Star Trek Generations Read Me File (Europe)
DirectX Technical Specification
High colour graphics (640x480x16-Bit) must be compatible with DirectX
Sound card must be compatible with DirectX
This program uses Microsoft’s DirectX API to run under
Windows(TM) 95 so you may find some graphics and/or sound
related problems with this, or an existing program, on your
computer after installation. If this happens, please contact
the manufacturers of your sound and video cards for their
latest Windows(TM) 95 drivers compatible with DirectX. One
alternative option is to download the drivers from the
Internet.
DirectX Hardware Compatibility
Index
1.0) Questions and Answers
1.1) Video Cards
1.2) Sound Cards
1.3) CDROM Drives
1.4) Keyboards
1.5) Notes on Compression
2.0) Video cards not supported by DirectX
2.1) Video Cards not certified by Microsoft
2.2) Sound Cards not supported by DirectX
2.3) Sound Cards not certified by Microsoft
Notes to users:
Check to be sure that your sound or video card will
support Microsoft (MS) DirectX. If it does not support MS
DirectX, check with the manufacturer of the card for new
drivers that do support the MS DirectX 3.0a or greater.
Please make sure you are using the latest video and sound
drivers for your hardware. You can get the latest drivers
from the internet or manufacturers' BBS's. Look in your
hardware manuals for help in finding the phone numbers,
URL's, and BBS numbers.
Most of the problems with compatibility are caused by out
of date drivers: choppy video, choppy sound, hissing
noises, messed up graphics, and mouse problems are some
examples.
We have found one bug in the DirectX setup program from
Microsoft. It will sometimes detect the wrong video card
for the type of video card you have in your system. If
this happens, then reinstall the video card drivers,
if they have the DirectX support with them.
S3 Chipsets: If you have problems with this chipset such
as a black mouse pointer or the mouse locking up, then
change the Hardware Acceleration to None: System
Properties, Performance Tab, Graphics, Hardware
Acceleration.
1.0) Questions and Answers:
1.1) Video Cards:
Number Nine:
Q. I have a Number Nine GXE-64 and when I play Star Trek,
the mouse is sluggish and sometimes disappears from the
screen.
A. You should get the latest beta driver for the Number Nine
GXE-64.
At this point only the latest beta is stable. (24-4-97)
Matrox:
Q. I have a Matrox Millennium. Installing the game worked
good. I try to start the game and I see the Star Trek
Logo then the game crashes and I end up back at the
Windows 95 desktop.
A. Matrox cards have their own version of DirectX. You will
need to get the latest drivers from Matrox and install
them after you install Star Trek.
Q. I have a Matrox Ultima or Impressions video card. When
there is a lot of action in the game, it crashes to the
Windows 95 desktop.
A. The Ultima and Impressions cards have a DirectX driver
problem. The Matrox DirectX for this card is killing
the DirectSound under heavy contention. You will have to
check with Matrox for new driver information. These
video cards are not made any more and support for them is
hard to find.
Q. I am having problems playing the game with my Matrox
Millennium or Mystique. I get Choppy video and sound,
slowness plus other video problems.
A. Reinstall the Matrox drivers provided with the video card,
or download the new drivers from Matrox. Reinstalling the
drivers will update DirectX.
S3 Video:
Q. I have a video card with the S3 Trio 64V+ (86C765)
chipset on it. When I play Star Trek the mouse pointer
turns all black. It is very hard to see it.
A. A possible solution to this problem is to use the Software
Pointer. If you edit the SGENS.INI file and change the
UseGDI line in the [Cursors] heading to look like:
[Cursors]
UseGDI=0
Then you will have the software mouse setup. If you set
UseGDI=1 this will use the hardware pointer. The default
is set to the hardware pointer.
Q. I have the Diamond NV1 (Edge card). I can't get the game
to play at all. When the game starts, the screen just stays
black, or crashes back to the Windows 95 desktop.
A. You will have to use the DirectX drivers that come with this
video card. DirectX 3.0a does not work with this video card.
Diamond makes their own DirectX drivers.
Q. I have the Diamond NV1 (Edge card) and I installed the
correct DirectX drivers. Star Trek will start and play,
but everything is in fast motion.
A. If you have the default audio playback device set to the
NV1 card, then the game will play in fast motion. Go to
the Start menu, select Control Panel, select Multimedia,
then click on the Devices Tab and change the default
audio playback to your sound card instead of the NV1
Video Card.
Q: I am experiencing flickering and graphics corruption when
I move my mouse.
A: Make sure you do not have "Pointer Trails" for your mouse
turned on. To check this, follow these steps:
a) Open the Control Panel and double-click on "Mouse."
b) Click on the "Motion" tab at the top of the dialog box.
c) Make sure there is no check mark in "Show Pointer Trails."
If turning off the mouse trails doesn't work, please try
one more thing. In the same directory where you installed
Star Trek Generations (which is usually C:\Program Files
\Generations), you will find a file called SGENS.INI.
Open this file in any text editor such as Notepad and
change the line "UseGDI=1" to "UseGDI=0." This will
activate a software cursor that on some computers
performs better. This only works on some systems and,
on some computers, may in fact make the mouse worse.
Hercules:
Q. I have the Hercules Dynamite 128. Some of the screens are
so messed up that I can't see them. It only happens with
the Options, Change CD, and Proceed screens.
A. If need to use the chipset manufacturer’s drivers for this
card. Find the Tseng 6000 drivers and install them.
1.2) Sound Cards:
SoundBlaster:
Q. I have the Sound Blaster 16/AWE-32. The game crashes with
a fatal exception error in VXD VMM(01). Then the game
just quits.
A. If you have the new SoundBlaster 16/AWE-32 driver for
Windows 95 (Revision 7), you may experience problems
running this game. This version of the SoundBlaster
driver updates the Audio Drive Component to version
4.33.00.0012. This version causes the game to crash
with a fatal exception error in VXD VMM(01) and
terminates the application. Re-install the DirectX
drivers (as in the previous paragraph). The DirectX
Audio Drive Component is version 4.31.00.0068, which
functions correctly. Creative Labs also has a new
driver, Ver. 4.35.00.0018, which does not cause the
problem.
Ensoniq:
Q. I have an Ensoniq sound card. The sound quality is
delayed and choppy.
A. Quoted From: http://www.ensoniq.com/html/ssosupgr
.html#opus-
‘The Soundscape OPUS is an OEM sound card that was
specifically designed and tested for OEM integration in
a new PC, and was not intended for retail consumption.
Due to the nature of the Soundscape OPUS cards, using
our drivers posted here may cause the card to funcion
improperly on some systems. The drivers on our
Soundscape/SoundscapeELITE page may work with your
Soundscape OPUS card, but you should always check with
the vendor that supplied the card first and use their
supplied drivers. Tech support is only available from
the vendor that supplied the sound card.’
Q. The sound on my computer sounds like it's warbling,
especially in the movies.
A. We have determined that if you have an I/O device such
as a CD-ROM drive or a hard drive attached to an ISA bus
SCSI controller, the ISA bus sound card may conflict for
access time. Changing the SCSI controller to a PCI
controller may help. This is the only available solution
we have come up at this time.
ESS:
Q. I have the ESS 1888 in my Compaq Presario. When I play
the game it sounds like it’s stuttering.
A. Compaq has released new drivers that will certify under
MS DirectX. You will need to get these drivers in order
for DirectX to work properly.
File Name: SP2920.EXE
Location: www.compaq.com/support/files/allfiles.html
Gravis Ultra Sound ACE/Classic/Max:
Q. I have a Gravis Ultrasound ACE/Classic/Max in my
computer. It doesn't play the sounds of the game the way
it should.
A. At this time only the Gravis Ultrasound Plug and Play
card will work with Star Trek Generations. This is
because the older Gravis Ultrasounds do not support
DirectX.
Gravis Ultra Sound Plug-n-Play:
Q. I have the Gravis Ultra Sound PnP. I can't get the
Star Trek game to play.
A. Windows 95 sometimes identifies the IDE controller on
the Ultra Sound twice - one device is in Hard Disk
controllers as Standard IDE controller and the other
is the under the sound audio gameports and multimedia
devices as Gravis EECDROM. The standard IDE controller
needs to be disabled, because it’s the same device and
has the same resource settings and interupts. Without
deactiviating the standard IDE controller, the sound
card does not work properly and Star Trek definitely
cannot run.
ProAudio Studio - Media Vision:
Q. I have a ProAudio Studio 16 sound card. When I play the
game, sometimes the sound will loop over and over for a
while. All the action of the game stops when this is
happening.
A. The ProAudio Studio isn't supported by Microsoft DirectX.
Star Trek requires a DirectX compatibile sound card.
1.3) CDROM drives:
Q. I have the Panasonic 8x CD-ROM. The video is very choppy
or doesn’t play at all.
A. We have found that if you change the performance of the
CDROM to Quad-Speed or higher in the System Properties,
this fixes the problems.
Q. I have two or more CD-ROM drives in my computer. If
I put disk #1 in the first and disk #2 in the second,
the game still asks for the next CD when I get to that
point in the game.
A. The game only works with one CD-ROM drive. Also, it
will only work in the drive that the game was installed
in.
Q. I have 4x4-disc changer and when I try to start the game
I get a error that says: ‘Unable to find the drive that
the Generations CD was placed in’.
A. If you are using a multi-CD changer such as a 4x4 disc
changer, you may get an error message saying that the
system is unable to find Star Trek Generations (unable
to find the drive that the Generations CD was placed in.)
When the game is first installed, it saves the drive
letter (of the drive that the disc was placed in) into
the Registry. If you insert the Generations CD into a
CD-ROM drive other than the one used when the game was
installed, it will not be able to find the game. You
can specify the drive letter by modifying the registry
key for Star Trek Generations:
Click on the Start button and select Run.
Type in: REGEDIT.
Click on the following key:
HKEY_LOCAL_MACHINE/SOFTWARE/MicroProse/Generations/1.0
Then double-click on CDPATH and change the drive’s
letter to the drive that you placed the Generations
CD in. Exit the Regedit program and then start
the game.
Q. I have a 4x4-disc changer and when I watch the movies
at the start of the game, they stop half-way and then
jump into the game. I can't see all of the movie.
A. There is a problem with 4x4-disc changers in that they
cannot play very large files. The opening movie is over
90 Mb..
1.4) Keyboards:
Q. I have the Gateway Keyboard (with diagonal arrow keys)
on my computer. When I press the diagonal arrow keys the
forward movement stops.
A. The diagonal keys do work, but if you hold the forward
key, then hit a diagonal key, you will stop in your
tracks. You will have to hold down the forward key again
to move. The problem is that the Gateway keyboard sends
a signal that stops the key repeat action.
1.5) Compression:
Q. I have disk compression on my hard drive. When I try to
install Star Trek it takes a very long time and I just
abort.
A. Star Trek does not work with compression too well. I
recommend not using it.
2.0) Video cards not supported by DirectX:
Matrox MGA Impressions
Matrox MGA Ultima
2.1) Video Cards not certified by Microsoft:
Matrox MGA Mystique
Matrox MGA Millennium
2.2) Sound Cards not supported by DirectX:
Gravis Ultra Sound Classic
Gravis Ultra Sound Ace
Gravis Ultra Sound Max
Media Vision Pro Audio Studio/Spectrum 16
2.3) Sound Cards not certified by Microsoft:
Ensoniq OPUS
Ensoniq Vivo
Maui Tropez Plus
Crystal 4232
Manual Amendments
The following enhancements have been implemented since the
manual was printed. They must be read in conjunction with
the game manual by referring to the pages shown.
Joystick
The game does not support a joystick. Any references made
to joystick control throughout the manual do not apply,
so please disregard.
Controls (pages 19 & 32)
Remember, you may customise the keyboard commands to suit
your use - see the Controls Screen section in Chapter 6:
Game Options and Settings
Map Window/Tricorder Window (page 21)
The Tricorder Window referred to in the manual (page 21)
is also called the Map Window in the game.
Lifeform Scans (page 22)
Survivors in need of rescue will be indicated by a red dot
and not a light blue dot as stated.
Weapons Window (pages 23-24)
1. When you have not selected a weapon, you may strike
attacking aliens with your hand or foot by pressing 0 on
the Numeric Keypad.
2. If you are carrying more than one weapon, the weapon you
are currently using will have an orange outline around it.
Equipment Inventory (page 26)
1. On some missions you will be supplied with an additional
power cell for your Phaser.
2. Some inventory items may only be used once and will
vanish from the Inventory after completing their function.
Enterprise Display (page 33)
1. The Enterprise Display window is on the lower right side
of the Tactical Control Panel.
2. The 3-D representation includes an image of the
Enterprise’s shields, with Blue identifying Forward shields,
Red for Aft, Purple for Starboard and Green for Port.
3. The Velocity Indicator is in the lower left of the
display window.
4. The Enterprise System Panel shields on the illustration
should be (from left to right): Forward Shield; Port Shield;
Starboard Shield; Aft Shield.
Enterprise System Panel (page 34)
1. For each of the shields, the indicator bar is the colour
of the respective shield section (as seen in the 3-D
representation of the Enterprise display window).
2. Systems being repaired have their indicator boxes
outlined in white. Click on any damaged system’s indicator
box to cut off its repairs. Click again to restore repairs.
3. Shield indicator bars:
Forward Shield bar is Blue
Port Shield bar is Green
Starboard Shield bar is Purple
Aft Shield bar is Red
Ship’s Phasers (page 35)
Deactivated Phasers are outlined with a vertical line
through the indicator bar. To the right of the Fire
Phasers Button is the Phasers Safety Button. Click on
it to deactivate the Fire Phasers Button. Click again
to activate.
Torpedoes (page 36)
1. The Enterprise has 2 Photon Torpedo tubes.
2. To the right of the Fire Photon Torpedo Button is the
Photon Safety Button. Click on it to deactivate the Fire
Photon Torpedo Button. Click again to activate.
3. To change the number of torpedoes to reload, click on
the number you wish to reload, with torpedo 1 in the
tube’s upper left-hand corner and torpedo 10 in the
lower right-hand corner. The selected number will be
outlined in white.
Targeted Ship Display (pages 37- 38)
1. The Targeted Ship Display is on the left hand side of
the Tactical Control Panel.
2. The additional indicator bar showing the system strength
of the enemy cloaking device is located on the upper right
of the Targeted Ship Display.
3. The Schematic-3-D ‘toggle’ button is located on the
lower right of the Targeted Ship Display.
4. The 3-D representation of the targeted ship includes an
image of the shields which protect the starship, with each
shield represented by a different colour.
5. In the upper left of the Targeted Ship Display window
is the name of the targeted enemy starship. In the lower
right of the display window is the Velocity Indicator,
which shows the current speed of the targeted enemy
starship.
Controls Screen (page 44)
1. Using the second column to enter a second control key
is optional.
2. The ‘Lookspring’ Function is also controlled from here.
This centres your view, after using the cursor to look
around, while on away missions. The default setting is ON.
Additional Credits
DRE Library Engineer Marc Reynolds
Additional Artists Dave McGrath, Jason Rossilli
Additional Scripters Erin Fritz, Paul Mogg
Combat Mission Scripter Michael Bilodeau
QA Testers Adam Contreras, Steven Head, Stewart Stanyard,
Jeffery Wilkinson
Compatibility Technicians Phil Kenoyer, James Ng
Manual Designer/Layout Artist Reiko Yamamoto
Voice Over Artists
Narrator Erin Whitcomb
Amargosa Computer Lani Minella
Arvada Computer Lani Minella
B’Etor Lani Minella
Commander Tala Lani Minella
Henchmen Lani Minella
Lursa Lani Minella
Chodak 1 Bill Krauss
Chodak Commander Bill Krauss
Klingon Enemy (Male) Bill Krauss
Romulan Centurion Bill Krauss
Chodak Comptroller J. White
Computer Voice J. White
Soran’s Launcher J. White
Chodak Coordinatrix Suzanne Onodera
Chodak Computer Sylvie Schmid
Federation Admiral Sylvie Schmid
Klingon Enemy (Female) Sylvie Schmid
Klingon Voice Sylvie Schmid
Romulan Guard (Female) Sylvie Schmid
Romulan 2 Dave Henry
Klingon Computer Dave Henry
Engineer 1 Dave Henry
Engineer 2 Ivor Biggun
Romulan Prisoner Andy Valvur
Klingon 1 Andy Valvur
Romulan 3 Andy Valvur
Scientist 2 Andy Valvur
Klingon 2 Dan Young
Klingon 3 Thomas E. Benkert
Romulan Computer Thomas E. Benkert
Klingon 4 Kip Welch
Romulan 1 Jason Rossilli
Romulan Guard (Male) Paul Mogg
Scientist 1 Mike Mancuso
"STAR TREK GENERATIONS (TM) & Copyright 1997 Paramount
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respective holders.
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