Home » US Special Forces: Team Factor » US Special Forces: Team Factor – Windows Readme – English

US Special Forces: Team Factor – Windows Readme – English

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Type
Readme
Platform
Windows
Language
English
Size
4.22 KB
Filename
us-special-forces-team-factor_win_readme_usa_en_pe8.txt
TEAM FACTOR – Read me file

1.  CD Key
You will have to type in the CD Key when you first start the game.

1.1 Key settings:

RpG Hud is “#” not “\”
Aufstehen ist “Y” not “Z” (German only)

1.2  Scores

The systematic of the scores (tab key) is as follows:

Kills / times you have been killed  - RPG skill point levels of
the respective character in the order of the RPG Hud (Strength,
Stamina, Stealth, Awareness, Marksmanship, Breath control)

1.3 Multiplayer Server Tags

When listing available servers hosting internet games, you will
see various letters at the end of each  line of server
information indicating the type of game being played.

1) A arcade, R realistic, C custom, F friendly fire, T id tags,
S iron sights, + free camera

1.4 BOTS  & Artificial intelligence

Team Factor single player runs exactly like the multi-player
mode, with the computer simulating the human input and
instructions throughout a round. This means the artificial
intelligence aspect of each BOT is the most taxing on the CPU
of the PC. Those with P3 CPU’s should not attempt to run more
than 2-3 BOTS per team, (see minimum tech spec on the back of
the box). As such the following should only be attempted by
those with a high spec PC, a medium Spec P4 or 1.4/1.7 Athlon
processor (or equivalent). Plenty of memory is also
recommended, ideally 512 MB RAM or more.

In the main Team Factor directory  (usually c:/program
files/7fx/team factor/)
open the particular config file in subdirectory /bot :
rookie.cfg, average.cfg, veteran.cfg (depending on the setting
you want to use in game)

look for line next from bottom:

COLLISION_ENABLED 0

change the value to:

COLLISION_ENABLED 1

[Running the minimum spec PC in multiplayer/internet games with
no BOTS will make no difference to playability performance
against a higher spec PC.]

1.5 Memory

When running Team Factor with low memory (128MB RAM), please
switch off any background programmes if possible to maximise
the memory available.

2. Breath control

After running, the player is breathing heavily and the weapon
is naturally unstable (it’s added instability to the natural
one compensated by the Marksmanship skill. (The Marksmanship
skill does not affect the breath!). Pressing the Breath Control
"hold" button, causes you to hold your breath for a moment. The
better the skill is, the longer you can hold your breath.

Key for breath control is the left Alt key.

3.  Skill points

The RPG system works on the principle of distributing skill-
points to six different skill categories according to the
players in-game performance. (RPG system is only used in
Realistic game mode)

Strength -  Skill points are credited for carrying load (weight
per time).

Stamina (endurance) - Skill points are credited for using “run”
mode movement (total time per mission round).

Stealth - Skill points are credited for using “walk” mode
movement (total time per mission round).

Awareness (enemy detection) - Skill points are credited for
standing still (total time per mission round).

Marksmanship -. Skill points are credited for using the “iron
sight” and “optical scope” mode of aiming.

Breath control - Skill points are credited for using “breath
control” function.


Skills setup REALISTIC setup = max limit of skills.
              Total possible points per specialization: 300
       Stren Stami Stea Awaren Marksmans  Breath  Total
        gth   na   lth   ess     hip    Control points
Soldier  60   50   50    50       80       60     350
Scout    25   50   100   100      50       25     350
Sniper   25   35   40    50      100      100     350
Specia  100   100  30    35       60       25     350
 list


Skills setup - ARCADE setup                           
                                                      
       StrengStamin Steal AwarenMarksman Breath  Total
         th     a     th   ess    ship  Control  points
Soldier  60    50     40    25     50      25     250
Scout    25    25     80    70     25      25     250
Sniper   25    25     25    25     80      70     250
Specia   50    80     30    25     40      25     250
 list

(c) 2002 Brightstar Entertainment
(c) 2002 7FX

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