

JetFighter III Classic – Windows Readme – English

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Readme
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Windows
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English
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jetfighter-iii-classic_win_readme_en_hw0.txt
+----------------------------------------------------------+
|                                                          |
|                     JetFighter III                       |
|                    PLATINUM EDITION                      |
|                                                          |
|             LATEST INFORMATION AND UPDATES               |
|                                                          |
|                                                          |
|                 Simulator version 1.63                   |
|                                                          |
+----------------------------------------------------------+


------------------------------------------------------------
WELCOME

Welcome, and thanks for purchasing the Platinum Edition of 
JetFighter III!  This CD contains JetFighter III, plus 
everything on the Enhanced Campaign CD, plus a host of new 
missions, scenery and other features.

This file contains hints, tips and last-minute information 
on JetFighter III.  If you have any problems running the 
game, or need more information than you find in the manual, 
please read this file!  You should also check out 
www.missionstudios.com for late-breaking news and updates.

The documentation for the Mission Editor can be found in 
JF3EDIT.DOC.  This is a Microsoft Word document and can be 
viewed with the WORDPAD viewer that comes with Windows 95.

------------------------------------------------------------
CONTENTS

     WELCOME
     CONTENTS
     NEW AND IMPROVED
     PERFORMANCE ISSUES
          Q. and A.
          REDUCING SCENERY LOAD TIMES
     TROUBLESHOOTING
          Q. and A.
          DELETING JFIII
     KNOWN BUGS
     GEAR-HEAD FEATURES
     NEAT THINGS TO DO
          IMPORTING YOUR OWN PILOT PHOTO
          IMPORTING YOUR OWN AIRCRAFT DECAL
     UPDATES / PATCHES AND FEEDBACK
          UPDATES
          MISSION OF THE WEEK
          DECAL OF THE WEEK
     REBOOTING IN DOS MODE


------------------------------------------------------------
NEW AND IMPROVED
If you are familiar with the original JetFighter III, you 
should read the Platinum Edition manual, and this document, 
to learn about the many new features of JetFighter III.  The 
items below are either worth repeating, or did not make it 
into the printed manual.

MISSION EDITOR
The Mission Editor documentation is found in JF3EDIT.DOC.  
You can use Microsoft Word or Wordpad to view or print this 
document.

MISSILE LOCK BAD ASPECT WARNING
We added a symbol to the missile seeker to warn you when you 
have missile lock BUT there is a low probability of a hit.  
When this situation arises, a red X will appear in the 
missile seeker.  You can still fire, and you may even get a 
hit, but this lets you know that you are in a bad firing 
position.  This usually happens if you try to engage during 
very fast head-to-head closures.

RUDDER CONTROL
The rudder control has been changed to more realistically 
reflect the operation of the rudder at high speeds.  As you 
fly faster, the rudder control will be reduced.  In some 
aircraft, there is a maximum speed above which the rudder 
has no effect.

------------------------------------------------------------
PERFORMANCE ISSUES

Q.   How do I make JetFighter III run faster?
A.   There are many answers to this question, and they all 
depend on your tastes.  Here are some hints:

-  Buy a 3Dfx based accelerator card.  With it, JetFighter 
III will run from 400% - 700% faster!  No, we are not 
kidding.  Ask our customers.  It is simply amazing!
- Run in 320x200 mode.  The game was specifically designed 
to look good in this mode!  Even on very fast machines you 
may enjoy the GAME PLAY more in 320x200 mode than you would 
in higher resolution modes!  Use high resolution modes for 
sightseeing.  Use low-res for combat.  Mode switches are 
quick and easy!
- Turn off the clouds [Alt][C]!  This will speed up the sim 
a lot.
- Turn off the instrument panel with [P] or [F1].  Use the 
on-screen radar for combat [Alt][R].  You can still check   
your MFDs with [F5]-[F8] while the panel is off.
- Try using [Alt][F5] to shrink the screen size.
- Run the game in 'pure' DOS mode.  Windows 95 memory 
management system is very inefficient for most games.   Most 
users will see much better performance in DOS.

REDUCING SCENERY LOAD TIMES
Because we use real geographical data and provide seamless 
point-to-point navigation, JetFighter III requires an 
enormous amount of scenery data.  Normally, JetFighter III 
finds this data on the CD-ROM drive.

Unfortunately, CD-ROM drives are much slower than hard 
disks, and at times you may notice a pause in the game while 
it loads a new area of the world from CD-ROM.  There are 
several things you can do to minimize, and even eliminate 
this pause.

1.  Get out of Windows 95!  Windows memory/disk caching 
scheme is not very efficient for games.  If at all possible, 
reboot your computer into MS-DOS mode for much better 
performance.

2.  Create a disk cache.  Use SMARTDRV or another program to 
create a disk cache of about 2 Megabytes.  If your computer 
only has 8 Meg of RAM, you will NOT have enough extra memory 
for a disk cache.

3.  Copy some of the scenery to your hard disk!  This is the 
ultimate solution, and if you can spare the space, we highly 
recommend it.  Here is how it works:

When JetFighter III needs more scenery, it FIRST looks in 
the root directory of the hard disk where JetFighter III was 
installed for the proper scenery subdirectory.  This will be 
named something like \W075S35.

This directory contains all the data for the 5 by 5 degree 
area of the world who's southwest corner is 75 degrees west, 
35 degrees south.  I know that seems like a mouthful, but if 
you look at a map, it will become much more clear.  Here is 
some "ascii art" to help out:

                    |          |
                    | W075S30  | W070S30
                    |          |
                    |          |
               S 30 +----------+---------
                    |          |
                    |          |
                    | W075S35  | W070S35
                    |          |
                    |          |
               S 35 +----------+---------
                    W 75       W 70

To speed up access to a particular region, all you have to 
do is copy that area to the drive where JetFighter III is 
installed.  Here is an example of how to copy W075S35 from 
the CD-ROM drive D:, to the hard disk C:

     XCOPY D:\W075S35\*.* C:\W075S35\*.* [Enter]

NOTE: In the future, we may provide a free update to 
JetFighter III which will make this process easier.  We may 
also build-in a caching system which will handle this 
automatically.  Check our WEB site periodically for more 
information.

Here are the different regions we recommend copying to your 
hard disk.  They are listed with the most used regions 
first, so if you only have space for one, copy the first in 
the list.

For Operation Hurricane (Cuba)
 - W085N20 (Havana)
 - W080N20 (Santa Clara)

For Operation Caged Saint (Chile/Argentina)
and Training Missions
 - W075S35
 - W075S40
 - W075S30

For Seward's Ghost (Alaska)
 - W170N60
 - W170N65
 - W165N60
 - W165N65

For Operation Dragon Slayer (East Asia)
 - E125N35
 - E125N30
 - E130N40

For Operation False Dawn (Japan)
 - E130N30
 - E135N30

For Operation Gordian Knot (Turkey)
 - E035N35
 - E040N35

------------------------------------------------------------
TROUBLESHOOTING

Q.   I have a 16 Meg machine, and I can't get the program to 
run through Windows 95.
A.   Unfortunately, on some systems Windows 95 will not 
provide an MS-DOS session with more than 12 Meg of RAM.  
Here are some things you can try to get JetFighter III to 
work in this low memory situation.
 - Free up as much space as possible on your hard disk so 
Windows 95 can use it as a disk cache.
 - Delete the JF3.CFG file.  Run JetFighter III again.  It 
will ask you to re-configure your system.  Select NO SOUND 
CARD and NO 3Dfx ACCELERATOR CARD.  See if JetFighter III 
works properly in low-res VGA with no sound.  If it does, 
try turning options on one-by-one.

Q.   I can't get the game to run in 3Dfx mode.  When I try 
to fly a mission, the screen goes black, and returns me 
immediately to the carrier.
A.   If you have a 3Dfx card, you probably need to update 
your drivers.  We have included the latest 3Dfx drivers in 
the \3DFX directory on the JetFighter CD.  To install the 
driver, use the explorer and double-click on the proper 
file.  The files are:

     - G24RTVG.EXE for Voodoo cards including the Monster 3D
       and the Righteous 3D.
     - G24RTVR.EXE for Voodoo Rush based cards.

You can test to see if your 3Dfx card is correctly installed 
and available to JetFighter III by running the program 
FIND3DFX in the \3DFX directory.  It will tell you if it 
found a Voodoo or Voodoo rush based video card properly 
installed with the correct drivers.

If the game still does not work, run the INSTALL program 
again and select "VGA Only - no 3D card" from the 3D card 
setup menu.  Be sure VGA mode works correctly before trying 
3D mode again.  If you are still having problems, re-install 
the program with NO SOUND CARD selected.  Sometimes you may 
think you have a 3D card problem when it is really the 
sounds causing trouble.

NOTE:  This version of JetFighter III only supports 3Dfx 
Voodoo based boards.  Support for 3Dfx Voodoo Rush based 
boards should be available soon.  Please check our Website 
for more information.

Q.   When I try to test the MUSIC in the install program, I 
don't hear anything, but music plays just fine in the game!
A.   This is a strange problem that some users have 
experienced on certain sound boards. It does not affect the 
music during the game at all.

Q.   I put the CD in the drive, and the Windows95 AutoPlay 
appears but says I don't have the original JetFighter III 
installed.
A.   In order to install the Enhanced Campaign CD through 
Windows95, you really should have previously installed the 
original JetFighter III through Windows95 as well.  This 
will assure that the program is correctly set up to run in 
Windows95.  You can safely re-install the original 
JetFighter III through Windows95... it will not destroy your 
pilot records.  After the original has been installed 
through Windows, install the Enhanced Campaign CD.

Q.   Does the JetFighter III CD-ROM have to be in the drive 
during play?
A.   Yes!  The scenery in JetFighter III is so expansive 
that very few people would give up the 500 Meg of hard disk 
space that would be required to install the entire game!  
Because of this, the CD must be in the drive during game 
play.

Q.   Can I use my CD-ROM drive to play an audio CD while I 
fly JetFighter III.
A.   No.  JetFighter III needs to read scenery data off the 
CD during the game.  If you have multiple CD-ROM drives, you 
may be able to play audio from one CD while JetFighter reads 
the other CD.

Q.   I have 16 Meg of RAM, but I can't seem to get more than 
10 Meg or so free.
A.   We have noticed that some CD-ROM device drivers set up 
a very large disk cache BY DEFAULT.  This cache could be as 
large as 4 Meg, thereby reducing your memory dramatically! 
Watch your 'boot-up' process carefully and see if your CD- 
ROM driver reports that it is using a large disk cache.  If 
it does, you will need to contact your computer dealer for 
more information.

Q.   I want to run JetFighter III (and other games) in 'pure 
DOS' mode, but I can't get my mouse or CD-ROM drive to work. 
A.   There are several ways to exit Windows 95 and run your 
computer in 'pure DOS' mode.  Please look in the section of 
this file called REBOOTING TO DOS MODE.

Q.   The introduction animation freezes on my computer.  I 
can press a key and everything else seems fine.
A.   You probably have your sound board incorrectly set up.  
Run INSTALL while in the JetFighter III directory (you don't 
have to be on the CD) and verify your sound card settings.

Q.   I try to change resolution modes but the sim gets all 
garbled up and locks up on me.  What's going on?
A.   Not all video cards support 640x350 mode the same way.  
You may be able to get 640x530 mode to work properly by 
using a different VESA driver.  We are working on a way to 
get 640x350 mode working properly on more machines, and will 
post an update when it is finished.  If you think you are 
having problems getting 640x400 or 640x480 mode to run, then 
you definitely must get a new VESA driver.  Contact the 
manufacturer of your video card, or use the shareware 
SciTech Display Doctor found in the \DRIVERS directory of 
the JetFighter III CD-ROM.

Q.   I run the program and the sound works fine while on the 
carrier, but I do not get sound when I run the simulator.  
How can I fix this?
A.   You probably have the wrong IRQ or DMA channel set for 
your sound card.  It is possible that even with the wrong 
settings, you may still hear sound while aboard the carrier.  
However, once you are in the aircraft, you will either hear 
nothing, or the program may crash.  Verify your sound board 
settings and run the game again.  You can change the 
settings by typing INSTALL [Enter] in the JetFighter 
directory that you installed to (NOT the CD-ROM)!  Remember 
that on some systems, the IRQ & DMA settings may be 
different for your soundcard in Win95 and DOS.  Please 
verify what your sound board settings are in DOS.

Q.   I can't get all the buttons on my joystick to work why 
not?
Q.   The 'hat' on my Thrustmaster FCS doesn't do anything.
A.   JetFighter III has a very convenient joystick setup 
program which lets you select the type of joystick you are 
using.  Each joystick has a 'program' associated with it 
that controls what functions the different switches will 
activate.  There are some joysticks, however, that use 
'analog' switches.  These joysticks require special 
calibration, and prevent the simultaneous use of throttle 
and rudder controls, so we decided to support only the 
'digital' switches on your joystick.

Q.   Can I customize or remap the joystick buttons?
A.   YES! Run the INSTALL program and select CONFIGURE 
BUTTONS after selecting your joystick.

Q.   Does JF3 support 3D accelerator cards?
A.   Yes, we currently support cards based on the 3Dfx 
Voodoo Graphics chipset.  We hope to add support for 3Dfx 
Voodoo Rush soon. Because JetFighter III uses a very 
sophisticated rendering system, we will be focusing our 
energies on supporting the 'high-end' 3D cards first.  
Please check missionstudios.com periodically for updates.

Q.   I just got JF3 and can't find any selection for general 
MIDI in the sound setup.  Specifically the Roland SCC-1.  
Does JF3 support this board?
A.   Try using the setting for Ensoniq SoundScape.  That is 
a general MIDI device.  We will post an update to the 
install program which will include selections for more 
sounds cards, including general MIDI devices.

Q.   Where are the Thrustmaster joystick custom files?
A.   We have posted a set of Thrustmaster calibration files 
on the download sites.  Thanks to Bill "DJ" DiGiacomo and 
Scott Wolf for building these files!

Q.   I have a Soundblaster AWE32 and have the correct IRQ & 
DMA settings in DOS yet my soundcard will still not work?
A.   With this advanced card (and some others) you need to 
"wake up" the card for use in DOS.  Run the DIAGNOSE utility 
that came with your AWE32 to enable the soundcard in DOS.  
If you do not have this utility, please contact Creative 
Labs for technical support.

Also, some sound cards have a software volume control which 
is often set to a VERY LOW setting when you turn on your 
computer.  You will need to run 'volume control' software 
provided by your sound card manufacturer.

Q.   When I try and calibrate my joystick I get a red 
message stating "invalid center or incompatible joystick?"
A.   Check and make sure your joystick is plugged into the 
proper sound board or game card port at the back of your 
computer.  You may also have to "wake up" your advanced 
sound card in DOS.

Q.   My video graphics card (Cirrus Logic, etc.) doesn't 
seem to work with JetFighter III.  I can only run the 
simulator in low-res.

A.   You need to get the latest VESA driver.  The best place 
to get this would be from your video board's manufacturer.  
They probably have a website where you can download this 
file.  Otherwise try the shareware VESA driver, Scitech 
Display Docter, located in the /DRIVERS directory on the 
JetFighter III CD.  Be sure to try all high-res modes!  Due 
to your specific video board's capabilities, one or two 
high-res modes may not be available.

Q.   The Install program acts strange after I successfully 
install the game.
A.   On some systems with a SoundBlaster Pro sound card, the 
Test routine may cause the install program to act strange 
when it is finished.  Everything should be OK, you should 
just avoid pressing TEST if you ever need to re-install.

DELETING JFIII
Completely deleting JetFighter III from your hard disk is 
easy.  From Windows 95, simply drag the JF3 folder to the 
recycle bin.  From DOS, you can use the DELTREE command to 
delete the JF3 directory and all its subdirectories.  This 
example is for people who installed to the default drive and 
directory C:\JF3:
     - change to the correct drive: C: [Enter]
     - delete the directory: DELTREE JF3 [Enter]
That's all there is to it.  Unlike many other programs, 
JetFighter III does not put lots of files in hidden places.

If you think you may want to re-install later, and you're an 
expert at file management, you can back-up your JF3.CFG file 
and any PILOTxx.DAT files from the \USER directory under 
JF3.  After re-installing, simply copy those files back to 
their locations and you can pick up from where you left off.

------------------------------------------------------------
KNOWN BUGS
Users with certain sound boards may not hear any music when 
they TEST the MUSIC in the INSTALL program.  However, the 
music plays just fine in the game.  We are working to solve 
this problem, but it does not affect the game at all, the 
music plays perfectly.

On some systems, we have heard reports of a DOS Extender 
error.  (CauseWay error #09).  If you have any information 
on this, please contact our customer support staff.  We are 
trying to solve this problem and provide a downloadable 
patch for our users.




------------------------------------------------------------
GEAR-HEAD FEATURES
The following points may be of interest to the more 
technically inclined user.

- Real world contiguous and seamless navigation.  We model 
huge areas of the world, not just little 'mission zones'.  
If you had enough gas (use the unlimited fuel cheat), you 
could fly thousands of miles and never see any 
repetition!
- Real 'polar' navigation.  We simulate a spherical world. 
This means that 1 degree of arc at the equator covers 
more distance than it does down south in Chile!  Also, 
try flying to 40,000 feet and look at the horizon!
- No 'speed compression'.  In most sims, when your airspeed 
indicator shows 1,400 Kts, you're really only flying 200 
MPH.  Everything feels like 'slow motion'.  Not so in 
JetFighter III, we don't 'fake' speed or time.  You 
REALLY feel like you're moving FAST!
- No 'altitude compression'.  Again, most sims 'fake' your 
altitude.  When the altimeter reads 40,000 feet, it still 
looks like you're at 10,000 feet.  JetFighter III does 
not 'compress' altitudes.
- Lots of objects on the ground.  Most sims with 3-D 
terrain don't have many objects on the ground.  
JetFighter III has many thousands of objects.  You can 
even follow power transmission towers from city to city! 
- Enemies use countermeasures.  You will see flares and 
clouds of chaff popping out of enemy aircraft.

MAPS, MAPS and MORE MAPS!
If you want to order maps of the mission areas in JetFighter 
III (and see just how accurate JetFighter is), you can 
contact the Defense Mapping Agency.  There are two types of 
maps that we think are most helpful:

ONC or Operational Navigation Charts are rendered at a scale 
of 1:1,000,000 and show most major features and airports.  
They are great for large area coverages.

TPC or Tactical Pilotage Charts are at 1:500,000 scale and 
show more detail than ONC charts.  We recommend these maps 
for mission planning.  4 TPC maps cover the same area as 1 
ONC chart, and they are named with the same code

The following codes will help you order the maps that cover 
the JetFighter III mission areas:

MAP NAME    AREA COVERAGE
ONC J-27    Haiti and the Dominican Republic
ONC J-26    most of Cuba, Jamaca and the Cayman islands
TPC J-26A   western Cuba including Havana and Santa Clara
TPC J-26B   eastern Cuba

ONC Q-26    extreme northern Chile
ONC Q-27    northern Chile and Argentina
ONC R-23    north Chile, Argentina including Santiago
ONC S-21    southern Chile and Argentina, Gulfo Corcovado
ONC T-18    extreme south, Strait of Magellan


------------------------------------------------------------
NEAT THINGS TO DO!
Because there is so much to see and do in JetFighter III, we 
are always worried that people may not experience some of 
the highlights of the game.  Here is a short list of things 
to try:

EXTERNAL VIEW:  Many people never experiment with the 
external views.  Press [-] and use the numeric keypad or the 
joystick to pan around your aircraft.  When on the carrier 
deck, use the external view to get a look at the cockpits of 
other aircraft

EJECT!  After ejecting, use the view controls to look at... 
yourself!  When in an external view, move the joystick 
around.  If you are using rudder pedals, give them a try for 
another treat.

JET BLAST DEFLECTORS:  Use the new carrier views [Numpad *] 
to check out the jet blast deflectors on the carrier.

ZOOM... ZOOM...:  Don't ignore the zoom controls [<] and 
[>]!  In dogfights when using the cannon, it may help to 
zoom way in on your target.  Not only will this help your 
shot, but you will better be able to see how your target is 
maneuvering.

IMPORTING YOUR OWN PILOT PHOTO
If you are good with graphics programs, you can import your 
own pilot portrait to use in the Roster menu.  Here are the 
technical details:

- The image must be a standard .PCX file.
- The image MUST be 200 x 200 pixels in size.
- The image can ONLY use palette entries 128-248 
(inclusive).  The first 128 and last 8 colors are reserved 
for JetFighter III.
- When done, you must put the image in the \USER directory 
under the JetFighter III subdirectory and name it 
PHOTOxx.PCX where xx is a 2 digit number like 09.

Here is a step by step guide to importing a photo: 

1) Take the image you want to use, and sample or clip the 
image to be exactly 200x200 pixels in size.  Most paint 
programs will have an option for doing this.

2) Next, you will need to reduce the number of colors the 
image uses down to 120.  JetFighter requires the other 
colors for the background, so be sure you are only using 120 
colors!  Make sure these colors are in palette entry numbers 
0-119.

3) Save that 200x200, 120 color image as a standard 8-bit 
.PCX file in the \USER directory which you'll find under the 
main JF3 directory.  (something like C:\JF3\user)

4) Now we must 'move' the new image's palette to use slots 
128-248.  To do this, we provided a utility program called 
"MAKEPLT.EXE", which can be found in the \USER directory on 
your hard drive under the directory where you installed 
JetFighter III.  This program is command line driven.  From 
a DOS prompt, type "makeplt <imageName> <newname>", where 
imageName is the name of the .PCX file you wish to import, 
and newName is the name of the new file to create with the 
utility.  Here's an example -

     c:\makeplt mypic.pcx photo09.pcx

This will take the picture "MYPIC.PCX" and turn it into a 
valid JF3 pilot image file called photo09.pcx.  In order to 
see what number to use for your new image, look at the files 
in the \USER directory which are named "PHOTOxx.PCX" and 
find out what the next number in the sequence needs to be.  
You can delete the source image from the \USER directory at 
this point if you want (i.e. mypic.pcx).

5) Run JetFighter III and go to the ROSTER screen in 
Operations and click on the portrait window to change your 
pilot image to the picture you just created!!

6) Voila, QED.  If you don't understand some of these 
directions, see if you can get a friend to help you out!  
But please don't call our technical support line for 
assistance with importing images into the game.  This 
feature is for image processing experts only!

IMPORTING YOUR OWN DECAL IMAGE
Think you could make a better decal using a more 
sophisticated paint program?  Go ahead!  Here's what to do 
if you want to use another application to generate a JF3 
aircraft decal:

Step 1:   Load up your paint program of choice.
Step 2:   Grab the "BLOCKED.PCX" file from the \USER 
subdirectory of your main JF3 folder.  This image contains a 
palette in which the invalid colors have been blocked out in 
purple (yuck!).  Those colors which are NOT purple can be 
used to draw a decal.
Step 3:   Create a decal image using your graphics software 
that uses only valid colors, and is 64 x 64 pixels in size.
Step 4:   Save the picture you have created into your \USER 
directory, naming it "DCAL_XXX.PCX", where "XXX" is a 3 
digit number (the first 1 or 2 digits may need to be 
zeroes!) that isn't currently being used by another JF3 
decal.  You may have to look at the files in your \USER 
directory before deciding on a name.  You're done!
Step 5:   From the front end, visit the PAINT ROOM on the 
hangar deck and select the new decal for your plane just 
like you would any other decal.  Please don't call our 
technical or customer support lines for help importing 
decals created with other paint programs.  This is for 
experts only and we won't be able to give you any assistance 
with this.  Sorry!


------------------------------------------------------------
UPDATES / PATCHES AND FEEDBACK

UPDATES
We will try to provide updates to JetFighter III as soon as 
enhancements are made and problems are fixed.

Most updates will consist of a self-extracting file that 
needs to be 'extracted over' your currently installed 
version of JetFighter III.

There are several good places to check:
    www.missionstudios.com
    www.interplay.com
    America Online - visit the Flight Sim Resource Center
    Compuserve GAMCPUB and FSFORUM

MISSION OF THE WEEK
The mission of the week program has been suspended.  
Instead, we will create an area where users can submit their 
own mission created with the mission editor.

DECAL OF THE WEEK
Have you painted a cool decal for your aircraft?  If so, 
visit www.missionstudios.com and submit the decal for our 
weekly competition. Winning decals will be posted and made 
available for downloading.

MISSION EXCHANGE
We will be starting a new area on our website, the Mission 
Exchange.  If you have created an interesting and fun 
mission, feel free to send it to us.  We will verify that 
the mission works, and then post it on the website for 
others to download.  Be sure to include your name, and a 
description of the mission.

------------------------------------------------------------
REBOOTING IN DOS MODE
For the very best performance, we recommend that you re-boot 
to "pure" DOS mode.  Doing this will prevent the Windows 
memory manager from slowing down JetFighter III.

Rebooting to DOS from Windows 95 is usually very easy.  In 
some cases, however, your computer dealer may not have 
configured your machine to use your CD-ROM, mouse and sound 
card in DOS mode.  If this is the case, additional steps may 
be necessary to get these items working in DOS.

Option #1: RESTART IN DOS MODE
- Left-click on the Start button.
- Left-click on Shut Down.
- Select "Restart the computer in MS-DOS mode" and left-
click on OK.

If, after restarting in DOS mode, you don't have access to 
your CD-ROM, mouse, or sound card, you may need to try 
option #2.  Additionally, you may need to consult your 
computer dealer for help on where to find the drivers you 
will need.

Option #2: CREATE A DOS REBOOT SHORTCUT
We have created a 'skeleton' DOS Reboot Shortcut to help you 
out.  (This is the reboot system that our lead developer 
uses to run games!) It is only an example and not to be used  
verbatim for your system.  If you have any questions 
regarding setting up a DOS Reboot Shortcut please contact 
your computer manufacturer's technical support.  This is an 
easy question for them, one that they answer every day, and 
this is what they are paid to do!

- Use the Windows Explorer to find the file DOS_BOOT.PIF in 
the folder where you installed JetFighter III. 
- Right click on DOS_BOOT and select Properties.
- Select the Program tab
- Click on Advanced.
- Edit the config.sys and autoexec.bat entries to load your 
CD-ROM, mouse and sound card drivers (if necessary).  We 
have created a good example, but your CD-ROM driver may be 
named differently, or your mouse driver may be in a 
different directory.  This is the tricky part, and you may 
need to talk to your computer dealer to get the specific 
information about your drivers.

Our technical support staff is willing to help with any 
problem, but they have no way of knowing what type of CD-ROM 
drive or sound card you have and where your DOS drivers 
might be located.

After you have updated DOS_BOOT to be compatible with your 
system, simply double-click on it and it will re-boot your 
machine in DOS mode.  To exit DOS mode and return to Windows 
95, just type EXIT [Enter].


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