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Terminator 3: War of the Machines – Windows Manual – English

Details
Type
Manual
Platform
Windows
Language
English
Size
1.03 MB
Filename
terminator-3-war-of-the-machines_win_manual_en_dr8.pdf
View manual text
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TABLE OF CONTENTS
First Things First . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
The ReadMe File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Setup and Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Main Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Options Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
Heads-Up Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Character Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Other Items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Vehicles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Suomi Quickstart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Svensk Quickstart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
Terminator 3®: War of the Machines™ on GameSpy Arcade . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27
Technical Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35

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FIRST THINGS FIRST
System Requirements
Operating System:
Processor:

Windows® 98/2000/Me/XP
Pentium® II 800 MHz CPU or higher
(2 GHz Pentium® 4 recommended)

Memory:

128 MB RAM (256 MB recommended)

Hard Disk Space:

1 GB Free

CD-ROM Drive:

4X Speed or faster

Video:

32 MB Windows® 98/2000/Me/XP-compatible G-Force 3
level video card (128 MB G-Force 4 recommended)*

Sound:

Windows® 98/2000/Me/XP-compatible sound card
(SB Live! recommended)*

DirectX®:

DirectX® version 9.0b or higher (DirectX® version 8.1 included)

* Indicates device should be compatible with DirectX® version 9.0b or higher.

The ReadMe File
The Terminator 3®: War of the Machines™ CD-ROM game has a ReadMe file where
you can view both the License Agreement and updated information about the game.
We strongly encourage you to read this file in order to benefit from changes made
after this manual went to print.
To view this file, double-click on it in the Terminator 3®: War of the Machines™ directory
found on your hard disk (usually C:\Program Files\Atari\Terminator 3: War of the
Machines). You can also view the ReadMe file by first clicking on the Start button on
your Windows® taskbar, then on Programs, then on Atari, then on Terminator 3: War of
the Machines, and then on the ReadMe file.

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SETUP AND INSTALLATION
1. Start Windows® 98/Me/2000/XP.
2. Insert the Terminator 3®: War of the Machines™ CD-ROM game disc into your
CD-ROM drive.
3. If AutoPlay is enabled, a title screen should appear. If AutoPlay is not enabled, or
the installation does not start automatically, click on the Start button on your
Windows® taskbar, then on Run. Type D:\Setup and click on OK. Note: If your
CD-ROM drive is assigned to a letter other than D, substitute that letter.
4. Enter the CD key code found on the back cover of this manual.
5. Follow the remainder of the on-screen instructions to finish installing the Terminator
3®: War of the Machines™ CD-ROM game.
6. Once installation is complete, click on the Start button on the Windows® taskbar and
choose Programs/Atari/Terminator 3 - War of the Machines/Terminator 3 - War of
the Machines to start the game.
Note: You must have the Terminator 3®: War of the Machines™ game disc in your
CD-ROM drive to play.

Installation of DirectX®
The Terminator 3®: War of the Machines™ CD-ROM requires DirectX® 9.0b or higher in
order to run. If you do not have DirectX® 9.0b or higher installed on your computer,
click “Yes” to accept the DirectX® 9.0b License Agreement. This will then launch the
DirectX® 9.0b Install.

GameSpy Installation
To play a multiplayer game online, you must install GameSpy Arcade. All server
locating and match-making are done from inside the game. Choose “Multiplayer” from
the Main Menu and then click “Update” in the in-game browser to find a server. For
details see “Terminator 3®: War of the Machines™ on GameSpy Arcade” on page 18.

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INTRODUCTION
Humanity Sits On the Brink of Extinction
The inevitable battle between man and machine is underway. As this apocalyptic
nightmare ravages the land, you must make a choice: Join the technologically superior
Skynet Terminators or lock-and-load with the human Tech-Com rebels.
The massive conflict has begun. The future of humanity lies in the balance.

MAIN MENU
The launcher opens at the start of a Terminator 3®: War of the Machines™ game.
From here, you can select the following options:

Profiles
Manage your player information. All saving is
handled automatically. The name of the profile
is displayed above the text box. The Profile
Manager Screen contains the following
functions:

New: Create a new profile.
Delete: Remove a selected profile.
Rename: Rename the selected profile.
Use: Use the selected profile. When you select a profile, all progress made while using
that profile is loaded automatically.

Single Player
Begin a single-player game. Select the map you want to play. Click the Start button to
begin.

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Multiplayer
Set up a multiplayer battle online. Choose from the following game modes:
Termination – Classic domination gameplay with a twist. Capture and hold as many
bases as possible. Once captured, the bases can be used as forward respawn
points. The highest scoring player on the human side can respawn as the Terminator
himself, Arnold Schwarzenegger. Teams score by shooting down enemies. Players
occupying any of the bases can also score by holding a dominated base for 10
seconds. The round ends when a team reaches the frag limit or the time expires.
Team Deathmatch – Battle it out to see which side can rack up the most kills. You can
set limits for either time or number of frags. The team that kills more opponents wins.
The round ends when a team reaches the frag limit or the time expires. Each kill scores
a point for the player and the team.
Mission – One team defends an object or area while the other tries to destroy or take it
over. There is a time limit. If the attacking team can’t destroy the target, the defending
team wins the game. The round ends when a team achieves the specified task or the
time expires. Operating as a team is very important.

Options
Adjust the game settings for video, sound, network, etc. See “Options Menu” on page
9 for details.

Credits
View the names of the people that brought you Terminator 3®: War of the Machines™.

Quit
Quit the game and exit to the Windows® desktop.

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CONTROLS
HUMAN
CONTROL
W
S
A
D
Spacebar
Left Alt

ACTION
Forward
Backward
Strafe left
Strafe right
Jump
Toggle crouch and
prone (Humans and
Infiltrators only)
Walk
Respawn menu
Suicide

Left Shift
ESC
Del

FK
CONTROL
W
S
A
D
Spacebar
Left Alt

ACTION
Forward
Backward
Strafe left
Strafe right
Up
Down

VEHICLES
CONTROL
E
W
S
A
D
Spacebar
1–8
V

ACTION
Enter or exit vehicle
Accelerate
Brake
Turn left
Turn right
Hand brake
Switch positions in vehicle
Toggle first- / third-person view

_

+
=

-

:
;
<
,

>
.

Print
Screen

Scroll
Lock

Pause

Insert

Home

Page
Up

Delete

End

Page
Down

Num
Lock

Home

/

Pg Up

"

?
End

Pg Dn

Ins

Del

Enter
.

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ACTIONS
CONTROL
Mouse 1
Mouse 2
] or Mousewheel
[ or Mousewheel
R
E
Q
C
X

ACTION
Fire
Alt Fire / Scope (if available)
Next Weapon
Previous Weapon
Reload
Use
Binoculars / Night Vision
Zoom in (scopes and Terminator vision)
Zoom out (scopes and Terminator vision)

OTHER
CONTROL
T
G
Tab
M
I
F1-F12

ACTION
Talk to team
Talk to all
Info table
Map zoom
Mission info (in mission mode)
Commands (cannot be remapped)

OPTIONS MENU
Controls
To change a keyboard command, click on the
command and enter the new key. Refer to the
model keyboard on page 8 if your keyboard
varies from the US standard layout.

Video
Adjust settings for graphic detail.

Sound
Adjust the sounds settings.

Game Settings
Set crosshairs, network and other options.

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HEADS-UP DISPLAY
The Heads-Up Display (HUD) shows information critical to a successful mission. Some
elements only appear at certain points in the game. Most are self-explanatory.
Time or Frags Remaining
Current Score

Game Information

Team Messages
Vehicle Weapon
Current Vehicle
Vehicle Health
Weapon
Heat Meter

Weapon
Select

Current
Stance

Health

Level Map
Base Indicator
Airstrike Indicator
Mission Mode Info
Download Progress
Ammo Packs
Health Packs
Current Weapon
Clips Remaining
Current Clip Ammo

Game Information
Information appears in this box when players die, respawn or send a message.

Team Messages
Your options for sending messages to your teammates appear here along with the
function key for each message option.

Weapon Heat Meter
Vehicle and stationary weapons can overheat when fired continuously. Keep an eye
on this meter to avoid abusing the vehicle’s weapon.

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CHARACTER CLASSES
SKYNET
T900-Supply
This is the most basic
Terminator class, with
average speed, armor
and weapons. The T900
can man the big HK tank.
The T900 cannot use
stationary weapons.

T900-Heavy
Slower and stronger than
the T900, this heavy class
of Terminator carries
heavier weapons. This
class can also call in air
support from the big FKs circling above.
The T900 cannot use stationary weapons.

Infiltrator
Resembling humans and
carrying human weapons,
this spy class tries to sneak
into human bases for
maximum carnage. The
Infiltrator is the only Teminator that can
drive human vehicles.

FK
This is the flying class of
Terminator, armed with
dual lasers and rockets.
Be careful, though — the Tech-Com rocket
launcher can lock on to a flying FK. FKs
cannot capture bases.

T-1
Equipped with dual
miniguns, what the T-1
lacks in accuracy it
makes up for with sheer
firepower.

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TECH-COM
Hunter
The Hunter is the basic foot
soldier with average speed
and armor. Hunters carry
machine guns and EMP
grenades to stun the
Terminators.

12

Scout
Elusive and deadly, the sniper
Scout uses multiple weapons
for long-range battles.
Scouts are the fastest soldiers,
but lack the defensive armor
of the Hunters.

Heavy Hunter

Supply

Stronger and slower than the
Hunter, this foot soldier carries
heavier weapons.

Supply soldiers can bring aid
by dropping health and ammo
pickups around comrades. In
addition, they can carry a
machine gun or plasma rifle.

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WEAPONS
SKYNET

TECH-COM
Plasma
Rifle with
Grenade
Launcher

Assault Rifle
with Grenade
Launcher

RSB-80
Plasma
Gun

ACW Machine
Gun with
Grenade
Launcher

TermCannon

Rocket
Launcher

Plasma

LSA Machine
Gun

FLK Cannon

Grenade

FUK Cannon

RSB-80
Plasma

EMP Grenade

Scoped
Rifle

LSA
Machine Gun

Rifle

Gun

Sniper Rifle

Plastic
Explosive

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OTHER ITEMS
Health

Stationary Weapons
You’ll find Health packs
scattered around the
maps.

Ammo
The Ammo pack will load
up your ammo supply.

In certain places
you’ll find stationary
artillery that can be used
against your opponent.
Press the “Use” key
(the E key by default)
to take control of the
weapon. Keep an eye
on the gun’s
temperature meter. The
gun can overheat.

W25

SW2

SW50

SW360

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VEHICLES
SKYNET

TECH-COM

HK Tank

APC

HK Transport

Heavy Truck

Dune Buggy
Light Truck

Sedan

Cop Car

Assault Vehicle

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LEVELS
Canyon - From
deep within a
military bunker
system of
multiple
corridors and
exits leading up to the ground, an
offshoot TechCom unit begins its
march toward a hidden canyon gate
leading to the CRS Lab.
City Center Devastated
by a nuclear
strike,
downtown
Los Angeles
has been reduced to a rubble-strewn
wasteland, throughout which a violent
struggle between men and machines
continues to rage.
Docks - This
battle moves
seaside, to an
area once
teeming with
commercial activity. Although the
harbor is now nothing more than
burned-out
containers and ruined warehouses, it
nevertheless remains a vital
defensive nexus in the war.

16

Suburban - A
large channel
divides the
Suburban
level, with a
bridge connecting both sides.
Somewhere within this once-idyllic
community, a human courier
squadron is holed up in a bombedout
shopping mall, awaiting the arrival of a
transport team.
Plaza - The
plaza, the roof
of which is
now
collapsed
after a series of
devastating HK attacks, has two
entrances — the main gate, accessible
by stairs; and the parking zone at the
plaza’s base.
Subway - This
level is divided
into two main
sections —
one controlled
by TechCom; the other controlled by
the Terminators. These sections each
contain two bases and are
connected by an underground metro
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Military:
Present Welcome to
Judgment
Day. This level
is fought in the
present, among the hangars and
runways on the CRS military air base.
Military: Future
- From the
military air
base where
Judgment Day
commenced many years before, the
war continues. The base, now lying in
ruins, remains a key strategic location
Lab: Present This level is
played in the
research
center during
the present day.
It is within the laboratories of this
facility where research and
development of various Terminator
prototypes takes place.

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Lab: Future This level is
played in the
research
center during
the present day.
It is within the laboratories of this
facility where research and
development of various Terminator
prototypes takes place.
Graveyard The
Terminators
have
captured all
the strategically
important buildings at the Skynet
laboratories, and their next target is
the humans’ secret base in the
graveyard downtown.
Downtown Fighting in the
downtown
area has
become bitter.
Humans forge
ahead and attempt to build more
bases, even on the surface. The
Terminators continue sending forces
to push the humans back.

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AIVAN ALUKSI
Järjestelmävaatimukset
Käyttöjärjestelmä:

Windows® 98/2000/Me/XP

Suoritin:

Pentium® II 800 MHz tai parempi (suositus: 2 GHz:n Pentium® 4)

Muisti:

128 Mt RAM (suositus: 256 Mt)

Kiintolevytila:

1 Gt vapaata tilaa

CD-ROM-asema:

4X-nopeuksinen tai nopeampi

Video:

32 Mt:n Windows® 98/2000/Me/XP -yhteensopiva G-Force
3 -tason videokortti (suositus: 128 Mt:n G-Force 4)*

Ääni:

Windows® 98/Me/2000/XP –yhteensopiva äänikortti
(suositus: SB Live!)*

DirectX®:

DirectX®-versio 9.0b tai uudempi
(DirectX®-versio 8.1 sisältyy toimitukseen)

* Tarkoittaa, että laitteen tulisi olla yhteensopiva DirectX®-version 9.0b tai uudemman
kanssa.

ReadMe-tiedosto
Terminator 3®: War of the Machines™-CD-ROM-peliin liittyy ReadMe-tiedosto, joka
sisältää sekä käyttöoikeussopimuksen että viimeisimmät tiedot pelistä. On erittäin
suositeltavaa lukea tämä tiedosto, jotta voit hyötyä muutoksista, joita on tehty sen
jälkeen, kun tämä opas on mennyt painoon.
Voit avata tiedoston kaksoisnapsauttamalla sitä kiintolevyn Terminator 3®: War of the
Machines™ -hakemistossa (yleensä C:\Program Files\Atari\Terminator 3- War of the
Machines). Voit avata ReadMe-tiedoston myös napsauttamalla Käynnistä-painiketta
Windows®in tehtäväpalkilla ja valitsemalla sitten Ohjelmat, Atari, Terminator 3- War of
the Machines ja lopuksi ReadMe-tiedoston.

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ASETUKSET JA ASENNUS
1. Käynnistä Windows® 98/Me/2000/XP.
2. Aseta Terminator 3®: War of the Machines™ -CD-ROM-levy CD-ROM-asemaan.
3. Jos automaattinen käynnistys on käytössä, näytölle tulee otsikkoruutu. Jos
automaattinen käynnistys ei ole käytössä tai asennus ei käynnisty
automaattisesti, napsauta Windowsin® tehtäväpalkin Käynnistä-painiketta ja
valitse Suorita. Kirjoita D:\Setup ja napsauta OK-painiketta. Huomaa: Jos CD-ROMaseman kirjain on jokin muu kuin D, käytä sitä D:n sijasta.
4. Päätä Terminator 3®: War of the Machines™ -CD-ROM-pelin asennus seuraamalla
näytön ohjeita.
5. Kun asennus on valmis, napsauta Windows®in tehtäväpalkin Käynnistäpainiketta ja käynnistä peli valitsemalla Ohjelmat/Atari/Terminator 3- War of the
Machines).
Huomaa: Et voi pelata, jollei Terminator 3®: War of the Machines™ -levy ole CD-ROMasemassa.

DirectX®:n asennus
Terminator 3®: War of the Machines™ -CD-ROM-peli edellyttää vähintään DirectX®
9.0b:tä. Jos tietokoneelle ei ole asennettuna vähintään DirectX® 9.0b, valitse Yes
(Kyllä) hyväksyäksesi DirectX® 9.0b:n käyttöoikeussopimuksen. Tämä käynnistää
DirectX® 9.0b:n asennusohjelman.

GameSpy-asennus
Jos haluat pelata moninpeliä verkossa, sinun on asennettava GameSpy Arcade.
Kaikki palvelimien ja vastustajien etsiminen tehdään pelin sisältä. Valitse Multiplayer
(Moninpeli) päävalikosta ja valitse sitten Update (Päivitä) pelin sisäisestä selaimesta
etsiäksesi palvelimen. Lisätietoja on käsikirjan kohdassa Terminator 3®: War of the
Machines™ on GameSpy Arcade.

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OHJAIMET HUOMAA: NÄMÄ OVAT OLETUSOHJAIMET:
Ihminen
OHJAIN
W
S
A
D
Välilyönti
Vasen Alt

Vasen Vaihto

FK
OHJAIN
W
S
A
D
Välilyönti
Vasen Alt

TOIMINTO
Eteenpäin
Taaksepäin
Tulita vasemmalle
Tulita oikealle
Ylös
Alas

AJONEUVOT
OHJAIN
E
W
S
A
D
Välilyönti
1–8
V

20

TOIMINTO

Astu ajoneuvoon
tai poistu siitä
Kiihdytä
Jarruta
Käänny vasemmalle
Käänny oikealle
Käsijarru
Vaihda paikkoja ajoneuvossa
Vaihda ensimmäisen ja
kolmannen persoonan näkymän
välillä

TOIMINTO
Eteenpäin
Taaksepäin
Tulita vasemmalle
Tulita oikealle
Hyppää
Vuorottele
kumartumista ja
maastoutumista (vain
ihmiset ja
soluttautujat)
Kävele

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TOIMINNOT
OHJAIN
Hiiri 1
Hiiri 2
] tai hiiren rulla
[
R
E
Q
C
X

TOIMINTO
Tulita
Vaihtoehtoinen tulitus/näyttö
(mikäli käytettävissä)
Seuraava ase
tai hiiren rulla
Edellinen ase
Uudelleen lataus
Käytä
Kiikari/yönäkö
Lähennä
(näytöt ja terminaattorinäkö)
Etäännytä
(näytöt ja terminaattorinäkö)

MUUT
OHJAIN

TOIMINTO

T

Puhu joukkueelle

G
Sarkainnäppäin
M
I
F1-F12

Puhu kaikille
Tietotaulukko
Lähennä karttaa
Tehtävätiedot (tehtävätilassa)
Komennot (ei voi mukauttaa)

OPTIONS (ASETUKSET)?VALIKKO
Ohjaimet
Jos haluat vaihtaa näppäimistöohjainta,
napsauta sitä ja näppäile uusi näppäin
(Katso Controls sivulla 20)

VIDEO
Säädä grafiikan tarkkuutta.

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KOMMA IGÅNG
Systemkrav
Operativsystem:

Windows® 98/2000/Me/XP

Processor:

Pentium® II 800 MHz CPU eller högre (2 GHz Pentium® 4
rekommenderas)

Minne:

128 MB RAM (256 MB rekommenderas)

Hårddiskutrymme:

1 GB ledigt

Cd-enhet:

Minst 4x

Video:

32 MB Windows® 98/2000/Me/XP-kompatibelt G-Force 3grafikkort (128 MB G-Force 4 rekommenderas)*

Ljud:

Windows® 98/2000/Me/XP-kompatibelt ljudkort (SB Live!
rekommenderas)*

DirectX®:

DirectX® version 9.0b eller senare (DirectX® version 8.1
inkluderas)

* Enheten måste vara kompatibel med DirectX® version 9.0b eller senare.

Viktigt-filen
Med cd-skivan Terminator 3®: War of the Machines™ följer en viktigt-fil (ReadMe) som
innehåller både licensavtalet och sent tillkommen information om spelet. Det
rekommenderas att du läser denna fil för att kunna dra nytta av ändringar i spelet som
tillkommit efter att denna instruktionsbok tryckts.
Om du vill läsa filen dubbelklickar du på den i mappen Terminator 3®: War of the
Machines™ på hårddisken (normalt i C:\Program\Atari\Terminator 3- War of the
Machines). Du kan även öppna viktigt-filen genom att klicka på Start i Windows®
aktivitetsfält, följt av Program, Atari, Terminator 3- War of the Machines och viktigt-filen

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INSTALLATION
1. Starta Windows® 98/Me/2000/XP.
2. Sätt in installationsskivan Terminator 3®: War of the Machines™ i cd-enheten.
3. Om autostartfunktionen är aktiverad dyker ett titelfönster upp. Om
autostartfunktionen inte är aktiverad eller om installationen inte startar automatiskt
klickar du på Start-knappen i Windows® aktivitetsfält, följt av Kör. Skriv D:\Setup och
klicka på OK. Obs: Om din cd-enhet har en annan enhetsbeteckning än D, skriv då
den bokstaven i stället.
4. Följ därefter instruktionerna på skärmen för att slutföra installationen av cd-spelet
Terminator 3®: War of the Machines™
5. När installationen är klar klickar du på Start-knappen på Windows® aktivitetsfältet
och väljer Program/Atari/Terminator 3- War of the Machines) för att börja spela.
Obs: Du måste ha installationsskivan Terminator 3®: War of the Machines™ isatt i cdenheten för att kunna spela.

Installation av DirectX®
Spelet Terminator 3®: War of the Machines™ kräver DirectX® 9.0b eller senare. Om du
inte har DirectX® 9.0b eller senare installerat på datorn klickar du på "Yes" för att
acceptera licensavtalet för DirectX® 9.0b. Därefter installeras DirectX® 9.0b automatiskt.

GameSpy Installation
Du måste installera GameSpy Arcade för att kunna spela med kompisar på nätet.
Lokalisering av server och indelning av deltagare sker i själva spelet. Välj
"Multiplayer" på huvudmenyn och klicka på "Update" i webbläsaren för att hitta en
server. Se avsnittet "Terminator 3®: War of the Machines™ on GameSpy Arcade" i
instruktionsboken för mer information.

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Page 24

Människor
KONTROLL
W
S
A
D
Mellanslag
Vänster Alt

Vänster skift

FK -enheter
KONTROLL
W
S
A
D
Mellanslag
Vänster Alt

ÅTGÄRD
Framåt
Bakåt
Skjut vänster
Skjut höger
Upp
Ner

FORDON
KONTROLL
E
W
S
A
D
Mellanslag
1–8
V

24

ÅTGÄRD
Kliv in och ut
Accelerera
Bromsa
Sväng vänster
Sväng höger
Handbroms
Byt position i fordonet
Växla mellan första- och
tredjepersonvy

ÅTGÄRD
Framåt
Bakåt
Skjut vänster
Skjut höger
Hoppa
Växla mellan att huka
och ligga på mage
(endast människor
och infiltratörer)
Gå

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ÅTGÄRDER
KONTROLL
Mus 1
Mus 2
] eller mushjul
[eller mushjul
R
E
Q
C
X

ÅTGÄRD
Eld
Växla mellan eld / räckvidd
(om tillgängligt)
Nästa vapen
Föregående vapen
Ladda om
Använd
Kikare / nattsikte
Zooma in
(räckvidd och Terminator-vy)
Zooma ut
(räckvidd och Terminator-vy)

ANNAT
KONTROLL
T
G
Tab
M
I
F1-F12

ÅTGÄRD
Tala till team
Tala till alla
Info-tabell
Zooma karta
Uppdragsinfo (i uppdragsläget)
Kommandon
(kan inte mappas om)

OPTIONS MENU (VALMENY)
Controls (Kontroller)
Välj en ny kontrolltangent genom att klicka på den
gamla och ange den nya (se "Controls" (Kontroller)
på sidan 24).

VIDEO (Video)
Välj ny grafikinställning.

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Page 26

TERMINATOR 3®: WAR OF THE MACHINES ™
ON GAMESPY ARCADE
You can play Terminator 3®: War of the Machines™ online through GameSpy Arcade,
which comes conveniently bundled with the game. If you haven’t done so already,
insert your Terminator 3®: War of the Machines™ CD and install Arcade now. Then, to
play Terminator 3®: War of the Machines™ online, just follow these simple instructions:
Launch GameSpy Arcade and go to the Terminator 3®: War of the Machines™ Room:
Click on the GameSpy Arcade link in your Start Menu. When the software starts, you’ll
see a list of games and more along the left-hand side. There’s plenty to do, but there’s
time for that later: Click on the Terminator 3®: War of the Machines™ button on the left to
enter the Terminator 3®: War of the Machines™ room.
Find or Start a Terminator 3®: War of the Machines™ Server: Once you’re in the
Terminator 3®: War of the Machines™ room you can meet or greet other players, find
servers or create your own server. The top half of the application will list all of the
available servers, including the number of people playing and your connection speed
(measured by something called “ping.” The lower your ping, the better.). Don’t like any
servers? Click on the “Create Room” button to start your own server and wait for people
to sign up. (A clever server name, such as “Come with me if you want to live!” usually
attracts people.) Otherwise, double-click on a server of your choice to join in.
Joining and Starting a game: Once you double-click on a server or start your own,
you’ll be in a staging room, in which you can trash talk with your fellow players and
prepare for combat. When you’re ready to play, click the “Ready” button at the top of
the screen. When everyone in the room has signaled their readiness, the host can
then launch the game. Arcade will fire up Terminator 3®: War of the Machines™ and the
war will begin!

Problems?
If you have problems using Arcade, whether installing the program, registering it, or
using it in conjunction with Terminator 3®: War of the Machines™, consult our help
pages, located at http://www.gamespyarcade.com/help/ or e-mail us by using the
form located at http://www.gamespyarcade.com/support/contact.shtml.
GameSpy Arcade is an independent gaming service run by GameSpy. Atari does not control,
and disclaims any responsibility or liability for, the functioning and performance of GameSpy
Arcade and any content on or available through GameSpy Arcade.

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Page 27

CREDITS
Special thanks to Arnold Schwarzenegger, Jonathan Mostow, C2 Pictures and
everyone involved in the making of the Terminator 3 film for their support!!

CLEVER’S GAMES
KFT
Alex Sandor Rabb
Executive Producer

Management
Német László
Managing Director
Rákos Péter
Project Manager, Problem
Solver
Botfa Zsolt
PR Manager

Design
Regényi Ádám
Lead Designer
Pozsgay Gyula
Senior Designer
Horváth Péter
Level Designer
Hajma Miklós
Designer
Pénzes Szabolcs
Concept Artist, Animation
Kadlecsik Barnabás
Designer

Programming

Music & Sound

Schlägl Tamás
Lead Programmer
Nagy Péter
Senior Programmer
Balázs Péter
Effects Programmer
Berényi Csaba
Tool Programmer
Klingl János
Tool Programmer
Mátis Miklós
AI Programmer
Strezeneczki Tamás
Physics Programmer
Tóth Gábor
UI Programmer

Szabó Gábor Dénes
Music & Sound Effects

Graphics
Pócza Zoltán
Lead Artist
Seliga Márton
Lead Level Builder
Gaál Attila
3D, Level Builder
Kanál Csaba
3D, Level Builder
Mátéfy Szabolcs
3D, Level Builder, Animation
Szalai Ádám
2D, 3D, Level Builder
Weszely Zoltán
Animation
Wégner Raymond
2D, 3D, Level Builder
Haui Balázs
2D

SPECIAL THANKS TO OUR
FAMILIES
EAGLE 3D Audio Modeling,
Copyright © 2000 - 2002
Creative Labs
FMOD Sound and Music
System, Copyright © Firelight
Technologies Pty, Ltd, 1994 2003

C2 PICTURES
Andrew G. Vajna
Co-Chairman and President
Mario F. Kassar
Co-Chairman and President
Alex Sandor Rabb
Vice President – Interactive
Entertainment
Sam Falconello, Jr.
Chief Operating Officer and
Chief Financial Officer
Erick Feitshans
Executive Vice President and
General Counsel
Joel Michaels
President of Production
Michael Hackett
Vice President – Development

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TERMINATOR 3®: RISE
OF THE MACHINES™
FILM PRODUCTION
Jonathan Mostow
Director
Michael Tinger
Post-Production Supervisor

T3 PRODUCTIONS, INC.
Paula Hoppe

EUROPLAY CAPITAL
ADVISORS, LLC
Mark Dyne
Chairman and Managing
Partner
Pam Colburn
Managing Director
Damien Petty
Senior Associate

INTERMEDIA
Moritz Borman
President

STUBBS, ALDERTON &
MARKILES, LLP
Scott Alderton
Partner

ATARI
Jean-Philippe Agati
Senior V.P. – Santa Monica
Label
Steve Ackrich
V.P. Product Development /
Executive Producer
Peter Wyse
Senior Producer
Aron Drayer
Producer
Mark Soderwall
Art Director
Scott Snyder
Audio Director
Shawn Monroe
Senior Artist
Patricia Swanson
Administrative Support

28

Page 28

Aaron Berger
Micah Winklespecht
Production Interns
Steve Allison
V.P. of Brand Marketing
Jean Raymond
Director of Brand Marketing
Serene Chan
Brand Manager
Kristine Keever
Director of Marketing
Communications
Matt Frary
Public Relations
Brandon Smith
Public Relations
Jon Nelson
Director, Online
Kyle Peschel
Senior Producer, Online
Gerald “Monkey” Burns
Senior Programmer, Online
Richard Leighton
Senior Web Designer, Online
Sara Borthwick
Online Marketing Manager
Tim Campbell
Director of New Business
Development
Mark T. Morrison
Content Manager
Jamie Wilson
Licensing
Steve Madsen
V.P. of Business and Legal
Affairs
Travis Stansbury
Director of Business and Legal
Affairs
Gale Alles
V.P. of Marketing Services
Steve Martin
Director of Creative Services
Liz Mackney
Director of Editorial and
Documentation Services

David Gaines
Senior Art Director
Chris Dawley
Documentation Specialist
Norm Schrager
Copywriter
Luis Rivas
Senior Manager, Engineering
Services
Ken Edwards
Engineering Specialist
Eugene Lai
Technician
Michael Gilmartin
Director of Publishing Support
Ken Ford
I.T. Manager/Western Region
Michael Vetsch
Manager of Technical Support
Kurt Boutin
Senior Q.A. Testing Manager
Randy Lee
Bill Carroll
Q.A. Testing Managers
Lenny Montone
Project Lead
Scott Rollins
Assistant Lead
Greg Amato
Tom Andrade
Scott Bigwood
Randy Buchholz
Dennis Chan
Clement Cherlin
Sarah Cherlin
Marshall Clevesy
P.J. Cody
Jason Cordero
Dan Frisoli
Tim Higgins
Helen Hinchcliffe
Jose “Pepe” Jauregui
Jeff Loney
Sam Mansour
Chris McQuinn
Chris Salings
Howell Selburn
Dave Strang

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Joe Taylor
Carl Vogel
Core Testers
Dave Strang
Compatibility Lab Supervisor
Randy Buchholz
Compatibility Test Lead
Jason Cordero
P.J. Cody
Mark Florentino
Chris McQuinn
Cuong Vu
Compatibility Analysts
SPECIAL THANKS
Yves Blehaut
Jean-Claude Boursiquot
Kathy Butters
Sara Buxton
Steve Cavazos
James Gaines
Jim Galis
Lorraine Garcia
Dave Gatchel
Josh Hackney
Tim Hess
John Hight
Kristene Lowell
Simon Miller
Tony Peterson
Paula Richardson
Harry Rubin
Susan Tumang
Karen Williams
Shawn Wright
Picture Plane
Kathleen Ciampa
Sarah McIlroy
Rachel Hoagland
Cecelia Hernandez
Christine Fromm
Eddie Pritchard

ATARI EU
Jean-Marcel Nicolaï
Senior VP, International Product
Services
Rebecka Pernered
Sébastien Chaudat
Caroline Fauchille
Jenny Clark

Page 29

Vincent Hattenberger
Estelle Baudet
Marion Gallavardin
Ludovic Bony
Republishing Team
Lewis Glover
Olivier Robin
Carine Mawart
Quality Control Team
RelQ Software PVT LTD
Software Testing Team
Philippe Louvet
Stéphane Enteric
Emeric Polin
Engineering Services
David Chomard
Maud Favier
Gérard Barnaud
Monika Steinhauer
Localization Support Group
Babel Media Ltd.
Localization Testing
KBP Synthesis International
Translation
Sophie Wibaux
Jérôme Di Tullio
Certification and Planning
Support Group
Martin Spiess
Cyril Voiron
Cindy Church
Mathieu Brossette
Aidan Minter
International Marketing Team
Sonia O’Keeffe
Lynn Daniel
Lee Kirton
Simon Callaghan
International PR team
UK – Emma Rush
France – Alexandre Enklaar
Germany – Heiko Kaspers
Spain – Carlos Sacristan
Iberica – Laura Aznar
Nordic – Nikke Lindner
Switzerland – Simon Stratton
Australia – Jeff Wong
Benelux – Simone Goudsmit
Local Marketing Teams

A Creative Experience
Repackaging Agency
SPECIAL THANKS
ATARI US Creative Services
Advanced Graphics
Chuck Highlund, VP Sales and
Marketing,
[email protected]
Darren Epstein, Cards, Inc.
[email protected]
For more details on obtaining
official Terminator® 3: Rise of the
Machines™ Standees visit
Advanced graphics at
www.advancedgraphics.com

ATARI JAPAN K.K.
Nicolas di Costanzo
Chief Operating Officer
Takafumi Ueoro
Marketing Manager
Masatoshi Higuchi
Executive Producer
Shinji Yoshikawa
Producer
Kyoko Makino
Special Thanks

ATARI MELBOURNE
HOUSE
Paul Motion
Localization Producer – Asia

ATARI BRAZIL
Glauco D'Alessandro Bueno
Marketing Manager

MUSIC COMPOSITION
Marshall Parker
Producer - Atari Melbourne
House
Ric Formosa
Danny Beckerman
Composers
Ricky Edwards
Rob Clarke
John Barrett
Additional Music composed by
Recorded at Alan Eaton
Studios - Melbourne Australia

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Mixed at Sing Sing - Melbourne Australia
Engineered and mixed by Chris Scallan &
Robin Gray
Performed by The Victorian Philharmonic
Orchestra

RIPTIDE MUSIC
Rich Goldman
Audio Director
Martin Jacob Lopez
Dan Silver
Peter O’Brien
Andreas Fetz
Sound Design

SCORPIO SOUND
Scorpio Sound
SAG Voice Over Casting, Recording and
Editing by
Gregory J. Hainer, MPSE
Shawn Johnson
J.S. (Mongo) Ross
James Warren
Henri Yonet
Voice Over / Dialogue Editors
Arnold Schwarzenegger
Billy Brown
Nicholas Guest
Phil Lamarr
Steve Susskind
Fred Tatasciore
Voice Actors

Page 30

Additional Music
Theme from “Terminator 2: Judgment Day”
Written and performed
by Brad Fiedel
© 1991 StudioCanal Image S.A.
All rights reserved.
Terminator Theme Remix
Performed by The Victorian Philharmonic
Orchestra
© 2003 StudioCanal Image S.A.
(P) 2003 Atari, Inc.
Based on the theme from “Terminator 2:
Judgment Day”
Written by Brad Fiedel
© and (P) 1991 StudioCanal Image S.A.
All rights reserved.
T3 remix by Sonic Mayhem
www.sonicmayhem.com
© 2003 StudioCanal Image S.A.
(P) 2003 Atari, Inc.
Based on the theme from “Terminator 2:
Judgment Day”
Written by Brad Fiedel
© and (P) 1991 StudioCanal Image S.A.
All rights reserved.

Terminator® 3: War of the Machines™ © 2003 Atari, Inc. & IC Video LLC. All rights reserved. Developed by Clever’s Games
KFT. Terminator ® used under license. TM © 2003 IMF Internationale Medien und Film GmbH & Co. 3 Produktions KG.
Published and distributed by Atari Europe S.A.S.U. ATARI and the ATARI logo are registered trademarks of
Atari Interactive Inc.
Windows is either a registered trademark or trademark of Microsoft Corporation in the United States and/or other countries.
All other Trademarks are the property of their respective owners.
This product contains software technology licensed from GameSpy Industries, Inc. © 1999-2003 GameSpy Industries, Inc.
All rights reserved.

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NOTES

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NOTES

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NOTES

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The PEGI age rating system:
Age Rating categories:
Les catégories
de tranche d’âge:
Note: There are some local variations!
Note: Il peut y avoir quelques variations en fonction du pays!

Content Descriptors:
Description du contenu:

BAD LANGUAGE
LA FAMILIARITÉ
DE LANGAGE
FEAR
LA PEUR

DISCRIMINATION
LA DISCRIMINATION
SEXUAL CONTENT
LE CONTENU
SEXUEL

For further information about the Pan European Game Information
(PEGI) rating system please visit:
Pour de plus amples informations concernant l’évaluation du système
d’information de jeu Pan Européen (PEGI), vous pouvez consulter:
Para obtener más información sobre el sistema de calificación de
juegos (PEGI), por favor visite:
Per ulteriori informazioni sul sistema europeo di valutazione delle
informazioni del gioco (PEGI) vi preghiamo di visitare:
Für weitere Informationen über das europäische Spiel-Informationen
Bewertungs-System (PEGI) besuchen Sie bitte:

http://www.pegi.info

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