|Publishers||Microsoft Game Studios|
|Developers||Big Huge Games|
Rise of Nations is a real-time historical strategy game published by Microsoft. It was developed within Big Huge Games by Brian Reynolds, the designer of classic PC classics such as Civilization 2 and Alpha Centauri. Rise of Nations was released in May 2003. The game follows a period where many RTS games were being released and gaining popularity, the most notable of which are Age of Empires II: The Conquerors and Empire Earth.
In single-player, players put themselves in the place of leaders of a nation/civization. The player can choose from a selection of many nations, each with their unique military powers and units. Nations can be grouped into four categories: European nations, Asian nations, Islamic nations, and Native American nations. It is also possible to build wonders that have already, in the real world, been built by Man. In standard mode, there are several ways to win: eliminate all enemies, conquer 70% of the map, or build enough wonders of the world. Although Rise of Nations is an innovative game, there are manysimilarities with the Age of Empires series.
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