Robot City

Publishers Byron Preiss Multimedia Company
Developers Brooklyn Multimedia
Release date 1995
Genre Adventure
Game rating
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Game Description

In the vein of Myst and other graphic adventure games from the time, Robot City features a first-person perspective. The player must click to move around Robot City and interact with the 3-D environment. Unlike Myst, however, character interaction is an integral part of the game. A conversation system allows the reader to pick between a number of topics to talk about, and the player’s choices can have significant in-game consequences. The game has multiple endings which also depend on the player’s actions. The puzzles in the game are fairly straightforward, such as connecting the right wires and data chips to rebuild a robot. The real puzzles lie in choosing the right things to say in order to persuade other characters. This is where Asimov’s Three Laws of Robotics really come into play. For example, a robot might block access to a certain area because it has been ordered to do so (it is following the second law). However, if you tell the robot that the real murderer is chasing you then the robot will let you enter; failure to do so would constitute allowing harm to come to a human through inaction, and the first law takes priority over the second in the game.

Download Robot City

We might have the game available for more than one platform. Robot City is currently available on these platforms:

Mac (1995)

Robot_City_Mac_SIT_EN.zip (662.4MB)

Windows (1995)

Robot_City_Disc1_Win_ISO_EN.zip (299.7MB)

Robot_City_Disc2_Win_ISO_EN.zip (307.2MB)

Additional files, patches and fixes

Robot City Mac / Windows Manual (English)

Robot City Windows ReadMe (English)

Robot City Screenshots

Windows 3.x

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