Robocop 2D 3 v3.0
(PC, Mac Intel & Linux)
© Park Productions 2007
Robocop © & tm Orion Pictures Corporation 1987
www.parkproductions.btinternet.co.uk
MANUAL HTML
To view an html version of this readme:- "Robocop2D3/manual.htm"
STORY
Crime in old Detroit has spiralled out of control, gangs riot & fight freely in the streets.
Omni Consumer Products are happy with these events, with the destruction of old Detroit
near complete they are free to begin construction of their own completely controlled Delta City.
To disguise their plan to do nothing while Detroit crumbles, OCP begin mass production
of their now out dated crime prevention unit. These units however are assembled at a low cost
with their organic systems provided by executed convicts and programmed to kill not only
the guilty but... the innocent.
One lone crime prevention unit stands between OCP`s army of crazed robotic cops
and their plan for complete control... Robocop!
SETUP
All Formats:- Unzip the Robocop2D3 compressed archive to a desired location on the hard disk.
PC:- "Robocop2D3.exe" (DirectX)
PC:- "Robocop2D3_GL.exe" (OpenGL)
Apple Mac(Intel):- "Robocop2D3.app"
Linux:- Further Unzip "Robocop2D3_Linux.zip" & copy executable to main folder "Robocop2D3/", run "Robocop2D3_Linux"
Settings
Full Screen - Click Yes for full screen play, clicking No will run game in windowed mode.
32 Bit colour depth - Recommended, but for better compatibility click No for 16 Bit colour depth. (Full screen only)
Graphics Cards
A graphics card is recommended.
CONTROLS
During Game:-
(Movement:Fire:Crouch:Jump:Pause)
Keyboard = Cursors, Z, X, C, P
Joypad = D-Pad, 1, 2, 3, Start
F1 = Brightness down
F2 = Brightness up
F3 = Music on/off
F4 = FPS display
F5 = Energy bar/counter
F6 = Show Info
Esc = Quit
Title Screen:-
Press "Z" to start a game with keyboard control or Button 1 on any connected joypad.
Press "X" or Button 2 to toggle button layout.
Hold "C" or Button 3 to display game version and total games played.
Settings are automatically saved.
GAME SCREEN
Energy Bar = Remaining energy
Robo Heads = Lifes remaining
Time = Time for stage
Special Icon = Special available
Weapon Icon = Current weapon
Weapon Lights = Weapon fire rate level
White Bar = Boss energy level
ITEMS
Weapons
Auto-9 - Primary
Multi - 3-way
Power - Piercing
Explode - Explosive
Collectables
Extra Life
Energy
Ammo Multi
Ammo Power
AmmoExplode
Time
Special
Micro Chip
Ammo
Each additional ammo collected will increase fire rate of Primary & Multi bullets.
Special
Press Fire+Crouch+Jump for a Firerain missile that will clear the entire screen of enemies.
Microchip
The microchip when collected will overclock Robocop`s CPU, allowing him to see & aim faster.
To Robocop the world will appear to slowdown.
CREDITS
Programming
ERIC PARK
Lead Test
ALLAN PARK
Test
BRIAN PARK
Robocop Motion Picture
ORION PICTURES CORPORATION
Language
BLITZ MAX
BLITZ RESEARCH LTD.
FREEWARE
This game is provided as freeware and at no point should be sold.
DISCLAIMER
The author may not be held responsible for any damage caused
in any usual or accidental way by the use of this program.
Robocop 2D 3 © Park Productions 2007
Robocop © & tm Orion Pictures Corporation 1987
www.parkproductions.btinternet.co.uk
Download original