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Madden NFL 99 – Windows Readme – English

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Type
Readme
Platform
Windows
Language
English
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8.55 KB
Filename
madden-nfl-99_win_readme_en_x6m.txt
Madden NFL(tm) 99 
9-15-98 

	
- REMOTE PLAY SUPPORT
	
	Low Latency and High bandwidth are required for playing Madden 
	remotely. If you have a low latency connection, (150ms) but a small 
	bandwidth (24,000 baud) you will experience sub optimal results. The 
	same result	will happen with a High bandwidth, and a high latency.

- Latency

	Low latency connections are necessary to play Madden 99 on TCP/IP 
	networks. We have found that a latency of 190 or less is optimal for a 
	good experience.	To find out what your latency is for a remote game, 
	use the ping utility that is included with Windows. It is an ms-dos 
	utility. Simply type "ping" and the IP address you would like to ping 
	from the run command, and you will see a window with the ping time. A 
	"timed out" message means that the other computer can not be reached. 
	If your latency is too high a warning will be displayed. If a user is 
	behind a security firewall, that user will not be able to host a TCP 
	game. For more info. on this subject please consult http://whatis.com/ 
	Search for latency, and ping. 

- IPX Games 

	To assure that you can see your opponent do not enter the remote play 
	area until they have hit the confirm button to host a game. Sometimes 
	an IPX game that is created will not be able to be seen from the client 
	side of the connection. The games will not be found if your are 
	negotiating too many routers. Trying different hosts will sometimes 
	help. 

- Modem Games

	A CONNECTION of 28.8 is REQUIRED to connect with Madden 99. Warnings 
	will be displayed if you are not connecting at 28.8.  Sometimes modems 
	on certain telephone lines will not be able to connect at such high 
	speeds. The result will be high latency and inconsistent results. 
	Having a 28.8 modem does not mean you will connect at that speed. 
	
	To test your modem connection we found a good application called 
	net.medic available at http://www.download.com 

- Chat Mode

	Chat is available from the pause menu. A red dot and a horn sound will 
	alert the user that the other player is chatting. If the user is at the 
	small pause menu there will only be a sound indication. The alert will 
	only be triggered after a player has typed in the chat room.

- Output Files

	At the end of any remote game, a file will be created to report the 
	results and conditions of the game played. The file will be created in 
	the rosters directory. Use this file to validate your game with your 
	league manager. This file will be over written with each remote game, 
	if you need to save your results make sure that you copy or move this 
	file to keep it. 
     
- Frame Rate

	Frame rate will vary depending on your system. To increase the frame 
	rate, turn the detail settings lower. The lower the settings, the 
	faster the frame rate will be. The high settings should only be used if 
	your system is a a P2 333 or faster, even some 333's will experience 
	slower frame. A frame rate warning will appear at the conclusion of a 
	play if your frame rate is too low. If this occurs lower your detail 
	settings and try again.  Switching to Direct3D or Glide (if available) 
	may help increase the frame rate.

- Auto Detect Detail Settings 

	This feature will evaluate your system performance and suggest the 
	appropriate detail settings. This works on system performance not 
	hardware detection. If you think your system should report better 
	results, make sure your system is optimally configured. 
	
- High Resolution Support

	The option of 800x600 and 1024x768 should only be used on high end 
	systems. These settings require a lot of resources. SLI Voodoo II 12MB 
	is required for 1024x768 in Glide. Only high end systems are 
	recommended with Direct3D and software acceleration for higher 
	resolutions, anything less will result in poor performance. The first 
	time the game runs it will detect if your hardware is capable of these 
	high resolutions, if not the option will not be available to you.

- Downloadable Rosters

	Again this year we will update the NFL rosters weekly. Hitting update 
	at the launch menu will launch your browser and connect you to the 
	update page. Please make sure you have an active Internet connection 
	before hitting the update button. Follow instructions on the Web page 
	to update your rosters. 

	To play a remote game with updated rosters, both parties must have the 
	same roster. You may experience erratic results if both parties rosters 
	are not consistent.

	If you have an existing franchise, season, tournament, saved game 
	etc.,the game will retain the roster that it was originally created 
	with. Updated rosters will only affect if you create a new franchise, 
	season, exhibition game,etc.

- Shared Files

	The files below can be shared between users, simply put the file in the 
	appropriate	directory to see the file in the game. (in the \MADDEN 
	99\SAVE directory)If you are sharing files from others make sure that 
	you don't overwrite your saved files. Copying your files to another 
	folder is a good way to assure this does not happen. (Do not share 
	settings files, these could cause erratic results)
	
	!!!!DO NOT RENAME FILES, THEY WILL BECOME INVALID!!!!!!!

Profile settings (including playbooks and created plays) 
	named- *.PRO0 (PRO1 etc)profile name as wildcard,in the save directory.  
Created teams 
	named- *.TEM1 team name as wildcard, in the save directory
Instant replays
	named- *.IRS0 (IRS1 etc)matchup as wildcard, in the save directory. 
Franchise games 
	named- MADN99 YR 1 WK 1.FRA0 (FRA1 etc), in the save directory
		
-Other Files

	At the end of a franchise game, a file will be created that shows the 
	results of the simulated games of your selected team for each week. It 
	is created in the root of the Madden 99 directory. 
	

- Supported 3D Accelerator Hardware
	Madden 99 supports most 2nd generation 3D chipsets including:

		ATI Rage Pro
		i740
		G200
		MGA-2164 (Millennium II)
		MGA-1164 (Mystique 220)
		Permedia 2
		Rendition V2100
		Rendition V2200
		Riva 128
		Riva 128 ZX
		Riva Tnt 
		Ticket 2 Ride
		Voodoo
		Voodoo2
		Voodoo Banshee 
		Voodoo Rush

- Hardware issues
	
	Gravis Gamepad Pro
	If you are using a Gravis Gamepad Pro, make sure you are using 
	the most recent drivers. Available at http://www.gravis.com. 
	The game only supports Gravis Xperience 2.1.
	
	Matrox Millennium II
	Users who experience graphical problems should try the version 
	3.70 drivers available at Matrox's web site, 
	http://www.matrox.com

	Riva 128
	Cards with this chipset should use nVidia's 4.10.01.0250 or later 
	drivers, and use the following settings:
		- "Use square textures only" should be turned off
		- "Auto mipmap generation" should be turned off
	If this is still not working, try turning off more options in the 
	RIVA 128 control panel. Updated drivers are available at 
	http://www.nvidia.com
	
	Voodoo graphics
	If you are experiencing music stutters within the menus of Madden 
	99, you will need to download the newest drivers available at
	http://www.3dfx.com/download/download.html


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
SOUND NOTES

* Madden NFL '99 defaults to "Dolby" mode.  If you don't have surround 
speakers, you may get better sound if you switch the Sound Type in the 
Sound Options screen to "Stereo".  If you only have 1 speaker, you may 
get better sound if you switch the Sound Type to "Mono".  If you have a 
DirectSound 3D or Creative Labs Environmental Audio-capable sound card 
such as a Sound Blaster Live! or Diamond Monster Sound, a fourth mode 
called "DSound 3D" will become available.  Select this mode and your 
card's special features will be used to accelerate Madden NFL '99s 
sound effects.

* If audio malfunctions occur in "DSound 3D" mode, contact your sound 
card manufacturer for updated drivers.  If the drivers do not fix the 
problem, you can always fall back to Stereo or "Dolby" mode.  In those 
modes, the game will not attempt to use your sound card's special 
features and should be compatible with any 16-bit sound card.

* If the commentary speech echoes and you are using a Creative Labs 
Sound Blaster Live! card in "DSound 3D" mode, check the Creative Labs 
web site at http://www.sblive.com/ for updated drivers.  If newer 
drivers that fix this problem are not yet available (as of September 
13th, 1998 the drivers on the site were not new enough), you will need 
to fall back to "Stereo" or "Dolby" mode until Creative releases the 
fixed drivers.

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