Sid Meier’s SimGolf – Windows Readme – Version 1.03 – English
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Readme
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Windows
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English
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sid-meiers-simgolf_1.03_win_readme_en_q0z.txt
README FOR SID MEIER'S SIMGOLF
Version 1.03
______________________________________________________________________________
INDEX
1. Requirements
2. Installation Instructions (includes enabled Font Smoothing)
3. Un-installation Instructions
4. Known Game Issues
5. Known Compatibility Issues
6. Credits
7. Legal Information
________________________________________________________________________________
1. Requirements
Sid Meier's SimGolf requires DirectX 8.0a or greater. (The most recent
version of DirectX is at the following url http://www.microsoft.com/directx)
Sid Meier's SimGolf requires OpenGL and OpenGL compatible video drivers, please
visit your video card manufacturer's web site to download and apply the latest
drivers for your video card. (http://www.glsetup.com, for Win 9X users)
Windows 95 users may need to download the OpenGL 1.1 patch from Microsoft's
website in order to play Sid Meier's SimGolf at the following URL:
http://download.microsoft.com/download/win95upg/info/1/W95/EN-US/Opengl95.exe
________________________________________________________________________________
2. Installation Instructions
MINIMUM CONFIGURATION
* Windows XP, Windows Me, Windows 2000, Windows 98, Windows 95
(Windows NT not supported)
* 300 MHz Intel Pentium II or AMD K6-2 processor
* 64 MB RAM
* 4x CD-ROM/DVD-ROM drive
* 300 MB free hard disk space plus space for saved games (additional space required for
Windows swap-file and DirectX 8.0 installation)
* 8 MB video card with DirectX 8.0 compatible driver
* DirectX 8.0 compatible sound card
* Keyboard
* Mouse
RECOMMENDED
* 500 MHz or faster Intel Pentium III or AMD Athlon processor
* 128 MB or more RAM
* 8x or faster CD-ROM/DVD-ROM drive
* 16 MB video card with DirectX 8.0 compatible driver
A. Double click on the setup executable for Sid Meier's SimGolf (Note that
you must agree to the terms of the license agreement in order to install
the game.)
B. Follow all prompts.
C. Enabling Smoothed Screen Fonts: To enable Font Smoothing, open the Display
Control panel, select the Effects tab, and check 'Smooth edges of screen fonts'
________________________________________________________________________________
3. Un-installation Instructions
A. Start Windows Operating System
B. Click the Start button on your Windows taskbar, then select settings >
control panel > add/remove programs. Select Sid Meier's SimGolf and
then click ok/uninstall to proceed with un-installation.
C. Follow all prompts.
________________________________________________________________________________
4. Known Game Issues:
Not Documented in the Manual:
===============================================================
Sid Meier's SimGolf v1.03 Patch Notes (4/16/2002)
===============================================================
- Corrects an obscure crash related to the selection of female
golfer heads on the customization screen which affected theme
packs and importation of custom heads.
===============================================================
Sid Meier's SimGolf v1.02 Patch Notes (3/11/2002)
===============================================================
-This revision of the v1.02 patch contains various changes from
the previous version, including: adjustment of the difficulty
levels, and I.M. Picky visits at the higher difficulty settings;
use of tab key to find angry golfers has been removed since it
was conflicting with other functions that used the tab key,
(angry golfers can still be accessed through the face bar
at the very bottom of the screen); as well as a small number of
other tweaks, etc.
Removed 50 year limit for required retirement
I.M. Picky should now visit courses more often
A better system for placing landmarks has been implemented.
Free landmarks now appear in your landmark menu when Ivana
donates a landmark, or when a happy ending occurs on your
course.
New ability to cancel a match or tournament (use the 'wrench'
icon on the interface to access this).
You can pick up a golfer and move him/her to other locations
on your course, or even to the clubhouse to eject him/her.
This is done by clicking on the eject-golfer icon after
clicking on the golfer.
J.P Bigdome will now offer more cash if he likes your course.
Golfers in carts should no longer complain about steep slopes.
Gary Golf (or whatever you name your golf pro) no longer
loses skills when buying a new course.
The 'Toilet Bowl' effect for firm-fairway and greens has
been fixed.
Animals can be turned off in the preferences menu.
Golfer comments can be turned off in the preferences menu.
Display of ranking / stars / hearts on course name box has
been simplified.
'Esc' key no longer will quit the game, but rather clears
messages, etc.
Right-Clicks now clear messages before becoming an undo
cursor.
Invalid course records problem is now fixed.
Problem with golfers on benches not going to the tee has
been fixed.
'No Dandelion' landmarks now prevent new weeds as well as
the spread of weeds.
Faster scrolling on member report screen.
Tees and Holes can no longer be removed during a tournament,
though other course elements may still be altered, placed, or
removed.
Clicking on the faces at the bottom of the interface/screen
will now center your view on the the golfer it represents; to
see more golfers in the event of overlap, hold the 'Shift' key.
An issue with the routing map screen and golfers who wandering
aimlessly looking for old holes has been corrected.
You can press keys 1-9 (top row of keyboard) to jump to the
corresponding hole. If the hole is already on the screen, this
will bring up the hole report. Press the keys shift 1-shift 9
to jump to holes 10-18 on the 'back nine'.
Added the '.' version of the Shot Analysis function which
assumes the hole of the previous shot analysis and allows
you to control which hole the analysis shoots toward.
i.e. '.' is the same as '/' except it doesn't change holes.
Increased difficulty at "difficult" and "impossible" levels
as now golfers sometimes feel their partner's pain.
Fixed issue with golfer returning to tee after first shot.
Worked on pathing issues to prevent stuck golfers.
Fixed issue with buildings losing connection w/ clubhouse.
Fixed crash problem at max zoom out.
Fixed saved game issues with Themes (ie themes should now load
automatically when a game that was saved using a theme is
loaded from the load game menu).
===============================================================
Sid Meiers SimGolf v1.01 Patch Notes (1/29/2002)
===============================================================
Enabled SimGolf Web-Exchange support for championship courses
Resolves an issue with occasional crashes for tournaments that
had prize awards of 500k or more.
===============================================================
How to import your face into Sid Meier's Sim Golf
You can use just about any graphics editing program, as long as it
supports pcx file format. This tutorial is done with the evaluation
version of a popular paint shop program.
Step One: Your Face
You will need 3 versions of your face, normal, happy, and angry. They
are used to reflect the moods of your customized golfer. You can scan
in existing photographs, or snap a few pictures with your digital camera.
Step Two: The Template
Open a file called M_HeadTemplate.pcx (male) and F_HeadTemplate.pcx (female)
in the “Heads” folder, in your SimGolf directory. This is the file you will
be pasting your heads into.
Step Three: Get your heads ready
Ok. Now that you have your heads digitized. We need to do a few things to
get them ready to be pasted into the template file. So, open the images of
your heads and lets get to work.
First, we need to paint background to white (255,255,255). Because that is
the color the golfer heads in the game are anti-aliased to. Then, resize the
image so your face is roughly the same size as the heads on the template.
Now, cut out your face and paste it into the template. Make sure your chin
lines up with the bottom of the head in the template. The easiest way to cut
out your face is to use a "magic wand" tool to select the white around your face,
then inverse the selection.
Repeat step three for all 3 faces.
Step Four: Clean up
There is one last thing we need to do before we save the file, clean it up.
We need to paint way the lighter pink outlines in the template. Those
outline were there to help you position your faces, and are no longer needed.
Just carefully paint over them with the darker pink color (255,0,255).
Step Five: Saving your file
Place an “M_” in front of the filename if it's a male, and a “F_” if it's a
female. Save the file in the “Heads” folder, in your Sim Golf demo directory.
Step Six:
Fire up the game and have fun!
Other Known Game Issues:
When attempting to run the game in 16-color desktop mode, the game will quit
without providing an error message. To correct this, desktop colors must
be set to 256 colors or higher in order to run SimGolf.
When attempting to run the game in 640x480 desktop mode, the game will quit
without providing an error message. To correct this, the desktop resolution
must be set to 800x600 or higher in order to run SimGolf.
****You may import your own head images for your own golfers (need tutorial
from artist inserted here).****
When placing terrain, the interface may occasionally obscure the ability to
place a terrain tile (if placing terrain in close proximity to the edge of the
interface. To avoid this, scroll the game map so that the area you will place
the terrain in is centered, and then proceed to place terrain as normal.
________________________________________________________________________________
5. Known Incompatibility Issues:
The following are known issues with the autorun program:
When using Windows 95, the link to http://simgolf.ea.com may not function
correctly. Please use the link in the SimGolf folder of the start menu,
or manually enter the address into your web browser url box.
When selecting EA Help from the autorun program menu, clicking Support Info,
Online, and then Contact Technical Support it appears that nothing happens.
To remedy this, either install SimGolf and select EA Help from the start menu
options, or explore the CD manually and run the en-us_eahelp.hlp file in order
to access this particular feature.
The following are known issues with the Install Program:
When installing to an invalid drive (ie a floppy drive or drive with no available
space), the install program may not allow the user to attempt to pick a valid
drive, and will close instead. To correct this, select a valid drive that has the
appropriate amount of free space (see requirements).
When installing DirectX 8.0 as prompted by the install program, the DirectX
install program will prompt to reboot the system. After the reboot is
complete, users will have to manually restart the SimGolf installation to begin
installation again.
There are known issues with the following soundcards:
(Note that 3D Sound and Gameport are not supported.)
Altec Lansing ADA70 USB Speakers, with Direct X Diagnostic Driver
Version 4.10.00.1998, and Windows 98 Default Driver results in no
game audio.
Ensoniq SoundScape PNP, with Direct X Diagnostic Driver Version
4.02.00.000 Drivers and Ensoniq driver v.4.02.0151 results in
crackling audio. Additionally, while loading a course, sound gets
stuck in a continuous loop and does not stop until game is closed.
Microsoft Digital Sound System 80 USB, with Direct X Diagnostic
Driver Version 4.10.00.1998, and Windows 98 Default Driver results
in no game audio.
OPTI 82C 931, with Direct X Diagnostic Driver Version 4.00.00.0000,
and Direct X 5.0 Driver results in popping audio throughout game.
There are known issues with the following video cards:
Cirrus Logic 5464 4MB PCI card; when using the Windows 2000
default driver (no manufacturer drivers being available) it will
distort game audio when using this video card.
There are known issues with the following CPUs:
AMD K6-2 266MHz 3DNow! (Socket 7 Bus) Long load times scrolling and
placement of items is very slow, and offers very poor performance
overall.
Intel Celeron 266MHz (Slot 1 Bus) Long load times scrolling and
placement of items is very slow, and offers very poor performance
overall.
There are known issues with the following Operating Systems:
Windows 95 - When closing SimGolf, the desktop resolution will be
set to 800x600. Right-click on the desktop, select properties,
select settings, then select the correct desktop resolution and
apply in order to return to the correct desktop settings.
Windows 95 - Has compatibility issues with DirectX 8.1 which will
prevent SimGolf from running correctly. It will be necessary to
uninstall DirectX 8.1 from Windows 95 systems in order to play
SimGolf.
Windows 95 - When attempting to run the game a program errors occurs
stating, "A required. DLL file, GLU32.DLL, was not found." The
game then terminates. If the OpenGL v.1.1 patch for Win95
(available from Microsoft's windows update website) is installed,
the game will then run. However, when the game is running the
windows start bar remains on screen during the game preventing
access to some game menu options. Game also seems to run a little
slower than normal.
Windows 95a - When attempting to run the game a program errors occurs
stating, "A required. DLL file, GLU32.DLL, was not found." The
game then terminates. If the OpenGL v.1.1 patch for Win95
(available from Microsoft's windows update website) is installed,
the game will then run. However, when the game is running the
windows start bar remains on screen during the game preventing
access to some game menu options. Game also seems to run a little
slower than normal.
Windows 95 OSR2 (95b) - While running the game, the windows start
bar remains on screen during the game preventing access to some
game menu options. Game also seems to run a little slower than
normal.
Windows 2000 / XP - While playing the opening and closing Bink movies
there may be stuttering or skipping during the play of the movie,
depending upon system setup and hardware.
Windows XP - Ejecting the CD during the installation of the game may
halt installation, and may also result in orphaned game and/or install
files on the system.
Windows XP - Limited users may need a higher permissions level in order
to install SimGolf. Please consult your system administrator.
Windows XP - Installer does not account for friendly error messages that
are generated by not having certain rights in XP (the appropriate level of
user rights necessary to install software on XP). Please make certain your
user settings are configured to install software on your computer. Consult
your system administrator for further assistance.
________________________________________________________________________________
6. Credits
DESIGN
Sid Meier
PROGRAMMING
Sid Meier
Jacob Solomon
Javier Sobrado
David McKibbin
ART
Greg Cunningham, Lead
Greg Foertsch
Steve Chao
Marc Hudgins
Dennis Moellers
Ryan Murray
Alex Kim
Kevin Margo
Dorian Newcomb
Mike Bazzell
MUSIC & AUDIO
Mark Cromer
PRODUCTION
Mike Gibson
Michael Fetterman
FIRAXIS MARKETING
Lindsay Riehl
Kelley Gilmore
Dan Magaha
ADDITIONAL ART
Jon Marro, Intern
Megan Quinn, Intern
Justin Thomas, Intern
Zach Wilson, Intern
Rick Kolesar
Tracy Smith
ADDITIONAL PROGRAMMING
Pat Dawson
Jon Armoza, Intern
PRODUCT TESTERS - AQI
Clint McCaul
John Kuhn
Debby Dillon
Scott Kramperth
SPECIAL THANKS
Barry Caudill
Ellie Crawley
Jim Crawley
The Swing Central Band:
Mark Cromer
David Smith
Nathan Reynolds
Emanuel Coleman
FIRAXIS WOULD ALSO LIKE TO THANK:
Our Families, including:
Susan Meier
Ryan Meier
Alisha "Eeka" Vincent
Barbara Merrin
Julia Thurston
Anne Takeuchi
Alice Wright
Donna, James, and Nathan Cromer
Sparkle the "Homicidal TerraHawk"
Flieo aka - "Big"
Peanut aka - "Little"
Gus McBarkalot
Sid the Vicious Hamster
MAXIS
PRODUCER
Nana Chambers
ASSOCIATE PRODUCER
Fred Dieckmann
PRODUCT MANAGER
Emily Kenner
SENIOR PUBLICIST
Robin Chandler
TECHNICAL WEBSITE DIRECTOR
Mark Templin
ASSISTANT WEBSITE PRODUCER
Daniel Grove
WEB DEVELOPER
Griff McClellan
Noel Molon
Wren Weburg
ELECTRONIC ARTS
EA GODFATHER
Bing Gordon
TESTING MANAGER
Kurt Hsu
PRODUCT SUPERVISOR
Ludon Lee
LEAD PRODUCT TESTER
Zach Mumbach
ASSISTANT LEAD PRODUCT TESTER
Edmund Huey
CORE PRODUCT TESTERS
Ian Riff
Shari Tague
ADDITIONAL TESTERS
Mike Doran
Bryan Caton
Brad Solari
CUSTOMER QUALITY CONTROL
Ben Smith
Dave Knudson
Andrew Young
Darryl Jenkins
Tony Alexander
Anthony Barbagallo
PACKAGE DESIGN
Mike Lippert
PACKAGE PROJECT MANAGMENT
Adrienne Rogers
PACKAGE ILLUSTRATION / PHOTOGRAPHY
Jon Watson
DOCUMENTATION
Sharon Maher
DOCUMENTATION LAYOUT
Big Idea Group, Inc.
SimGolf Uses Bink Video. Copyright (C) 1997-2002 by RAD Game Tools, Inc.
________________________________________________________________________________
7. Legal Information
SimGolf Uses Bink Video.
Copyright 1997-2002 by RAD Game Tools, Inc.
(C)2002 Electronic Arts Inc. All rights reserved.
EA GAMES(TM) and MAXIS(TM) are Electronic Arts Brands.
Firaxis Games and the Firaxis Games logo are
registered trademarks of Firaxis Games Inc.