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Stormrise – Windows Readme – English

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Type
Readme
Platform
Windows
Language
English
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7.84 KB
Filename
stormrise_win_readme_en_sa0.txt
STORMRISE README 

Last Updated: 2009-01-28

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TABLE OF CONTENTS
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I. 	INTRODUCTION
II. 	MANUAL ADDENDUM
III. 	SYSTEM REQUIREMENTS
IV. 	INSTALLATION & SET UP ISSUES
V. 	BENCHMARK PERFORMANCE GUIDE
VII. 	LEGAL INFORMATION 

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I. INTRODUCTION
______________________________________________________________________


If you experience any problems please make sure that you have the 
latest drivers for your PC installed.

http://www.nvidia.com/
http://www.ati.com/
http://www.microsoft.com/directx/
http://www.gamesforwindows.com

For the latest information on this product please visit the following
websites:

http://www.sega-europe.com/
http://www.sega.com/stormrise/

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II. MANUAL ADDENDUM
______________________________________________________________________


Page 18 - Mind Control ability should read:

Mind Control: The powerful mind of the Spectre can temporarily 
dominate weak willed enemies.

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III. SYSTEM REQUIREMENTS
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Minimum Specification:

OS: Microsoft® Windows® Vista® (SP1 or later)
CPU: 2.8 GHz Dual core CPU
GPU: ATI 2400 / NVIDIA 8400
Memory: 1GB
HDD: 9GB of Hard Drive Space
Sound Card
 
Recommended Specification:

OS: Microsoft® Windows® Vista® (SP1 or later)
CPU: 2.4 GHz Quad core
GPU: NVIDIA 8800 or ATI 4850
Memory 2GB
HDD: 9GB of Hard Drive Space
Sound Card

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IV. INSTALLATION & SET UP ISSUES
______________________________________________________________________

OS Installation:

You must have Administrator rights to install the game.
Microsoft® Windows® Vista® SP1 or later is required.

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V. BENCHMARK PERFORMANCE GUIDE
______________________________________________________________________

This section covers the performance benchmarking built into the PC 
version of Stormrise.  Benchmarking is performed on slightly modified 
game levels and should be considered indicative of gameplay. The 
benchmarking process is driven though the config file and command line 
parameters.

---------------------
Using the Config File
---------------------

When executing the Game, you can tell the game to use a specific 
config file by passing it on the command line with an "@" symbol 
preceeding the file name. e.g. "Stormrise.exe @user.cfg" will execute 
the game and use the "user.cfg" file. When benchmarking, video options 
can only be set from the config file and command line parameters.

------------------
Config file format
------------------

The config file is broken up into sections with each section 
containing a number of elements. No individual element is mandatory, 
as the elements are only used to override the in-game options. 

An example of the contents of a config are as follows:

[benchmark]
enableBenchmark = true
outputAllFrames = false
outputFilename = c:\benchmark.txt
mission = $mn_sp05

[video]
width=1920
height=1200
samples=8
aspect=2
enable10_1=true
shadowquality=2
fxquality=2
modelquality=2
texturequality=2
vsync=0

----------------------
Commandline Parameters
----------------------

All the options in the config file can be supplied on the command 
line. To supply an option on the command line, you use a double 
dash "--" followed by the group, option name and value. Eg: To launch 

the game with 8 samples set for MSAA you would use "Stormrise.exe 
--video.samples=8"

If you intend to run a command line parameter and a config file you
need to place the conig file at the end of the command e.g.  
"Stormrise.exe --video.samples=8 @user.cfg"

-----------------
Benchmark Section
-----------------

This section controls whether or not benchmarking is being performed 
and controls how the benchmarking is performed.  

"enableBenchmark" -- Control whether or not benchmarking is being 
performed

"outputAllFrames" -- Determines if the instantaneous frame rate is 
written to file every frame. (results in a much larger output file)

"outputFilename" -- Declares the output file for the benchmark data. 
If none is supplied, or the file cannot be opened for writing, it 
will default to "Stormrise_benchmark.txt" in the 
"%USERPROFILE%" directory (normally c:\Users\username)

"mission" -- Controls the mission used for benchmarking. If a mission 
is selected which isn't set up for benchmarking, then the Game will 
quit automatically once the level has been loaded. Currently 
the only mission available for benchmarking is "$mn_sp05"

-------------
Video Section
-------------

This section controls the video configuration. In benchmark mode
there is no profile signed in, so these options need to be used to
control how the benchmark is run.

"width" -- The horizontal resolution to set for video output (valid 
values depend on the video card)

"height" -- The vertical resolution to set for video output (valid 
values depend on the video card)

"samples" -- The number of samples to use for MSAA (valid values 
depend on the video card)

"enable10_1" -- Controls whether or not the Game is allowed to run 
is DirectX 10.1 mode. This setting only applies to DirectX 10.1 
hardware as DirectX 10.0 hardware will always run in DirectX 10.0 
mode.

"shadowquality" -- Controls Shadow Quality : 0 = Low; 1 = Medium; 
2 = High;

"fxquality" -- Controls the FX Quality in game: 0 = Low; 1 = Medium; 
2 = High;

"texturequality" -- Controls the maximum texture quality in game: 
0 = Low; 1 = Medium; 2 = High;

"vsync" -- Controls syncing to the vertical refresh. 1 = sync to 
refresh; 0 = don't sync to refresh. Vsync is always disabled in 
benchmark mode.

"aspect" -- constrols aspect ratio, 0 = 4:3, 1 = 16:9, 2 = 16:10

----------------------
Performing a benchmark
----------------------

To perform a benchmark, the "enableBenchmark" option must be set 
(either by config file or command line). Additionally, a valid 
benchmark "mission" must be set as well. If an invalid mission is 
selected (or no mission is selected) then the Game will terminate 
without performing a benchmark. Once the benchmark is complete, the 
benchmark results will be saved into the file specified in the config 
(or into "Stormrise_benchmark.txt" in the %USERPROFILE% directory if 
no outputFilename was specified). The file will contain the video 
options used for benchmark run, the time the benchmark was started and 
the benchmark results (Min, Max and Avg frame rates - and possibly the 
instantaneous frames rates throughout the benchmark).  The output file 
will be overridden each time a benchmark is run, so it's advisable 
that you use the data before running another benchmark or change the 
outputFilename.

When running in benchmark mode, no profile is signed in by default 
(and hence no profile related video settings are loaded). To control 
video options, you will need to use the config file and/or command 
line options.

Attempting to change profiles (or log into a profile) during 
benchmarking will result in termination of the benchmark.

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VI. LEGAL INFORMATION 
______________________________________________________________________

© SEGA.  SEGA, The SEGA logo, STORMRISE and WHIP SELECT are either 
registered trade marks or trade marks of SEGA Corporation.  The 
Creative Assembly is a trade mark of The Creative Assembly Limited.  
All Rights Reserved.

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