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Zoo Tycoon: Dinosaur Digs – Windows Manual – English

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Windows
Language
English
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zoo-tycoon-dinosaur-digs_win_manual_en_0ap.pdf
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MS Color Bar v.5 030801

SAFETY WARNING
About Photosensitive Seizures

Zoo Tycoon

A very small percentage of people may experience a seizure when exposed to certain
visual images, including flashing lights or patterns that may appear in video games.
Even people who have no history of seizures or epilepsy may have an undiagnosed
condition that can cause these “photosensitive epileptic seizures” while watching
video games.
These seizures may have a variety of symptoms, including lightheadedness, altered
vision, eye or face twitching, jerking or shaking of arms or legs, disorientation,
confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness
or convulsions that can lead to injury from falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these
symptoms. Parents should watch for or ask their children about the above symptoms—
children and teenagers are more likely than adults to experience these seizures.
The risk of photosensitive epileptic seizures may be reduced by taking the following
precautions:
• Play in a well-lit room.
• Do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor
before playing.

Information in this document, including URL and other Internet Web site references, is
subject to change without notice. Unless otherwise noted, the example companies,
organizations, products, domain names, e-mail addresses, logos, people, places and events
depicted herein are fictitious, and no association with any real company, organization,
product, domain name, e-mail address, logo, person, place or event is intended or should
be inferred. Complying with all applicable copyright laws is the responsibility of the user.
Without limiting the rights under copyright, no part of this document may be reproduced,
stored in or introduced into a retrieval system, or transmitted in any form or by any means
(electronic, mechanical, photocopying, recording, or otherwise), or for any purpose,
without the express written permission of Microsoft Corporation.
Microsoft may have patents, patent applications, trademarks, copyrights, or other
intellectual property rights covering subject matter in this document. Except as expressly
provided in any written license agreement from Microsoft, the furnishing of this document
does not give you any license to these patents, trademarks, copyrights, or other
intellectual property.
© 2001 Microsoft Corporation. All rights reserved.
Microsoft, MS-DOS, Windows, Windows NT, DirectX, and Zoo Tycoon are either registered
trademarks or trademarks of Microsoft Corporation in the United States and/or other
countries.
Developed by Blue Fang Games, L.L.C. for Microsoft Corporation.
BLUE FANG GAMES and the Blue Fang Games logo are trademarks of Blue Fang Games, L.L.C.
The names of actual companies and products mentioned herein may be the trademarks of
their respective owners.

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2

Playing Zoo Tycoon

3

Using the Zoo Tools

4

Table of Contents

Getting Started

Construction ................................................................................................................................................. 5
Modifying the Zoo Terrain .......................................................................................................... 10
Adopt Animals ............................................................................................................................................ 14
Buy Structures ........................................................................................................................................... 18
Hire Staff ....................................................................................................................................................... 21

Managing Your Zoo

22

Undo Previous Action Button ..................................................................................................... 22
Clear Objects Tab .................................................................................................................................. 22
Message List Tab ..................................................................................................................................... 22
Research and Conservation Tab .............................................................................................. 23
Scenario Information Tab ............................................................................................................. 23
Game Options Tab ................................................................................................................................ 24
Map ........................................................................................................................................................................ 25

Accessing Information About Your Zoo

26
Pause/Resume Game Button ....................................................................................................... 26
Current Date Bar ................................................................................................................................... 26
Available Cash Bar ................................................................................................................................ 26
Zoo Status Button .................................................................................................................................. 27
Animal List Button .............................................................................................................................. 28
Animal Happiness Bar ....................................................................................................................... 29
Guest List Button .................................................................................................................................. 29
Guest Happiness Bar .......................................................................................................................... 30
Exhibit List Button ............................................................................................................................. 30
Staff List Button .................................................................................................................................... 31

Animal, Guest, and Staff Information Panels

32
Animal Information Panel .............................................................................................................. 32
Guest Information Panel ................................................................................................................. 34
Staff Information Panel ................................................................................................................... 35

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Getting Started
Welcome to Zoo Tycoon™. You can now build your ultimate zoo!
Stock it with all kinds of exotic animals, put in tons of
objects, and include all sorts of attractions to attract more
guests as you build your perfect zoo.

To install Zoo Tycoon

1 Insert the Zoo Tycoon disc into your CD-ROM drive.

Zoo Tycoon

The main Setup screen will appear.
Note: If Setup does not begin automatically when the
disc is inserted, right-click My Computer, click Open,
double-click the CD-ROM drive, and then double-click
Setup.exe.
2 Click Install, and then follow the instructions that appear
on the screen.

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Playing Zoo Tycoon

Playing Zoo Tycoon
When you first start Zoo Tycoon, you’re given a tutorial to
follow. After you complete the first tutorial, or after you exit
it on your own, you will be given the following options at the
Main menu.
Play Scenario Game Begin playing scenarios—win-or-lose
games with predetermined goals.
Play Freeform Game Let your imagination run wild—the
only way to lose is to run out of money.
Load Saved Game Load a Zoo Tycoon game you’ve saved
earlier or downloaded from the Internet.
Continue Saved Game Return to the game you last played.
Get New Zoo Tycoon Items You can get new animals and
zoo objects from Microsoft or other players via the Internet or
from sources like a CD-ROM. If you connect to a Microsoft
server, the game will compare the Zoo Tycoon files on your
hard drive to the latest versions on the Microsoft server and
update the files, if necessary.

Freeform Game Zoo Maps
If you’re new to Zoo Tycoon, choose a small zoo because it
will be easier to manage. You can preset how much money
your zoo will have before you start playing. The less money
you have when the game starts, the more challenging the
game will be.

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Using the Zoo Tools
Design exhibits that keep the animals happy. A well-cared-for
animal is more likely to frolic and generally seems “happier”
to guests. Guests will stay longer in your zoo if they see
playful animals in attractive exhibits. This means more money
for your zoo because guests buy more food, beverages, and
gifts the longer they stay in the zoo. More money allows you
to build bigger and better exhibits and to stock them with
more exotic animals.
A good zoo manager:
Constructs exciting exhibits.
Makes animals and guests happy.
Manages funds effectively.
Hires hardworking staff members.
Oversees research and conservation programs.
Makes the zoo beautiful.
The zoo tools help you perform all
Click the right
of these tasks. The Zoo Tycoon
mouse button
interface has four large buttons,
to deselect any
located along the upper-left side
tool you’ve
of the screen. You will use these
chosen.
buttons in building your zoo.
Names and descriptions of each
button follow.

Zoo Tycoon

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Using the Tools

Construction
Building a good exhibit means giving the animals
adequate space, allowing guests to see the animals clearly,
stocking the exhibit with the right foliage and terrain
features, and making sure that zookeepers have easy access
to the animals. Clicking the Construction button opens a
panel containing a set of zoo tools that allows you to do
all of these activities.

Construction
button

Fences tab
Zoo Paths tab
Foliage tab
Rocks tab
Terrain Type
tab
Terrain Height
tab

Undo
Previous
Action button

Manual Gate
Placement
button

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Fences Tab
Fences define the boundary of
Everything
an exhibit. The fence must fully
placed within
enclose an area in order for the
the fence
exhibit to house animals. The
becomes a part
of the exhibit.
outside back cover of this manual
contains instructions for building
a fence.
Guests prefer a fence that gives them an unobstructed view
of the animals in the exhibit, as well as one that allows them
to feel close to the animals. Some animals, however, like the
privacy that a solid fence provides. You will have to decide
which fence type is best for each exhibit and animal.
As exhibit fences age, they wear out and must be replaced to
prevent animals from escaping. Maintenance workers repair
fences, or you can replace them yourself.

Fence Types

Zoo Tycoon

You can choose to build tall or
Some animals can
short fences. Tall fences keep
escape over certain
big animals from escaping but
types of fences.
are harder to see past than short
You may need
fences. Short fences won’t restrain
to build natural
big animals, but they’re easier to
obstacles, such
as moats, to
see past. Short fences will not
keep animals in
hold back animals that can climb
their exhibits.
or jump.
Exhibit fences are used to contain
animals. You can also build
decorative fences that will beautify your zoo.

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Using the Tools

Exhibit Space
Most animals are happier with
Six fence
larger exhibits, but large exhibits
segments per
are expensive to build. You must
side is a good
judge for yourself how much space
start for a
basic exhibit.
is adequate to keep the animal
from becoming unhappy. You can
start with a small exhibit and then
make it larger by adding additional fence segments later.
Some animals require more space than others, with cheetahs
requiring the most space and chimpanzees, gazelles, and
wildebeests requiring the least.

Exhibit Gates
The exhibit gate is used by zookeepers to enter exhibits so
they can care for the animals. You can get information about
the exhibit by clicking the gate, which produces the Exhibit
List panel (see page 30). The game automatically puts a gate
in the exhibit’s fence, or you can place it yourself.

To place a gate in a new location

• Click the Manual Gate Placement button, and then
click the segment of fence where you want the gate to
be located.
The closer exhibit gates are to each other, the more efficient
the zookeepers will be in tending to the animals. Don’t block
the exhibit gate with objects; zookeepers need to easily get
in and out of the exhibit.

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Zoo Paths Tab
Guests will become lost if they don’t have paths to
follow. Staff members don’t need paths.

To build a path

1 Click the Zoo Paths tab, and then click the type of path
you want.
2 Move the cursor to the area of the zoo where you want
the path to start, click and drag the cursor to build a
section of path, and then release the mouse button to
end the path.

Zoo Tycoon

If you’re not satisfied with the path you’ve built, you can
remove it by clicking the Undo Previous Action button.
Paths will connect with each other as long as the terrain
is flat or slopes gently. If it doesn’t, you may be left with
a broken path (see illustration below). If there are sharp
inclines or cliffs, smooth the terrain with the terrain leveling
tools (see page 13).

Broken path

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Using the Tools

Foliage Tab
Clicking the Foliage tab gives you
access to a variety of trees and
bushes that are important to the
happiness of the zoo animals.
Check the selected plant’s habitat
and location information (located
at the bottom of the Foliage
panel) to make sure an animal will
like the foliage in its exhibit.

Topiary
Topiary (plants shaped to look like
animals) is expensive but worth it
if you’re interested in beautifying
your zoo.

Don’t put a tree next to
a fence if you
have animals
that can climb—
they’ll use the
tree to escape!

Try not to place trees
in front of areas where
guests are likely
to stop to view
the animals. If
guests can’t see the
animals, the guests
will become unhappy.

Flowerbeds
Colorful flowerbeds add to the
beauty of your zoo and please guests.

Rocks Tab
Some animals enjoy climbing on rocks. If an animal
likes rocks but doesn’t find any—or enough—in its exhibit,
it may not like the exhibit and become unhappy.
Note that both foliage and rocks can be placed in an exhibit
for animals—but foliage and rocks can also be placed around
the zoo grounds to beautify them.

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Modifying the Zoo Terrain
Animals are happy when their exhibit matches their natural
habitat. You can change the exhibit’s surface or elevation by
clicking the Construction button, and then clicking either
the Terrain Type or Terrain Height tab.

Construction
button
Increase Tool
Size button

Decrease Tool
Size button

Terrain Type
tab
Terrain Height
tab

Change Terrain
Height tools

Accept Terrain
Changes button

Zoo Tycoon

Undo Terrain
Changes button

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Using the Tools

Terrain Type Tab
Choose this tab to convert the
existing surface type into the kind
the animal prefers. (See page 15 to
learn how to determine what the
animal likes.)

To change terrain type

Terrain is changed
by applying
a “terrain
tool” to the
landscape of
your zoo.

1 At the top of the Terrain Type
panel, select the size of your tool by clicking the
Increase Tool Size (+) button to increase its size or the
Decrease Tool Size (–) button to decrease its size.
2 Click the type of terrain you want to use.
3 Place the cursor over the area you want to change, and
then click and drag the cursor to modify the terrain.
4 Click the Accept Terrain Changes button to make the
change permanent, or click the Undo Terrain Changes
button to start over.
As you convert terrain, a cost appears in the lower portion
of the Terrain Type panel. This is a running total and you are
not charged this amount until you click the Accept Terrain
Changes button, deselect the terrain tool, switch to a new
tab, or close the Construction panel.
As time passes, the animals will wear away the surface terrain
in their exhibit, and you will have to replace it.

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Terrain Height Tab
This tab contains options that
allow you to build hills, valleys,
cliffs, and moats. Some animals,
like the markhor, like lots of
elevation in their exhibit. The
tool functions much the same
as the Change Terrain Type tool.

Use a small shovel
when making
changes—it’s
easier to control
your changes
that way.

Change Terrain Height Tools

• The upper-left tool creates gradual changes in terrain
height, producing hills and valleys.
• The upper-right tool creates abrupt changes in terrain
height, producing cliffs and moats.
• The lower-left tool levels gentle terrain by leveling hills
or by filling valleys.
• The lower-right tool levels steep terrain by leveling cliffs
or by filling moats.
Create sheer
cliffs/moats

Create gradual
hills/valleys

Level cliffs/moats

Zoo Tycoon

Level hills/valleys

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Using the Tools

Note that a grid appears when you click this tab. The grid will
help you plan your changes.

To alter terrain height

1 At the top of the Terrain Height panel, select the size
of your tool. The tool can be as small as 1 square by 1
square, or as large as 5 squares by 5 squares.

2 Select the tool appropriate for the kind of change you
want to make. The tools are described on page 12.
3 Place the cursor over the area you want to change, and
then click and drag the cursor horizontally across the
area to level the terrain or upward to raise the height
or downward to lower it, depending on the tool you’ve
selected.
If you’re not happy with the changes you’ve made, click the
Undo Terrain Changes button, which will erase your changes,
leaving your zoo unaffected; otherwise, click the Accept
Terrain Changes button.
Note that you cannot undo a terrain change after you switch
to another tool or deselect the Terrain Height tab.

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Adopt Animals
After you’ve built an exhibit, it’s time to adopt
animals to place in it. There is a wide variety of animals
to choose from, ranging from less expensive, commonly
available animals to expensive, rare animals. More animals
will become available as you fund research and conservation
programs (see page 23).
Clicking the Adopt Animals button opens the Animals
Available panel.

Adopt Animals
button

Animal
Shelters tab
Animal Toys
tab

Adopt Female
Animals button
Animal Facts
button

Zoo Tycoon

Adopt Male
Animals button

Preferred
Terrain

Animal
location

Preferred
Foliage

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Using the Tools

When you select an animal in the
Animals Available panel, a brief
summary—the animal’s cost to
adopt, the geographical location
in which it is naturally found, its
habitat, and the kinds of exhibit
features it prefers—appears at the
bottom of the panel. For additional
information about that animal,
click the Animal Facts button.

Put male and female
animals in the
same exhibit to
increase the
chance of
baby animals
appearing.

Animal Facts Panel
This panel contains a large image of the animal you’ve
selected, as well as detailed information about the animal,
including what it likes in its exhibit and its behavior in
captivity.

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Animal Shelters Tab
Some animals like to have their own house within their
exhibit. They may become too excited by the crowds or need
a quiet place to sleep.
The Animal Information panel (see page 32) provides details
about each animal, including whether it requires a separate
shelter, as well as the kind of shelter it prefers.
Not all types of shelters are available at the beginning of
the game. As your zoo funds research, better shelters will
become available.

Animal Toys Tab

Zoo Tycoon

Click this tab to see the toys you can place in exhibits.
Some animals love toys (monkeys love monkey bars, for
example). More toys become available through research
programs (see page 23). Toys increase animal happiness.

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Using the Tools

Placement of Objects in Exhibits
When you place objects, such as a shelter, foliage, rocks, or
animal toys, in an exhibit, you can choose which direction
they face.

To place objects in an exhibit

1 Click the object you want to place, and then move the
cursor to the area of the exhibit where you want the
object to be placed.
If you want the object to face a different direction, click
one of the Rotate Object buttons to turn the object
around. (Note: The image of the object will rotate in the
panel, not on the gameplay screen, and you must rotate
the object before you place it.)
Rotate object
clockwise

Rotate object
counter-clockwise

2 Click to place the object. If you’re not happy with its
placement, click the Undo Previous Action button, and
then place the object again.
When you place an object in an exhibit, a green happy face
or a red sad face may appear. A sad face means placing the
object makes the animal unhappy. A happy face means it
makes the animal happy. If neither face appears, it means
the animal feels neutral about the object.

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Buy Structures
Click the Buy Structures button to open the
Structures panel, which has two tabs: Zoo Buildings and
Zoo Scenery. Use these tabs to place buildings and to
beautify your zoo.

Zoo Buildings
tab
Zoo Scenery
tab

Buy
Structures
button

Rotate object
clockwise

Zoo Tycoon

Rotate object
counterclockwise

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Using the Tools

Zoo Buildings Tab
All zoo buildings generate income,
The compost heap
except restrooms, which keep
doesn’t attract
guests happy, and the Duck Pond,
guests, but it
Petting Zoo, and Japanese Garden,
does generate
income for
which attract guests. Not all
the zoo.
buildings are available at the start
of the game. By funding research
projects, you can add more
buildings to your zoo.
After you place a building, click it to display its Building
Information panel. If the building sells anything, the items
it sells will be pictured on the bottom of the panel. Click
the up or down arrow to change the price charged for these
items. Or click the green dollar symbol to sell the building
and remove it from the zoo. In addition, the panel may
contain the following informational tabs.
Status Shows how many visitors or customers have visited
the building.
Finance Presents the zoo’s financial information by last
month, current month, and total.
Change Color Provides optional colors for the building’s
roof.

Sell Building
button
Status tab
Finance tab
Change Color
tab

Items sold

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To change a building’s roof color

1 Click the building to access its information panel.
2 Click the Change Color tab, and then click the colored
square to display the colors that can be substituted for
the current roof color.
3 Click any of the new colors shown to change the roof’s
color. (Note: The color doesn’t change until you close the
Building Information panel.)

Zoo Scenery Tab

Zoo Tycoon

An inviting zoo environment, complete with extras,
keeps guests happy.
Bench Conveniently located benches allow tired and
unhappy guests to sit and relax. As they relax, their energy
replenishes, thereby encouraging them to continue walking
around your zoo—and to spend more money buying food
and gifts and visiting attractions.
Exhibit Sign Signs beautify the zoo and educate guests
about exhibits.
Picnic Table Without picnic tables, guests have to stand
to eat, which makes them unhappy.
Trash Can Conveniently placed trash cans help keep zoo
paths clean. Without trash cans, guests throw trash on the
ground. Trash cans are emptied by maintenance workers.
Observation Areas These additions help beautify your zoo.

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Using the Tools

Hire Staff
As zoo manager, you’ll oversee the work of three
types of employees: zookeepers, tour guides, and
maintenance workers.

To hire staff

1 Click the Hire Staff button,

How well a zookeeper
performs depends
on the number
of animals—not
the number
of exhibits.

and then click the staff member
you want to hire.
2 Move the cursor to the area
where you want the staff member to begin working,
and then click to place the staff member.
Click the Information button to display the Staff Facts panel,
which provides specific information about each worker’s duties.

Zookeepers Feed, heal, and clean up after the animals.
They have the highest salaries, so don’t hire too many
too quickly.
Tour Guides Share information about the zoo with guests.
Maintenance Workers Repair exhibit fences, pick up trash,
and clean up after animals.

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Managing Your Zoo
Manage your zoo by using the tabs along the lower-left edge
of the gameplay screen.

Undo Previous Action Button
Click this tab to take back the last object you placed.

Clear Objects Tab
Choose this tab to clear any object
from your zoo (except for animals,
guests, or staff). Note that clearing
an object this way sells the object.
You get back part of the money you
spent on the object.

To clear an object

1 Click the Clear Objects tab,

To clear multiple
items, draw a box
with the cursor—all the
zoo objects inside
the box will
be deleted
when you
release the
mouse button.

and then place the cursor over
the object you want to clear.
2 Click to clear the object.

Message List Tab

Zoo Tycoon

This tab lists the on-screen messages that have been
generated about your zoo. Click it once to display the list
of messages; click it again to hide the list.

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Managing your Zoo

Research and Conservation Tab
If you’re playing a freeform game,
Zoo funding
your zoo will begin with simple
begins at “zero,”
technology and limited availability
which means that
you must increase
of animals. By researching the
the funding to
latest in zoo methods, your zoo can
get
great stuff.
use advanced features and adopt
rare and endangered animals—
thereby attracting more guests.
The panel’s three tabs display information about the current
conservation and research programs. The project’s title, an
image representing it, and the estimated time to complete
it are displayed for each program. The more funding you give
to a program, the quicker it will be completed.

Scenario Information Tab
If you’re playing a scenario, the background and goals
of the scenario are displayed here. (Note: This tab is only
available when you’re playing a scenario.)

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Game Options Tab
Clicking this opens a panel containing the following tabs.
File Options Loads a previously saved game, saves a game
in progress, returns to the main menu, or exits Zoo Tycoon.
Sound & Video Controls the sound volume, screen size,
and video resolution.
Help Options Displays long or short tool tips (text that
appears when your cursor hovers over an item). Long tool
tips are on by default.
About Displays information about your copy of Zoo Tycoon.

Zoo Tycoon

File Options
tab
Sound & Video
tab
Help Options
tab
About tab

Game Options
tab

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Managing your Zoo

Map
In the lower-left corner of the screen, you will see a green,
diamond-shaped area. This represents a minimap of the zoo.
The white square represents what is on the gameplay screen
at the moment. Click the minimap to move to any place in
your zoo. Zoom in or out by clicking the Zoom In (+) or
Zoom Out (–) button. Change your perspective on the zoo
by clicking the Rotate Clockwise or Rotate CounterClockwise arrow.
Zoom
buttons
Rotate
buttons

Minimap

Camera
button

Click the Camera button to take a snapshot of your zoo that
you can then share with other players. The image is saved in
a screenshots directory in the Zoo Tycoon folder.

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Accessing Information
About Your Zoo
The buttons and bars along the bottom of the screen help
you monitor your zoo.
Pause/Resume
Game
Current
Date

Zoo
Status
Available
Cash

Animal
List
Guest
List

Exhibit
List
Staff
List

Pause/Resume Game Button
Click this button to pause Zoo
Tycoon; click it again to resume
your game. You can also press the
SPACEBAR to pause the game.

Current Date Bar
This shows how much time has
passed since your zoo started.
It begins counting at January,
Year 1.

When the game is
paused, animals won’t
provide
feedback when
you place objects
in their exhibits.

Available Cash Bar
Zoo Tycoon

This shows how much money you have available to spend
on improvements to the zoo.

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Accessing Information

Zoo Status Button
Clicking this button opens a panel that contains
the following tabs: Zoo Information, Income/Expenses,
Zoo Graphs, and Zoo Awards.

Zoo Information Tab
This tab shows the admission
price and the number of animals,
exhibits, attractions, guests, staff,
and zoo benefactors. It also
allows you to rename your zoo.

Use this panel
to change
the admission
price at
your zoo.

Zoo Marketing
Click the Increase Marketing Funding (+) or Decrease
Marketing Funding (–) button to change the amount of
money your zoo spends on marketing activities, which will
increase the number of guests coming to the zoo.

Income/Expenses Tab
This tab shows a list of the zoo’s income, expenses,
cash on hand, and total financial value.

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Zoo Graphs Tab
Click this tab to display the
Keep an eye on
following useful information
the zoo rating
about your zoo.
graph. It’s important
for many scenarios
Rating over Time Shows your
and is a good
zoo’s rating over the past several
overall indicator of
months. Your zoo earns a higher
how you’re doing.
rating if you have lots of happy
animals and guests.
Zoo Donations Lists how much money has been donated.
Zoo Profit Shows how much money the zoo is earning.
Zoo Attendance Shows the number of admissions during
the past few months.
You can also change each topic’s format by clicking the
Line Graph or Bar Graph button on this tab.

Zoo Awards Tab
The awards your zoo has won are displayed here.
Awards are only given in freeform games.

Animal List Button

Zoo Tycoon

Clicking this button reveals a list of the animals
currently on exhibit in your zoo. To sort the animals,
you can apply one of several different filters: all animals,
sick animals, animals that are unhappy with their exhibit,
angry animals, hungry animals, or escaped animals.

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Accessing Information

To sort the list of animals

• Click a filter button to display a list of animals that
matches the filter.

Animal Happiness Bar
This bar, located to the right of the Animal List button,
indicates the average happiness of all of the animals. It
measures the animals’ satisfaction with their exhibits, how
well they’re fed, their health, and other factors. The longer
the bar, the happier the animals are in the zoo.

Guest List Button
Clicking this button opens a panel listing all the
guests in your zoo. To sort the guests, follow the same
procedure as for the animal list to apply one of the
following filters: all guests, thirsty guests, guests looking
for a restroom, angry guests, hungry guests, or guests who
are tired (low on energy).

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Guest Happiness Bar
This bar, located to the right of the Guest List button,
measures the average happiness of all the guests, based
on their energy level and how well their needs for a
restroom, food, and drinks are being met.
If the bar is yellow, it means the guests are unhappy.
If it turns red, it means the guests are angry.

Exhibit List Button
Click this button to show information about any
exhibit. You can choose from a list of all exhibits in
the zoo.
The fence icon depicts the condition of the exhibit’s fence.
If the icon is green, the fence is in good condition. If it’s
yellow, the fence is in bad condition. If it’s red, at least
one segment has been worn away or trampled.

Zoo Tycoon

Damaged
fence
Fence
in good
condition

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Accessing Information

Exhibit Information Tab
This tab contains information
You can rename an
about the zoo’s status.
exhibit by clicking the
exhibit name at the
Popularity Rating 1–5 stars—
top of the
more stars means more popularity.
panel, and then
Donations Donations during the
typing a new
last month and in the current
name over the
old one.
month, as well as total donated.
Upkeep Amount spent last
month and in the current month,
as well as total spent.
Constructed When the exhibit was constructed.
Zookeeper Whether a zookeeper is assigned to the exhibit.

Animals Tab
This tab shows all the animals in the exhibit.

Thoughts Tab
This tab lists guests’ thoughts about the exhibit.

Staff List Button
Clicking this button displays a panel listing all
staff members in the zoo. To sort the staff members, apply
one of the following filters: all staff, unassigned staff
members, assigned staff members, zookeepers, maintenance
workers, or tour guides.

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Animal, Guest, and Staff
Information Panels
When you click an animal, guest, or staff member, a panel
appears that contains a variety of information about the
selected animal or person. Much of this information can also
be found when you click the Animal List, Guest List, or
Staff List button along the bottom of the screen.

Animal Information Panel
Clicking an individual animal displays the Animal
Information panel, which has three tabs that show a
variety of information about the animal.
Animal Name
area
Zookeeper
Recommendations
button
Status tab

Track Animal
button
Move Animal
button

General tab

Exhibit
Information
button

Thoughts tab
Sell Animal
button

Status Tab
Zoo Tycoon

This tab measures four areas of animal satisfaction:
happiness, hunger, health, and exhibit suitability.

General Tab
This tab gives the animal’s gender and how long it
has been since it ate and slept.

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Animals, Guests, and Staff

Thoughts Tab
This tab lists guests’ thoughts about the animal.
In addition, you can click these buttons to perform the
following activities.
Track Animal Track the selected animal’s movements.
Click the button again to stop tracking.
Animal Name Give the animal a new name.
Move Animal Move the selected animal to a new location.
You cannot place an animal outside an exhibit. You can also
double-click an animal to pick it up.
Exhibit Information Display the same information as the
Exhibit List button on the bottom of the screen.
Sell Animal Sell the selected animal. Unhappy animals
earn less money when they’re sold.
Zookeeper Recommendations Display recommendations
from the zookeeper for improving exhibits.

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Guest Information Panel
Clicking an individual guest displays the Guest Information
panel, which has three tabs that show a variety of
information about the guest. You can track the guest’s
movements by clicking the Track Guest button or rename
the guest by typing a new name in the Guest Name area.
Track Guest
button

Guest Name
area

Happiness
Status tab

Drink needs
Food needs
Restroom
needs
Energy

General tab
Thoughts tab

Status Tab

Zoo Tycoon

This tab displays an array of
meters showing the guest’s
satisfaction level. The longer
the bar, the better the guest
feels. Five areas of guest
satisfaction are measured:
happiness, drink needs, food
needs, restroom needs, and
energy. It’s important for a
guest’s satisfaction to keep all
of these bars as full as you can.

If a guest’s restroom
bar is short, it means
there are no restrooms
near the guest. If the
energy bar is short, try
placing more
benches and
picnic tables
to give the guest
a place to relax.

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Animals, Guests, and Staff

General Tab
This tab displays the length of time the guest has
spent in the zoo, the guest’s favorite animal, and what the
guest is carrying.

Thoughts Tab
This tab displays the guest’s thoughts. Use this
information to see what you need to provide your guests.

Staff Information Panel
Clicking an individual staff member displays the Staff
Information panel, which has two tabs for managing the
staff member’s work.
Staff Member
Name area
Assign Exhibit
button
Status tab

Track Staff
Member button
Move Staff
Member button

Job
Assignment
tab

Fire Staff
Member
button

Staff Status Tab
This tab displays the following information: monthly
salary, current duty, and what training has been completed
through research and conservation programs.

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Job Assignment Tab
You can use this tab to add or subtract assignments.
In addition, clicking the following buttons enables you
to perform these activities.
Track Staff Member Track the selected staff member’s
movements. Click the button again to stop tracking.
Staff Member Name Give the staff member a new name.
Move Staff Member Move the selected staff member to
a new location. You can also double-click staff members
to move them.
Fire Staff Member Fire a staff member who is no longer
wanted.
Add Exhibits to Schedule Add exhibits to the worker’s
schedule.

To add exhibits to a worker’s schedule

• Click the Add Exhibits to Schedule button, and then

Zoo Tycoon

select the exhibit you want to add to the worker’s
schedule.
Staff members will care only for the exhibits on their
assignment lists and will ignore all other exhibits. If you
want your staff members to care for all exhibits, do not
assign any specific exhibit to them and they will share
their time among all exhibits. Zookeepers assigned to
specific exhibits, however, become better at treating the
animals in those exhibits. You cannot assign maintenance
workers to specific tasks.

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Quick Start
Build a Zoo in Four Easy Steps
The first thing your zoo needs is an exhibit for animals to
live in. Let’s build it!
1 Click the Construction button.
This button opens a panel with a bunch of tabs
on it. The tab with a fence on it should already be selected
for you—click it if it isn’t. Then click one of the fences.
2 Move the cursor to the grassy area. Click and drag the cursor
to construct a section of fence, and then release the mouse
button.
Do it again until you’ve made a
closed-in area.
You’ve built an exhibit! Click OK to
accept the displayed name or type a
new name in the box that pops up.
Now you need to place an animal inside your exhibit.
3 Click the Adopt Animals button.
This button opens a panel showing lots of animals
to pick from. Click one of them.
4 Move the cursor to the exhibit, and
then click anywhere inside the exhibit
to place your animal.
That’s it!
You’re ready to start building a bigger
and better zoo. Adopt more animals, hire staff members, and
accommodate the needs of your guests.
No animals were harmed in the making of this game.

X08-30459
MS Color Bar v.5 030801

M

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